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  • Measuring the CPU frequency scaling effect

    - by Bryan Fok
    Recently I am trying to measure the effect of the cpu scaling. Is it accurate if I use this clock to measure it? template<std::intmax_t clock_freq> struct rdtsc_clock { typedef unsigned long long rep; typedef std::ratio<1, clock_freq> period; typedef std::chrono::duration<rep, period> duration; typedef std::chrono::time_point<rdtsc_clock> time_point; static const bool is_steady = true; static time_point now() noexcept { unsigned lo, hi; asm volatile("rdtsc" : "=a" (lo), "=d" (hi)); return time_point(duration(static_cast<rep>(hi) << 32 | lo)); } }; Update: According to the comment from my another post, I believe redtsc cannot use for measure the effect of cpu frequency scaling because the counter from the redtsc does not affected by the CPU frequency, am i right?

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  • Why would restarting MySQL make my site faster?

    - by beagleguy
    hey all, my site started dragging lately, the queries taking exceptionally longer than I would expect with properly tuned indexes. I just restarted the mysql server after 31 days uptime and every query is now substantially faster and the whole site renders 3-4 times faster. Would there be anything that jumps out at you as to why this may have been? Improper settings on my.cnf perhaps? Any ideas as to what I can start looking at to try and pinpoint why? thanks

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  • Oracle: delete suddenly taking a long time

    - by Damo
    Hi We have a feed process which runs every day of the year. As part of that we delete every row from a table (approx 1 million rows) every day, repopulate it using 5 different stored procedures and then commit the transaction. This is the only commit statement that we call. All of a sudden the delete has started takign about 2 hours to complete. The delete is also very simple (delete from T_PROFILE_WORK) This has worked perfectly well for the past year, but in the past week i have noticed this issue. Any help on this is greatly appreciated Thanks Damien

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  • Can a System Analyst come outside of programming?

    - by WeNeedAnswers
    Back in the day, if you wanted to be a Systems Analyst you had to work up the ranks from humble programmer. But these days there are University Courses/Programmes based on this topic alone. Is it thus valid for a graduate or post graduate to come into the world and just do systems analyst without doing the graft of being a programmer first, getting to know the nuances of what code is all about.

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  • Objective - C, fastest way to show sequence of images in UIImageView

    - by Almas Adilbek
    I have hundreds of images, which are frame images of one animation (24 images per second). Each image size is 1024x690. My problem is, I need to make smooth animation iterating each image frame in UIImageView. I know I can use animationImages of UIImageView. But it crashes, because of memory problem. Also, I can use imageView.image = [UIImage imageNamed:@""] that would cache each image, so that the next repeat animation will be smooth. But, caching a lot of images crashed app. Now I use imageView.image = [UIImage imageWithContentsOfFile:@""], which does not crash app, but doesn't make animation so smooth. Maybe there is a better way to make good animation of frame images? Maybe I need to make some preparations, in order to somehow achieve better result. I need your advices. Thank you!

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  • Implementation Details as a "Document" ( In generic terms) - Python, C++

    - by mgj
    Hi..:) For documentation and presentation purposes, we often find professionals/students creating SRS, coding guidelines etc. for these things there is some kind of a checklist which one could use to appropriately match what could relate to a specific case and accordingly one does a documentation for each. On those grounds could you please give me some sort of a checklist( any points/guidelines) one could use for going about Implementation( in the form of Implementation Details) in Python and C++ . Although this might sound specific as the query is "Implementation Details" and is different for different cases as one goes about the REAL implementation, I just want a SET of guidelines one should follow ( Preferably In Python, C++ specific, even for any other language is Welcome) if this( Implementation Details ) has to also be documented or presented. Hope the question is clear, I am sorry if it still sounds ambiguous, I guess this is the best I could do to frame my query. Thank you for your time...:)

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  • How to effectively measure difference in a run-time.

    - by Knowing me knowing you
    Guys, in one of the excersises in TC++PL B.S. asks to: "Write a function that either returns a value or that throws that value based on an argument. Measure the difference in run-time between the two ways." Great pity he never explaines how to measure such things. I'm not sure if I'm suppose to write simple "time start, time end" counter or maybe there are more effective and practical ways to do it? Thanks in advance.

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  • PHP – Slow String Manipulation

    - by Simon Roberts
    I have some very large data files and for business reasons I have to do extensive string manipulation (replacing characters and strings). This is unavoidable. The number of replacements runs into hundreds of thousands. It's taking longer than I would like. PHP is generally very quick but I'm doing so many of these string manipulations that it's slowing down and script execution is running into minutes. This is a pain because the script is run frequently. I've done some testing and found that str_replace is fastest, followed by strstr, followed by preg_replace. I've also tried individual str_replace statements as well as constructing arrays of patterns and replacements. I'm toying with the idea of isolating string manipulation operation and writing in a different language but I don't want to invest time in that option only to find that improvements are negligible. Plus, I only know Perl, PHP and COBOL so for any other language I would have to learn it first. I'm wondering how other people have approached similar problems? I have searched and I don't believe that this duplicates any existing questions.

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  • Can I optimize this at all?

    - by Moshe
    I'm working on an iOS app and I'm using the following code for one of my tables to return the number of rows in a particular section: return [[kSettings arrayForKey:@"views"] count]; Is there any other way to write that line of code so that it is more memory efficient? EDIT: kSettings = NSUserDefaults standardUserDefaults. Is there any way to rewrite my line of code so that whatever memory it occupies is released sooner than it is released now?

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  • What to have in mind when building a AJAX-based webapp

    - by Industrial
    Hi everyone, We're in the first steps of what will be a AJAX-based webapp where information and generated HTML will be sent backwards and forwards with the help of JSON/POST techniques. We're able to get the data out quickly without putting to much load on the database with the help of a cache-layer that features memcached as well as disc-based cache. Besides that - what's essential to have in mind when designing AJAX heavy webapps? Thanks a lot,

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  • javascript and css loadings

    - by Mike
    I was wondering, If I have, let's say 6 javascripts includes on a page and 4-5 css includes as well on the same page, does it actually makes it optimal for the page to load if I do create one file or perhaps two and append them all together instead of having bunch of them?

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  • C++ Program performs better when piped

    - by ET1 Nerd
    I haven't done any programming in a decade. I wanted to get back into it, so I made this little pointless program as practice. The easiest way to describe what it does is with output of my --help codeblock: ./prng_bench --help ./prng_bench: usage: ./prng_bench $N $B [$T] This program will generate an N digit base(B) random number until all N digits are the same. Once a repeating N digit base(B) number is found, the following statistics are displayed: -Decimal value of all N digits. -Time & number of tries taken to randomly find. Optionally, this process is repeated T times. When running multiple repititions, averages for all N digit base(B) numbers are displayed at the end, as well as total time and total tries. My "problem" is that when the problem is "easy", say a 3 digit base 10 number, and I have it do a large number of passes the "total time" is less when piped to grep. ie: command ; command |grep took : ./prng_bench 3 10 999999 ; ./prng_bench 3 10 999999|grep took .... Pass# 999999: All 3 base(10) digits = 3 base(10). Time: 0.00005 secs. Tries: 23 It took 191.86701 secs & 99947208 tries to find 999999 repeating 3 digit base(10) numbers. An average of 0.00019 secs & 99 tries was needed to find each one. It took 159.32355 secs & 99947208 tries to find 999999 repeating 3 digit base(10) numbers. If I run the same command many times w/o grep time is always VERY close. I'm using srand(1234) for now, to test. The code between my calls to clock_gettime() for start and stop do not involve any stream manipulation, which would obviously affect time. I realize this is an exercise in futility, but I'd like to know why it behaves this way. Below is heart of the program. Here's a link to the full source on DB if anybody wants to compile and test. https://www.dropbox.com/s/6olqnnjf3unkm2m/prng_bench.cpp clock_gettime() requires -lrt. for (int pass_num=1; pass_num<=passes; pass_num++) { //Executes $passes # of times. clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &temp_time); //get time start_time = timetodouble(temp_time); //convert time to double, store as start_time for(i=1, tries=0; i!=0; tries++) { //loops until 'comparison for' fully completes. counts reps as 'tries'. <------------ for (i=0; i<Ndigits; i++) //Move forward through array. | results[i]=(rand()%base); //assign random num of base to element (digit). | /*for (i=0; i<Ndigits; i++) //---Debug Lines--------------- | std::cout<<" "<<results[i]; //---a LOT of output.---------- | std::cout << "\n"; //---Comment/decoment to disable/enable.*/ // | for (i=Ndigits-1; i>0 && results[i]==results[0]; i--); //Move through array, != element breaks & i!=0, new digits drawn. -| } //If all are equal i will be 0, nested for condition satisfied. -| clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &temp_time); //get time draw_time = (timetodouble(temp_time) - start_time); //convert time to dbl, subtract start_time, set draw_time to diff. total_time += draw_time; //add time for this pass to total. total_tries += tries; //add tries for this pass to total. /*Formated output for each pass: Pass# ---: All -- base(--) digits = -- base(10) Time: ----.---- secs. Tries: ----- (LINE) */ std::cout<<"Pass# "<<std::setw(width_pass)<<pass_num<<": All "<<Ndigits<<" base("<<base<<") digits = " <<std::setw(width_base)<<results[0]<<" base(10). Time: "<<std::setw(width_time)<<draw_time <<" secs. Tries: "<<tries<<"\n"; } if(passes==1) return 0; //No need for totals and averages of 1 pass. /* It took ----.---- secs & ------ tries to find --- repeating -- digit base(--) numbers. (LINE) An average of ---.---- secs & ---- tries was needed to find each one. (LINE)(LINE) */ std::cout<<"It took "<<total_time<<" secs & "<<total_tries<<" tries to find " <<passes<<" repeating "<<Ndigits<<" digit base("<<base<<") numbers.\n" <<"An average of "<<total_time/passes<<" secs & "<<total_tries/passes <<" tries was needed to find each one. \n\n"; return 0;

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  • Fast serialization/deserialization of structs

    - by user256890
    I have huge amont of geographic data represented in simple object structure consisting only structs. All of my fields are of value type. public struct Child { readonly float X; readonly float Y; readonly int myField; } public struct Parent { readonly int id; readonly int field1; readonly int field2; readonly Child[] children; } The data is chunked up nicely to small portions of Parent[]-s. Each array contains a few thousands Parent instances. I have way too much data to keep all in memory, so I need to swap these chunks to disk back and forth. (One file would result approx. 2-300KB). What would be the most efficient way of serializing/deserializing the Parent[] to a byte[] for dumpint to disk and reading back? Concerning speed, I am particularly interested in fast deserialization, write speed is not that critical. Would simple BinarySerializer good enough? Or should I hack around with StructLayout (see accepted answer)? I am not sure if that would work with array field of Parent.children. UPDATE: Response to comments - Yes, the objects are immutable (code updated) and indeed the children field is not value type. 300KB sounds not much but I have zillions of files like that, so speed does matter.

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  • SQL Profiler and Tuning Advisor for Reporting Services - what events should be selected?

    - by chris
    I've used the SQL Profiler to generate a trace file, and tuning advisor to take that trace file and provide some recommendations on db updates. However, the SQL Profiler doesn't seem to track the queries when running against a Reporting Server, the profiler doesn't seem to be capturing any of the queries. I'm logging the defaults (SQL:BatchCompleted and Starting, RPC:completed, and Sessions - Existing Connections) What events should I be capturing in SQL Profiler in order to run the tuning advisor?

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  • Fastest way to do a weighted tag search in SQL Server

    - by Hasan Khan
    My table is as follows ObjectID bigint Tag nvarchar(50) Weight float Type tinyint I want to get search for all objects that has tags 'big' or 'large' I want the objectid in order of sum of weights (so objects having both the tags will be on top) select objectid, row_number() over (order by sum(weight) desc) as rowid from tags where tag in ('big', 'large') and type=0 group by objectid the reason for row_number() is that i want paging over results. The query in its current form is very slow, takes a minute to execute over 16 million tags. What should I do to make it faster? I have a non clustered index (objectid, tag, type) Any suggestions?

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  • Fastest Way to generate 1,000,000+ random numbers in python

    - by Sandro
    I am currently writing an app in python that needs to generate large amount of random numbers, FAST. Currently I have a scheme going that uses numpy to generate all of the numbers in a giant batch (about ~500,000 at a time). While this seems to be faster than python's implementation. I still need it to go faster. Any ideas? I'm open to writing it in C and embedding it in the program or doing w/e it takes. Constraints on the random numbers: A Set of numbers 7 numbers that can all have different bounds: eg: [0-X1, 0-X2, 0-X3, 0-X4, 0-X5, 0-X6, 0-X7] Currently I am generating a list of 7 numbers with random values from [0-1) then multiplying by [X1..X7] A Set of 13 numbers that all add up to 1 Currently just generating 13 numbers then dividing by their sum Any ideas? Would pre calculating these numbers and storing them in a file make this faster? Thanks!

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  • Is it better to use GL_FIXED or GL_FLOAT on Android.

    - by Timmmm
    I would have assumed that GL_FIXED was faster, but the iPhone docs actually say to use GL_FLOAT because GL_FIXED has to be converted to GL_FLOAT. Is it the same on Android? I suppose it varies by phone, but what about recent popular ones (Nexus One, Droid/Milestone, etc.)? Bonus points: This appears to be completely undocumented (e.g. search google for GL_FIXED!) but where is the 'point' in GL_FIXED? I.e. how much is (GL_FIXED)1 worth?

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  • SQL Database Schema Design For Large 3 Billion Relationship Database.

    - by K-Bell
    Get your geek on. Can you solve this? I am designing a products database for SQL Server 2008 R2 Ed. (not Enterprise Ed.) that will be used to store custom product configurations for over 30,000 distinct products. The database will have up to 500 users at a time. Here is the design problem… Each Product has a collection of Parts (up to 50 parts per product). So if I have 30,000 Products and each of them can have up to 50 Parts, that’s 1.5 million distinct Product-to-Part relationships …or as an equation… 30,000 (Products) X 50 (Parts) = 1.5 million Product-to-Parts records. …and If… Each Part can have up to 2000 finish options (A finish is a paint color). NOTE: Only one finish will be selected by a user at run-time. The 2000 finish options I need to store are the allowed options for a specific part on a specific product. So if I have 1.5 million distinct product-to-part relationships/records and each of those parts can have up to 2,000 finishes that is 3 billion allowable product-to-part-to finish relationships/records …or as an equation… 1.5 million (Parts) x 2,000 (Finishes) = 3 Billion Product-to-Part-to-Finishes records. How can I design this database so that I can execute fast and efficient queries for a specific product and return its list of Parts and all the allowable Finishes for each part without 3 Billion Product-to-Part-to-Finish records? Read time is more important then write time. Please post your thoughts/suggestions if you have experience with large databases. Thanks!

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  • resort on a std::vector vs std::insert

    - by Abruzzo Forte e Gentile
    I have a sorted std::vector of relative small size ( from 5 to 20 elements ). I used std::vector since the data is continuous so I have speed because of cache. On a specific point I need to remove an element from this vector. I have now a doubt: which is the fastest way to remove this value between the 2 options below? setting that element to 0 and call sort to reorder: this has complexity but elements are on the same cache line. call erase that will copy ( or memcpy who knows?? ) all elements after it of 1 place ( I need to investigate the behind scense of erase ). Do you know which one is faster? I think that the same approach could be thought about inserting a new element without hitting the max capacity of the vector. Regards AFG

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  • VBScript - using IF statements in a mail script?

    - by Kenny Bones
    I really need some quick tips here. I've got this VBScript script which sends an e-mail. And I want to do several checks to see if an attribute is true and if it is, write an additional line in the mail. How can I do this? This is part of the script: obMessage.HTMLBody = ""_ & "<MENU>"_ & "<LI type = square>This is a line</i>."_ I want something which looks like this: obMessage.HTMLBody = ""_ & "<MENU>"_ If statement1 = true Then & "<LI type = square>This is an additional line</i>."_ end if Preferrably, could some select statements be made? I don't really mind what the code looks like, I just want it to work as soon as possible :)

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