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  • Possibility of a custom Contacts field with a set list of values and Contacts lookup performance

    - by areyling
    I'm pretty sure it's not viable to do what I'd like to based on some initial research, but I figured it couldn't hurt to ask the community of experts here in case someone knows a way. I'd like to create a custom field for contacts that the user is able to edit from the main Contacts app; however, the user should only be allowed to select from a list of four specific values. A short list of string values would be ideal, but an int with a min/max range would suffice. I'm interested in knowing if it's possible either way, but also wondering if it make sense to go this route performance wise. More specifically, would it be better to look up a contact (based on a phone number) each time a call or SMS message is received or better to store my own set of data (consisting of name, numbers, and the custom field) and just syncing contact info in a thread every so often? Or syncing contacts the first time the app is run and then registering for changes using ContentObserver? Here is a similar question with an answer that explains how to add a custom field to a contact. Thanks in advance.

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  • How to efficiently compare the sign of two floating-point values while handling negative zeros

    - by François Beaune
    Given two floating-point numbers, I'm looking for an efficient way to check if they have the same sign, given that if any of the two values is zero (+0.0 or -0.0), they should be considered to have the same sign. For instance, SameSign(1.0, 2.0) should return true SameSign(-1.0, -2.0) should return true SameSign(-1.0, 2.0) should return false SameSign(0.0, 1.0) should return true SameSign(0.0, -1.0) should return true SameSign(-0.0, 1.0) should return true SameSign(-0.0, -1.0) should return true A naive but correct implementation of SameSign in C++ would be: bool SameSign(float a, float b) { if (fabs(a) == 0.0f || fabs(b) == 0.0f) return true; return (a >= 0.0f) == (b >= 0.0f); } Assuming the IEEE floating-point model, here's a variant of SameSign that compiles to branchless code (at least with with Visual C++ 2008): bool SameSign(float a, float b) { int ia = binary_cast<int>(a); int ib = binary_cast<int>(b); int az = (ia & 0x7FFFFFFF) == 0; int bz = (ib & 0x7FFFFFFF) == 0; int ab = (ia ^ ib) >= 0; return (az | bz | ab) != 0; } with binary_cast defined as follow: template <typename Target, typename Source> inline Target binary_cast(Source s) { union { Source m_source; Target m_target; } u; u.m_source = s; return u.m_target; } I'm looking for two things: A faster, more efficient implementation of SameSign, using bit tricks, FPU tricks or even SSE intrinsics. An efficient extension of SameSign to three values.

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  • Strange behaviour with PHP/Pear HTML_Quickform and Firfox 3.6

    - by chessweb
    I am using PHP/Pear HTMLQuickForm and HTMLQuickForm_Controller to do some stuff with HTML-forms. Then I noticed that certain phone numbers would not be displayed even though the data had been loaded correctly. I boiled it down to the following rather strange phenomenons that have me completely baffled: $this->addElement('static', null, 'Telefon:', '04556-8978765'); will just show "Telefon:" in Firefox 3.6. In IE8 I see "Telefon: 04556-8978765" as expected. $this->addElement('static', null, 'Telefon:', '904556-8978765'); displays just "Telefon: 9" in Firefox 3.6 and correctly "Telefon: 904556-8978765" in IE8. On the other hand $this->addElement('static', null, 'Telefon:', '099828-67776554'); shows "Telefon: 099828-67776554" in both browsers. So my question is this: What is so special about the string 04556-8978765 that Firefox 3.6 refuses to render it? And it gets even weirder: The string 0208-23345 and 02232-12345 have the same problem, but when I prefix them with any other character, then unlike 04556-8978765 they are displayed alright. And it is not as if the missing strings are not rendered at all. On page reload I see them for a short time and then they disappear for good. Now try to guess the result of $this->addElement('static', null, 'Telefon:', '04556-8978765'); $this->addElement('static', null, 'Telefon:', '04556-8978765'); Right, it is not Telefon: 04556-8978765 Telefon: 04556-8978765 as expected, but rather Telefon: Telefon: 04556-8978765 Can anybody make any sense of this?

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  • Project Euler, Problem 10 java solution not working

    - by Dennis S
    Hi, I'm trying to find the sum of the prime numbers < 2'000'000. This is my solution in java but I can't seem get the correct answer. Please give some input on what could be wrong and general advice on the code is appreciated. Printing 'sum' gives: 1308111344, which is incorrect. /* The sum of the primes below 10 is 2 + 3 + 5 + 7 = 17. Find the sum of all the primes below two million. */ class Helper{ public void run(){ Integer sum = 0; for(int i = 2; i < 2000000; i++){ if(isPrime(i)) sum += i; } System.out.println(sum); } private boolean isPrime(int nr){ if(nr == 2) return true; else if(nr == 1) return false; if(nr % 2 == 0) return false; for(int i = 3; i < Math.sqrt(nr); i += 2){ if(nr % i == 0) return false; } return true; } } class Problem{ public static void main(String[] args){ Helper p = new Helper(); p.run(); } }

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  • What makes people think that NNs have more computational power than existing models?

    - by Bubba88
    I've read in Wikipedia that neural-network functions defined on a field of arbitrary real/rational numbers (along with algorithmic schemas, and the speculative `transrecursive' models) have more computational power than the computers we use today. Of course it was a page of russian wikipedia (ru.wikipedia.org) and that may be not properly proven, but that's not the only source of such.. rumors Now, the thing that I really do not understand is: How can a string-rewriting machine (NNs are exactly string-rewriting machines just as Turing machines are; only programming language is different) be more powerful than a universally capable U-machine? Yes, the descriptive instrument is really different, but the fact is that any function of such class can be (easily or not) turned to be a legal Turing-machine. Am I wrong? Do I miss something important? What is the cause of people saying that? I do know that the fenomenum of undecidability is widely accepted today (though not consistently proven according to what I've read), but I do not really see a smallest chance of NNs being able to solve that particular problem. Add-in: Not consistently proven according to what I've read - I meant that you might want to take a look at A. Zenkin's (russian mathematician) papers after mid-90-s where he persuasively postulates the wrongness of G. Cantor's concepts, including transfinite sets, uncountable sets, diagonalization method (method used in the proof of undecidability by Turing) and maybe others. Even Goedel's incompletness theorems were proven in right way in only 21-st century.. That's all just to plug Zenkin's work to the post cause I don't know how widespread that knowledge is in CS community so forgive me if that did look stupid. Thank you!

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  • FreqTable with random values(#C)

    - by Sef
    Hello, I would like to make a frequency table with random numbers. So i have created a array that generates 11 random values between 0 and 9999. public void FillArrayRandom(int[] T) { Random Rndint = new Random(); for (int i=0; i < T.Length; i++) { T[i] = Rndint.Next(0, 9999); } }/*FillArrayRandom*/ The result i want is something alike this:(bar height up to 21) So this will be a constant. * * * * * * (the highest value will have the largest row/bar) * * * * 0 1 2 3 .....(index value's) 931 6669 10 8899 .... (up to 11 random values) My question is how do i exactly caculate the frequency between those 11 random values? The bars should have a relative relation with each other depending on there frequency. I would only like to use 1 single array in my program (for the generated values). F = (F * 21?) / ...? Really no clue how to obtain the proper results. If a frequency is =21 write * If a frequency is =20 write * If a frequency is =19 write * etc... Regards.

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  • Calling a function within a jQuery plug-in

    - by Bob Knothe
    I am in the process of creating my first jQuery plug-in that will format numbers automatically to various international formats. There are a couple functions within the plug-in that strips the strings and re-formats the string that needs to be called from another jQuery script. Based on the plug-in structure below (let me know if you need the entire code) can I call and send the parameter(s) to the stripFormat(ii) and targetFormat(ii, iv) functions? Or do I need to change my plug-in structure and if so how? (function($){ var p = $.extend({ aNum: '0123456789', aNeg: '-', aSep: ',', aDec: '.', aInput: '', cPos: 0 }); $.fn.extend({ AutoFormat: function() { return this.each(function() { $(this).keypress(function (e){ code here; }); $(this).keyup(function (e){ code here; }); // Would like to call this function from another jQuery script - see below. function stripFormat(ii){ code here; } // Would like to call this function from another jQuery script - see below. function targetFormat(ii, iv){ code here; } }); } }); })(jQuery); Methods trying to call the plug-in functions: jQuery(function(){ $("input").change(function (){ //temp function to demonstrate the stripFormat() function. document.getElementById(targetElementid).value = targetFormat(targetElementid, targetValue); }); }); I have tried to use these variations without success: document.getElementById(targetElementid).value = $.targetFormat(targetElementid, targetValue); document.getElementById(targetElementid).value = $.autoFormat().targetFormat(targetElementid, targetValue);

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  • PHP arrays - How to 1-dimensional array into nested multidimensional array?

    - by sombe
    When retrieving a hierarchical structure from MySQL (table with one ID column and one PARENT column signifying the hierarchical relationships), I map the result into an enumerated array as follows (for this example the numbers are arbitrary): Array ( [3] => Array ( [7] => Array () ), [7] => Array ( [8] => Array () ) ) Notice 3 is the parent of 7, and 7 is the parent of 8 (this could go on and on; and any parent could have multiple children). I wanted to shrink this array into a nested multidimensional array as follows: Array ( [3] => Array ( [7] => Array ( [8] => Array () ) ) ) That is, each NEW id is automatically assigned an empty array. Regardless, any ID's children will be pushed into their parent's array. Take a look at the following illustration for further clarification: This will probably result in a complicated recursive operation, since I always have to check whether a parent with any certain ID already exists (and if so, push the value into its array). Is there a built-in php function that can assist me with this? Do you have any idea as to how to go about constructing this? For what it's worth I'm using this to built a navigation bar in wordpress (which can contain categories, subcategories, posts... essentially anything).

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  • I did my own web framework: now, how keep it sync with applications? must I use versions?

    - by Daniel Koch
    ... and I did the first web application using it, now I'm going to create the second. In this first web application I enhanced the framework's core library with new things and promptly updated framework branch. I'm using bazaar to keep framework and web application committed. The application was in the beginning, a full branch of framework source tree, now I'm updating framework manually at every change on core files. (copying changed files from web app to framework's branch). With this second web application that I'm going to create, I need to know about versions (or revisions) which the application is based. If I found a bug in this version I can fix and then sync files with first web application no worrying: functions will be the same to this application. If I'm going to make changes in core (new behavior, new functions in library or something new in source tree) it must be named as "new version". What's the best way to do this? Because I'm using a Distributed Version Control System (bazaar), I'm not dealing with VERSIONS, but revision numbers that change every time. Please fresh my mind with new ideas.

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  • How to encrypt/decrypt a file in Java?

    - by Petike
    Hello, I am writing a Java application which can "encrypt" and consequently "decrypt" whatever binary file. I am just a beginner in the "cryptography" area so I would like to write a very simple application for the beginning. For reading the original file, I would probably use the java.io.FileInputStream class to get the "array of bytes" byte originalBytes[] of the file. Then I would probably use some very simple cipher, for example "shift up every byte by 1" and then I would get the "encrypted" bytes byte encryptedBytes[] and let's say that I would also set a "password" for it, for example "123456789". Next, when somebody wants to "decrypt" that file, he has to enter the password ("123456789") first and after that the file could be decrypted (thus "shift down every byte by 1") and consequently saved to the output file via java.io.FileOutputStream I am just wondering how to "store" the password information to the encrypted file so that the decrypting application knows if the entered password and the "real" password equals? Probably it would be silly to add the password (for example the ASCII ordinal numbers of the password letters) to the beginning of the file (before the encrypted data). So my main question is how to store the password information to the encrypted file?

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  • How do I make this nested for loop, testing sums of cubes, more efficient?

    - by Brian J. Fink
    I'm trying to iterate through all the combinations of pairs of positive long integers in Java and testing the sum of their cubes to discover if it's a Fibonacci number. I'm currently doing this by using the value of the outer loop variable as the inner loop's upper limit, with the effect being that the outer loop runs a little slower each time. Initially it appeared to run very quickly--I was up to 10 digits within minutes. But now after 2 full days of continuous execution, I'm only somewhere in the middle range of 15 digits. At this rate it may end up taking a whole year just to finish running this program. The code for the program is below: import java.lang.*; import java.math.*; public class FindFib { public static void main(String args[]) { long uLimit=9223372036854775807L; //long maximum value BigDecimal PHI=new BigDecimal(1D+Math.sqrt(5D)/2D); //Golden Ratio for(long a=1;a<=uLimit;a++) //Outer Loop, 1 to maximum for(long b=1;b<=a;b++) //Inner Loop, 1 to current outer { //Cube the numbers and add BigDecimal c=BigDecimal.valueOf(a).pow(3).add(BigDecimal.valueOf(b).pow(3)); System.out.print(c+" "); //Output result //Upper and lower limits of interval for Mobius test: [c*PHI-1/c,c*PHI+1/c] BigDecimal d=c.multiply(PHI).subtract(BigDecimal.ONE.divide(c,BigDecimal.ROUND_HALF_UP)), e=c.multiply(PHI).add(BigDecimal.ONE.divide(c,BigDecimal.ROUND_HALF_UP)); //Mobius test: if integer in interval (floor values unequal) Fibonacci number! if (d.toBigInteger().compareTo(e.toBigInteger())!=0) System.out.println(); //Line feed else System.out.print("\r"); //Carriage return instead } //Display final message System.out.println("\rDone. "); } } Now the use of BigDecimal and BigInteger was delibrate; I need them to get the necessary precision. Is there anything other than my variable types that I could change to gain better efficiency?

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  • Most "thorough" distribution of points around a circle

    - by hippietrail
    This question is intended to both abstract and focus one approach to my problem expressed at "Find the most colourful image in a collection of images". Imagine we have a set of circles, each has a number of points around its circumference. We want to find a metric that gives a higher rating to a circle with points distributed evenly around the circle. Circles with some points scattered through the full 360° are better but circles with far greater numbers of points in one area compared to a smaller number in another area are less good. The number of points is not limited. Two or more points may coincide. Coincidental points are still relevant. A circle with one point at 0° and one point at 180° is better than a circle with 100 points at 0° and 1000 points at 180°. A circle with one point every degree around the circle is very good. A circle with a point every half degree around the circle is better. In my other (colour based question) it was suggested that standard deviation would be useful but with caveat. Is this a good suggestion and does it cope with the closeness of 359° to 1°?

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  • Rails: creating a custom data type, to use with generator classes and a bunch of questions related t

    - by Shyam
    Hi, After being productive with Rails for some weeks, I learned some tricks and got some experience with the framework. About 10 days ago, I figured out it is possible to build a custom data type for migrations by adding some code in the Table definition. Also, after learning a bit about floating points (and how evil they are) vs integers, the money gem and other possible solutions, I decided I didn't WANT to use the money gem, but instead try to learn more about programming and finding a solution myself. Some suggestions said that I should be using integers, one for the whole numbers and one for the cents. When playing in script/console, I discovered how easy it is to work with calculations and arrays. But, I am talking to much (and the reason I am, is to give some sufficient background). Right now, while playing with the scaffold generator (yes, I use it, because I like they way I can quickly set up a prototype while I am still researching my objectives), I like to use a DRY method. In my opinion, I should build a custom "object", that can hold two variables (Fixnum), one for the whole, one for the cents. In my big dream, I would be able to do the following: script/generate scaffold Cake name:string description:text cost:mycustom Where mycustom should create two integer columns (one for wholes, one for cents). Right now I could do this by doing: script/generate scaffold Cake name:string description:text cost_w:integer cost_c:integer I had also had an idea that would be creating a "cost model", which would hold two columns of integers and create a cost_id column to my scaffold. But wouldn't that be an extra table that would cause some kind of performance penalty? And wouldn't that be defy the purpose of the Cake model in the first place, because the costs are an attribute of individual Cake entries? The reason why I would want to have such a functionality because I am thinking of having multiple "costs" inside my rails application. Thank you for your feedback, comments and answers! I hope my message got through as understandable, my apologies for incorrect grammar or weird sentences as English is not my native language.

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  • Nested loops through recursion with usable iterators

    - by narandzasto
    Help! I need to generate a query with loops,but there must be undefinitly numbers of loop or much as many a client wants. I know that it can be done with recursion,but don't know exectly how.One more thing. Notice,please,that I need to use those k,i,j iterators later in "if" condition and I don't know how to catch them. Thanks class Class1 { public void ListQuery() { for (int k = 0; k < listbox1.Count; k++) { for (int i = 0; i < listbox2.Count; i++) { for (int j = 0; j < listbox3.Count; j++) { if (k == listbox1.count-1 && i == listbox2.count-1 && j == listbox3.count-1) { if (!checkbox1) Query += resultset.element1 + "=" + listbox1[k]; if (!checkbox2) Query += resultset.element2 + "=" + listbox1[i]; if (!checkbox3) Query += resultset.element3 + "=" + listbox1[j]; } } } } } }

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  • Code Golf: Find the possible ways on a numpad

    - by ikar
    I was bored today at school and so I tried to amuse myself using my calculator and a "game" I've invented which isn't really a game but keeps the boringness away. Also some time has passed since the last real code-golf here, so I decided to create this one. Imagine a simplified numpad like you know it from your phone (I'll leave the 0 out for this code-golf as it kinda destroys all the fun) 1 2 3 4 5 6 7 8 9 Now the rules of the game were always: At the end every digit must have been visited exactly once You can start at any digit you want You can always move one digit up, down, left or right. You can't move diagonally! There a quite a lot of possible ways (or not; I haven't found out yet), here some trivial examples: > > v v < < > > | The output of the golf-program should look something like the above, I'll try to explain: Symbols: Go right < Go left ^ Go up v Go down | End of the way Example solutions: (Program output can either be the numbers pressed in the right order from beginning point to end, or an (ASCII) picture like above) 147852369 569874123 523698741 So if we speak out the example above it would be: Start at 1, move right to 2, move right to 3, go down to 6, go left to 5, go left to 4, go down to 7, go right to 8 then go right to 9 and we are finished! Now there are many different ways possible: You could as well start at 5 and go around it in a circle. So the task would be: Write a program that can compute (using brute-force or whatever) the possible solutions for the numpad problem described above. (Friendly rethorical question with smiley removed because it made some people think that this is homework)

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  • Excess errors on model from somewhere

    - by gmile
    I have a User model, and use an acts_as_authentic (from authlogic) on it. My User model have 3 validations on username and looks as following: User < ActiveRecord::Base acts_as_authentic validates_presence_of :username validates_length_of :username, :within => 4..40 validates_uniqueness_of :username end I'm writing a test to see my validations in action. Somehow, I get 2 errors instead of one when validating a uniqueness of a name. To see excess error, I do the following test: describe User do before(:each) do @user = Factory.build(:user) end it "should have a username longer then 3 symbols" do @user2 = Factory(:user) @user.username = @user2.username @user.save puts @user.errors.inspect end end I got 2 errors on username: @errors={"username"=>["has already been taken", "has already been taken"]}. Somehow the validation passes two times. I think authlogic causes that, but I don't have a clue on how to avoid that. Another case of problem is when I set username to nil. Somehow I get four validation errors instead of three: @errors={"username"=>["is too short (minimum is 3 characters)", "should use only letters, numbers, spaces, and .-_@ please.", "can't be blank", "is too short (minimum is 4 characters)"]} I think authlogic is one that causes this strange behaviour. But I can't even imagine on how to solve that. Any ideas?

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  • Animate and form rows, arrays, AS3

    - by VideoDnd
    Question How can I animate and form rows together? Explanation One 'for loop' is for animation, the other 'for loop' is for making rows. I want to understand how to use arrays and create a row of sprite animations. 'for loop' for animation //FRAMES ARRAY //THIS SETS UP MY ANIMATION FOR TIMER EVENT var frames:Array = [ new Frame1(), new Frame2(), new Frame3(), new Frame4(), new Frame5(), new Frame6(), new Frame7(), new Frame8(), new Frame9(), new Frame0(), ]; for each (var frame:Sprite in frames) { addChild(frame); } 'for loop' for rows //THIS MAKES A ROW OF DISPLAY OBJECTS var numberOfClips:Number = 11; var xStart:Number = 0; var yStart:Number = 0; var xVal:Number = xStart; var xOffset:Number = 2; for (var $:Number=0; $<numberOfClips; $++) { //DUDE ARRAY var dude:Array = frames; dude.y = yStart +11; dude.x = xVal +55; xVal = dude.x + dude.width + this.xOffset; } timer var timer:Timer = new Timer(100); timer.addEventListener(TimerEvent.TIMER, countdown); function countdown(event:TimerEvent) { var currentFrame:int = timer.currentCount % frames.length; for (var i:int = 0; i < frames.length; ++i) { frames[i].visible = (i == currentFrame); } } timer.start(); counter experiment My new class I'm working on loops through 10 different display objects that are numbers. For those following, I'm trying to make something like NumbersView.

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  • Difference between float and double

    - by VaioIsBorn
    I know, i've read about the difference between double precision and single precision etc. But they should give the same results on most cases right ? I was solving a problem on a programming contest and there were calculations with floating point numbers that were not really big so i decided to use float instead of double, and i checked it - i was getting the correct results. But when i send the solution, it said only 1 of 10 tests was correct. I checked again and again, until i found that using float is not the same using double. I put double for the calculations and double for the output, and the program gave the SAME results, but this time it passed all the 10 tests correctly. I repeat, the output was the SAME, the results were the SAME, but putting float didn't work - only double. The values were not so big too, and the program gave the same results on the same tests both with float and double, but the online judge accepted only the double-provided solution. Why ? What is the difference ?

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  • Initialize Static Array of Structs in C

    - by russell_h
    I implementing a card game in C. There are lots of types of cards and each has a bunch of information, including some actions that will need to be individually scripted associated with it. Given a struct like this (and I'm not certain I have the syntax right for the function pointer) struct CARD { int value; int cost; // This is a pointer to a function that carries out actions unique // to this card int (*do_actions) (struct GAME_STATE *state, int choice1, int choice2); }; I would like to initialize a static array of these, one for each card. I'm guessing this would look something like this int do_card0(struct GAME_STATE *state, int choice1, int choice2) { // Operate on state here } int do_card1(struct GAME_STATE *state, int choice1, int choice2) { // Operate on state here } extern static struct cardDefinitions[] = { {0, 1, do_card0}, {1, 3, do_card1} }; Will this work, and am I going about this the right way at all? I'm trying to avoid huge numbers of switch statements. Do I need to define the 'do_cardN' functions ahead of time, or is there some way to define them inline in the initialization of the struct (something like a lambda function in python)? I'll need read-only access to cardDefinitions from a different file - is 'extern static' correct for that? I know this is a lot of questions rolled into one but I'm really a bit vague about how to go about this. Thanks.

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  • Counting in R data.table

    - by Simon Z.
    I have the following data.table set.seed(1) DT <- data.table(VAL = sample(c(1, 2, 3), 10, replace = TRUE)) VAL 1: 1 2: 2 3: 2 4: 3 5: 1 6: 3 7: 3 8: 2 9: 2 10: 1 Now I want to to perform two tasks: Count the occurrences of numbers in VAL. Count within all rows with the same value VAL (first, second, third occurrence) At the end I want the result VAL COUNT IDX 1: 1 3 1 2: 2 4 1 3: 2 4 2 4: 3 3 1 5: 1 3 2 6: 3 3 2 7: 3 3 3 8: 2 4 3 9: 2 4 4 10: 1 3 3 where COUNT defines task 1. and IDX task 2. I tried to work with which and length using .I: dt[, list(COUNT = length(VAL == VAL[.I]), IDX = which(which(VAL == VAL[.I]) == .I))] but this does not work as .I refers to a vector with the index, so I guess one must use .I[]. Though inside .I[] I again face the problem, that I do not have the row index and I do know (from reading data.table FAQ and following the posts here) that looping through rows should be avoided if possible. So, what's the data.table way?

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  • Counting problem C#

    - by MadBoy
    Hello, I've a bit of a problem. I'm adding numbers to ArrayList like 156, 340 (when it is TransferIn or Buy) etc and then i remove them doing it like 156, 340 (when it's TransferOut, Sell). Following solution works for that without a problem. The problem I have is that for some old data employees were entering sum's like 1500 instead of 500+400+100+500. How would I change it so that when there's Sell/TransferOut and there's no match inside ArrayList it should try to add multiple items from that ArrayList and find elements that combine into aggregate. ArrayList alNew = new ArrayList(); ArrayList alNewPoIle = new ArrayList(); ArrayList alNewCo = new ArrayList(); string tempAkcjeCzynnosc = (string) alInstrumentCzynnoscBezNumerow[i]; string tempAkcjeInId = (string) alInstrumentNazwaBezNumerow[i]; decimal varAkcjeCena = (decimal) alInstrumentCenaBezNumerow[i]; decimal varAkcjeIlosc = (decimal) alInstrumentIloscBezNumerow[i]; int index; switch (tempAkcjeCzynnosc) { case "Sell": case "TransferOut": index = alNew.IndexOf(varAkcjeIlosc); if (index != -1) { alNew.RemoveAt(index); alNewPoIle.RemoveAt(index); alNewCo.RemoveAt(index); } else { // Number without match encountred } break; case "Buy": case "TransferIn": alNew.Add(varAkcjeIlosc); alNewPoIle.Add(varAkcjeCena); alNewCo.Add(tempAkcjeInId); break; } }

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  • Domain model for an optional many-many relationship

    - by Greg
    Let's say I'm modeling phone numbers. I have one entity for PhoneNumber, and one for Person. There's a link table that expresses the link (if any) between the PhoneNumber and Person. The link table also has a field for DisplayOrder. When accessing my domain model, I have several Use Cases for viewing a Person. I can look at them without any PhoneNumber information. I can look at them for a specific PhoneNumber. I can look at them and all of their current (or past) PhoneNumbers. I'm trying to model Person, not only for the standard CRUD operations, but for the (un)assignment of PhoneNumbers to a Person. I'm having trouble expressing the relationship between the two, especially with respects to the DisplayOrder property. I can think of several solutions but I'm not sure of which (if any) would be best. A PhoneNumberPerson class that has a Person and PhoneNumber property (most closely resembles database design) A PhoneCarryingPerson class that inherits from Person and has a PhoneNumber property. A PhoneNumber and/or PhoneNumbers property on Person (and vis-a-versa, a Person property on PhoneNumber) What would be a good way to model this that makes sense from a domain model perspective? How do I avoid misplaced properties (DisplayOrder on Person) or conditionally populated properties?

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  • MySQL Need some help with a query

    - by Jules
    I'm trying to fix some data by adding a new field. I have a backup from a few months ago and I have restored this database to my server. I'm looking at table called pads, its primary key is PadID and the field of importance is called RemoveMeDate. In my restored (older) database there is less records with an actual date set in RemoveMeDate. My control date is 2001-01-01 00:00:00 meaning that the record is not hidden aka visible. What I need to do is select all the records from the older database / table with the control date and join with those from the newer db /table where the control date is not set. I hope I've explained that correctly. I'll try again, with numbers. I have 80,000 visible records in the older table (with control date set) and 30,000 in the newer db/table. I need to select the 50,000 from the old database, to perform an update query. Heres my query, which I'd can't get to work as I'd like. jules-fix-reasons is the old database, jules is the newer one. select p.padid from `jules-fix-reasons`.`pads` p JOIN `jules`.`pads` ON p.padid = `jules`.`pads`.`PadID` where p.RemoveMeDate <> '2001-01-01 00:00:00' AND `jules`.`pads`.RemoveMeDate = '2001-01-01 00:00:00'

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  • Scala newbie vproducer/consumer attempt running out of memory

    - by Nick
    I am trying to create a producer/consumer type Scala app. The LoopControl just sends a message to the MessageReceiver continually. The MessageReceiver then delegates work to the MessageCreatorActor (whose work is to check a map for an object, and if not found create one and start it up). Each MessageActor created by this MessageCreatorActor is associated with an Id. Eventually this is where I want to do business logic. But I run out of memory after 15 minutes. Its finding the cached actors,but quickly runs out of memory. Any help is appreciated. Or any one has any good code on producers consumers doing real stuff (not just adding numbers), please post. import scala.actors.Actor import java.util.HashMap import scala.actors.Actor._ case object LoopControl case object MessageReceiver case object MessageActor case object MessageActorCreator class MessageReceiver(msg: String) extends Actor { var messageActorMap = new HashMap[String, MessageActor] val messageCreatorActor = new MessageActorCreator(null, null) def act() { messageCreatorActor.start loop { react { case MessageActor(messageId) => if (msg.length() > 0) { var messageActor = messageActorMap.get(messageId); if(messageActor == null) { messageCreatorActor ! MessageActorCreator(messageId, messageActorMap) }else { messageActor ! MessageActor } } } } } } case class MessageActorCreator(msg:String, messageActorMap: HashMap[String, MessageActor]) extends Actor { def act() { loop { react { case MessageActorCreator(messageId, messageActorMap) => if(messageId != null ) { var messageActor = new MessageActor(messageId); messageActorMap.put(messageId, messageActor) println(messageActorMap) messageActor.start messageActor ! MessageActor } } } } } class LoopControl(messageReceiver:MessageReceiver) extends Actor { var count : Int = 0; def act() { while (true) { messageReceiver ! MessageActor ("00-122-0X95-FEC0" + count) //Thread.sleep(100) count = count +1; if(count > 5) { count = 0; } } } } case class MessageActor(msg: String) extends Actor { def act() { loop { react { case MessageActor => println() println("MessageActor: Got something-> " + msg) } } } } object messages extends Application { val messageReceiver = new MessageReceiver("bootstrap") val loopControl = new LoopControl(messageReceiver) messageReceiver.start loopControl.start }

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  • [Ruby] Object assignment and pointers

    - by Jergason
    I am a little confused about object assignment and pointers in Ruby, and coded up this snippet to test my assumptions. class Foo attr_accessor :one, :two def initialize(one, two) @one = one @two = two end end bar = Foo.new(1, 2) beans = bar puts bar puts beans beans.one = 2 puts bar puts beans puts beans.one puts bar.one I had assumed that when I assigned bar to beans, it would create a copy of the object, and modifying one would not affect the other. Alas, the output shows otherwise. ^_^[jergason:~]$ ruby test.rb #<Foo:0x100155c60> #<Foo:0x100155c60> #<Foo:0x100155c60> #<Foo:0x100155c60> 2 2 I believe that the numbers have something to do with the address of the object, and they are the same for both beans and bar, and when I modify beans, bar gets changed as well, which is not what I had expected. It appears that I am only creating a pointer to the object, not a copy of it. What do I need to do to copy the object on assignment, instead of creating a pointer? Tests with the Array class shows some strange behavior as well. foo = [0, 1, 2, 3, 4, 5] baz = foo puts "foo is #{foo}" puts "baz is #{baz}" foo.pop puts "foo is #{foo}" puts "baz is #{baz}" foo += ["a hill of beans is a wonderful thing"] puts "foo is #{foo}" puts "baz is #{baz}" This produces the following wonky output: foo is 012345 baz is 012345 foo is 01234 baz is 01234 foo is 01234a hill of beans is a wonderful thing baz is 01234 This blows my mind. Calling pop on foo affects baz as well, so it isn't a copy, but concatenating something onto foo only affects foo, and not baz. So when am I dealing with the original object, and when am I dealing with a copy? In my own classes, how can I make sure that assignment copies, and doesn't make pointers? Help this confused guy out.

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