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  • Getting started with C++ ( the paradigm shift from Python )

    - by orokusaki
    I want to learn C++ so that i can develop C++ Python modules for server-related stuff. I'm a purely dynamic languages developer (Python, PHP, Ruby, etc). I want to learn a fast language, and if I'm going to do this, I'd rather learn a really fast language like C++. Before I even get started though, I understand that suddenly working with static types, a different syntax, and compiling code will be quite the paradigm shift. Is there any advice that a C++ dev who also has dynamic languages experience can give me to me to help me make that shift faster?

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  • App like default photo browser in iphone ?

    - by goeff27
    Hi All i am developing a app which contains feature like default photo browser in iphone. I done some what similar to that. but after loading some(near about 10-15) images from remote server,i am receiving memory warning.My requirement is loading image one by one. For this, on scroll view i am putting an images and increasing the contentSize of scroll view. it will work fine. but due to memory warning app quite. Guys, any have any idea to approach for this feature which work similar to photo app without problem? thanks in advance .

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  • Delay the display of image loaded using jquery + ajax

    - by niczoom
    I am using the following code : $.ajax({ url: "pgiproxy.php", data: ({ data : $("#formdata").serialize(), mode : "graph"}), success: function(result){ var temp = $('<div/>').html(result); var val = temp.find('center').html(); $('#BFX').html(val); }, error: function(){ $("#error").html("ERROR !!!"); } }); The 'result' from the ajax call to 'pgiproxy.php' is a whole web page (returned as a string), this is then converted to a jQuery object and stored in 'var'. I then extract the data I need (a .gif image) using .find() which is stored in 'val'. This image is then inserted into a #BFX div for display. My problem is every successive time I click my button to update this image it shows the image loading from top to bottom as it is reading it in from the web. Is there a way to only display this image once it has fully loaded so the user doesnt see the image loading and only sees the image change instantly.

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  • Redirecting without change of address in browser address bar

    - by Berny Paul
    I have a different but similar question. I have a dynamic dns account where I map my machine's dynamic IP to an address say, www.xxx.yyy.net Now, I have registered another short domain name say www.yyy.com, the hosting is on a linux server. Now, my machine is actually a webserver which runs .net website which can be accessed by www.xxx.yyy.net I need my homepage(index.php) in my www.yyy.com handle the redirection in a way that the pages to be loaded from www.xxx.yyy.net/.... but it should look in the browser as www.yyy.com/... Is there any way to do this using php?

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  • Trying to draw textured triangles on device fails, but the emulator works. Why?

    - by Dinedal
    I have a series of OpenGL-ES calls that properly render a triangle and texture it with alpha blending on the emulator (2.0.1). When I fire up the same code on an actual device (Droid 2.0.1), all I get are white squares. This suggests to me that the textures aren't loading, but I can't figure out why they aren't loading. All of my textures are 32-bit PNGs with alpha channels, under res/raw so they aren't optimized per the sdk docs. Here's how I am loading my textures: private void loadGLTexture(GL10 gl, Context context, int reasource_id, int texture_id) { //Get the texture from the Android resource directory Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(), reasource_id, sBitmapOptions); //Generate one texture pointer... gl.glGenTextures(1, textures, texture_id); //...and bind it to our array gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[texture_id]); //Create Nearest Filtered Texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); //Different possible texture parameters, e.g. GL10.GL_CLAMP_TO_EDGE gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_REPEAT); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_REPEAT); //Use the Android GLUtils to specify a two-dimensional texture image from our bitmap GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); //Clean up bitmap.recycle(); } Here's how I am rendering the texture: //Clear gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); //Enable vertex buffer gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); //Push transformation matrix gl.glPushMatrix(); //Transformation matrices gl.glTranslatef(x, y, 0.0f); gl.glScalef(scalefactor, scalefactor, 0.0f); gl.glColor4f(1.0f,1.0f,1.0f,1.0f); //Bind the texture gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[textureid]); //Draw the vertices as triangles gl.glDrawElements(GL10.GL_TRIANGLES, indices.length, GL10.GL_UNSIGNED_BYTE, indexBuffer); //Pop the matrix back to where we left it gl.glPopMatrix(); //Disable the client state before leaving gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); And here are the options I have enabled: gl.glShadeModel(GL10.GL_SMOOTH); //Enable Smooth Shading gl.glEnable(GL10.GL_DEPTH_TEST); //Enables Depth Testing gl.glDepthFunc(GL10.GL_LEQUAL); //The Type Of Depth Testing To Do gl.glEnable(GL10.GL_TEXTURE_2D); gl.glEnable(GL10.GL_BLEND); gl.glBlendFunc(GL10.GL_SRC_ALPHA,GL10.GL_ONE_MINUS_SRC_ALPHA); Edit: I just tried supplying a BitmapOptions to the BitmapFactory.decodeResource() call, but this doesn't seem to fix the issue, despite manually setting the same preferredconfig, density, and targetdensity. Edit2: As requested, here is a screenshot of the emulator working. The underlaying triangles are shown with a circle texture rendered onto it, the transparency is working because you can see the black background. Here is a shot of what the droid does with the exact same code on it: Edit3: Here are my BitmapOptions, updated the call above with how I am now calling the BitmapFactory, still the same results as below: sBitmapOptions.inPreferredConfig = Bitmap.Config.RGB_565; sBitmapOptions.inDensity = 160; sBitmapOptions.inTargetDensity = 160; sBitmapOptions.inScreenDensity = 160; sBitmapOptions.inDither = false; sBitmapOptions.inSampleSize = 1; sBitmapOptions.inScaled = false; Here are my vertices, texture coords, and indices: /** The initial vertex definition */ private static final float vertices[] = { -1.0f, -1.0f, 0.0f, 1.0f, -1.0f, 0.0f, -1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f }; /** The initial texture coordinates (u, v) */ private static final float texture[] = { //Mapping coordinates for the vertices 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f }; /** The initial indices definition */ private static final byte indices[] = { //Faces definition 0,1,3, 0,3,2 }; Is there anyway to dump the contents of the texture once it's been loaded into OpenGL ES? Maybe I can compare the emulator's loaded texture with the actual device's loaded texture? I did try with a different texture (the default android icon) and again, it works fine for the emulator but fails to render on the actual phone. Edit4: Tried switching around when I do texture loading. No luck. Tried using a constant offset of 0 to glGenTextures, no change. Is there something that I'm using that the emulator supports that the actual phone does not? Edit5: Per Ryan below, I resized my texture from 200x200 to 256x256, and the issue was NOT resolved. Edit: As requested, added the calls to glVertexPointer and glTexCoordPointer above. Also, here is the initialization of vertexBuffer, textureBuffer, and indexBuffer: ByteBuffer byteBuf = ByteBuffer.allocateDirect(vertices.length * 4); byteBuf.order(ByteOrder.nativeOrder()); vertexBuffer = byteBuf.asFloatBuffer(); vertexBuffer.put(vertices); vertexBuffer.position(0); byteBuf = ByteBuffer.allocateDirect(texture.length * 4); byteBuf.order(ByteOrder.nativeOrder()); textureBuffer = byteBuf.asFloatBuffer(); textureBuffer.put(texture); textureBuffer.position(0); indexBuffer = ByteBuffer.allocateDirect(indices.length); indexBuffer.put(indices); indexBuffer.position(0); loadGLTextures(gl, this.context);

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  • How to install mod_dav_svn on Centos 5.5

    - by Min2liz
    I'm trying to install mod_dav_svn on my server (Centos 5.5, Apache Apache 2.2.11, DirectAdmin 1.35.1 ), but no luck. I'm using this tutorial: http://wiki.centos.org/HowTos/Subversion#head-ae2d6fa671ad7ebd5d7835c6edbcd15dd2d73c4d So, I'm trying in console: # yum install mod_dav_svn subversion Loaded plugins: fastestmirror Loading mirror speeds from cached hostfile * addons: centos.bst.lt * base: centos.bst.lt * extras: centos.bst.lt * updates: centos.bst.lt Excluding Packages in global exclude list Finished Setting up Install Process No package mod_dav_svn available. Package subversion-1.4.2-4.el5_3.1.i386 already installed and latest version Nothing to do Why can't it find mod_dav_svn? Also I tried: #yum search mod_dav_svn Loaded plugins: fastestmirror Loading mirror speeds from cached hostfile * addons: centos.bst.lt * base: centos.bst.lt * extras: centos.bst.lt * updates: centos.bst.lt Excluding Packages in global exclude list Finished Warning: No matches found for: mod_dav_svn No Matches found Nothing...

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  • How to use JNI, but only when available for current platform?

    - by Mecki
    What is the common way (or best practice) to optionally use JNI? E.g. I have a Java class and this class is 100% pure Java, so it can run on all platforms. However, on some platforms I'd like to speed up some heavy calculations using JNI - which works fine. Unfortunately I cannot support any existing Java platform in the world. So I guess it is fine to initially only support the big three: Linux, Windows, Mac OS X. So what I'd like to do is to use JNI on those three platforms and use the 100% pure Java version on all other platforms. Now I can think of various ways how to do that (loading class dynamically for example and either loading the JNI class or the pure Java one), but thinking that this is a common issue that thousands of projects had to solve in the past for sure, I'm really surprised to not find any documentation or references to the question how to solve this most elegantly or effectively.

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  • Hibernate one-to-one: getId() without fetching entire object

    - by Rob
    I want to fetch the id of a one-to-one relationship without loading the entire object. I thought I could do this using lazy loading as follows: class Foo { @OneToOne(fetch = FetchType.LAZY, optional = false) private Bar bar; } Foo f = session.get(Foo.class, fooId); // Hibernate fetches Foo f.getBar(); // Hibernate fetches full Bar object f.getBar().getId(); // No further fetch, returns id I want f.getBar() to not trigger another fetch. I want hibernate to give me a proxy object that allows me to call .getId() without actually fetching the Bar object. What am I doing wrong?

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  • Prism for Silverlight: How to maintain views in a specific order inside a region.

    - by ArielBH
    Hi I am creating sort of a "Navigation panel" (which is actually an ItemControl) for SL and using Regions to allow each module to add his link to the panel. Problem is that modules loading is inconsistent and thus order of links in the panel can change according to modules loading order. Restricting the modules order is out of the question. Other feasible option is the order the region's Views Collection that is binded to the ItemControl, the problem is that ViewCollection is very limited, so ordering it is pretty hard. Did I miss an option, do you have an idea? Thanks Ariel

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  • Hiding result sets from multiple selects in a stored procedure

    - by Josh Young
    I have a stored procedure that retrieves SQL queries as text and executes the statements using sp_executesql. Each of the dynamic queries is a count query in that it only returns the number of records found (select COUNT(id) from...). I am looping through a set of SQL queries stored as text and building a table variable out of the results. At the end, I am selecting all the results from the table variable as the result set that I want returned from the stored procedure. However, when I execute the stored procedure, I am naturally getting multiple result sets (one for each of the dynamic queries and one for the final select.) Is there any way I can suppress the results of a select statement executed through sp_executesql? I have found answers that reference storing the results in a temp table, but I don't have control of the query text that I am running so I can't change it to select into anything. Please help. Thank you for your time.

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  • 2D Game: Fast(est) way to find x closest entities for another entity - huge amount of entities, high

    - by Pygmy
    I'm working on a 2D game that has a huge amount of dynamic entities. For fun's sake, let's call them soldiers, and let's say there are 50000 of them (which I just randomly thought up, it might be much more or much less :)). All these soldiers are moving every frame according to rules - think boids / flocking / steering behaviour. For each soldier, to update it's movement I need the X soldiers that are closest to the one I'm processing. What would be the best spatial hierarchy to store them to facilitate calculations like this without too much overhead ? (All entities are updated/moved every frame, so it has to handle dynamic entities very well)

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  • PHP and MySQL SELECT problem.

    - by R.I.P.coalMINERS
    Trying to check if a name is already stored in the database from the login user. The name is a set of dynamic arrays entered by the user threw a set of dynamic form fields added by the user. Can some show me how to check and see if the name is already entered by the login user? I know my code can't be right. Thanks! MySQL code. SELECT * FROM names WHERE name = '" . $_POST['name'] . "' AND userID = '$userID' Here is the MySQL table. CREATE TABLE names ( id INT UNSIGNED NOT NULL AUTO_INCREMENT, userID INT NOT NULL, name VARCHAR(255) NOT NULL, meaning VARCHAR(255) NOT NULL, PRIMARY KEY (id) );

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  • Cache bandwidth per tick for modern CPUs

    - by osgx
    Hello What is a speed of cache accessing for modern CPUs? How many bytes can be read or written from memory every processor clock tick by Intel P4, Core2, Corei7, AMD? Please, answer with both theoretical (width of ld/sd unit with its throughput in uOPs/tick) and practical numbers (even memcpy speed tests, or STREAM benchmark), if any. PS it is question, related to maximal rate of load/store instructions in assembler. There can be theoretical rate of loading (all Instructions Per Tick are widest loads), but processor can give only part of such, a practical limit of loading.

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  • .htaccess redirect question

    - by russp
    I have a slight problem with .htaccess redirect. I have a dynamic site with 2 levels of variables - content="type -(alpha)" and ID="number" but this is very not seo friendly what I really would like to create is a rewrite rule that generates a "friendly" url for serach engines & users alike. Very much like WordPress does. Each ID is already unique (obviously) and on creation is creating a unique "permalink" field so for example ID=1 has a "permalink field" as "2009/10/27/page title" and ID=100 would be "2010/10/27 page title". I would like folder/wall.php?content=type&ID=number to redirect to folder/permalink.php/html/htm (don't mind a non dynamic extension) Any clues? - this is not right (I know) but it also "breaks" my css file RewriteEngine On RewriteRule wall/content/(.*)/ID/(.*)/ wall.php?content=$1&ID=$2 RewriteRule wall/content/(.*)/ID/(.*) wall.php?content=$1&ID=$2

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  • Streaming large result sets with MySQL

    - by configurator
    I'm developing a spring application that uses large MySQL tables. When loading large tables, I get an OutOfMemoryException, since the driver tries to load the entire table into application memory. I tried using statement.setFetchSize(Integer.MIN_VALUE); but then every ResultSet I open hangs on close(); looking online I found that that happens because it tries loading any unread rows before closing the ResultSet, but that is not the case since I do this: ResultSet existingRecords = getTableData(tablename); try { while (existingRecords.next()) { // ... } } finally { existingRecords.close(); // this line is hanging, and there was no exception in the try clause } The hangs happen for small tables (3 rows) as well, and if I don't close the RecordSet (which happened in one method) then connection.close() hangs.

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  • Kernel dealing with the section headers in an ELF

    - by uki
    I recently read that the kernel and the dynamic loader mostly deal with the program header tables in an ELF file and that assemblers, compilers and linkers deal with the section header tables. The number of program header tables and section header tables are mentioned in the ELF header in fields named e_phnum and e_shnum respectively. e_phnum is two bytes in size, so if the number of program headers is 65535, we use a scheme known as extended numbering where, e_phnum is set to 0xffff and sh_link field of the zeroth section header table holds the actual count. My doubt is : If the count of program headers exceeds 65535, does that mean the kernel and/or the dynamic loader end up having to read the section table?

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  • help with Zend dispatcher

    - by simple
    this is the Zend Controller Dispatcher Standart public function isDispatchable(Zend_Controller_Request_Abstract $request) { $className = $this->getControllerClass($request); echo 'is dispatchanble started'; var_dump($className); if (!$className) { return false; } var_dump(class_exists($className, false)); if (class_exists($className, false)) { return true; } $fileSpec = $this->classToFilename($className); $dispatchDir = $this->getDispatchDirectory(); $test = $dispatchDir . DIRECTORY_SEPARATOR . $fileSpec; return Zend_Loader::isReadable($test); } I need to set up custom modular structure and loading just using plugins (I need to setup the path where zend looks for controller), so I am stuck tracing down I came to the isDispatchable method that returns false and consequently the dispatching returns error . This method returns false because class_exists return false , it is surely has to do with auto loading ,but confused. help will be appreciated,though I got the feeling that I am looking at wrong place.

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  • Access to Oracle Database with sqlapi C++

    - by Meloun
    Hi, I need to write some data in several database. I choose sqlapi.com I have made it for mysql and mssql. Now I have Problem with Oracle database. I have installed server and client on Ubuntu. In browser it works, but sqlapi says: libnnz10.so: cannot open shared object file: No such file or directory DBMS API Library 'libclntsh.so' loading fails This library is a part of DBMS client installation, not SQLAPI++ Make sure DBMS client is installed and this required library is available for dynamic loading Linux/Unix: 1) The directories in the user's LD_LIBRARY_PATH environment variable 2) The list of libraries cached in /etc/ld.so.cache 3) /usr/lib, followed by /lib There are both of these files depp inside /usr/lib. I have tried a lot of ways to say eclipse path to this folder, but nothing works. Thanks for help.

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  • 2 Minute question - HTML / CSS If div within div expands expand parent div

    - by Ozaki
    I have a setup lets say like follows: <div id="nav"> <div id="innernav"> //With dynamic content here. </div> </div> I am running a script that sizes #nav to the size of the browser window in height. But sometimes my dynamic content is now getting bigger than the height of the window.. Is there a way I can enforce that when #innernav exceeds #nav that #nav will increase in size?

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  • So where is this calling super?

    - by dontWatchMyProfile
    From the Core Data docs: Inheritance If you have two subclasses of NSManagedObject where the parent class implements a dynamic property and its subclass (the grandchild of NSManagedObject) overrides the methods for the property, those overrides cannot call super. @interface Parent : NSManagedObject @property(nonatomic, retain) NSString* parentString; @end @implementation Parent @dynamic parentString; @end @interface Child : Parent @end @implementation Child - (NSString *)parentString { // this throws a "selector not found" exception return parentString.foo; } @end very, very funny, because: I see nobody calling super. Or are they? Wait... parentString.foo results in ... a crash ??? it's a string. How can that thing have a .foo suffixed to it? Just another documentation bug?

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  • C - memset segfault for statically allocated char array

    - by user1327031
    I get a segfault when trying to memset an array of chars that was allocated statically, but not for an array of the same length that was allocated using malloc. variable definitions: //static char inBuff[IN_BUFF_LEN]; //dynamic char * inBuffD; function call: //static, cast used because char** != char (*) [n] serverInit(portNum, (char**) &inBuff, &serv_addr, &sockfd) //dynamic serverInit(portNum, &inBuffD, &serv_addr, &sockfd) use within the function: memset(*inBuffAdr, 0, IN_BUFF_LEN); I suspect that my problem is in the difference of the function calls, or to be more precise, my incomplete understanding of the "char** != char (*) [n]" situation. But I have been banging at this for too long and can't see the forest from the trees so any hints and advice would be very appreciated.

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  • IE7 jQuery(document).ready() problem

    - by Zendog74
    I have a page that works perfectly fine in Firefox, but is throwing an error in IE. I am loading jQuery dynamically (if it is not already loaded), and then doing some stuff in the jQuery(document).ready() block. However, IE throws the dreaded "Object expected" error when it hits the jQuery(document).ready() block. You can view the full page code here: http://www.pastie.org/977767 IE is throwing the error right at jQuery(document).ready(). Any ideas as to what is going here? Again, this works perfectly fine in Firefox. It seems almost like IE thinks jQuery is loaded but it really isn't yet or that jQuery is still loading when the jQuery(document).ready() block is encountered?

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