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  • How do you tune Eclipse IDE? How do you use Eclipse IDE?

    - by Kirzilla
    Hello, I've started to read the book "Code Craft" by Pete Goodliffe. The fourth chapter is about instruments that developer uses during his daily work; this chapter made me to review my work and I've seriously decided to make it easier with fully personalized IDE. Eclipse IDE is what I've started my learning from... I've read documentation and found that it's really easy to do tasks routine from Eclipse. We are using Mantis for tracking tasks and it was great surprise for me to find out Mantis Connector for Mylyn. Also I was pretty glad to see SVN client integrated into Eclipse IDE. Also I've found UML2 tool for Eclipse, but was disappointed because there is no any graphic interface for building diagramms. (Or, maybe, I'm was searching in wrong place?) What useful plugins do you use in your daily work? How do you use Eclipse for collaboration in your team? Do you have any links about intergration Eclipse IDE experience in dev. team? Thank you!

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  • Firefox Sprite Sheet Image Not Showing Up

    - by ttony21
    I'm trying to create a chat room with emoticons. When a user types an emoticon such as :) in the chatroom, the CSS takes the proper image off the sprite sheet. But my code only seems to work in Opera and IE (odd combination). It doesn't show in Firefox or Chrome (if you manage to hone in exactly where the image should be, you can find the image blank.gif which is used as the stand-in to place the background-url over). Does anyone know what might cause this in Firefox/Chrome? Site: ttony21.byethost24.com Relevant CSS: image.emo { width:19px; height:19px; } image#smile { background:url(img/diceSprite.png) 0 0; } image#bigsmile { background:url(img/diceSprite.png) -19px 0; } etc... Relevant HTML: <img class="emo" id = "smile" src="img/blank.gif" width="1" height="1" alt=":)" title=":)" /> <img class="emo" id = "bigsmile" src="img/blank.gif" width="1" height="1" alt=":D" title=":D" /> etc...

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  • Best deployment strategy for Python google app engine

    - by sushant
    I wonder if there are any best practices/patterns for deploying python apps on Google app engine specifically Django. The best practice should be combination of existing best practices viz. Fabric, Paver, Buildout etc. Also please share best practice patterns for developing (I could not get virtualenv running with Django and Django App engine helper)

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  • Store username and password persistent in windows mobile(6.0) app

    - by Stefan
    Hi I need some help developing my mobile app. I have to store user data permant (name, password), so what is the best way to do that? I dont know a special API for it, so where to store persistent data's on a windows phone? Maybe in the win mobile registry or inside a file? Or should I use a light database? Someone has experience with this? thx, Stefan

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  • Web user expectations

    - by Ash
    When designing a good Web GUI what expectations can we expect from an end user? I've come up with the following, but I wonder if there are any others which can suggest.. If I click on a hyperlink it will take me to another page/part of this page If I tick/untick a checkbox it might alter the page state (enable/disable elements) If I click on a button I expect it to do something to data. If I click on a button I expect something to happen immediately (either to the current page, or for me to be taken to another page) If I have clicked on a hyperlink and it has taken me to another page, I expect to be able to use the Back button to get back to the previous page in a state similar to that which I left it in If I change something in a form, I can change it back to its previous value if necessary Unless I click on the 'Submit' button nothing should happen to my data. If I bookmark/favourite a page then it should show the same related data each time I visit it If text is underlined and looks like a link, it should be a link and act as one The reasoning behind this question is more a 'UI from hell' one. For example I have come across pages which checking a tickbox next to a record will delete it, straight away, via ajax. To me that just seems wrong, a checkbox is a toggle - something which a delete operation definitely isn't!

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  • How to get Tomcat Working on WIndows 7?

    - by Zakir Hossain
    I have installed Apache Tomcat 5.X/6.X on my Winodws 7 PC. After the installaiton the service starts fine when I check the Start Tomcat box and click finish. However If I try to start the tomcat configuration tool or monitor tool from the start menu I can not start any of the Tomcat's services. I get an error in a message box stating "Access Deined. Unable to open Tomcat 5.5". What seems to be the problem? and How can I solve it? Even restarting the PC won't help. I also have JDK and JRE installed. Turing the firewall doesn't work too. Please Help! Note that I'm running 32bit Version of Windows 7.

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  • Find the flaws in the concept...

    - by Trindaz
    A web based web browser. Sounds silly right? Here's a use case. All comments about what could go wrong, and if anyone has tried and failed at this, very much wanted User goes to www.theBrowser.com and logs in with credentials specific to theBrowser.com. User tells theBrowser what their username and password for various sites are User goes to theBrowser.com/?uri=somesite.com theBrowser sends off the http request with User's log in details, then sends the http response back to User. This lets theBrowser do weird and wonderful functions like change colours / style sheets / etc. to every site that gets passed through it. From a technical stand point, storing username and password and passing them along is not a challenge for one user, but if there were a few, I'd have to use some kind of server based browser software to store a session per user logged in at theBrowser.com. How could I do that? Will I have to start from scratch? Obviously privacy and security are issues. Would theBrowser.com be too great a risk, even if users are fully warned? Cheers, Dave

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  • Need some help on how to replay the last game of a java maze game

    - by Marty
    Hello, I am working on creating a Java maze game for a project. The maze is displayed on the console as standard output not in an applet. I have created most of hte code I need, however I am stuck at one problem and that is I need a user to be able to replay the last game i.e redraw the maze with the users moves but without any input from the user. I am not sure on what course of action to take, i was thinking about copying each users move or the position of each move into another array, as you can see i have 2 variables which hold the position of the player, plyrX and plyrY do you think copying these values into a new array after each move would solve my problem and how would i go about this? I have updated my code, apologies about the textIO.java class not being present, not sure how to resolve that exept post a link to TextIO.java [TextIO.java][1] My code below is updated with a new array of type char to hold values from the original maze (read in from text file and displayed using unicode characters) and also to new variables c_plyrX and c_plyrY which I am thinking should hold the values of plyrX and plyrY and copy them into the new array. When I try to call the replayGame(); method from the menu the maze loads for a second then the console exits so im not sure what I am doing wrong Thanks public class MazeGame { //unicode characters that will define the maze walls, //pathways, and in game characters. final static char WALL = '\u2588'; //wall final static char PATH = '\u2591'; //pathway final static char PLAYER = '\u25EF'; //player final static char ENTRANCE = 'E'; //entrance final static char EXIT = '\u2716'; //exit //declaring member variables which will hold the maze co-ordinates //X = rows, Y = columns static int entX = 0; //entrance X co-ordinate static int entY = 1; //entrance y co-ordinate static int plyrX = 0; static int plyrY = 1; static int exitX = 24; //exit X co-ordinate static int exitY = 37; //exit Y co-ordinate //static member variables which hold maze values //used so values can be accessed from different methods static int rows; //rows variable static int cols; //columns variable static char[][] maze; //defines 2 dimensional array to hold the maze //variables that hold player movement values static char dir; //direction static int spaces; //amount of spaces user can travel //variable to hold amount of moves the user has taken; static int movesTaken = 0; //new array to hold player moves for replaying game static char[][] mazeCopy; static int c_plyrX; static int c_plyrY; /** userMenu method for displaying the user menu which will provide various options for * the user to choose such as play a maze game, get instructions, etc. */ public static void userMenu(){ TextIO.putln("Maze Game"); TextIO.putln("*********"); TextIO.putln("Choose an option."); TextIO.putln(""); TextIO.putln("1. Play the Maze Game."); TextIO.putln("2. View Instructions."); TextIO.putln("3. Replay the last game."); TextIO.putln("4. Exit the Maze Game."); TextIO.putln(""); int option; //variable for holding users option TextIO.put("Type your choice: "); option = TextIO.getlnInt(); //gets users option //switch statement for processing menu options switch(option){ case 1: playMazeGame(); case 2: instructions(); case 3: if (c_plyrX == plyrX && c_plyrY == plyrY)replayGame(); else { TextIO.putln("Option not available yet, you need to play a game first."); TextIO.putln(); userMenu(); } case 4: System.exit(0); //exits the user out of the console default: TextIO.put("Option must be 1, 2, 3 or 4"); } } //end of userMenu /**main method, will call the userMenu and get the users choice and call * the relevant method to execute the users choice. */ public static void main(String[]args){ userMenu(); //calls the userMenu method } //end of main method /**instructions method, displays instructions on how to play * the game to the user/ */ public static void instructions(){ TextIO.putln("To beat the Maze Game you have to move your character"); TextIO.putln("through the maze and reach the exit in as few moves as possible."); TextIO.putln(""); TextIO.putln("Your characer is displayed as a " + PLAYER); TextIO.putln("The maze exit is displayed as a " + EXIT); TextIO.putln("Reach the exit and you have won escaped the maze."); TextIO.putln("To control your character type the direction you want to go"); TextIO.putln("and how many spaces you want to move"); TextIO.putln("for example 'D3' will move your character"); TextIO.putln("down 3 spaces."); TextIO.putln("Remember you can't walk through walls!"); boolean insOption; //boolean variable TextIO.putln(""); TextIO.put("Do you want to play the Maze Game now? (Y or N) "); insOption = TextIO.getlnBoolean(); if (insOption == true)playMazeGame(); else userMenu(); } //end of instructions method /**playMazeGame method, calls the loadMaze method and the charMove method * to start playing the Maze Game. */ public static void playMazeGame(){ loadMaze(); plyrMoves(); } //end of playMazeGame method /**loadMaze method, loads the 39x25 maze from the MazeGame.txt text file * and inserts values from the text file into the maze array and * displays the maze on screen using the unicode block characters. * plyrX and plyrY variables are set at their staring co ordinates so that when * a game is completed and the user selects to play a new game * the player character will always be at position 01. */ public static void loadMaze(){ plyrX = 0; plyrY = 1; TextIO.readFile("MazeGame.txt"); //now reads from the external MazeGame.txt file rows = TextIO.getInt(); //gets the number of rows from text file to create X dimensions cols = TextIO.getlnInt(); //gets number of columns from text file to create Y dimensions maze = new char[rows][cols]; //creates maze array of base type char with specified dimnensions //loop to process the array and read in values from the text file. for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ maze[i][j] = TextIO.getChar(); } TextIO.getln(); } //end for loop TextIO.readStandardInput(); //closes MazeGame.txt file and reads from //standard input. //loop to process the array values and display as unicode characters for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ if (i == plyrX && j == plyrY){ plyrX = i; plyrY = j; TextIO.put(PLAYER); //puts the player character at player co-ords } else{ if (maze[i][j] == '0') TextIO.putf("%c",WALL); //puts wall block if (maze[i][j] == '1') TextIO.putf("%c",PATH); //puts path block if (maze[i][j] == '2') { entX = i; entY = j; TextIO.putf("%c",ENTRANCE); //puts entrance character } if (maze[i][j] == '3') { exitX = i; //holds value of exit exitY = j; //co-ordinates TextIO.putf("%c",EXIT); //puts exit character } } } TextIO.putln(); } //end for loop } //end of loadMaze method /**redrawMaze method, method for redrawing the maze after each move. * */ public static void redrawMaze(){ TextIO.readFile("MazeGame.txt"); //now reads from the external MazeGame.txt file rows = TextIO.getInt(); //gets the number of rows from text file to create X dimensions cols = TextIO.getlnInt(); //gets number of columns from text file to create Y dimensions maze = new char[rows][cols]; //creates maze array of base type char with specified dimnensions //loop to process the array and read in values from the text file. for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ maze[i][j] = TextIO.getChar(); } TextIO.getln(); } //end for loop TextIO.readStandardInput(); //closes MazeGame.txt file and reads from //standard input. //loop to process the array values and display as unicode characters for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ if (i == plyrX && j == plyrY){ plyrX = i; plyrY = j; TextIO.put(PLAYER); //puts the player character at player co-ords } else{ if (maze[i][j] == '0') TextIO.putf("%c",WALL); //puts wall block if (maze[i][j] == '1') TextIO.putf("%c",PATH); //puts path block if (maze[i][j] == '2') { entX = i; entY = j; TextIO.putf("%c",ENTRANCE); //puts entrance character } if (maze[i][j] == '3') { exitX = i; //holds value of exit exitY = j; //co-ordinates TextIO.putf("%c",EXIT); //puts exit character } } } TextIO.putln(); } //end for loop } //end redrawMaze method /**replay game method * */ public static void replayGame(){ c_plyrX = plyrX; c_plyrY = plyrY; TextIO.readFile("MazeGame.txt"); //now reads from the external MazeGame.txt file rows = TextIO.getInt(); //gets the number of rows from text file to create X dimensions cols = TextIO.getlnInt(); //gets number of columns from text file to create Y dimensions mazeCopy = new char[rows][cols]; //creates maze array of base type char with specified dimnensions //loop to process the array and read in values from the text file. for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ mazeCopy[i][j] = TextIO.getChar(); } TextIO.getln(); } //end for loop TextIO.readStandardInput(); //closes MazeGame.txt file and reads from //standard input. //loop to process the array values and display as unicode characters for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ if (i == c_plyrX && j == c_plyrY){ c_plyrX = i; c_plyrY = j; TextIO.put(PLAYER); //puts the player character at player co-ords } else{ if (mazeCopy[i][j] == '0') TextIO.putf("%c",WALL); //puts wall block if (mazeCopy[i][j] == '1') TextIO.putf("%c",PATH); //puts path block if (mazeCopy[i][j] == '2') { entX = i; entY = j; TextIO.putf("%c",ENTRANCE); //puts entrance character } if (mazeCopy[i][j] == '3') { exitX = i; //holds value of exit exitY = j; //co-ordinates TextIO.putf("%c",EXIT); //puts exit character } } } TextIO.putln(); } //end for loop } //end replayGame method /**plyrMoves method, method for moving the players character * around the maze. */ public static void plyrMoves(){ int nplyrX = plyrX; int nplyrY = plyrY; int pMoves; direction(); //UP if (dir == 'U' || dir == 'u'){ nplyrX = plyrX; nplyrY = plyrY; for(pMoves = 0; pMoves <= spaces; pMoves++){ if (maze[nplyrX][nplyrY] == '0'){ TextIO.putln("Invalid move, try again."); } else if (pMoves != spaces){ nplyrX =plyrX + 1; } else { plyrX = plyrX-spaces; c_plyrX = plyrX; movesTaken++; } } }//end UP if //DOWN if (dir == 'D' || dir == 'd'){ nplyrX = plyrX; nplyrY = plyrY; for (pMoves = 0; pMoves <= spaces; pMoves ++){ if (maze[nplyrX][nplyrY] == '0'){ TextIO.putln("Invalid move, try again"); } else if (pMoves != spaces){ nplyrX = plyrX+1; } else{ plyrX = plyrX+spaces; c_plyrX = plyrX; movesTaken++; } } } //end DOWN if //LEFT if (dir == 'L' || dir =='l'){ nplyrX = plyrX; nplyrY = plyrY; for (pMoves = 0; pMoves <= spaces; pMoves++){ if (maze[nplyrX][nplyrY] == '0'){ TextIO.putln("Invalid move, try again"); } else if (pMoves != spaces){ nplyrY = plyrY + 1; } else{ plyrY = plyrY-spaces; c_plyrY = plyrY; movesTaken++; } } } //end LEFT if //RIGHT if (dir == 'R' || dir == 'r'){ nplyrX = plyrX; nplyrY = plyrY; for (pMoves = 0; pMoves <= spaces; pMoves++){ if (maze[nplyrX][nplyrY] == '0'){ TextIO.putln("Invalid move, try again."); } else if (pMoves != spaces){ nplyrY += 1; } else{ plyrY = plyrY+spaces; c_plyrY = plyrY; movesTaken++; } } } //end RIGHT if //prints message if player escapes from the maze. if (maze[plyrX][plyrY] == '3'){ TextIO.putln("****Congratulations****"); TextIO.putln(); TextIO.putln("You have escaped from the maze."); TextIO.putln(); userMenu(); } else{ movesTaken++; redrawMaze(); plyrMoves(); } } //end of plyrMoves method /**direction, method * */ public static char direction(){ TextIO.putln("Enter the direction you wish to move in and the distance"); TextIO.putln("i.e D3 = move down 3 spaces"); TextIO.putln("U - Up, D - Down, L - Left, R - Right: "); dir = TextIO.getChar(); if (dir =='U' || dir == 'D' || dir == 'L' || dir == 'R' || dir == 'u' || dir == 'd' || dir == 'l' || dir == 'r'){ spacesMoved(); } else{ loadMaze(); TextIO.putln("Invalid direction!"); TextIO.put("Direction must be one of U, D, L or R"); direction(); } return dir; //returns the value of dir (direction) } //end direction method /**spaces method, gets the amount of spaces the user wants to move * */ public static int spacesMoved(){ TextIO.putln(" "); spaces = TextIO.getlnInt(); if (spaces <= 0){ loadMaze(); TextIO.put("Invalid amount of spaces, try again"); spacesMoved(); } return spaces; } //end spacesMoved method } //end of MazeGame class

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  • JQuery Animation Question

    - by Sarfraz
    Hello, I have created a jquery animation that can be seen by clicking the Preview button on top: http://jsbin.com/anayi3/edit I have used the slideDown animation method. The problem is that all items slide down together. I want to each number to display after short delay. It should not be much of problem for experienced jquery developers. How to do that? Thanks in advance.

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  • Web site aggregation with twitter widget SSL issue

    - by AB
    Hello! I'm seeking for solution how to isolate widget included by partial to main site. Issue appear when user access site with https. Ie 6,7 shows security confirmation dialog (part of website resources are not in secure zone). First of all I download twitter widget on our side, also I download all CSS and pictures. Then I patched widget JS to point onto downloaded resources. But still has not luck with security warning :( I guess the reason of this issue is AJAX request to twitter, but there is no idea how to sole it. (Just to create some kind of proxy on our side). Thank you for attention.

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  • Asynchronous email processing in Java web application

    - by Denise
    Hi everyone, I would like to implement asynchronous email sending in my web application when users register for a new account. This is so that if there is a problem or delay in sending the email message (e.g. the mail server is down or the network connection to the mail server is slow) the user won't be kept waiting for the sending to complete. My web app is built using Spring and Hibernate's implementation of JPA. What would be the best and most reliable way for me to implement asynchronous email processing in this web application? I am thinking about persisting the email information in a database table which is then regularly polled by a Quartz (http://www.opensymphony.com/quartz/) scheduled job for updates and when it finds new unsent emails, it attempts to send them. Is this a reasonable way of implementing what I want? Thanks.

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  • Caching web API proxy?

    - by Jeremy Dunck
    I was wondering if anyone knows of a caching proxy specifically for dealing with API responses? Ideally, I'd be able to declare what caching policy to use for different API semantics, e.g. cache album art for 1 day, cache favorite tweets for 5 minutes, cache map tiles forever, except invalidate when this other API is called. I know about using Apache, Squid, etc for caching in general -- I'm just hoping for something with nicer usage semantics by restricting the design goal to dealing with APIs rather than the web in general.

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  • Objective C: Initalizing static variable with static method call

    - by adranale
    The Compiler claims an error saying: "initializer element is not constant", when I try to initialize a static variable inside a method with a call to a static method (with + in its definition). Anyway I can tell him that this method always returns the same value. I know this is not the same as static method, but there seems to be no constant methods in Objective-C (other than macros which won't work here because I am calling UI_USER_INTERFACE_IDIOM() from inside the method).

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  • What is the complexity of the below code with respect to memory ?

    - by Cshah
    Hi, I read about Big-O Notation from here and had few questions on calculating the complexity.So for the below code i have calculated the complexity. need your inputs for the same. private void reverse(String strToRevers) { if(strToRevers.length() == 0) { return ; } else { reverse(strToRevers.substring(1)); System.out.print(strToRevers.charAt(0)); } } If the memory factor is considered then the complexity of above code for a string of n characters is O(n^2). The explanation is for a string that consists of n characters, the below function would be called recursively n-1 times and each function call creates a string of single character(stringToReverse.charAT(0)). Hence it is n*(n-1)*2 which translates to o(n^2). Let me know if this is right ?

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  • Why does Opera parse my web page as XML?

    - by Adrian Grigore
    I just tried viewing my website http://www.logmytime.de/ in Opera (version 10.50) for the first time and for some reason it gives me an "xml parsing failed error" and refuses to display the web page. I can choose to "Reparse the document as HTML" and then the page works fine, but that's hardly a solution to my problem. The weird thing is that the error still occurs after setting a HTML (instead of XTHML) doctype: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> I checked the source output from the browser to make sure I did not make any mistake. I even viewed the same web page in Firebug and it shows a Content-Type of text/html; . So, why does Opera still try to parse my web page as XML? Thanks, Adrian

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  • Retro video games programming

    - by SebKom
    I just watched the Super Mario Bros. -1 World glitch in youtube and I really began wondering about the code behind those games. Which language was used? What about the OS for the video games consoles? Are there any website with resources about this subject? (I am a 90s video gamer so I am particularly interested about the programming behind those games but feel free to make this a wiki and include links to resources about video games programming in general, if you want)

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  • Html / Email / Distribution list problem from a noob

    - by Hezeus
    I need to create a feature for a website that will allow a user to enter their email in order to receive a free promotion (which will be emailed immediately) and be added to an announcement list. I haven't done any web programming and am wondering where I should start? Should I just create a database and everytime an email is entered, add the email to the database, then when I want to send out an announcement just write a script that will send an email to every address? Thanks!

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  • Django Models / SQLAlchemy are bloated! Any truly Pythonic DB models out there?

    - by Luke Stanley
    "Make things as simple as possible, but no simpler." Can we find the solution/s that fix the Python database world? from someAmazingDB import * class Task (model): title = '' isDone = False db.taskList = [] #or db.taskList = expandableTypeCollection(Task) #not sure what this syntax would be db['taskList'].append(Task(title='Beat old sql interfaces',done=False)) db.taskList.append(Task('Illustrate different syntax modes',True)) #at this point it should autosave #we should be able to reload the console and access like: >> from someAmazingDB import * >> print 'Done tasks:' >> for task in db.taskList: >> if task.done: >> print task 'Illustrate different syntax modes' I'm a fan of Python, webPy and Cherry Py, and KISS in general. We're talking automatic Python to SQL type translation or NoSQL. We don't have to totally be SQL compatible! Just a scalable subset or ignore it! Re:model changes, it's ok to ask the developer when they try to change it or have a set of sensible defaults. Here is the challenge: The above code should work with very little modification or thinking required. Why must we put up with compromise when we know better? It's 2010, we should be able to code scalable, simple databases in our sleep. If you think this is important, please upvote!

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  • Creative ways to punish (or just curb) laziness in coworkers

    - by FerretallicA
    Like the subject suggests, what are some creative ways to curb laziness in co-workers? By laziness I'm talking about things like using variable names like "inttheemplrcd" instead of "intEmployerCode" or not keeping their projects synced with SVN, not just people who use the last of the sugar in the coffee room and don't refill the jar. So far the two most effective things I've done both involve the core library my company uses. Since most of our programs are in VB.net the lack of case sensitivity is abused a lot. I've got certain features of the library using Reflection to access data in the client apps, which has a negligible performance hit and introduces case sensitivity in a lot places where it is used. In instances where we have an agreed standard which is compromised by blatant laziness I take it a step further, like the DatabaseController class which will blatantly reject any DataTable passed to it which isn't named dtSomething (ie- must begin with dt and third letter must be capitalised). It's frustrating to have to resort to things like this but it has also gradually helped drill more attention to detail into their heads. Another is adding some code to the library's initialisation function to display a big and potentially embarrassing (only if seen by a client) message advising that the program is running in debug mode. We have had many instances where projects are sent to clients built in debug mode which has a lot of implications for us (especially with regard to error recovery) and doing that has made sure they always build to release before distributing. Any other creative (ie- not StyleCop etc) approaches like this?

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  • Benefits of implementing OAuth

    - by zfranciscus
    From a webservice provider point of view what is the benefit of asking users to create an account or login using 3rd party web service provider (e.g: Twitter or facebook) to log into your site with? Wouldn't it be easier to ask the user to provide their twitter or facebook login and use that to pull the user's twitter or facebook data? It is safer to use OAuth than giving some one the internet our twitter or facebook login credential. But, I can't figure out the benefit from the web service point of view.

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  • Where should JavaScript be put?

    - by NessDan
    I've been doing a little JavaScript (well, more like jQuery) for a while now and one thing I've always been confused about is where I should put my scripts, in the <head> tag or in the <body> tag. If anyone could clarify this issue, that'd be great. An example of what should go where would be perfect.

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  • Am I under risk of CSRF attacks in a POST form that doesn't require the user to be logged in?

    - by Monika Sulik
    I'm probably being a total noob here, but I'm still uncertain about what a CSRF (Cross-Site Request Forgery) attack is exactly. So lets look at three situations... 1) I have a POST form that I use to edit data on my site. I want this data to be edited only by users that are logged in. 2) I have a site, which can be used by both users who are logged in as well as guests. Parts of the site are for logged in users only, but there are also POST forms that can be used by all users - anonymous and not (for example a standard contact form). Should the contact form be safeguarded against CSRF attacks? 3) I have a site which doesn't have an authentication system at all (well, perhaps that's unrealistic, so lets say it has an admin site which is separate from the rest of it and the admin part is properly safeguarded). The main part of the site is only used by anonymous users. Do the POST forms on it need to be safeguarded? In the case of 1) the answer is clearly yes. But in the case of 2 and 3 I don't know (and is the difference between 2 and 3 even significant?).

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  • Weather API for web app

    - by john
    Hi, In the weather.com site it has forecast for 10 days. For example, in this url: http://www.weather.com/weather/narrative/GRXX0004 I cannot seem to find a feed for that kind of data. Could I pull a feed for each one of those days? Is there something I am missing? How could I easily parse data for 10 days? Thank you!

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