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  • GA tracking utm query params after hashbang

    - by hybrid9
    We currently use a hashbang for the portion of our site that generates dynamic content which can also be deep linked. Our analytics team wants to use utm params to track the referral traffic from social networks. We are using Universal Analytics (analytics.js) as well as GTM. Will GA pick up the query parameters after the hashbang or does it always have to go before? For example: example.com/#!/some/content?utm_source=foo&utm_campaign=bar example.com?utm_source=foo&utm_campaign=bar/#!/some/content In #1, I'm concerned that the utm params won't be recorded and in #2 the page will break or the url could be incorrectly written. How does GA pull in those parameters - location.search? regex? Can I get away with using either?

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  • What does Visual studio debugger do, when condition should give error

    - by zacharmarz
    I'm debugging some code and I need to break everytime, when character in string (const char *) is equal to something. So I put there breakpoint and attach condition like: s[0] == 'e'. But code I'm debugging is in CRT and there is possibility, that s == 0 is true. So "addressing empty pointer" should give some kind of error. Yes - I could give there condition s != 0, but it would not be such fun :) And I'm curious, what will debugger do when trying to evaluate this condition? How it will behave internally? Obviously it's not giving any error nor stopping on this breakpoint when s == 0 Thanks for your answer.

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  • New Java ME security app, Rapid Tracker, is now full version

    - by hinkmond
    Rapid Protect has updated it's Java ME security app to be the full version now instead of a dumbed down version that ran on feature phones. Now, that's progress! See: Full Rapid Tracker on Java ME Here's a quote: Rapid Protect, a leading company focused on mobile based safety, security and collaboration space announces major feature enhancements to its award winning "Rapid Tracker" mobile applications. In addition to many new features, it announced availability of Full Rapid Tracker application on J2ME non-smart feature phones. Hmmm... "on J2ME non-smart feature phones". I wonder if by "non-smart" they mean another word... Perhaps, "non-iDrone-Anphoid"? Hinkmond

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  • OTN, T-Shirts, and Tunes at Mezzanine - Tuesday Oct 2.

    - by Bob Rhubart
    By now you've probably heard about the Oracle OpenWorld Music Festival, which will bring an incredible array of bands, spanning the spectrum of genres, to several venues throughout San Francisco. The festival runs Sunday through Thursday, with a break on Wednesday for the Oracle Appreciation Event on Treasure Island featuring Pearl Jam, Kings of Leon, and X. ***CORRECTION*** What you probably don't know is that OTN is sponsoring the Tuesday night Festival show at Mezzanine (444 Jessie Street at Mint), featuring:  GOLDEN STATEDEATH VALLEY HIGH LOW FLYING OWLS The OTN crew will be on hand, passing out t-shirts and resisting the temptation to misbehave. Mostly. 

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  • Proper password handling for login

    - by piers
    I have read a lot about PHP login security recently, but many questions on Stack Overflow regarding security are outdated. I understand bcrypt is one of the best ways of hashing passwords today. However, for my site, I believe sha512 will do very well, at least to begin with. (I mean bcrypt is for bigger sites, sites that require high security, right?) I´m also wonder about salting. Is it necessary for every password to have its own unique salt? Should I have one field for the salt and one for the password in my database table? What would be a decent salt today? Should I join the username together with the password and add a random word/letter/special character combination to it? Thanks for your help!

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  • Samsung dévoile sa plateforme mobile Bada 2.0, sa boutique d'applications Samsung Apps passe les 80 millions de téléchargement

    Samsung dévoile sa plateforme mobile Bada 2.0 Sa boutique d'applications Samsung Apps passe les 80 millions de téléchargments Le secteur des OS mobiles est en plein ébullition avec les procès (brevets, Oracle Android, etc.) et la décision de Nokia de choisir Windows Phone. Quel avenir pour MeeGo ? Pour Symbian ? Android va-t-il essayer d'exploiter l'affaire (a priori oui) ? Sur ce marché agité, un constructeur est bien loin de tous ces tracas et propose une stratégie multi-plateforme qui semble lui réussir. Samsung possède en effet des modèles sous Android, Windows Phone 7... et sous Bada, sa plateforme maison. Lors du Mobile Word Congress de Barcelone, le Coréen v...

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  • Is it possible to map mouse coordinates to isometric tiles with this coordinate system?

    - by plukich
    I'm trying to implement mouse interaction in a 2D isometric game, but I'm not sure if it's possible given the coordinate system used for tile maps in the game. I've read some helpful things like this. However, this game's coordinate system is "jagged" (for lack of a better word), and looks like this: Is it even possible to map mouse coordinates to this successfully, since the y-axis can't be drawn on this tile-map as a straight line? I've thought about doing odd-y-value translations and even-y-value translations with two different matrices, but that only makes sense going from tile to screen.

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  • wine and aptitude

    - by stephenwade
    I'm trying to install Wine on Ubuntu Precise. I'm used to using aptitude for package management, so I tried to use that to install Wine. When I do that, I'm told I have to resolve dependencies that end up leaving me with 21 packages being uninstalled! However, when I try to install with apt-get, it appears to work fine. Screencast: http://www.stephenwade.me/se/au/12101.ogv What's going on? Will it work right if I install Wine through apt-get? Will it break aptitude? Why is this happening? Thanks!

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  • How do you cope mentally with one very long piece of work

    - by Asher Einhorn
    This is my first games industry job and my task is to take out one major game component and put in a newer one. So far it's been 5 weeks, and I'm still just staring at errors. I think it could be months before it's at the point that it can compile. It's really getting me down. I'm just changing things over, I'm not really writing anything myself. it's just endless. I fix a thousand errors and nine thousand take their place. I'm sure this must be a common thing, so I was just wondering, how do you cope with this? It doesn't seem like I can break it down into little chunks at all.

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  • Should I go back to the same company ?

    - by vinoth
    Hi , I quit the company I was working for(lets call it XYZ) and joined another company . When I quit the company I had very little Software development experience . I thought the rest of the world is a better place . So I complained about the word quality and all that while i quit . One year has taught me a lot of things and I feel XYZ is a much better place (in terms of freedom and decision making in work) . Is it ok to go back ? I am thinking a lot whether to go or not because I quit complaining the nature of work and now I am going back for the same thing . Also I am kind of not very sure to go to other places because , the work and quality are not predictable (I am might become disappointed again ) . Have any of guys been in the same situation before ?

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  • Material usage, one per model or per object?

    - by WSkid
    Is it better (memory, time (of developer), space) to use single model that is unwrapped and uses a single material or to break a model down into appropriate bits, each with their own smaller texture/material? Or does it depend on the target platform as to what is acceptable - ie PC vs tablet? An example: Say you have a typical house with a tiled roof. Model it, make sure everything is attached, unwrap the walls/roof so in your UV template the walls and roof would be in one texture file, side-by-side in say a 512x512 file. Model the roof/walls as separate objects, unwrap them individually and have two UV templates. You could then have a 256x256 file for each one.

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  • Marching squares: Finding multiple contours within one source field?

    - by TravisG
    Principally, this is a follow-up-question to a problem from a few weeks ago, even though this is about the algorithm in general without application to my actual problem. The algorithm basically searches through all lines in the picture, starting from the top left of it, until it finds a pixel that is a border. In pseudo-C++: int start = 0; for(int i=0; i<amount_of_pixels; ++i) { if(pixels[i] == border) { start = i; break; } } When it finds one, it starts the marching squares algorithm and finds the contour to whatever object the pixel belongs to. Let's say I have something like this: Where everything except the color white is a border. And have found the contour points of the first blob: For the general algorithm it's over. It found a contour and has done its job. How can I move on to the other two blobs to find their contours as well?

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  • Find angle for projectile to meet target in parabolic arc

    - by TheBroodian
    I'm making a thing that launches projectiles in 2D. Its projectiles are fired with a set initial velocity, and are only affected by gravity. Assuming that its target is within range, and that there aren't any obstacles, how would my thing find the appropriate angle at which to launch its projectile (in radians)? The equation for this is found here: Wikipedia: Angle Required to Hit Coordinate Sadly, I'm not a physicist (a.k.a. can't read smart people math) and am having a hard time reading its breakdown. If not only for the sake of anybody else that might read this other than myself, would anybody be kind enough to break the equation down into baby words please?

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  • Save Zone Implementation in Asteroids

    - by Moaz
    I would like to implement a safe zone for asteroids so that when the ship gets destroyed, it shouldn't be there unless it is safe from other asteroids. I tried to check the distance between each asteroid and the ship, and if it is above threshold, it sets a flag to the ship that's a safe zone, but sometimes it work and sometimes it doesn't for (list<Asteroid>::iterator itr_astroid = asteroids.begin(); itr_astroid!=asteroids.end(); ) { if(currentShip.m_state == Ship::Ship_Dead) { float distance = itr_astroid->getCenter().distance(Vec2f(getWindowWidth()/2,getWindowHeight()/2)); if( distance>200) { currentShip.m_saveField = true; break; } else { currentShip.m_saveField = false; itr_astroid++; } } else { itr_astroid++; } }

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  • ManagementObjectSearcher error [migrated]

    - by Piotrek
    Some of our customers inform us that in some cases following error appears: System.Management.ManagementException: Blad dostawcy. at System.Management.ManagementException.ThrowWithExtendedInfo(ManagementStatus errorCode) at System.Management.ManagementObjectCollection.ManagementObjectEnumerator.MoveNext() The error is generated while trying to loop through a colection returned by Get() method of the System.Mamangment.ManagementObjectSearcher object. This is the code of my method: private bool PrinterExists(string printerName) { bool retVal = false; SelectQuery q = new SelectQuery("select caption from win32_printer"); using (ManagementObjectSearcher searcher = new ManagementObjectSearcher(q)) { foreach (ManagementObject printer in searcher.Get()) { if(printer["Caption"].ToString() == printerName) { retVal = true; break; } } } return retVal; } It seems that the problem appears only on Windows XP. The only workaround I know is reconstruction of WMI database. It sometimes helps, but unfortunatelly not always. Can anyone tell me what is the reason of this error and how can I fix it?

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  • My laptop overheat on ubuntu 13.04

    - by Sina
    Overheating maybe is exaggerating word, but it's temperature is more in comparison with windows. My Graphic Card has failed for 2 time and I've paid money for each time. The problem makes me disappointed of keeping on ubuntu. Whenever I want to install "nvidia-current" my resolution becomes too low in screen and sometimes it just shows a dark screen. Is there any other Linux distribution which be more compatible with Hardware, specially Graphic Card? My Laptop is Dell Vostro 1510. And once This problem happened in 12.04 and another time days ago :(

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  • Responsive Menu Navigation [closed]

    - by Aaron Brewer
    I am sure you all have heard of Responsive/Adaptive Website Design and Development, but for the sake of beginners to the technique and skill, what are ways to create a Responsive Menu Navigation? I know there are a few standard ways, hence: JavaScript/jQuery Menu that changes functionality at different breakpoints. CSS3 Menu that changes functionality at different breakpoints. If you have had the opportunity to create a Responsive Menu, what technique did you use? How did you do it? Do you have an example? Did your Menu change functionality at different break points? To read up on Responsive and Adaptive Design: http://johnpolacek.github.com/scrolldeck.js/decks/responsive/ To read up on Responsive and Adaptive Design Menus: http://blog.usabilla.com/10-tips-how-to-handle-responsive-navigation-menus-successfully/ I hope this will save Pro Webmasters plenty of duplicate questions.

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  • What is the best way to launch a website to make it go viral?

    - by Talvi Watia
    Say for example I have a website that has finished BETA and is ready for full launch. I'm at the stage now I want it to be very visible to start getting traffic. Right now, I am just getting some random search engine hits, word of mouth and a few referrals. How do I break out of this and really get some serious traffic to my site? Do I need to launch a huge ad-campaign? If so, what is the best/most cost effective way to do this? I have tried google adwords but at $0.45+ a click this jsut isn't practical for what I have.

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  • How serious/common are wordpress updating issues

    - by gyaani_guy
    I am currently deciding between a CMS (joomla OR wordpress )to dive deep into. I think I would go for wordpress, but the only thing thats holding me back are any potential issues with updating wordpress- that updating wordpress can break plugins, but is necessary because of security issues. How drastic are the changes in wordpress? say over a period of 2-3 years? from the perspective of someone intending to dive head first in its code. Should I fear regular updates breaking stuff ? Thanks

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  • Efficient Way to Draw Grids in XNA

    - by sm81095
    So I am working on a game right now, using Monogame as my framework, and it has come time to render my world. My world is made up of a grid (think Terraria but top-down instead of from the side), and it has multiple layers of grids in a single world. Knowing how inefficient it is to call SpriteBatch.Draw() a lot of times, I tried to implement a system where the tile would only be drawn if it wasn't hidden by the layers above it. The problem is, I'm getting worse performance by checking if it's hidden than when I just let everything draw even if it's not visible. So my question is: how to I efficiently check if a tile is hidden to cut down on the draw() calls? Here is my draw code for a single layer, drawing floors, and then the tiles (which act like walls): public void Draw(GameTime gameTime) { int drawAmt = 0; int width = Tile.TILE_DIM; int startX = (int)_parent.XOffset; int startY = (int)_parent.YOffset; //Gets the starting tiles and the dimensions to draw tiles, so only onscreen tiles are drawn, allowing for the drawing of large worlds int tileDrawWidth = ((CIGame.Instance.Graphics.PreferredBackBufferWidth / width) + 4); int tileDrawHeight = ((CIGame.Instance.Graphics.PreferredBackBufferHeight / width) + 4); int tileStartX = (int)MathHelper.Clamp((-startX / width) - 2, 0, this.Width); int tileStartY = (int)MathHelper.Clamp((-startY / width) - 2, 0, this.Height); #region Draw Floors and Tiles CIGame.Instance.GraphicsDevice.SetRenderTarget(_worldTarget); CIGame.Instance.GraphicsDevice.Clear(Color.Black); CIGame.Instance.SpriteBatch.Begin(); //Draw floors for (int x = tileStartX; x < (int)MathHelper.Clamp(tileStartX + tileDrawWidth, 0, this.Width); x++) { for (int y = tileStartY; y < (int)MathHelper.Clamp(tileStartY + tileDrawHeight, 0, this.Height); y++) { //Check if this tile is hidden by layer above it bool visible = true; for (int i = this.LayerNumber; i <= _parent.ActiveLayer; i++) { if (this.LayerNumber != (_parent.Layers - 1) && (_parent.GetTileAt(x, y, i + 1).Opacity >= 1.0f || _parent.GetFloorAt(x, y, i + 1).Opacity >= 1.0f)) { visible = false; break; } } //Only draw if visible under the tile above it if (visible && this.GetTileAt(x, y).Opacity < 1.0f) { Texture2D tex = WorldTextureManager.GetFloorTexture((Floor)_floors[x, y]); Rectangle source = WorldTextureManager.GetSourceForIndex(((Floor)_floors[x, y]).GetTextureIndexFromSurroundings(x, y, this), tex); Rectangle draw = new Rectangle(startX + x * width, startY + y * width, width, width); CIGame.Instance.SpriteBatch.Draw(tex, draw, source, Color.White * ((Floor)_floors[x, y]).Opacity); drawAmt++; } } } //Draw tiles for (int x = tileStartX; x < (int)MathHelper.Clamp(tileStartX + tileDrawWidth, 0, this.Width); x++) { for (int y = tileStartY; y < (int)MathHelper.Clamp(tileStartY + tileDrawHeight, 0, this.Height); y++) { //Check if this tile is hidden by layers above it bool visible = true; for (int i = this.LayerNumber; i <= _parent.ActiveLayer; i++) { if (this.LayerNumber != (_parent.Layers - 1) && (_parent.GetTileAt(x, y, i + 1).Opacity >= 1.0f || _parent.GetFloorAt(x, y, i + 1).Opacity >= 1.0f)) { visible = false; break; } } if (visible) { Texture2D tex = WorldTextureManager.GetTileTexture((Tile)_tiles[x, y]); Rectangle source = WorldTextureManager.GetSourceForIndex(((Tile)_tiles[x, y]).GetTextureIndexFromSurroundings(x, y, this), tex); Rectangle draw = new Rectangle(startX + x * width, startY + y * width, width, width); CIGame.Instance.SpriteBatch.Draw(tex, draw, source, Color.White * ((Tile)_tiles[x, y]).Opacity); drawAmt++; } } } CIGame.Instance.SpriteBatch.End(); Console.WriteLine(drawAmt); CIGame.Instance.GraphicsDevice.SetRenderTarget(null); //TODO: Change to new rendertarget instead of null #endregion } So I was wondering if this is an efficient way, but I'm going about it wrongly, or if there is a different, more efficient way to check if the tiles are hidden. EDIT: For example of how much it affects performance: using a world with three layers, allowing everything to draw no matter what gives me 60FPS, but checking if its visible with all of the layers above it gives me only 20FPS, while checking only the layer immediately above it gives me a fluctuating FPS between 30 and 40FPS.

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  • DRY, string, and unit testing

    - by Rodrigue
    I have a recurring question when writing unit tests for code that involves constant string values. Let's take an example of a method/function that does some processing and returns a string containing a pre-defined constant. In python, that would be something like: STRING_TEMPLATE = "/some/constant/string/with/%s/that/needs/interpolation/" def process(some_param): # We do some meaningful work that gives us a value result = _some_meaningful_action() return STRING_TEMPLATE % result If I want to unit test process, one of my tests will check the return value. This is where I wonder what the best solution is. In my unit test, I can: apply DRY and use the already defined constant repeat myself and rewrite the entire string def test_foo_should_return_correct_url(): string_result = process() # Applying DRY and using the already defined constant assert STRING_TEMPLATE % "1234" == string_result # Repeating myself, repeating myself assert "/some/constant/string/with/1234/that/needs/interpolation/" == url The advantage I see in the former is that my test will break if I put the wrong string value in my constant. The inconvenient is that I may be rewriting the same string over and over again across different unit tests.

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  • is 'protected' ever reasonable outside of virtual methods and destructors?

    - by notallama
    so, suppose you have some fields and methods marked protected (non-virtual). presumably, you did this because you didn't mark them public because you don't want some nincompoop to accidentally call them in the wrong order or pass in invalid parameters, or you don't want people to rely on behaviour that you're going to change later. so, why is it okay for that nincompoop to use those fields and methods from a subclass? as far as i can tell, they can still screw up in the same ways, and the same compatibility issues still exist if you change the implementation. the cases for protected i can think of are: non-virtual destructors, so you can't break things by deleting the base class. virtual methods, so you can override 'private' methods called by the base class. constructors in c++. in java/c# marking the class as abstract will do basically the same. any other use cases?

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  • Lightweight Ubuntu

    - by Nick Berardi
    Just to start off, I know of lubuntu but it really doesn't meet what I am looking for. Basically what I am looking for is the standard Desktop Ubuntu install, but with out all the word processing, multimedia, and games installed. I have seen posts out about how to get the desktop environment running on Ubuntu server, but they seem complicated, and never seem to equal the standard Desktop install. So my question is, is there anyway to tell the standard Desktop install not to install all the applications? Or is there a distro available that leaves all the applications out, and just has the standard desktop look and feel? What I really want this for is, is for development purposes to run on a VM to do Mono development.

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  • Modelio passe en version 2.1.1, l'outil de modélisation augmente son ouverture à l'open source

    Modelio passe en version 2.1.1 L'outil de modélisation augmente son ouverture à l'open source Modelio, l'outil de modélisation pour le développement de logiciels, la gestion de processus métiers et l'ingénierie des systèmes, passe en version 2.1.1, et accentue son ouverture open source. Modelio est par exemple désormais disponible nativement en format 64 bits ou 32 bits sous les différentes plateformes Linux RedHat, Ubuntu et Debian et gère la documentation Libre Office (en plus du HTML et de Microsoft Word). Résultat de plus de 20 ans de développement propriétaire, l'environnement open source Modelio 2 est disponible sous licence GPL v2 et est doté d'une architecture modulaire, d...

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  • is jargon related to a frameWork (concept)

    - by MaKo
    If this is not the right place to ask this question please inform where it would belong, to change it... I have a doubt for the correct word or concept in english language [not my native], about the relationship of language to framework for example i work with objective C, with the cocoa touch frame work || python with the django frame work My comparison is between natural languages and formal languages, So would be in a natural language english and the frame work a [computer, it]jargon? Does this make sense? Or what other concept would be the relationship between natural language - framework?

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