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  • Vertex buffer acting strange? [on hold]

    - by Ryan Capote
    I'm having a strange problem, and I don't know what could be causing it. My current code is identical to how I've done this before. I'm trying to render a rectangle using VBO and orthographic projection.   My results:     What I expect: 3x3 rectangle in the top left corner   #include <stdio.h> #include <GL\glew.h> #include <GLFW\glfw3.h> #include "lodepng.h"   static const int FALSE = 0; static const int TRUE = 1;   static const char* VERT_SHADER =     "#version 330\n"       "layout(location=0) in vec4 VertexPosition; "     "layout(location=1) in vec2 UV;"     "uniform mat4 uProjectionMatrix;"     /*"out vec2 TexCoords;"*/       "void main(void) {"     "    gl_Position = uProjectionMatrix*VertexPosition;"     /*"    TexCoords = UV;"*/     "}";   static const char* FRAG_SHADER =     "#version 330\n"       /*"uniform sampler2D uDiffuseTexture;"     "uniform vec4 uColor;"     "in vec2 TexCoords;"*/     "out vec4 FragColor;"       "void main(void) {"    /* "    vec4 texel = texture2D(uDiffuseTexture, TexCoords);"     "    if(texel.a <= 0) {"     "         discard;"     "    }"     "    FragColor = texel;"*/     "    FragColor = vec4(1.f);"     "}";   static int g_running; static GLFWwindow *gl_window; static float gl_projectionMatrix[16];   /*     Structures */ typedef struct _Vertex {     float x, y, z, w;     float u, v; } Vertex;   typedef struct _Position {     float x, y; } Position;   typedef struct _Bitmap {     unsigned char *pixels;     unsigned int width, height; } Bitmap;   typedef struct _Texture {     GLuint id;     unsigned int width, height; } Texture;   typedef struct _VertexBuffer {     GLuint bufferObj, vertexArray; } VertexBuffer;   typedef struct _ShaderProgram {     GLuint vertexShader, fragmentShader, program; } ShaderProgram;   /*   http://en.wikipedia.org/wiki/Orthographic_projection */ void createOrthoProjection(float *projection, float width, float height, float far, float near)  {       const float left = 0;     const float right = width;     const float top = 0;     const float bottom = height;          projection[0] = 2.f / (right - left);     projection[1] = 0.f;     projection[2] = 0.f;     projection[3] = -(right+left) / (right-left);     projection[4] = 0.f;     projection[5] = 2.f / (top - bottom);     projection[6] = 0.f;     projection[7] = -(top + bottom) / (top - bottom);     projection[8] = 0.f;     projection[9] = 0.f;     projection[10] = -2.f / (far-near);     projection[11] = (far+near)/(far-near);     projection[12] = 0.f;     projection[13] = 0.f;     projection[14] = 0.f;     projection[15] = 1.f; }   /*     Textures */ void loadBitmap(const char *filename, Bitmap *bitmap, int *success) {     int error = lodepng_decode32_file(&bitmap->pixels, &bitmap->width, &bitmap->height, filename);       if (error != 0) {         printf("Failed to load bitmap. ");         printf(lodepng_error_text(error));         success = FALSE;         return;     } }   void destroyBitmap(Bitmap *bitmap) {     free(bitmap->pixels); }   void createTexture(Texture *texture, const Bitmap *bitmap) {     texture->id = 0;     glGenTextures(1, &texture->id);     glBindTexture(GL_TEXTURE_2D, texture);       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);       glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, bitmap->width, bitmap->height, 0,              GL_RGBA, GL_UNSIGNED_BYTE, bitmap->pixels);       glBindTexture(GL_TEXTURE_2D, 0); }   void destroyTexture(Texture *texture) {     glDeleteTextures(1, &texture->id);     texture->id = 0; }   /*     Vertex Buffer */ void createVertexBuffer(VertexBuffer *vertexBuffer, Vertex *vertices) {     glGenBuffers(1, &vertexBuffer->bufferObj);     glGenVertexArrays(1, &vertexBuffer->vertexArray);     glBindVertexArray(vertexBuffer->vertexArray);       glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer->bufferObj);     glBufferData(GL_ARRAY_BUFFER, sizeof(Vertex) * 6, (const GLvoid*)vertices, GL_STATIC_DRAW);       const unsigned int uvOffset = sizeof(float) * 4;       glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, sizeof(Vertex), 0);     glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(Vertex), (GLvoid*)uvOffset);       glEnableVertexAttribArray(0);     glEnableVertexAttribArray(1);       glBindBuffer(GL_ARRAY_BUFFER, 0);     glBindVertexArray(0); }   void destroyVertexBuffer(VertexBuffer *vertexBuffer) {     glDeleteBuffers(1, &vertexBuffer->bufferObj);     glDeleteVertexArrays(1, &vertexBuffer->vertexArray); }   void bindVertexBuffer(VertexBuffer *vertexBuffer) {     glBindVertexArray(vertexBuffer->vertexArray);     glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer->bufferObj); }   void drawVertexBufferMode(GLenum mode) {     glDrawArrays(mode, 0, 6); }   void drawVertexBuffer() {     drawVertexBufferMode(GL_TRIANGLES); }   void unbindVertexBuffer() {     glBindVertexArray(0);     glBindBuffer(GL_ARRAY_BUFFER, 0); }   /*     Shaders */ void compileShader(ShaderProgram *shaderProgram, const char *vertexSrc, const char *fragSrc) {     GLenum err;     shaderProgram->vertexShader = glCreateShader(GL_VERTEX_SHADER);     shaderProgram->fragmentShader = glCreateShader(GL_FRAGMENT_SHADER);       if (shaderProgram->vertexShader == 0) {         printf("Failed to create vertex shader.");         return;     }       if (shaderProgram->fragmentShader == 0) {         printf("Failed to create fragment shader.");         return;     }       glShaderSource(shaderProgram->vertexShader, 1, &vertexSrc, NULL);     glCompileShader(shaderProgram->vertexShader);     glGetShaderiv(shaderProgram->vertexShader, GL_COMPILE_STATUS, &err);       if (err != GL_TRUE) {         printf("Failed to compile vertex shader.");         return;     }       glShaderSource(shaderProgram->fragmentShader, 1, &fragSrc, NULL);     glCompileShader(shaderProgram->fragmentShader);     glGetShaderiv(shaderProgram->fragmentShader, GL_COMPILE_STATUS, &err);       if (err != GL_TRUE) {         printf("Failed to compile fragment shader.");         return;     }       shaderProgram->program = glCreateProgram();     glAttachShader(shaderProgram->program, shaderProgram->vertexShader);     glAttachShader(shaderProgram->program, shaderProgram->fragmentShader);     glLinkProgram(shaderProgram->program);          glGetProgramiv(shaderProgram->program, GL_LINK_STATUS, &err);       if (err != GL_TRUE) {         printf("Failed to link shader.");         return;     } }   void destroyShader(ShaderProgram *shaderProgram) {     glDetachShader(shaderProgram->program, shaderProgram->vertexShader);     glDetachShader(shaderProgram->program, shaderProgram->fragmentShader);       glDeleteShader(shaderProgram->vertexShader);     glDeleteShader(shaderProgram->fragmentShader);       glDeleteProgram(shaderProgram->program); }   GLuint getUniformLocation(const char *name, ShaderProgram *program) {     GLuint result = 0;     result = glGetUniformLocation(program->program, name);       return result; }   void setUniformMatrix(float *matrix, const char *name, ShaderProgram *program) {     GLuint loc = getUniformLocation(name, program);       if (loc == -1) {         printf("Failed to get uniform location in setUniformMatrix.\n");         return;     }       glUniformMatrix4fv(loc, 1, GL_FALSE, matrix); }   /*     General functions */ static int isRunning() {     return g_running && !glfwWindowShouldClose(gl_window); }   static void initializeGLFW(GLFWwindow **window, int width, int height, int *success) {     if (!glfwInit()) {         printf("Failed it inialize GLFW.");         *success = FALSE;        return;     }          glfwWindowHint(GLFW_RESIZABLE, 0);     *window = glfwCreateWindow(width, height, "Alignments", NULL, NULL);          if (!*window) {         printf("Failed to create window.");         glfwTerminate();         *success = FALSE;         return;     }          glfwMakeContextCurrent(*window);       GLenum glewErr = glewInit();     if (glewErr != GLEW_OK) {         printf("Failed to initialize GLEW.");         printf(glewGetErrorString(glewErr));         *success = FALSE;         return;     }       glClearColor(0.f, 0.f, 0.f, 1.f);     glViewport(0, 0, width, height);     *success = TRUE; }   int main(int argc, char **argv) {          int err = FALSE;     initializeGLFW(&gl_window, 480, 320, &err);     glDisable(GL_DEPTH_TEST);     if (err == FALSE) {         return 1;     }          createOrthoProjection(gl_projectionMatrix, 480.f, 320.f, 0.f, 1.f);          g_running = TRUE;          ShaderProgram shader;     compileShader(&shader, VERT_SHADER, FRAG_SHADER);     glUseProgram(shader.program);     setUniformMatrix(&gl_projectionMatrix, "uProjectionMatrix", &shader);       Vertex rectangle[6];     VertexBuffer vbo;     rectangle[0] = (Vertex){0.f, 0.f, 0.f, 1.f, 0.f, 0.f}; // Top left     rectangle[1] = (Vertex){3.f, 0.f, 0.f, 1.f, 1.f, 0.f}; // Top right     rectangle[2] = (Vertex){0.f, 3.f, 0.f, 1.f, 0.f, 1.f}; // Bottom left     rectangle[3] = (Vertex){3.f, 0.f, 0.f, 1.f, 1.f, 0.f}; // Top left     rectangle[4] = (Vertex){0.f, 3.f, 0.f, 1.f, 0.f, 1.f}; // Bottom left     rectangle[5] = (Vertex){3.f, 3.f, 0.f, 1.f, 1.f, 1.f}; // Bottom right       createVertexBuffer(&vbo, &rectangle);            bindVertexBuffer(&vbo);          while (isRunning()) {         glClear(GL_COLOR_BUFFER_BIT);         glfwPollEvents();                    drawVertexBuffer();                    glfwSwapBuffers(gl_window);     }          unbindVertexBuffer(&vbo);       glUseProgram(0);     destroyShader(&shader);     destroyVertexBuffer(&vbo);     glfwTerminate();     return 0; }

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  • AIX Checklist for stable obiee deployment

    - by user554629
    Common AIX configuration issues     ( last updated 27 Aug 2012 ) OBIEE is a complicated system with many moving parts and connection points.The purpose of this article is to provide a checklist to discuss OBIEE deployment with your systems administrators. The information in this article is time sensitive, and updated as I discover new  issues or details. What makes OBIEE different? When Tech Support suggests AIX component upgrades to a stable, locked-down production AIX environment, it is common to get "push back".  "Why is this necessary?  We aren't we seeing issues with other software?"It's a fair question that I have often struggled to answer; here are the talking points: OBIEE is memory intensive.  It is the entire purpose of the software to trade memory for repetitive, more expensive database requests across a network. OBIEE is implemented in C++ and is very dependent on the C++ runtime to behave correctly. OBIEE is aggressively thread efficient;  if atomic operations on a particular architecture do not work correctly, the software crashes. OBIEE dynamically loads third-party database client libraries directly into the nqsserver process.  If the library is not thread-safe, or corrupts process memory the OBIEE crash happens in an unrelated part of the code.  These are extremely difficult bugs to find. OBIEE software uses 99% common source across multiple platforms:  Windows, Linux, AIX, Solaris and HPUX.  If a crash happens on only one platform, we begin to suspect other factors.  load intensity, system differences, configuration choices, hardware failures.  It is rare to have a single product require so many diverse technical skills.   My role in support is to understand system configurations, performance issues, and crashes.   An analyst trained in Business Analytics can't be expected to know AIX internals in the depth required to make configuration choices.  Here are some guidelines. AIX C++ Runtime must be at  version 11.1.0.4$ lslpp -L | grep xlC.aixobiee software will crash if xlC.aix.rte is downlevel;  this is not a "try it" suggestion.Nov 2011 11.1.0.4 version  is appropriate for all AIX versions ( 5, 6, 7 )Download from here:https://www-304.ibm.com/support/docview.wss?uid=swg24031426 No reboot is necessary to install, it can even be installed while applications are using the current version.Restart the apps, and they will pick up the latest version. AIX 5.3 Technology Level 12 is required when running on Power5,6,7 processorsAIX 6.1 was introduced with the newer Power chips, and we have seen no issues with 6.1 or 7.1 versions.Customers with an unstable deployment, dozens of unexplained crashes, became stable after the upgrade.If your AIX system is 5.3, the minimum TL level should be at or higher than this:$ oslevel -s  5300-12-03-1107IBM typically supports only the two latest versions of AIX ( 6.1 and 7.1, for example).  AIX 5.3 is still supported and popular running in an LPAR. obiee userid limits$ ulimit -Ha  ( hard limits )$ ulimit -a   ( default limits )core file size (blocks)     unlimiteddata seg size (kbytes)      unlimitedfile size (blocks)          unlimitedmax memory size (kbytes)    unlimitedopen files                  10240 cpu time (seconds)          unlimitedvirtual memory (kbytes)     unlimitedIt is best to establish the values in /etc/security/limitsroot user is needed to observe and modify this file.If you modify a limit, you will need to relog in to change it again.  For example,$ ulimit -c 0$ ulimit -c 2097151cannot modify limit: Operation not permitted$ ulimit -c unlimited$ ulimit -c0There are only two meaningful values for ulimit -c ; zero or unlimited.Anything else is likely to produce a truncated core file that cannot be analyzed. Deploy 32-bit or 64-bit ?Early versions of OBIEE offered 32-bit or 64-bit choice to AIX customers.The 32-bit choice was needed if a database vendor did not supply a 64-bit client library.That's no longer an issue and beginning with OBIEE 11, 32-bit code is no longer shipped.A common error that leads to "out of memory" conditions to to accept the 32-bit memory configuration choices on 64-bit deployments.  The significant configuration choices are: Maximum process data (heap) size is in an AIX environment variableLDR_CNTRL=IGNOREUNLOAD@LOADPUBLIC@PREREAD_SHLIB@MAXDATA=0x... Two thread stack sizes are made in obiee NQSConfig.INI[ SERVER ]SERVER_THREAD_STACK_SIZE = 0;DB_GATEWAY_THREAD_STACK_SIZE = 0; Sort memory in NQSConfig.INI[ GENERAL ]SORT_MEMORY_SIZE = 4 MB ;SORT_BUFFER_INCREMENT_SIZE = 256 KB ; Choosing a value for MAXDATA:0x080000000  2GB Default maximum 32-bit heap size ( 8 with 7 zeros )0x100000000  4GB 64-bit breaking even with 32-bit ( 1 with 8 zeros )0x200000000  8GB 64-bit double 32-bit max0x400000000 16GB 64-bit safetyUsing 2GB heap size for a 64-bit process will almost certainly lead to an out-of-memory situation.Registers are twice as big ... consume twice as much memory in the heap.Upgrading to a 4GB heap for a 64-bit process is just "breaking even" with 32-bit.A 32-bit process is constrained by the 32-bit virtual addressing limits.  Heap memory is used for dynamic requirements of obiee software, thread stacks for each of the configured threads, and sometimes for shared libraries. 64-bit processes are not constrained in this way;  extra heap space can be configured for safety against a query that might create a sudden requirement for excessive storage.  If the storage is not available, this query might crash the whole server and disrupt existing users.There is no performance penalty on AIX for configuring more memory than required;  extra memory can be configured for safety.  If there are no other considerations, start with 8GB.Choosing a value for Thread Stack size:zero is the value documented to select an appropriate default for thread stack size.  My preference is to change this to an absolute value, even if you intend to use the documented default;  it provides better documentation and removes the "surprise" factor.There are two thread types that can be configured. GATEWAY is used by a thread pool to call a database client library to establish a DB connection.The default size is 256KB;  many customers raise this to 512KB ( no performance penalty for over-configuring ). This value must be set to 1 MB if Teradata connections are used. SERVER threads are used to run queries.  OBIEE uses recursive algorithms during the analysis of query structures which can consume significant thread stack storage.  It's difficult to provide guidance on a value that depends on data and complexity.  The general notion is to provide more space than you think you need,  "double down" and increase the value if you run out, otherwise inspect the query to understand why it is too complex for the thread stack.  There are protections built into the software to abort a single user query that is too complex, but the algorithms don't cover all situations.256 KB  The default 32-bit stack size.  Many customers increased this to 512KB on 32-bit.  A 64-bit server is very likely to crash with this value;  the stack contains mostly register values, which are twice as big.512 KB  The documented 64-bit default.  Some early releases of obiee didn't set this correctly, resulting in 256KB stacks.1 MB  The recommended 64-bit setting.  If your system only ever uses 512KB of stack space, there is no performance penalty for using 1MB stack size.2 MB  Many large customers use this value for safety.  No performance penalty.nqscheduler does not use the NQSConfig.INI file to set thread stack size.If this process crashes because the thread stack is too small, use this to set 2MB:export OBI_BACKGROUND_STACK_SIZE=2048 Shared libraries are not (shared) When application libraries are loaded at run-time, AIX makes a decision on whether to load the libraries in a "public" memory segment.  If the filesystem library permissions do not have the "Read-Other" permission bit, AIX loads the library into private process memory with two significant side-effects:* The libraries reduce the heap storage available.      Might be significant in 32-bit processes;  irrelevant in 64-bit processes.* Library code is loaded into multiple real pages for execution;  one copy for each process.Multiple execution images is a significant issue for both 32- and 64-bit processes.The "real memory pages" saved by using public memory segments is a minor concern.  Today's machines typically have plenty of real memory.The real problem with private copies of libraries is that they consume processor cache blocks, which are limited.   The same library instructions executing in different real pages will cause memory delays as the i-cache ( instruction cache 128KB blocks) are refreshed from real memory.   Performance loss because instructions are delayed is something that is difficult to measure without access to low-level cache fault data.   The machine just appears to be running slowly for no observable reason.This is an easy problem to detect, and an easy problem to correct.Detection:  "genld -l" AIX command produces a list of the libraries used by each process and the AIX memory address where they are loaded.32-bit public segment is 13 ( "dxxxxxxx" ).   private segments are 2-a.64-bit public segment is 9 ( "9xxxxxxxxxxxxxxx") ; private segment is 8.genld -l | grep -v ' d| 9' | sort +2provides a list of privately loaded libraries. Repair: chmod o+r <libname>AIX shared libraries will have a suffix of ".so" or ".a".Another technique is to change all libraries in a selected directory to repair those that might not be currently loaded.   The usual directories that need repair are obiee code, httpd code and plugins, database client libraries and java.chmod o+r /shr/dir/*.a /shr/dir/*.so Configure your system for diagnosticsProduction systems shouldn't crash, and yet bad things happen to good software.If obiee software crashes and produces a core, you should configure your system for reliable transfer of the failing conditions to Oracle Tech Support.  Here's what we need to be able to diagnose a core file from your system.* fullcore enabled. chdev -lsys0 -a fullcore=true* core naming enabled. chcore -n on -d* ulimit must not truncate core. see item 3.* pstack.sh is used to capture core documentation.* obidoc is used to capture current AIX configuration.* snapcore  AIX utility captures core and libraries. Use the proper syntax. $ snapcore -r corename executable-fullpath   /tmp/snapcore will contain the .pax.Z output file.  It is compressed.* If cores are directed to a common directory, ensure obiee userid can write to the directory.  ( chcore -p /cores -d ; chmod 777 /cores )The filesystem must have sufficient space to hold a crashing obiee application.Use:  df -k  Check the "Free" column ( not "% Used" )  8388608 is 8GB. Disable Oracle Client Library signal handlingThe Oracle DB Client Library is frequently distributed with the sqlplus development kit.By default, the library enables a signal handler, which will document a call stack if the application crashes.   The signal handler is not needed, and definitely disruptive to obiee diagnostics.   It needs to be disabled.   sqlnet.ora is typically located at:   $ORACLE_HOME/network/admin/sqlnet.oraAdd this line at the top of the file:   DIAG_SIGHANDLER_ENABLED=FALSE Disable async query in the RPD connection pool.This might be an obiee 10.1.3.4 issue only ( still checking  )."async query" must be disabled in the connection pools.It was designed to enable query cancellation to a database, and turned out to have too many edge conditions in normal communication that produced random corruption of data and crashes.  Please ensure it is turned off in the RPD. Check AIX error report (errpt).Errors external to obiee applications can trigger crashes.  $ /bin/errpt -aHardware errors ( firmware, adapters, disks ) should be reported to IBM support.All application core files are recorded by AIX;  the most recent ones are listed first. Reserved for something important to say.

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  • CodePlex Daily Summary for Thursday, November 03, 2011

    CodePlex Daily Summary for Thursday, November 03, 2011Popular ReleasesFlagConsole: 1.0.1: BUGFIXES: - Fixed a bug, which caused the label not to draw a word, if it had the same length as the label's length.Nearforums - ASP.NET MVC forum engine: Nearforums v7.0: Version 7.0 of Nearforums, the ASP.NET MVC Forum Engine, containing new features: UI: Flexible layout to handle both list and table-like template layouts. Theming - Visual choice of themes: Deliver some templates on installation, export/import functionality, preview. Allow site owners to choose default list sort order for the forums. Forum latest activity. Visit the project Roadmap for more details.?????????? - ????????: All-In-One Code Framework ??? 2011-11-02: http://download.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=1codechs&DownloadId=216140 ??????,11??,?????20????Microsoft OneCode Sample,????6?Program Language Sample,2?Windows Base Sample,2?GDI+ Sample,4?Internet Explorer Sample?6?ASP.NET Sample。?????????????。 ????,?????。http://i3.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=1code&DownloadId=128165 Program Language CSImageFullScreenSlideShow VBImageFullScreenSlideShow CSDynamicallyBuildLambdaExpressionWithFie...Python Tools for Visual Studio: 1.1 Alpha: We’re pleased to announce the release of Python Tools for Visual Studio 1.1 Alpha. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python programming language. This release includes new core IDE features, a couple of new sample libraries for interacting with Kinect and Excel, and many bug fixes for issues reported since the release of 1.0. For the core IDE features we’ve added many new features which improve the basic edit...BExplorer (Better Explorer): Better Explorer 2.0.0.631 Alpha: Changelog: Added: Some new functions in ribbon Added: Possibility to choose displayed columns Added: Basic Search Fixed: Some bugs after navigation Fixed: Attempt to fix slow navigation and slow start Known issues: - BreadcrumbBar fails on some situations - Basic search not work quite well in some situations Please if anyone find bugs be kind and report them at the Issue Tracker! Thanks!DotNetNuke® Community Edition: 05.06.04: Major Highlights Fixed issue with upgrades on systems that had upgraded the Telerik library to 6.0.0 Fixed issue with Razor Host upgrade to 5.6.3 The logic for module administration checks contains incorrect logic in 1 place, opening the possibility of a user with edit permissions gaining access to functionality they should not have through a particularly crafted url Security FixesBrowsers support the ability to remember common strings such as usernames/addresses etc. Code was adde...Terminals: Version 2.0 - Beta 2 Release: The team has finally put the nail into the official release date for version 2.0. As bugs are winding down on the 2.0 Roadmap we decided to push out another build - the first 2.0 Beta build. Please take time to use and abuse this release. We left logging in place, and this is a debug build so be sure to submit your logs on each bug reported, and please do report all bugs! Check the source code page on the site, this beta includes all commits since (and including) the 90428 check-in back i...iTuner - The iTunes Companion: iTuner 1.4.4322: Added German (unverified, apologies if incorrect) Properly source invariant resources with correct resIDs Replaced obsolete lyric providers with working providers Fix Pseudolater to correctly morph every third char Fix null reference in CatalogBaseTrack Folder Changes: Track Folder Changes 1.0: Track Folder Changes 1.0 (binary)Devpad: 4.6: Whats new for Devpad 4.6: New Recent Files New Run in Safari Minor Bug Fix's, improvements and speed upsWindows Workflow Foundation on Codeplex: Microsoft.Activities v1.8.8: Microsoft.Activities Overview How do I install Microsoft.Activities? Updates in this release9318Technical Analysis Engine for .NET: Technical Analysis Engine 1.25: What's new in the 1.25 release (2011-11-01): - Added Williams %R indicator - Added Moving Average Envelopes indicatorBoxWorld: BoxWorld_2011.10.30: BoxWorld - 8.0.1110.30 This is the initial release of BoxWorld. I'd recommend downloading the installer as it contains the compiled code and everything all nicely contained. By default, you end up with this directory structure: C:\Program Files\ViperWorks\BoxWorld C:\Program Files\ViperWorks\BoxWorld\Data C:\Program Files\ViperWorks\BoxWorld\Interface C:\Program Files\ViperWorks\BoxWorld\Source In the root you have the compiled EXE files, one for the main release, one for the LITE release ...VidCoder: 1.2.1: Fixed a couple regressions: video encoder was blank in queue and crashes with the High Profile preset when opening the Settings window. Fixed problem with auto-update introduced in 1.2.0. If you have 1.2.0 you will need to update manually to get this.AssaultCube Reloaded: Release 2.3: THE RELEASE YOU'VE ALL BEEN WAITING FOR! IT CAN NOW BE CONSIDERED STABLE Linux has Debian 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, download the Linux package. The server pack is ready for both Windows and Linux, but you might need to compile your own for linux (source included) If you are using Windows and require the source code, download the source package!A Microblog API (SINA weibo.com open API in C#, .Net???????API): AMicroblogAPI v1.0: AMicroBlogAPI is a C# implementation, a strong-typed deep encapsulation, a easy-to-use .net wrapper of SINA microblog API v1.0. App developers no longer need to parse various HTTP responses -- all responses are parsed into strong types; No longer need to construt the request query strings -- just simply gives the values of parameters; No longer need to implement the OAuth -- a single call could logs the user on. In this release (AMicroblogAPI v1.0), all basic data APIs are implemented. For ...patterns & practices: Enterprise Library Contrib: Enterprise Library Contrib - 5.0 (Oct 2011): This release of Enterprise Library Contrib is based on the Microsoft patterns & practices Enterprise Library 5.0 core and contains the following: Common extensionsTypeConfigurationElement<T> - A Polymorphic Configuration Element without having to be part of a PolymorphicConfigurationElementCollection. AnonymousConfigurationElement - A Configuration element that can be uniquely identified without having to define its name explicitly. Data Access Application Block extensionsMySql Provider - ...Network Monitor Open Source Parsers: Network Monitor Parsers 3.4.2748: The Network Monitor Parsers packages contain parsers for more than 400 network protocols, including RFC based public protocols and protocols for Microsoft products defined in the Microsoft Open Specifications for Windows and SQL Server. NetworkMonitor_Parsers.msi is the base parser package which defines parsers for commonly used public protocols and protocols for Microsoft Windows. In this release, NetowrkMonitor_Parsers.msi continues to improve quality and fix bugs. It has included the fo...Duckworth Lewis Professional Edition Calculator: DLcalc 3.0: DLcalc 3.0 can perform Duckworth/Lewis Professional Edition calculations 100% accurately. It also produces over-by-over and ball-by-ball PAR score tables.Media Companion: MC 3.420b Weekly: Ensure .NET 4.0 Full Framework is installed. (Available from http://www.microsoft.com/download/en/details.aspx?id=17718) Ensure the NFO ID fix is applied when transitioning from versions prior to 3.416b. (Details here) Movies Fixed: Fanart and poster scraping issues TV Shows (Re)Added: Rebuild single show Fixed: Issue when shows are moved from original location Ability to handle " for actor nicknames Crash when episode name contains "<" (does not scrape yet) Clears fanart when switch...New ProjectsASP.NET MVC fluent validation framework: FluentMvc allow you to create validatable models without using any validation attributes.BeanPermutator: The BeanPermutator library provides a robust permutations engine. It was designed with framework API, optimal performance, and memory usage in mind. For performance, the implementation is modeled after STL's next_permutation; except with added support for conditional result sets.Cicero: Cicero is a library/application to programmatically analyze managed crash dumps. It provides a managed API to load dumps and look at managed objects, using [url:SOS|http://msdn.microsoft.com/en-us/library/bb190764.aspx] under the covers.CodePlex Windows Phone App: This project deals with how to browse efficently through codeplex website using windows phone capabilities.Collage: A photo collage screensaver.Docs Professional Archiving System: This application basically provides a professional audit compliant archiving system with storage service.EBSCOLunch: This app simply shows ebsco's lunch menu. It runs in the system tray and when clicked on shows today's cafeteria specials.Emesary: C# Interobject communication and application mssaging: Simple quick and efficient class based interobject communcation to allow decoupled disparate parts of a system to function together without knowing about each, e.g GUI, DB and business logic.Enterprise Data Entry, Reporting and Analysis Tool: This project will have app with different modules that will show the interface tools functions based on the designation of an employee as defined in Active Directory. Example: A team manager can view all the details regarding his immediate subordinates. Financial date and time libary: Date and time routines that know about holidays, rolling conventions, and day count fractions.Frame Work Model by Patán: Proyecto de modelado de FrameworkIttxa: Is in Alpha releaseKooboo CMS data sync module: Kooboo cms data export / import module.MetroBlog: A Windows 8 Metro inspired blog. Mosque: In the name of GOD this is a portalMPO tools: A .net library for parsing .mpo stereo images (in Multi-Picture Format).mytest5: my testtttttttttNetflix MVP Example: Example .NET movie application using the MVP pattern with windows forms and WPF. Uses the Netflix Odata service to get movie information.OpenStreetMap2Oracle: OpenStreetMap2Oracle is a windows application, which exports OpenStreetMap Data (*.osm - files) in an oracle database. The geometries will be stored in oracle's SDO_GEOMETRY datatype. It is developed in C Sharp with modern WPF - UI. PSRR - Remote Registry PowerShell 3.0 Module: Remote Registry PowerShell Module to manage the registry with Windows PowerShell. This version supports the new improvement in .NET 4 to specify a 32-bit or 64-bit view of the registry with the Microsoft.Win32.RegistryView enumeration when you open base keys.Raptor-Plus-Plus: CS240 class project Reset IPv6: Troubleshooting Pack to reset virtual IPv6 interfaces on Windows 7 (ISATAP, Teredo, IPHTTPS and 6to4)resurection: Game for WP7SharePoint 2010 Google Maps Web Part for Sandbox and Farm Solutions: The Google Maps Web Part lets you quickly and easily add Google Maps to your Microsoft SharePoint 2010 pages. Compatible with SharePoint 2010, SharePoint 2010 SP1 and SharePoint Online, via Office 365.SPLight UTL Sharepoint 2010 BackUp / Restore UI: Sharepoint 2010 BackUp / Restore UI Sharepoint 2010 backUp restore user interface site collection backup restore graphical user interfaceVisual Image Processing: Visual Image processing for 2d or 3d real-time video or still image from camera or web cam or scanner ... XNA4LED: XNA 4.0 LED Billboard Example

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  • CodePlex Daily Summary for Friday, November 09, 2012

    CodePlex Daily Summary for Friday, November 09, 2012Popular ReleasesPlayer Framework by Microsoft: Player Framework for Windows 8 (v1.0): IMPORTANT: List of breaking changes from preview 7 Ability to move control panel or individual elements outside media player. more info... New Entertainment app theme for out of the box support for Windows 8 Entertainment app guidelines. more info... VSIX reference names shortened. Allows seeing plugin name from "Add Reference" dialog without resizing. FreeWheel SmartXML now supports new "Standard" event callback type. Other minor misc fixes and improvements ADDITIONAL DOWNLOADSSmo...WebSearch.Net: WebSearch.Net 3.1: WebSearch.Net is an open-source research platform that provides uniform data source access, data modeling, feature calculation, data mining, etc. It facilitates the experiments of web search researchers due to its high flexibility and extensibility. The platform can be used or extended by any language compatible for .Net 2 framework, from C# (recommended), VB.Net to C++ and Java. Thanks to the large coverage of knowledge in web search research, it is necessary to model the techniques and main...Umbraco CMS: Umbraco 4.10.0: NugetNuGet BlogRead the release blog post for 4.10.0. Whats newMVC support New request pipeline Many, many bugfixes (see the issue tracker for a complete list) Read the documentation for the MVC bits. Breaking changesWe have done all we can not to break backwards compatibility, but we had to do some minor breaking changes: Removed graphicHeadlineFormat config setting from umbracoSettings.config (an old relic from the 3.x days) U4-690 DynamicNode ChildrenAsList was fixed, altering it'...MySQL Tuner for Windows: 0.3: Welcome to the third beta of MySQL Tuner for Windows! This release fixes bugs in the displaying of numbers, and a crash that occurred due to the program incorrectly closing and disposing of resources, Be warned that there will be bugs in this release, so please do not use on production or critical systems. Do post details of issues found to the issue tracker, and I will endeavour to fix them, when I can. I would love to have your feedback, and if possible your support! Requirements Microso...SharePoint Manager 2013: SharePoint Manager 2013 Release ver 1.0.12.1106: SharePoint Manager 2013 Release (ver: 1.0.12.1106) is now ready for SharePoint 2013. The new version has an expanded view of the SharePoint object model and has been tested on SharePoint 2013 RTM. As a bonus, the new version is also available for SharePoint 2010 as a separate download.GL2DX (OpenGL to DirectX Wrapper Library): GL2DX Release 1: The first release contains all source code for the GL2DX library and source code for the sample project demonstrating how to use the library for a Direct3D / XAML hybrid Windows 8 application.WCF y Net remoting en el famoso ejemplo HOLA MUNDO: Ejemplo: Versión liberadaD3D9Client: D3D9Client R7: New release for Orbiter 2010-P1 - Added horizon/sun angle for night-lights into the configuration file (default 10deg) - Some runway lights related bugs are fixed - Added more configuration options for runway lightsFiskalizacija za developere: FiskalizacijaDev 1.2: Verzija 1.2. je, prije svega, odgovor na novu verziju Tehnicke specifikacije (v1.1.) koja je objavljena prije nekoliko dana. Pored novosti vezanih uz (sitne) izmjene u spomenutoj novoj verziji Tehnicke dokumentacije, projekt smo prošili sa nekim dodatnim feature-ima od kojih je vecina proizašla iz vaših prijedloga - hvala :) Novosti u v1.2. su: - Neusuglašenost zahtjeva (http://fiskalizacija.codeplex.com/workitem/645) - Sample projekt - iznosi se množe sa 100 (http://fiskalizacija.codeplex.c...MFCMAPI: October 2012 Release: Build: 15.0.0.1036 Full release notes at SGriffin's blog. If you just want to run the MFCMAPI or MrMAPI, get the executables. If you want to debug them, get the symbol files and the source. The 64 bit builds will only work on a machine with Outlook 2010 64 bit installed. All other machines should use the 32 bit builds, regardless of the operating system. Facebook BadgeJayData - The cross-platform HTML5 data-management library for JavaScript: JayData 1.2.3: JayData is a unified data access library for JavaScript to CRUD + Query data from different sources like OData, MongoDB, WebSQL, SqLite, HTML5 localStorage, Facebook or YQL. The library can be integrated with Knockout.js or Sencha Touch 2 and can be used on Node.js as well. See it in action in this 6 minutes video Sencha Touch 2 example app using JayData: Netflix browser. What's new in JayData 1.2.3 For detailed release notes check the release notes. TypeScript supportWrite your code in a ...MCEBuddy 2.x: MCEBuddy 2.3.7: Changelog for 2.3.7 (32bit and 64bit) 1. Improved performance of MP4 Fast and M4V Fast Profiles (no deinterlacing, removed --decomb) 2. Improved priority handling 3. Added support for Pausing and Resume conversions 4. Added support for fallback to source directory if network destination directory is unavailable 5. MCEBuddy now installs ShowAnalyzer during installation 6. Added support for long description atom in iTunesFoxyXLS: FoxyXLS Releases: Source code and samplesHTML Renderer: HTML Renderer 1.0.0.0 (3): Major performance improvement (http://theartofdev.wordpress.com/2012/10/25/how-i-optimized-html-renderer-and-fell-in-love-with-vs-profiler/) Minor fixes raised in issue tracker and discussions.Window Manager: Window Manager 1.0: First releaseProDinner - ASP.NET MVC Sample (EF4.4, N-Tier, jQuery): 8: update to ASP.net MVC Awesome 3.0 udpate to EntityFramework 4.4 update to MVC 4 added dinners grid on homepageASP.net MVC Awesome - jQuery Ajax Helpers: 3.0: added Grid helper added XML Documentation added textbox helper added Client Side API for AjaxList removed .SearchButton from AjaxList AjaxForm and Confirm helpers have been merged into the Form helper optimized html output for AjaxDropdown, AjaxList, Autocomplete works on MVC 3 and 4BlogEngine.NET: BlogEngine.NET 2.7: Cheap ASP.NET Hosting - $4.95/Month - Click Here!! Click Here for More Info Cheap ASP.NET Hosting - $4.95/Month - Click Here! If you want to set up and start using BlogEngine.NET right away, you should download the Web project. If you want to extend or modify BlogEngine.NET, you should download the source code. If you are upgrading from a previous version of BlogEngine.NET, please take a look at the Upgrading to BlogEngine.NET 2.7 instructions. If you looking for Web Application Project, ...Launchbar: Launchbar 4.2.2.0: This release is the first step in cleaning up the code and using all the latest features of .NET 4.5 Changes 4.2.2 (2012-11-02) Improved handling of left clicks 4.1.0 (2012-10-17) Removed tray icon Assembly renamed and signed with strong name Note When you upgrade, Launchbar will start with the default settings. You can import your previous settings by following these steps: Run Launchbar and just save the settings without configuring anything Shutdown Launchbar Go to the folder %LOCA...CommonLibrary.NET: CommonLibrary.NET 0.9.8.8: Releases notes for FluentScript located at http://fluentscript.codeplex.com/wikipage?title=Release%20Notes&referringTitle=Documentation Fluentscript - 0.9.8.8 - Final ReleaseApplication: FluentScript Version: 0.9.8.8 Build: 0.9.8.8 Changeset: 77368 ( CommonLibrary.NET ) Release date: November 2nd, 2012 Binaries: CommonLibrary.dll Namespace: ComLib.Lang Project site: http://fluentscript.codeplex.com/ Download: http://commonlibrarynet.codeplex.com/releases/view/90426 Source code: http://common...New Projects.NET Data Export Examples: This project is created to export data in C#,VB.NET from database,listview,command to PDF, Word,Excel,RTF,Html,XML,Access,DBF,SQL Script,SYLK,DIF,CSV,Clipboardb9b18a35-a80a-440c-bb8c-195be0225cfa: b9b18a35-a80a-440c-bb8c-195be0225cfaBudget Monkey: Personal Budgeting and Expense Tracking Application - ASP.Net MVC 4 - LINQ - Sql Server ClassLibrary5: ?0?????ORM ??:http://www.cnblogs.com/wushilonng/archive/2011/11/21/2257657.html ??????????????.CodeTextBox: CodeTextBox is a Windows Forms control for colorizing code while you are typing in the text box.Content Management System: web projectCopperfield: Copperfield is an extensibility framework built around contextual awareness. It is intended to be used in combination with one's DI / IoC framework of choice.Cyfuscator: This project show how create your own obfuscator for application .net, as a protection source codeData Browser: The Data Browser is a Windows 8 application that provides a great way to navigate and explore data (ODATA, RDF, ATOM, RDFa) published on the web. DevTask: Dev Task With MVC 4 and EF5DVB Viewer EPG Update Script: DVB Viewer EPG Update ScriptFcompress: Fcompress est un programme de compression simple, rapide et efficace de texte (mots). Programme conçu pour Eurêmaths, groupe Europole.Fdecompress: Fdecompress sert à décomprimer tout mot ou texte comprimer avec Fcompress.Hiren's Boot CD Program Launcher (Unicode support): Hiren's Boot CD Program Launcher (Unicode support)Image Gallery for WPF: A simple image gallery controlIMDb API: C# Class for grabbing data from the IMDb website.License Migration Live@edu Exchange to Office 365 A2: Only a little help to change the licenses after migration from Live@edu to Office 365MvcMSFootballManager: ASP MVC3 self-trainingNage: .NET Agent-based evolution frameworkOE NIK szakirány féléves: Féléves feladat.Office365 Helper: Office365 Helper is a collection of classes and methods to assist in administering and developing solutions for SharePoint online.Powershell Depo: This a collection of Powershell scripts that are collected and modified from anywhere and everywhere. Feel free to download whatever you need.Proejct13251109: sssProject13271109: sdfgdRemotableViewModel: The RemotableViewModel (RVM) library allows sharing of ViewModels accross process boundaries following the Model-View-ViewModel (MVVM) pattern.ScriptEngine: ScriptEngine for C#, JavaScript, VB. The ScriptEngine enables perform script snippets/files. In addition, the scripts can be cached.Shibboleth IdP Loader for ADFS: A PowerShell script to load Shibboleth federation IdPs as ADFS trusted claims providerSparklings: Game in which you change sparklings abilities using spots of light to help them reach the exit.Stala - Auto-update essentials: C# library and examples for event driven auto-updates without predefined graphical components/windows. Works with MSI packages and installer over web/intranet.STeaL : stealed functionarities from STL: STeaL is a .NET class library implemented with C# and enables you to use STL functionarities. especially, various of IList<T> extensions included.TechQueue: A series of Projects and code which are described in the blog http://techqueue.wordpress.comtesttom11082012git03: fsatesttom11082012tfs02: dsToyunda Phone: A simple searchable list of the songs available at the Karaoke rooms in the Epitanime event ran by students at the school named Epita in Paris.WebSearch.Net: WebSearch.Net is an open-source research platform that provides uniform data source access, data modeling, feature calculation, data mining, etc. Win8Controls: This project contains XAML based calendar control for WinRT / Windows Store Style application.WindowsCommonStorage: windows common storage

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  • CodePlex Daily Summary for Wednesday, October 17, 2012

    CodePlex Daily Summary for Wednesday, October 17, 2012Popular ReleasesD3 Loot Tracker: 1.5.5: Compatible with 1.05.Test Management eXtensions PowerShell module: TMX 0.4.5: Bugfix in BackUp-TMXTestResults: 1. adding escape characters to sring data (at least, part) 2. ErrorRecord is now supported as a string Known issue: only one screenshot per test result.Write Once, Play Everywhere: MonoGame 3.0 (BETA): This is a beta release of the up coming MonoGame 3.0. It contains an Installer which will install a binary release of MonoGame on windows boxes with the following platforms. Windows, Linux, Android and Windows 8. If you need to build for iOS or Mac you will need to get the source code at this time as the installers for those platforms are not available yet. The installer will also install a bunch of Project templates for Visual Studio 2010 , 2012 and MonoDevleop. For those of you wish...Windawesome: Windawesome v1.4.1 x64: Fixed switching of applications across monitors Changed window flashing API (fix your config files) Added NetworkMonitorWidget (thanks to weiwen) Any issues/recommendations/requests for future versions? This is the 64-bit version of the release. Be sure to use that if you are on a 64-bit Windows. Works with "Required DLLs v3".CODE Framework: 4.0.21017.0: See change log in the Documentation section for details.Global Stock Exchange (Hobby Project): Global Stock Exchange - Invst Banking (Hobby Proj): Initial VersionMagelia WebStore Open-source Ecommerce software: Magelia WebStore 2.1: Add support for .net 4.0 to Magelia.Webstore.Client and StarterSite version 2.1.254.3 Scheduler Import & Export feature UTC datetime and timezone support .net 4.5 and Visual Studio 2012 migration client magelia global refactoring nugget package http://nuget.org/packages/Magelia.Webstore.Client burst optimisation burst time improvment (multithreading, index, ...) current burst is still active when a new burst is generating bugfixes version 2.1.254.1RazorSourceGenerator: RazorSourceGenerator v1.0 Installer: RazorSourceGenerator v1.0 InstallerJayData - The cross-platform HTML5 data-management library for JavaScript: JayData 1.2.2: JayData is a unified data access library for JavaScript to CRUD + Query data from different sources like OData, MongoDB, WebSQL, SqLite, HTML5 localStorage, Facebook or YQL. The library can be integrated with Knockout.js or Sencha Touch 2 and can be used on Node.js as well. See it in action in this 6 minutes video Sencha Touch 2 example app using JayData: Netflix browser. What's new in JayData 1.2.2 For detailed release notes check the release notes. Revitalized IndexedDB providerNow you c...VFPX: FoxcodePlus: FoxcodePlus - Visual Studio like extensions to Visual FoxPro IntelliSense.Droid Explorer: Droid Explorer 0.8.8.8 Beta: fixed the icon for packages on the desktop fixed the install dialog closing right when it starts removed the link to "set up the sdk for me" as this is no longer supported. fixed bug where the device selection dialog would show, even if there was only one device connected. fixed toolbar from having "gap" between other toolbar removed main menu items that do not have any menus Fiskalizacija za developere: FiskalizacijaDev 1.0: Prva verzija ovog projekta, još je uvijek oznacena kao BETA - ovo znaci da su naša testiranja prošla uspješno :) No, kako mi ne proizvodimo neki software za blagajne, tako sve ovo nije niti isprobano u "realnim" uvjetima - svaka je sugestija, primjedba ili prijava bug-a je dobrodošla. Za sve ovo koristite, molimo, Discussions ili Issue Tracker. U ovom trenutku runtime binary je raspoloživ kao Any CPU za .NET verzije 2.0. Javite ukoliko trebaju i verzije buildane za 32-bit/64-bit kao i za .N...Squiggle - A free open source LAN Messenger: Squiggle 3.2 (Development): NOTE: This is development release and not recommended for production use. This release is mainly for enabling extensibility and interoperability with other platforms. Support for plugins Support for extensions Communication layer and protocol is platform independent (ZeroMQ, ProtocolBuffers) Bug fixes New /invite command Edit the sent message Disable update check NOTE: This is development release and not recommended for production use.AcDown????? - AcDown Downloader Framework: AcDown????? v4.2: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ???? 32??64? ???Linux ????(1)????????Windows XP???,????????.NET Framework 2.0???(x86),?????"?????????"??? (2)???????????Linux???,????????Mono?? ??2...PHPExcel: PHPExcel 1.7.8: See Change Log for details of the new features and bugfixes included in this release, and methods that are now deprecated. Note changes to the PDF Writer: tcPDF is no longer bundled with PHPExcel, but should be installed separately if you wish to use that 3rd-Party library with PHPExcel. Alternatively, you can choose to use mPDF or DomPDF as PDF Rendering libraries instead: PHPExcel now provides a configurable wrapper allowing you a choice of PDF renderer. See the documentation, or the PDF s...ALM Assessment Guidance: Community Value-Adds: Important: This download has been created using ALM Ranger bits by the community, for the community. Although ALM Rangers were involved in the process, the content has not been through their quality review. Please post your candid feedback and improvement suggestions to the Community tab of this Codeplex project. DirectX Tool Kit: October 12, 2012: October 12, 2012 Added PrimitiveBatch for drawing user primitives Debug object names for all D3D resources (for PIX and debug layer leak reporting)Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.70: Fixed issue described in discussion #399087: variable references within case values weren't getting resolved.GoogleMap Control: GoogleMap Control 6.1: Some important bug fixes and couple of new features were added. There are no major changes to the sample website. Source code could be downloaded from the Source Code section selecting branch release-6.1. Thus just builds of GoogleMap Control are issued here in this release. Update 14.Oct.2012 - Client side access fixed NuGet Package GoogleMap Control 6.1 NuGet Package FeaturesBounds property to provide ability to create a map by center and bounds as well; Setting in markup <artem:Goog...mojoPortal: 2.3.9.3: see release notes on mojoportal.com http://www.mojoportal.com/mojoportal-2393-released Note that we have separate deployment packages for .NET 3.5 and .NET 4.0, but we recommend you to use .NET 4, we will probably drop support for .NET 3.5 once .NET 4.5 is available The deployment package downloads on this page are pre-compiled and ready for production deployment, they contain no C# source code and are not intended for use in Visual Studio. To download the source code see getting the lates...New Projects1327on17jabbr: helloAESP: Projeto AESPAutoStor: Egyetemi kurzus keretében megvalósuló alkalmazás, melynek célja egy automatikus raktározó rendszer szimulációja, objektum-orientált megvalósítással.BetterPlaceBooking: 3rd semester project for DM76 Group 3BizMate: BizMate is a Web based Accounting systemDeneme: deneme yazisiDomainSharp: Integrated development environment for design of domain-specific languages and subsequent development in such languages.EasyTwitter: EasyTwitter it's a simple .NET library where you can use twitter in your web applications or win forms applications. EasyTwitter stills in developmentEDM Designer Extender: Entity Framework Designer Extender that provides new design time properties and a template item to generate DbContext classes.Formition Password Safe (Open Source): Formition Password Safe (Open Source) for Windows 7 is a free high functionality password tool to manage your passwords and other pieces of information.g1p2_web: sport club web site based on c# and mssqlGibbsLDASharp: GibbsLDASharp is a C# implementation of Latent Dirichlet Allocation (LDA) using Gibbs Sampling technique for parameter estimation and inference. Intelligent Assistant Soccer Manager: Intelligent Assistant Soccer Manager, or IASM for short, is a decision support system that fully support condition based deploy of Fantacalcio® soccer teamIshaanOnDAL: Creating DAL Using class ObjectKeks - A 2D Graphics Engine in Java (jre7): Keks is an upcoming Java 2D Graphics Engine with the promise to become a Game Engine in the future.LDR Installer: LDR Installer to easily install security updates in hotfix mode.Live SDK with C# + REST: Usar Live SDK com API REST em qualquer sabor de windows. Use Live SDK with REST API in any flavor of windows.MacSonuclari: project to show soccer match result to for windows phone devices mozcms: mozcms for .NET 4.0 MVC 4.0!MS_Descriptions_Changer: This is utility change MS_Descriptions attribute on MS SQL Server 2005-2008 for Tables and Columns.Onestop.Contrib.DistributedEvict: Onestop.Contrib.DistributedEvict is an advanced module that has 2 primary features for managing cache in a web farm: Output Cache Evict & Remote SignalsOrchard Scripting Extensions: Core module for running scripts inside Orchard.Orchard Scripting Extensions: PHP: A child module for Orchard Scripting Extensions for running PHP code inside Orchard.Page Generated Skin Object for DotNetNuke: The Page Generated Skin Object for DotNetNuke displays the time taken to generate the current page in your custom DNN skin. ProductStore: this project is demo for mvc4, ef codefirst...Remote Controlled Switch for all RC Receivers.: AVR Tiny based simple switch for any rc receiver. Allows to turn off / on lights, sound effect, retracts chassis, using free servo channel. Report Generator in C#: This is a library used to generate reports.Resharper text localization add-in: Text localization plugin for Resharper 7.0 and some plugins development documentationRoad Addicts: Road Addicts is a mix between a strategy and a traffic simulation game.Sistema Distribuido de Pedidos de Insumos Médicos: This is school projectSplitOS: SplitOS - The user-friendly Text OSSQL Server Connection Auditor (SSCA): SSCA helps you test your database audit solution's effectiveness at auditing Microsoft SQL Server connections by automating DB connections, results, and logs.TCP Cellular Radio Driver: Addresses TCP mode shortcomings in the CellularRadio driver provided by GHI Electronics for the Seeed module. Allows transparent data connection over TCP.test1325on17: hellotesttom10162012git01: fds fdsUMK Game: Game Edukasi 3D Tatatertib LalulintasWebMatrix Extension Documentation - Staging: WebMatrix Extensión Development ServiceWhipstaff: Whipstaff is a PoC library for designing a common UI library leveraging WPF, ReactiveUI and DHGMS Data Manager. It is written in C#Windows 8 Store Apps - Tutoriales Paso a Paso: No hay mejor forma de aprender a escribir código, que leyendo código de otros. Conocé aquí tutoriales completos para crear tu primer app para Windows 8 Store. Yet Another Expression Parser - Reverse Polish Notation - C#: Following project contains a class library with simple Reverse Polish Notation implementation.

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  • A Look Inside JSR 360 - CLDC 8

    - by Roger Brinkley
    If you didn't notice during JavaOne the Java Micro Edition took a major step forward in its consolidation with Java Standard Edition when JSR 360 was proposed to the JCP community. Over the last couple of years there has been a focus to move Java ME back in line with it's big brother Java SE. We see evidence of this in JCP itself which just recently merged the ME and SE/EE Executive Committees into a single Java Executive Committee. But just before that occurred JSR 360 was proposed and approved for development on October 29. So let's take a look at what changes are now being proposed. In a way JSR 360 is returning back to the original roots of Java ME when it was first introduced. It was indeed a subset of the JDK 4 language, but as Java progressed many of the language changes were not implemented in the Java ME. Back then the tradeoff was still a functionality, footprint trade off but the major market was feature phones. Today the market has changed and CLDC, while it will still target feature phones, will have it primary emphasis on embedded devices like wireless modules, smart meters, health care monitoring and other M2M devices. The major changes will come in three areas: language feature changes, library changes, and consolidating the Generic Connection Framework.  There have been three Java SE versions that have been implemented since JavaME was first developed so the language feature changes can be divided into changes that came in JDK 5 and those in JDK 7, which mostly consist of the project Coin changes. There were no language changes in JDK 6 but the changes from JDK 5 are: Assertions - Assertions enable you to test your assumptions about your program. For example, if you write a method that calculates the speed of a particle, you might assert that the calculated speed is less than the speed of light. In the example code below if the interval isn't between 0 and and 1,00 the an error of "Invalid value?" would be thrown. private void setInterval(int interval) { assert interval > 0 && interval <= 1000 : "Invalid value?" } Generics - Generics add stability to your code by making more of your bugs detectable at compile time. Code that uses generics has many benefits over non-generic code with: Stronger type checks at compile time. Elimination of casts. Enabling programming to implement generic algorithms. Enhanced for Loop - the enhanced for loop allows you to iterate through a collection without having to create an Iterator or without having to calculate beginning and end conditions for a counter variable. The enhanced for loop is the easiest of the new features to immediately incorporate in your code. In this tip you will see how the enhanced for loop replaces more traditional ways of sequentially accessing elements in a collection. void processList(Vector<string> list) { for (String item : list) { ... Autoboxing/Unboxing - This facility eliminates the drudgery of manual conversion between primitive types, such as int and wrapper types, such as Integer.  Hashtable<Integer, string=""> data = new Hashtable<>(); void add(int id, String value) { data.put(id, value); } Enumeration - Prior to JDK 5 enumerations were not typesafe, had no namespace, were brittle because they were compile time constants, and provided no informative print values. JDK 5 added support for enumerated types as a full-fledged class (dubbed an enum type). In addition to solving all the problems mentioned above, it allows you to add arbitrary methods and fields to an enum type, to implement arbitrary interfaces, and more. Enum types provide high-quality implementations of all the Object methods. They are Comparable and Serializable, and the serial form is designed to withstand arbitrary changes in the enum type. enum Season {WINTER, SPRING, SUMMER, FALL}; } private Season season; void setSeason(Season newSeason) { season = newSeason; } Varargs - Varargs eliminates the need for manually boxing up argument lists into an array when invoking methods that accept variable-length argument lists. The three periods after the final parameter's type indicate that the final argument may be passed as an array or as a sequence of arguments. Varargs can be used only in the final argument position. void warning(String format, String... parameters) { .. for(String p : parameters) { ...process(p);... } ... } Static Imports -The static import construct allows unqualified access to static members without inheriting from the type containing the static members. Instead, the program imports the members either individually or en masse. Once the static members have been imported, they may be used without qualification. The static import declaration is analogous to the normal import declaration. Where the normal import declaration imports classes from packages, allowing them to be used without package qualification, the static import declaration imports static members from classes, allowing them to be used without class qualification. import static data.Constants.RATIO; ... double r = Math.cos(RATIO * theta); Annotations - Annotations provide data about a program that is not part of the program itself. They have no direct effect on the operation of the code they annotate. There are a number of uses for annotations including information for the compiler, compiler-time and deployment-time processing, and run-time processing. They can be applied to a program's declarations of classes, fields, methods, and other program elements. @Deprecated public void clear(); The language changes from JDK 7 are little more familiar as they are mostly the changes from Project Coin: String in switch - Hey it only took us 18 years but the String class can be used in the expression of a switch statement. Fortunately for us it won't take that long for JavaME to adopt it. switch (arg) { case "-data": ... case "-out": ... Binary integral literals and underscores in numeric literals - Largely for readability, the integral types (byte, short, int, and long) can also be expressed using the binary number system. and any number of underscore characters (_) can appear anywhere between digits in a numerical literal. byte flags = 0b01001111; long mask = 0xfff0_ff08_4fff_0fffl; Multi-catch and more precise rethrow - A single catch block can handle more than one type of exception. In addition, the compiler performs more precise analysis of rethrown exceptions than earlier releases of Java SE. This enables you to specify more specific exception types in the throws clause of a method declaration. catch (IOException | InterruptedException ex) { logger.log(ex); throw ex; } Type Inference for Generic Instance Creation - Otherwise known as the diamond operator, the type arguments required to invoke the constructor of a generic class can be replaced with an empty set of type parameters (<>) as long as the compiler can infer the type arguments from the context.  map = new Hashtable<>(); Try-with-resource statement - The try-with-resources statement is a try statement that declares one or more resources. A resource is an object that must be closed after the program is finished with it. The try-with-resources statement ensures that each resource is closed at the end of the statement.  try (DataInputStream is = new DataInputStream(...)) { return is.readDouble(); } Simplified varargs method invocation - The Java compiler generates a warning at the declaration site of a varargs method or constructor with a non-reifiable varargs formal parameter. Java SE 7 introduced a compiler option -Xlint:varargs and the annotations @SafeVarargs and @SuppressWarnings({"unchecked", "varargs"}) to supress these warnings. On the library side there are new features that will be added to satisfy the language requirements above and some to improve the currently available set of APIs.  The library changes include: Collections update - New Collection, List, Set and Map, Iterable and Iteratator as well as implementations including Hashtable and Vector. Most of the work is too support generics String - New StringBuilder and CharSequence as well as a Stirng formatter. The javac compiler  now uses the the StringBuilder instead of String Buffer. Since StringBuilder is synchronized there is a performance increase which has necessitated the wahat String constructor works. Comparable interface - The comparable interface works with Collections, making it easier to reuse. Try with resources - Closeable and AutoCloseable Annotations - While support for Annotations is provided it will only be a compile time support. SuppressWarnings, Deprecated, Override NIO - There is a subset of NIO Buffer that have been in use on the of the graphics packages and needs to be pulled in and also support for NIO File IO subset. Platform extensibility via Service Providers (ServiceLoader) - ServiceLoader interface dos late bindings of interface to existing implementations. It helpe to package an interface and behavior of the implementation at a later point in time.Provider classes must have a zero-argument constructor so that they can be instantiated during loading. They are located and instantiated on demand and are identified via a provider-configuration file in the METAINF/services resource directory. This is a mechansim from Java SE. import com.XYZ.ServiceA; ServiceLoader<ServiceA> sl1= new ServiceLoader(ServiceA.class); Resources: META-INF/services/com.XYZ.ServiceA: ServiceAProvider1 ServiceAProvider2 ServiceAProvider3 META-INF/services/ServiceB: ServiceBProvider1 ServiceBProvider2 From JSR - I would rather use this list I think The Generic Connection Framework (GCF) was previously specified in a number of different JSRs including CLDC, MIDP, CDC 1.2, and JSR 197. JSR 360 represents a rare opportunity to consolidated and reintegrate parts that were duplicated in other specifications into a single specification, upgrade the APIs as well provide new functionality. The proposal is to specify a combined GCF specification that can be used with Java ME or Java SE and be backwards compatible with previous implementations. Because of size limitations as well as the complexity of the some features like InvokeDynamic and Unicode 6 will not be included. Additionally, any language or library changes in JDK 8 will be not be included. On the upside, with all the changes being made, backwards compatibility will still be maintained. JSR 360 is a major step forward for Java ME in terms of platform modernization, language alignment, and embedded support. If you're interested in following the progress of this JSR see the JSR's java.net project for details of the email lists, discussions groups.

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  • CodePlex Daily Summary for Thursday, October 18, 2012

    CodePlex Daily Summary for Thursday, October 18, 2012Popular ReleasesGac Library -- C++ Utilities for GPU Accelerated GUI and Script: Gaclib 0.4.0.0: Gaclib.zip contains the following content GacUIDemo Demo solution and projects Public Source GacUI library Document HTML document. Please start at reference_gacui.html Content Necessary CSS/JPG files for document. Improvements to the previous release Added Windows 8 theme (except tab control, will be provided for the next release) GacUI will choose to use Windows 7 theme or Windows 8 theme as default theme according to OS version Added 1 new demos Template.Window.CustomizedBorder ...Yahoo! UI Library: YUI Compressor for .Net: Version 2.1.1.0 - Sartha (BugFix): - Revered back the embedding of the 2x assemblies.Visual Studio Team Foundation Server Branching and Merging Guide: v2.1 - Visual Studio 2012: Welcome to the Branching and Merging Guide What is new? The Version Control specific discussions have been moved from the Branching and Merging Guide to the new Advanced Version Control Guide. The Branching and Merging Guide and the Advanced Version Control Guide have been ported to the new document style. See http://blogs.msdn.com/b/willy-peter_schaub/archive/2012/10/17/alm-rangers-raising-the-quality-bar-for-documentation-part-2.aspx for more information. Quality-Bar Details Documentatio...D3 Loot Tracker: 1.5.5: Compatible with 1.05.Write Once, Play Everywhere: MonoGame 3.0 (BETA): This is a beta release of the up coming MonoGame 3.0. It contains an Installer which will install a binary release of MonoGame on windows boxes with the following platforms. Windows, Linux, Android and Windows 8. If you need to build for iOS or Mac you will need to get the source code at this time as the installers for those platforms are not available yet. The installer will also install a bunch of Project templates for Visual Studio 2010 , 2012 and MonoDevleop. For those of you wish...Windawesome: Windawesome v1.4.1 x64: Fixed switching of applications across monitors Changed window flashing API (fix your config files) Added NetworkMonitorWidget (thanks to weiwen) Any issues/recommendations/requests for future versions? This is the 64-bit version of the release. Be sure to use that if you are on a 64-bit Windows. Works with "Required DLLs v3".CODE Framework: 4.0.21017.0: See change log in the Documentation section for details.Global Stock Exchange (Hobby Project): Global Stock Exchange - Invst Banking (Hobby Proj): Initial VersionMagelia WebStore Open-source Ecommerce software: Magelia WebStore 2.1: Add support for .net 4.0 to Magelia.Webstore.Client and StarterSite version 2.1.254.3 Scheduler Import & Export feature (for Professional and Entreprise Editions) UTC datetime and timezone support .net 4.5 and Visual Studio 2012 migration client magelia global refactoring release of a nugget package to help developers speed up development http://nuget.org/packages/Magelia.Webstore.Client optimization of the data update mechanism (a.k.a. "burst") Performance improvment of the d...JayData - The cross-platform HTML5 data-management library for JavaScript: JayData 1.2.2: JayData is a unified data access library for JavaScript to CRUD + Query data from different sources like OData, MongoDB, WebSQL, SqLite, HTML5 localStorage, Facebook or YQL. The library can be integrated with Knockout.js or Sencha Touch 2 and can be used on Node.js as well. See it in action in this 6 minutes video Sencha Touch 2 example app using JayData: Netflix browser. What's new in JayData 1.2.2 For detailed release notes check the release notes. Revitalized IndexedDB providerNow you c...JaySvcUtil - generate JavaScript context from OData metadata: JaySvcUtil 1.2.2: You will need the JayData library to use contexts generated with JaySvcUtil! Get it from here: http://jaydata.codeplex.comVFPX: FoxcodePlus: FoxcodePlus - Visual Studio like extensions to Visual FoxPro IntelliSense.Droid Explorer: Droid Explorer 0.8.8.8 Beta: fixed the icon for packages on the desktop fixed the install dialog closing right when it starts removed the link to "set up the sdk for me" as this is no longer supported. fixed bug where the device selection dialog would show, even if there was only one device connected. fixed toolbar from having "gap" between other toolbar removed main menu items that do not have any menus Fiskalizacija za developere: FiskalizacijaDev 1.0: Prva verzija ovog projekta, još je uvijek oznacena kao BETA - ovo znaci da su naša testiranja prošla uspješno :) No, kako mi ne proizvodimo neki software za blagajne, tako sve ovo nije niti isprobano u "realnim" uvjetima - svaka je sugestija, primjedba ili prijava bug-a je dobrodošla. Za sve ovo koristite, molimo, Discussions ili Issue Tracker. U ovom trenutku runtime binary je raspoloživ kao Any CPU za .NET verzije 2.0. Javite ukoliko trebaju i verzije buildane za 32-bit/64-bit kao i za .N...Squiggle - A free open source LAN Messenger: Squiggle 3.2 (Development): NOTE: This is development release and not recommended for production use. This release is mainly for enabling extensibility and interoperability with other platforms. Support for plugins Support for extensions Communication layer and protocol is platform independent (ZeroMQ, ProtocolBuffers) Bug fixes New /invite command Edit the sent message Disable update check NOTE: This is development release and not recommended for production use.AcDown????? - AcDown Downloader Framework: AcDown????? v4.2: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ???? 32??64? ???Linux ????(1)????????Windows XP???,????????.NET Framework 2.0???(x86),?????"?????????"??? (2)???????????Linux???,????????Mono?? ??2...PHPExcel: PHPExcel 1.7.8: See Change Log for details of the new features and bugfixes included in this release, and methods that are now deprecated. Note changes to the PDF Writer: tcPDF is no longer bundled with PHPExcel, but should be installed separately if you wish to use that 3rd-Party library with PHPExcel. Alternatively, you can choose to use mPDF or DomPDF as PDF Rendering libraries instead: PHPExcel now provides a configurable wrapper allowing you a choice of PDF renderer. See the documentation, or the PDF s...DirectX Tool Kit: October 12, 2012: October 12, 2012 Added PrimitiveBatch for drawing user primitives Debug object names for all D3D resources (for PIX and debug layer leak reporting)Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.70: Fixed issue described in discussion #399087: variable references within case values weren't getting resolved.GoogleMap Control: GoogleMap Control 6.1: Some important bug fixes and couple of new features were added. There are no major changes to the sample website. Source code could be downloaded from the Source Code section selecting branch release-6.1. Thus just builds of GoogleMap Control are issued here in this release. Update 14.Oct.2012 - Client side access fixed NuGet Package GoogleMap Control 6.1 NuGet Package FeaturesBounds property to provide ability to create a map by center and bounds as well; Setting in markup <artem:Goog...New ProjectsAnonymous InfoPath Browser Forms Web Part: Web part for SharePoint 2007 and 2010 that enables the anonymous submission of InfoPath forms.ath sem5 gr3 proj1: just a simple app to learn how to work in groups, just a start in our programming careerAtif M DNNTaskManager: This is a simple task manager AWS for .NET Sample (Amazon EC2, S3, SQS, DynamoDB): Amazon Web Services (AWS) Sample for .NET (C#) with Asp.NET MVC and Web API. Including S3, DynamoDB, Elastic Beanstalk and SQSCodingWheels.DataTypes: DataTypes tries to make it easier for developers to have concrete typesafe objects for working with many common forms of data. Many times these data objects are just doubles or ints floating through your code with abbreviations on them describing what they represent.Display attachments (list view) SP 2010: Display attachments (SP 2010) is a field for all type lists without types: Document library, Image library, Links, Surveys.Donation Tracker: This is a school projectEveHQ : The Internet Spaceship Toolkit: Multi-faceted character application for Eve-Online. Includes pilot monitoring, skill queue planning, ship fitting, industry and more.EventConni: EventConniFileCloud.Net: FileCloud.NET is a .Net wrapper for http://filecloud.io/ service API.Foodies: FoodiesForce PowerPivot Refresh: This project contains an c# utility class (CustomDataRefreshUtils) to refresh a PowerPivot file in SharePoint 2010. Geometric Modeling: REnder a mesh with Visual Studio - C#Heavysoft Mince: Heavysoft Mince is an opportunity to enhance my skills and to show how free software can be used in enterprise-level systems.HP iLO Management Utility: A small utility to provide a nice interface for managing multiple servers over the iLO interface.iMeeting: iMeeting is a simple application built in Java. iTask: iTask for Windows 8 LamWebOS: this is test project.MackProjects_Musicallis: Projeto da disciplina de Técnicas de Programação Aplicada II da Universidade Presbiteriana Mackenzie - SP.Merge PDF: MergePDF is an easy and simple tool which could help you batch merge PDF files (any number you want) into one PDF file quickly. It is completely free. With MerNetGen: O NetGen é um projeto de geração automatizada de interface Web em ASP.NET a partir de modelo de classes do LINQ-TO-SQL, estando disponível como um Addin para o Visual Studio 2008.Other Ways: ?? ! ????!!!!!Physical Therapy Timer: A simple Windows application that makes it easy to set a countdown timer for a required time period, and keep track of how many times the timer has be run.PicoMax: This version of PicoMax has everything you need to use the Seeed OLED without the MS Graphics class. It can be used in Gadgeteer or a regular NETMF project.post tracker: ASP, WEB API, WINDOWS PhoneRandomEngine: Open Source Game Engine.Resident Raver: This is Windows 8 version of Resident Raver which I wrote for my Intro To HTML5 Game Dev book. It requires the Impact JavaScript game framework.RogueTS: RogueTS is a Roguelike engine written in TypeScript. It features randomly generated maps, basic lighting effects, collision detection and additional stub code.RonYeeStores: ????????????,??C2C?B2C???????????。ShangHaiTunnel monitor: shang hai tunnel projectSharePoint List Security: Free, open source set of features for SharePoint 2010 to enhance the OOTB list permissions by adding column level permissions for users and groups.Skywave Code Lines Counter: It is a tiny program which will count real written lines of code. Real lines means that we removed autogenerated lines, empty lines and single '{' or '}' lines (in C#) and ... Currently supports .cs and .vb files (for C# and VB) It will say how much you worked ;-)switchcontroles: HAT Switch controle sy seguimientoSyscore: Steps : 1 - Definitions 2 - Requirements 3 - Projecting 4 - Delegation 5 - Prototyping 6 - Testing/Analizing 7 - Finalizing 8 - Distribution 9 - Congratulationstarikscodeplexproject: tarikscodeplexprojectTaskManager04: This project is an effort to implement the coding examples given in the TASK MANAGER video series into a working DotNetNuke program.testc: this is a test ,heihei,yongshengtesttom10172012git01: fds fs fs fs tsUnit - TypeScript Unit Testing Framework: tsUnit is a unit testing framework for TypeScript, written in TypeScript. It allows you to encapsulate your test functions in classes and modules.WebGrease: WebGrease is a suite of tools for optimizing javascript, css files and images.????: ??《?????》、《??》、《???》、《??》???。。。

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  • I am getting error when using Attributes in Rcpp and have RcppArmadillo code

    - by howard123
    I am trying to create a package with RcppArmadillo. The code uses the new attributes methodology of Rcpp. The sourceCpp works fine and compiles the code, but when I build a package I get errors when I use RcppArmadillo code. Without the RcppArmadillo code and using regulare C++, I do not get these errors. The C++ code (it is essentially the fastLm sample code) is: // [[Rcpp::depends(RcppArmadillo)]] #include <Rcpp.h> #include <RcppArmadillo.h> using namespace Rcpp; // [[Rcpp::depends(RcppArmadillo)]] #include <RcppArmadillo.h> // [[Rcpp::export]] List fastLm(NumericVector yr, NumericMatrix Xr) { int n = Xr.nrow(), k = Xr.ncol(); arma::mat X(Xr.begin(), n, k, false); arma::colvec y(yr.begin(), yr.size(), false); arma::colvec coef = arma::solve(X, y); arma::colvec resid = y - X*coef; double sig2 = arma::as_scalar(arma::trans(resid)*resid/(n-k)); arma::colvec stderrest = arma::sqrt( sig2 * arma::diagvec( arma::inv(arma::trans(X)*X)) ); return List::create(Named("coefficients") = coef, Named("stderr") = stderrest); } Here is the compilation error, after I execute "R Rcpp::compileAttributes() * Updated src/RcppExports.cpp == Rcmd.exe INSTALL --no-multiarch NewPackage * installing to library 'C:/Users/Howard/Documents/R/win-library/2.15' * installing *source* package 'NewPackage' ... ** libs g++ -m64 -I"C:/R/R-2-15-2/include" -DNDEBUG -I"C:/Users/Howard/Documents/R/win-library/2.15/Rcpp/include" -I"C:/Users/Howard/Documents/R/win-library/2.15/RcppArmadillo/include" -I"d:/RCompile/CRANpkg/extralibs64/local/include" -O2 -Wall -mtune=core2 -c RcppExports.cpp -o RcppExports.o g++ -m64 -I"C:/R/R-2-15-2/include" -DNDEBUG -I"C:/Users/Howard/Documents/R/win-library/2.15/Rcpp/include" -I"C:/Users/Howard/Documents/R/win-library/2.15/RcppArmadillo/include" -I"d:/RCompile/CRANpkg/extralibs64/local/include" -O2 -Wall -mtune=core2 -c test_arma3.cpp -o test_arma3.o g++ -m64 -shared -s -static-libgcc -o NewPackage.dll tmp.def RcppExports.o test_arma3.o C:/Users/Howard/Documents/R/win-library/2.15/Rcpp/lib/x64/libRcpp.a -Ld:/RCompile/CRANpkg/extralibs64/local/lib/x64 -Ld:/RCompile/CRANpkg/extralibs64/local/lib -LC:/R/R-2-15-2/bin/x64 -lR test_arma3.o:test_arma3.cpp:(.text+0xae4): undefined reference to `dgemm_' test_arma3.o:test_arma3.cpp:(.text+0x19db): undefined reference to `dgemm_' test_arma3.o:test_arma3.cpp:(.text+0x1b0c): undefined reference to `dgemv_' test_arma3.o:test_arma3.cpp:(.text$_ZN4arma6auxlib8solve_odIdNS_3MatIdEEEEbRNS2_IT_EES6_RKNS_4BaseIS4_T0_EE[_ZN4arma6auxlib8solve_odIdNS_3MatIdEEEEbRNS2_IT_EES6_RKNS_4BaseIS4_T0_EE]+0x702): undefined reference to `dgels_' test_arma3.o:test_arma3.cpp:(.text$_ZN4arma6auxlib8solve_udIdNS_3MatIdEEEEbRNS2_IT_EES6_RKNS_4BaseIS4_T0_EE[_ZN4arma6auxlib8solve_udIdNS_3MatIdEEEEbRNS2_IT_EES6_RKNS_4BaseIS4_T0_EE]+0x51c): undefined reference to `dgels_' test_arma3.o:test_arma3.cpp:(.text$_ZN4arma6auxlib10det_lapackIdEET_RKNS_3MatIS2_EEb[_ZN4arma6auxlib10det_lapackIdEET_RKNS_3MatIS2_EEb]+0x14b): undefined reference to `dgetrf_' test_arma3.o:test_arma3.cpp:(.text$_ZN4arma6auxlib5solveIdNS_3MatIdEEEEbRNS2_IT_EES6_RKNS_4BaseIS4_T0_EEb[_ZN4arma6auxlib5solveIdNS_3MatIdEEEEbRNS2_IT_EES6_RKNS_4BaseIS4_T0_EEb]+0x375): undefined reference to `dgesv_' test_arma3.o:test_arma3.cpp:(.text$_ZN4arma4gemvILb1ELb0ELb0EE15apply_blas_typeIdEEvPT_RKNS_3MatIS3_EEPKS3_S3_S3_[_ZN4arma4gemvILb1ELb0ELb0EE15apply_blas_typeIdEEvPT_RKNS_3MatIS3_EEPKS3_S3_S3_]+0x17d): undefined reference to `dgemv_' test_arma3.o:test_arma3.cpp:(.text$_ZN4arma27glue_times_redirect2_helperILb1EE5applyINS_2OpINS_3MatIdEENS_9op_htransEEES5_EEvRNS4_INT_9elem_typeEEERKNS_4GlueIS8_T0_NS_10glue_timesEEE[_ZN4arma27glue_times_redirect2_helperILb1EE5applyINS_2OpINS_3MatIdEENS_9op_htransEEES5_EEvRNS4_INT_9elem_typeEEERKNS_4GlueIS8_T0_NS_10glue_timesEEE]+0x37a): undefined reference to `dgemm_' test_arma3.o:test_arma3.cpp:(.text$_ZN4arma10op_diagvec5applyINS_2OpINS_4GlueINS2_INS_3MatIdEENS_9op_htransEEES5_NS_10glue_timesEEENS_6op_invEEEEEvRNS4_INT_9elem_typeEEERKNS2_ISC_S0_EE[_ZN4arma10op_diagvec5applyINS_2OpINS_4GlueINS2_INS_3MatIdEENS_9op_htransEEES5_NS_10glue_timesEEENS_6op_invEEEEEvRNS4_INT_9elem_typeEEERKNS2_ISC_S0_EE]+0x2c1): undefined reference to `dgetrf_' test_arma3.o:test_arma3.cpp:(.text$_ZN4arma10op_diagvec5applyINS_2OpINS_4GlueINS2_INS_3MatIdEENS_9op_htransEEES5_NS_10glue_timesEEENS_6op_invEEEEEvRNS4_INT_9elem_typeEEERKNS2_ISC_S0_EE[_ZN4arma10op_diagvec5applyINS_2OpINS_4GlueINS2_INS_3MatIdEENS_9op_htransEEES5_NS_10glue_timesEEENS_6op_invEEEEEvRNS4_INT_9elem_typeEEERKNS2_ISC_S0_EE]+0x322): undefined reference to `dgetri_' test_arma3.o:test_arma3.cpp:(.text$_ZN4arma10op_diagvec5applyINS_2OpINS_4GlueINS2_INS_3MatIdEENS_9op_htransEEES5_NS_10glue_timesEEENS_6op_invEEEEEvRNS4_INT_9elem_typeEEERKNS2_ISC_S0_EE[_ZN4arma10op_diagvec5applyINS_2OpINS_4GlueINS2_INS_3MatIdEENS_9op_htransEEES5_NS_10glue_timesEEENS_6op_invEEEEEvRNS4_INT_9elem_typeEEERKNS2_ISC_S0_EE]+0x398): undefined reference to `dgetri_' test_arma3.o:test_arma3.cpp:(.text$_ZN4arma10op_diagvec5applyINS_2OpINS_4GlueINS2_INS_3MatIdEENS_9op_htransEEES5_NS_10glue_timesEEENS_6op_invEEEEEvRNS4_INT_9elem_typeEEERKNS2_ISC_S0_EE[_ZN4arma10op_diagvec5applyINS_2OpINS_4GlueINS2_INS_3MatIdEENS_9op_htransEEES5_NS_10glue_timesEEENS_6op_invEEEEEvRNS4_INT_9elem_typeEEERKNS2_ISC_S0_EE]+0x775): undefined reference to `dgetrf_' test_arma3.o:test_arma3.cpp:(.text$_ZN4arma10op_diagvec5applyINS_2OpINS_4GlueINS2_INS_3MatIdEENS_9op_htransEEES5_NS_10glue_timesEEENS_6op_invEEEEEvRNS4_INT_9elem_typeEEERKNS2_ISC_S0_EE[_ZN4arma10op_diagvec5applyINS_2OpINS_4GlueINS2_INS_3MatIdEENS_9op_htransEEES5_NS_10glue_timesEEENS_6op_invEEEEEvRNS4_INT_9elem_typeEEERKNS2_ISC_S0_EE]+0x7d6): undefined reference to `dgetri_' test_arma3.o:test_arma3.cpp:(.text$_ZN4arma10op_diagvec5applyINS_2OpINS_4GlueINS2_INS_3MatIdEENS_9op_htransEEES5_NS_10glue_timesEEENS_6op_invEEEEEvRNS4_INT_9elem_typeEEERKNS2_ISC_S0_EE[_ZN4arma10op_diagvec5applyINS_2OpINS_4GlueINS2_INS_3MatIdEENS_9op_htransEEES5_NS_10glue_timesEEENS_6op_invEEEEEvRNS4_INT_9elem_typeEEERKNS2_ISC_S0_EE]+0x892): undefined reference to `dgetri_' collect2: ld returned 1 exit status ERROR: compilation failed for package 'NewPackage' * removing 'C:/Users/Howard/Documents/R/win-library/2.15/NewPackage' * restoring previous 'C:/Users/Howard/Documents/R/win-library/2.15/NewPackage' Exited with status 1.

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  • Why doesn't my implementation of ElGamal work for long text strings?

    - by angstrom91
    I'm playing with the El Gamal cryptosystem, and my goal is to be able to encipher and decipher long sequences of text. I have come up with a method that works for short sequences, but does not work for long sequences, and I cannot figure out why. El Gamal requires the plaintext to be an integer. I have turned my string into a byte[] using the .getBytes() method for Strings, and then created a BigInteger out of the byte[]. After encryption/decryption, I turn the BigInteger into a byte[] using the .toByteArray() method for BigIntegers, and then create a new String object from the byte[]. This works perfectly when i call ElGamalEncipher with strings up to 129 characters. With 130 or more characters, the output produced from ElGamalDecipher is garbled. Can someone suggest how to solve this issue? Is this an issue with my method of turning the string into a BigInteger? If so, is there a better way to turn my string of text into a BigInteger and back? Below is my encipher/decipher code with a program to demonstrate the problem. import java.math.BigInteger; public class Main { static BigInteger P = new BigInteger("15893293927989454301918026303382412" + "2586402937727056707057089173871237566896685250125642378268385842" + "6917261652781627945428519810052550093673226849059197769795219973" + "9423619267147615314847625134014485225178547696778149706043781174" + "2873134844164791938367765407368476144402513720666965545242487520" + "288928241768306844169"); static BigInteger G = new BigInteger("33234037774370419907086775226926852" + "1714093595439329931523707339920987838600777935381196897157489391" + "8360683761941170467795379762509619438720072694104701372808513985" + "2267495266642743136795903226571831274837537691982486936010899433" + "1742996138863988537349011363534657200181054004755211807985189183" + "22832092343085067869"); static BigInteger R = new BigInteger("72294619754760174015019300613282868" + "7219874058383991405961870844510501809885568825032608592198728334" + "7842806755320938980653857292210955880919036195738252708294945320" + "3969657021169134916999794791553544054426668823852291733234236693" + "4178738081619274342922698767296233937873073756955509269717272907" + "8566607940937442517"); static BigInteger A = new BigInteger("32189274574111378750865973746687106" + "3695160924347574569923113893643975328118502246784387874381928804" + "6865920942258286938666201264395694101012858796521485171319748255" + "4630425677084511454641229993833255506759834486100188932905136959" + "7287419551379203001848457730376230681693887924162381650252270090" + "28296990388507680954"); public static void main(String[] args) { FewChars(); System.out.println(); ManyChars(); } public static void FewChars() { //ElGamalEncipher(String plaintext, BigInteger p, BigInteger g, BigInteger r) BigInteger[] cipherText = ElGamal.ElGamalEncipher("This is a string " + "of 129 characters which works just fine . This is a string " + "of 129 characters which works just fine . This is a s", P, G, R); System.out.println("This is a string of 129 characters which works " + "just fine . This is a string of 129 characters which works " + "just fine . This is a s"); //ElGamalDecipher(BigInteger c, BigInteger d, BigInteger a, BigInteger p) System.out.println("The decrypted text is: " + ElGamal.ElGamalDecipher(cipherText[0], cipherText[1], A, P)); } public static void ManyChars() { //ElGamalEncipher(String plaintext, BigInteger p, BigInteger g, BigInteger r) BigInteger[] cipherText = ElGamal.ElGamalEncipher("This is a string " + "of 130 characters which doesn’t work! This is a string of " + "130 characters which doesn’t work! This is a string of ", P, G, R); System.out.println("This is a string of 130 characters which doesn’t " + "work! This is a string of 130 characters which doesn’t work!" + " This is a string of "); //ElGamalDecipher(BigInteger c, BigInteger d, BigInteger a, BigInteger p) System.out.println("The decrypted text is: " + ElGamal.ElGamalDecipher(cipherText[0], cipherText[1], A, P)); } } import java.math.BigInteger; import java.security.SecureRandom; public class ElGamal { public static BigInteger[] ElGamalEncipher(String plaintext, BigInteger p, BigInteger g, BigInteger r) { // returns a BigInteger[] cipherText // cipherText[0] is c // cipherText[1] is d SecureRandom sr = new SecureRandom(); BigInteger[] cipherText = new BigInteger[2]; BigInteger pText = new BigInteger(plaintext.getBytes()); // 1: select a random integer k such that 1 <= k <= p-2 BigInteger k = new BigInteger(p.bitLength() - 2, sr); // 2: Compute c = g^k(mod p) BigInteger c = g.modPow(k, p); // 3: Compute d= P*r^k = P(g^a)^k(mod p) BigInteger d = pText.multiply(r.modPow(k, p)).mod(p); // C =(c,d) is the ciphertext cipherText[0] = c; cipherText[1] = d; return cipherText; } public static String ElGamalDecipher(BigInteger c, BigInteger d, BigInteger a, BigInteger p) { //returns the plaintext enciphered as (c,d) // 1: use the private key a to compute the least non-negative residue // of an inverse of (c^a)' (mod p) BigInteger z = c.modPow(a, p).modInverse(p); BigInteger P = z.multiply(d).mod(p); byte[] plainTextArray = P.toByteArray(); return new String(plainTextArray); } }

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  • Android SQLlite crashes after trying retrieving data from it

    - by Pavel
    Hey everyone. I'm kinda new to android programming so please bear with me. I'm having some problems with retrieving records from the db. Basically, all I want to do is to store latitudes and longitudes which GPS positioning functions outputs and display them in a list using ListActivity on different tab later on. This is how the code for my DBAdapter helper class looks like: public class DBAdapter { public static final String KEY_ROWID = "_id"; public static final String KEY_LATITUDE = "latitude"; public static final String KEY_LONGITUDE = "longitude"; private static final String TAG = "DBAdapter"; private static final String DATABASE_NAME = "coords"; private static final String DATABASE_TABLE = "coordsStorage"; private static final int DATABASE_VERSION = 1; private static final String DATABASE_CREATE = "create table coordsStorage (_id integer primary key autoincrement, " + "latitude integer not null, longitude integer not null);"; private final Context context; private DatabaseHelper DBHelper; private SQLiteDatabase db; public DBAdapter(Context ctx) { this.context = ctx; DBHelper = new DatabaseHelper(context); } private static class DatabaseHelper extends SQLiteOpenHelper { DatabaseHelper(Context context) { super(context, DATABASE_NAME, null, DATABASE_VERSION); } @Override public void onCreate(SQLiteDatabase db) { db.execSQL(DATABASE_CREATE); } @Override public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) { Log.w(TAG, "Upgrading database from version " + oldVersion + " to " + newVersion + ", which will destroy all old data"); db.execSQL("DROP TABLE IF EXISTS titles"); onCreate(db); } } //---opens the database--- public DBAdapter open() throws SQLException { db = DBHelper.getWritableDatabase(); return this; } //---closes the database--- public void close() { DBHelper.close(); } //---insert a title into the database--- public long insertCoords(int latitude, int longitude) { ContentValues initialValues = new ContentValues(); initialValues.put(KEY_LATITUDE, latitude); initialValues.put(KEY_LONGITUDE, longitude); return db.insert(DATABASE_TABLE, null, initialValues); } //---deletes a particular title--- public boolean deleteTitle(long rowId) { return db.delete(DATABASE_TABLE, KEY_ROWID + "=" + rowId, null) 0; } //---retrieves all the titles--- public Cursor getAllTitles() { return db.query(DATABASE_TABLE, new String[] { KEY_ROWID, KEY_LATITUDE, KEY_LONGITUDE}, null, null, null, null, null); } //---retrieves a particular title--- public Cursor getTitle(long rowId) throws SQLException { Cursor mCursor = db.query(true, DATABASE_TABLE, new String[] { KEY_ROWID, KEY_LATITUDE, KEY_LONGITUDE}, KEY_ROWID + "=" + rowId, null, null, null, null, null); if (mCursor != null) { mCursor.moveToFirst(); } return mCursor; } //---updates a title--- /*public boolean updateTitle(long rowId, int latitude, int longitude) { ContentValues args = new ContentValues(); args.put(KEY_LATITUDE, latitude); args.put(KEY_LONGITUDE, longitude); return db.update(DATABASE_TABLE, args, KEY_ROWID + "=" + rowId, null) 0; }*/ } Now my question is - am I doing something wrong here? If yes could someone please tell me what? And how I should retrieve the records in organised list manner? Help would be greatly appreciated!!

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  • 3-way quicksort, question

    - by peiska
    I am trying to understand the 3-way radix Quicksort, and i dont understand why the the CUTOFF variable there? and the insertion method? public class Quick3string { private static final int CUTOFF = 15; // cutoff to insertion sort // sort the array a[] of strings public static void sort(String[] a) { // StdRandom.shuffle(a); sort(a, 0, a.length-1, 0); assert isSorted(a); } // return the dth character of s, -1 if d = length of s private static int charAt(String s, int d) { assert d >= 0 && d <= s.length(); if (d == s.length()) return -1; return s.charAt(d); } // 3-way string quicksort a[lo..hi] starting at dth character private static void sort(String[] a, int lo, int hi, int d) { // cutoff to insertion sort for small subarrays if (hi <= lo + CUTOFF) { insertion(a, lo, hi, d); return; } int lt = lo, gt = hi; int v = charAt(a[lo], d); int i = lo + 1; while (i <= gt) { int t = charAt(a[i], d); if (t < v) exch(a, lt++, i++); else if (t > v) exch(a, i, gt--); else i++; } // a[lo..lt-1] < v = a[lt..gt] < a[gt+1..hi]. sort(a, lo, lt-1, d); if (v >= 0) sort(a, lt, gt, d+1); sort(a, gt+1, hi, d); } // sort from a[lo] to a[hi], starting at the dth character private static void insertion(String[] a, int lo, int hi, int d) { for (int i = lo; i <= hi; i++) for (int j = i; j > lo && less(a[j], a[j-1], d); j--) exch(a, j, j-1); } // exchange a[i] and a[j] private static void exch(String[] a, int i, int j) { String temp = a[i]; a[i] = a[j]; a[j] = temp; } // is v less than w, starting at character d private static boolean less(String v, String w, int d) { assert v.substring(0, d).equals(w.substring(0, d)); return v.substring(d).compareTo(w.substring(d)) < 0; } // is the array sorted private static boolean isSorted(String[] a) { for (int i = 1; i < a.length; i++) if (a[i].compareTo(a[i-1]) < 0) return false; return true; } public static void main(String[] args) { // read in the strings from standard input String[] a = StdIn.readAll().split("\\s+"); int N = a.length; // sort the strings sort(a); // print the results for (int i = 0; i < N; i++) StdOut.println(a[i]); } } from http://www.cs.princeton.edu/algs4/51radix/Quick3string.java.html

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  • Adding the New HTML Editor Extender to a Web Forms Application using NuGet

    - by Stephen Walther
    The July 2011 release of the Ajax Control Toolkit includes a new, lightweight, HTML5 compatible HTML Editor extender. In this blog entry, I explain how you can take advantage of NuGet to quickly add the new HTML Editor control extender to a new or existing ASP.NET Web Forms application. Installing the Latest Version of the Ajax Control Toolkit with NuGet NuGet is a package manager. It enables you to quickly install new software directly from within Visual Studio 2010. You can use NuGet to install additional software when building any type of .NET application including ASP.NET Web Forms and ASP.NET MVC applications. If you have not already installed NuGet then you can install NuGet by navigating to the following address and clicking the giant install button: http://nuget.org/ After you install NuGet, you can add the Ajax Control Toolkit to a new or existing ASP.NET Web Forms application by selecting the Visual Studio menu option Tools, Library Package Manager, Package Manager Console: Selecting this menu option opens the Package Manager Console. You can enter the command Install-Package AjaxControlToolkit in the console to install the Ajax Control Toolkit: After you install the Ajax Control Toolkit with NuGet, your application will include an assembly reference to the AjaxControlToolkit.dll and SanitizerProviders.dll assemblies: Furthermore, your Web.config file will be updated to contain a new tag prefix for the Ajax Control Toolkit controls: <configuration> <system.web> <compilation debug="true" targetFramework="4.0" /> <pages> <controls> <add tagPrefix="ajaxToolkit" assembly="AjaxControlToolkit" namespace="AjaxControlToolkit" /> </controls> </pages> </system.web> </configuration> The configuration file installed by NuGet adds the prefix ajaxToolkit for all of the Ajax Control Toolkit controls. You can type ajaxToolkit: in source view to get auto-complete in Source view. You can, of course, change this prefix to anything you want. Using the HTML Editor Extender After you install the Ajax Control Toolkit, you can use the HTML Editor Extender with the standard ASP.NET TextBox control to enable users to enter rich formatting such as bold, underline, italic, different fonts, and different background and foreground colors. For example, the following page can be used for entering comments. The page contains a standard ASP.NET TextBox, Button, and Label control. When you click the button, any text entered into the TextBox is displayed in the Label control. It is a pretty boring page: Let’s make this page fancier by extending the standard ASP.NET TextBox with the HTML Editor extender control: Notice that the ASP.NET TextBox now has a toolbar which includes buttons for performing various kinds of formatting. For example, you can change the size and font used for the text. You also can change the foreground and background color – and make many other formatting changes. You can customize the toolbar buttons which the HTML Editor extender displays. To learn how to customize the toolbar, see the HTML Editor Extender sample page here: http://www.asp.net/ajaxLibrary/AjaxControlToolkitSampleSite/HTMLEditorExtender/HTMLEditorExtender.aspx Here’s the source code for the ASP.NET page: <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="Default.aspx.cs" Inherits="WebApplication1.Default" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title>Add Comments</title> </head> <body> <form id="form1" runat="server"> <div> <ajaxToolkit:ToolkitScriptManager ID="TSM1" runat="server" /> <asp:TextBox ID="txtComments" TextMode="MultiLine" Columns="50" Rows="8" Runat="server" /> <ajaxToolkit:HtmlEditorExtender ID="hee" TargetControlID="txtComments" Runat="server" /> <br /><br /> <asp:Button ID="btnSubmit" Text="Add Comment" Runat="server" onclick="btnSubmit_Click" /> <hr /> <asp:Label ID="lblComment" Runat="server" /> </div> </form> </body> </html> Notice that the page above contains 5 controls. The page contains a standard ASP.NET TextBox, Button, and Label control. However, the page also contains an Ajax Control Toolkit ToolkitScriptManager control and HtmlEditorExtender control. The HTML Editor extender control extends the standard ASP.NET TextBox control. The HTML Editor TargetID attribute points at the TextBox control. Here’s the code-behind for the page above:   using System; namespace WebApplication1 { public partial class Default : System.Web.UI.Page { protected void btnSubmit_Click(object sender, EventArgs e) { lblComment.Text = txtComments.Text; } } }   Preventing XSS/JavaScript Injection Attacks If you use an HTML Editor -- any HTML Editor -- in a public facing web page then you are opening your website up to Cross-Site Scripting (XSS) attacks. An evil hacker could submit HTML using the HTML Editor which contains JavaScript that steals private information such as other user’s passwords. Imagine, for example, that you create a web page which enables your customers to post comments about your website. Furthermore, imagine that you decide to redisplay the comments so every user can see them. In that case, a malicious user could submit JavaScript which displays a dialog asking for a user name and password. When an unsuspecting customer enters their secret password, the script could transfer the password to the hacker’s website. So how do you accept HTML content without opening your website up to JavaScript injection attacks? The Ajax Control Toolkit HTML Editor supports the Anti-XSS library. You can use the Anti-XSS library to sanitize any HTML content. The Anti-XSS library, for example, strips away all JavaScript automatically. You can download the Anti-XSS library from NuGet. Open the Package Manager Console and execute the command Install-Package AntiXSS: Adding the Anti-XSS library to your application adds two assemblies to your application named AntiXssLibrary.dll and HtmlSanitizationLibrary.dll. After you install the Anti-XSS library, you can configure the HTML Editor extender to use the Anti-XSS library your application’s web.config file: <?xml version="1.0" encoding="utf-8"?> <configuration> <configSections> <sectionGroup name="system.web"> <section name="sanitizer" requirePermission="false" type="AjaxControlToolkit.Sanitizer.ProviderSanitizerSection, AjaxControlToolkit"/> </sectionGroup> </configSections> <system.web> <sanitizer defaultProvider="AntiXssSanitizerProvider"> <providers> <add name="AntiXssSanitizerProvider" type="AjaxControlToolkit.Sanitizer.AntiXssSanitizerProvider"></add> </providers> </sanitizer> <compilation debug="true" targetFramework="4.0" /> <pages> <controls> <add tagPrefix="ajaxToolkit" assembly="AjaxControlToolkit" namespace="AjaxControlToolkit" /> </controls> </pages> </system.web> </configuration> Summary In this blog entry, I described how you can quickly get started using the new HTML Editor extender – included with the July 2011 release of the Ajax Control Toolkit – by installing the Ajax Control Toolkit with NuGet. If you want to learn more about the HTML Editor then please take a look at the Ajax Control Toolkit sample site: http://www.asp.net/ajaxLibrary/AjaxControlToolkitSampleSite/HTMLEditorExtender/HTMLEditorExtender.aspx

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  • DropDownList and SelectListItem Array Item Updates in MVC

    - by Rick Strahl
    So I ran into an interesting behavior today as I deployed my first MVC 4 app tonight. I have a list form that has a filter drop down that allows selection of categories. This list is static and rarely changes so rather than loading these items from the database each time I load the items once and then cache the actual SelectListItem[] array in a static property. However, when we put the site online tonight we immediately noticed that the drop down list was coming up with pre-set values that randomly changed. Didn't take me long to trace this back to the cached list of SelectListItem[]. Clearly the list was getting updated - apparently through the model binding process in the selection postback. To clarify the scenario here's the drop down list definition in the Razor View:@Html.DropDownListFor(mod => mod.QueryParameters.Category, Model.CategoryList, "All Categories") where Model.CategoryList gets set with:[HttpPost] [CompressContent] public ActionResult List(MessageListViewModel model) { InitializeViewModel(model); busEntry entryBus = new busEntry(); var entries = entryBus.GetEntryList(model.QueryParameters); model.Entries = entries; model.DisplayMode = ApplicationDisplayModes.Standard; model.CategoryList = AppUtils.GetCachedCategoryList(); return View(model); } The AppUtils.GetCachedCategoryList() method gets the cached list or loads the list on the first access. The code to load up the list is housed in a Web utility class. The method looks like this:/// <summary> /// Returns a static category list that is cached /// </summary> /// <returns></returns> public static SelectListItem[] GetCachedCategoryList() { if (_CategoryList != null) return _CategoryList; lock (_SyncLock) { if (_CategoryList != null) return _CategoryList; var catBus = new busCategory(); var categories = catBus.GetCategories().ToList(); // Turn list into a SelectItem list var catList= categories .Select(cat => new SelectListItem() { Text = cat.Name, Value = cat.Id.ToString() }) .ToList(); catList.Insert(0, new SelectListItem() { Value = ((int)SpecialCategories.AllCategoriesButRealEstate).ToString(), Text = "All Categories except Real Estate" }); catList.Insert(1, new SelectListItem() { Value = "-1", Text = "--------------------------------" }); _CategoryList = catList.ToArray(); } return _CategoryList; } private static SelectListItem[] _CategoryList ; This seemed normal enough to me - I've been doing stuff like this forever caching smallish lists in memory to avoid an extra trip to the database. This list is used in various places throughout the application - for the list display and also when adding new items and setting up for notifications etc.. Watch that ModelBinder! However, it turns out that this code is clearly causing a problem. It appears that the model binder on the [HttpPost] method is actually updating the list that's bound to and changing the actual entry item in the list and setting its selected value. If you look at the code above I'm not setting the SelectListItem.Selected value anywhere - the only place this value can get set is through ModelBinding. Sure enough when stepping through the code I see that when an item is selected the actual model - model.CategoryList[x].Selected - reflects that. This is bad on several levels: First it's obviously affecting the application behavior - nobody wants to see their drop down list values jump all over the place randomly. But it's also a problem because the array is getting updated by multiple ASP.NET threads which likely would lead to odd crashes from time to time. Not good! In retrospect the modelbinding behavior makes perfect sense. The actual items and the Selected property is the ModelBinder's way of keeping track of one or more selected values. So while I assumed the list to be read-only, the ModelBinder is actually updating it on a post back producing the rather surprising results. Totally missed this during testing and is another one of those little - "Did you know?" moments. So, is there a way around this? Yes but it's maybe not quite obvious. I can't change the behavior of the ModelBinder, but I can certainly change the way that the list is generated. Rather than returning the cached list, I can return a brand new cloned list from the cached items like this:/// <summary> /// Returns a static category list that is cached /// </summary> /// <returns></returns> public static SelectListItem[] GetCachedCategoryList() { if (_CategoryList != null) { // Have to create new instances via projection // to avoid ModelBinding updates to affect this // globally return _CategoryList .Select(cat => new SelectListItem() { Value = cat.Value, Text = cat.Text }) .ToArray(); } …}  The key is that newly created instances of SelectListItems are returned not just filtered instances of the original list. The key here is 'new instances' so that the ModelBinding updates do not update the actual static instance. The code above uses LINQ and a projection into new SelectListItem instances to create this array of fresh instances. And this code works correctly - no more cross-talk between users. Unfortunately this code is also less efficient - it has to reselect the items and uses extra memory for the new array. Knowing what I know now I probably would have not cached the list and just take the hit to read from the database. If there is even a possibility of thread clashes I'm very wary of creating code like this. But since the method already exists and handles this load in one place this fix was easy enough to put in. Live and learn. It's little things like this that can cause some interesting head scratchers sometimes…© Rick Strahl, West Wind Technologies, 2005-2012Posted in MVC  ASP.NET  .NET   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Sending Messages to SignalR Hubs from the Outside

    - by Ricardo Peres
    Introduction You are by now probably familiarized with SignalR, Microsoft’s API for real-time web functionality. This is, in my opinion, one of the greatest products Microsoft has released in recent time. Usually, people login to a site and enter some page which is connected to a SignalR hub. Then they can send and receive messages – not just text messages, mind you – to other users in the same hub. Also, the server can also take the initiative to send messages to all or a specified subset of users on its own, this is known as server push. The normal flow is pretty straightforward, Microsoft has done a great job with the API, it’s clean and quite simple to use. And for the latter – the server taking the initiative – it’s also quite simple, just involves a little more work. The Problem The API for sending messages can be achieved from inside a hub – an instance of the Hub class – which is something that we don’t have if we are the server and we want to send a message to some user or group of users: the Hub instance is only instantiated in response to a client message. The Solution It is possible to acquire a hub’s context from outside of an actual Hub instance, by calling GlobalHost.ConnectionManager.GetHubContext<T>(). This API allows us to: Broadcast messages to all connected clients (possibly excluding some); Send messages to a specific client; Send messages to a group of clients. So, we have groups and clients, each is identified by a string. Client strings are called connection ids and group names are free-form, given by us. The problem with client strings is, we do not know how these map to actual users. One way to achieve this mapping is by overriding the Hub’s OnConnected and OnDisconnected methods and managing the association there. Here’s an example: 1: public class MyHub : Hub 2: { 3: private static readonly IDictionary<String, ISet<String>> users = new ConcurrentDictionary<String, ISet<String>>(); 4:  5: public static IEnumerable<String> GetUserConnections(String username) 6: { 7: ISet<String> connections; 8:  9: users.TryGetValue(username, out connections); 10:  11: return (connections ?? Enumerable.Empty<String>()); 12: } 13:  14: private static void AddUser(String username, String connectionId) 15: { 16: ISet<String> connections; 17:  18: if (users.TryGetValue(username, out connections) == false) 19: { 20: connections = users[username] = new HashSet<String>(); 21: } 22:  23: connections.Add(connectionId); 24: } 25:  26: private static void RemoveUser(String username, String connectionId) 27: { 28: users[username].Remove(connectionId); 29: } 30:  31: public override Task OnConnected() 32: { 33: AddUser(this.Context.Request.User.Identity.Name, this.Context.ConnectionId); 34: return (base.OnConnected()); 35: } 36:  37: public override Task OnDisconnected() 38: { 39: RemoveUser(this.Context.Request.User.Identity.Name, this.Context.ConnectionId); 40: return (base.OnDisconnected()); 41: } 42: } As you can see, I am using a static field to store the mapping between a user and its possibly many connections – for example, multiple open browser tabs or even multiple browsers accessing the same page with the same login credentials. The user identity, as is normal in .NET, is obtained from the IPrincipal which in SignalR hubs case is stored in Context.Request.User. Of course, this property will only have a meaningful value if we enforce authentication. Another way to go is by creating a group for each user that connects: 1: public class MyHub : Hub 2: { 3: public override Task OnConnected() 4: { 5: this.Groups.Add(this.Context.ConnectionId, this.Context.Request.User.Identity.Name); 6: return (base.OnConnected()); 7: } 8:  9: public override Task OnDisconnected() 10: { 11: this.Groups.Remove(this.Context.ConnectionId, this.Context.Request.User.Identity.Name); 12: return (base.OnDisconnected()); 13: } 14: } In this case, we will have a one-to-one equivalence between users and groups. All connections belonging to the same user will fall in the same group. So, if we want to send messages to a user from outside an instance of the Hub class, we can do something like this, for the first option – user mappings stored in a static field: 1: public void SendUserMessage(String username, String message) 2: { 3: var context = GlobalHost.ConnectionManager.GetHubContext<MyHub>(); 4: 5: foreach (String connectionId in HelloHub.GetUserConnections(username)) 6: { 7: context.Clients.Client(connectionId).sendUserMessage(message); 8: } 9: } And for using groups, its even simpler: 1: public void SendUserMessage(String username, String message) 2: { 3: var context = GlobalHost.ConnectionManager.GetHubContext<MyHub>(); 4:  5: context.Clients.Group(username).sendUserMessage(message); 6: } Using groups has the advantage that the IHubContext interface returned from GetHubContext has direct support for groups, no need to send messages to individual connections. Of course, you can wrap both mapping options in a common API, perhaps exposed through IoC. One example of its interface might be: 1: public interface IUserToConnectionMappingService 2: { 3: //associate and dissociate connections to users 4:  5: void AddUserConnection(String username, String connectionId); 6:  7: void RemoveUserConnection(String username, String connectionId); 8: } SignalR has built-in dependency resolution, by means of the static GlobalHost.DependencyResolver property: 1: //for using groups (in the Global class) 2: GlobalHost.DependencyResolver.Register(typeof(IUserToConnectionMappingService), () => new GroupsMappingService()); 3:  4: //for using a static field (in the Global class) 5: GlobalHost.DependencyResolver.Register(typeof(IUserToConnectionMappingService), () => new StaticMappingService()); 6:  7: //retrieving the current service (in the Hub class) 8: var mapping = GlobalHost.DependencyResolver.Resolve<IUserToConnectionMappingService>(); Now all you have to do is implement GroupsMappingService and StaticMappingService with the code I shown here and change SendUserMessage method to rely in the dependency resolver for the actual implementation. Stay tuned for more SignalR posts!

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  • CodePlex Daily Summary for Tuesday, March 23, 2010

    CodePlex Daily Summary for Tuesday, March 23, 2010New Projects.NET StarCraft II Replay Parser: A .NET 3.5 Library used to parse StarCraft II replays. Developed in C# 3.5.BackToBasics "B2B" Chat: With technology and software getting more and more complicated, why not get back to basics with BackToBasicsChat. B2B allows you to chat over a ser...Dark Neuron Game Engine: Dark Neuron allows you to easily create fun and interesting games with no need of developing basic game components. This engine is developed for C#...DeepZoom Pivot Constructor: Library to make building DeepZoom images and Pivot displays simpler.ePaper reader: The project is aimed at creating a tool which helps in reading electronic editions of news papers(pdf/flash)FSharpPageProvider for EPiServer CMS 6: This project starts as the port of EPiServer XmlPageProvider to F# programming language. Hammock for REST: Hammock is a REST library for .NET that greatly simplifies consuming and wrapping RESTful services.Kirill Osenkov: Various small projects, tools, utilities and samples by Kirill OsenkovliveDB: liveDB - web client for sql serverLucilla Framework: lucilla frameworkMVC Foolproof Validation: MVC Foolproof Validation aims to extend the Data Annotation validation provided in ASP.NET MVC. Initial efforts are focused on adding contingent va...MVC2Forums: MVC2Forums is simply a forum system based upon MVC2.Mvvm Foundation Silverlight: Mvvm Foundation Silverlight is a library of classes that are helpful when building Silverlight applications based in the MVVM pattern. This librar...MyPersonalWebsite: This is my personal web site developed using ASP.NET MVC 2Planner: Planner makes it easier for all peoples to plan your tasks. It's developed in Delphi.Prose: Prose is an playground for an experimental JavaScript like language compiler. Eventually it will implement 0-CFA, CFA2, and a Tracing JITQuestTracker: QuestTracker is a todo list presented in the format of a quest tracking list such as the one in World of Warcraft.SevenZipLib: SevenZipLib is a C# interface to the 7-zip library.SimpleGeo .Net: .Net Client library for the SimpleGeo.com serviceNew ReleasesAutenticar no OpenLDAP utilizando pGIna: DLL LDAPAuth Plus: New Group: No LoginBMap.NET: BMap.NET 2: This is the 2nd version of BMap.NET. It has included these tags: Bing Maps, and "About BMap.NET".Cronos: Version 2.04: This is primarily a bug-fix release. Several numerical issues have been resolved, and a resource leak (of MS Windows graphics objects) has been fi...EV Dashboard: v1.0: This release includes support for an App.config file and Auto Connect, which will connect to the specified BMS at startup. Note: You still have to ...GKO Libraries: GKO Libraries 0.1 Beta: 0.1 Beta Added More utilities and functions RefactoringsGLB Virtual Player Builder: 0.4.2 Beta: Beta build that includes a new player creator.HKGolden Express: HKGoldenExpress (Build 201003222215): New features: (None) Bug fix: Fixed bugs of unable to parse XML file stream returned from HKGolden API, as the encoding of XML file stream chang...jQuery Web Controls ASP.Net: jQueryWebControls 1.1.1.2: En esta versión se han corregido problemas existentes en la ejecución de los scripts de jquery cuando se utilizaban MasterPage y/o Ajax Control Too...LightKit: Version 0.2.2: Fixed: fixed bug when CollectionItemsEditor ditermines IsChanged property incorrectly fixed ObjectEditor`a thisstring propertyName method wrong l...LINQ to Twitter: LINQ to Twitter Beta v2.0.8: New items added since v1.1 include: Support for OAuth (via DotNetOpenAuth), secure communication via https, VB language support, serialization of ...MapWindow6: MapWindow 6.0 msi (March 22): This version fixes the icons for the desktop installer and changes the install directory to Program Files\MapWindow instead of Program Files\ISU.Math.NET Numerics: 2010.3.22.1334 Build: Latest alpha buildMiniCalendar Web Part: MiniCalendar Web Part 1.8: A small web part to display links to events stored in a list (or document library) in a mini calendar (in month view mode). It shows tooltips for t...OCInject: Release Two: This release brings some missing features such as Singleton support, Func<T> factories and child containers. It, also, has an updated constructor ...Phalanger - The PHP Language Compiler for the .NET Framework: 2.0 (March 2010): Installer of the latest binaries of Phalanger 2.0 (March 2010) and its integration into Visual Studio 2008. Easy installer with automatic IIS int...Planner: Planner: firstQuestTracker: QuestTracker 0.1: This is the preliminary release of QuestTracker. There's not much documentation or many features yet, but it is functional. Any feedback would be a...QuestTracker: QuestTracker 0.1.1: Bugfix for QuestTracker 0.1QuestTracker: QuestTracker 0.1.2: Fixes an issue with saving the quest list.Rawr: Rawr 2.3.13: We're pleased to announce that, after long last, Rawr3 has entered public beta. You're still welcome to continue using Rawr2 (that's what you're re...Single Web Session: Alpha Model Plugin: !How to use Single Web Session add following line into your web config <httpModules> <add name="SingleSession" type="SingleWebSession.Model.W...SMIL - SharePoint Map Integration Layer: SMIL 1.0: Custom data field Extracts Lat/Lon from EXIF from images being uploaded. Map Web Part Filter with SharePoint views Filter by connecting to...sTASKedit: sTASKedit 42532 (Developer Alpha): This release is only to verify the currently decoded task structure... Supported files: tasks.data (v1.3.6 client)VCC: Latest build, v2.1.30322.0: Automatic drop of latest buildVisual Studio DSite: Advanced Notepad (Visual C++ 2008): An notepad written in c that can save in a rich text file format.Wallpaper Rotator: Wallpaper Rotator 0.5: Wallpaper Rotator 0.5 This version includes the following improvements: Saving the choice of "Random Order (Shuffle Mode)" Updating the configu...Most Popular ProjectsMetaSharpRawrWBFS ManagerSilverlight ToolkitASP.NET Ajax LibraryMicrosoft SQL Server Product Samples: DatabaseAJAX Control ToolkitLiveUpload to FacebookWindows Presentation Foundation (WPF)ASP.NETMost Active ProjectsRawrjQuery Library for SharePoint Web ServicesBlogEngine.NETLINQ to TwitterPHPExcelFarseer Physics EngineFacebook Developer ToolkitNB_Store - Free DotNetNuke Ecommerce Catalog Modulepatterns & practices: Composite WPF and SilverlightN2 CMS

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  • How to use ULS in SharePoint 2010 for Custom Code Exception Logging?

    - by venkatx5
    What is ULS in SharePoint 2010? ULS stands for Unified Logging Service which captures and writes Exceptions/Logs in Log File(A Plain Text File with .log extension). SharePoint logs Each and every exceptions with ULS. SharePoint Administrators should know ULS and it's very useful when anything goes wrong. but when you ask any SharePoint 2007 Administrator to check log file then most of them will Kill you. Because read and understand the log file is not so easy. Imagine open a plain text file of 20 MB in NotePad and go thru line by line. Now Microsoft developed a tool "ULS Viewer" to view those Log files in easily readable format. This tools also helps to filter events based on exception priority. You can read on this blog to know in details about ULS Viewer . Where to get ULS Viewer? ULS Viewer is developed by Microsoft and available to download for free. URL : http://code.msdn.microsoft.com/ULSViewer/Release/ProjectReleases.aspx?ReleaseId=3308 Note: Eventhought this tool developed by Microsoft, it's not supported by Microsoft. Means you can't support for this tool from Microsoft and use it on your own Risk. By the way what's the risk in viewing Log Files?! How to use ULS in SharePoint 2010 Custom Code? ULS can be extended to use in user solutions to log exceptions. In Detail, Developer can use ULS to log his own application errors and exceptions on SharePoint Log files. So now all in Single Place (That's why it's called "Unified Logging"). Well in this article I am going to use Waldek's Code (Reference Link). However the article is core and am writing container for that (Basically how to implement the code in Detail). Let's see the steps. Open Visual Studio 2010 -> File -> New Project -> Visual C# -> Windows -> Class Library -> Name : ULSLogger (Make sure you've selected .net Framework 3.5)   In Solution Explorer Panel, Rename the Class1.cs to LoggingService.cs   Right Click on References -> Add Reference -> Under .Net tab select "Microsoft.SharePoint"   Right Click on the Project -> Properties. Select "Signing" Tab -> Check "Sign the Assembly".   In the below drop down select <New> and enter "ULSLogger", uncheck the "Protect my key with a Password" option.   Now copy the below code and paste. (Or Just refer.. :-) ) using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.SharePoint; using Microsoft.SharePoint.Administration; using System.Runtime.InteropServices; namespace ULSLogger { public class LoggingService : SPDiagnosticsServiceBase { public static string vsDiagnosticAreaName = "Venkats SharePoint Logging Service"; public static string CategoryName = "vsProject"; public static uint uintEventID = 700; // Event ID private static LoggingService _Current; public static LoggingService Current {  get   {    if (_Current == null)     {       _Current = new LoggingService();     }    return _Current;   } }private LoggingService() : base("Venkats SharePoint Logging Service", SPFarm.Local) {}protected override IEnumerable<SPDiagnosticsArea> ProvideAreas() { List<SPDiagnosticsArea> areas = new List<SPDiagnosticsArea>  {   new SPDiagnosticsArea(vsDiagnosticAreaName, new List<SPDiagnosticsCategory>    {     new SPDiagnosticsCategory(CategoryName, TraceSeverity.Medium, EventSeverity.Error)    })   }; return areas; }public static string LogErrorInULS(string errorMessage) { string strExecutionResult = "Message Not Logged in ULS. "; try  {   SPDiagnosticsCategory category = LoggingService.Current.Areas[vsDiagnosticAreaName].Categories[CategoryName];   LoggingService.Current.WriteTrace(uintEventID, category, TraceSeverity.Unexpected, errorMessage);   strExecutionResult = "Message Logged"; } catch (Exception ex) {  strExecutionResult += ex.Message; } return strExecutionResult; }public static string LogErrorInULS(string errorMessage, TraceSeverity tsSeverity) { string strExecutionResult = "Message Not Logged in ULS. "; try  {  SPDiagnosticsCategory category = LoggingService.Current.Areas[vsDiagnosticAreaName].Categories[CategoryName];  LoggingService.Current.WriteTrace(uintEventID, category, tsSeverity, errorMessage);  strExecutionResult = "Message Logged";  } catch (Exception ex)  {   strExecutionResult += ex.Message;   } return strExecutionResult;  } } }   Just build the solution and it's ready to use now. This ULS solution can be used in SharePoint Webparts or Console Application. Lets see how to use it in a Console Application. SharePoint Server 2010 must be installed in the same Server or the application must be hosted in SharPoint Server 2010 environment. The console application must be set to "x64" Platform target.   Create a New Console Application. (Visual Studio -> File -> New Project -> C# -> Windows -> Console Application) Right Click on References -> Add Reference -> Under .Net tab select "Microsoft.SharePoint" Open Program.cs add "using Microsoft.SharePoint.Administration;" Right Click on References -> Add Reference -> Under "Browse" tab select the "ULSLogger.dll" which we created first. (Path : ULSLogger\ULSLogger\bin\Debug\) Right Click on Project -> Properties -> Select "Build" Tab -> Under "Platform Target" option select "x64". Open the Program.cs and paste the below code. using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.SharePoint.Administration; using ULSLogger; namespace ULSLoggerClient {  class Program   {   static void Main(string[] args)     {     Console.WriteLine("ULS Logging Started.");     string strResult = LoggingService.LogErrorInULS("My Application is Working Fine.");      Console.WriteLine("ULS Logging Info. Result : " + strResult);     string strResult = LoggingService.LogErrorInULS("My Application got an Exception.", TraceSeverity.High);     Console.WriteLine("ULS Logging Waring Result : " + strResult);      Console.WriteLine("ULS Logging Completed.");      Console.ReadLine();     }   } } Just build the solution and execute. It'll log the message on the log file. Make sure you are using Farm Administrator User ID. You can play with Message and TraceSeverity as required. Now Open ULS Viewer -> File -> Open From -> ULS -> Select First Option to open the default ULS Log. It's Uls RealTime and will show all log entries in readable table format. Right Click on a row and select "Filter By This Item". Select "Event ID" and enter value "700" that we used in the application. Click Ok and now you'll see the Exceptions/Logs which logged by our application.   If you want to see High Priority Messages only then Click Icons except Red Cross Icon on the Toolbar. The tooltip will tell what's the icons used for.

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  • SDL_BlitSurface segmentation fault (surfaces aren't null)

    - by Trollkemada
    My app is crashing on SDL_BlitSurface() and i can't figure out why. I think it has something to do with my static object. If you read the code you'll why I think so. This happens when the limits of the map are reached, i.e. (iwidth || jheight). This is the code: Map.cpp (this render) Tile const * Map::getTyle(int i, int j) const { if (i >= 0 && j >= 0 && i < width && j < height) { return data[i][j]; } else { return &Tile::ERROR_TYLE; // This makes SDL_BlitSurface (called later) crash //return new Tile(TileType::ERROR); // This works with not problem (but is memory leak, of course) } } void Map::render(int x, int y, int width, int height) const { //DEBUG("(Rendering...) x: "<<x<<", y: "<<y<<", width: "<<width<<", height: "<<height); int firstI = x / TileType::PIXEL_PER_TILE; int firstJ = y / TileType::PIXEL_PER_TILE; int lastI = (x+width) / TileType::PIXEL_PER_TILE; int lastJ = (y+height) / TileType::PIXEL_PER_TILE; // The previous integer division rounds down when dealing with positive values, but it rounds up // negative values. This is a fix for that (We need those values always rounded down) if (firstI < 0) { firstI--; } if (firstJ < 0) { firstJ--; } const int firstX = x; const int firstY = y; SDL_Rect srcRect; SDL_Rect dstRect; for (int i=firstI; i <= lastI; i++) { for (int j=firstJ; j <= lastJ; j++) { if (i*TileType::PIXEL_PER_TILE < x) { srcRect.x = x % TileType::PIXEL_PER_TILE; srcRect.w = TileType::PIXEL_PER_TILE - (x % TileType::PIXEL_PER_TILE); dstRect.x = i*TileType::PIXEL_PER_TILE + (x % TileType::PIXEL_PER_TILE) - firstX; } else if (i*TileType::PIXEL_PER_TILE >= x + width) { srcRect.x = 0; srcRect.w = x % TileType::PIXEL_PER_TILE; dstRect.x = i*TileType::PIXEL_PER_TILE - firstX; } else { srcRect.x = 0; srcRect.w = TileType::PIXEL_PER_TILE; dstRect.x = i*TileType::PIXEL_PER_TILE - firstX; } if (j*TileType::PIXEL_PER_TILE < y) { srcRect.y = 0; srcRect.h = TileType::PIXEL_PER_TILE - (y % TileType::PIXEL_PER_TILE); dstRect.y = j*TileType::PIXEL_PER_TILE + (y % TileType::PIXEL_PER_TILE) - firstY; } else if (j*TileType::PIXEL_PER_TILE >= y + height) { srcRect.y = y % TileType::PIXEL_PER_TILE; srcRect.h = y % TileType::PIXEL_PER_TILE; dstRect.y = j*TileType::PIXEL_PER_TILE - firstY; } else { srcRect.y = 0; srcRect.h = TileType::PIXEL_PER_TILE; dstRect.y = j*TileType::PIXEL_PER_TILE - firstY; } SDL::YtoSDL(dstRect.y, srcRect.h); SDL_BlitSurface(getTyle(i,j)->getType()->getSurface(), &srcRect, SDL::getScreen(), &dstRect); // <-- Crash HERE /*DEBUG("i = "<<i<<", j = "<<j); DEBUG("srcRect.x = "<<srcRect.x<<", srcRect.y = "<<srcRect.y<<", srcRect.w = "<<srcRect.w<<", srcRect.h = "<<srcRect.h); DEBUG("dstRect.x = "<<dstRect.x<<", dstRect.y = "<<dstRect.y);*/ } } } Tile.h #ifndef TILE_H #define TILE_H #include "TileType.h" class Tile { private: TileType const * type; public: static const Tile ERROR_TYLE; Tile(TileType const * t); ~Tile(); TileType const * getType() const; }; #endif Tile.cpp #include "Tile.h" const Tile Tile::ERROR_TYLE(TileType::ERROR); Tile::Tile(TileType const * t) : type(t) {} Tile::~Tile() {} TileType const * Tile::getType() const { return type; } TileType.h #ifndef TILETYPE_H #define TILETYPE_H #include "SDL.h" #include "DEBUG.h" class TileType { protected: TileType(); ~TileType(); public: static const int PIXEL_PER_TILE = 30; static const TileType * ERROR; static const TileType * AIR; static const TileType * SOLID; virtual SDL_Surface * getSurface() const = 0; virtual bool isSolid(int x, int y) const = 0; }; #endif ErrorTyle.h #ifndef ERRORTILE_H #define ERRORTILE_H #include "TileType.h" class ErrorTile : public TileType { friend class TileType; private: ErrorTile(); mutable SDL_Surface * surface; static const char * FILE_PATH; public: SDL_Surface * getSurface() const; bool isSolid(int x, int y) const ; }; #endif ErrorTyle.cpp (The surface can't be loaded when building the object, because it is a static object and SDL_Init() needs to be called first) #include "ErrorTile.h" const char * ErrorTile::FILE_PATH = ("C:\\error.bmp"); ErrorTile::ErrorTile() : TileType(), surface(NULL) {} SDL_Surface * ErrorTile::getSurface() const { if (surface == NULL) { if (SDL::isOn()) { surface = SDL::loadAndOptimice(ErrorTile::FILE_PATH); if (surface->w != TileType::PIXEL_PER_TILE || surface->h != TileType::PIXEL_PER_TILE) { WARNING("Bad tile surface size"); } } else { ERROR("Trying to load a surface, but SDL is not on"); } } if (surface == NULL) { // This if doesn't get called, so surface != NULL ERROR("WTF? Can't load surface :\\"); } return surface; } bool ErrorTile::isSolid(int x, int y) const { return true; }

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  • Invalid algorithm specified on Windows 2003 Server only

    - by JL
    I am decoding a file using the following method: string outFileName = zfoFileName.Replace(".zfo", "_tmp.zfo"); FileStream inFile = null; FileStream outFile = null; inFile = File.Open(zfoFileName, FileMode.Open); outFile = File.Create(outFileName); LargeCMS.CMS cms = new LargeCMS.CMS(); cms.Decode(inFile, outFile); This is working fine on my Win 7 dev machine, but on a Windows 2003 server production machine it fails with the following exception: Exception: System.Exception: CryptMsgUpdate error #-2146893816 --- System.ComponentModel.Win32Exception: Invalid algorithm specified --- End of inner exception stack trace --- at LargeCMS.CMS.Decode(FileStream inFile, FileStream outFile) Here are the classes below which I call to do the decoding, if needed I can upload a sample file for decoding, its just strange it works on Win 7, and not on Win2k3 server: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using System.Security.Cryptography; using System.Security.Cryptography.X509Certificates; using System.Runtime.InteropServices; using System.ComponentModel; namespace LargeCMS { class CMS { // File stream to use in callback function private FileStream m_callbackFile; // Streaming callback function for encoding private Boolean StreamOutputCallback(IntPtr pvArg, IntPtr pbData, int cbData, Boolean fFinal) { // Write all bytes to encoded file Byte[] bytes = new Byte[cbData]; Marshal.Copy(pbData, bytes, 0, cbData); m_callbackFile.Write(bytes, 0, cbData); if (fFinal) { // This is the last piece. Close the file m_callbackFile.Flush(); m_callbackFile.Close(); m_callbackFile = null; } return true; } // Encode CMS with streaming to support large data public void Encode(X509Certificate2 cert, FileStream inFile, FileStream outFile) { // Variables Win32.CMSG_SIGNER_ENCODE_INFO SignerInfo; Win32.CMSG_SIGNED_ENCODE_INFO SignedInfo; Win32.CMSG_STREAM_INFO StreamInfo; Win32.CERT_CONTEXT[] CertContexts = null; Win32.BLOB[] CertBlobs; X509Chain chain = null; X509ChainElement[] chainElements = null; X509Certificate2[] certs = null; RSACryptoServiceProvider key = null; BinaryReader stream = null; GCHandle gchandle = new GCHandle(); IntPtr hProv = IntPtr.Zero; IntPtr SignerInfoPtr = IntPtr.Zero; IntPtr CertBlobsPtr = IntPtr.Zero; IntPtr hMsg = IntPtr.Zero; IntPtr pbPtr = IntPtr.Zero; Byte[] pbData; int dwFileSize; int dwRemaining; int dwSize; Boolean bResult = false; try { // Get data to encode dwFileSize = (int)inFile.Length; stream = new BinaryReader(inFile); pbData = stream.ReadBytes(dwFileSize); // Prepare stream for encoded info m_callbackFile = outFile; // Get cert chain chain = new X509Chain(); chain.Build(cert); chainElements = new X509ChainElement[chain.ChainElements.Count]; chain.ChainElements.CopyTo(chainElements, 0); // Get certs in chain certs = new X509Certificate2[chainElements.Length]; for (int i = 0; i < chainElements.Length; i++) { certs[i] = chainElements[i].Certificate; } // Get context of all certs in chain CertContexts = new Win32.CERT_CONTEXT[certs.Length]; for (int i = 0; i < certs.Length; i++) { CertContexts[i] = (Win32.CERT_CONTEXT)Marshal.PtrToStructure(certs[i].Handle, typeof(Win32.CERT_CONTEXT)); } // Get cert blob of all certs CertBlobs = new Win32.BLOB[CertContexts.Length]; for (int i = 0; i < CertContexts.Length; i++) { CertBlobs[i].cbData = CertContexts[i].cbCertEncoded; CertBlobs[i].pbData = CertContexts[i].pbCertEncoded; } // Get CSP of client certificate key = (RSACryptoServiceProvider)certs[0].PrivateKey; bResult = Win32.CryptAcquireContext( ref hProv, key.CspKeyContainerInfo.KeyContainerName, key.CspKeyContainerInfo.ProviderName, key.CspKeyContainerInfo.ProviderType, 0 ); if (!bResult) { throw new Exception("CryptAcquireContext error #" + Marshal.GetLastWin32Error().ToString(), new Win32Exception(Marshal.GetLastWin32Error())); } // Populate Signer Info struct SignerInfo = new Win32.CMSG_SIGNER_ENCODE_INFO(); SignerInfo.cbSize = Marshal.SizeOf(SignerInfo); SignerInfo.pCertInfo = CertContexts[0].pCertInfo; SignerInfo.hCryptProvOrhNCryptKey = hProv; SignerInfo.dwKeySpec = (int)key.CspKeyContainerInfo.KeyNumber; SignerInfo.HashAlgorithm.pszObjId = Win32.szOID_OIWSEC_sha1; // Populate Signed Info struct SignedInfo = new Win32.CMSG_SIGNED_ENCODE_INFO(); SignedInfo.cbSize = Marshal.SizeOf(SignedInfo); SignedInfo.cSigners = 1; SignerInfoPtr = Marshal.AllocHGlobal(Marshal.SizeOf(SignerInfo)); Marshal.StructureToPtr(SignerInfo, SignerInfoPtr, false); SignedInfo.rgSigners = SignerInfoPtr; SignedInfo.cCertEncoded = CertBlobs.Length; CertBlobsPtr = Marshal.AllocHGlobal(Marshal.SizeOf(CertBlobs[0]) * CertBlobs.Length); for (int i = 0; i < CertBlobs.Length; i++) { Marshal.StructureToPtr(CertBlobs[i], new IntPtr(CertBlobsPtr.ToInt64() + (Marshal.SizeOf(CertBlobs[i]) * i)), false); } SignedInfo.rgCertEncoded = CertBlobsPtr; // Populate Stream Info struct StreamInfo = new Win32.CMSG_STREAM_INFO(); StreamInfo.cbContent = dwFileSize; StreamInfo.pfnStreamOutput = new Win32.StreamOutputCallbackDelegate(StreamOutputCallback); // TODO: CMSG_DETACHED_FLAG // Open message to encode hMsg = Win32.CryptMsgOpenToEncode( Win32.X509_ASN_ENCODING | Win32.PKCS_7_ASN_ENCODING, 0, Win32.CMSG_SIGNED, ref SignedInfo, null, ref StreamInfo ); if (hMsg.Equals(IntPtr.Zero)) { throw new Exception("CryptMsgOpenToEncode error #" + Marshal.GetLastWin32Error().ToString(), new Win32Exception(Marshal.GetLastWin32Error())); } // Process the whole message gchandle = GCHandle.Alloc(pbData, GCHandleType.Pinned); pbPtr = gchandle.AddrOfPinnedObject(); dwRemaining = dwFileSize; dwSize = (dwFileSize < 1024 * 1000 * 100) ? dwFileSize : 1024 * 1000 * 100; while (dwRemaining > 0) { // Update message piece by piece bResult = Win32.CryptMsgUpdate( hMsg, pbPtr, dwSize, (dwRemaining <= dwSize) ? true : false ); if (!bResult) { throw new Exception("CryptMsgUpdate error #" + Marshal.GetLastWin32Error().ToString(), new Win32Exception(Marshal.GetLastWin32Error())); } // Move to the next piece pbPtr = new IntPtr(pbPtr.ToInt64() + dwSize); dwRemaining -= dwSize; if (dwRemaining < dwSize) { dwSize = dwRemaining; } } } finally { // Clean up if (gchandle.IsAllocated) { gchandle.Free(); } if (stream != null) { stream.Close(); } if (m_callbackFile != null) { m_callbackFile.Close(); } if (!CertBlobsPtr.Equals(IntPtr.Zero)) { Marshal.FreeHGlobal(CertBlobsPtr); } if (!SignerInfoPtr.Equals(IntPtr.Zero)) { Marshal.FreeHGlobal(SignerInfoPtr); } if (!hProv.Equals(IntPtr.Zero)) { Win32.CryptReleaseContext(hProv, 0); } if (!hMsg.Equals(IntPtr.Zero)) { Win32.CryptMsgClose(hMsg); } } } // Decode CMS with streaming to support large data public void Decode(FileStream inFile, FileStream outFile) { // Variables Win32.CMSG_STREAM_INFO StreamInfo; Win32.CERT_CONTEXT SignerCertContext; BinaryReader stream = null; GCHandle gchandle = new GCHandle(); IntPtr hMsg = IntPtr.Zero; IntPtr pSignerCertInfo = IntPtr.Zero; IntPtr pSignerCertContext = IntPtr.Zero; IntPtr pbPtr = IntPtr.Zero; IntPtr hStore = IntPtr.Zero; Byte[] pbData; Boolean bResult = false; int dwFileSize; int dwRemaining; int dwSize; int cbSignerCertInfo; try { // Get data to decode dwFileSize = (int)inFile.Length; stream = new BinaryReader(inFile); pbData = stream.ReadBytes(dwFileSize); // Prepare stream for decoded info m_callbackFile = outFile; // Populate Stream Info struct StreamInfo = new Win32.CMSG_STREAM_INFO(); StreamInfo.cbContent = dwFileSize; StreamInfo.pfnStreamOutput = new Win32.StreamOutputCallbackDelegate(StreamOutputCallback); // Open message to decode hMsg = Win32.CryptMsgOpenToDecode( Win32.X509_ASN_ENCODING | Win32.PKCS_7_ASN_ENCODING, 0, 0, IntPtr.Zero, IntPtr.Zero, ref StreamInfo ); if (hMsg.Equals(IntPtr.Zero)) { throw new Exception("CryptMsgOpenToDecode error #" + Marshal.GetLastWin32Error().ToString(), new Win32Exception(Marshal.GetLastWin32Error())); } // Process the whole message gchandle = GCHandle.Alloc(pbData, GCHandleType.Pinned); pbPtr = gchandle.AddrOfPinnedObject(); dwRemaining = dwFileSize; dwSize = (dwFileSize < 1024 * 1000 * 100) ? dwFileSize : 1024 * 1000 * 100; while (dwRemaining > 0) { // Update message piece by piece bResult = Win32.CryptMsgUpdate( hMsg, pbPtr, dwSize, (dwRemaining <= dwSize) ? true : false ); if (!bResult) { throw new Exception("CryptMsgUpdate error #" + Marshal.GetLastWin32Error().ToString(), new Win32Exception(Marshal.GetLastWin32Error())); } // Move to the next piece pbPtr = new IntPtr(pbPtr.ToInt64() + dwSize); dwRemaining -= dwSize; if (dwRemaining < dwSize) { dwSize = dwRemaining; } } // Get signer certificate info cbSignerCertInfo = 0; bResult = Win32.CryptMsgGetParam( hMsg, Win32.CMSG_SIGNER_CERT_INFO_PARAM, 0, IntPtr.Zero, ref cbSignerCertInfo ); if (!bResult) { throw new Exception("CryptMsgGetParam error #" + Marshal.GetLastWin32Error().ToString(), new Win32Exception(Marshal.GetLastWin32Error())); } pSignerCertInfo = Marshal.AllocHGlobal(cbSignerCertInfo); bResult = Win32.CryptMsgGetParam( hMsg, Win32.CMSG_SIGNER_CERT_INFO_PARAM, 0, pSignerCertInfo, ref cbSignerCertInfo ); if (!bResult) { throw new Exception("CryptMsgGetParam error #" + Marshal.GetLastWin32Error().ToString(), new Win32Exception(Marshal.GetLastWin32Error())); } // Open a cert store in memory with the certs from the message hStore = Win32.CertOpenStore( Win32.CERT_STORE_PROV_MSG, Win32.X509_ASN_ENCODING | Win32.PKCS_7_ASN_ENCODING, IntPtr.Zero, 0, hMsg ); if (hStore.Equals(IntPtr.Zero)) { throw new Exception("CertOpenStore error #" + Marshal.GetLastWin32Error().ToString(), new Win32Exception(Marshal.GetLastWin32Error())); } // Find the signer's cert in the store pSignerCertContext = Win32.CertGetSubjectCertificateFromStore( hStore, Win32.X509_ASN_ENCODING | Win32.PKCS_7_ASN_ENCODING, pSignerCertInfo ); if (pSignerCertContext.Equals(IntPtr.Zero)) { throw new Exception("CertGetSubjectCertificateFromStore error #" + Marshal.GetLastWin32Error().ToString(), new Win32Exception(Marshal.GetLastWin32Error())); } // Set message for verifying SignerCertContext = (Win32.CERT_CONTEXT)Marshal.PtrToStructure(pSignerCertContext, typeof(Win32.CERT_CONTEXT)); bResult = Win32.CryptMsgControl( hMsg, 0, Win32.CMSG_CTRL_VERIFY_SIGNATURE, SignerCertContext.pCertInfo ); if (!bResult) { throw new Exception("CryptMsgControl error #" + Marshal.GetLastWin32Error().ToString(), new Win32Exception(Marshal.GetLastWin32Error())); } } finally { // Clean up if (gchandle.IsAllocated) { gchandle.Free(); } if (!pSignerCertContext.Equals(IntPtr.Zero)) { Win32.CertFreeCertificateContext(pSignerCertContext); } if (!pSignerCertInfo.Equals(IntPtr.Zero)) { Marshal.FreeHGlobal(pSignerCertInfo); } if (!hStore.Equals(IntPtr.Zero)) { Win32.CertCloseStore(hStore, Win32.CERT_CLOSE_STORE_FORCE_FLAG); } if (stream != null) { stream.Close(); } if (m_callbackFile != null) { m_callbackFile.Close(); } if (!hMsg.Equals(IntPtr.Zero)) { Win32.CryptMsgClose(hMsg); } } } } } and using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Runtime.InteropServices; using System.Security.Cryptography.X509Certificates; using System.ComponentModel; using System.Security.Cryptography; namespace LargeCMS { class Win32 { #region "CONSTS" public const int X509_ASN_ENCODING = 0x00000001; public const int PKCS_7_ASN_ENCODING = 0x00010000; public const int CMSG_SIGNED = 2; public const int CMSG_DETACHED_FLAG = 0x00000004; public const int AT_KEYEXCHANGE = 1; public const int AT_SIGNATURE = 2; public const String szOID_OIWSEC_sha1 = "1.3.14.3.2.26"; public const int CMSG_CTRL_VERIFY_SIGNATURE = 1; public const int CMSG_CERT_PARAM = 12; public const int CMSG_SIGNER_CERT_INFO_PARAM = 7; public const int CERT_STORE_PROV_MSG = 1; public const int CERT_CLOSE_STORE_FORCE_FLAG = 1; #endregion #region "STRUCTS" [StructLayout(LayoutKind.Sequential)] public struct CRYPT_ALGORITHM_IDENTIFIER { public String pszObjId; BLOB Parameters; } [StructLayout(LayoutKind.Sequential)] public struct CERT_ID { public int dwIdChoice; public BLOB IssuerSerialNumberOrKeyIdOrHashId; } [StructLayout(LayoutKind.Sequential)] public struct CMSG_SIGNER_ENCODE_INFO { public int cbSize; public IntPtr pCertInfo; public IntPtr hCryptProvOrhNCryptKey; public int dwKeySpec; public CRYPT_ALGORITHM_IDENTIFIER HashAlgorithm; public IntPtr pvHashAuxInfo; public int cAuthAttr; public IntPtr rgAuthAttr; public int cUnauthAttr; public IntPtr rgUnauthAttr; public CERT_ID SignerId; public CRYPT_ALGORITHM_IDENTIFIER HashEncryptionAlgorithm; public IntPtr pvHashEncryptionAuxInfo; } [StructLayout(LayoutKind.Sequential)] public struct CERT_CONTEXT { public int dwCertEncodingType; public IntPtr pbCertEncoded; public int cbCertEncoded; public IntPtr pCertInfo; public IntPtr hCertStore; } [StructLayout(LayoutKind.Sequential)] public struct BLOB { public int cbData; public IntPtr pbData; } [StructLayout(LayoutKind.Sequential)] public struct CMSG_SIGNED_ENCODE_INFO { public int cbSize; public int cSigners; public IntPtr rgSigners; public int cCertEncoded; public IntPtr rgCertEncoded; public int cCrlEncoded; public IntPtr rgCrlEncoded; public int cAttrCertEncoded; public IntPtr rgAttrCertEncoded; } [StructLayout(LayoutKind.Sequential)] public struct CMSG_STREAM_INFO { public int cbContent; public StreamOutputCallbackDelegate pfnStreamOutput; public IntPtr pvArg; } #endregion #region "DELEGATES" public delegate Boolean StreamOutputCallbackDelegate(IntPtr pvArg, IntPtr pbData, int cbData, Boolean fFinal); #endregion #region "API" [DllImport("advapi32.dll", CharSet = CharSet.Auto, SetLastError = true)] public static extern Boolean CryptAcquireContext( ref IntPtr hProv, String pszContainer, String pszProvider, int dwProvType, int dwFlags ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern IntPtr CryptMsgOpenToEncode( int dwMsgEncodingType, int dwFlags, int dwMsgType, ref CMSG_SIGNED_ENCODE_INFO pvMsgEncodeInfo, String pszInnerContentObjID, ref CMSG_STREAM_INFO pStreamInfo ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern IntPtr CryptMsgOpenToDecode( int dwMsgEncodingType, int dwFlags, int dwMsgType, IntPtr hCryptProv, IntPtr pRecipientInfo, ref CMSG_STREAM_INFO pStreamInfo ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern Boolean CryptMsgClose( IntPtr hCryptMsg ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern Boolean CryptMsgUpdate( IntPtr hCryptMsg, Byte[] pbData, int cbData, Boolean fFinal ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern Boolean CryptMsgUpdate( IntPtr hCryptMsg, IntPtr pbData, int cbData, Boolean fFinal ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern Boolean CryptMsgGetParam( IntPtr hCryptMsg, int dwParamType, int dwIndex, IntPtr pvData, ref int pcbData ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern Boolean CryptMsgControl( IntPtr hCryptMsg, int dwFlags, int dwCtrlType, IntPtr pvCtrlPara ); [DllImport("advapi32.dll", SetLastError = true)] public static extern Boolean CryptReleaseContext( IntPtr hProv, int dwFlags ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern IntPtr CertCreateCertificateContext( int dwCertEncodingType, IntPtr pbCertEncoded, int cbCertEncoded ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern Boolean CertFreeCertificateContext( IntPtr pCertContext ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern IntPtr CertOpenStore( int lpszStoreProvider, int dwMsgAndCertEncodingType, IntPtr hCryptProv, int dwFlags, IntPtr pvPara ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern IntPtr CertGetSubjectCertificateFromStore( IntPtr hCertStore, int dwCertEncodingType, IntPtr pCertId ); [DllImport("Crypt32.dll", SetLastError = true)] public static extern IntPtr CertCloseStore( IntPtr hCertStore, int dwFlags ); #endregion } }

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  • Make errors when compiling HPL-2.1 on MOSIX-clustered Debian server

    - by tlake
    I'm trying to compile HPL 2.1 on a MOSIX-clustered Debian server, but the make process terminates with errors as seen below. Included are my makefile and two versions of output: one from a standard execution, and one from an execution run with the debug flag. Any help and guidance would be very much appreciated! The makefile: # ---------------------------------------------------------------------- # - shell -------------------------------------------------------------- # ---------------------------------------------------------------------- # SHELL = /bin/bash # CD = cd CP = cp LN_S = ln -s MKDIR = mkdir RM = /bin/rm -f TOUCH = touch # # ---------------------------------------------------------------------- # - Platform identifier ------------------------------------------------ # ---------------------------------------------------------------------- # ARCH = Linux_PII_CBLAS # # ---------------------------------------------------------------------- # - HPL Directory Structure / HPL library ------------------------------ # ---------------------------------------------------------------------- # TOPdir = $(HOME)/hpl-2.1 INCdir = $(TOPdir)/include BINdir = $(TOPdir)/bin/$(ARCH) LIBdir = $(TOPdir)/lib/$(ARCH) # HPLlib = $(LIBdir)/libhpl.a # # ---------------------------------------------------------------------- # - Message Passing library (MPI) -------------------------------------- # ---------------------------------------------------------------------- # MPinc tells the C compiler where to find the Message Passing library # header files, MPlib is defined to be the name of the library to be # used. The variable MPdir is only used for defining MPinc and MPlib. # MPdir = /usr/local MPinc = -I$(MPdir)/include MPlib = $(MPdir)/lib/libmpi.so # # ---------------------------------------------------------------------- # - Linear Algebra library (BLAS or VSIPL) ----------------------------- # ---------------------------------------------------------------------- # LAinc tells the C compiler where to find the Linear Algebra library # header files, LAlib is defined to be the name of the library to be # used. The variable LAdir is only used for defining LAinc and LAlib. # LAdir = $(HOME)/CBLAS/lib LAinc = LAlib = $(LAdir)/cblas_LINUX.a # # ---------------------------------------------------------------------- # - F77 / C interface -------------------------------------------------- # ---------------------------------------------------------------------- # You can skip this section if and only if you are not planning to use # a BLAS library featuring a Fortran 77 interface. Otherwise, it is # necessary to fill out the F2CDEFS variable with the appropriate # options. **One and only one** option should be chosen in **each** of # the 3 following categories: # # 1) name space (How C calls a Fortran 77 routine) # # -DAdd_ : all lower case and a suffixed underscore (Suns, # Intel, ...), [default] # -DNoChange : all lower case (IBM RS6000), # -DUpCase : all upper case (Cray), # -DAdd__ : the FORTRAN compiler in use is f2c. # # 2) C and Fortran 77 integer mapping # # -DF77_INTEGER=int : Fortran 77 INTEGER is a C int, [default] # -DF77_INTEGER=long : Fortran 77 INTEGER is a C long, # -DF77_INTEGER=short : Fortran 77 INTEGER is a C short. # # 3) Fortran 77 string handling # # -DStringSunStyle : The string address is passed at the string loca- # tion on the stack, and the string length is then # passed as an F77_INTEGER after all explicit # stack arguments, [default] # -DStringStructPtr : The address of a structure is passed by a # Fortran 77 string, and the structure is of the # form: struct {char *cp; F77_INTEGER len;}, # -DStringStructVal : A structure is passed by value for each Fortran # 77 string, and the structure is of the form: # struct {char *cp; F77_INTEGER len;}, # -DStringCrayStyle : Special option for Cray machines, which uses # Cray fcd (fortran character descriptor) for # interoperation. # F2CDEFS = # # ---------------------------------------------------------------------- # - HPL includes / libraries / specifics ------------------------------- # ---------------------------------------------------------------------- # HPL_INCLUDES = -I$(INCdir) -I$(INCdir)/$(ARCH) $(LAinc) $(MPinc) HPL_LIBS = $(HPLlib) $(LAlib) $(MPlib) # # - Compile time options ----------------------------------------------- # # -DHPL_COPY_L force the copy of the panel L before bcast; # -DHPL_CALL_CBLAS call the cblas interface; # -DHPL_CALL_VSIPL call the vsip library; # -DHPL_DETAILED_TIMING enable detailed timers; # # By default HPL will: # *) not copy L before broadcast, # *) call the BLAS Fortran 77 interface, # *) not display detailed timing information. # HPL_OPTS = -DHPL_CALL_CBLAS # # ---------------------------------------------------------------------- # HPL_DEFS = $(F2CDEFS) $(HPL_OPTS) $(HPL_INCLUDES) # # ---------------------------------------------------------------------- # - Compilers / linkers - Optimization flags --------------------------- # ---------------------------------------------------------------------- # CC = /usr/bin/gcc CCNOOPT = $(HPL_DEFS) CCFLAGS = $(HPL_DEFS) -fomit-frame-pointer -O3 -funroll-loops # # On some platforms, it is necessary to use the Fortran linker to find # the Fortran internals used in the BLAS library. # LINKER = ~/BLAS LINKFLAGS = $(CCFLAGS) # ARCHIVER = ar ARFLAGS = r RANLIB = echo # # ---------------------------------------------------------------------- Make output: ~/BLAS -DHPL_CALL_CBLAS -I/homes/laket/hpl-2.1/include -I/homes/laket/hpl-2.1/include/Linux_PII_CBLAS -I/usr/local/include -fomit-frame-pointer -O3 -funroll-loops -o /homes/laket/hpl-2.1/bin/Linux_PII_CBLAS/xhpl HPL_pddriver.o HPL_pdinfo.o HPL_pdtest.o /homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/libhpl.a /homes/laket/CBLAS/lib/cblas_LINUX.a /usr/local/lib/libmpi.so /bin/bash: /homes/laket/BLAS: Is a directory make[2]: *** [dexe.grd] Error 126 make[2]: Target `all' not remade because of errors. make[2]: Leaving directory `/homes/laket/hpl-2.1/testing/ptest/Linux_PII_CBLAS' make[1]: *** [build_tst] Error 2 make[1]: Leaving directory `/homes/laket/hpl-2.1' make: *** [build] Error 2 make: Target `all' not remade because of errors. Make -d output: Considering target file `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/libhpl.a'. Looking for an implicit rule for `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/libhpl.a'. Trying pattern rule with stem `libhpl.a'. Trying implicit prerequisite `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/libhpl.a,v'. Trying pattern rule with stem `libhpl.a'. Trying implicit prerequisite `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/RCS/libhpl.a,v'. Trying pattern rule with stem `libhpl.a'. Trying implicit prerequisite `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/RCS/libhpl.a'. Trying pattern rule with stem `libhpl.a'. Trying implicit prerequisite `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/s.libhpl.a'. Trying pattern rule with stem `libhpl.a'. Trying implicit prerequisite `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/SCCS/s.libhpl.a'. No implicit rule found for `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/libhpl.a'. Finished prerequisites of target file `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/libhpl.a'. No need to remake target `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/libhpl.a'. Finished prerequisites of target file `dexe.grd'. Must remake target `dexe.grd'. ~/BLAS -DHPL_CALL_CBLAS -I/homes/laket/hpl-2.1/include -I/homes/laket/hpl-2.1/include/Linux_PII_CBLAS -I/usr/local/include -fomit-frame-pointer -O3 -funroll-loops -o /homes/laket/hpl-2.1/bin/Linux_PII_CBLAS/xhpl HPL_pddriver.o HPL_pdinfo.o HPL_pdtest.o /homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/libhpl.a /homes/laket/CBLAS/lib/cblas_LINUX.a /usr/local/lib/libmpi.so Putting child 0x0129a2c0 (dexe.grd) PID 24853 on the chain. Live child 0x0129a2c0 (dexe.grd) PID 24853 /bin/bash: /homes/laket/BLAS: Is a directory make[2]: Reaping losing child 0x0129a2c0 PID 24853 *** [dexe.grd] Error 126 Removing child 0x0129a2c0 PID 24853 from chain. Failed to remake target file `dexe.grd'. Finished prerequisites of target file `dexe'. Giving up on target file `dexe'. Finished prerequisites of target file `all'. Giving up on target file `all'. make[2]: Target `all' not remade because of errors. make[2]: Leaving directory `/homes/laket/hpl-2.1/testing/ptest/Linux_PII_CBLAS' Reaping losing child 0x010ce900 PID 24841 make[1]: *** [build_tst] Error 2 Removing child 0x010ce900 PID 24841 from chain. Failed to remake target file `build_tst'. make[1]: Leaving directory `/homes/laket/hpl-2.1' Reaping losing child 0x00d91ae0 PID 24774 make: *** [build] Error 2 Removing child 0x00d91ae0 PID 24774 from chain. Failed to remake target file `build'. Finished prerequisites of target file `install'. make: Target `all' not remade because of errors. Giving up on target file `install'. Finished prerequisites of target file `all'. Giving up on target file `all'. Thanks!

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  • How to Create Auto Playlists in Windows Media Player 12

    - by DigitalGeekery
    Are you getting tired of the same old playlists in Windows Media Player? Today we’ll show you how to create dynamic auto playlists based on criteria you choose in WMP 12 in Windows 7. Auto Playlists In Library view, click on Create playlist dropdown arrow and select Create auto playlist. On the New Auto Playlist window type in a name for the playlist in the text box. Now we need to choose our criteria by which to filter your playlist. Select Click here to add criteria. For our example, we will create a playlist of songs that were added to the library in the last week from the Alternative genre. So, we will first select Date Added from the dropdown list. Many criteria will have addition options to configure. In the example below you will see that we have a few options to fine tune.   We will filter all the songs added to the library in the last 7 days. We will select Is After from the first dropdown list. Then select Last 7 Days from the second dropdown list. You can add multiple criteria to further filter your playlist. If you can’t find the criteria you are looking for, select “More” at the bottom of the dropdown list.   This will pull up a filter window with all the criteria. Select a filter and then click OK when finished.   From the Genre dropdown, we will select Alternative. If you’d like to add Pictures, Videos, or TV Shows to your auto playlists you can do so by selecting them from the dropdown list under And also include. You will then be able to select criteria for your pictures, videos, or TV shows from the dropdown list.   Finally, you can also add restrictions to your music such as the number of items, duration, or total size. We will limit the duration of our playlist to one hour by selecting Limit Total Duration To… Then type in 1 hour…Click OK.   Our library is automatically filtered and a playlist is created based on the criteria we selected. When additional songs are added to the Windows Media Player library, any of new songs that fit the criteria will automatically be added to the New Songs playlist. You can also save a copy of an auto playlist as a regular playlist. Switch to Playlists view by clicking Playlists from either the top menu or the navigation bar. Select the Play tab and then click Clear list to remove any tracks from the list pane.   Right-click on the playlist you want to save, select Add to, and then Play list. The songs from your auto playlist will appear as an Unsaved list on the list pane. Click Save list. Type in a name for your playlist. Your auto playlist will continue to change as you add or remove items from your Media Player library that meet the criteria you established. The new saved playlist we just created will stay as it is currently. Editing a Auto playlist is easy. Right-click on the playlist and select Edit. Now you are ready to enjoy your playlist. Conclusion Auto playlists are great way to keep your playlists fresh in Windows Media Player 12. Users can get creative and experiment with the wide variety of criteria to customize their listening experience. If you are new to playlists in Windows Media Player, you may want to check our our previous post on how to create custom playlists in Windows Media Player 12. Are you looking to get better sound from WMP 12? Take a look at how to improve playback using enhancements in Windows Media Player 12. Similar Articles Productive Geek Tips Create Custom Playlists in Windows Media Player 12Fixing When Windows Media Player Library Won’t Let You Add FilesInstall and Use the VLC Media Player on Ubuntu LinuxMake Windows Media Player Automatically Open in Mini Player ModeMake VLC Player Look like Windows Media Player 10 TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips VMware Workstation 7 Acronis Online Backup DVDFab 6 Revo Uninstaller Pro Error Goblin Explains Windows Error Codes Twelve must-have Google Chrome plugins Cool Looking Skins for Windows Media Player 12 Move the Mouse Pointer With Your Face Movement Using eViacam Boot Windows Faster With Boot Performance Diagnostics Create Ringtones For Your Android Phone With RingDroid

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  • Is it possible to include external dlls in a silverlight project, that weren't built for silverlight

    - by Josh Smeaton
    We're trying to work out a deployment strategy for an internal tool that we're creating. It's a control that uses a set of 3rd party libraries to communication with a specific type of server. So I have a class library built that uses these libraries. I was looking to deploy a silverlight application that uses our library, which in turn uses a set of 3rd party libraries. When trying to reference the 3rd party libraries, I get the "library can not be referenced because it was not built as a silverlight library". The type of project I'm trying to build is a silverlight application - not a dll library or anything else. Is it possible to create a silverlight application using libraries created outside of silverlight?

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  • Calling AuditQuerySystemPolicy() (advapi32.dll) from C# returns "The parameter is incorrect"

    - by JCCyC
    The sequence is like follows: Open a policy handle with LsaOpenPolicy() (not shown) Call LsaQueryInformationPolicy() to get the number of categories; For each category: Call AuditLookupCategoryGuidFromCategoryId() to turn the enum value into a GUID; Call AuditEnumerateSubCategories() to get a list of the GUIDs of all subcategories; Call AuditQuerySystemPolicy() to get the audit policies for the subcategories. All of these work and return expected, sensible values except the last. Calling AuditQuerySystemPolicy() gets me a "The parameter is incorrect" error. I'm thinking there must be some subtle unmarshaling problem. I'm probably misinterpreting what exactly AuditEnumerateSubCategories() returns, but I'm stumped. You'll see (commented) I tried to dereference the return pointer from AuditEnumerateSubCategories() as a pointer. Doing or not doing that gives the same result. Code: #region LSA types public enum POLICY_INFORMATION_CLASS { PolicyAuditLogInformation = 1, PolicyAuditEventsInformation, PolicyPrimaryDomainInformation, PolicyPdAccountInformation, PolicyAccountDomainInformation, PolicyLsaServerRoleInformation, PolicyReplicaSourceInformation, PolicyDefaultQuotaInformation, PolicyModificationInformation, PolicyAuditFullSetInformation, PolicyAuditFullQueryInformation, PolicyDnsDomainInformation } public enum POLICY_AUDIT_EVENT_TYPE { AuditCategorySystem, AuditCategoryLogon, AuditCategoryObjectAccess, AuditCategoryPrivilegeUse, AuditCategoryDetailedTracking, AuditCategoryPolicyChange, AuditCategoryAccountManagement, AuditCategoryDirectoryServiceAccess, AuditCategoryAccountLogon } [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)] public struct POLICY_AUDIT_EVENTS_INFO { public bool AuditingMode; public IntPtr EventAuditingOptions; public UInt32 MaximumAuditEventCount; } [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)] public struct GUID { public UInt32 Data1; public UInt16 Data2; public UInt16 Data3; public Byte Data4a; public Byte Data4b; public Byte Data4c; public Byte Data4d; public Byte Data4e; public Byte Data4f; public Byte Data4g; public Byte Data4h; public override string ToString() { return Data1.ToString("x8") + "-" + Data2.ToString("x4") + "-" + Data3.ToString("x4") + "-" + Data4a.ToString("x2") + Data4b.ToString("x2") + "-" + Data4c.ToString("x2") + Data4d.ToString("x2") + Data4e.ToString("x2") + Data4f.ToString("x2") + Data4g.ToString("x2") + Data4h.ToString("x2"); } } #endregion #region LSA Imports [DllImport("kernel32.dll")] extern static int GetLastError(); [DllImport("advapi32.dll", CharSet = CharSet.Unicode, PreserveSig = true)] public static extern UInt32 LsaNtStatusToWinError( long Status); [DllImport("advapi32.dll", CharSet = CharSet.Unicode, PreserveSig = true)] public static extern long LsaOpenPolicy( ref LSA_UNICODE_STRING SystemName, ref LSA_OBJECT_ATTRIBUTES ObjectAttributes, Int32 DesiredAccess, out IntPtr PolicyHandle ); [DllImport("advapi32.dll", CharSet = CharSet.Unicode, PreserveSig = true)] public static extern long LsaClose(IntPtr PolicyHandle); [DllImport("advapi32.dll", CharSet = CharSet.Unicode, PreserveSig = true)] public static extern long LsaFreeMemory(IntPtr Buffer); [DllImport("advapi32.dll", CharSet = CharSet.Unicode, PreserveSig = true)] public static extern void AuditFree(IntPtr Buffer); [DllImport("advapi32.dll", SetLastError = true, PreserveSig = true)] public static extern long LsaQueryInformationPolicy( IntPtr PolicyHandle, POLICY_INFORMATION_CLASS InformationClass, out IntPtr Buffer); [DllImport("advapi32.dll", SetLastError = true, PreserveSig = true)] public static extern bool AuditLookupCategoryGuidFromCategoryId( POLICY_AUDIT_EVENT_TYPE AuditCategoryId, IntPtr pAuditCategoryGuid); [DllImport("advapi32.dll", SetLastError = true, PreserveSig = true)] public static extern bool AuditEnumerateSubCategories( IntPtr pAuditCategoryGuid, bool bRetrieveAllSubCategories, out IntPtr ppAuditSubCategoriesArray, out ulong pCountReturned); [DllImport("advapi32.dll", SetLastError = true, PreserveSig = true)] public static extern bool AuditQuerySystemPolicy( IntPtr pSubCategoryGuids, ulong PolicyCount, out IntPtr ppAuditPolicy); #endregion Dictionary<string, UInt32> retList = new Dictionary<string, UInt32>(); long lretVal; uint retVal; IntPtr pAuditEventsInfo; lretVal = LsaQueryInformationPolicy(policyHandle, POLICY_INFORMATION_CLASS.PolicyAuditEventsInformation, out pAuditEventsInfo); retVal = LsaNtStatusToWinError(lretVal); if (retVal != 0) { LsaClose(policyHandle); throw new System.ComponentModel.Win32Exception((int)retVal); } POLICY_AUDIT_EVENTS_INFO myAuditEventsInfo = new POLICY_AUDIT_EVENTS_INFO(); myAuditEventsInfo = (POLICY_AUDIT_EVENTS_INFO)Marshal.PtrToStructure(pAuditEventsInfo, myAuditEventsInfo.GetType()); IntPtr subCats = IntPtr.Zero; ulong nSubCats = 0; for (int audCat = 0; audCat < myAuditEventsInfo.MaximumAuditEventCount; audCat++) { GUID audCatGuid = new GUID(); if (!AuditLookupCategoryGuidFromCategoryId((POLICY_AUDIT_EVENT_TYPE)audCat, new IntPtr(&audCatGuid))) { int causingError = GetLastError(); LsaFreeMemory(pAuditEventsInfo); LsaClose(policyHandle); throw new System.ComponentModel.Win32Exception(causingError); } if (!AuditEnumerateSubCategories(new IntPtr(&audCatGuid), true, out subCats, out nSubCats)) { int causingError = GetLastError(); LsaFreeMemory(pAuditEventsInfo); LsaClose(policyHandle); throw new System.ComponentModel.Win32Exception(causingError); } // Dereference the first pointer-to-pointer to point to the first subcategory // subCats = (IntPtr)Marshal.PtrToStructure(subCats, subCats.GetType()); if (nSubCats > 0) { IntPtr audPolicies = IntPtr.Zero; if (!AuditQuerySystemPolicy(subCats, nSubCats, out audPolicies)) { int causingError = GetLastError(); if (subCats != IntPtr.Zero) AuditFree(subCats); LsaFreeMemory(pAuditEventsInfo); LsaClose(policyHandle); throw new System.ComponentModel.Win32Exception(causingError); } AUDIT_POLICY_INFORMATION myAudPol = new AUDIT_POLICY_INFORMATION(); for (ulong audSubCat = 0; audSubCat < nSubCats; audSubCat++) { // Process audPolicies[audSubCat], turn GUIDs into names, fill retList. // http://msdn.microsoft.com/en-us/library/aa373931%28VS.85%29.aspx // http://msdn.microsoft.com/en-us/library/bb648638%28VS.85%29.aspx IntPtr itemAddr = IntPtr.Zero; IntPtr itemAddrAddr = new IntPtr(audPolicies.ToInt64() + (long)(audSubCat * (ulong)Marshal.SizeOf(itemAddr))); itemAddr = (IntPtr)Marshal.PtrToStructure(itemAddrAddr, itemAddr.GetType()); myAudPol = (AUDIT_POLICY_INFORMATION)Marshal.PtrToStructure(itemAddr, myAudPol.GetType()); retList[myAudPol.AuditSubCategoryGuid.ToString()] = myAudPol.AuditingInformation; } if (audPolicies != IntPtr.Zero) AuditFree(audPolicies); } if (subCats != IntPtr.Zero) AuditFree(subCats); subCats = IntPtr.Zero; nSubCats = 0; } lretVal = LsaFreeMemory(pAuditEventsInfo); retVal = LsaNtStatusToWinError(lretVal); if (retVal != 0) throw new System.ComponentModel.Win32Exception((int)retVal); lretVal = LsaClose(policyHandle); retVal = LsaNtStatusToWinError(lretVal); if (retVal != 0) throw new System.ComponentModel.Win32Exception((int)retVal);

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  • DLLImport error: System.AccessViolationException with Manifest file and c#

    - by RP
    When trying to call (DLLImport) an external c++ dll from a .net application that has a manifest file with requireAdministrator, I get this error trying to call function from the C++ dll in Windows 7 with UAC enabled. Method I am calling: EnCrypts System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. public class BlowFish { [DllImport("BlowfishTool.dll", CharSet = CharSet.Auto)] public static extern String EnCrypt(String strData, String strPassword); [DllImport("BlowfishTool.dll", CharSet = CharSet.Auto)] public static extern String EnCrypt(String strData, String strPassword, bool doNotUsePassChecking); [DllImport("BlowfishTool.dll", CharSet = CharSet.Auto)] public static extern String DeCrypt(String strData, String strPassword, bool doNotUsePassChecking); [DllImport("BlowfishTool.dll", CharSet = CharSet.Auto)] public static extern String DeCrypt(String strData, String strPassword); public static String EnCrypts(String strData, String strPassword) { return EnCrypt(strData, strPassword, true); } } }

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  • Zend Framework - Zend Tool - Module error: I have error after I create module with Zend Tool

    - by Yosef
    Hi, I new in zend framework. I create zend project with zend tool and its works , but i create module and when i try access him with browser I get Error. I write my steps, please help me. Thanks, Yosef My steps: $ sudo zf create project mystore put Zend library inside library test: http://localhost/mystore/public/ (working) Add module store (not working) $ sudo zf create module store add to application.ini path to modules resources.frontController.moduleDirectory = APPLICATION_PATH "/modules" resources.modules = "" test1: http://localhost/mystore/public/store/ test2: http://localhost/mystore/public/store/public/ test3: http://localhost/mystore/public/modules/store/public/ test1+2+3 result: An error occurred Page not found Exception information: Message: Invalid controller specified (index.php) Stack trace: #0 /var/www/mystore/library/Zend/Controller/Front.php(954): Zend_Controller_Dispatcher_Standard->dispatch(Object(Zend_Controller_Request_Http), Object(Zend_Controller_Response_Http)) #1 /var/www/mystore/library/Zend/Application/Bootstrap/Bootstrap.php(97): Zend_Controller_Front->dispatch() #2 /var/www/mystore/library/Zend/Application.php(366): Zend_Application_Bootstrap_Bootstrap->run() #3 /var/www/mystore/public/index.php(25): Zend_Application->run() #4 {main} Request Parameters: array ( 'module' => 'store', 'controller' => 'index.php', 'action' => 'index', )

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  • Handy ASP.NET MVC 2 Extension Methods &ndash; Where am I?

    - by Bobby Diaz
    Have you ever needed to detect what part of the application is currently being viewed?  This might be a bigger issue if you write a lot of shared/partial views or custom display or editor templates.  Another scenario, which is the one I encountered when I first started down this path, is when you have some type of menu and you’d like to be able to determine which item represents the current page so you can highlight it in some way.  A simple example is the menu that is created as part of the default ASP.NET MVC 2 Application template.   <div id="menucontainer">       <ul id="menu">         <li><%= Html.ActionLink("Home", "Index", "Home") %></li>         <li><%= Html.ActionLink("About", "About", "Home") %></li>     </ul>   </div>   The part that got me at first, however, was the following entry in the default style sheet (Site.css):   ul#menu li.selected a {     background-color: #fff;     color: #000; }   I assumed that the .selected class would automatically get applied to the active menu item.  After trying a few different things, including the MvcContrib MenuBuilder, I decided to write my own extension methods so I would have more control over the output.  First, I needed a way to determine what view the user has navigated to based on the requested URL and route configuration.  Now, I am sure there are many ways to do this, but this is what I came up with:   public static class RequestExtensions {     public static bool IsCurrentRoute(this RequestContext context, String areaName,         String controllerName, params String[] actionNames)     {         var routeData = context.RouteData;         var routeArea = routeData.DataTokens["area"] as String;         var current = false;           if ( ((String.IsNullOrEmpty(routeArea) && String.IsNullOrEmpty(areaName)) ||               (routeArea == areaName)) &&              ((String.IsNullOrEmpty(controllerName)) ||               (routeData.GetRequiredString("controller") == controllerName)) &&              ((actionNames == null) ||                actionNames.Contains(routeData.GetRequiredString("action"))) )         {             current = true;         }           return current;     }       // additional overloads omitted... }   With that in place, I was able to write several UrlHelper methods that check if the supplied values map to the current view.   public static class UrlExtensions {     public static bool IsCurrent(this UrlHelper urlHelper, String areaName,         String controllerName, params String[] actionNames)     {         return urlHelper.RequestContext.IsCurrentRoute(areaName, controllerName, actionNames);     }       public static string Selected(this UrlHelper urlHelper, String areaName,         String controllerName, params String[] actionNames)     {         return urlHelper.IsCurrent(areaName, controllerName, actionNames)             ? "selected" : String.Empty;     }       // additional overloads omitted... }   Now I can re-work the original menu to utilize these new methods.  Note: be sure to import the proper namespace so the extension methods become available inside your views!   <div id="menucontainer">       <ul id="menu">         <li class="<%= Url.Selected(null, "Home", "Index") %>">             <%= Html.ActionLink("Home", "Index", "Home")%></li>           <li class="<%= Url.Selected(null, "Home", "About") %>">             <%= Html.ActionLink("About", "About", "Home")%></li>     </ul>   </div>   If we take it one step further, we can clean up the markup even more.  Check out the Html.ActionMenuItem() extension method and the refined menu:   public static class HtmlExtensions {     public static MvcHtmlString ActionMenuItem(this HtmlHelper htmlHelper, String linkText,         String actionName, String controllerName)     {         var html = new StringBuilder("<li");           if ( htmlHelper.ViewContext.RequestContext                 .IsCurrentRoute(null, controllerName, actionName) )         {             html.Append(" class=\"selected\"");         }           html.Append(">")             .Append(htmlHelper.ActionLink(linkText, actionName, controllerName))             .Append("</li>");           return MvcHtmlString.Create(html.ToString());     }       // additional overloads omitted... }   <div id="menucontainer">       <ul id="menu">         <%= Html.ActionMenuItem("Home", "Index", "Home") %>         <%= Html.ActionMenuItem("About", "About", "Home") %>     </ul>   </div>   Which generates the following HTML:   <div id="menucontainer">       <ul id="menu">         <li class="selected"><a href="/">Home</a></li>         <li><a href="/Home/About">About</a></li>     </ul>   </div>     I have created a codepaste of these extension methods if you are interested in using them in your own projects.  Enjoy!

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