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  • Maximize/Minimize is causing Close Button to be re-enabled after disabling it -- Why?

    - by Brainsick
    I have used P/Invoke to call GetSystemMenu and EnableMenuItem (win32api) to disable the close functionality. However, after minimizing or maximizing my Windows Forms application the button is re-enabled. Obviously minimizing or maximizing is causing the behavior, but how? I'm not sure where to look to prevent this behavior. Should I be preventing the maximize and minimize behavior or is there something particularly wrong with the way in which I P/Invoked the calls? Once the application (main form) has loaded, I call the static method from a button click. class PInvoke { // P/Invoke signatures [DllImport("user32.dll")] static extern IntPtr GetSystemMenu(IntPtr hWnd, bool bRevert); [DllImport("user32.dll")] static extern bool EnableMenuItem(IntPtr hMenu, uint uIDEnableItem, uint uEnable); // SysCommand (WM_SYSCOMMAND) constant internal const UInt32 SC_CLOSE = 0xF060; // Constants used with Add/Check/EnableMenuItem internal const UInt32 MF_BYCOMMAND = 0x00000000; internal const UInt32 MF_ENABLED = 0x00000000; internal const UInt32 MF_GRAYED = 0x00000001; internal const UInt32 MF_DISABLED = 0x00000002; /// <summary> /// Sets the state of the Close (X) button and the System Menu close functionality. /// </summary> /// <param name="window">Window or Form</param> /// <param name="bEnabled">Enabled state</param> public static void EnableCloseButton(IWin32Window window, bool bEnabled) { IntPtr hSystemMenu = GetSystemMenu(window.Handle, false); EnableMenuItem(hSystemMenu, SC_CLOSE, MF_BYCOMMAND | (bEnabled ? MF_ENABLED : MF_GRAYED)); } }

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  • Force calling the derived class implementation within a generic function in C#?

    - by Adam Hardy
    Ok so I'm currently working with a set of classes that I don't have control over in some pretty generic functions using these objects. Instead of writing literally tens of functions that essentially do the same thing for each class I decided to use a generic function instead. Now the classes I'm dealing with are a little weird in that the derived classes share many of the same properties but the base class that they are derived from doesn't. One such property example is .Parent which exists on a huge number of derived classes but not on the base class and it is this property that I need to use. For ease of understanding I've created a small example as follows: class StandardBaseClass {} // These are simulating the SMO objects class StandardDerivedClass : StandardBaseClass { public object Parent { get; set; } } static class Extensions { public static object GetParent(this StandardDerivedClass sdc) { return sdc.Parent; } public static object GetParent(this StandardBaseClass sbc) { throw new NotImplementedException("StandardBaseClass does not contain a property Parent"); } // This is the Generic function I'm trying to write and need the Parent property. public static void DoSomething<T>(T foo) where T : StandardBaseClass { object Parent = ((T)foo).GetParent(); } } In the above example calling DoSomething() will throw the NotImplemented Exception in the base class's implementation of GetParent(), even though I'm forcing the cast to T which is a StandardDerivedClass. This is contrary to other casting behaviour where by downcasting will force the use of the base class's implementation. I see this behaviour as a bug. Has anyone else out there encountered this?

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  • Input In Java- How does it work?

    - by Nir Avnon
    Hey guys, with a lot of help from you i was managed to write this nice code (I'm new in it, so kind of exciting.. :) ) And still I have not understand how can I input this code. first of all, I get an this error in the console line (I'm using Eclipse): Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: 0 at NumberConverter.main(NumberConverter.java:5). What does that mean? I just want to chack whether it works, and I can't call the function/program any how. I used to call in an "old fashion way", like in scheme, to the function that I wrote and see if something happens. How does it work in java? Do we call the program itself? function? what and where do we write? -I want to chack if it works, doesn't matter how, and I'll be glad to know how can I plugin input. Thank you so much! public class NumberConverter{ public static void main(String[] args) { int i = Integer.parseInt(args[0]); toBinary(i); toOctal(i); toHex(i); } public static void toBinary(int int1){ System.out.println(int1 + " in binary is"); System.out.println(Integer.toBinaryString(int1)); } public static void toOctal(int int1){ System.out.println(int1 + " in octal is"); System.out.println(Integer.toOctalString(int1)); } public static void toHex(int int1){ System.out.println(int1 + " in hex is"); System.out.println(Integer.toHexString(int1)); } }

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  • C#: How to implement a smart cache

    - by Svish
    I have some places where implementing some sort of cache might be useful. For example in cases of doing resource lookups based on custom strings, finding names of properties using reflection, or to have only one PropertyChangedEventArgs per property name. A simple example of the last one: public static class Cache { private static Dictionary<string, PropertyChangedEventArgs> cache; static Cache() { cache = new Dictionary<string, PropertyChangedEventArgs>(); } public static PropertyChangedEventArgs GetPropertyChangedEventArgsa(string propertyName) { if (cache.ContainsKey(propertyName)) return cache[propertyName]; return cache[propertyName] = new PropertyChangedEventArgs(propertyName); } } But, will this work well? For example if we had a whole load of different propertyNames, that would mean we would end up with a huge cache sitting there never being garbage collected or anything. I'm imagining if what is cached are larger values and if the application is a long-running one, this might end up as kind of a problem... or what do you think? How should a good cache be implemented? Is this one good enough for most purposes? Any examples of some nice cache implementations that are not too hard to understand or way too complex to implement?

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  • Resource allocation and automatic deallocation

    - by nabulke
    In my application I got many instances of class CDbaOciNotifier. They all share a pointer to only one instance of class OCIEnv. What I like to achieve is that allocation and deallocation of the resource class OCIEnv will be handled automatically inside class CDbaOciNotifier. The desired behaviour is, with the first instance of class CDbaOciNotifier the environment will be created, after that all following notifiers use that same environment. With the destruction of the last notifier, the environment will be destroyed too (call to custom deleter). What I've got so far (using a static factory method to create notifiers): #pragma once #include <string> #include <memory> #include "boost\noncopyable.hpp" class CDbaOciNotifier : private boost::noncopyable { public: virtual ~CDbaOciNotifier(void); static std::auto_ptr<CDbaOciNotifier> createNotifier(const std::string &tnsName, const std::string &user, const std::string &password); private: CDbaOciNotifier(OCIEnv* envhp); // All notifiers share one environment static OCIEnv* m_ENVHP; // Custom deleter static void freeEnvironment(OCIEnv *env); OCIEnv* m_envhp; }; CPP: #include "DbaOciNotifier.h" using namespace std; OCIEnv* CDbaOciNotifier::m_ENVHP = 0; CDbaOciNotifier::~CDbaOciNotifier(void) { } CDbaOciNotifier::CDbaOciNotifier(OCIEnv* envhp) :m_envhp(envhp) { } void CDbaOciNotifier::freeEnvironment(OCIEnv *env) { OCIHandleFree((dvoid *) env, (ub4) OCI_HTYPE_ENV); *env = null; } auto_ptr<CDbaOciNotifier> CDbaOciNotifier::createNotifier(const string &tnsName, const string &user, const string &password) { if(!m_ENVHP) { OCIEnvCreate( (OCIEnv **) &m_ENVHP, OCI_EVENTS|OCI_OBJECT, (dvoid *)0, (dvoid * (*)(dvoid *, size_t)) 0, (dvoid * (*)(dvoid *, dvoid *, size_t))0, (void (*)(dvoid *, dvoid *)) 0, (size_t) 0, (dvoid **) 0 ); } //shared_ptr<OCIEnv> spEnvhp(m_ENVHP, freeEnvironment); ...got so far... return auto_ptr<CDbaOciNotifier>(new CDbaOciNotifier(m_ENVHP)); } I'd like to avoid counting references (notifiers) myself, and use something like shared_ptr. Do you see an easy solution to my problem?

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  • How can I check if an object has a specific method?

    - by Ghommey
    I want to use a method of an object. Like $myObject->helloWorld(). However there are a couple of methods so I loop through an array of method names and call the method like this: my $methodName ="helloWorld"; $myObject->$methodNames; This works quite nice but some objects don't have all methods. How can I tell whether $myObject has a method called helloWorld or not?

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  • Dilemma with two types and operator +

    - by user35443
    I have small problem with operators. I have this code: public class A { public string Name { get; set; } public A() { } public A(string Name) { this.Name = Name; } public static implicit operator B(A a) { return new B(a.Name); } public static A operator+(A a, A b) { return new A(a.Name + " " + b.Name); } } public class B { public string Name { get; set; } public B() { } public B(string Name) { this.Name = Name; } public static implicit operator A(B b) { return new A(b.Name); } public static B operator +(B b, B a) { return new B(b.Name + " " + a.Name); } } Now I want to know, which's conversion operator will be called and which's addition operator will be called in this operation: new A("a") + new B("b"); Will it be operator of A, or of B? (Or both?) Thanks....

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  • Is there anyway to "probe" a method in common lisp

    - by Michael Minerva
    My application allows the user to create their own methods indirectly and I later need to refer to these methods. I am wondering if there is a way (for error checking purposes) to test if a method exists without trying to execute it. If I just try and call the method and it doesn't exist this will crash my application.

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  • ref and out parameters in C# and cannot be marked as variant.

    - by Water Cooler v2
    What does the statement mean? From here ref and out parameters in C# and cannot be marked as variant. 1) Does it mean that the following can not be done. public class SomeClass<R, A>: IVariant<R, A> { public virtual R DoSomething( ref A args ) { return null; } } 2) Or does it mean I cannot have the following. public delegate R Reader<out R, in A>(A arg, string s); public static void AssignReadFromPeonMethodToDelegate(ref Reader<object, Peon> pReader) { pReader = ReadFromPeon; } static object ReadFromPeon(Peon p, string propertyName) { return p.GetType().GetField(propertyName).GetValue(p); } static Reader<object, Peon> pReader; static void Main(string[] args) { AssignReadFromPeonMethodToDelegate(ref pReader); bCanReadWrite = (bool)pReader(peon, "CanReadWrite"); Console.WriteLine("Press any key to quit..."); Console.ReadKey(); } I tried (2) and it worked.

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  • "No Suggestions" in NetBeans

    - by Flexx
    For a few days now I'm using NetBeans 6.8 for doing PHP work. But even if a class-file is included and the methods are public and there's phpDoc used, NetBeans everytime shows "No Suggestions" in the window. E.g. I type $user-> and press CTRL+Space, I do expect all the methods and variables but there aren't shown any. ideas?

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  • jQuery validation plugin addMethod firing incorrectly

    - by LoganEtherton
    I must be missing something obvious, but everything that I've tried for this is leaving me empty handed, so I'm a bit puzzled. I'm attempting to use the jQuery validation plugin with custom validation methods, but it seems to be hit or miss. It seems that I am able to successfully add rules to a certain extent, but some of the methods are not applied. Or the specified method is not applied, and the incorrect method is instead applied. So, for example, this works without a hitch: $.validator.addMethod("emailValidation", function(value, element) { return /^((([a-z]|\d|[!#\$%&'\*\+\-\/=\?\^_`{\|}~]|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF])+(\.([a-z]|\d|[!#\$%&'\*\+\-\/=\?\^_`{\|}~]|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF])+)*)|((\x22)((((\x20|\x09)*(\x0d\x0a))?(\x20|\x09)+)?(([\x01-\x08\x0b\x0c\x0e-\x1f\x7f]|\x21|[\x23-\x5b]|[\x5d-\x7e]|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF])|(\\([\x01-\x09\x0b\x0c\x0d-\x7f]|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF]))))*(((\x20|\x09)*(\x0d\x0a))?(\x20|\x09)+)?(\x22)))@((([a-z]|\d|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF])|(([a-z]|\d|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF])([a-z]|\d|-|\.|_|~|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF])*([a-z]|\d|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF])))\.)+(([a-z]|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF])|(([a-z]|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF])([a-z]|\d|-|\.|_|~|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF])*([a-z]|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF])))\.?$/.test(value); }, "Please enter a valid email address." ); $.validator.addMethod("password", function(value, element) { return /[^\s]{6,25}/.test(value); }, "Please enter a password between 6 and 25 characters long." ); ... $(function(){ $("#registrationForm").validate({ rules: { email: { required: true, emailValidation: true }, password: { required: true, password: true }, } }); }); Both the password validation and email validation work. But then I add, in the same exact manner, a validation test for names. So, right below where the password method ends, I add: $.validator.addMethod("name", function(value, element) { return /[^\s]{6,25}/.test(value); }, "Please enter a valid name." ); Which turns the validate call into: $(function(){ $("#registrationForm").validate({ rules: { email: { required: true, emailValidation: true }, password: { required: true, password: true }, studentFirstName: { name: true } } }); }); And suddenly, everything is only validating for names. Both the email and password fields now validate using the name method, as does the name field. This is confusing! I've added console.log calls to all methods, and indeed, it's not that one is being called after the other - the only one being called is name. I've checked and double checked that the element selection is good. I've checked that everything is groovy with the methods themselves. Any ideas?

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  • Multiple Remote call made simultenously

    - by Sudeep Kumar
    I was making multiple remote calls and they are done sequentially and when I am getting a result event back it's triggering calls to all the methods with ResultEvent as an argument . I am supposed to receive the result event only in the method given inthe event listener but it's triggering calls to all the methods with ResultEvent as an argument . Has anyone come across this kind of problem? Is there any workaround for it?

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  • Efficiently get the size of a parameter pack up to a certain index

    - by NmdMystery
    I want to be able to determine the number of bytes that are in a subset of a parameter pack from 0 to a given index. Right now I'm using a non-constexpr way of doing this. Below is my code: template <size_t index, typename... args> struct pack_size_index; template <size_t index, typename type_t, typename... args> struct pack_size_index <index, type_t, args...> { static const size_t index_v = index; static const size_t value(void) { if (index_v > 0) { return sizeof(type_t) + pack_size_index<index - 1, args...>::value(); } return 0; } }; template <size_t index> struct pack_size_index <index> { static const size_t index_v = index; static const size_t value(void) { return 0; } }; Usage: //output: 5 (equal to 1 + 4) std::cout << pack_size_index<2, bool, float, int, double>::value() << std::endl; //output: 20 (equal to 8 + 8 + 4) std::cout << pack_size_index<3, double, double, float, int>::value() << std::endl; This gets the job done, but this uses runtime comparison and the resulting executable increases in size rapidly whenever this is used. What's a less expensive way of doing this?

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  • jQuery prevUntil() include start selector and end selecter

    - by Globalz
    I would like to select the start and end selector for the prevUntil() or nextUntil() jQuery selector methods. If i implement these methods now, it grabs everything between the two selectors given. i.e. $('p').prevUntil('h1') will not include the p and h1 element, only those between them. How could I also select the p and h1 elements as well as though between? Thanks!

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  • Using overloaded operator== in a generic function

    - by Dimitri C.
    Consider the following code: class CustomClass { public CustomClass(string value) { m_value = value; } public static bool operator==(CustomClass a, CustomClass b) { return a.m_value == b.m_value; } public static bool operator!=(CustomClass a, CustomClass b) { return a.m_value != b.m_value; } public override bool Equals(object o) { return m_value == (o as CustomClass).m_value; } public override int GetHashCode() { return 0; /* not needed */ } string m_value; } class G { public static bool enericFunction1<T>(T a1, T a2) where T : class { return a1.Equals(a2); } public static bool enericFunction2<T>(T a1, T a2) where T : class { return a1==a2; } } Now when I call both generic functions, one succeeds and one fails: var a = new CustomClass("same value"); var b = new CustomClass("same value"); Debug.Assert(G.enericFunction1(a, b)); // Succeeds Debug.Assert(G.enericFunction2(a, b)); // Fails Apparently, G.enericFunction2 executes the default operator== implementation instead of my override. Can anybody explain why this happens?

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  • About presenter pattern in rails. is a better way to do it?

    - by Totty
    I have in my model: def presenter @presenter ||= ProfilePresenter.new(self) @presenter end The ProfilePresenter is a class that has methods like, get_link(), get_img_url(size), get_sex(), get_relationship_status() and other methods that have not to do with the model, not even with the controller but is used multiple times in the view. So now i use them by doing this: Profile.presenter.get_link # or Profile.presenter.get_img_url('thumb') # returns the path of the image. is not used to make a db query

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  • final fields and thread-safety

    - by pcjuzer
    Should it be all fields, including super-fields, of a purposively immutable java class 'final' in order to be thread-safe or is it enough to have no modifier methods? Suppose I have a POJO with non-final fields where all fields are type of some immutable class. This POJO has getters-setters, and a constructor wich sets some initial value. If I extend this POJO with knocking out modifier methods, thus making it immutable, will extension class be thread-safe?

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  • How to check whether an object has a specific method or not

    - by Ghommey
    Hey, I want to use a method of an object. Like $myObject->helloWorld(). However there are a couple of methods so I loop through an array of method names and call the method like this: my $methodName ="helloWorld"; $myObject->$methodNames; This works quite nice but some objects don't have all methods. How can I tell whether $myObject has a method called helloWorld or not?

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  • Writing a recursive sorting algorithm of an array of integers

    - by 12345
    I am trying to write a recursive sorting algorithm for an array of integers. The following codes prints to the console: 3, 5, 2, 1, 1, 2, 6, 7, 8, 10, 20 The output should be sorted but somehow "it doesn't work". public static void main(String[] args) { int[] unsortedList = {20, 3, 1, 2, 1, 2, 6, 8, 10, 5, 7}; duplexSelectionSort(unsortedList, 0, unsortedList.length-1); for (int i = 0; i < unsortedList.length; i++) { System.out.println(unsortedList[i]); } } public static void duplexSelectionSort( int[] unsortedNumbers, int startIndex, int stopIndex) { int minimumIndex = 0; int maximumIndex = 0; if (startIndex < stopIndex) { int index = 0; while (index <= stopIndex) { if (unsortedNumbers[index] < unsortedNumbers[minimumIndex]) { minimumIndex = index; } if (unsortedNumbers[index] > unsortedNumbers[maximumIndex]) { maximumIndex = index; } index++; } swapEdges(unsortedNumbers, startIndex, stopIndex, minimumIndex, maximumIndex); duplexSelectionSort(unsortedNumbers, startIndex + 1, stopIndex - 1); } } public static void swapEdges( int[] listOfIntegers, int startIndex, int stopIndex, int minimumIndex, int maximumIndex) { if ((minimumIndex == stopIndex) && (maximumIndex == startIndex)) { swap(listOfIntegers, startIndex, stopIndex); } else { if (maximumIndex == startIndex) { swap(listOfIntegers, maximumIndex, stopIndex); swap(listOfIntegers, minimumIndex, startIndex); } else { swap(listOfIntegers, minimumIndex, startIndex); swap(listOfIntegers, maximumIndex, stopIndex); } } } public static void swap(int[] listOfIntegers, int index1, int index2) { int savedElementAtIndex1 = listOfIntegers[index1]; listOfIntegers[index1] = listOfIntegers[index2]; listOfIntegers[index2] = savedElementAtIndex1; }

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  • is it good "form" to declare new classes in the same file ?

    - by hatorade
    I code in Python a lot, and I frequently create classes. Now, I'm not sure if this is good Python form, but I just declare a class in the same file as my main(). class foo { ... } I'm wondering if it's good form in Java to do the same? For example, class foo { public static int name; public static int numPoints; public static int[] points; } public class bar { public static void main(String[] args) { ... } } Does not throw errors in Eclipse, so it must be allowed. But is it okay to do? Would it be better to just declare this class in a separate file..? Edit: I just want to emphasize that my new class literally is just a container to hold the same type of data multiple times, and literally will only have like 3 values. So it's total about 5 lines of code. The question is - does this merit a new file?

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  • math.Random isn't working right

    - by RandomlyKnighted
    I'm trying to simulate a coin flip using the code below. public class Coin { public static double result; int[] count = new count[2]; public static void flip() { result = Math.random(); } public static boolean isHeads() { if (result == 0.0) { count[0]++; return false; } else { count[1]++; return true; } } public static void main(String[] args) { flip(); isHeads(); System.out.println(count[0]); System.out.println(count[1]); } } For some reason Eclipse says that the import java.util.Random; is never used even though I'm clearly using it. I didn't put my for loop into the code above but it loops n number of times and then outputs the result. No matter how many times it loops it always returns that the result is greater than 0.0 which can't be right. Am I calling Math.random incorrectly?

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  • Program that edits string and prints each word individually with C

    - by Michael_19
    I keep getting the error segmentation fault (core dumped) when I run my progam. #include<stdio.h> #include<stdlib.h> int nextword(char *str); int main(void) { char str[] = "Hello! Today is a beautiful day!!\t\n"; int i = nextword(str); while(i != -1) { printf("%s\n",&(str[i])); i = nextword(NULL); } return 0; } int nextword(char *str) { // create two static variables - these stay around across calls static char *s; static int nextindex; int thisindex; // reset the static variables if (str != NULL) { s = str; thisindex = 0; // TODO: advance this index past any leading spaces while (s[thisindex]=='\n' || s[thisindex]=='\t' || s[thisindex]==' ' ) thisindex++; } else { // set the return value to be the nextindex thisindex = nextindex; } // if we aren't done with the string... if (thisindex != -1) { nextindex = thisindex; // TODO: two things // 1: place a '\0' after the current word // 2: advance nextindex to the beginning // of the next word while (s[nextindex] != ' ' && s[nextindex] != '\0') nextindex++; str[nextindex] = '\0'; nextindex++; } return thisindex; } The goal of the program is to print each word in the string str[] to the console on a new line. I am a beginning programmer and this is an assignment so I must use this type of format (no string library allowed). I just would like to know where I went wrong and how I can fix it.

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