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  • comparing indexPaths in a loop iphone

    - by Brodie4598
    I am trying to compare an index path in my didSelectRowAtIndexPath delegate method with an array of index paths. for (n=0; n < [tempMutArrray count]; n= n+1){ NSComparisonResult *result = [indexPath compare:[tempMutArray objectAtIndex:n]; //What I want to do is is write an if statement that executes a certain block of code //if the two index paths are equal, but I cant figure out how to work with an //NSComparisonResult. }

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  • Cant display button on specific rows of UITableView properly for iPhone

    - by varunwg
    Hi, I am trying to have a button for selected rows of my table. Here is the example code I am using: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *ControlRowIdentifier = @"ControlRowIdentifier"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:ControlRowIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:ControlRowIdentifier] autorelease]; } if ([indexPath row] > 5) { UIImage *buttonUpImage = [UIImage imageNamed:@"button_up.png"]; UIImage *buttonDownImage = [UIImage imageNamed:@"button_down.png"]; UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; button.frame = CGRectMake(0.0, 0.0, buttonUpImage.size.width, buttonUpImage.size.height); [button setBackgroundImage:buttonUpImage forState:UIControlStateNormal]; [button setBackgroundImage:buttonDownImage forState:UIControlStateHighlighted]; [button setTitle:@"Tap" forState:UIControlStateNormal]; [button addTarget:self action:@selector(buttonTapped:) forControlEvents:UIControlEventTouchUpInside]; cell.accessoryView = button; } NSUInteger row = [indexPath row]; NSString *rowTitle = [list objectAtIndex:row]; cell.textLabel.text = rowTitle; return cell; } This code works absolutely fine when loaded for 1st time. So, as per the logic it shows 'Tap' button for all rows greater than 5. Problem occurs when I scroll up and down. Once I do that it just starts putting that button at any random row. I dont understand why it does that and it'll be really helpful if someone can give some tips on this. Thanks.

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  • Xcode iphone sdk - Searching in UITableView, different pattern matching

    - by Lorenzo
    Hi everyone, I'm coding a UITableView with a UISearchBar to search between a list of cities (loaded in the uitableview) Here is my code for searhing: - (void) searchTableView { NSString *searchText = searchBar.text; NSMutableArray *searchArray = [[NSMutableArray alloc] init]; for (NSDictionary *dictionary in listOfItems) { NSArray *array = [dictionary objectForKey:@"Cities"]; [searchArray addObjectsFromArray:array]; } for (NSString *sTemp in searchArray) { NSRange titleResultsRange = [sTemp rangeOfString:searchText options:NSCaseInsensitiveSearch]; if (titleResultsRange.length > 0) [copyListOfItems addObject:sTemp]; } [searchArray release]; searchArray = nil;} And with this everything works fine, but i need to do something a bit different. I need to search only between items that match pattern Word* and not * Word *. For example if I search "roma", this need to match just with "Roma" or "Romania" and not with "Castelli di Roma". Is that possible with this searchbar? How can i modify this? Thanks

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  • iPhone and iPad : Doing a "select * from something" query in a SQLite database

    - by Abramodj
    Hi folks, i'm trying to use the SQLite data base in my iPad app, and here's my function to make a query: - (void)executeQuery:(char*)query { NSString *file = [self getWritableDBPath]; NSFileManager *fileManager = [NSFileManager defaultManager]; BOOL success = [fileManager fileExistsAtPath:file]; // If its not a local copy set it to the bundle copy if(!success) { //file = [[NSBundle mainBundle] pathForResource:DATABASE_TITLE ofType:@"db"]; [self createEditableCopyOfDatabaseIfNeeded]; } dataArray = NULL; dataArray = [NSMutableArray array]; sqlite3 *database = NULL; if (sqlite3_open([file UTF8String], &database) == SQLITE_OK) { sqlite3_exec(database, query, loadTimesCallback, dataArray, NULL); } sqlite3_close(database); [self logResults]; } if I call [self executeQuery:"select name from table1"]; everything is working fine. But if i call [self executeQuery:"select * from cars"]; the app crashes telling me that the NSMutableArray dataArray is not the right kind of variable where to set the query results. So, how can i do a "select * form table1" query, and store the results? Thanks! EDIT: Here's my loadTimesCallback method: static int loadTimesCallback(void *context, int count, char **values, char **columns) { NSMutableArray *times = (NSMutableArray *)context; for (int i=0; i < count; i++) { const char *nameCString = values[i]; [times addObject:[NSString stringWithUTF8String:nameCString]]; } return SQLITE_OK; }

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  • Google search from within an iPhone app

    - by Chonch
    Hey, I want to have the user enter a keyword in my app and then search google for this keyword, perform some logic on the results and display a final conclusion to the user. Is this possible? How do I perform the search on google from my app? What is the format of the reply? If anybody has some code samples for this, they would be greatly appreciated. Thanks,

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  • noob iPhone "count" frustrations!?!?!

    - by codemonkey
    Okay, I know I must be doing something incredibly stupid here. Here's the sample code (which, when executed within a viewDidLoad block silently crashes... no error output to debug console). NSMutableArray *bs = [NSMutableArray arrayWithCapacity:10]; [bs addObject:[NSNumber numberWithInteger: 2]]; NSLog(@"%@", [bs count]); [bs release]; What am I missing? Oh... and in case anyone is wondering, this code is just me trying to figure out why I can't get the count of an NSMutableArray that actually matters somewhere else in the program.

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  • Timer running while on home screen iPhone - Objective C

    - by Franky
    Hello, I am interested in building a Timer Based game such as mafia wars or soemthing like that. I'm stuck on one question. What would be the best way to retain a timer, even if the app is closed? Should I do this based on the Device Clock? or should I set a time to a server, and get the time when the device starts up? If any one knows a better way for this, let me know. Thanks. @lessfame

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  • How to control overlapping Alpha fades on iPhone...

    - by ReduxDJ
    I have two animation methods, basically the just repeat... How do I prevent them from overlapping and flickering, is there a convenient way to do this? Thanks, -(void) doPowerChangeAnimUp { powerIconChange .alpha = 0; [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDidStopSelector:@selector(animationDidStop:)]; [UIView setAnimationDelegate:self] ; [UIView setAnimationDuration:2]; [powerIconChange setAlpha:1]; [UIView commitAnimations]; } -(void)animationDidStop:(NSString *)animationID { [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDelegate:self] ; [UIView setAnimationDidStopSelector:@selector(doPowerChangeAnimUp)]; [UIView setAnimationDuration:2]; [powerIconChange setAlpha:0]; [UIView commitAnimations]; }

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  • UINavigationController not working under ARC in iPhone

    - by user1811427
    I have creared a new project "Empty Application" template in Xcode 4.3, it is having only two classes AppDelegate.h & .m I cheaked with ARC to use automatic reference count while creating the app. I added two new files "RootViewController" & "NewProjectViewControllers". I implemented code to set navigation controller as follows in AppDelegate - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; // Override point for customization after application launch. rootViewController = [[MainViewController alloc] init]; UINavigationController *navigation = [[UINavigationController alloc] initWithRootViewController:rootViewController]; [self.window addSubview:navigation.view]; self.window.backgroundColor = [UIColor whiteColor]; [self.window makeKeyAndVisible]; return YES; } and in hte home view (Root view controller) implemented as follows - (void)viewDidLoad { [super viewDidLoad]; self.title = @"Projects"; UINavigationBar *navigationBar = [self.navigationController navigationBar]; [navigationBar setTintColor: [UIColor colorWithRed:10/255.0f green:21/255.0f blue:51/255.0f alpha:1.0f]]; //To set the customised bar item UIButton *rightBarBtn = [UIButton buttonWithType:UIButtonTypeCustom]; [rightBarBtn setBackgroundImage:[UIImage imageNamed:@"plus_new.png"] forState:UIControlStateNormal]; rightBarBtn.frame=CGRectMake(0.0, 100.0, 30.0, 30.0); [rightBarBtn addTarget:self action:@selector(addProject) forControlEvents:UIControlEventTouchUpInside]; UIBarButtonItem* rightBarItem = [[UIBarButtonItem alloc] initWithCustomView:rightBarBtn]; self.navigationItem.rightBarButtonItem = rightBarItem; // Do any additional setup after loading the view from its nib. } - (void) addProject { NewProjViewController *editProject = [[NewProjViewController alloc] init]; [self.navigationController pushViewController:editProject animated:YES]; NSLog(@"xxxxxxxxxxxxxxx"); } But since i used ARC the navigation may dealoc immediately and it doesn't work, All the actions in method works except push to the next view if i do same thing with out ARC it works fine How to resolve this issue..? Thanks in advance

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  • iPhone: Cocos2d how to make a sequence

    - by Johannes Jensen
    I have two logos, which I want to come in after each other. I'd like to use CCFadeIn and CCFadeOut. I have Logo1, and then I want it to CCFadeIn, then I want it to stay for 2 seconds, then make it fade out using CCFadeOut, and then make Logo2 CCFadeIn for 1 second, stay for 2 seconds and then go away during 1 second with CCFadeOut. How I would make this I'm not completely sure. I can't seem to find a way to make a CCAction fire a method (let's say -finishedFadingInLogo1:), so I don't know how to do this. Any ideas?

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  • Explain please download file iphone

    - by Floo
    hi all ! i want to download plist from my server usibg http:// i have searched the web and everybody says use that class or that one ... but no example on how to do this. may be it is really simple but i'm a noob so if someone can explain or give a link he'll be my heroe thanks to all !!!

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  • iphone In app purchase

    - by edie
    Hi... I'm adding in-app purchase on my application. I have a view that displays information about the product and one button for purchasing the product. My question was how can I stop the user to tap again the buy button so that the StoreManager will only call my Buy method once? Because sometimes I had tapped it twice that's why two alertView shows up asking about the purchase. Should I set the button "enabled property" to no after I tap. Any suggestions that would be good about this... thanks in advance.

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  • iPhone app, navigationcontroller not functioning?

    - by dramaticlook
    I have 4 tabs in a tab bar. In one of the tabs i want to use a navigation, i.e. when i click an item from the list it should go to some details page about it. I have the list page where i have the navigation bar and the list of items. I can scroll them, but when I click any of them the selection animation happens, console logs the true row value, it even prints log instructions from constructor of the Details page but I can not see the Details page showing up. (btw Xcode 3.2.6 with iOS 4.3) - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSString *rowValue = [myStrings objectAtIndex:indexPath.row]; NSLog(rowValue); //[Utility setStr:rowValue]; [self.myTable deselectRowAtIndexPath:indexPath animated:TRUE]; //DETAILS PAGE HERE!!!! RestViewController * rest= [[RestViewController alloc] init]; rest.scoreLabel.text = rowValue; [self.navigationController pushViewController:rest animated:TRUE]; [rest release]; } Anybody having any idea? Thanks in advance!!!

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  • iPhone SDK - keep data in modal view

    - by swalkner
    Hi all, I've got a modal view loaded the following way: ModalViewController *modalController = [[ModalViewController alloc] initWithNibName:@"ModalViewController" bundle:nil]; searchController.delegate = self; [self.navigationController presentModalViewController:modalController animated:YES]; [modalController release]; When the modal view appears, "viewDidLoad" is called. When I dismiss the modal view via [self.navigationController dismissModalViewControllerAnimated:YES]; the method "viewDidUnload" ISN'T called, but the next time I let the modal view appear, "viewDidLoad" is called again. My problem now is that I'm creating an NSArray in the modal view's "viewDidLoad" - and as I'm fetching the data from the web, I would like to do it only once. But this way, it's fetched every time... Any hints how I could achieve that the data is only fetched once? I would really like to do it in the modal view and not in the parent and provide the array as parameter to the modal view... Thanks!

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  • iPhone animated banner : which framework to use

    - by Julien
    Hi folks, I'm willing to create a little frame to display animated ads in my app. It could be simple little animations, or "3D" transition between ads, or combination of both. I'm not familiar with graphic frameworks, I just used CoreGraphics, which I think is not optimized for that. I thought of OpenGL, but maybe that's too much and takes too much ressources just for this little thing. What do you think ?

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  • UITextView cut problem ! (iPhone sdk)

    - by Mc.Lover
    Hi , i have problem with cut some text from UITextView , i idon't understand how can implement Cut , for example copy or paste it's like this : -(IBAction)copy { NSString *copyString = [[NSString alloc] initWithFormat:@"%@",[textPad text]]; UIPasteboard *pb = [UIPasteboard generalPasteboard]; [pb setString:copyString]; } -(IBAction)paste { UIPasteboard *pb = [UIPasteboard generalPasteboard]; textPad.text = [pb string]; } but about cut ! thank you ,

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  • reloading a table view with an Iphone app

    - by ajaywillis
    I am using a table view controller that makes a call to a web service and then parses the XML and display it in the table view. The problem is that the first time that I load it the XML apparently is not finished parsing before the view is shown. How can I reload the view after the XML is done parsing?

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