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  • UITableViewCells of different heights place their accessoryViews at different X positions

    - by Jasarien
    Hey Guys, My app has some table cells that vary in height. The cells can also have a UIButton set to be a detail disclosure button (round, blue with arrow) as their accessory view. Depending on the height of the cell, the accessory view is positioned differently. At first I thought it was my layout code for my cell that was causing the problem, so I set up a quick independent test that uses vanilla UITableCells to remove the possibility that it could be my fault. I set up a view in interface builder, and just added a view table cells to the view, set their heights to different values and then added a detail disclosure button to each. Nothing more, nothing less. This is what I see: I added the size guides (thanks to Xscope) so you can see the difference in the accessory view x positions. The heights are: top 37px mid 68px bottom 44px (default, untouched height) If I increase the height any heigher than 68px the accessory view doesn't move any further to the left. Is this a bug? Is there any way I can prevent this from happening?

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  • is it possible to turn off vdso on glibc side?

    - by heroxbd
    I am aware that passing vdso=0 to kernel can turn this feature off, and that the dynamic linker in glibc can automatic detect and use vdso feature from kernel. Here I met with this problem. There is a RHEL 5.6 box (kernel 2.6.18-238.el5) in my institution where I only have a normal user access, probably suffering from RHEL bug 673616. As I compile a toolchain of linux-headers-3.9/gcc-4.7.2/glibc-2.17/binutils-2.23 on top of it, gcc bootstrap fails in cc1 in stage2 cannnot be run Program received signal SIGSEGV, Segmentation fault. 0x00002aaaaaaca6eb in ?? () (gdb) info sharedlibrary From To Syms Read Shared Object Library 0x00002aaaaaaabba0 0x00002aaaaaac3249 Yes (*) /home/benda/gnto/lib64/ld-linux-x86-64.so.2 0x00002aaaaacd29b0 0x00002aaaaace2480 Yes (*) /home/benda/gnto/usr/lib/libmpc.so.3 0x00002aaaaaef2cd0 0x00002aaaaaf36c08 Yes (*) /home/benda/gnto/usr/lib/libmpfr.so.4 0x00002aaaab14f280 0x00002aaaab19b658 Yes (*) /home/benda/gnto/usr/lib/libgmp.so.10 0x00002aaaab3b3060 0x00002aaaab3b3b50 Yes (*) /home/benda/gnto/lib/libdl.so.2 0x00002aaaab5b87b0 0x00002aaaab5c4bb0 Yes (*) /home/benda/gnto/usr/lib/libz.so.1 0x00002aaaab7d0e70 0x00002aaaab80f62c Yes (*) /home/benda/gnto/lib/libm.so.6 0x00002aaaaba70d40 0x00002aaaabb81aec Yes (*) /home/benda/gnto/lib/libc.so.6 (*): Shared library is missing debugging information. and a simple program #include <sys/time.h> #include <stdio.h> int main () { struct timeval tim; gettimeofday(&tim, NULL); return 0; } get segment fault in the same way if compiled against glibc-2.17 and xgcc from stage1. Both cc1 and the test program can be run on another running RHEL 5.5 (kernel 2.6.18-194.26.1.el5) with gcc-4.7.2/glibc-2.17/binutils-2.23 as normal user. I cannot simply upgrade the box to a newer RHEL version, nor could I turn VDSO off via sysctl or proc. The question is, is there a way to compile glibc so that it turns off VDSO unconditionally?

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  • Absolute positioned div jumps outside containing div in IE7

    - by user367232
    Having trouble with a couple of display issues in IE7. Firstly, my large text headers display too far up in Internet Explorer (all pages) Secondly, my descriptions on my Portfolio pages end up outside their containing divs. Works great on FF/Chrome/Opera/Safari though! You'll see what I mean: http://bit.ly/a3hUD4 (I've used bitly so my dumb questions don't show up when someone googles my website). I've googled extensively. Not sure if problem number 2 is a overflow issue, or a absolute positioning bug in IE. Here's the CSS for the centre div with the jumbo-text titles .column1 { padding: 103px 10px 10px 10px; float: left; width: 500px; margin: 0; } And for the description div on the portfolio page .porttxtbox { text-align: right; background-image: url(images/porttxtBG.png); bottom: 0; position: absolute; width: 100%; padding: 0px; margin: 0px; } And it's container div .portimgbox { padding: 0px; margin: 0px; height: 250px; width: 480px; position: relative; border: 5px solid #EAEAEA; Thanks in advance!

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  • Coda Slider scroll effect. Click button and change panel.

    - by vatismarty
    <?php echo $javascript->link('jquery-easing-1.3.pack'); ?> <?php echo $javascript->link('jquery-easing-compatibility.1.2.pack'); ?> <?php echo $javascript->link('coda-slider.1.1.1.pack'); ?> <script type="text/javascript"> var theInt = null; var $crosslink, $navthumb; var curclicked = 0; theInterval = function(cur){ clearInterval(theInt); if( typeof cur != 'undefined' ) curclicked = cur; $crosslink.removeClass("active-thumb"); $navthumb.eq(curclicked).parent().addClass("active-thumb"); $(".stripNav ul li a").eq(curclicked).trigger('click'); theInt = setInterval(function(){ $crosslink.removeClass("active-thumb"); $navthumb.eq(curclicked).parent().addClass("active-thumb"); $(".stripNav ul li a").eq(curclicked).trigger('click'); curclicked++; if( 6 == curclicked ) curclicked = 0; }, 3000); }; $(function(){ $("#main-photo-slider").codaSlider(); $navthumb = $(".nav-thumb"); $crosslink = $(".cross-link"); $navthumb .click(function() { var $this = $(this); theInterval($this.parent().attr('href').slice(1) - 1); return false; }); theInterval(); $(".stripViewer").mouseover(function(e) { $(this).stop(); }); }); </script> The actual slider is in this page. PROBLEM : The slider does not work when i click on the 2, 3, and 4th buttons. 1st button shows weird behaviour. Please help me fix this bug. The slider should take me to panel 3 if i click button 3

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  • Why did this work with Visual C++, but not with gcc?

    - by Carlos Nunez
    I've been working on a senior project for the last several months now, and a major sticking point in our team's development process has been dealing wtih rifts between Visual-C++ and gcc. (Yes, I know we all should have had the same development environment.) Things are about finished up at this point, but I ran into a moderate bug just today that had me wondering whether Visual-C++ is easier on newbies (like me) by design. In one of my headers, there is a function that relies on strtok to chop up a string, do some comparisons and return a string with a similar format. It works a little something like the following: int main() { string a, b, c; //Do stuff with a and b. c = get_string(a,b); } string get_string(string a, string b) { const char * a_ch, b_ch; a_ch = strtok(a.c_str(),","); b_ch = strtok(b.c_str(),","); } strtok is infamous for being great at tokenizing, but equally great at destroying the original string to be tokenized. Thus, when I compiled this with gcc and tried to do anything with a or b, I got unexpected behavior, since the separator used was completely removed in the string. Here's an example in case I'm unclear; if I set a = "Jim,Bob,Mary" and b="Grace,Soo,Hyun", they would be defined as a="JimBobMary" and b="GraceSooHyun" instead of staying the same like I wanted. However, when I compiled this under Visual C++, I got back the original strings and the program executed fine. I tried dynamically allocating memory to the strings and copying them the "standard" way, but the only way that worked was using malloc() and free(), which I hear is discouraged in C++. While I'm curious about that, the real question I have is this: Why did the program work when compiled in VC++, but not with gcc? (This is one of many conflicts that I experienced while trying to make the code cross-platform.) Thanks in advance! -Carlos Nunez

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  • how do I make a portable isnan/isinf function.

    - by monkeyking
    I've been using isinf,isnan functions on linux platforms which worked perfectly. But this didn't work on osx, so I decided to use std::isinf std::isnan which works on both linux and osx. But the intel compiler doesn't recognize it, and I guess its a bug in the intel compiler according to http://software.intel.com/en-us/forums/showthread.php?t=64188 So now I just want to avoid the hassle and define my own isinf,isnan implementation. Does anyone know how this could be done Thanks edit: I ended up doing this in my sourcecode for making isinf/isnan working #include <iostream> #include <cmath> #ifdef __INTEL_COMPILER #include <mathimf.h> #endif int isnan_local(double x) { #ifdef __INTEL_COMPILER return isnan(x); #else return std::isnan(x); #endif } int isinf_local(double x) { #ifdef __INTEL_COMPILER return isinf(x); #else return std::isinf(x); #endif } int myChk(double a){ std::cerr<<"val is: "<<a <<"\t"; if(isnan_local(a)) std::cerr<<"program says isnan"; if(isinf_local(a)) std::cerr<<"program says isinf"; std::cerr<<"\n"; return 0; } int main(){ double a = 0; myChk(a); myChk(log(a)); myChk(-log(a)); myChk(0/log(a)); myChk(log(a)/log(a)); return 0; }

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  • Serial.begin(speed, config) not compiling for Leonardo Board

    - by forgemo
    I would like to configure my serial communication to have no parity, 1 start- and 2 stop-bits. The documentation for Serial.begin(speed, config) states: (...) An optional second argument configures the data, parity, and stop bits. The default is 8 data bits, no parity, one stop bit. The documentation also lists the possible configuration-values. According to my (limited) understanding, I need SERIAL_7N2 or SERIAL_8N2 to meet my requirements. (I'm not sure how the data-bits relate to the the 1-start-bit that I need.) However, I can't even compile because I have no idea how to supply that config value to the begin method. (I don't have much Arduino/C++ experience) I've tried in my code the following two variants: Serial.begin(9600, SERIAL_8N2); Serial.begin(9600, "SERIAL_8N2"); Am I missing something? Additional Information: Serial.begin(speed, config) has been introduced with the latest Arduino 1.0.2 IDE version. The code defining/implementing the begin methods can be found here. HardwareSerial.h HardwareSerial.cpp Edit: According to the replies from PeterJ and borges, the following variant is correct. Serial.begin(9600, SERIAL_8N2); However, it's still not working. I found that the compile error doesn't occur if I change the configured board from my Arduino Leonardo to Arduino uno. Therefore, it could be a bug occurring only with a subset of boards ... or maybe it's not supported?!

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  • Standardizing a Release/Tools group on a specific language

    - by grahzny
    I'm part of a six-member build and release team for an embedded software company. We also support a lot of developer tools, such as Atlassian's Fisheye, Jira, etc., Perforce, Bugzilla, AnthillPro, and a couple of homebrew tools (like my Django release notes generator). Most of the time, our team just writes little plugins for larger apps (ex: customize workflows in Anthill), long-term utility scripts (package up a release for QA), or things like Perforce triggers (don't let people check into a specific branch unless their change description includes a bug number; authenticate against Active Directory instead of Perforce's internal passwords). That's about the scale of our problems, although we sometimes tackle something slightly more sizable. My boss, who is reasonably technical, has asked us to standardize on one or two languages so we can more easily substitute for each other. He's advocating bash scripts and Perl, due to their universality and simplicity. I can see his point--we mostly do "glue", so why not use "glue" languages rather than saddle ourselves with something designed for much larger projects? Since some of the tools we work with are Java-based, we do need to use something that speaks JVM sometimes. (The path of least resistance for these projects is BeanShell and Groovy.) I feel a tremendous itch toward language advocacy, but I'm trying to avoid saying "We should use Python 'cause I like it and Perl is gross." Instead, I'm trying to come up with a good approach to defining our problem set: what problems do we solve with scripts? Would we benefit from a library of common functions by our team, or are most of our projects more isolated? What is it reasonable to expect my co-workers to learn? What languages give us the most ease of development and ease of modification? Can you folks suggest some useful ways to approach this problem, both for my own thinking process and to help me facilitate some brainstorming among my coworkers?

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  • iPhone static library Clang/LLVM error: non_lazy_symbol_pointers

    - by Bekenn
    After several hours of experimentation, I've managed to reduce the problem to the following example (C++): extern "C" void foo(); struct test { ~test() { } }; void doTest() { test t; // 1 foo(); // 2 } This is being compiled for iOS devices in XCode 4.2, using the provided Clang compiler (Apple LLVM compiler 3.0) and the iOS 5.0 SDK. The project is configured as a Cocoa Touch Static Library, and "Enable Linking With Shared Libraries" is set to No because I'm building an AIR native extension. The function foo is defined in another external library. (In my actual project, this would be any of the C API functions defined by Adobe for use in AIR native extensions.) When attempting to compile this code, I get back the error: FATAL:incompatible feature used: section type non_lazy_symbol_pointers (must specify "-dynamic" to be used) clang: error: assembler command failed with exit code 1 (use -v to see invocation) The error goes away if I comment out either of the lines marked 1 or 2 above, or if I change the build setting "Enable Linking With Shared Libraries" to Yes. (However, if I change the build setting, then I get multiple ld warning: unexpected srelocation type 9 warnings when linking the library into the final project, and the application crashes when running on the device.) The build error also goes away if I remove the destructor from test. So: Is this a bug in Clang? Am I missing some all-important and undocumented build setting? The interaction between an externally-provided function and a struct with a destructor is very peculiar, to say the least.

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  • simpletest - Why does setReturnValue() seem to change behaviour depending whether test is run in iso

    - by JW
    I am using SimpleTest version 1.0.1 for a unit test. I create a new mock object within a test method and on it i do: $MockDbAdaptor->setReturnValue('query',1); Now, when i run this in a standalone unit test my tested object is happy to see 1 returned when query() is called on the mock db adaptor. However, when this exact same test is run as part of my 'all_tests' TestSuite, the test is failing. This happens because a call to the mock's query() method does not appear to return any value - thus causing my test subject to complain and trigger an unexpected exception that fails the test. So, the behaviour of setReturnValue() seems to change depending on whether the test is run in isolation or not. I can get it to work in both a standalone and TestSuite contexts by using this instead: $MockDbAdaptor->setReturnValueAt(0,'query',1); So my immediate problem can be fixed ...but it feels like a hack. I thought if i create a new mock within a test method then why is the setReturnValue() behaviour getting affected by the context in which the test class instance is run? It feel like a bug.

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  • Is Perl's flip-flop operator bugged? It has global state, how can I reset it?

    - by Evan Carroll
    I'm dismayed. Ok, so this was probably the most fun perl bug I've ever found. Even today I'm learning new stuff about perl. Essentially, the flip-flop operator .. which returns false until the left-hand-side returns true, and then true until the right-hand-side returns false keep global state (or that is what I assume.) My question is can I reset it, (perhaps this would be a good addition to perl4-esque hardly ever used reset())? Or, is there no way to use this operator safely? I also don't see this (the global context bit) documented anywhere in perldoc perlop is this a mistake? Code use feature ':5.10'; use strict; use warnings; sub search { my $arr = shift; grep { !( /start/ .. /never_exist/ ) } @$arr; } my @foo = qw/foo bar start baz end quz quz/; my @bar = qw/foo bar start baz end quz quz/; say 'first shot - foo'; say for search \@foo; say 'second shot - bar'; say for search \@bar; Spoiler $ perl test.pl first shot foo bar second shot

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  • Debug NAudio MP3 reading difference?

    - by Conrad Albrecht
    My code using NAudio to read one particular MP3 gets different results than several other commercial apps. Specifically: My NAudio-based code finds ~1.4 sec of silence at the beginning of this MP3 before "audible audio" (a drum pickup) starts, whereas other apps (Windows Media Player, RealPlayer, WavePad) show ~2.5 sec of silence before that same drum pickup. The particular MP3 is "Like A Rolling Stone" downloaded from Amazon.com. Tested several other MP3s and none show any similar difference between my code and other apps. Most MP3s don't start with such a long silence so I suspect that's the source of the difference. Debugging problems: I can't actually find a way to even prove that the other apps are right and NAudio/me is wrong, i.e. to compare block-by-block my code's results to a "known good reference implementation"; therefore I can't even precisely define the "error" I need to debug. Since my code reads thousands of samples during those 1.4 sec with no obvious errors, I can't think how to narrow down where/when in the input stream to look for a bug. The heart of the NAudio code is a P/Invoke call to acmStreamConvert(), which is a Windows "black box" call which I can't think how to error-check. Can anyone think of any tricks/techniques to debug this?

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  • Boost causes an invalid block while overloading new/delete operators

    - by user555746
    Hi, I have a problem which appears to a be an invalid memory block that happens during a Boost call to Boost:runtime:cla::parser::~parser. When that global delete is called on that object, C++ asserts on the memory block as an invalid: dbgdel.cpp(52): /* verify block type */ _ASSERTE(_BLOCK_TYPE_IS_VALID(pHead->nBlockUse)); An investigation I did revealed that the problem happened because of a global overloading of the new/delete operators. Those overloadings are placed in a separate DLL. I discovered that the problem happens only when that DLL is compiled in RELEASE while the main application is compiled in DEBUG. So I thought that the Release/Debug build flavors might have created a problem like this in Boost/CRT when overloading new/delete operators. So I then tried to explicitly call to _malloc_dbg and _free_dbg withing the overloading functions even in release mode, but it didn't solve the invalid heap block problem. Any idea what the root cause of the problem is? is that situation solvable? I should stress that the problem began only when I started to use Boost. Before that CRT never complained about any invalid memory block. So could it be an internal Boost bug? Thanks!

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  • Ant fileset's "dir" missing from absolute path when using a mapper

    - by spaaarky21
    I've been trying to write an Ant task to "compile" Sass scripts in my project using the apply task but I kept getting a "No such file or directory" error. I thought it might have been caused by spaces in the buildpath so I went through the trouble of moving the project only to find that Ant seems to omitting the fileset's root directory when it returns the path. This is what the target looks like: <target name="sass-compile" depends="properties"> <apply executable="sass"> <srcfile /> <targetfile /> <fileset dir="${project.src.dir}" includes="**/*.scss" /> <globmapper from="*.scss" to="*.css" /> </apply> </target> To help troubleshoot, I switched the executable from sass to echo and I noticed that the mapper is transforming paths like this... /Users/me/Documents/Programming/workspace/Project/src/java/com/proj/web/page/template/Template.scss ...into this... /Users/me/Documents/Programming/workspace/Project/java/com/proj/web/page/template/Template.css Notice that the src directory is missing from the target file path. Am I seeing a bug here or is this somehow expected? I would love to know what's going on here. I have also tried using a regexpmapper, and a filtermapper with replacestring. The result is the same. I'm running Ant 1.7.1, which comes bundled with Eclipse Helios, which I'm running on a Mac. I also tried Ant 1.8 on both Mac and Linux. Nothing works. Does anyone have any ideas?

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  • Accuracy of OpenGL ES Instrument

    - by Rob Jones
    I'm developing a game for the iPhone. I've decided that 30FPS is plenty so I've written some code that only allows the App to present the render buffer every 1/30 of a second. When I tried to verify this with Instruments I got varying information. On an iPod Touch (2009 edition, 32G) it reports 30 FPS for Core Animation Frames Per Second. On an iPhone 3G I get wildly varying results. And not just less than 30 FPS. I see 30 FPS on a regular basis. It actually seems to hang closer to 36-39. To investigate this anomaly I added my own FPS to the app and update it once per second. I stays right at 29 FPS on both devices. So, does anyone have any suggestions as to what might be going on? I expect Instruments to be accurate so it really concerns me that it appears inaccurate. It makes me think I have a bug somewhere, but I sure can't find it.

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  • Delphi 6 OleServer.pas Invoke memory leak

    - by Mike Davis
    There's a bug in delphi 6 which you can find some reference online for when you import a tlb the order of the parameters in an event invocation is reversed. It is reversed once in the imported header and once in TServerEventDIspatch.Invoke. you can find more information about it here: http://cc.embarcadero.com/Item/16496 somewhat related to this issue there appears to be a memory leak in TServerEventDispatch.Invoke with a parameter of a Variant of type Var_Array (maybe others, but this is the more obvious one i could see). The invoke code copies the args into a VarArray to be passed to the event handler and then copies the VarArray back to the args after the call, relevant code pasted below: // Set our array to appropriate length SetLength(VarArray, ParamCount); // Copy over data for I := Low(VarArray) to High(VarArray) do VarArray[I] := OleVariant(TDispParams(Params).rgvarg^[I]); // Invoke Server proxy class if FServer <> nil then FServer.InvokeEvent(DispID, VarArray); // Copy data back for I := Low(VarArray) to High(VarArray) do OleVariant(TDispParams(Params).rgvarg^[I]) := VarArray[I]; // Clean array SetLength(VarArray, 0); There are some obvious work-arounds in my case: if i skip the copying back in case of a VarArray parameter it fixes the leak. to not change the functionality i thought i should copy the data in the array instead of the variant back to the params but that can get complicated since it can hold other variants and seems to me that would need to be done recursively. Since a change in OleServer will have a ripple effect i want to make sure my change here is strictly correct. can anyone shed some light on exactly why memory is being leaked here? I can't seem to look up the callstack any lower than TServerEventDIspatch.Invoke (why is that?) I imagine that in the process of copying the Variant holding the VarArray back to the param list it added a reference to the array thus not allowing it to be release as normal but that's just a rough guess and i can't track down the code to back it up. Maybe someone with a better understanding of all this could shed some light?

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  • WPF validation red border doesn't show If UserControl collapsed first

    - by Creepy Gnome
    There seems to be a bug with WPF in 3.5, and I was hoping someone may have found a workaround. Basically if you have a custom UserControl that contains a TextBox and it is in a Window but initialized to be Collapsed by default in the xaml or code behind if it fails validation when you make the control visible it will not show the red border until it fails while visible. However, this works correctly when visibility is set to Hidden, just no when Collapsed. I am already overriding the ErrorTemplate with a style to workaround the Adornment issue with the red border staying visibile when you collapse the control. Below is my full style for the TextBox. If there is any additional changes or additions to make it work correctly with collapsed controls that would be great. <Style TargetType="TextBox"> <Setter Property="Margin" Value="3" /> <Setter Property="Validation.ErrorTemplate"> <Setter.Value> <ControlTemplate> <ControlTemplate.Resources> <BooleanToVisibilityConverter x:Key="converter" /> </ControlTemplate.Resources> <DockPanel LastChildFill="True"> <Border BorderThickness="2" BorderBrush="Red" Visibility="{ Binding ElementName=placeholder, Mode=OneWay, Path=AdornedElement.IsVisible, Converter={StaticResource converter}}" > <AdornedElementPlaceholder x:Name="placeholder" /> </Border> </DockPanel> </ControlTemplate> </Setter.Value> </Setter> <Style.Triggers> <Trigger Property="Validation.HasError" Value="true" > <Setter Property="ToolTip" Value="{Binding RelativeSource={RelativeSource Self}, Path=(Validation.Errors)[0].ErrorContent}" /> </Trigger> </Style.Triggers> </Style>

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  • Persistent warning message about "initWithDelegate"!

    - by RickiG
    Hi This is not an actual Xcode error message, it is a warning that has been haunting me for a long time. I have found no way of removing it and I think I maybe have overstepped some unwritten naming convention rule. If I build a class, most often extending NSObject, whose only purpose is to do some task and report back when it has data, I often give it a convenience constructor like "initWithDelegate". The first time I did this in my current project was for a class called ISWebservice which has a protocol like this: @protocol ISWebserviceDelegate @optional - (void) serviceFailed:(NSError*) error; - (void) serviceSuccess:(NSArray*) data; @required @end Declared in my ISWebservice.h interface, right below my import statements. I have other classes that uses a convenience constructor named "initWithDelegate". E.g. "InternetConnectionLost.h", this class does not however have its methods as optional, there are no @optional @required tags in the declaration, i.e. they are all required. Now my warning pops up every time I instantiate one of these Classes with convenience constructors written later than the ISWebservice, so when utilizing the "InternetConnectionLost" class, even though the entire Class owning the "InternetConnectionLost" object has nothing to do with the "ISWebservice" Class, no imports, methods being called, no nothing, the warning goes: 'ClassOwningInternetConnectionLost' does not implement the 'ISWebserviceDelegate' protocol I does not break anything, crash at runtime or do me any harm, but it has begun to bug me as I near release. Also, because several classes use the "initWithDelegate" constructor naming, I have 18 of these warnings in my build results and I am getting uncertain if I did something wrong, being fairly new at this language. Hope someone can shed a little light on this warning, thank you:)

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  • BeautifulSoup can't parse a webpage?

    - by JLTChiu
    I am using beautiful soup for parsing webpage now, I've heard it's very famous and good, but it doesn't seems works properly. Here's what I did import urllib2 from bs4 import BeautifulSoup page = urllib2.urlopen("http://www.cnn.com/2012/10/14/us/skydiver-record-attempt/index.html?hpt=hp_t1") soup = BeautifulSoup(page) print soup.prettify() I think this is kind of straightforward. I open the webpage and pass it to the beautifulsoup. But here's what I got: Warning (from warnings module): File "C:\Python27\lib\site-packages\bs4\builder\_htmlparser.py", line 149 "Python's built-in HTMLParser cannot parse the given document. This is not a bug in Beautiful Soup. The best solution is to install an external parser (lxml or html5lib), and use Beautiful Soup with that parser. See http://www.crummy.com/software/BeautifulSoup/bs4/doc/#installing-a-parser for help.")) ... HTMLParseError: bad end tag: u'</"+"script>', at line 634, column 94 I thought CNN website should be well designed, so I am not very sure what's going on though. Does anyone has idea about this?

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  • Mac CoreLocation Services does not ask for permissions

    - by Ryan Nichols
    I'm writing a Mac App that needs to use CoreLocation services. The code and location works fine, as long as I manually authenticate the service inside the security preference pane. However the framework is not automatically popping up with a permission dialog. The documentation states: Important The user has the option of denying an application’s access to the location service data. During its initial uses by an application, the Core Location framework prompts the user to confirm that using the location service is acceptable. If the user denies the request, the CLLocationManager object reports an appropriate error to its delegate during future requests. I do get an error to my delegate, and the value of +locationServicesEnabled is correct on CLLocationManager. The only part missing is the prompt to the user about permissions. This occurs on my development MPB and a friends MBP. Neither of us can figure out whats wrong. Has anyone run into this? Relevant code: _locationManager = [CLLocationManager new]; [_locationManager setDelegate:self]; [_locationManager setDesiredAccuracy:kCLLocationAccuracyKilometer]; ... [_locationManager startUpdatingLocation]; UPDATE: Answer It seems there is a problem with Sandboxing in which the CoreLocation framework is not allowed to talk to com.apple.CoreLocation.agent. I suspect this agent is responsible for prompting the user for permissions. If you add the Location Services Entitlement (com.apple.security.personal-information.location) it only gives your app the ability to use the CL framework. However you also need access to the CoreLocation agent to ask the user for permissions. You can give your app access by adding the entitlement 'com.apple.security.temporary-exception.mach-lookup.global-name' with a value of 'com.apple.CoreLocation.agent'. Users will be prompted for access automatically like you would expect. I've filed a bug to apple on this already.

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  • Automatic web form testing/filling

    - by Polatrite
    I recently became lead on getting an inordinate amount of testing done in a very short period of time. We have many different web forms, using custom (Telerik) controls that need to be tested for proper data validation and sensible handling of the data. Some of the forms are several pages long with 30-80 different controls for data entry. I am looking for a software solution (that is free) that would allow me to automate the process of filling in these forms by designing a script, or using a UI. The other requirement is that I can't use any browsers but IE6 (terrible, I know). I have previously used AutoHotkey to great success for automatic Windows form testing, since Autohotkey's API allows you to directly reference controls on the Windows form. However Autohotkey does not have similar support for web forms (everything is just one big "InternetExplorer" control). While I would prefer that I could script some variance in the data to help serialize each test, it's not necessary, as I could go back through and manually edit a field or two (plus "break" whatever control I'm currently testing) to serialize each test. If you've ever seen Spawner: http://forge.mysql.com/projects/project.php?id=214 It's almost exactly the sort of thing I'm looking for (Spawner generates dummy SQL data, as opposed to dummy webform data) - but I won't be picky, I've got a really short deadline to meet and had this thrust in my lap just today. ;) Edit1: One of the challenges of just using Autohotkey to simulate keyboard input (tabbing through controls) is that some controls don't currently have tab index (bug), and some controls cause a page reload after modification, resulting in inconsistent control focus (tabbing screwed up). Our application makes heavy use of page reloads to populate fields (select a location, it auto-populates a city, for example).

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  • MVC 4 Beta with Mobile Project FIle Upload does not work

    - by Jim Shaffer
    I am playing around with the new MVC 4 beta release. I created a new web project using the Mobile Application template. I simply added a controller and a view to upload a file, but the file is always null in the action result. Is this a bug, or am I doing something wrong? Controller Code: using System.IO; using System.Web; using System.Web.Mvc; namespace MobileWebExample.Controllers { public class FileUploadController : Controller { public ActionResult Index() { return View(); } [AllowAnonymous] [HttpPost] [AcceptVerbs(HttpVerbs.Post)] public ActionResult Upload(HttpPostedFileBase file) { int i = Request.Files.Count; if (file != null) { if (file.ContentLength > 0) { var fileName = Path.GetFileName(file.FileName); var path = Path.Combine(Server.MapPath("~/App_Data/uploads"), fileName); file.SaveAs(path); } } return RedirectToAction("Index"); } } } And the view looks like this: @{ ViewBag.Title = "Index"; } <h2>Index</h2> <form action="@Url.Action("Upload")" method="post" enctype="multipart/form-data"> <label for="file">Filename:</label> <input type="file" name="file" id="file" /> <input type="submit" value="Submit" /> </form>

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  • Can't get automated release working with Hudson + Git + Maven Release Plugin

    - by Christopher Maier
    As the title says, I'm trying to get an automated release job working on Hudson. It's a Maven project, and all the code is in Git. Manually, I do the release on my personal machine like so: git checkout master mvn -B release:prepare release:perform This works perfectly. The Maven release plugin properly pushes the release tag to the origin repository as well as the next commit that bumps the version to the next SNAPSHOT. However, when I run this same Maven job through Hudson (either by creating my own "release" job or by using the M2 Release Plugin) it doesn't work so well. The release tag gets pushed out to the origin repository, and the release gets pushed out to our Nexus repository, but the subsequent commit that bumps the version to the next SNAPSHOT doesn't go out. Furthermore, the "master" branch in the origin repository doesn't get changed at all. I've looked in Hudson's workspace for the job, however, and the version has been updated. After looking at the output from the Hudson job, it appears that the Git plugin does not actually checkout "master", but rather it's SHA1 id. That is, if the "master" branch label points to commit "f6af76f541f1a1719e9835cdb46a183095af6861", Hudson does git checkout -f f6af76f541f1a1719e9835cdb46a183095af6861 instead of git checkout -f master As a result, the changes that the Maven release plugin is making are not actually on any branch (certainly not on "master") and these changes don't make it to the origin repository. It runs on the right code, but bookkeeping-wise, the changes seem to get lost because no branch label points to them. Has anybody gotten the Hudson + Git + Maven Release Plugin combo to work properly? Is there some additional configuration somewhere I can set to make this happen? Or is this a bug in the Hudson Git plugin? Thanks in advance.

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  • XSP2 crashes serving static images

    - by Dawkins
    Hi, Requesting a simple HTML page with a jpg image makes XSP2 crash. If I remove the image from the HTML then the page is served OK all the time. The version is XSP2 2.0 mono 2.6.1. the version 2.4.2.2 in the same machine works fine. I have tested it in two different machines, both Windows Vista Business SP1. Anyone has experienced the same? Any clue of what can be the problem? Below is the stack trace displayed by the console: (The line in Spanish says "it has been forced the interruption of an existing connection by the remote host") EDIT: since another user is having the same problem I have submited a bug to Novell and created a litle zip to reproduce the problem: https://bugzilla.novell.com/show_bug.cgi?id=582162 Peer unexpectedly closed the connection on write. Closing our end. System.IO.IOException: Write failure ---> System.Net.Sockets.SocketException: Se ha forzado la interrupción de una conexión existente por el host remoto. at System.Net.Sockets.Socket.Send (System.Byte[] buf, Int32 offset, Int32 size , SocketFlags flags) [0x00000] in <filename unknown>:0 at System.Net.Sockets.NetworkStream.Write (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 --- End of inner exception stack trace --- at System.Net.Sockets.NetworkStream.Write (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 at Mono.WebServer.XSPWorker.Write (System.Byte[] buffer, Int32 position, Int32 size) [0x00000] in <filename unknown>:0 Peer unexpectedly closed the connection on write. Closing our end. System.ObjectDisposedException: The object was used after being disposed. at System.Net.Sockets.NetworkStream.CheckDisposed () [0x00000] in <filename un known>:0 at System.Net.Sockets.NetworkStream.Write (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 at Mono.WebServer.XSPWorker.Write (System.Byte[] buffer, Int32 position, Int32 size) [0x00000] in <filename unknown>:0 Thank you.

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  • Pinax TemplateSyntaxError

    - by Spikie
    hi, i ran into this errors while trying to modify pinax database model i am using eclipse pydev i have this error on the pydev Exception Type: TemplateSyntaxError at / Exception Value: Caught an exception while rendering: (1146, "Table 'test1.announcements_announcement' doesn't exist") please how do i correct this UPDATE: i asked this question and left unresolved some months back and you what ran into the bug again this week and typed the error message in google hit the page with the question and unanswered so i think i have to answer it and hope it help someone in the future have the same problem. some the problem is that the sqlite path is out of place so django or this case pinax can not find it so to resolve that change the absolute path to sqlite like it DATABASE_ENGINE = 'sqlite3' # 'postgresql_psycopg2', 'postgresql', 'mysql', 'sqlite3' or 'ado_mssql'. DATABASE_NAME = os.path.join(PROJECT_ROOT,'dev.db' ) # Or path to database file if using sqlite3. DATABASE_USER = '' # Not used with sqlite3. DATABASE_PASSWORD = '' # Not used with sqlite3. DATABASE_HOST = '' # Set to empty string for localhost. Not used with sqlite3. DATABASE_PORT = '' # Set to empty string for default. Not used with sqlite3. i hope that help

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