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  • Rewrite img and link paths with htaccess and serve the file from rewritten path?

    - by frequent
    I have a static mockup page, which I want to "customize" by switching a variable used in image-src and link-href attributes. Paths will look like this: <img src="/some/where/VARIABLE/img/1.jpg" alt="" /> <link rel="some" href="/some/where/VARIABLE/stuff/foo.bar" /> I'm setting a cookie with the VARIABLE value on the preceding page and now want to modfiy the paths accordingly by replacing VARIABLE with the cookie value. I'm a htaccess newbie. This is what I have (doesn't work): <IfModule mod_rewrite.c> # get cookie value cookie RewriteCond %{HTTP_COOKIE} client=([^;]*) # rewrite/redirect to correct file RewriteRule ^/VARIABLE/(.+)$ /%1/$1 [L] </IfModule> So I thought my first line gets the cookie value and stores this in %1. And on the second line I'm filtering VARIABLE, replace it with the cookie value and whatever comes after VARIABLE in $1. Thanks for sheeding some light on what I'm doing, doing wrong and if I can do this at all using htaccess. EDIT: I'm sort of halfway through, but it's still not working... Mabye someone can apply the finishing touches: <IfModule mod_rewrite.c> # check for client cookie RewriteCond %{HTTP_COOKIE} (?:^|;\s*)client=([^;]*) # check if an image was requested RewriteCond %{REQUEST_FILENAME} \.(jpe?g|gif|bmp|png)$ # exclude these folders RewriteCond %{REQUEST_URI} !some/members/logos # grab everything before the variable folder and everything afterwards # replace this with first bracket/cookie_value/second bracket RewriteRule (^.+)/VARIABLE/(.+)$ $1/%1/$2 [L] </IfModule> Still can't get it to work, but I think this is the correct way of doing it. Thanks for help!

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  • Is there any way to facilitate switching windows in Ubuntu?

    - by Ivan
    I'm just a student who received my laptop from my uncle, who's a coder, so I'm still getting used to working with ubuntu. I recently upgraded ubuntu from an earlier version, and everything seems to be pretty great. The only thing is that when I open a program, or file, or whatever, it takes up the whole screen. I can only close it by going to the far top left of my screen, or by ctrl+W. Anyways, I find it really hard to switch between programs. For example I really like to have my windows that are open to be accessible by clicking on their icon at the bottom of the screen... Great when writing or researching. Anyways, I really just want to find an easier way to switch windows. Also, I used to love the way I could cube-rotate my screen, and just drag files from one desktop to another, with compiz. Now, its sort of like flipping a coin when I switch windows, is there any way to get my desktop cube back? And yes, I have enabled all the old settings I used to use with compiz. Sorry if what I'm asking is very basic, I know how to use a computer, I'm just not really familiar with the interface! Any help is greatly appreciated.

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  • How to implement Restricted access to application features

    - by DroidUser
    I'm currently developing a web application, that provides some 'service' to the user. The user will have to select a 'plan' according to which she/he will be allowed to perform application specific actions but up to a limit defined by the plan. A Plan will also limit access to certain features, which will not be available at all for some plans. As an example : say there are 3 plans, 2 actions throughout the application users in plan-1 can perform action-1 3 times, and they can't perform action-2 at all users in plan-2 can perform action-1 10 times, action-2 5 times users in plan-3 can perform action-1 20 times, action-2 10 times So i'm looking for the best way to get this done, and my main concerns besides implementing it, are the following(in no particular order) maintainability/changeability : the number of plans, and type of features/actions will change in the final product industry standard/best practice : for future readiness!! efficiency : ofcourse, i want fast code!! I have never done anything like this before, so i have no clue about how do i go about implementing these functionalities. Any tips/guides/patterns/resources/examples? I did read a little about ACL, RBAC, are they the patterns that i need to follow? Really any sort of feedback will help.

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  • Splitting Pygame functionality between classes or modules?

    - by sec_goat
    I am attempting to make my pygame application more modular so that different functionalities are split up into different classes and modules. I am having some trouble getting pygame to allow me to draw or load images in secondary classes when the display has been set and pygame.init() has been done in my main class. I have typically used C# and XNA to accomplish this sort of behavior, but this time I need to use python. How do I init pygame in class1, then create an instance of class2 which loads and converts() images. I have tried pygame.init() in class 2 but then it tells me no display mode has been set, when it has been set in class1. I am under the impression i do not wnat to create multiple pygame.displays as that gets problematic I am probably missing something pythonic and simple but I am not sure what. How do I create a Display class, init python and then have other modules do my work like loading images, fonts etc.? here is the simplest version of what I am doing: class1: def __init__(self): self.screen = pygame.display.set_mode((600,400)) self.imageLoader = class2() class2: def __init__(self): self.images = ['list of images'] def load_images(): self.images = os.listdir('./images/') #get all images in the images directory for img in self.images: #read all images in the directory and load them into pygame new_img = pygame.image.load(os.path.join('images', img)).convert() scale_img = pygame.transform.scale(new_img, (pygame.display.Info().current_w, pygame.display.Info().current_h)) self.images.append(scale_img) if __name__ == "__main__": c1 = class1() c1.imageLoader.load_images() Of course when it tries to load an convert the images it tells me pygame has not been initialized, so i throw in a pygame.init() in class2 ( i have heard it is safe to init multiple times) and then the error goes to pygame.error: No video mode has been set

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  • Access Control Service: Programmatically Accessing Identity Provider Information and Redirect URLs

    - by Your DisplayName here!
    In my last post I showed you that different redirect URLs trigger different response behaviors in ACS. Where did I actually get these URLs from? The answer is simple – I asked ACS ;) ACS publishes a JSON encoded feed that contains information about all registered identity providers, their display names, logos and URLs. With that information you can easily write a discovery client which, at the very heart, does this: public void GetAsync(string protocol) {     var url = string.Format( "https://{0}.{1}/v2/metadata/IdentityProviders.js?protocol={2}&realm={3}&version=1.0",         AcsNamespace,         "accesscontrol.windows.net",         protocol,         Realm);     _client.DownloadStringAsync(new Uri(url)); } The protocol can be one of these two values: wsfederation or javascriptnotify. Based on that value, the returned JSON will contain the URLs for either the redirect or notify method. Now with the help of some JSON serializer you can turn that information into CLR objects and display them in some sort of selection dialog. The next post will have a demo and source code.

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  • Software architecture map to aid cross team communication?

    - by locster
    I work in a company where multiple teams each work on different parts of a software product in a vaguely agile/scrum manner. Mostly the organisation works well but there have been instances where a team may make a change without realising its impact on other teams. Where dependence is known communication has been good, and where dependence is suspected then 'broadcast' emails and informal conversations have also worked well. But there exists a sub-set of tasks that fall between the cracks. Broadcast emails are likely not the solution as they would become too numerous such that the email signal/noise ratio would fall. I'm contemplating a solution that involves a sort of map of the software, which details all of the various parts of the system and loosely tries to place interacting and dependent parts near to each other. Each developer then updates their position on the map (today I'm working on X and Y), and therefore if two or more developers happen to be co-located (or proximate) on the map then we can see this each day and this could form the trigger for further discussion on possible overlap and conflict. Is such a method out there and in use? If so what is it and does it work? Otherwise, do you think such a scheme has merit?

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  • Dedicated Servers: Is one better then two for LAMP pseudo HA setup? [closed]

    - by bikedorkseattle
    Possible Duplicate: How to find web hosting that meets my requirements? I know there are zillions of commentary about hosting out there, but I haven't read much about this. Our current well known host is having too many problems, the hardware we are on it subpar, and I'm ready to leave. A day of downtime can cost as much as our monthly hosting bill. A month of bad performance is just killing us right now, user and google wise. I'm wondering about running two dedicated boxes for LAMP, one running as the primary Nginx/Apache (proxy pass), and the other as the MySQL box. Running a single box scares the bejesus out of me because who knows how long it will take anyone to fix a raid card or whatever. The idea is to set this up using some sort of failover system using pacemaker and heartbeat. If one server goes down the other can take over for the other running both web and db. There are some good articles over at Linode about this. I have a few DBs that are 1GB+ and would like to load them into memory. Because of this, I'm shying away from a Linode HA setup because for the price I could do it with two dedicated like I described. Am I mad or an idiot? What are people out there doing for pseodu high availability good performance setups under $400/month? I'm a webmaster; I do a lot of things none of it that well :)

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  • Complex string matching with fuzzywuzzy

    - by That1Guy
    I'm attempting to write a process that matches obscure strings to a single 'master string' for further processing. I have a lot of data that looks something like this: Basketball Basket Ball Football BasketBallR BBall BBall - r FootB ...and so on. These need to be mapped to a master record like so: Basketball = Basket Ball, BBall Basketball - R = BasketBallR, BBall - r I also have instances of data resembling this format: Football -r FootBall - r-g/H,Q,HH These situations need to be separated into different categories before being mapped. For example FootBall - r-g/H,Q,HH should be: Football - r Football - g Football - H Football - Q Football - HH At this point, it still needs to be mapped to a master record... I've tried several different combinations of fuzzywuzzy matching methods, Levenshtein Distance measurements, regex, etc. and can't seem to find a reliable method to logically associate different naming styles of a single item with a master name. I'm throwing my hands up in desperation. Are there any existing python resources than can help sort out my problem? Are there other options? Can anybody point out an obvious option that I might have overlooked? Basically, any suggestion, solution, resource or alternative method is greatly appreciated.

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  • When can I publish a software tool written at work?

    - by AlexMA
    I'm working on a software problem at work that is fairly generic, but I can't find a library I like to solve it, so I'm considering writing one myself (at least a bare-bones version). I'll be writing some if not all of the 1.0 version at work, since I need it for the project. If turns out well I might want to bring the work home and polish it up just for fun, and maybe release it as an open-source project. However, I'm concerned that if I wrote the 1.0 version at work I may not be allowed to do this from a legal sense. Obviously I could ask my boss (who probably won't care), but I'm curious how other programmers have dealt with this issue and where the law stands here. My one sentence question is, When is it okay (legally/ethically) to open-source a software tool originally written by you for work at work? What if you have expanded the original source significantly during off-hours? Follow-up: Suppose I write the whole thing at home on my time then simply use it at work, does that change things drastically? Follow-up 2: Note that I'm not trying to rip off my employer (I understand that they're paying me to build products that they own)--I'm just wondering if there's a fair way of doing this for all involved... It would be nice if some nonprofit down the road could use my code and save them some time. Also, there's another issue at stake. If I write the library for a very simple, generic thing (like HTML tables in Javascript), does that mean I can never again do so on my own time without putting myself at legal risk (even if it was a whole new fresh rewrite or a segment of a larger project). Am I surrendering my right to write code for this sort of project for the rest of my life (without this company's permission), since the code at work might still be somewhere in my brain influencing me? This seems related to software patents, as a side-note.

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  • Implementing AS 2.0 with FSM?

    - by Up2u
    i have seen many of references of AI and FSM like : http://www.richardlord.net/blog/fini...n-actionscript and sadly im still can't understand the point of the FSM on AS2.0 is it a must to create a class of each state ? i have a project of game and also it has an AI, the AI has 3 state n i said the state is distanceCheck, ChaseTarget, and Hit the target, the game that i create is FPS game and play via by mouse so what i mean is i have create an AI ( and is success ) but i want to convert it to FSM method ... i create : function of CheckDistanceState() and in that function i have to locked the target with an array, and sort it with the nearest distance and locked it and it trigger the function ChaseState(), and in the ChaseState() i insert the Hit() function to destroy the enemy, the 3 function that i created , i call it in the AI_cursor.onEnterframe, ( FPS game that only have a cursor in stage ) is there any chance to implement FSM to my code without to create a class ?? from what i read before , to create a class mean to create an external code outside of the frame ( i used to code in frame) and i stil dont understand about it. sorry if my explaination not clear ...

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  • RESTful applications logic and cross resource operations

    - by Gaz_Edge
    I have an RESTful api that allows my users to receive enquiries about their business e.g. 'I would like to book service x on date y. Is this available?'. The api saves this information as a resource to the following URI users/{userId}/enquiries/{enquiryId} The information shown when this resource is retrieved are the standard sort of things you'd expect from an enquiry - email, first_name, last_name, address, message The api also allows customers to be created for a user. The customer has a login and password and also a profile. The following URIs expose these two resources PUT users/{userId}/customers/{customerId} PUT users/{userId}/customers/{customerId}/profile The problem I am having is that I would like to have the ability to allow users to create a customer from an enquiry. For example, the user is able to offer their service on the date requested and will then want to setup a customer with login details etc to allow them to manage the rest of the process. The obvious answer would be to use a URI like users/{userId}/enquiries/{enquiryId}/convert-to-client The problem with this is is that it somewhat goes against a lot of what I've been reading about how to implement REST (specifically from the book Restful Web Services which suggests that URIs should point to resources not operations on resources). The other option would be to get the client application (i.e. the code that calls the api) to handle some of this application logic. This doesn't quite feel right to me. I have implemented in my design that the client app is fairly dumb. It knows just enough to display the results from the API, and does not contain any application logic. Would be great to hear what others views are on the best way of setting this up Am I wrong to have no application logic in the client app? How would I perform this operation purely in the REST api?

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  • What are some ways to separate game logic from animations and the draw loop?

    - by TMV
    I have only previously made flash games, using MovieClips and such to separate out my animations from my game logic. Now I am getting into trying my hand at making a game for Android, but the game programming theory around separating these things still confuses me. I come from a background of developing non game web applications so I am versed in more MVC like patterns and am stuck in that mindset as I approach game programming. I want to do things like abstract my game by having, for example, a game board class that contains the data for a grid of tiles with instances of a tile class that each contain properties. I can give my draw loop access to this and have it draw the game board based on the properties of each tile on the game board, but I don't understand where exactly animation should go. As far as I can tell, animation sort of sits between the abstracted game logic (model) and the draw loop (view). With my MVC mindset, it's frustrating trying to decide where animation is actually supposed to go. It would have quite a bit of data associated with it like a model, but seemingly needs to be very closely coupled with the draw loop in order to have things like frame independent animation. How can I break out of this mindset and start thinking about patterns that make more sense for games?

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  • Does IE have more strict Javascript parsing than Chrome?

    - by Clay Shannon
    This is not meant to start a religio-technical browser war - I still prefer Chrome, at least for now, but: Because of a perhaps Chrome-related problem with my web page (see https://code.google.com/p/chromium/issues/detail?can=2&start=0&num=100&q=&colspec=ID%20Pri%20M%20Iteration%20ReleaseBlock%20Cr%20Status%20Owner%20Summary%20OS%20Modified&groupby=&sort=&id=161473), I temporarily switched to IE (10) to see if it would also view the time value as invalid. However, I didn't even get to that point - IE stopped me in my tracks before I could get there; but I found that IE was right - it is more particular/precise in validating my code. For example, I got this from IE: SCRIPT5007: The value of the property '$' is null or undefined, not a Function object ...which was referring to this: <script src="/CommonLogin/Scripts/jquery-1.9.1.min.js" type="text/javascript"></script> <script type="text/javascript"> // body sometimes becomes white???? with jquery 1.6.1 $("body").css("background-color", "#405DA7"); < This line is highlighted as the culprit: $("body").css("background-color", "#405DA7"); jQuery is referenced right above it - so why did it consider "$" to be undefined, especially when Chrome had no problem with it...ah! I looked at that location (/CommonLogin/Scripts/) and saw that, sure enough, the version of jQuery there was actually jquery-1.6.2.min.js. I added the updated jQuery file (1.9.1) and it got past this. So now the question is: why does Chrome ignore this? Does it download the referenced version from its own CDN if it can't find it in the place you specify? IE did flag other errs after that, too; so I'm thinking perhaps IE is better at catching lurking problems than, at least, Chrome is. Haven't tested Firefox diesbzg yet.

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  • Mesh with Alpha Texture doesn't blend properly

    - by faulty
    I've followed example from various place regarding setting OutputMerger's BlendState to enable alpha/transparent texture on mesh. The setup is as follows: var transParentOp = new BlendStateDescription { SourceBlend = BlendOption.SourceAlpha, DestinationBlend = BlendOption.InverseDestinationAlpha, BlendOperation = BlendOperation.Add, SourceAlphaBlend = BlendOption.Zero, DestinationAlphaBlend = BlendOption.Zero, AlphaBlendOperation = BlendOperation.Add, }; I've made up a sample that display 3 mesh A, B and C, where each overlaps one another. They are drawn sequentially, A to C. Distance from camera where A is nearest and C is furthest. So, the expected output is that A see through and saw part of B and C. B will see through and saw part of C. But what I get was none of them see through in that order, but if I move C closer to the camera, then it will be semi transparent and see through A and B. B if move closer to camera will see A but not C. Sort of reverse. So it seems that I need to draw them in reverse order where furthest from camera is drawn first then nearest to camera is drawn last. Is it suppose to be done this way, or I can actually configure the blendstate so it works no matter in which order i draw them? Thanks

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  • D3DXMatrixDecompose gives different quaternion than D3DXQuaternionRotationMatrix

    - by Fraser
    In trying to solve this problem, I tracked down the problem to the conversion of the rotation matrix to quaternion. In particular, consider the following matrix: -0.02099178 0.9997436 -0.008475631 0 0.995325 0.02009799 -0.09446743 0 0.09427284 0.01041905 0.9954919 0 0 0 0 1 SlimDX.Quaternion.RotationMatrix (which calls D3DXQuaternionRotationMatrix gives a different answer than SlimDX.Matrix.Decompose (which uses D3DXMatrixDecompose). The answers they give (after being normalized) are: X Y Z W Quaternion.RotationMatrix -0.05244324 0.05137424 0.002209336 0.9972991 Matrix.Decompose 0.6989997 0.7135442 -0.03674842 -0.03006023 Which are totally different (note the signs of X, Z, and W are different). Note that these aren't q/-q (two quaternions that represent the same rotation); they face completely different directions. I've noticed that with matrices for rotations very close to that one (successive frames in the animation) that the Matrix.Decompose version gives a solution that flips around wildly and occasionally goes into the desired position, while the Quaternion.RotationMatrix version gives solutions that are stable but go in the wrong direction. This is only for the right arm in my animation -- for the left arm, both functions give the correct solution, which is the same quaternion within error tolerances. This makes me think that there's some sort of numeric instability or weird stuff with signs going on. I tried implementing this and then this, but both gave me a completely incorrect solution (even for the matricies where the SlimDX ones were working correctly) -- maybe the rows and columns are flipped?

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  • Will Unity skills be interchangeable?

    - by Starkers
    I'm currently learning Unity and working my way through a video game maths primer text book. My goal is to create a racing game for WebGL (using Three.js and maybe Physic.js). I'm well aware that the Unity program shields you from a lot of what's going on and a lot of the grunt work attached to developing even a simple video game, but if I power through a bunch of Unity tutorials, will a lot of the skills I learn translate over to other frameworks/engines? I'm pretty proficient at level design with WebGL, and I'm a good 3D modeller. My weaknesses are definitely AI and Physics. While I am rapidly shoring up my math, and while Physics is undeniably interesting there's only so many hours in the day and there's a wealth of engines out there to take care of this sort of thing. AI does appeal to me a lot more, and is a lot more necessary. AI changes drastically from game to game, is tweaked heavily during development, and the physics is a lot more constant. Will leaning AI concepts in Unity allow me to transfer this knowledge pretty much anywhere? Or will I just be paddling up Unity creek with these skills?

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  • How to avoid to be employed by companies which are candidates to DailyWTF stories?

    - by MainMa
    I'm reading The Daily WTF archives and especially those stories about IT-related companies which have a completely wrong approach of software development, the job of a developer, etc. Some stories are totally horrible: a company don't have a local network for security reasons, another one has a source control server which can only be accessed by the manager, etc. Add to it all those stories about managers who don't know anything about their work and make stupid decisions without listening to anybody. The thing is that I don't see how to know if you will be employed by such company during an interview. Of course, sometimes, an interviewer tells weird things which gives you an idea that something goes very wrong with the company (in my case, the last manager said I should work 100% of my time through Remote Desktop, connected to on an old and slooooow machine, because "it avoids several people to modify the same source code"; maybe I should explain him what SVN is). But in most cases, you will be unable to get enough information during the interview to get the exact image of a company. So how to avoid being employed by this sort of companies? I thought about asking to see some documents like documentation guide or code style guidelines. The problem is that I live in France, and here, most of the companies don't have those documents at all, and in the rare cases where those documents exist, they are outdated, poorly written, never used, or do force you to make things that don't make any sense. I also thought about asking to see how programmers actually work. But seeing that they have dual screens or "late-modern-artsy-fartsy furnishings" doesn't mean that they don't have people making weird decisions, making it impossible to work there. Have you been in such situations? What have you tried? Have it worked?

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  • Drawing Grid in 3D view - Mathematically calculate points and draw line between them (Not working)

    - by Deukalion
    I'm trying to draw a simple grid from a starting point and expand it to a size. Doing this mathematically and drawing the lines between each point, but since the "DrawPrimitives(LineList)" doesn't work the way it should work, And this method can't even draw lines between four points to create a simple Rectangle, so how does this method work exactly? Some sort of coordinate system: [ ][ ][ ][ ][ ][ ][ ] [ ][2.2][ ][0.2][ ][2.2][ ] [ ][2.1][1.1][ ][1.1][2.1][ ] [ ][2.0][ ][0.0][ ][2.0][ ] [ ][2.1][1.1][ ][1.1][2.1][ ] [ ][2.2][ ][0.2][ ][2.2][ ] [ ][ ][ ][ ][ ][ ][ ] I've checked with my method and it's working as it should. It calculates all the points to form a grid. This way I should be able to create Points where to draw line right? This way, if I supply the method with Size = 2 it starts at 0,0 and works it through all the corners (2,2) on each side. So, I have the positions of each point. How do I draw lines between these? VerticeCount = must be number of Points in this case, right? So, tell me, if I can't supply this method with Point A, Point B, Point C, Point D to draw a four vertice rectangle (Point A - B - C - D) - how do I do it? How do I even begin to understand it? As far as I'm concered, that's a "Line list" or a list of points where to draw lines. Can anyone explain what I'm missing? I wish to do this mathematically so I can create a a custom grid that can be altered.

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  • Serializing network messages

    - by mtsvetkov
    I am writing a network wrapper around boost::asio and was wondering what is a good and simple way to serialize my messages. I have a message factory which can take care of dispatching the data to the correct builder, but I want to know if there are any established solutions for getting the binary data on the sender side and consequently passing the data for deserialization on the receiver end. Some options I've explored are: passing a pointer to a char[] to the serialize/deserialize functions (for serialize to write to, and deserialize to read from), but it's difficult to enforce buffer size this way; building on that, I decided to have the serialize function return a boost::asio::mutable_buffer, however ownership of the memory gets blurred between multiple classes, as the network wrapper needs to clean up the memory allocated by the message builder. I have also seen solutions involving streambuf's and stringstream's, but manipulating binary data in terms of its string representation is something I want to avoid. Is there some sort of binary stream I can use instead? What I am looking for is a solution (preferrably using boost libs) that lets the message builder dictate the amount of memory allocated during serialization and what that would look like in terms of passing the data around between the wrapper and message factory/message builders. PS. Messages contain almost exclusively built-in types and PODs and form a shallow but wide hierarchy for the sake of going through a factory. Note: a link to examples of using boost::serialization for something like this would be appreciated as I'm having difficulties figuring out the relation between it and buffers.

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  • Why is CS never a topic of conversation of the layman? [closed]

    - by hydroparadise
    Granted, every profession has it's technicalities. If you are an MD, you better know the anatomy of the human body, and if you are astronomer, you better know your calculus. Yet, you don't have to know these more advance topics to know that smoking might give you lung cancer because of carcinogens or the moon revolves around the earth because of gravity (thank you Discovery Channel). There's sort of a common knowledge (at least in more developed countries) of these more advanced topics. With that said, why are things like recursive descent parsing, BNF, or Turing machines hardly ever mentioned outsided 3000 or 4000 level classes in a university setting or between colleagues? Even back in my days before college in my pursuit of knowledge on how computers work, these very important topics (IMHO) never seem to get the light of day. Many different sources and sites go into "What is a processor?" or "What is RAM?", or "What is an OS?". You might get lucky and discover something about programming languages and how they play a role in how applications are created, but nothing about the tools for creating the language itself. To extend this idea, Dennis Ritchie died shortly after Steve Jobs, yet Dennis Ritchie got very little press compared to Steve Jobs. So, the heart of my question: Does the public in general not care to hear about computer science topics that make the technology in their lives work, or does the computer science community not lend itself to the general public to close the knowledge gap? Am I wrong to think the general public has the same thirst for knowledge on how things work as I do? Please consider the question carefully before answering or vote closing please.

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  • How can I deal with a difficult developer that is holding back the project? [migrated]

    - by ILovePaperTowels
    Our entire project is being held up because of one piece which is being handled by a single developer. When we did finally got the latest version of his code and started reviewing it, we found the code was horrendous! Its a relatively simply workflow, however the code is so complex that it's very difficult to step through and review/debug. The developer responsible has a hard time accepting any kind of criticism, and feels he is more knowledgeable than others members of the team. It's difficult to even talk to him about his development work because it turns into "I know what I'm talking about and you're just wrong!" type of conversation. A request has already been put in to replace this developer but management is not doing anything. This is probably because devs are in short supply where we are, and this is a corporation has a lot of office drama. I'm just one of the developers, not the project manager, however I really want to see this project succeed. What can I do in this sort of situation to try and keep the project on track?

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  • Bad previous code. To fix or not to fix?

    - by Viniyo Shouta
    As a freelancer programmer I am often asked to edit part of an application source code in order to add functionalities, fix bugs etc. While I'm on my adventure journey to study the source to do what I'm asked correctly I run into code like: World::User* GetWorld() { map<DWORD,World*>::iterator it = mapWld.find( m_userWorldId ) if( it != mapWld.end() ) return &it->second; return NULL; } if( pUser->GetWorld()->GetId() == 250 ) If I investigate further I end up finding that the DWORD class member of User, userWorldId can be a value non-found in the map mapWld, which will lead to a casuality as also known as crash! The obviously valid way to do it is: World* pWorld = pUser->GetWorld(); if( pWorld && pWorld->GetId() == 250 )//... Sometimes when it's something just 'small' I end up sort of 'fixing' it. But sometimes when I'm on a 500 thousand line source code and this kind of code is everywhere there is no much can do. The question is if it's politically correct to fix some of these things. Think of it; You are not paid to fix it. Perhaps you think it's right, but it was necessarily done that way for some reason and you should not be messing with it. You do not have authorization, you do not own the source and none of the copyrights belong to you. You have authorization to edit issues accordingly to the owners but you're in a hurry, you have many other projects to do, it's the end of the month, you must pay the bills. Sincerely, I think of it as seeing an animal die from a disease in front of you, you have the cure in your hands but you do nothing. What is the best to do in this scenario?

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  • Welcome!

    - by mannamal
    Welcome to the Oracle Big Data Connectors blog, which will focus on posts related to integrating data on a Hadoop cluster with Oracle Database. In particular the blog will focus on best practices, usage notes, and performance tips for using Oracle Loader for Hadoop and Oracle Direct Connector for HDFS, which are part of Oracle Big Data Connectors. Oracle Big Data Connectors 1.0 also includes Oracle R Connector for Hadoop and Oracle Data Integrator Application Adapters for Hadoop. Oracle Loader for Hadoop: Oracle Loader for Hadoop loads data from Hadoop to Oracle Database. It runs as a MapReduce job on Hadoop to partition, sort, and convert the data into an Oracle-ready format, offloading to Hadoop the processing that is typically done using database CPUs. The data is thenloaded to the database by the Oracle Loader for Hadoop job (online load) or written out as Oracle Data Pump files for load and access later (offline load) with Oracle Direct Connector for HDFS. Oracle Direct Connector for HDFS: Oracle Direct Connector for HDFS is a connector for high speed access of data on HDFS from Oracle Database. With this connector Oracle SQL can be used to directly query data on HDFS. The data can be Oracle Data Pump files generated by Oracle Loader for Hadoop or delimited text files. The connector can also be used to load data into the database using SQL.

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  • Website Hosting/Registration [closed]

    - by Ricko M
    Possible Duplicate: How to find web hosting that meets my requirements? I am planning to launch a website down soon. I wanted to know what solutions are available for hosting and registration. Starting with domain registration. Any site you have used/preferred ? I am considering either godaddy or 123reg. Does it even make any difference which you choose? Is there any fine print i need to worry about. I am based in UK , not sure if that helps in resolving any issues if encountered. Does my hosting need to be done at the site i purchased my registration? If not , will there be any transfer fees if i change my hosting? Can I just register the name now and worry about hosting later? At the moment, I plan to have it up and running using either some sort of a tool or a template and perhaps put the bells and whistles down the line. I understand 123 has its own builder tool available, There are a few solutions suggested like wordpress,drupal & jhoomla... I am a C++ developer , not a web programmer, but I do feel the need to open the hood up and make changes if i see fit. So I guess I am looking for a solution where I can easily drag-drop widgets I need and when the time comes customize it. Which CMS would you recommend. Extras: What extras do you need to get , I was suggested to get hold of whois privacy to keep the spambots away, anything else you guys would recommend I keep my eyes open before I sign the dotted line.

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  • Designing business objects, and gui actions

    - by fozz
    Developing a product ordering system using Java SE 6. The previous implementations used combo boxes, text fields, and check boxes. Preforming validation on action events from the GUI. The validation includes limiting existing combo boxes items, or even availability. The issue in the old system was that the action was received and all rules were applied to the entire business object. This resulted in a huge event change as options were changed multiple times. To be honest I have no idea how an infinite loop wasn't produced. Through the next iteration I stepped in and attempted to limit the chaos by controlling the order in which the selections could be made. Making configuration of BO's a top down approach. I implemented custom box models, action events, beans/binding, and an MVC pattern. However I still am unable to fully isolate action even chains. I'm thinking that I've approached the whole concept backwards in an attempt to stay closest to what was already in place. So the question becomes what do I design instead? I'm currently considering an implementation of Interfaces, Beans, Property Change Listeners to manage the back and forth. Other thoughts were validation exceptions, dynamic proxies.... I'm sure there are a ton of different ways. To say that one way is right is crazy, and I'm sure it will take a blending of multiple patterns. My knowledge of swing/awt validation is limited, previously I did backend logic only. Other considerations are were some sort of binding(jgoodies or otherwise) to directly bind GUI state to BO's.

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