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  • Animating the offset of the scrollView in a UICollectionView/UITableView causes prematurely disappearing cells

    - by radutzan
    We have a UICollectionView with a custom layout very similar to UITableView (it scrolls vertically). The UICollectionView displays only 3 cells simultaneously, with one of them being the currently active cell: [ 1 ] [*2*] [ 3 ] (The active cell here is #2.) The cells are roughly 280 points high, so only the active cell is fully visible on the screen. The user doesn't directly scroll the view to navigate, instead, she swipes the active cell horizontally to advance to the next cell. We then do some fancy animations and scroll the UICollectionView so the next cell is in the "active" position, thus making it the active one, moving the old one away and bringing up the next cell in the queue: [ 2 ] [*3*] [ 4 ] The problem here is setting the UICollectionView's offset. We currently set it in a UIView animation block (self.collectionView.contentOffset = targetOffset;) along with three other animating properties, which mostly works great, but causes the first cell (the previously active one, in the latter case, #2) to vanish as soon as the animation starts running, even before the delay interval completes. This is definitely not ideal. I've thought of some solutions, but can't figure out the best one: Absurdly enlarge the UICollectionView's frame to fit five cells instead of three, thus forcing it to keep the cells in memory even if they are offscreen. I've tried this and it works, but it sounds like an awfully dirty hack. Take a snapshot of the rendered content of the vanishing cell, put it in a UIImageView, add the UIImageView as a subview of the scrollView just before the cell goes away in the exact same position of the old cell, removing it once the animation ends. Sounds less sucky than the previous option (memory-wise, at least), but still kinda hacky. I also don't know the best way to accomplish this, please point me in the right direction. Switch to UIScrollView's setContentOffset:animated:. We actually used to have this, and it fixed the disappearing cell issue, but running this in parallel with the other UIView animations apparently competes for the attention of the main thread, thus creating a terribly choppy animation on single-core devices (iPhone 3GS/4). It also doesn't allow us to change the duration or easing of the animation, so it feels out of sync with the rest. Still an option if we can find a way to make it work in harmony with the UIView block animations. Switch to UICollectionView's scrollToItemAtIndexPath:atScrollPosition:animated:. Haven't tried this, but it has a big downside: it only takes 3 possible constants (that apply to this case, at least) for the target scroll position: UICollectionViewScrollPositionTop, UICollectionViewScrollPositionCenteredVertically and UICollectionViewScrollPositionBottom. The active cell could vary its height, but it always has to be 35 points from the top of the window, and these options don't provide enough control to accomplish the design. It could also potentially be just as problematic as 3.1. Still an option because there might be a way to go around the scroll position thing that I don't know of, and it might not have the same issue with the main thread, which seems unlikely. Any help will be greatly appreciated. Please ask if you need clarification. Thanks a lot!

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  • OS X 10.9 Mavericks Kernel Panics out of the box

    - by Kevin
    OS X Kernel panics after a fresh install of OS X 10.9 on a 17" Macbook Pro. Anonymous UUID: D002464D-24B7-C2B5-3D83-1C0B02873B29 Wed Oct 30 11:08:17 2013 panic(cpu 1 caller 0xffffff8006edc19e): Kernel trap at 0xffffff7f88e0a96c, type 14=page fault, registers: CR0: 0x000000008001003b, CR2: 0xffffef7f88e309b8, CR3: 0x0000000009c2d000, CR4: 0x0000000000000660 RAX: 0x0fffffd0c7b30000, RBX: 0xffffef7f88e309b0, RCX: 0x0000000000000001, RDX: 0x000002f384d06471 RSP: 0xffffff80eff03d80, RBP: 0xffffff80eff03e70, RSI: 0x0000031384cfb168, RDI: 0xffffff80e8f05148 R8: 0xffffff801b0f8670, R9: 0x0000000000000005, R10: 0x0000000000004a24, R11: 0x0000000000000202 R12: 0xffffff801938b800, R13: 0x0000000000000005, R14: 0xffffff80e8f05148, R15: 0xffffff7f88e2ee20 RFL: 0x0000000000010006, RIP: 0xffffff7f88e0a96c, CS: 0x0000000000000008, SS: 0x0000000000000010 Fault CR2: 0xffffef7f88e309b8, Error code: 0x0000000000000002, Fault CPU: 0x1 Backtrace (CPU 1), Frame : Return Address 0xffffff80eff03a10 : 0xffffff8006e22f69 0xffffff80eff03a90 : 0xffffff8006edc19e 0xffffff80eff03c60 : 0xffffff8006ef3606 0xffffff80eff03c80 : 0xffffff7f88e0a96c 0xffffff80eff03e70 : 0xffffff7f88e09b89 0xffffff80eff03f30 : 0xffffff8006edda5c 0xffffff80eff03f50 : 0xffffff8006e3757a 0xffffff80eff03f90 : 0xffffff8006e378c8 0xffffff80eff03fb0 : 0xffffff8006ed6aa7 Kernel Extensions in backtrace: com.apple.driver.AppleIntelCPUPowerManagement(216.0)[A6EE4D7B-228E-3A3C-95BA-10ED6F331236]@0xffffff7f88e07000->0xffffff7f88e31fff BSD process name corresponding to current thread: kernel_task Mac OS version: 13A603 Kernel version: Darwin Kernel Version 13.0.0: Thu Sep 19 22:22:27 PDT 2013; root:xnu-2422.1.72~6/RELEASE_X86_64 Kernel UUID: 1D9369E3-D0A5-31B6-8D16-BFFBBB390393 Kernel slide: 0x0000000006c00000 Kernel text base: 0xffffff8006e00000 System model name: MacBookPro5,2 (Mac-F2268EC8) System uptime in nanoseconds: 4634353513870 last loaded kext at 39203945245: com.viscosityvpn.Viscosity.tun 1.0 (addr 0xffffff7f89200000, size 32768) last unloaded kext at 147930318702: com.apple.driver.AppleFileSystemDriver 3.0.1 (addr 0xffffff7f89110000, size 8192) loaded kexts: com.viscosityvpn.Viscosity.tun 1.0 com.viscosityvpn.Viscosity.tap 1.0 com.apple.driver.AudioAUUC 1.60 com.apple.driver.AppleHWSensor 1.9.5d0 com.apple.filesystems.autofs 3.0 com.apple.iokit.IOBluetoothSerialManager 4.2.0f6 com.apple.driver.AGPM 100.14.11 com.apple.driver.AppleMikeyHIDDriver 124 com.apple.driver.AppleHDA 2.5.2fc2 com.apple.iokit.BroadcomBluetoothHostControllerUSBTransport 4.2.0f6 com.apple.GeForceTesla 8.1.8 com.apple.driver.AppleMikeyDriver 2.5.2fc2 com.apple.iokit.IOUserEthernet 1.0.0d1 com.apple.driver.AppleUpstreamUserClient 3.5.13 com.apple.driver.AppleMuxControl 3.4.12 com.apple.driver.ACPI_SMC_PlatformPlugin 1.0.0 com.apple.driver.AppleSMCLMU 2.0.4d1 com.apple.Dont_Steal_Mac_OS_X 7.0.0 com.apple.driver.AppleHWAccess 1 com.apple.driver.AppleMCCSControl 1.1.12 com.apple.driver.AppleLPC 1.7.0 com.apple.driver.SMCMotionSensor 3.0.4d1 com.apple.driver.AppleUSBTCButtons 240.2 com.apple.driver.AppleUSBTCKeyboard 240.2 com.apple.driver.AppleIRController 325.7 com.apple.AppleFSCompression.AppleFSCompressionTypeDataless 1.0.0d1 com.apple.AppleFSCompression.AppleFSCompressionTypeZlib 1.0.0d1 com.apple.BootCache 35 com.apple.iokit.SCSITaskUserClient 3.6.0 com.apple.driver.XsanFilter 404 com.apple.iokit.IOAHCIBlockStorage 2.4.0 com.apple.driver.AppleUSBHub 650.4.4 com.apple.driver.AppleUSBEHCI 650.4.1 com.apple.driver.AppleFWOHCI 4.9.9 com.apple.driver.AirPort.Brcm4331 700.20.22 com.apple.driver.AppleAHCIPort 2.9.5 com.apple.nvenet 2.0.21 com.apple.driver.AppleUSBOHCI 650.4.1 com.apple.driver.AppleSmartBatteryManager 161.0.0 com.apple.driver.AppleRTC 2.0 com.apple.driver.AppleHPET 1.8 com.apple.driver.AppleACPIButtons 2.0 com.apple.driver.AppleSMBIOS 2.0 com.apple.driver.AppleACPIEC 2.0 com.apple.driver.AppleAPIC 1.7 com.apple.driver.AppleIntelCPUPowerManagementClient 216.0.0 com.apple.nke.applicationfirewall 153 com.apple.security.quarantine 3 com.apple.driver.AppleIntelCPUPowerManagement 216.0.0 com.apple.kext.triggers 1.0 com.apple.iokit.IOSerialFamily 10.0.7 com.apple.AppleGraphicsDeviceControl 3.4.12 com.apple.driver.DspFuncLib 2.5.2fc2 com.apple.vecLib.kext 1.0.0 com.apple.iokit.IOAudioFamily 1.9.4fc11 com.apple.kext.OSvKernDSPLib 1.14 com.apple.iokit.IOBluetoothHostControllerUSBTransport 4.2.0f6 com.apple.iokit.IOSurface 91 com.apple.iokit.IOBluetoothFamily 4.2.0f6 com.apple.nvidia.classic.NVDANV50HalTesla 8.1.8 com.apple.driver.AppleSMBusPCI 1.0.12d1 com.apple.driver.AppleGraphicsControl 3.4.12 com.apple.driver.IOPlatformPluginLegacy 1.0.0 com.apple.driver.AppleBacklightExpert 1.0.4 com.apple.iokit.IOFireWireIP 2.2.5 com.apple.driver.AppleHDAController 2.5.2fc2 com.apple.iokit.IOHDAFamily 2.5.2fc2 com.apple.driver.AppleSMBusController 1.0.11d1 com.apple.nvidia.classic.NVDAResmanTesla 8.1.8 com.apple.driver.IOPlatformPluginFamily 5.5.1d27 com.apple.iokit.IONDRVSupport 2.3.6 com.apple.iokit.IOGraphicsFamily 2.3.6 com.apple.driver.AppleSMC 3.1.6d1 com.apple.driver.AppleUSBMultitouch 240.6 com.apple.iokit.IOUSBHIDDriver 650.4.4 com.apple.driver.AppleUSBMergeNub 650.4.0 com.apple.driver.AppleUSBComposite 650.4.0 com.apple.driver.CoreStorage 380 com.apple.iokit.IOSCSIMultimediaCommandsDevice 3.6.0 com.apple.iokit.IOBDStorageFamily 1.7 com.apple.iokit.IODVDStorageFamily 1.7.1 com.apple.iokit.IOCDStorageFamily 1.7.1 com.apple.iokit.IOAHCISerialATAPI 2.6.0 com.apple.iokit.IOSCSIArchitectureModelFamily 3.6.0 com.apple.iokit.IOUSBUserClient 650.4.4 com.apple.iokit.IOFireWireFamily 4.5.5 com.apple.iokit.IO80211Family 600.34 com.apple.iokit.IOAHCIFamily 2.6.0 com.apple.iokit.IONetworkingFamily 3.2 com.apple.iokit.IOUSBFamily 650.4.4 com.apple.driver.NVSMU 2.2.9 com.apple.driver.AppleEFINVRAM 2.0 com.apple.driver.AppleEFIRuntime 2.0 com.apple.iokit.IOHIDFamily 2.0.0 com.apple.iokit.IOSMBusFamily 1.1 com.apple.security.sandbox 278.10 com.apple.kext.AppleMatch 1.0.0d1 com.apple.security.TMSafetyNet 7 com.apple.driver.AppleKeyStore 2 com.apple.driver.DiskImages 371.1 com.apple.iokit.IOStorageFamily 1.9 com.apple.iokit.IOReportFamily 21 com.apple.driver.AppleFDEKeyStore 28.30 com.apple.driver.AppleACPIPlatform 2.0 com.apple.iokit.IOPCIFamily 2.8 com.apple.iokit.IOACPIFamily 1.4 com.apple.kec.pthread 1 com.apple.kec.corecrypto 1.0 System Profile: Model: MacBookPro5,2, BootROM MBP52.008E.B05, 2 processors, Intel Core 2 Duo, 2.8 GHz, 8 GB, SMC 1.42f4 Graphics: NVIDIA GeForce 9400M, NVIDIA GeForce 9400M, PCI, 256 MB Graphics: NVIDIA GeForce 9600M GT, NVIDIA GeForce 9600M GT, PCIe, 512 MB Memory Module: BANK 0/DIMM0, 4 GB, DDR3, 1333 MHz, 0x04CD, 0x46332D3130363636434C392D344742535100 Memory Module: BANK 1/DIMM0, 4 GB, DDR3, 1333 MHz, 0x04CD, 0x46332D3130363636434C392D344742535100 AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x8D), Broadcom BCM43xx 1.0 (5.106.98.100.22) Bluetooth: Version 4.2.0f6 12982, 3 services, 15 devices, 1 incoming serial ports Network Service: Wi-Fi, AirPort, en1 Serial ATA Device: Samsung SSD 840 Series, 120.03 GB Serial ATA Device: MATSHITADVD-R UJ-868 USB Device: Built-in iSight USB Device: BRCM2046 Hub USB Device: Bluetooth USB Host Controller USB Device: Apple Internal Keyboard / Trackpad USB Device: IR Receiver Thunderbolt Bus:

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  • Mac OS X 10.6 assign mapped IP to Windows 7 VM in Parallels

    - by Alex
    I'm trying to assign a mapped IP address to a Windows 7 VM. I have setup running in Parallels 5 in wireless bridged networking mode. The problem I am having is that it looks like the VM is actually broadcasting the MAC address of the host machine and thus causing a clash of IP addresses on the network. This is my current setup: Macbook Pro :~ ifconfig -a lo0: flags=8049<UP,LOOPBACK,RUNNING,MULTICAST> mtu 16384 inet6 ::1 prefixlen 128 inet6 fe80::1%lo0 prefixlen 64 scopeid 0x1 inet 127.0.0.1 netmask 0xff000000 gif0: flags=8010<POINTOPOINT,MULTICAST> mtu 1280 stf0: flags=0<> mtu 1280 en0: flags=8863<UP,BROADCAST,SMART,RUNNING,SIMPLEX,MULTICAST> mtu 1500 ether 00:26:b0:df:31:b4 media: autoselect status: inactive supported media: none autoselect 10baseT/UTP <half-duplex> 10baseT/UTP <full-duplex> 10baseT/UTP <full-duplex,flow-control> 10baseT/UTP <full-duplex,hw-loopback> 100baseTX <half-duplex> 100baseTX <full-duplex> 100baseTX <full-duplex,flow-control> 100baseTX <full-duplex,hw-loopback> 1000baseT <full-duplex> 1000baseT <full-duplex,flow-control> 1000baseT <full-duplex,hw-loopback> fw0: flags=8863<UP,BROADCAST,SMART,RUNNING,SIMPLEX,MULTICAST> mtu 4078 lladdr 00:26:b0:ff:fe:df:31:b4 media: autoselect <full-duplex> status: inactive supported media: autoselect <full-duplex> en1: flags=8863<UP,BROADCAST,SMART,RUNNING,SIMPLEX,MULTICAST> mtu 1500 inet6 fe80::226:bbff:fe0a:59a1%en1 prefixlen 64 scopeid 0x6 inet 192.168.1.97 netmask 0xffffff00 broadcast 192.168.1.255 ether 00:26:bb:0a:59:a1 media: autoselect status: active supported media: autoselect vnic0: flags=8843<UP,BROADCAST,RUNNING,SIMPLEX,MULTICAST> mtu 1500 inet 192.168.1.81 netmask 0xffffff00 broadcast 192.168.1.255 ether 00:1c:42:00:00:08 media: autoselect status: active supported media: autoselect vnic1: flags=8843<UP,BROADCAST,RUNNING,SIMPLEX,MULTICAST> mtu 1500 inet 10.37.129.2 netmask 0xffffff00 broadcast 10.37.129.255 ether 00:1c:42:00:00:09 media: autoselect status: active supported media: autoselect Windows 7: :~ ipconfig -all Windows IP Configuration Host Name . . . . . . . . . . . . : Alex-PC Primary Dns Suffix . . . . . . . : Node Type . . . . . . . . . . . . : Hybrid IP Routing Enabled. . . . . . . . : No WINS Proxy Enabled. . . . . . . . : No Ethernet adapter Local Area Connection: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Description . . . . . . . . . . . : Parallels Ethernet Adapter Physical Address. . . . . . . . . : 00-1C-42-B8-E7-B4 DHCP Enabled. . . . . . . . . . . : Yes Autoconfiguration Enabled . . . . : Yes Tunnel adapter Teredo Tunneling Pseudo-Interface: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Description . . . . . . . . . . . : Microsoft Teredo Tunneling Adapter Physical Address. . . . . . . . . : 00-00-00-00-00-00-00-E0 DHCP Enabled. . . . . . . . . . . : No Autoconfiguration Enabled . . . . : Yes Tunnel adapter isatap.{ACAC7EBB-5E5F-4F53-AFD9-E6EAEEA0FEE2}: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Description . . . . . . . . . . . : Microsoft ISATAP Adapter #3 Physical Address. . . . . . . . . : 00-00-00-00-00-00-00-E0 DHCP Enabled. . . . . . . . . . . : No Autoconfiguration Enabled . . . . : Yes Billion Bipac 7200 modem router: In DHCP server settings have the following two mapping entries. alex-macbook-win7 00:1c:42:00:00:08 192.168.1.98 alex-macbook 00:26:bb:0a:59:a1 192.168.1.97 The problem I have is that when the VM starts up it gets assigned the 192.168.1.97 address instead of the .98 address and thus networking on the host stops working as it says there is a clash. I have tried removing the mapping for "alex-macbook" which results in the guest machine being assigned a normal DHCP address and NOT the one that is in the mapping of the router.

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  • Debugging Silverlight crash

    - by RHLopez
    I am trying to debug an IE 8 crash caused by a Silverlight application. I managed to find some articles on how to do a memory dump when a process crashes. I loaded the dump in windbg and ran !analyze -v. Below is the result. I am stuck at what further steps I can take to figure out what module or library that is running in Silverlight is causing the crash. So all I have right now is the crash in IE is caused by an Access violation (attempt to execute non-executable address) and from what is in the stack trace that some animation is running in Silverlight. Any tips or articles that would help me debug this will be appreciated. This dump file has an exception of interest stored in it. The stored exception information can be accessed via .ecxr. (1864.1560): Access violation - code c0000005 (first/second chance not available) eax=00000000 ebx=00000000 ecx=1b11fc58 edx=5c6f007d esi=00000000 edi=193b8e08 eip=00000000 esp=0f61f750 ebp=0f61f76c iopl=0 nv up ei pl nz na pe nc cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010206 00000000 ?? ??? FAULTING_IP: +56b3952f04ebde68 748bc9f1 654c dec esp EXCEPTION_RECORD: ffffffff -- (.exr 0xffffffffffffffff) ExceptionAddress: 748bc9f1 ExceptionCode: c0000005 (Access violation) ExceptionFlags: 00000000 NumberParameters: 2 Parameter[0]: 00000008 Parameter[1]: 00000000 Attempt to execute non-executable address 00000000 PROCESS_NAME: iexplore.exe ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at 0x%08lx referenced memory at 0x%08lx. The memory could not be %s. EXCEPTION_CODE: (NTSTATUS) 0xc0000005 - The instruction at 0x%08lx referenced memory at 0x%08lx. The memory could not be %s. EXCEPTION_PARAMETER1: 00000008 EXCEPTION_PARAMETER2: 00000000 WRITE_ADDRESS: 00000000 FOLLOWUP_IP: agcore!CFrameworkElement::SetValue+1d7 5c704fa8 84c0 test al,al FAILED_INSTRUCTION_ADDRESS: +56b3952f04ebde68 748bc9f1 654c dec esp NTGLOBALFLAG: 0 APPLICATION_VERIFIER_FLAGS: 0 FAULTING_THREAD: 00001560 BUGCHECK_STR: APPLICATION_FAULT_SOFTWARE_NX_FAULT_NULL PRIMARY_PROBLEM_CLASS: SOFTWARE_NX_FAULT_NULL DEFAULT_BUCKET_ID: SOFTWARE_NX_FAULT_NULL LAST_CONTROL_TRANSFER: from 5c704fa8 to 00000000 STACK_TEXT: WARNING: Frame IP not in any known module. Following frames may be wrong. 0f61f74c 5c704fa8 1b17a134 193b8e08 0e690e14 0x0 0f61f76c 5c712360 0e690e14 1b17a134 0e690e14 agcore!CFrameworkElement::SetValue+0x1d7 0f61f788 5c7123a8 0e690e14 1b17a134 0e690e14 agcore!CShape::SetValue+0x72 0f61f7a0 5c70a6ff 0e690e14 1b17a134 00000000 agcore!CEllipse::SetValue+0x3b 0f61f7d0 5c752c2b 1b17a090 193b8e08 00000000 agcore!CAnimation::DoSetValue+0x50 0f61f810 5c7a7fb1 0f61f884 0f61f868 1b17a090 agcore!CAnimation::UpdateAnimationUsingKeyFrames+0x3b5 0f61f82c 5c707146 00000000 00000000 00000000 agcore!CAnimation::UpdateAnimation+0x184 0f61f87c 5c7071e5 3e4c8000 0f61f8cc 00000000 agcore!CTimeline::ComputeState+0x13a 0f61f89c 5c706d49 193f82b0 0f61f8cc 0f61f8d4 agcore!CTimelineGroup::ComputeState+0x8c 0f61f8ac 5c7069c7 3e4c8000 0f61f8cc 0b111f60 agcore!CStoryboard::ComputeState+0x48 0f61f8d4 5c706a29 0e6a0ca0 00000000 0e490070 agcore!CTimeManager::Tick+0x79 0f61f8e8 5c78f960 0b0e6d68 0f61f990 00000000 agcore!CCoreServices::Tick+0x21 0f61f940 5c706ac2 0b111f60 0e42ca08 ffffffff agcore!CCoreServices::Draw+0x140 0f61f964 67ac141c 0af99b90 00000000 0f61f990 agcore!CCoreServices::Draw+0x2d 0f61f9b4 67a933c2 0f61f9c8 00000000 00000000 npctrl!CXcpBrowserHost::OnTick+0x1b1 0f61f9e0 67a927c6 0064069c 00000402 00000000 npctrl!CXcpDispatcher::Tick+0xf3 0f61fa08 67a92709 0064069c 00000402 00000000 npctrl!CXcpDispatcher::OnReentrancyProtectedWindowMessage+0xcd 0f61fa28 764b6238 0064069c 00000402 00000000 npctrl!CXcpDispatcher::WindowProc+0xb8 0f61fa54 764b68ea 67a9269d 0064069c 00000402 user32!InternalCallWinProc+0x23 0f61facc 764b7d31 00000000 67a9269d 0064069c user32!UserCallWinProcCheckWow+0x109 0f61fb2c 764b7dfa 67a9269d 00000000 0f61fbb4 user32!DispatchMessageWorker+0x3bc 0f61fb3c 6fe504a6 0f61fb54 00000000 0ab11908 user32!DispatchMessageW+0xf 0f61fbb4 6fe60446 0af956a0 00000000 0b18a338 ieframe!CTabWindow::_TabWindowThreadProc+0x452 0f61fc6c 769d49bd 0ab11908 00000000 0f61fc88 ieframe!LCIETab_ThreadProc+0x2c1 0f61fc7c 76e53677 0b18a338 0f61fcc8 77829d72 iertutil!CIsoScope::RegisterThread+0xab 0f61fc88 77829d72 0b18a338 7dbc895d 00000000 kernel32!BaseThreadInitThunk+0xe 0f61fcc8 77829d45 769d49af 0b18a338 00000000 ntdll!__RtlUserThreadStart+0x70 0f61fce0 00000000 769d49af 0b18a338 00000000 ntdll!_RtlUserThreadStart+0x1b SYMBOL_STACK_INDEX: 1 SYMBOL_NAME: agcore!CFrameworkElement::SetValue+1d7 FOLLOWUP_NAME: MachineOwner MODULE_NAME: agcore IMAGE_NAME: agcore.dll DEBUG_FLR_IMAGE_TIMESTAMP: 4a67e422 STACK_COMMAND: ~44s; .ecxr ; kb FAILURE_BUCKET_ID: SOFTWARE_NX_FAULT_NULL_c0000005_agcore.dll!CFrameworkElement::SetValue BUCKET_ID: APPLICATION_FAULT_SOFTWARE_NX_FAULT_NULL_BAD_IP_agcore!CFrameworkElement::SetValue+1d7

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  • Game loop and time tracking

    - by David Brown
    Maybe I'm just an idiot, but I've been trying to implement a game loop all day and it's just not clicking. I've read literally every article I could find on Google, but the problem is that they all use different timing mechanisms, which makes them difficult to apply to my particular situation (some use milliseconds, other use ticks, etc). Basically, I have a Clock object that updates each time the game loop executes. internal class Clock { public static long Timestamp { get { return Stopwatch.GetTimestamp(); } } public static long Frequency { get { return Stopwatch.Frequency; } } private long _startTime; private long _lastTime; private TimeSpan _totalTime; private TimeSpan _elapsedTime; /// <summary> /// The amount of time that has passed since the first step. /// </summary> public TimeSpan TotalTime { get { return _totalTime; } } /// <summary> /// The amount of time that has passed since the last step. /// </summary> public TimeSpan ElapsedTime { get { return _elapsedTime; } } public Clock() { Reset(); } public void Reset() { _startTime = Timestamp; _lastTime = 0; _totalTime = TimeSpan.Zero; _elapsedTime = TimeSpan.Zero; } public void Tick() { long currentTime = Timestamp; if (_lastTime == 0) _lastTime = currentTime; _totalTime = TimestampToTimeSpan(currentTime - _startTime); _elapsedTime = TimestampToTimeSpan(currentTime - _lastTime); _lastTime = currentTime; } public static TimeSpan TimestampToTimeSpan(long timestamp) { return TimeSpan.FromTicks( (timestamp * TimeSpan.TicksPerSecond) / Frequency); } } I based most of that on the XNA GameClock, but it's greatly simplified. Then, I have a Time class which holds various times that the Update and Draw methods need to know. public class Time { public TimeSpan ElapsedVirtualTime { get; internal set; } public TimeSpan ElapsedRealTime { get; internal set; } public TimeSpan TotalVirtualTime { get; internal set; } public TimeSpan TotalRealTime { get; internal set; } internal Time() { } internal Time(TimeSpan elapsedVirtualTime, TimeSpan elapsedRealTime, TimeSpan totalVirutalTime, TimeSpan totalRealTime) { ElapsedVirtualTime = elapsedVirtualTime; ElapsedRealTime = elapsedRealTime; TotalVirtualTime = totalVirutalTime; TotalRealTime = totalRealTime; } } My main class keeps a single instance of Time, which it should constantly update during the game loop. So far, I have this: private static void Loop() { do { Clock.Tick(); Time.TotalRealTime = Clock.TotalTime; Time.ElapsedRealTime = Clock.ElapsedTime; InternalUpdate(Time); InternalDraw(Time); } while (!_exitRequested); } The real time properties of the time class turn out great. Now I'd like to get a proper update/draw loop working so that the state is updated a variable number of times per frame, but at a fixed timestep. At the same time, the Time.TotalVirtualTime and Time.ElapsedVirtualTime should be updated accordingly. In addition, I intend for this to support multiplayer in the future, in case that makes any difference to the design of the game loop. Any tips or examples on how I could go about implementing this (aside from links to articles)?

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  • iPhone/Obj-C: Accessing a UIScrollView from a View displayed within it.

    - by Daniel I-S
    I'm writing a simple iPhone app which lets a user access a series of calculators. It consists of the following: UITableViewController (RootViewController), with the list of calculators. UIViewController + UIScrollView (UniversalScroller), which represents an empty scroll view - and has a 'displayedViewController' property. UIViewController (Calculators 1-9), each of which contains a view with controls that represents a particular calculator. Each calculator takes 3-5 values via UITextFields and UISliders, and has a 'calculate' button. They can potentially be taller than 460px(iPhone screen height). The idea is: User taps on a particular menu item in the RootViewController. This loads and inits UniversalScroller, ALSO loads and inits the UIViewcontroller for the particular calculator that was selected, sets the displayedViewController property of UniversalScroller to the newly loaded calculator UIViewcontroller, and pushes the UniversalScroller to the front. When the UniversalScroller hits its 'viewDidLoad' event, it sets its contentSize to the view frame size of its 'displayedViewController' object. It then adds the displayedViewController's view as a subview to itself, and sets its own title to equal that of the displayedViewController. It now displays the calculator, along with the correct title, in a scrollable form. Conceptually (and currently; this stuff has all been implemented already), this works great - I can design the calculators how I see fit, as tall as they end up being, and they will automatically be accommodated and displayed in an appropriately configured UIScrollView. However, there is one problem: The main reason I wanted to display things in a UIScrollView was so that, when the on-screen-keyboard appeared, I could shift the view up to focus on the control that is currently being edited. To do this, I need access to the UniversalScroller object that is holding the current calculator's view. On the beganEditing: event of each control, I intended to use the [UniversalScroller.view scrollRectToVisible: animated:] method to move focus to the correct control. However, I am having trouble accessing the UniversalScroller. I tried assigning a reference to it as a property of each calculator UIViewController, but did't seem to have much luck. I've read about using Delegates but have had trouble working out exactly how they work. I'm looking for one of three things: Some explanation of how I can access the methods of a UIScrollView from a UIViewController whose view is contained within it. or Confirmation of my suspicions that making users scroll on a data entry form is bad, and I should just abandon scrollviews altogether and move the view up and down to the relevant position when the keyboard appears, then back when it disappears. or Some pointers on how I could go about redesigning the calculators (which are basically simple data entry forms using labels, sliders and textfields) to be contained within UITableViewCells (presumably in a UITableView, which I understand is a scrollview deep down) - I read a post on SO saying that that's a more pleasing way to make a data entry form, but I couldn't find any examples of that online. Screenshots would be nice. Anything to make my app more usable and naturally 'iPhone-like', since shuffling labels and textboxes around makes me feel like I am building a winforms app! I've only recently started with this platform and language, and despite being largely an Apple skeptic I definitely see the beauty in the way that it works. Help me solve this problem and I might fall in love completely. Dan

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  • Scaling MKMapView Annotations relative to the zoom level

    - by Jonathan
    The Problem I'm trying to create a visual radius circle around a annonation, that remains at a fixed size in real terms. Eg. So If i set the radius to 100m, as you zoom out of the Map view the radius circle gets progressively smaller. I've been able to achieve the scaling, however the radius rect/circle seems to "Jitter" away from the Pin Placemark as the user manipulates the view. The Manifestation Here is a video of the behaviour. The Implementation The annotations are added to the Mapview in the usual fashion, and i've used the delegate method on my UIViewController Subclass (MapViewController) to see when the region changes. -(void)mapView:(MKMapView *)pMapView regionDidChangeAnimated:(BOOL)animated{ //Get the map view MKCoordinateRegion region; CGRect rect; //Scale the annotations for( id<MKAnnotation> annotation in [[self mapView] annotations] ){ if( [annotation isKindOfClass: [Location class]] && [annotation conformsToProtocol:@protocol(MKAnnotation)] ){ //Approximately 200 m radius region.span.latitudeDelta = 0.002f; region.span.longitudeDelta = 0.002f; region.center = [annotation coordinate]; rect = [[self mapView] convertRegion:foo toRectToView: self.mapView]; if( [[[self mapView] viewForAnnotation: annotation] respondsToSelector:@selector(setRadiusFrame:)] ){ [[[self mapView] viewForAnnotation: annotation] setRadiusFrame:rect]; } } } The Annotation object (LocationAnnotationView)is a subclass of the MKAnnotationView and it's setRadiusFrame looks like this -(void) setRadiusFrame:(CGRect) rect{ CGPoint centerPoint; //Invert centerPoint.x = (rect.size.width/2) * -1; centerPoint.y = 0 + 55 + ((rect.size.height/2) * -1); rect.origin = centerPoint; [self.radiusView setFrame:rect]; } And finally the radiusView object is a subclass of a UIView, that overrides the drawRect method to draw the translucent circles. setFrame is also over ridden in this UIView subclass, but it only serves to call [UIView setNeedsDisplay] in addition to [UIView setFrame:] to ensure that the view is redrawn after the frame has been updated. The radiusView object's (CircleView) drawRect method looks like this -(void) drawRect:(CGRect)rect{ //NSLog(@"[CircleView drawRect]"); [self setBackgroundColor:[UIColor clearColor]]; //Declarations CGContextRef context; CGMutablePathRef path; //Assignments context = UIGraphicsGetCurrentContext(); path = CGPathCreateMutable(); //Alter the rect so the circle isn't cliped //Calculate the biggest size circle if( rect.size.height > rect.size.width ){ rect.size.height = rect.size.width; } else if( rect.size.height < rect.size.width ){ rect.size.width = rect.size.height; } rect.size.height -= 4; rect.size.width -= 4; rect.origin.x += 2; rect.origin.y += 2; //Create paths CGPathAddEllipseInRect(path, NULL, rect ); //Create colors [[self areaColor] setFill]; CGContextAddPath( context, path); CGContextFillPath( context ); [[self borderColor] setStroke]; CGContextSetLineWidth( context, 2.0f ); CGContextSetLineCap(context, kCGLineCapSquare); CGContextAddPath(context, path ); CGContextStrokePath( context ); CGPathRelease( path ); //CGContextRestoreGState( context ); } Thanks for bearing with me, any help is appreciated. Jonathan

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  • Apache2 Segfault - need help interpreting this coredump (suspect cause is memcache / php session related)

    - by WayneDV
    Three Apache2 web servers running a PHP 5.2.3 web site. We're using Memcache to cache rendered pages but also as the storage engine of the PHP Sessions. At peak traffic times we're getting Apache segmentation faults on all three web servers and all HTTPD child processes segfault. My gut tells me that the increased Memcache traffic is stopping PHP sessions from being created or cleaned up and thus the processes die. Is it possible for someone to confirm that from the following? : #0 _zend_mm_free_int (heap=0x7fb67a075820, p=0x7fb67a011538) at /usr/src/debug/php-5.3.3/Zend/zend_alloc.c:2018 #1 0x00007fb665d02e82 in mmc_buffer_free (request=0x7fb67a011548) at /usr/src/debug/php-pecl-memcache-3.0.4/memcache-3.0.4/memcache_pool.c:50 #2 mmc_request_free (request=0x7fb67a011548) at /usr/src/debug/php-pecl-memcache-3.0.4/memcache-3.0.4/memcache_pool.c:169 #3 0x00007fb665d031ea in mmc_pool_free (pool=0x7fb67a00e458) at /usr/src/debug/php-pecl-memcache-3.0.4/memcache-3.0.4/memcache_pool.c:917 #4 0x00007fb665d0a2f1 in ps_close_memcache (mod_data=0x7fb66d625440) at /usr/src/debug/php-pecl-memcache-3.0.4/memcache-3.0.4/memcache_session.c:185 #5 0x00007fb66d1b0935 in php_session_save_current_state () at /usr/src/debug/php-5.3.3/ext/session/session.c:625 #6 php_session_flush () at /usr/src/debug/php-5.3.3/ext/session/session.c:1517 #7 0x00007fb66d1b0c1b in zm_deactivate_session (type=<value optimized out>, module_number=<value optimized out>) at /usr/src/debug/php-5.3.3/ext/session/session.c:2171 #8 0x00007fb66d2a719c in module_registry_cleanup (module=<value optimized out>) at /usr/src/debug/php-5.3.3/Zend/zend_API.c:2150 #9 0x00007fb66d2b1994 in zend_hash_reverse_apply (ht=0x7fb66d629d60, apply_func=0x7fb66d2a7180 <module_registry_cleanup>) at /usr/src/debug/php-5.3.3/Zend/zend_hash.c:755 #10 0x00007fb66d2a5c0d in zend_deactivate_modules () at /usr/src/debug/php-5.3.3/Zend/zend.c:866 #11 0x00007fb66d2541b5 in php_request_shutdown (dummy=<value optimized out>) at /usr/src/debug/php-5.3.3/main/main.c:1607 #12 0x00007fb66d32e037 in php_apache_request_dtor (r=0x7fb67a229658) at /usr/src/debug/php-5.3.3/sapi/apache2handler/sapi_apache2.c:509 #13 php_handler (r=0x7fb67a229658) at /usr/src/debug/php-5.3.3/sapi/apache2handler/sapi_apache2.c:681 #14 0x00007fb6784166f0 in ap_run_handler (r=0x7fb67a229658) at /usr/src/debug/httpd-2.2.15/server/config.c:158 #15 0x00007fb678419f58 in ap_invoke_handler (r=0x7fb67a229658) at /usr/src/debug/httpd-2.2.15/server/config.c:372 #16 0x00007fb6784254f0 in ap_process_request (r=0x7fb67a229658) at /usr/src/debug/httpd-2.2.15/modules/http/http_request.c:282 #17 0x00007fb678422418 in ap_process_http_connection (c=0x7fb67a2193a8) at /usr/src/debug/httpd-2.2.15/modules/http/http_core.c:190 #18 0x00007fb67841e1b8 in ap_run_process_connection (c=0x7fb67a2193a8) at /usr/src/debug/httpd-2.2.15/server/connection.c:43 #19 0x00007fb678429f4b in child_main (child_num_arg=<value optimized out>) at /usr/src/debug/httpd-2.2.15/server/mpm/prefork/prefork.c:662 #20 0x00007fb67842a21a in make_child (s=0x7fb679cd7860, slot=153) at /usr/src/debug/httpd-2.2.15/server/mpm/prefork/prefork.c:758 #21 0x00007fb67842aea4 in perform_idle_server_maintenance (_pconf=<value optimized out>, plog=<value optimized out>, s=<value optimized out>) at /usr/src/debug/httpd-2.2.15/server/mpm/prefork/prefork.c:893 #22 ap_mpm_run (_pconf=<value optimized out>, plog=<value optimized out>, s=<value optimized out>) at /usr/src/debug/httpd-2.2.15/server/mpm/prefork/prefork.c:1097 #23 0x00007fb678402890 in main (argc=1, argv=0x7fff6fecacb8) at /usr/src/debug/httpd-2.2.15/server/main.c:740 PHP.INI Follows: [PHP] engine = On short_open_tag = On asp_tags = Off precision = 14 y2k_compliance = On output_buffering = 4096 zlib.output_compression = Off implicit_flush = Off unserialize_callback_func = serialize_precision = 100 allow_call_time_pass_reference = Off safe_mode = Off safe_mode_gid = Off safe_mode_include_dir = safe_mode_exec_dir = safe_mode_allowed_env_vars = PHP_ safe_mode_protected_env_vars = LD_LIBRARY_PATH disable_functions = disable_classes = expose_php = On max_execution_time = 30 max_input_time = 60 memory_limit = 128M error_reporting = E_ALL & ~E_DEPRECATED display_errors = Off display_startup_errors = Off log_errors = Off log_errors_max_len = 1024 ignore_repeated_errors = Off ignore_repeated_source = Off report_memleaks = On track_errors = Off html_errors = Off variables_order = "GPCS" request_order = "GP" register_globals = Off register_long_arrays = Off register_argc_argv = Off auto_globals_jit = On post_max_size = 8M magic_quotes_gpc = Off magic_quotes_runtime = Off magic_quotes_sybase = Off auto_prepend_file = auto_append_file = default_mimetype = "text/html" doc_root = user_dir = enable_dl = Off file_uploads = On upload_max_filesize = 2M allow_url_fopen = On allow_url_include = Off default_socket_timeout = 60 [Date] [filter] [iconv] [intl] [sqlite] [sqlite3] [Pcre] [Pdo] [Phar] [Syslog] define_syslog_variables = Off [mail function] SMTP = localhost smtp_port = 25 sendmail_path = /usr/sbin/sendmail -t -i mail.add_x_header = On [SQL] sql.safe_mode = Off [ODBC] odbc.allow_persistent = On odbc.check_persistent = On odbc.max_persistent = -1 odbc.max_links = -1 odbc.defaultlrl = 4096 odbc.defaultbinmode = 1 [MySQL] mysql.allow_persistent = On mysql.max_persistent = -1 mysql.max_links = -1 mysql.default_port = mysql.default_socket = mysql.default_host = mysql.default_user = mysql.default_password = mysql.connect_timeout = 60 mysql.trace_mode = Off [MySQLi] mysqli.max_links = -1 mysqli.default_port = 3306 mysqli.default_socket = mysqli.default_host = mysqli.default_user = mysqli.default_pw = mysqli.reconnect = Off [PostgresSQL] pgsql.allow_persistent = On pgsql.auto_reset_persistent = Off pgsql.max_persistent = -1 pgsql.max_links = -1 pgsql.ignore_notice = 0 pgsql.log_notice = 0 [Sybase-CT] sybct.allow_persistent = On sybct.max_persistent = -1 sybct.max_links = -1 sybct.min_server_severity = 10 sybct.min_client_severity = 10 [bcmath] bcmath.scale = 0 [browscap] [Session] session.save_handler = files session.save_path = "/var/lib/php/session" session.use_cookies = 1 session.use_only_cookies = 1 session.name = PHPSESSID session.auto_start = 1 session.cookie_lifetime = 0 session.cookie_path = / session.cookie_domain = session.cookie_httponly = session.serialize_handler = php session.gc_probability = 1 session.gc_divisor = 1000 session.gc_maxlifetime = 1440 session.bug_compat_42 = Off session.bug_compat_warn = Off session.referer_check = session.entropy_length = 0 session.entropy_file = session.cache_limiter = nocache session.cache_expire = 180 session.use_trans_sid = 0 session.hash_function = 0 session.hash_bits_per_character = 5 url_rewriter.tags = "a=href,area=href,frame=src,input=src,form=fakeentry" [MSSQL] mssql.allow_persistent = On mssql.max_persistent = -1 mssql.max_links = -1 mssql.min_error_severity = 10 mssql.min_message_severity = 10 mssql.compatability_mode = Off mssql.secure_connection = Off [Assertion] [COM] [mbstring] [gd] [exif] [Tidy] tidy.clean_output = Off [soap] soap.wsdl_cache_enabled=1 soap.wsdl_cache_dir="/tmp" soap.wsdl_cache_ttl=86400 /etc/php.d/memcached.ini : session.save_path="tcp://memcache1:11211?persistent=1&weight=1&timeout=3&retry_interval=15"

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  • Simple animation using C#/Windows Forms

    - by clintp
    I need to knock out a quick animation in C#/Windows Forms for a Halloween display. Just some 2D shapes moving about on a solid background. Since this is just a quick one-off project I really don't want to install and learn an entire new set of tools for this. (DirectX dev kits, Silverlight, Flash, etc..) I also have to install this on multiple computers so anything beyond the basic .Net framework (2.0) would be a pain in the arse. For tools I've got VS2k8, 25 years of development experience, a wheelbarrow, holocaust cloak, and about 2 days to knock this out. I haven't done animation since using assembler on my Atari 130XE (hooray for page flipping and player/missile graphics!) Advice? Here's some of the things I'd like to know: I can draw on any empty widget (like a panel) by fiddling with it's OnPaint handler, right? That's how I'd draw a custom widget. Is there a better technique than this? Is there a page-flipping technique for this kind of thing in Windows Forms? I'm not looking for a high frame rate, just as little flicker/drawing as necessary. Thanks. Post Mortem Edit ... "a couple of coding days later" Well, the project is done. The links below came in handy although a couple of them were 404. (I wish SO would allow more than one reply to be marked "correct"). The biggest problem I had to overcome was flickering, and a persistent bug when I tried to draw on the form directly. Using the OnPaint event for the Form: bad idea. I never got that to work; lots of mysterious errors (stack overflows, or ArgumentNullExceptions). I wound up using a panel sized to fill the form and that worked fine. Using the OnPaint method is slow anyway. Somewhere online I read that building the PaintEventArgs was slow, and they weren't kidding. Lots of flickering went away when I abandoned this. Skip the OnPaint/Invalidate() and just paint it yourself. Setting all of the "double buffering" options on the form still left some flicker that had to be fixed. (And I found conflicting docs that said "set them on the control" and "set them on the form". Well controls don't have a .SetStyle() method.) I haven't tested without them, so they might be doing something (this is the form): this.SetStyle(ControlStyles.UserPaint, true); this.SetStyle(ControlStyles.OptimizedDoubleBuffer, true); this.SetStyle(ControlStyles.AllPaintingInWmPaint, true); So the workhorse of the code wound up looking like (pf is the panel control): void PaintPlayField() { Bitmap bufl = new Bitmap(pf.Width, pf.Height); using (Graphics g = Graphics.FromImage(bufl)) { g.FillRectangle(Brushes.Black, new Rectangle(0, 0, pf.Width, pf.Height)); DrawItems(g); DrawMoreItems(g); pf.CreateGraphics().DrawImageUnscaled(bufl, 0, 0); } } And I just called PaintPlayField from the inside of my Timer loop. No flicker at all.

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  • How do I use MediaRecorder to record video without causing a segmentation fault?

    - by rabidsnail
    I'm trying to use android.media.MediaRecorder to record video, and no matter what I do the android runtime segmentation faults when I call prepare(). Here's an example: public void onCreate(Bundle savedInstanceState) { Log.i("video test", "making recorder"); MediaRecorder recorder = new MediaRecorder(); contentResolver = getContentResolver(); try { super.onCreate(savedInstanceState); Log.i("video test", "--------------START----------------"); SurfaceView target_view = new SurfaceView(this); Log.i("video test", "making surface"); Surface target = target_view.getHolder().getSurface(); Log.i("video test", target.toString()); Log.i("video test", "new recorder"); recorder = new MediaRecorder(); Log.i("video test", "set display"); recorder.setPreviewDisplay(target); Log.i("video test", "pushing surface"); setContentView(target_view); Log.i("video test", "set audio source"); recorder.setAudioSource(MediaRecorder.AudioSource.MIC); Log.i("video test", "set video source"); recorder.setVideoSource(MediaRecorder.VideoSource.DEFAULT); Log.i("video test", "set output format"); recorder.setOutputFormat(MediaRecorder.OutputFormat.THREE_GPP); Log.i("video test", "set audio encoder"); recorder.setAudioEncoder(MediaRecorder.AudioEncoder.AMR_NB); Log.i("video test", "set video encoder"); recorder.setVideoEncoder(MediaRecorder.VideoEncoder.MPEG_4_SP); Log.i("video test", "set max duration"); recorder.setMaxDuration(3600); Log.i("video test", "set on info listener"); recorder.setOnInfoListener(new listener()); Log.i("video test", "set video size"); recorder.setVideoSize(320, 240); Log.i("video test", "set video frame rate"); recorder.setVideoFrameRate(15); Log.i("video test", "set output file"); recorder.setOutputFile(get_path(this, "foo.3gp")); Log.i("video test", "prepare"); recorder.prepare(); Log.i("video test", "start"); recorder.start(); Log.i("video test", "sleep"); Thread.sleep(3600); Log.i("video test", "stop"); recorder.stop(); Log.i("video test", "release"); recorder.release(); Log.i("video test", "-----------------SUCCESS------------------"); finish(); } catch (Exception e) { Log.i("video test", e.toString()); recorder.reset(); recorder.release(); Log.i("video tets", "-------------------FAIL-------------------"); finish(); } } public static String get_path (Context context, String fname) { String path = context.getFileStreamPath("foo").getParentFile().getAbsolutePath(); String res = path+"/"+fname; Log.i("video test", "path: "+res); return res; } class listener implements MediaRecorder.OnInfoListener { public void onInfo(MediaRecorder recorder, int what, int extra) { Log.i("video test", "Video Info: "+what+", "+extra); } }

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  • Need help with workflow in Alfresco

    - by Scott Gartner
    Hello SO community, I haven't had any luck getting help in the Alfresco forums, and I'm hoping for more here. We are building an application based on Alfresco and jBPM and I have defined a workflow, but I have either defined it wrong or am missing something or there are bugs in Alfresco integration with jBPM and I need help figuring out which and fixing it. Here is the problem: I have an advanced workflow and I am trying to launch it from JavaScript. Here is the code I'm using to start the workflow: var nodeId = args.nodeid; var document = search.findNode("workspace://SpacesStore/" + nodeId); var workflowAction = actions.create("start-workflow"); workflowAction.parameters.workflowName = "jbpm$nmwf:MyWorkflow"; workflowAction.parameters["bpm:workflowDescription"] = "Please edit: " + document.name; workflowAction.parameters["bpm:assignees"] = [people.getPerson("admin"), people.getPerson("andyg")]; var futureDate = new Date(); futureDate.setDate(futureDate.getDate() + 7); workflowAction.parameters["bpm:workflowDueDate"] = futureDate; workflowAction.execute(document); This runs fine and e-mail sent from the start node's default transition fires just fine. However, when I go looking for the workflow in my task list it is not there, but it is in my completed task list. The default transition (the only transition) from the start node points at a task node which has four transitions. There are 8 tasks and 22 transitions in the workflow. When I use the workflow console to start the workflow and end the start task, it properly follows the default start node transition to the next task. The new task shows up in "show tasks" but does not show up in "show my tasks" (apparently because the task was marked completed for some reason, though it is not in the "end" node). The task is: task id: jbpm$111 , name: nmwf:submitInEditing , properties: 18 If I do "show transitions" it looks just as I would expect: path: jbpm$62-@ , node: In Editing , active: true task id: jbpm$111 , name: nmwf:submitInEditing, title: submitInEditing title , desc: submitInEditing description , properties: 18 transition id: Submit for Approval , title: Submit for Approval transition id: Request Copyediting Review , title: Request Copyediting Review transition id: Request Legal Review , title: Request Legal Review transition id: Request Review , title: Request Review I don't want to post the entire workflow as it's large, but here are the first two nodes: First the swimlanes: <swimlane name="initiator"></swimlane> <swimlane name="Content Providers"> <assignment actor-id="Content Providers"> <actor>#{bpm_assignees}</actor> </assignment> </swimlane> Now the nodes: <start-state name="start"> <task name="nmwf:submitTask" swimlane="initiator"/> <transition name="" to="In Editing"> <action> <runas>admin</runas> <script> /* Code to send e-mail that a new workflow was started. I get this e-mail. */ </script> </action> </transition> </start-state> <task-node name="In Editing"> <task name="nmwf:submitInEditing" swimlane="Content Providers" /> <!-- I put e-mail sending code in each of these transitions, but none are firing. --> <transition to="In Approval" name="Submit for Approval"></transition> <transition to="In Copyediting" name="Request Copyediting Review"></transition> <transition to="In Legal Review" name="Request Legal Review"></transition> <transition to="In Review" name="Request Review"></transition> </task-node> Here is the model for these two nodes: <type name="nmwf:submitTask"> <parent>bpm:startTask</parent> <mandatory-aspects> <aspect>bpm:assignees</aspect> </mandatory-aspects> </type> <type name="nmwf:submitInEditing"> <parent>bpm:workflowTask</parent> <mandatory-aspects> <aspect>bpm:assignees</aspect> </mandatory-aspects> </type> Here is a pseudo-log of running the workflow in the workflow console: :: deploy alfresco/extension/workflow/processdefinition.xml deployed definition id: jbpm$69 , name: jbpm$nmwf:MyWorkflow , title: nmwf:MyWorkflow , version: 28 :: var bpm:assignees* person admin,andyg set var {http://www.alfresco.org/model/bpm/1.0}assignees = [workspace://SpacesStore/73cf1b28-21aa-40ca-9dde-1cff492d0268, workspace://SpacesStore/03297e91-0b89-4db6-b764-5ada2d167424] :: var bpm:package package 1 set var {http://www.alfresco.org/model/bpm/1.0}package = workspace://SpacesStore/6e2bbbbd-b728-4403-be37-dfce55a83641 :: start bpm:assignees bpm:package started workflow id: jbpm$63 , def: nmwf:MyWorkflow path: jbpm$63-@ , node: start , active: true task id: jbpm$112 , name: nmwf:submitTask, title: submitTask title , desc: submitTask description , properties: 16 transition id: [default] , title: Task Done :: show transitions path: jbpm$63-@ , node: start , active: true task id: jbpm$112 , name: nmwf:submitTask, title: submitTask title , desc: submitTask description , properties: 17 transition id: [default] , title: Task Done :: end task jbpm$112 signal sent - path id: jbpm$63-@ path: jbpm$63-@ , node: In Editing , active: true task id: jbpm$113 , name: nmwf:submitInEditing, title: submitInEditing title , desc: submitInEditing description , properties: 17 transition id: Submit for Approval , title: Submit for Approval transition id: Request Copyediting Review , title: Request Copyediting Review transition id: Request Legal Review , title: Request Legal Review transition id: Request Review , title: Request Review :: show tasks task id: jbpm$113 , name: nmwf:submitInEditing , properties: 18 :: show my tasks admin: [there is no output here] I have been making the assumption that the bpm:assignees that I am setting before starting the workflow initially are getting passed to the first task node "In Editing". Clearly the assignees are on the task object and not on the workflow object. I added the assignees aspect to the start-state task so that it could hold them (after I had a problem; initially they were not there) and possibly they are still sitting there, but the start-state has ended before I even get control back from the web script (not that it would help if it wasn't ended, I need it to be in "In Editing" as the start-state is only used to log that the workflow was started). It has always confused me that the properties that I need to set on each task need to be requested before the task is entered (when you choose a transition you must provide the data for the next task before you can actually move to the next task as you have to validate that you have all of the required data first and then signal the transition). However, the code to start the workflow is asynchronous and therefore does not return either the started workflow or the current task (which in my case would be "In Editing"). So, either way you cannot set variables such as bpm:assignees and bpm:dueDate. I wonder if this is the problem with the user task list. I'm setting the assignees in the property list, but maybe those assignees are going to the start-state task and are not getting passed to the "In Editing" task? Note that this is my first jBPM workflow, so please don't assume I know what I'm doing. If you see something that looks off, it probably is and I just don't know it. Thanks in advance for any advice or help,

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  • FMOD.net streaming, callback and exinfo parameters

    - by Tesserex
    I posted a question on gamedev about how to play nsf files (NES console music) in FMOD. It didn't get any results, but since then I made some progress. I decided that the easiest method was just to compile an existing player into a dll and then call it from C# to populate my buffer. The problem now is getting it to sound right, and making sure all my paremeters are correct. Here are the facts so far: The nsf dll is dealing with shorts, so the data is PCM16. The sample nsf I'm using has a playback rate of 60 Hz. Just for playing around now, I'm using a frequency of 48000. Based on 2 and 3, the dll calculates a necessary buffer size of 48000 / 60hz = 800. This means it will render 800 shorts worth of buffer for every simulated NES frame. I've so far got my C# code to play the nsf, at the correct pitch and tempo, but it's very grainy / fuzzy, which I'm attributing to the fact that the FMOD read callback is giving a data length of 1600, whereas I should be expecting 800. I've tried playing around with all the numbers and it either crashes, or the music changes pitch, tempo, or both. Here's some of my C# code: uint channels = 1, frequency = 48000; FMOD.MODE mode = (FMOD.MODE.DEFAULT | FMOD.MODE.OPENUSER | FMOD.MODE.LOOP_NORMAL); FMOD.Sound sound = new FMOD.Sound(); FMOD.CREATESOUNDEXINFO ex = new FMOD.CREATESOUNDEXINFO(); ex.cbsize = Marshal.SizeOf(ex); ex.fileoffset = 0; ex.format = FMOD.SOUND_FORMAT.PCM16; // does this even matter? It doesn't change my results as long as it's long enough for one update ex.length = frequency; ex.numchannels = (int)channels; ex.defaultfrequency = (int)frequency; ex.pcmreadcallback = pcmreadcallback; ex.dlsname = null; // eventually I will calculate this with frequency / nsf hz, but I'm just testing for now ex.decodebuffersize = 800; // from the dll load_nsf_file("file.nsf", 8, (int)frequency); // 8 is the track number to play var result = system.createSound( (string)null, (mode | FMOD.MODE.CREATESTREAM), ref ex, ref sound); channel = new FMOD.Channel(); result = system.playSound(FMOD.CHANNELINDEX.FREE, sound, false, ref channel); private FMOD.RESULT PCMREADCALLBACK(IntPtr soundraw, IntPtr data, uint datalen) { // from the dll process_buffer(data, (int)800); // if I use datalen, it usually crashes (I can't get datalen to = 800 safely) return FMOD.RESULT.OK; } So here are some of my questions: What is the relationship between exinfo.decodebuffersize, frequency, and the datalen parameter of the read callback? With this code sample, it's coming in as 3200. I don't know where that factor of 4 between it and the decodebuffersize comes from. Is datalen in the callback referring to number of bytes, or shorts? The process_buffer function takes a short array and its length. I would expect fmod is talking about shorts as well because I told it PCM16. Maybe my playback quality is bad for some totally different reason. If so I have no idea where to begin solving that. Any ideas there?

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  • Why from a virtualized Ubuntu system I can't discover the ip address of my router?

    - by AndreaNobili
    I am not into computer network and I have the following problem finding my router IP address. I have a Windows 8 PC on on which it is installed VmWare Workstation that virtualizes Linux Ubuntu. The network adapter settings of this Virtual Machine is setted as NAT. Now my problem is that if in the Windows 8 DOS shell I perform the ifconfig statment I obtain C:\Users\Andrea>ipconfig Configurazione IP di Windows Scheda Ethernet tap0: Stato supporto. . . . . . . . . . . . : Supporto disconnesso Suffisso DNS specifico per connessione: techub.lan Scheda Ethernet Connessione di rete Bluetooth: Stato supporto. . . . . . . . . . . . : Supporto disconnesso Suffisso DNS specifico per connessione: Scheda LAN wireless Connessione alla rete locale (LAN)* 11: Stato supporto. . . . . . . . . . . . : Supporto disconnesso Suffisso DNS specifico per connessione: Scheda LAN wireless Wi-Fi: Suffisso DNS specifico per connessione: DSL2750B Indirizzo IPv6 locale rispetto al collegamento . : fe80::89ff:6d12:49cf:4354%13 Indirizzo IPv4. . . . . . . . . . . . : 192.168.1.3 Subnet mask . . . . . . . . . . . . . : 255.255.255.0 Gateway predefinito . . . . . . . . . : 192.168.1.1 Scheda Ethernet Ethernet: Stato supporto. . . . . . . . . . . . : Supporto disconnesso Suffisso DNS specifico per connessione: Scheda Ethernet VMware Network Adapter VMnet1: Suffisso DNS specifico per connessione: Indirizzo IPv6 locale rispetto al collegamento . : fe80::edb3:8352:f954:2b0c%23 Indirizzo IPv4. . . . . . . . . . . . : 192.168.129.1 Subnet mask . . . . . . . . . . . . . : 255.255.255.0 Gateway predefinito . . . . . . . . . : Scheda Ethernet VMware Network Adapter VMnet8: Suffisso DNS specifico per connessione: Indirizzo IPv6 locale rispetto al collegamento . : fe80::d00b:8c6e:98b:f1ec%24 Indirizzo IPv4. . . . . . . . . . . . : 192.168.15.1 Subnet mask . . . . . . . . . . . . . : 255.255.255.0 Gateway predefinito . . . . . . . . . : Scheda Tunnel Teredo Tunneling Pseudo-Interface: Stato supporto. . . . . . . . . . . . : Supporto disconnesso Suffisso DNS specifico per connessione: Scheda Tunnel isatap.techub.lan: Stato supporto. . . . . . . . . . . . : Supporto disconnesso Suffisso DNS specifico per connessione: techub.lan Scheda Tunnel isatap.{5B95051D-79AB-4147-92CF-3A2E16698432}: Stato supporto. . . . . . . . . . . . : Supporto disconnesso Suffisso DNS specifico per connessione: Scheda Tunnel isatap.{340A5FAD-1597-402E-B658-29C37E8F7BC2}: Stato supporto. . . . . . . . . . . . : Supporto disconnesso Suffisso DNS specifico per connessione: Scheda Tunnel isatap.DSL2750B: Suffisso DNS specifico per connessione: DSL2750B Indirizzo IPv6 locale rispetto al collegamento . : fe80::5efe:192.168.1.3%26 Gateway predefinito . . . . . . . . . : So, looking at the previous output it appear clear that the default gateway (my router) is: 192.168.1.1, infact if I open it into a browser it apear to me the login mask to enter in the router settings.... Ok, if now I open the virtualized Ubuntu shell and perform the route command I obtain this output: andrea@andrea-virtual-machine:~$ route Tabella di routing IP del kernel Destination Gateway Genmask Flags Metric Ref Use Iface default 192.168.15.2 0.0.0.0 UG 0 0 0 eth0 link-local * 255.255.0.0 U 1000 0 0 eth0 192.168.15.0 * 255.255.255.0 U 1 0 0 eth0 So, here it say to me that the default gateway is 192.168.15.2 (that is not my router ip address), why? My idea is that it could depend by the NAT. Because my Windows system is connected using the wireless but in the virtualized Ubuntu I see that I am connected to a "wired network". So I think that the NAT virtualize a network adapter (or something like this) and that 192.168.15.2 could be the ip address of this network adapter... But it seems strange to me because, as you can see in the previous ipconfig output the VmWare network adapter addresses are: 192.168.129.1 and 192.168.15.1. So I have also 2 others doubts: 1) What device represents the 192.168.15.2 ip address that the virtualized Ubuntu see as Default gateway but that is not my router? 2) What exactly do the two VmWare network adapter that I have configured into my Windows 8 system? There is a way to discover my router ip from the virtualized Ubuntu system ? Tnx Andrea

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  • How do I use UIImagePickerController just to display the camera and not take a picture?

    - by Thomas
    Hello All: I'd like to know how to open the camera inside of a pre-defined frame (not the entire screen). When the view loads, I have a box, and inside it, I want to display what the camera sees. I don't want to snap a picture, just basically use the camera as a viewfinder. I have searched this site and have not yet found what I'm looking for. Please help. Thanks! Thomas Update 1: Here is what I have tried so far. 1.) I added UIImageView to my xib. 2.) Connect the following outlet to the UIImageView in IB IBOutlet UIImageView *cameraWindow; 3.) I put the following code in viewWillAppear -(void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; UIImagePickerController *picker = [[UIImagePickerController alloc] init]; picker.delegate = self; picker.sourceType = UIImagePickerControllerSourceTypeCamera; [self presentModalViewController:picker animated:YES]; NSLog(@"viewWillAppear ran"); } But this method does not run, as evident by the absence of NSLog statement from my console. Please help! Thanks, Thomas Update 2: OK I got it to run by putting the code in viewDidLoad but my camera still doesn't show up...any suggestions? Anyone....? I've been reading the UIImagePickerController class reference, but am kinda unsure how to make sense of it. I'm still learning iPhone, so it's a bit of a struggle. Please help! - (void)viewDidLoad { [super viewDidLoad]; // Create a bool variable "camera" and call isSourceTypeAvailable to see if camera exists on device BOOL camera = [UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera]; // If there is a camera, then display the world throught the viewfinder if(camera) { UIImagePickerController *picker = [[UIImagePickerController alloc] init]; // Since I'm not actually taking a picture, is a delegate function necessary? picker.delegate = self; picker.sourceType = UIImagePickerControllerSourceTypeCamera; [self presentModalViewController:picker animated:YES]; NSLog(@"Camera is available"); } // Otherwise, do nothing. else NSLog(@"No camera available"); } Thanks! Thomas Update 3: A-HA! Found this on the Apple Class Reference. Discussion The delegate receives notifications when the user picks an image or movie, or exits the picker interface. The delegate also decides when to dismiss the picker interface, so you must provide a delegate to use a picker. If this property is nil, the picker is dismissed immediately if you try to show it. Gonna play around with the delegate now. Then I'm going to read on wtf a delegate is. Backwards? Whatever :-p Update 4: The two delegate functions for the class are – imagePickerController:didFinishPickingMediaWithInfo: – imagePickerControllerDidCancel: and since I don't actually want to pick an image or give the user the option to cancel, I am just defining the methods. They should never run though....I think.

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  • What would cause ANY .NET application to crash immediately... except a project I create and Debug in

    - by blak3r
    My software recently got deployed to a customer who said that the application was crashing immediately after it started. After some initial debugging, the customer provided me remote access to one of the computers which was unable to run the application. I found that the crash wasn't specific to my application. Any application which depended on the .NET framework crashed immediately. Conveniently, Visual Studio 2008 was installed so I created a quick hello world application on it and clicked Debug. The application worked fine. But, then when I tried to execute the generated binaries in the /bin/Debug/HelloWorld.exe directory outside of visual studio it crashed. List of things i've tried (UPDATED): I checked that "Everyone" has Read&Execute permissions for c:\Windows. To test that the problem was with the .NET Framework (and not my application), I attempted to download Paint .NET on to the computers. The setup frontend crashed in the same manner. Performed a repair of the .NET framework as outlined in http://support.microsoft.com/kb/908077 (Boy was this fun and time consuming). No luck. Installed .NET 3.5 SP1 (before it just had .NET 3.5) Note: my application targets 2.0 so I did this more as a long shot... but i learned in the process that .NET 3.5 SP1 also updates the underlying frameworks. Ran Aaron Stebner's .NET Setup Verification Tool. This tool indicated that .NET was successfully installed. (I forget if i checked all the versions but at least 2.0 worked). Tested some mini hello world applications which were targeted for .NET 2.0 and .NET 3.5 and both crashed in the same way. Tried launching .NET apps via windbg cmd line. Doing this did allow me invoke my simple hello world applications. So, simple .NET hello world works when invoked by windbg or by launching via debug in visual studio... but doesn't if i try to execute it standalone. I created a dump file using WinDbg. It wasn't all that revealing to me. FAULTING_IP: mscorwks!PEImage::GetEntryPointToken+21 79f4ff9d f6401010 test byte ptr [eax+10h],10h EXCEPTION_RECORD: 0012f710 -- (.exr 0x12f710) ExceptionAddress: 79f4ff9d (mscorwks!PEImage::GetEntryPointToken+0x00000021) ExceptionCode: c0000005 (Access violation) ExceptionFlags: 00000000 NumberParameters: 2 Parameter[0]: 00000000 Parameter[1]: 00000010 Attempt to read from address 00000010 FAULTING_THREAD: 00000b44 PROCESS_NAME: MyProcess.exe ERROR_CODE: (NTSTATUS) 0x80000003 - {EXCEPTION} Breakpoint A breakpoint has been reached. EXCEPTION_CODE: (HRESULT) 0x80000003 (2147483651) - One or more arguments are invalid DETOURED_IMAGE: 1 NTGLOBALFLAG: 0 APPLICATION_VERIFIER_FLAGS: 0 MANAGED_STACK: !dumpstack -EE OS Thread Id: 0xb44 (0) Current frame: ChildEBP RetAddr Caller,Callee EXCEPTION_OBJECT: !pe cb10b4 Exception object: 00cb10b4 Exception type: System.ExecutionEngineException Message: <none> InnerException: <none> StackTrace (generated): <none> StackTraceString: <none> HResult: 80131506 MANAGED_OBJECT_NAME: System.ExecutionEngineException CONTEXT: 0012f72c -- (.cxr 0x12f72c) eax=00000000 ebx=00000000 ecx=00000000 edx=0000000e esi=001a1490 edi=00000001 eip=79f4ff9d esp=0012f9f8 ebp=0012fa1c iopl=0 nv up ei pl zr na pe nc cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00010246 mscorwks!PEImage::GetEntryPointToken+0x21: 79f4ff9d f6401010 test byte ptr [eax+10h],10h ds:0023:00000010=?? Resetting default scope READ_ADDRESS: 00000010 FOLLOWUP_IP: mscorwks!PEImage::GetEntryPointToken+21 79f4ff9d f6401010 test byte ptr [eax+10h],10h BUGCHECK_STR: APPLICATION_FAULT_NULL_CLASS_PTR_DEREFERENCE_SHUTDOWN PRIMARY_PROBLEM_CLASS: NULL_CLASS_PTR_DEREFERENCE_SHUTDOWN DEFAULT_BUCKET_ID: NULL_CLASS_PTR_DEREFERENCE_SHUTDOWN LAST_CONTROL_TRANSFER: from 79ef02b5 to 79f4ff9d STACK_TEXT: 79f4ff9d mscorwks!PEImage::GetEntryPointToken+0x21 79ef02b5 mscorwks!PEFile::GetEntryPointToken+0xa0 79eefeaf mscorwks!SystemDomain::ExecuteMainMethod+0xd4 79fb9793 mscorwks!ExecuteEXE+0x59 79fb96df mscorwks!_CorExeMain+0x15c 7900b1b3 mscoree!_CorExeMain+0x2c 7c817077 kernel32!BaseProcessStart+0x23 SYMBOL_STACK_INDEX: 0 SYMBOL_NAME: mscorwks!PEImage::GetEntryPointToken+21 FOLLOWUP_NAME: MachineOwner MODULE_NAME: mscorwks IMAGE_NAME: mscorwks.dll DEBUG_FLR_IMAGE_TIMESTAMP: 471ef729 STACK_COMMAND: .cxr 0012F72C ; kb ; dds 12f9f8 ; kb FAILURE_BUCKET_ID: NULL_CLASS_PTR_DEREFERENCE_SHUTDOWN_80000003_mscorwks.dll!PEImage::GetEntryPointToken BUCKET_ID: APPLICATION_FAULT_NULL_CLASS_PTR_DEREFERENCE_SHUTDOWN_DETOURED_mscorwks!PEImage::GetEntryPointToken+21 WATSON_STAGEONE_URL: http://watson.microsoft.com/StageOne/MyProcess_exe/2_4_4_39/4a8a192c/unknown/0_0_0_0/bbbbbbb4/80000003/00000000.htm?Retriage=1 Followup: MachineOwner Edit 1:The event log details for this error say it's a .NET Runtime version 2.0.50727.3053 - Fatal Execution Engine Error (7A097706)(80131506). Edit 2 (10-7-09): This issue is still active. Edit 3 (3-29-10): This update is to let everyone know that I never did successfully solve the problem. The customer who's machine this was on lost interest in solving it and just reimaged the machine :(. Thanks for all the contributions though.

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  • Why does my UIWebView not Allow User Interaction?

    - by thomasmcgee
    Hi, I'm new to these forums so I apologize for my noobieness. I did as thorough a search as I could, but I couldn't find anyone else with this issue, applogise if this has been covered elsewhere. I've created a very simple example of my problem. I'm sure I'm missing something but I can't for the life of me figure out what. I'm creating a UIWebView and adding it to a custom view controller that inherits from UIViewController. When the app loads in the iPad simulator, the uiwebview loads the desired page, but the UIWebView is entirely unresponsive. The webview does not pan or scroll and none of the in page links can be clicked. However, if you change the orientation of the webview suddleny everything works. Thanks in advance for your help!! AppDelegate header #import <UIKit/UIKit.h> #import "EditorViewController.h" @interface FixEditorTestAppDelegate : NSObject <UIApplicationDelegate> { UIWindow *window; EditorViewController *editorView; } @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) EditorViewController *editorView; @end AppDelegate Implementation #import "FixEditorTestAppDelegate.h" #import "EditorViewController.h" @implementation FixEditorTestAppDelegate @synthesize window; @synthesize editorView; - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { NSLog(@"application is loading"); editorView = [[EditorViewController alloc] init]; [window addSubview:[editorView view]]; [window makeKeyAndVisible]; return YES; } - (void)dealloc { [window release]; [editorView release]; [super dealloc]; } @end View Controller header #import <UIKit/UIKit.h> @interface EditorViewController : UIViewController <UIWebViewDelegate> { UIWebView *webView; } @property (nonatomic, retain) UIWebView *webView; @end View Controller Implementation #import "EditorViewController.h" @implementation EditorViewController @synthesize webView; /* // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if ((self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil])) { // Custom initialization } return self; } */ // Implement loadView to create a view hierarchy programmatically, without using a nib. - (void)loadView { NSLog(@"loadView called"); UIView *curView = [[UIView alloc] init]; webView = [[UIWebView alloc] init]; webView.frame = CGRectMake(20, 40, 728, 964); webView.delegate = self; webView.backgroundColor = [UIColor redColor]; [curView addSubview: webView]; self.view = curView; [curView release]; } //Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; NSLog(@"viewDidLoad called"); NSURL *url = [[NSURL alloc] initWithString:@"http://www.nytimes.com"]; NSURLRequest *request = [[NSURLRequest alloc] initWithURL:url]; [webView loadRequest:request]; [url autorelease]; [request release]; } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Overriden to allow any orientation. return YES; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { webView.delegate = nil; [webView release]; [super viewDidUnload]; // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [super dealloc]; } @end

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  • 401 Using Multiple Authentication methods IE 10 only

    - by jon3laze
    I am not sure if this is more of a coding issue or server setup issue so I've posted it on stackoverflow and here... On our production site we've run into an issue that is specific to Internet Explorer 10. I am using jQuery doing an ajax POST to a web service on the same domain and in IE10 I am getting a 401 response, IE9 works perfectly fine. I should mention that we have mirrored code in another area of our site and it works perfectly fine in IE10. The only difference between the two areas is that one is under a subdomain and the other is at the root level. www.my1stdomain.com vs. portal.my2nddomain.com The directory structure on the server for these are: \my1stdomain\webservice\name\service.aspx \portal\webservice\name\service.aspx Inside of the \portal\ and \my1stdomain\ folders I have a page that does an ajax call, both pages are identical. $.ajax({ type: 'POST', url: '/webservice/name/service.aspx/function', cache: false, contentType: 'application/json; charset=utf-8', dataType: 'json', data: '{ "json": "data" }', success: function() { }, error: function() { } }); I've verified permissions are the same on both folders on the server side. I've applied a workaround fix of placing the <meta http-equiv="X-UA-Compatible" value="IE=9"> to force compatibility view (putting IE into compatibility mode fixes the issue). This seems to be working in IE10 on Windows 7, however IE 10 on Windows 8 still sees the same issue. These pages are classic asp with the headers that are being included, also there are no other meta tags being used. The doctype is being specified as <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//" "http://www.w3.org/TR/html4/loose.dtd"> on the portal page and <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> on the main domain. UPDATE1 I used Microsoft Network Monitor 3.4 on the server to capture the request. I used the following filter to capture the 401: Property.HttpStatusCode.StringToNumber == 401 This was the response - Http: Response, HTTP/1.1, Status: Unauthorized, URL: /webservice/name/service.aspx/function Using Multiple Authetication Methods, see frame details ProtocolVersion: HTTP/1.1 StatusCode: 401, Unauthorized Reason: Unauthorized - ContentType: application/json; charset=utf-8 - MediaType: application/json; charset=utf-8 MainType: application/json charset: utf-8 Server: Microsoft-IIS/7.0 jsonerror: true - WWWAuthenticate: Negotiate - Authenticate: Negotiate WhiteSpace: AuthenticateData: Negotiate - WWWAuthenticate: NTLM - Authenticate: NTLM WhiteSpace: AuthenticateData: NTLM XPoweredBy: ASP.NET Date: Mon, 04 Mar 2013 21:13:39 GMT ContentLength: 105 HeaderEnd: CRLF - payload: HttpContentType = application/json; charset=utf-8 HTTPPayloadLine: {"Message":"Authentication failed.","StackTrace":null,"ExceptionType":"System.InvalidOperationException"} The thing here that really stands out is Unauthorized, URL: /webservice/name/service.aspx/function Using Multiple Authentication Methods With this I'm still confused as to why this only happens in IE10 if it's a permission/authentication issue. What was added to 10, or where should I be looking for the root cause of this? UPDATE2 Here are the headers from the client machine from fiddler (server information removed): Main SESSION STATE: Done. Request Entity Size: 64 bytes. Response Entity Size: 9 bytes. == FLAGS ================== BitFlags: [ServerPipeReused] 0x10 X-EGRESSPORT: 44537 X-RESPONSEBODYTRANSFERLENGTH: 9 X-CLIENTPORT: 44770 UI-COLOR: Green X-CLIENTIP: 127.0.0.1 UI-OLDCOLOR: WindowText UI-BOLD: user-marked X-SERVERSOCKET: REUSE ServerPipe#46 X-HOSTIP: ***.***.***.*** X-PROCESSINFO: iexplore:2644 == TIMING INFO ============ ClientConnected: 14:43:08.488 ClientBeginRequest: 14:43:08.488 GotRequestHeaders: 14:43:08.488 ClientDoneRequest: 14:43:08.488 Determine Gateway: 0ms DNS Lookup: 0ms TCP/IP Connect: 0ms HTTPS Handshake: 0ms ServerConnected: 14:40:28.943 FiddlerBeginRequest: 14:43:08.488 ServerGotRequest: 14:43:08.488 ServerBeginResponse: 14:43:08.592 GotResponseHeaders: 14:43:08.592 ServerDoneResponse: 14:43:08.592 ClientBeginResponse: 14:43:08.592 ClientDoneResponse: 14:43:08.592 Overall Elapsed: 0:00:00.104 The response was buffered before delivery to the client. == WININET CACHE INFO ============ This URL is not present in the WinINET cache. [Code: 2] Portal SESSION STATE: Done. Request Entity Size: 64 bytes. Response Entity Size: 105 bytes. == FLAGS ================== BitFlags: [ClientPipeReused, ServerPipeReused] 0x18 X-EGRESSPORT: 44444 X-RESPONSEBODYTRANSFERLENGTH: 105 X-CLIENTPORT: 44439 X-CLIENTIP: 127.0.0.1 X-SERVERSOCKET: REUSE ServerPipe#7 X-HOSTIP: ***.***.***.*** X-PROCESSINFO: iexplore:7132 == TIMING INFO ============ ClientConnected: 14:37:59.651 ClientBeginRequest: 14:38:01.397 GotRequestHeaders: 14:38:01.397 ClientDoneRequest: 14:38:01.397 Determine Gateway: 0ms DNS Lookup: 0ms TCP/IP Connect: 0ms HTTPS Handshake: 0ms ServerConnected: 14:37:57.880 FiddlerBeginRequest: 14:38:01.397 ServerGotRequest: 14:38:01.397 ServerBeginResponse: 14:38:01.464 GotResponseHeaders: 14:38:01.464 ServerDoneResponse: 14:38:01.464 ClientBeginResponse: 14:38:01.464 ClientDoneResponse: 14:38:01.464 Overall Elapsed: 0:00:00.067 The response was buffered before delivery to the client. == WININET CACHE INFO ============ This URL is not present in the WinINET cache. [Code: 2]

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  • UIButton addTarget:action:forControlEvents: results in [NSObject doesNotRecognizeSelector:]

    - by Teodor
    Hi. I tried a lot of stuff, still no result. So I have the following button created programatically in a subclass of UIViewController: rightButton = [UIButton buttonWithType:UIButtonTypeCustom]; rightButton.frame = CGRectMake(0.0, 0.0, 110.0, 40.0); rightButton.titleLabel.font = [UIFont fontWithName:GAME_FONT_NAME_STRING size:20.0]; [rightButton setTitle:@"MyTitle" forState:UIControlStateNormal]; rightButton.backgroundColor = [UIColor clearColor]; [rightButton setTitleColor:[UIColor greenColor] forState:UIControlStateNormal]; [rightButton setTitleColor:[UIColor blackColor] forState:UIControlStateHighlighted]; [rightButton setBackgroundImage:normalImage forState:UIControlStateNormal]; [rightButton setBackgroundImage:highlightedImage forState:UIControlStateHighlighted]; [rightButton addTarget:self action:@selector(myButton) forControlEvents:UIControlEventTouchUpInside]; [self.view addSubview:rightButton]; where the selector is: - (void)myButton; I tried everything: - (void)myButton; - (void)myButton:(id)sender; - (void)myButton:(id)sender forEvent:(UIEvent *)event; - (IBAction)myButton; - (IBAction)myButton:(id)sender; - (IBAction)myButton:(id)sender forEvent:(UIEvent *)event; and the corresponding selectors, of course: [rightButton addTarget:self action:@selector(myButton) forControlEvents:UIControlEventTouchUpInside]; [rightButton addTarget:self action:@selector(myButton:) forControlEvents:UIControlEventTouchUpInside]; [rightButton addTarget:self action:@selector(myButton:forEvent:) forControlEvents:UIControlEventTouchUpInside]; [rightButton addTarget:self action:@selector(myButton) forControlEvents:UIControlEventTouchUpInside]; [rightButton addTarget:self action:@selector(myButton:) forControlEvents:UIControlEventTouchUpInside]; [rightButton addTarget:self action:@selector(myButton:forEvent:) forControlEvents:UIControlEventTouchUpInside]; The result is always an uncaught exception - [NSObject doesNotRecognizeSelector:]. However, the usual backtrace of the program is: #0 0x92a6bedb in objc_msgSend () #1 0x03b0a430 in ?? () #2 0x00306b4e in -[UIControl sendAction:to:forEvent:] () #3 0x00308d6f in -[UIControl(Internal) _sendActionsForEvents:withEvent:] () #4 0x00307abb in -[UIControl touchesEnded:withEvent:] () #5 0x002bcddf in -[UIWindow _sendTouchesForEvent:] () #6 0x002a67c8 in -[UIApplication sendEvent:] () #7 0x002ad061 in _UIApplicationHandleEvent () #8 0x02498d59 in PurpleEventCallback () #9 0x01cabb80 in CFRunLoopRunSpecific () #10 0x01caac48 in CFRunLoopRunInMode () #11 0x02497615 in GSEventRunModal () #12 0x024976da in GSEventRun () #13 0x002adfaf in UIApplicationMain () So what is the problem with that button? PS: I am using the iPhone SDK 3.1.3 Update! The following code in the AppDelegate (no declarations in the interface): - (void)applicationDidFinishLaunching:(UIApplication *)application { UIButton *test = [[UIButton alloc] initWithFrame:CGRectMake(0.0, 0.0, 320.0, 100.0)]; [test setTitle:@"Title" forState:UIControlStateNormal]; UIImage *bg = [UIImage imageNamed:...]; [test setBackgroundImage:bg forState:UIControlStateNormal]; [test addTarget:self action:@selector(testAction) forControlEvents:UIControlEventTouchUpInside]; [window addSubview:test]; [test release]; [window makeKeyAndVisible]; } - (void)testAction { NSLog(@"Write something..."); } works perfectly! But if I create an empty UIViewController with the same code: - (void)viewDidLoad { UIButton *test = [[UIButton alloc] initWithFrame:CGRectMake(0.0, 0.0, 320.0, 100.0)]; [test setTitle:@"Title" forState:UIControlStateNormal]; UIImage *bg = [UIImage imageNamed:...]; [test setBackgroundImage:bg forState:UIControlStateNormal]; [test addTarget:self action:@selector(testAction) forControlEvents:UIControlEventTouchUpInside]; [self.view addSubview:test]; [test release]; [window makeKeyAndVisible]; } - (void)testAction { NSLog(@"Write something..."); } I get this mysterious error. :-( Help!

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  • codes to convert from avi to asf

    - by George2
    Hello everyone, No matter what library/SDK to use, I want to convert from avi to asf very quickly (I could even sacrifice some quality of video and audio). I am working on Windows platform (Vista and 2008 Server), better .Net SDK/code, C++ code is also fine. :-) I learned from the below link, that there could be a very quick way to convert from avi to asf to support streaming better, as mentioned "could convert the video from AVI to ASF format using a simple copy (i.e. the content is the same, but container changes).". My question is after some hours of study and trial various SDK/tools, as a newbie, I do not know how to begin with so I am asking for reference sample code to do this task. :-) (as this is a different issue, we decide to start a new topic. :-) ) http://stackoverflow.com/questions/743220/streaming-avi-file-issue thanks in advance, George EDIT 1: I have tried to get the binary of ffmpeg from, http://ffmpeg.arrozcru.org/autobuilds/ffmpeg-latest-mingw32-static.tar.bz2 then run the following command, C:\software\ffmpeg-latest-mingw32-static\bin>ffmpeg.exe -i test.avi -acodec copy -vcodec copy test.asf FFmpeg version SVN-r18506, Copyright (c) 2000-2009 Fabrice Bellard, et al. configuration: --enable-memalign-hack --prefix=/mingw --cross-prefix=i686-ming w32- --cc=ccache-i686-mingw32-gcc --target-os=mingw32 --arch=i686 --cpu=i686 --e nable-avisynth --enable-gpl --enable-zlib --enable-bzlib --enable-libgsm --enabl e-libfaac --enable-pthreads --enable-libvorbis --enable-libmp3lame --enable-libo penjpeg --enable-libtheora --enable-libspeex --enable-libxvid --enable-libfaad - -enable-libschroedinger --enable-libx264 libavutil 50. 3. 0 / 50. 3. 0 libavcodec 52.25. 0 / 52.25. 0 libavformat 52.32. 0 / 52.32. 0 libavdevice 52. 2. 0 / 52. 2. 0 libswscale 0. 7. 1 / 0. 7. 1 built on Apr 14 2009 04:04:47, gcc: 4.2.4 Input #0, avi, from 'test.avi': Duration: 00:00:44.86, start: 0.000000, bitrate: 5291 kb/s Stream #0.0: Video: msvideo1, rgb555le, 1280x1024, 5 tbr, 5 tbn, 5 tbc Stream #0.1: Audio: pcm_s16le, 22050 Hz, mono, s16, 352 kb/s Output #0, asf, to 'test.asf': Stream #0.0: Video: CRAM / 0x4D415243, rgb555le, 1280x1024, q=2-31, 1k tbn, 5 tbc Stream #0.1: Audio: pcm_s16le, 22050 Hz, mono, s16, 352 kb/s Stream mapping: Stream #0.0 -> #0.0 Stream #0.1 -> #0.1 Press [q] to stop encoding frame= 224 fps=222 q=-1.0 Lsize= 29426kB time=44.80 bitrate=5380.7kbits/s video:26910kB audio:1932kB global headers:0kB muxing overhead 2.023317% C:\software\ffmpeg-latest-mingw32-static\bin> http://www.microsoft.com/windows/windowsmedia/player/webhelp/default.aspx?&mpver=11.0.6001.7000&id=C00D11B1&contextid=230&originalid=C00D36E6 then have the following error when using Windows Media Player to play it, does anyone have any ideas? http://www.microsoft.com/windows/windowsmedia/player/webhelp/default.aspx?&mpver=11.0.6001.7000&id=C00D11B1&contextid=230&originalid=C00D36E6

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  • How to have two UIPickerViews together in one ViewController?

    - by 0SX
    I'm trying to put 2 UIPickerViews together in one ViewController. Each UIPickerView has different data arrays. I'm using interface builder to link the pickers up. I know I'll have to use separate delegates and dataSources but I can't seem to hook everything up with interface builder correctly. Here's all my code: pickerTesting.h #import <UIKit/UIKit.h> #import "picker2DataSource.h" @interface pickerTestingViewController : UIViewController <UIPickerViewDelegate, UIPickerViewDataSource>{ IBOutlet UIPickerView *picker; IBOutlet UIPickerView *picker2; NSMutableArray *pickerViewArray; } @property (nonatomic, retain) IBOutlet UIPickerView *picker; @property (nonatomic, retain) IBOutlet UIPickerView *picker2; @property (nonatomic, retain) NSMutableArray *pickerViewArray; @end pickerTesting.m #import "pickerTestingViewController.h" @implementation pickerTestingViewController @synthesize picker, picker2, pickerViewArray; - (void)viewDidLoad { [super viewDidLoad]; pickerViewArray = [[NSMutableArray alloc] init]; [pickerViewArray addObject:@" 100 "]; [pickerViewArray addObject:@" 200 "]; [pickerViewArray addObject:@" 400 "]; [pickerViewArray addObject:@" 600 "]; [pickerViewArray addObject:@" 1000 "]; [picker selectRow:1 inComponent:0 animated:NO]; picker2.delegate = self; picker2.dataSource = self; } - (NSInteger)numberOfComponentsInPickerView:(UIPickerView *)picker; { return 1; } - (void)pickerView:(UIPickerView *)picker didSelectRow:(NSInteger)row inComponent:(NSInteger)component { } - (NSInteger)pickerView:(UIPickerView *)picker numberOfRowsInComponent:(NSInteger)component; { return [pickerViewArray count]; } - (NSString *)pickerView:(UIPickerView *)picker titleForRow:(NSInteger)row forComponent:(NSInteger)component; { return [pickerViewArray objectAtIndex:row]; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [super dealloc]; } @end And I have a separate class for the other datasource. picker2DataSource.h @interface picker2DataSource : NSObject <UIPickerViewDataSource, UIPickerViewDelegate> { NSMutableArray *customPickerArray; } @property (nonatomic, retain) NSMutableArray *customPickerArray; @end picker2DataSource.m #import "picker2DataSource.h" @implementation picker2DataSource @synthesize customPickerArray; - (id)init { // use predetermined frame size self = [super init]; if (self) { customPickerArray = [[NSMutableArray alloc] init]; [customPickerArray addObject:@" a "]; [customPickerArray addObject:@" b "]; [customPickerArray addObject:@" c "]; [customPickerArray addObject:@" d "]; [customPickerArray addObject:@" e "]; } return self; } - (void)dealloc { [customPickerArray release]; [super dealloc]; } - (NSInteger)numberOfComponentsInPickerView:(UIPickerView *)picker2; { return 1; } - (void)pickerView:(UIPickerView *)picker2 didSelectRow:(NSInteger)row inComponent:(NSInteger)component { } - (NSInteger)pickerView:(UIPickerView *)picker2 numberOfRowsInComponent:(NSInteger)component; { return [customPickerArray count]; } - (NSString *)pickerView:(UIPickerView *)picker2 titleForRow:(NSInteger)row forComponent:(NSInteger)component; { return [customPickerArray objectAtIndex:row]; } @end Any help or code examples would be great. Thanks.

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  • How to animate an non-closed path with CAShapeLayer?

    - by mystify
    On GitHub you can find an example for CAShapeLayer which animates an path. It animates a pentagon turning into a star. First: This works only in the iPhone simulator. OS 3.0 on the device shows serious bugs with this code. But I can't find anything wrong in there. However, I tried to animate an path which is not closed. To put it simply: A few straight lines. Is there anything special I must do to get this work properly on the device? - (void)loadView { UIView *appView = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; appView.backgroundColor = [UIColor blackColor]; self.view = appView; [appView release]; rootLayer = [CALayer layer]; rootLayer.frame = self.view.bounds; [self.view.layer addSublayer:rootLayer]; //Pentagon Path pentagonPath = CGPathCreateMutable(); CGPathMoveToPoint(pentagonPath, nil, 10.0f, 270.0f); CGPathAddLineToPoint(pentagonPath, nil, 100.0f, 270.0f); CGPathAddLineToPoint(pentagonPath, nil, 110.0f, 270.0f); CGPathAddLineToPoint(pentagonPath, nil, 120.0f, 270.0f); CGPathAddLineToPoint(pentagonPath, nil, 130.0f, 270.0f); CGPathAddLineToPoint(pentagonPath, nil, 310.0f, 270.0f); //CGPathCloseSubpath(pentagonPath); //Star Path starPath = CGPathCreateMutable(); CGPathMoveToPoint(starPath, nil, 10.0f, 270.0f); CGPathAddLineToPoint(starPath, nil, 100.0f, 270.0f); CGPathAddLineToPoint(starPath, nil, 210.0f, 270.0f); CGPathAddLineToPoint(starPath, nil, 220.0f, 260.0f); CGPathAddLineToPoint(starPath, nil, 230.0f, 270.0f); CGPathAddLineToPoint(starPath, nil, 310.0f, 270.0f); //CGPathCloseSubpath(starPath); //Create Shape shapeLayer = [CAShapeLayer layer]; //shapeLayer.path = pentagonPath; UIColor *col = [UIColor colorWithWhite:0.9 alpha:1.0]; //shapeLayer.fillColor = col.CGColor; shapeLayer.strokeColor = col.CGColor; shapeLayer.lineWidth = 3.0f; // shapeLayer.contents = [UIImage imageNamed:@"test.png"]; shapeLayer.fillRule = kCAFillRuleEvenOdd; [rootLayer addSublayer:shapeLayer]; [self performSelector:@selector(startAnimation) withObject:nil afterDelay:1.0]; } -(void)startAnimation { CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"path"]; animation.duration = 2.0; animation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]; animation.repeatCount = 1e100f; animation.autoreverses = YES; animation.fromValue = (id)pentagonPath; animation.toValue = (id)starPath; [shapeLayer addAnimation:animation forKey:@"animatePath"]; } Note this lines, where I just make straight lines with a small peak which is animated: //Pentagon Path pentagonPath = CGPathCreateMutable(); CGPathMoveToPoint(pentagonPath, nil, 10.0f, 270.0f); CGPathAddLineToPoint(pentagonPath, nil, 100.0f, 270.0f); CGPathAddLineToPoint(pentagonPath, nil, 110.0f, 270.0f); CGPathAddLineToPoint(pentagonPath, nil, 120.0f, 270.0f); CGPathAddLineToPoint(pentagonPath, nil, 130.0f, 270.0f); CGPathAddLineToPoint(pentagonPath, nil, 310.0f, 270.0f); //CGPathCloseSubpath(pentagonPath); //Star Path starPath = CGPathCreateMutable(); CGPathMoveToPoint(starPath, nil, 10.0f, 270.0f); CGPathAddLineToPoint(starPath, nil, 100.0f, 270.0f); CGPathAddLineToPoint(starPath, nil, 210.0f, 270.0f); CGPathAddLineToPoint(starPath, nil, 220.0f, 260.0f); CGPathAddLineToPoint(starPath, nil, 230.0f, 270.0f); CGPathAddLineToPoint(starPath, nil, 310.0f, 270.0f); I don't want a closed and filled path, but only simple lines with some color and thickness. The nasty thing on the device is, that the first point seems to move towards the right side of the screen for no reason. On the simulator though, it works perfectly fine. Maybe something is wrong with this setup?

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  • Inverse Kinematics with OpenGL/Eigen3 : unstable jacobian pseudoinverse

    - by SigTerm
    I'm trying to implement simple inverse kinematics test using OpenGL, Eigen3 and "jacobian pseudoinverse" method. The system works fine using "jacobian transpose" algorithm, however, as soon as I attempt to use "pseudoinverse", joints become unstable and start jerking around (eventually they freeze completely - unless I use "jacobian transpose" fallback computation). I've investigated the issue and turns out that in some cases jacobian.inverse()*jacobian has zero determinant and cannot be inverted. However, I've seen other demos on the internet (youtube) that claim to use same method and they do not seem to have this problem. So I'm uncertain where is the cause of the issue. Code is attached below: *.h: struct Ik{ float targetAngle; float ikLength; VectorXf angles; Vector3f root, target; Vector3f jointPos(int ikIndex); size_t size() const; Vector3f getEndPos(int index, const VectorXf& vec); void resize(size_t size); void update(float t); void render(); Ik(): targetAngle(0), ikLength(10){ } }; *.cpp: size_t Ik::size() const{ return angles.rows(); } Vector3f Ik::getEndPos(int index, const VectorXf& vec){ Vector3f pos(0, 0, 0); while(true){ Eigen::Affine3f t; float radAngle = pi*vec[index]/180.0f; t = Eigen::AngleAxisf(radAngle, Vector3f(-1, 0, 0)) * Eigen::Translation3f(Vector3f(0, 0, ikLength)); pos = t * pos; if (index == 0) break; index--; } return pos; } void Ik::resize(size_t size){ angles.resize(size); angles.setZero(); } void drawMarker(Vector3f p){ glBegin(GL_LINES); glVertex3f(p[0]-1, p[1], p[2]); glVertex3f(p[0]+1, p[1], p[2]); glVertex3f(p[0], p[1]-1, p[2]); glVertex3f(p[0], p[1]+1, p[2]); glVertex3f(p[0], p[1], p[2]-1); glVertex3f(p[0], p[1], p[2]+1); glEnd(); } void drawIkArm(float length){ glBegin(GL_LINES); float f = 0.25f; glVertex3f(0, 0, length); glVertex3f(-f, -f, 0); glVertex3f(0, 0, length); glVertex3f(f, -f, 0); glVertex3f(0, 0, length); glVertex3f(f, f, 0); glVertex3f(0, 0, length); glVertex3f(-f, f, 0); glEnd(); glBegin(GL_LINE_LOOP); glVertex3f(f, f, 0); glVertex3f(-f, f, 0); glVertex3f(-f, -f, 0); glVertex3f(f, -f, 0); glEnd(); } void Ik::update(float t){ targetAngle += t * pi*2.0f/10.0f; while (t > pi*2.0f) t -= pi*2.0f; target << 0, 8 + 3*sinf(targetAngle), cosf(targetAngle)*4.0f+5.0f; Vector3f tmpTarget = target; Vector3f targetDiff = tmpTarget - root; float l = targetDiff.norm(); float maxLen = ikLength*(float)angles.size() - 0.01f; if (l > maxLen){ targetDiff *= maxLen/l; l = targetDiff.norm(); tmpTarget = root + targetDiff; } Vector3f endPos = getEndPos(size()-1, angles); Vector3f diff = tmpTarget - endPos; float maxAngle = 360.0f/(float)angles.size(); for(int loop = 0; loop < 1; loop++){ MatrixXf jacobian(diff.rows(), angles.rows()); jacobian.setZero(); float step = 1.0f; for (int i = 0; i < angles.size(); i++){ Vector3f curRoot = root; if (i) curRoot = getEndPos(i-1, angles); Vector3f axis(1, 0, 0); Vector3f n = endPos - curRoot; float l = n.norm(); if (l) n /= l; n = n.cross(axis); if (l) n *= l*step*pi/180.0f; //std::cout << n << "\n"; for (int j = 0; j < 3; j++) jacobian(j, i) = n[j]; } std::cout << jacobian << std::endl; MatrixXf jjt = jacobian.transpose()*jacobian; //std::cout << jjt << std::endl; float d = jjt.determinant(); MatrixXf invJ; float scale = 0.1f; if (!d /*|| true*/){ invJ = jacobian.transpose(); scale = 5.0f; std::cout << "fallback to jacobian transpose!\n"; } else{ invJ = jjt.inverse()*jacobian.transpose(); std::cout << "jacobian pseudo-inverse!\n"; } //std::cout << invJ << std::endl; VectorXf add = invJ*diff*step*scale; //std::cout << add << std::endl; float maxSpeed = 15.0f; for (int i = 0; i < add.size(); i++){ float& cur = add[i]; cur = std::max(-maxSpeed, std::min(maxSpeed, cur)); } angles += add; for (int i = 0; i < angles.size(); i++){ float& cur = angles[i]; if (i) cur = std::max(-maxAngle, std::min(maxAngle, cur)); } } } void Ik::render(){ glPushMatrix(); glTranslatef(root[0], root[1], root[2]); for (int i = 0; i < angles.size(); i++){ glRotatef(angles[i], -1, 0, 0); drawIkArm(ikLength); glTranslatef(0, 0, ikLength); } glPopMatrix(); drawMarker(target); for (int i = 0; i < angles.size(); i++) drawMarker(getEndPos(i, angles)); } Any help will be appreciated.

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  • UIButtons in UIScrollView stop it scrolling, how to fix?

    - by Mark McFarlane
    Hi all, I have a problem with adding a set of UIButtons to a UIScrollView. With the buttons added it seems that the scroll command is not being passed to the scroll view as the buttons cover the whole surface. I've read various posts on this but still can't figure it out. I'm pretty new to iPhone programming so there's probably something obvious I've missed. I've tried things like canCancelContentTouches and delaysContentTouches to TRUE and FALSE. Here is the code I use to add the buttons to the scrollview. The scrollview was created in IB and is passed in to the function: -(void)drawCharacters:(NSMutableArray *)chars:(UIScrollView *)target_view { //NSLog(@"CLEARING PREVIOUS BUTTONS"); //clear previous buttons for parts/kanji if(target_view == viewParts){ for (UIButton *btn in parts_buttons) { [btn removeFromSuperview]; } [parts_buttons removeAllObjects]; } else if(target_view == viewKanji){ for (UIButton *btn in kanji_buttons) { [btn removeFromSuperview]; } [kanji_buttons removeAllObjects]; } //display options int chars_per_line = 9; //change this to change the number of chars displayed on each line if(target_view == viewKanji){ chars_per_line = 8; } int char_gap = 0; //change this to change the margin between chars int char_dimensions = (320/chars_per_line)-(char_gap*2); //set starting x, y coords int x = 0, y = 0; //increment y coord y += char_gap; //NSLog(@"ABOUT TO DRAW FIRST BUTTON"); for(NSMutableArray *char_arr in chars){ //increment x coord x += char_gap; //draw at x and y UIButton *myButton = [UIButton buttonWithType:UIButtonTypeCustom]; myButton.frame = CGRectMake(x, y, char_dimensions, char_dimensions); // position in the parent view and set the size of the button [myButton setTitle:[char_arr objectAtIndex:0] forState:UIControlStateNormal]; [myButton setTitleColor:[UIColor darkGrayColor] forState:UIControlStateNormal]; [myButton setTitleColor:[UIColor colorWithRed:0.8 green:0.8 blue:0.8 alpha:1.0] forState:UIControlStateDisabled]; myButton.titleLabel.font = [UIFont boldSystemFontOfSize:22]; if(target_view == viewKanji){ myButton.titleLabel.font = [UIFont boldSystemFontOfSize:30]; } // add targets and actions if(target_view == viewParts){ [myButton addTarget:self action:@selector(partSelected:) forControlEvents:UIControlEventTouchUpInside]; } else if(target_view == viewKanji){ [myButton addTarget:self action:@selector(kanjiSelected:) forControlEvents:UIControlEventTouchUpInside]; [myButton setTag:(int)[char_arr objectAtIndex:1]]; } //if the part isnt in the current list of kanji, disable and dim it if(target_view == viewParts){ if([kanji count] > 0){ [myButton setEnabled:NO]; } bool do_break = NO; for(NSMutableArray *arr in kanji){ //NSLog([NSString stringWithFormat:@"CHECKING PARTS AGAINST %d KANJI", [kanji count]]); for(NSString *str in [[arr objectAtIndex:2] componentsSeparatedByString:@" "]){ if(([myButton.titleLabel.text isEqualToString:str])){ //NSLog(@"--------------MATCH!!!-----------------"); [myButton setEnabled:YES]; for(NSString *str1 in parts_selected){ if(([myButton.titleLabel.text isEqualToString:str1])){ [myButton setEnabled:NO]; break; } } do_break = YES; break; } if(do_break) break; } if(do_break) break; } } // add to a view [target_view addSubview:myButton]; //update coords of next button x += char_dimensions+ char_gap; if (x > (320-char_dimensions)) { x = 0; y += char_dimensions + (char_gap*2); } //add button to global array to be removed from view next update if(target_view == viewParts){ [parts_buttons addObject:myButton]; } else if(target_view == viewKanji){ [kanji_buttons addObject:myButton]; } } //NSLog(@"FINISHED DRAWING ALL BUTTONS"); } Any help on this would be greatly appreciated. I just need to fix this to finish my app.

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  • App crashes after a few seconds

    - by Declan Scott
    when i launch my app, on trying to do something, it will crash after a couple of seconds. I have warnings of warning: incorrect implementation of "downloadTextViewCOntroller. I also have "method definiton for -timerFinished not found and"method definiton for -timerFinished not found" this is my .m plese help me. the .h is also t the bottom // // downloadTextViewController.m // downloadText // // Created by Declan Scott on 18/03/10. // Copyright MyCompanyName 2010. All rights reserved. // #import "downloadTextViewController.h" @implementation downloadTextViewController @synthesize start; -(IBAction)tapit { start.hidden = YES; } -(void)accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration { if (fabsf(acceleration.x) 2.0 || fabsf(acceleration.y) 2.0 || fabsf(acceleration.z) 2.0) { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:nil message:@"This app was developed by Declan Scott and demonstrates NSURLConnection and NSMutableData" delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [alert show]; [alert release]; } } (NSString *) saveFilePath { NSArray *pathArray = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); return [[pathArray objectAtIndex:0] stringByAppendingPathComponent:@"savedddata.plist"]; } (void)applicationWillTerminate:(UIApplication *)application { NSArray *values = [[NSArray alloc] initWithObjects:textView.text,nil]; [values writeToFile:[self saveFilePath] atomically:YES]; [values release]; } (void)viewDidLoad { UIAccelerometer *accelerometer = [UIAccelerometer sharedAccelerometer]; accelerometer.delegate = self; accelerometer.updateInterval = 1.0f/60.0f; NSString *myPath = [self saveFilePath]; NSLog(myPath); BOOL fileExists = [[NSFileManager defaultManager] fileExistsAtPath:myPath]; if (fileExists) { NSArray *values = [[NSArray alloc] initWithContentsOfFile:myPath]; textView.text = [values objectAtIndex:0]; [values release]; } // notification UIApplication *myApp = [UIApplication sharedApplication]; // add yourself to the dispatch table [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(applicationWillTerminate:) name:UIApplicationWillTerminateNotification object:myApp]; [super viewDidLoad]; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (IBAction)fetchData { loadingAlert = [[UIAlertView alloc] initWithTitle:@"Loading…\n\n\n\n" message:nil delegate:self cancelButtonTitle:@"Cancel Timer" otherButtonTitles:nil]; [loadingAlert show]; UIActivityIndicatorView *activityView = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhite]; activityView.frame = CGRectMake(139.0f-18.0f, 60.0f, 37.0f, 37.0f); [loadingAlert addSubview:activityView]; [activityView startAnimating]; timer = [NSTimer scheduledTimerWithTimeInterval:10.0f target:self selector:@selector(timerFinished) userInfo:nil repeats:NO]; NSURLRequest *downloadRequest = [NSURLRequest requestWithURL:[NSURL URLWithString:@"http://simpsonatyapps.com/exampletext.txt"] cachePolicy:NSURLRequestReloadIgnoringCacheData timeoutInterval:1.0]; NSURLConnection *downloadConnection = [[NSURLConnection alloc] initWithRequest:downloadRequest delegate:self]; if (downloadConnection) downloadedData = [[NSMutableData data] retain]; else { // Error } } (void)connection:(NSURLConnection *)downloadConnection didReceiveData:(NSData *)data { [downloadedData appendData:data]; NSString *file = [[NSString alloc] initWithData:downloadedData encoding:NSUTF8StringEncoding]; textView.text = file; // get rid of alert [loadingAlert dismissWithClickedButtonIndex:-1 animated:YES]; [loadingAlert release]; /// add badge [[UIApplication sharedApplication] setApplicationIconBadgeNumber:1]; } (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } (void)dealloc { [super dealloc]; } (NSCachedURLResponse *)connection:(NSURLConnection *)connection willCacheResponse:(NSCachedURLResponse *)cachedResponse { return nil; } @end // // downloadTextViewController.h // downloadText // // Created by Declan Scott on 18/03/10. // Copyright MyCompanyName 2010. All rights reserved. // import @interface downloadTextViewController : UIViewController { IBOutlet UITextView *textView; NSMutableData *downloadedData; UIAlertView *loadingAlert; NSTimer *timer; IBOutlet UIButton *start; } - (IBAction)fetchData; - (IBAction)tapIt; - (void)timerFinished; @property (nonatomic, retain) UIButton *start; @end

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  • 500 Internal Server Error with PHP application

    - by James
    I have written a PHP application using Windows and XAMPP. I've been trying to run it on Ubuntu 10.10 with Lighttpd 1.4.26. Parts of the application work fine, but whenever I try to log in, I get a 500 - Internal Server Error page. The only thing that shows up in /var/log/lighttpd/error.log is 2011-02-25 13:43:13: (mod_fastcgi.c.2582) unexpected end-of-file (perhaps the fastcgi process died): pid: 1169 socket: unix:/tmp/php.socket-0 2011-02-25 13:43:13: (mod_fastcgi.c.3367) response not received, request sent: 1596 on socket: unix:/tmp/php.socket-0 for /~denton/customer-facing-portal/index.php?, closing connection If I had any output whatsoever from PHP, this would be a lot easier to debug. Any ideas on how to get some? Here is my /etc/lighttpd/lighttpd.conf file: # Debian lighttpd configuration file # ############ Options you really have to take care of #################### ## modules to load server.modules = ( "mod_alias", "mod_compress", # "mod_rewrite", # "mod_redirect", # "mod_usertrack", # "mod_expire", # "mod_flv_streaming", # "mod_evasive", "mod_setenv" ) ## a static document-root, for virtual-hosting take look at the ## server.virtual-* options server.document-root = "/var/www/" ## where to upload files to, purged daily. server.upload-dirs = ( "/var/cache/lighttpd/uploads" ) ## where to send error-messages to server.errorlog = "/var/log/lighttpd/error.log" ## files to check for if .../ is requested index-file.names = ( "index.php", "index.html", "index.htm", "default.htm", "index.lighttpd.html" ) ## Use the "Content-Type" extended attribute to obtain mime type if possible # mimetype.use-xattr = "enable" ## # which extensions should not be handle via static-file transfer # # .php, .pl, .fcgi are most often handled by mod_fastcgi or mod_cgi static-file.exclude-extensions = ( ".php", ".pl", ".fcgi" ) ######### Options that are good to be but not neccesary to be changed ####### ## Use ipv6 only if available. (disabled for while, check #560837) #include_shell "/usr/share/lighttpd/use-ipv6.pl" ## bind to port (default: 80) # server.port = 81 ## bind to localhost only (default: all interfaces) ## server.bind = "localhost" ## error-handler for status 404 #server.error-handler-404 = "/error-handler.html" #server.error-handler-404 = "/error-handler.php" ## to help the rc.scripts server.pid-file = "/var/run/lighttpd.pid" ## ## Format: <errorfile-prefix><status>.html ## -> ..../status-404.html for 'File not found' #server.errorfile-prefix = "/var/www/" ## virtual directory listings dir-listing.encoding = "utf-8" server.dir-listing = "enable" ### only root can use these options # # chroot() to directory (default: no chroot() ) #server.chroot = "/" ## change uid to <uid> (default: don't change) server.username = "www-data" ## change gid to <gid> (default: don't change) server.groupname = "www-data" #### compress module compress.cache-dir = "/var/cache/lighttpd/compress/" compress.filetype = ("text/plain", "text/html", "application/x-javascript", "text/css") #### url handling modules (rewrite, redirect, access) # url.rewrite = ( "^/$" => "/server-status" ) # url.redirect = ( "^/wishlist/(.+)" => "http://www.123.org/$1" ) #### expire module # expire.url = ( "/buggy/" => "access 2 hours", "/asdhas/" => "access plus 1 seconds 2 minutes") #### external configuration files ## mimetype mapping include_shell "/usr/share/lighttpd/create-mime.assign.pl" ## load enabled configuration files, ## read /etc/lighttpd/conf-available/README first include_shell "/usr/share/lighttpd/include-conf-enabled.pl" ## Set environment variables setenv.add-environment = ( "DB_URL__DEMO" => "192.168.1.231", "DB_NAME_DEMO" => "demo", "DB_USER_DEMO" => "user", "DB_PASS_DEMO" => "password", "DB_AGENCY_DEMO" => "demo" ) Here is my /etc/php5/cgi/php.ini file (sans 1641 lines of comments): [PHP] register_long_arrays = Off short_open_tag = Off engine = On short_open_tag = Off asp_tags = Off precision = 14 y2k_compliance = On output_buffering = 4096 zlib.output_compression = Off implicit_flush = Off unserialize_callback_func = serialize_precision = 100 allow_call_time_pass_reference = Off safe_mode = Off safe_mode_gid = Off safe_mode_include_dir = safe_mode_exec_dir = safe_mode_allowed_env_vars = PHP_ safe_mode_protected_env_vars = LD_LIBRARY_PATH disable_functions = disable_classes = expose_php = On max_execution_time = 30 max_input_time = 60 memory_limit = 128M error_reporting = E_ALL & ~E_DEPRECATED & ~E_STRICT display_errors = On display_startup_errors = On log_errors = On log_errors_max_len = 1024 ignore_repeated_errors = Off ignore_repeated_source = Off report_memleaks = On track_errors = On html_errors = On variables_order = "GPCS" request_order = "GP" register_globals = Off register_long_arrays = Off register_argc_argv = Off auto_globals_jit = On post_max_size = 8M magic_quotes_gpc = Off magic_quotes_runtime = Off magic_quotes_sybase = Off auto_prepend_file = auto_append_file = default_mimetype = "text/html" doc_root = user_dir = enable_dl = Off cgi.fix_pathinfo=1 file_uploads = On upload_max_filesize = 2M max_file_uploads = 20 allow_url_fopen = On allow_url_include = Off default_socket_timeout = 60 [Date] date.timezone = "America/Chicago" [filter] [iconv] [intl] [sqlite] [sqlite3] [Pcre] [Pdo] [Pdo_mysql] pdo_mysql.cache_size = 2000 pdo_mysql.default_socket= [Phar] [Syslog] define_syslog_variables = Off [mail function] SMTP = localhost smtp_port = 25 mail.add_x_header = On [SQL] sql.safe_mode = Off [ODBC] odbc.allow_persistent = On odbc.check_persistent = On odbc.max_persistent = -1 odbc.max_links = -1 odbc.defaultlrl = 4096 odbc.defaultbinmode = 1 [Interbase] ibase.allow_persistent = 1 ibase.max_persistent = -1 ibase.max_links = -1 ibase.timestampformat = "%Y-%m-%d %H:%M:%S" ibase.dateformat = "%Y-%m-%d" ibase.timeformat = "%H:%M:%S" [MySQL] mysql.allow_local_infile = On mysql.allow_persistent = On mysql.cache_size = 2000 mysql.max_persistent = -1 mysql.max_links = -1 mysql.default_port = mysql.default_socket = mysql.default_host = mysql.default_user = mysql.default_password = mysql.connect_timeout = 60 mysql.trace_mode = Off [MySQLi] mysqli.max_persistent = -1 mysqli.allow_persistent = On mysqli.max_links = -1 mysqli.cache_size = 2000 mysqli.default_port = 3306 mysqli.default_socket = mysqli.default_host = mysqli.default_user = mysqli.default_pw = mysqli.reconnect = Off [mysqlnd] mysqlnd.collect_statistics = On mysqlnd.collect_memory_statistics = Off [OCI8] [PostgresSQL] pgsql.allow_persistent = On pgsql.auto_reset_persistent = Off pgsql.max_persistent = -1 pgsql.max_links = -1 pgsql.ignore_notice = 0 pgsql.log_notice = 0 [Sybase-CT] sybct.allow_persistent = On sybct.max_persistent = -1 sybct.max_links = -1 sybct.min_server_severity = 10 sybct.min_client_severity = 10 [bcmath] bcmath.scale = 0 [browscap] [Session] session.save_handler = files session.use_cookies = 1 session.use_only_cookies = 1 session.name = PHPSESSID session.auto_start = 0 session.cookie_lifetime = 0 session.cookie_path = / session.cookie_domain = session.cookie_httponly = session.serialize_handler = php session.gc_probability = 1 session.gc_divisor = 1000 session.gc_maxlifetime = 1440 session.bug_compat_42 = Off session.bug_compat_warn = Off session.referer_check = session.entropy_length = 0 session.cache_limiter = nocache session.cache_expire = 180 session.use_trans_sid = 0 session.hash_function = 0 session.hash_bits_per_character = 5 url_rewriter.tags = "a=href,area=href,frame=src,input=src,form=fakeentry" [MSSQL] mssql.allow_persistent = On mssql.max_persistent = -1 mssql.max_links = -1 mssql.min_error_severity = 10 mssql.min_message_severity = 10 mssql.compatability_mode = Off mssql.secure_connection = Off [Assertion] [COM] [mbstring] [gd] [exif] [Tidy] tidy.clean_output = Off [soap] soap.wsdl_cache_enabled=1 soap.wsdl_cache_dir="/tmp" soap.wsdl_cache_ttl=86400 soap.wsdl_cache_limit = 5 [sysvshm] [ldap] ldap.max_links = -1 [mcrypt] [dba] Update: here is /etc/lighttpd/conf-enabled/15-fastcgi-php.conf As far as I know, it's just the default config file the Ubuntu package installed. ## FastCGI programs have the same functionality as CGI programs, ## but are considerably faster through lower interpreter startup ## time and socketed communication ## ## Documentation: /usr/share/doc/lighttpd-doc/fastcgi.txt.gz ## http://redmine.lighttpd.net/projects/lighttpd/wiki/Docs:ConfigurationOptions#mod_fastcgi-fastcgi ## Start an FastCGI server for php (needs the php5-cgi package) fastcgi.server += ( ".php" => (( "bin-path" => "/usr/bin/php-cgi", "socket" => "/tmp/php.socket", "max-procs" => 1, "idle-timeout" => 20, "bin-environment" => ( "PHP_FCGI_CHILDREN" => "4", "PHP_FCGI_MAX_REQUESTS" => "10000" ), "bin-copy-environment" => ( "PATH", "SHELL", "USER" ), "broken-scriptfilename" => "enable" )) )

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