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  • Delegates does not work properly

    - by Warrior
    I am new to iPhone development. I am converting the date to the desired format and set it to the delegate and get its value in the another view. The session restarts when I tried to get the value from delegate. If I set the original date and not the formatted date in the set delegate, then i able to get the value in the another view. If I also give any static string value, then also I am able to the static string value back. Only the formatted date which is string is set then the session restarts. If i print and check the value of the formatted date it prints the correct formatted date only.Please help me out.Here is my code for date conversion NSString *dateval=[[stories objectAtIndex: storyIndex] objectForKey:@"date"]; NSDateFormatter *inputFormatter = [[NSDateFormatter alloc] init]; [inputFormatter setDateFormat:@"EEE, MMM dd, yyyy"]; NSDate *inputDate = [inputFormatter dateFromString:dateval]; NSDateFormatter *outputFormatter = [[NSDateFormatter alloc] init]; [outputFormatter setDateFormat:@"MMMM dd"]; NSString *outputDate = [outputFormatter stringFromDate:inputDate]; AppDelegate *delegate=(AppDelegate *)[[UIApplication sharedApplication]delegate]; [delegate setCurrentDates:outputDate]; EDIT: This is displayed in console inside view did load [Session started at 2010-04-21 19:12:53 +0530.] GNU gdb 6.3.50-20050815 (Apple version gdb-967) (Tue Jul 14 02:11:58 UTC 2009) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "i386-apple-darwin".sharedlibrary apply-load-rules all Attaching to process 4216. (gdb) In another view - (void)viewDidLoad { NSLog(@"inside view did load"); AppDelegate *delegate=(AppDelegate *)[[UIApplication sharedApplication]delegate]; NSString *titleValue=[delegate getCurrentDates]; self.navigationItem.title =titleValue ; } The get does not work properly.It works fine if i give any static string or the "dateval". Thanks.

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  • Simplest LINQ in C# troubleshooting.

    - by Jay
    I'm trying to learn a bit of LINQ but I'm having compile issues right off the bat. Is there any specific reason why this won't work? using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace HelloLINQ { class HelloLINQ { public static void Main() { Example1(); } public static void Example1() { var numbers = new int[] { 1, 5, 3, 7, 3, 8, 9, 3, 6, 6, 2 }; var under5 = from n in numbers select n; foreach (var n in under5) { Console.WriteLine(n); } } } } The error is: Could not find an implementation of the query pattern for source type 'int[]'. 'Select' not found. Are you missing a reference to 'System.Core.dll' or a using directive for 'System.Linq'?

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  • Making a grid on iPhone using Opengl

    - by TheGambler
    I'm trying to make a grid similar to what you would see in these geo games(geoDefense/geometry wars). I'm wanting to apply separate transformation matrixes to each to create different effects. So, it makes since to me that I need to draw each square separately to that I can apply a different transformation to each one. The problem I'm having is mapping these grids out or connecting the squares. The coordinate systems is still confusing to me. I know it would be easy just to create a huge triangle strip but I'm not able to figure out a way to apply separate transformations to each square( quad ) if I use triangle strips. So first question: Can you apply different transformations to quads if you use a triangle strip to draw a huge grid? If so, any tips suggestions on how to do so? If not, how does one usually connect textures without using triangle strips? Here is my coord setup: const GLfloat zNear = 0.01, zFar = 1000.0, fieldOfView = 45.0; GLfloat size; glEnable(GL_DEPTH_TEST); glMatrixMode(GL_PROJECTION); size = zNear * tanf(DEGREES_TO_RADIANS(fieldOfView) / 2.0); CGRect rect = view.bounds; glFrustumf(-size, size, -size / (rect.size.width / rect.size.height), size / (rect.size.width / rect.size.height), zNear, zFar); glViewport(0, 0, rect.size.width, rect.size.height); Here is my draw: - (void)drawView:(GLView*)view; { int loop; //glColor4f(1.0, 1.0, 1.0, 0.5); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); //Grid Loop for( loop = 0; loop < kNumberSectionsInGrid; loop++ ) { //glLoadIdentity(); static Matrix3D shearMatrix; Matrix3DSetShear(shearMatrix, 0.2, 0.2); static Matrix3D finalMatrix; //Matrix3DMultiply(temp2Matrix, shearMatrix, finalMatrix); glLoadMatrixf(shearMatrix); glTranslatef(-1.0f,(float)loop,-3.0f); glScalef(0.1, 0.1, 0.0); Vertex3D vertices[] = { {-1.0, 1.0, 0.5}, { 1.0, 1.0, 0.5}, { -1.0, -1.0, 0.5}, { 1.0, -1.0, 0.5} }; static const Vector3D normals[] = { {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, }; GLfloat texCoords[] = { 0.0, 1.0, 1.0, 1.0, 0.0, 0.0, 1.0, 0.0 }; glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_NORMAL_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glBindTexture(GL_TEXTURE_2D, texture[0]); glVertexPointer(3, GL_FLOAT, 0, vertices); glNormalPointer(GL_FLOAT, 0, normals); glTexCoordPointer(2, GL_FLOAT, 0, texCoords); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); glDisableClientState(GL_VERTEX_ARRAY); glDisableClientState(GL_NORMAL_ARRAY); glDisableClientState(GL_TEXTURE_COORD_ARRAY); } } glMatrixMode(GL_MODELVIEW);

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  • Java Passing variables around classes

    - by nazerb
    I am new to java and am trying to pass variables like in the following example from one class to another, im wondering is this possible and how i would go about it if it is. As this code does not work as it is not static. Main Class public class testAll { public static void main(String[] args) { One one = new One(); Two two = new Two(); } } The first class: public class One { public int test = 4; public int getTest() { return this.test; } } The second class: public class Two { public void value() { System.out.print("Var is: " + One.getTest()); } } Thanks, Naz

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  • Passing information between test methods in a junit testcase

    - by Jijoy
    Hi, Currently I am creating a TestCase for one work flow and a workflow have different steps. The results of one step is important since , second step needs to know value of step1's execution. class TestCaseWorkFlow1 extends TestCase { private static String resultOfStep1 = null; public void testStep1(){ if(failed){ resultOfStep1 = "failed"; } } public void testStep2(){ if(resultOfStep1 != null ) { //First test failed. }else { } } } Currently we are using static variable to pass information between testmethods . What is the best solution for this scenario ? Please help. Thanks J

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  • Pattern for database-wrapper in java

    - by Space_C0wb0y
    I am currently writing a java-class that wraps an SQLite database. This class has two ways to be instantiated: Open an existing database. Create a new database. This is what I cam up with: public class SQLiteDatabaseWrapper { public static SQLiteDatabaseWrapper openExisting(File PathToDB) { return new SQLiteDatabaseWrapper(PathToDB); } public static SQLiteDatabaseWrapper createNew(File PathToDB) { CreateAndInitializeNewDatabase(PathToDB); return new SQLiteDatabaseWrapper(PathToDB); } private SQLiteDatabaseWrapper(File PathToDB) { // Open connection and setup wrapper } } Is this the way to go in Java, or is there any other best practice for this situation?

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  • A programming language for teaching data structures and algorithms with? [closed]

    - by Andreas Grech
    Possible Duplicate: Choice of programming language for learning data structures and algorithms Teachers have different opinions on what programming language they would choose to teach data structures and algorithms with. Some would prefer a lower level language such as C because it allows the student to learn more about what goes on beyond the abstractions in terms of memory allocation and deallocation and pointers and pointer arithmetic. On the other hand, others would say that they would prefer a higher level language like Java because it allows the student to learn more about the concepts of the structures and the algorithm design rather than 'waste time' and fiddle around with memory segmentation faults and all the blunders that come with languages where memory management is manual. What is your take on this issue? And also, please post any references you may know of that also discuss this argument.

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  • HtmlHelperExtensions are not visible in view mvc3 asp.net

    - by user1299372
    I've added a class for the HTML Custom Extensions: using System; using System.Linq.Expressions; using System.Text; using System.Web.Mvc; using System.Web.Mvc.Html; namespace App.MvcHtmlHelpers { public static class HtmlHelperExtensions { public static MvcHtmlString ComboBox(HtmlHelper html, string name, SelectList items, string selectedValue) { var sb = new StringBuilder(); sb.Append(html.DropDownList(name + "_hidden", items, new { @style = "width: 200px;", @onchange = "$('input#" + name + "').val($(this).val());" })); sb.Append(html.TextBox(name, selectedValue, new { @style = "margin-left: -199px; width: 179px; height: 1.2em; border: 0;" })); return MvcHtmlString.Create(sb.ToString()); } public static MvcHtmlString ComboBoxFor<TModel, TProperty>(HtmlHelper<TModel> html, Expression<Func<TModel, TProperty>> expression, SelectList items) { var me = (MemberExpression)expression.Body; var name = me.Member.Name; var sb = new StringBuilder(); sb.Append(html.DropDownList(name + "_hidden", items, new { @style = "width: 200px;", @onchange = "$('input#" + name + "').val($(this).val());" })); sb.Append(html.TextBoxFor(expression, new { @style = "margin-left: -199px; width: 179px; height: 1.2em; border: 0;" })); return MvcHtmlString.Create(sb.ToString()); } I've also registered it in my site web config: <namespaces> <add namespace="System.Web.Helpers" /> <add namespace="System.Web.Mvc" /> <add namespace="System.Web.Mvc.Ajax" /> <add namespace="System.Web.Mvc.Html" /> <add namespace="System.Web.Routing" /> <add namespace="System.Web.WebPages" /> <add namespace="App.MvcHtmlHelpers"/> </namespaces> In my view, I import the namespace: <%@ Import Namespace="RSPWebApp.MvcHtmlHelpers" %> But when I go to call it in the view, it doesn't recognize the custom extension. Can someone help me by telling me what I might have missed? Thanks so much in advance! <%:Html.ComboBoxFor(a => a.Street2, streetAddressListItems) %

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  • Creating Delegates With Lambda Expressions in F#

    - by Matt H
    Why does... type IntDelegate = delegate of int -> unit type ListHelper = static member ApplyDelegate (l : int list) (d : IntDelegate) = l |> List.iter (fun x -> d.Invoke x) ListHelper.ApplyDelegate [1..10] (fun x -> printfn "%d" x) not compile, when: type IntDelegate = delegate of int -> unit type ListHelper = static member ApplyDelegate (l : int list, d : IntDelegate) = l |> List.iter (fun x -> d.Invoke x) ListHelper.ApplyDelegate ([1..10], (fun x -> printfn "%d" x)) does? The only difference that is that in the second one, ApplyDelegate takes its parameters as a tuple. Error 1 This function takes too many arguments, or is used in a context where a function is not expected

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  • How do you mentally handle going from writing managed to non-managed code?

    - by Glenn Sandoval
    ~80% of the code I write is in C#. The other ~20% is in C++. Whenever I have to switch from C# to C++, it takes me quite a while to mentally "shift gears" to thinking in C++. I make simple mistakes using pointers and memory allocation that I would not have made when I was in university. Is this normal? Does anyone else experience something similar and if so, what do you do to cut down on the time this wastes?

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  • C : Memory layout of C program execution

    - by pavun_cool
    Hi All , I wanted know how the kernel is providing memory for simple C program . For example : #include<stdio.h> #include<malloc.h> int my_global = 10 ; main() { char *str ; static int val ; str = ( char *) malloc ( 100 ) ; scanf ( "%s" , str ) ; printf( " val:%s\n",str ) ; } See, In this program I have used static , global and malloc for allocating dynamic memory So , how the memory lay out will be ... ? Any one give me url , which will have have details information about this process..

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  • SQLiteOpenHelper getWritableDatabse() fails with no Exception

    - by Michal K
    I have a very strange problem. It only shows from time to time, on several devices. Can't seem to reproduce it when I want, but had it so many times, that I think I know where I get it. So I have a Loader which connects to sqlite through a singleton SQLiteOpenHelper: try{ Log.i(TAG, "Get details offline / db helper: "+DatabaseHelper.getInstance(getContext())); SQLiteDatabase db=DatabaseHelper.getInstance(this.getContext()).getWritableDatabase(); Log.i(TAG, "Get details offline / db: "+db); //doing some work on the db //... } catch(SQLiteException e){ e.printStackTrace(); return null; } catch(Exception e){ e.printStackTrace(); return null; //trying everything to grab some exception or whatever } My SQLIteOpenHelper looks something like this: public class DatabaseHelper extends SQLiteOpenHelper { private static DatabaseHelper mInstance = null; private static Context mCxt; public static DatabaseHelper getInstance(Context cxt) { //using app context ass suggested by CommonsWare Log.i("DBHELPER1", "cxt"+mCxt+" / instance: "+mInstance); if (mInstance == null) { mInstance = new DatabaseHelper(cxt.getApplicationContext()); } Log.i("DBHELPER2", "cxt"+mCxt+" / instance: "+mInstance); mCxt = cxt; return mInstance; } //private constructor private DatabaseHelper(Context context) { super(context, DATABASE_NAME, null, DATABASE_VERSION); this.mCxt = context; } @Override public void onCreate(SQLiteDatabase db) { //some tables created here } @Override public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) { //upgrade code here } It really works great in most cases. But from time to time I get a log similar to this: 06-10 23:49:59.621: I/DBHELPER1(26499): cxtcom.bananout.Bananout@407152c8 / instance: com.bananout.helpers.DatabaseHelper@40827560 06-10 23:49:59.631: I/DBHELPER2(26499): cxtcom.bananout.Bananout@407152c8 / instance: com.bananout.helpers.DatabaseHelper@40827560 06-10 23:49:59.631: I/DetailsLoader(26499): Get event details offline / db helper: com.bananout.helpers.DatabaseHelper@40827560 06-10 23:49:59.631: I/DBHELPER1(26499): cxtcom.bananout.Bananout@407152c8 / instance: com.bananout.helpers.DatabaseHelper@40827560 06-10 23:49:59.651: I/DBHELPER2(26499): cxtcom.bananout.Bananout@407152c8 / instance: com.bananout.helpers.DatabaseHelper@40827560 This line Log.i(TAG, "Get details offline / db: "+db); never gets called! No Exceptions, silence. Plus, the thread with the Loader is not running anymore. So nothing past this line SQLiteDatabase db=DatabaseHelper.getInstance(this.getContext()).getWritableDatabase(); gets executed. What can possibly go wrong on this line?

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  • Statically initialize anonymous union in C++

    - by wpfwannabe
    I am trying to statically initialize the following structure in Visual Studio 2010: struct Data { int x; union { char ch; const Data* data; }; }; The following is fails with error C2440: 'initializing' : cannot convert from 'Data *' to 'char'. static Data d1; static Data d = {1, &d1}; I have found references to some ways this can be initialized properly but none of them work in VS2010. Any ideas?

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  • What's wrong with consuming ConfiguredTaskAwaitable from PortableClassLibrary's class under Debugger from MSTest Runner or Console App?

    - by Stas Shusha
    *Its only Debug-time error, but a very weird one. Problem: While running with Debugger attached and calling a method, exposed in separate Portable library, returning ConfiguredTaskAwaitable, we get InvalidProgramException. Repro: Having 2 projects: PortableClassLibrary (supporting .Net 4.5; Windows Store; Windows Phone 8) with 1 class: public class Weird { public static ConfiguredTaskAwaitable GetConfiguredTaskAwaitable() { return new ConfiguredTaskAwaitable(); } } ConsoleApplication with code: static void Main(string[] args) { Weird.GetConfiguredTaskAwaitable(); } Notes: replacing ConfiguredTaskAwaitable with ConfiguredTaskAwaitable<T> (a generic version) fixes this strange issue consuming this method form WP8 or Win8 app under Debugger works fine. Currently it causes problems cause I cant run my Unit Tests under Debugger. I'm forced to change my "ObjectUnderTest" implementation to return generic ConfiguredTaskAwaitable<T>, which is fine for the real project, but still is only a workaround. The Question is: does anybody knows the reason of this error? It definitely related to Portable Class Library magic.

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  • Partial coverage of a return statement in C++/CLI

    - by brickner
    I have C++/CLI code and I'm using Visual Studio 2008 Team Suite Code Coverage. The code header: // Library.h #pragma once #include <string> using namespace System; namespace Library { public ref class MyClass { public: static void MyFoo(); static std::string Foo(); }; } The code implementation: #include "Library.h" using namespace Library; using namespace System; void MyClass::MyFoo() { Foo(); } std::string MyClass::Foo() { return std::string(); } I have a C# unit test, that calls MyClass.MyFoo(): [TestMethod] public void TestMethod1() { Library.MyClass.MyFoo(); } For some reason, I don't get a full code coverage for MyClass. The Foo() method has 3 uncovered blocks and 5 covered blocks. The closing curly brackets (}) are marked in orange - partially covered. I have no idea why is it partially covered instead of fully covered, and this is my question.

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  • silverlight adding single prism command delegate to a list of items in xaml

    - by bobwah
    I'm building a menu using Prism (using a trtelerik tree view with hierarchy data templates but hopefully the details don't matter) and I'm trying to set up a Click.Command on each menu items bindings that will all call the same delegate command which is defined in the view model. The menu is built up out of items which I don't really want to put any references to the command in. How do I bind the command to each of these items in xaml? I've looked around and it looks like in WPF I could use a relative source binding and find ancestors but there doesn't seem to be a way of doing this in silverlight. Can I setup the delegate as a static resource somehow? I don't think I can create a static resource to the view model as this uses Unity to resolve paramters to it's constructor.

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  • What is the explanation of this results in Java ?

    - by M.H
    I have the following code : public class Main { private int i = j; //1 private int j = 10; public static void main(String[] args) { System.out.println((new Main()).i); } } and there is a compiler error in line 1 because an illegal forward reference. But when I am trying the following code : public class Main { int i = getJ(); //1 int getJ(){ return j; } int j=10; public static void main(String[] args) { System.out.println(new Main().i); } } it works fine and the result is 0.Why there is no illegal forward reference in line 1 here?.The two codes look similar to me.

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  • Android Video Camera : still picture

    - by Alex
    I use the camera intent to capture video. Here is the problem: If I use this line of code, I can record video. But onActivityResult doesn't work. Intent intent = new Intent("android.media.action.VIDEO_CAMERA"); If I use this line of code, after press the recording button, the camera is freezed, I mean, the picture is still. Intent intent = new Intent(MediaStore.ACTION_VIDEO_CAPTURE); BTW, when I use $Intent intent = new Intent(MediaStore.ACTION_IMAGE_CAPTURE); to capture a picture, it works fine. The java file is as follows: package com.camera.picture; import java.io.File; import java.text.SimpleDateFormat; import java.util.Date; import android.app.Activity; import android.content.ContentValues; import android.content.Intent; import android.net.Uri; import android.os.Bundle; import android.os.Environment; import android.provider.MediaStore; import android.util.Log; import android.view.View; import android.widget.Button; import android.widget.ImageView; import android.widget.Toast; import android.widget.VideoView; public class PictureCameraActivity extends Activity { private static final int IMAGE_CAPTURE = 0; private static final int VIDEO_CAPTURE = 1; private Button startBtn; private Button videoBtn; private Uri imageUri; private Uri videoUri; private ImageView imageView; private VideoView videoView; /** Called when the activity is first created. * sets the content and gets the references to * the basic widgets on the screen like * {@code Button} or {@link ImageView} */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); imageView = (ImageView)findViewById(R.id.img); videoView = (VideoView)findViewById(R.id.videoView); startBtn = (Button) findViewById(R.id.startBtn); startBtn.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { startCamera(); } }); videoBtn = (Button) findViewById(R.id.videoBtn); videoBtn.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { // TODO Auto-generated method stub startVideoCamera(); } }); } public void startCamera() { Log.d("ANDRO_CAMERA", "Starting camera on the phone..."); String fileName = "testphoto.jpg"; ContentValues values = new ContentValues(); values.put(MediaStore.Images.Media.TITLE, fileName); values.put(MediaStore.Images.Media.DESCRIPTION, "Image capture by camera"); values.put(MediaStore.Images.Media.MIME_TYPE, "image/jpeg"); imageUri = getContentResolver().insert( MediaStore.Images.Media.EXTERNAL_CONTENT_URI, values); Intent intent = new Intent(MediaStore.ACTION_IMAGE_CAPTURE); intent.putExtra(MediaStore.EXTRA_OUTPUT, imageUri); intent.putExtra(MediaStore.EXTRA_VIDEO_QUALITY, 1); startActivityForResult(intent, IMAGE_CAPTURE); } protected void onActivityResult(int requestCode, int resultCode, Intent data) { if (requestCode == IMAGE_CAPTURE) { if (resultCode == RESULT_OK){ Log.d("ANDROID_CAMERA","Picture taken!!!"); imageView.setImageURI(imageUri); } } if (requestCode == VIDEO_CAPTURE) { if (resultCode == RESULT_OK) { Log.d("ANDROID_CAMERA","Video taken!!!"); Toast.makeText(this, "Video saved to:\n" + data.getData(), Toast.LENGTH_LONG).show(); videoView.setVideoURI(videoUri); } } } private void startVideoCamera() { // TODO Auto-generated method stub //create new Intent Log.d("ANDRO_CAMERA", "Starting camera on the phone..."); String fileName = "testvideo.mp4"; ContentValues values = new ContentValues(); values.put(MediaStore.Video.Media.TITLE, fileName); values.put(MediaStore.Video.Media.DESCRIPTION, "Video captured by camera"); values.put(MediaStore.Video.Media.MIME_TYPE, "video/mp4"); videoUri = getContentResolver().insert( MediaStore.Video.Media.EXTERNAL_CONTENT_URI, values); Intent intent = new Intent("android.media.action.VIDEO_CAMERA"); //Intent intent = new Intent(MediaStore.ACTION_VIDEO_CAPTURE); intent.putExtra(MediaStore.EXTRA_OUTPUT, videoUri); intent.putExtra(MediaStore.EXTRA_VIDEO_QUALITY, 1); // start the Video Capture Intent startActivityForResult(intent, VIDEO_CAPTURE); } private static File getOutputMediaFile() { // TODO Auto-generated method stub // To be safe, you should check that the SDCard is mounted // using Environment.getExternalStorageState() before doing this. File mediaStorageDir = new File(Environment.getExternalStoragePublicDirectory( Environment.DIRECTORY_PICTURES), "MyCameraApp"); // This location works best if you want the created images to be shared // between applications and persist after your app has been uninstalled. // Create the storage directory if it does not exist if (! mediaStorageDir.exists()){ if (! mediaStorageDir.mkdirs()){ Log.d("MyCameraApp", "failed to create directory"); return null; } } // Create a media file name String timeStamp = new SimpleDateFormat("yyyyMMdd_HHmmss").format(new Date()); File mediaFile; mediaFile = new File(mediaStorageDir.getPath() + File.separator + "VID_"+ timeStamp + ".mp4"); return mediaFile; } /** Create a file Uri for saving an image or video */ private static Uri getOutputMediaFileUri(){ return Uri.fromFile(getOutputMediaFile()); } }

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  • Which libraries use the "We Know Where You Live" optimization for std::make_shared?

    - by KnowItAllWannabe
    Over two years ago, Stephan T. Lavavej described a space-saving optimization he implemented in Microsoft's implementation of std::make_shared, and I know from speaking with him that Microsoft has nothing against other library implementations adopting this optimization. If you know for sure whether other libraries (e.g., for Gnu C++, Clang, Intel C++, plus Boost (for boost::make_shared)) have adopted this implementation, please contribute an answer. I don't have ready access to that many make_shared implementations, nor am I wild about digging into the bowels of the ones I have to see if they've implemented the WKWYL optimization, but I'm hoping that SO readers know the answers for some libraries off-hand. I know from looking at the code that as of Boost 1.52, the WKWYL optimization had not been implemented, but Boost is now up to version 1.55. Note that this optimization is different from std::make_shared's ability to avoid a dedicated heap allocation for the reference count used by std::shared_ptr. For a discussion of the difference between WKWYL and that optimication, consult this question.

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  • .Net - interop assemblies taking 15 seconds to load when being referenced in a function

    - by Jon
    This is a C# console application. I have a function that does something like this: static void foo() { Application powerpointApp; Presentation presentation = null; powerpointApp = new Microsoft.Office.Interop.PowerPoint.ApplicationClass(); } That's all it does. When it is called there is a fifteen second delay before the function gets hit. I added something like this: static void MyAssemblyLoadEventHandler(object sender, AssemblyLoadEventArgs args) { Console.WriteLine(DateTime.Now.ToString() + " ASSEMBLY LOADED: " + args.LoadedAssembly.FullName); Console.WriteLine(); } This gets fired telling me that my interop assemblies have been loaded about 10 milliseconds before my foo function gets hit. What can I do about this? The program needs to call this function (and eventually do something else) once and then exit so I need for these assemblies to be cached or something. Ideas?

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  • Why in Objective-C, we use self = [super init] instead of just [super init]?

    - by ????
    In a book, I saw that if a subclass is overriding a superclass's method, we may have self = [super init]; First, is this supposed to be done in the subclass's init method? Second, I wonder why the call is not just [super init]; ? I mean, at the time of calling init, the memory is allocated by alloc already (I think by [Foobar alloc] where Foobar is the subclass's name. So can't we just call [super init] to initialize the member variables? Why do we have to get the return value of init and assign to self? I mean, before calling [super init], self should be pointing to a valid memory allocation chuck... so why assigning something to self again? (if assigning, won't [super init] just return self's existing value?)

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  • How to change code settings in eclipse

    - by Maven
    Sorry if the question title is confusing. Let me explain further. I am building a Java project with Eclipse. In my Java product I have conditionals that determine what code is included in the product and relies on static final constants for dead stripping. class BuildFlags { public static final boolean SOME_FLAG = true; // Need to set this programmatically } class SomeOtherClass { public void someMethod() { if (BuildFlags.SOME_FLAG) { // flag specific code } } } My question is how can I change BuildFlags.SOME_FLAG (above) so that I can run a special build without changing the source? Is there some way I can pass flags to the jvm (from eclipse) which I can then access to set this flag programatically?

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  • Unlock device, display a text, then lock again

    - by Waza_Be
    For the need of my application, I need to display a message on the screen even if the lockscreen is enabled, then wait 3 seconds, than I have to lock again the phone as I don't want it to make unwanted phone calls in your pockets. First part is easy: if (PreferenceManager.getDefaultSharedPreferences( getBaseContext()).getBoolean("wake", false)) { KeyguardManager kgm = (KeyguardManager) getSystemService(Context.KEYGUARD_SERVICE); boolean isKeyguardUp = kgm.inKeyguardRestrictedInputMode(); WakeLocker.acquire(ProtoBenService.this); Intent myIntent = new Intent(ProtoBenService.this,LockActivity.class); myIntent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); if (isKeyguardUp) { ProtoBenService.this.startActivity(myIntent); } else Toast.makeText(ProtoBenService.this.getBaseContext(), intention, Toast.LENGTH_LONG).show(); WakeLocker.release(); } With this class: public abstract class WakeLocker { private static PowerManager.WakeLock wakeLock; public static void acquire(Context ctx) { if (wakeLock != null) wakeLock.release(); PowerManager pm = (PowerManager) ctx.getSystemService(Context.POWER_SERVICE); wakeLock = pm.newWakeLock(PowerManager.FULL_WAKE_LOCK | PowerManager.ACQUIRE_CAUSES_WAKEUP | PowerManager.ON_AFTER_RELEASE, "CobeIm"); wakeLock.acquire(); } public static void release() { if (wakeLock != null) wakeLock.release(); wakeLock = null; } } And the Activity: public class LockActivity extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); Window window = getWindow(); window.addFlags(WindowManager.LayoutParams.FLAG_DISMISS_KEYGUARD); window.addFlags(WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON); window.addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); TextView tv = new TextView(this); tv.setText("This is working!"); tv.setTextSize(45); setContentView(tv); Runnable mRunnable; Handler mHandler = new Handler(); mRunnable = new Runnable() { @Override public void run() { LockActivity.this.finish(); } }; mHandler.postDelayed(mRunnable, 3 * 1000); } } So, this is nice, the phone can display my text! The only problem comes when I want to lock again the phone, it seems that locking the phone is protected by the system... Programmatically turning off the screen and locking the phone how to lock the android programatically I think that my users won't understand the Device Admin and won't be able to activate it. Is there any workaround to lock the screen without the Device Admin stuff?

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  • C++ Singleton design pattern.

    - by Artem Barger
    Recently I've bumped into realization/implementation of Singleton design pattern for C++. It has looked in the following way (I have adopted it from real life example): // a lot of methods is omitted here class Singleton { public: static Singleton* getInstance( ); ~Singleton( ); private: Singleton( ); static Singleton* instance; }; From this declaration I can deduce that instance field is initiated on the heap, that means there is a memory allocation. That is completely unclear for me is when does exactly memory is going to be deallocated? Or there is a bug and memory leak? It seems like there is a problem in implementation. PS. And main question how to implement it in the right way?

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  • How can I add similar functionality to a number of methods in java?

    - by Roman
    I have a lot of methods for logging, like logSomeAction, logAnotherAction etc. Now I want all these methods make a small pause after printing messages (Thread.sleep). If I do it manually, I would do something like this: //before: public static void logSomeAction () { System.out.println (msg(SOME_ACTION)); } //after: public static void logSomeAction () { System.out.println (msg(SOME_ACTION)); try { Thread.sleep (2000); } catch (InterruptedException ignored) { } } I remember that Java has proxy classes and some other magic-making tools. Is there any way avoid copy-n-pasting N sleep-blocks to N logging methods?

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