Search Results

Search found 14151 results on 567 pages for 'android navigation'.

Page 206/567 | < Previous Page | 202 203 204 205 206 207 208 209 210 211 212 213  | Next Page >

  • String Storage and Retrieval in Android

    - by dweebsonduty
    I have a program that has items with 3 attributes. Name(String) : Count(String) : Amount(String) Currently I am writing the database when someone is trying to access a section then reading from the database. The writing is taking too long. So my question is how can I perhaps create a nested array where I can say if name = carrot then print carrot['count'] and carrot['amount']. I am very new to Java so some sample code would be great. Or any other suggestions that you may have as far as tackling this issue.

    Read the article

  • Hidden links are still clickable on the Android browser

    - by David
    I've got a contextual menu that appears when a button is clicked. This menu has some links and after some seconds is hidden again. The problem is that after the menu has disappeared the links are still there. They are not shown but are clickable and the green border appears. And after some seconds they disappear. I've tryied many ways of hiding the menu: display: none, visibility: hidden, width: 0, height: 0, jquery hide, jquery fadeout... but none worked. Also hidding the links. Does anyone have a idea about what's happening? With the rest of the browsers it works without problem Thanks

    Read the article

  • android internal phone storage

    - by John
    how can you retrieve yours phone internal storage from an app? I found memoryinfo, but it seems that returns information on how much memory your currently running tasks. I am trying to get my app to retrieve how much internal phone storage is available.

    Read the article

  • Andorid Images for various devices

    - by Rajeev
    I have question regarding Android Layouts.I have read the documentation of Layouts .My question is that while developing lets say if the images are placed in the folders named drawable-hdpi drawable-ldpi drawable-mdpi drawable-xhdpi Does drawable-ldpi refers to the phones with smaller screen ,drawable-xhdpi for tabs and drawable-mdpi medium sized screen phones. If not i have a image i need to be able to put into all types of devices namingly phone,tab How can i do it.

    Read the article

  • Android imageButton reset

    - by Dorin Rusu
    I have an app in which I need to use ImageButtons.The app has tabs, and when I click on a tab the ImageButton should be calling setBackgroundResource(), and when I click on another tab the imageButton should call setBackgroundColor() instead. The problem is that once the resource has been set (in my case a shape with round corners, a stroke and a transparent background), any use of setBackgroundColor() will just recolor the shape, and not the whole button. Is there a way to reset/clear the resource of an ImageButton?

    Read the article

  • Android. Playing multiple sounds using SoundManager

    - by Jerry
    Shown are a few lines of code. If I play a single sound, it runs fine. Adding a second sound causes it to crash. Any advice is appreciated. private SoundManager mSoundManager; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.sos); mSoundManager = new SoundManager(); mSoundManager.initSounds(getBaseContext()); mSoundManager.addSound(1,R.raw.dit); mSoundManager.addSound(1,R.raw.dah); Button SoundButton = (Button)findViewById(R.id.SoundButton); SoundButton.setOnClickListener(new OnClickListener() { public void onClick(View v) { mSoundManager.playSound(1); mSoundManager.playSound(2); } }); }

    Read the article

  • Android SharedPreferences set True or False - Clear on App Exit

    - by KickingLettuce
    I want a notification to pop up when an app opens. But once User dismisses, I don't want it to come back again, even if they go back to the same activity. But when the app exits, and they come back later, I want same dialog notification to pop up (prompting user to login). So basically... boolean b = true; if (b == true) { // show dialog b = false; } I simply want var b to save state but clear on exit.

    Read the article

  • Android: Unable to access a local website over HTTPS

    - by user1253789
    I am trying to access a locally hosted website and get its HTML source to parse. I have few questions: 1) Can I use "https://An IP ADDRESS HERE" as a valid URL to try and access. I do not want to make changes in the /etc/hosts file so I want to do it this way. 2) I cannot get the html, since it is giving me Handshake exceptions and Certificate issues. I have tried a lot of help available over the web , but am not successful. Here is the code I am using: public class MainActivity extends Activity { private TextView textView; String response = ""; String finalresponse=""; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); textView = (TextView) findViewById(R.id.TextView01); System.setProperty("javax.net.ssl.trustStore","C:\\User\\*" ); System.setProperty("javax.net.ssl.trustStorePassword", "" ); } private class DownloadWebPageTask extends AsyncTask<String, Void, String> { @Override protected String doInBackground(String... urls) { TrustManager[] trustAllCerts = new TrustManager[] { new X509TrustManager() { public java.security.cert.X509Certificate[] getAcceptedIssuers() { return null; } public void checkClientTrusted(java.security.cert.X509Certificate[] certs, String authType) { } public void checkServerTrusted(java.security.cert.X509Certificate[] certs, String authType) { } } }; try { SSLContext sc = SSLContext.getInstance("SSL"); sc.init(null, trustAllCerts, new java.security.SecureRandom()); HttpsURLConnection.setDefaultSSLSocketFactory(sc.getSocketFactory()); } catch (Exception e) { } try { URL url = new URL("https://172.27.224.133"); HttpsURLConnection con =(HttpsURLConnection)url.openConnection(); con.setHostnameVerifier(new AllowAllHostnameVerifier()); finalresponse=readStream(con.getInputStream()); } catch (Exception e) { e.printStackTrace(); } return finalresponse; } private String readStream(InputStream in) { BufferedReader reader = null; try { reader = new BufferedReader(new InputStreamReader(in)); String line = ""; while ((line = reader.readLine()) != null) { response+=line; } } catch (IOException e) { e.printStackTrace(); } finally { if (reader != null) { try { reader.close(); } catch (IOException e) { e.printStackTrace(); } } } return response; } @Override protected void onPostExecute(String result) { textView.setText(finalresponse); } } public void readWebpage(View view) { DownloadWebPageTask task = new DownloadWebPageTask(); task.execute(new String[] { "https://172.27.224.133" }); } }

    Read the article

  • Android - Simulate Home click

    - by kape123
    I know calling finish() in activity will produce same result as if user clicked on Back button; is there a similar thing for Home button? (would like to automatically show Home screen after certain action) Thanks!

    Read the article

  • Android: How to declare global variables?

    - by niko
    Hi, I am creating an application which requires login. I created the main and the login activity. In the main activity onCreate method I added the following condition: public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); ... loadSettings(); if(strSessionString == null) { login(); } ... } The onActivityResult method which is executed when the login form terminates looks like this: @Override public void onActivityResult(int requestCode, int resultCode, Intent data) { super.onActivityResult(requestCode, resultCode, data); switch(requestCode) { case(SHOW_SUBACTICITY_LOGIN): { if(resultCode == Activity.RESULT_OK) { strSessionString = data.getStringExtra(Login.SESSIONSTRING); connectionAvailable = true; strUsername = data.getStringExtra(Login.USERNAME); } } } The problem is the login form sometimes appears twice (the login() method is called twice) and also when the phone keyboard slides the login form appears again and I guess the problem is the variable strSessionString. Does anyone know how to set the variable global in order to avoid login form appearing after the user already successfully authenticates? Thanks!

    Read the article

  • Using custom fonts on Android

    - by karse23
    Hi there, I'm trying to load a custom font as follows: private Paint customFont18; customFont18 = new Paint(); customFont18.setTextSize(18); Typeface fontFace = Typeface.createFromAsset(getAssets(), "FONT.TTF"); customFont18.setTypeface(fontFace); The getAssets fails, thows this: -The method getAssets() is undefined for the type MyClass -assetManager cannot be resolved to a variable What is my problem? I've seen several examples like this but none works in my case. Thanks in advance.

    Read the article

  • Android dictionary application

    - by mawia
    Hi, I wanted to develop an application on top of a dictionary i.e. an application that uses dictionary as a part of it.Is their any dictionary application available in the market for this purpose?Application which come under GPL is preferable.Also those which uses local database instead of using network connection is preferable. If not,is there any dictionary database available in the market on the top of which a dictionary application can be developed which can then be used for said purpose? Hope I am clear. Thanks in advance.

    Read the article

  • Android: Touch seriously slowing my application

    - by Jason Rogers
    Hi all, I've been raking my brains on this one for a while. when I'm running my application (opengl game) eveyrthing goes fine but when I touch the screen my application slows down quite seriously (not noticeable on powerful phones like the nexus one, but on the htc magic it gets quite annoying). I did a trace and found out that the touch events seem to be handled in a different thread and even if it doesn't take so much processing time I think androids ability to switch between threads is not so good... What is the best way to handle touch when speed is an issue ? Currently I'm using : in the GLSurfaceView @Override public boolean onTouchEvent(MotionEvent event) { GameHandler.onTouchEvent(event); return true; } Any ideas are welcome

    Read the article

  • get bitmap from textview in android

    - by Sponge
    I want to get the bitmap that is drawn when a textview is displayed but without displaying the textview in the activity. something like this: TextView t = new TextView(this); t.forceToDrawItself(); Bitmap b=t.getViewBitmap(); how is this possible?

    Read the article

  • Can someone please explain Cursor in android ?

    - by Prabhat
    Can some one explain how the cursor exactly works ? Or the flow of the following part of the code ? I know that this is sub activity and all but I did not understand how Cursor works exactly. final Uri data = Uri.parse("content://contacts/people/"); final Cursor c = managedQuery(data, null, null, null, null); String[] from = new String[] { People.NAME }; int[] to = new int[] { R.id.itemTextView }; SimpleCursorAdapter adapter = new SimpleCursorAdapter(this,R.layout.listitemlayout, c, from, to); ListView lv = (ListView) findViewById(R.id.contactListView); lv.setAdapter(adapter); lv.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> parent, View view, int pos, long id) { c.moveToPosition(pos); int rowId = c.getInt(c.getColumnIndexOrThrow("_id")); Uri outURI = Uri.parse(data.toString() + rowId); Intent outData = new Intent(); outData.setData(outURI); setResult(Activity.RESULT_OK, outData); finish(); } }); Thanks.

    Read the article

  • Thread class closing from other Class (Activity) with protected void onStop() Android

    - by user1761337
    I have a Problem with Closing the Thread. I will Closing the Thread with onStop,onPause and onDestroy. This is my Source in the Activity Class: @Override protected void onStop(){ super.onStop(); finish(); } @Override protected void onPause() { super.onPause(); finish(); } @Override public void onDestroy() { this.mWakeLock.release(); super.onDestroy(); } And the Thread Class: public class GameThread extends Thread { private SurfaceHolder mSurfaceHolder; private Handler mHandler; private Context mContext; private Paint mLinePaint; private Paint blackPaint; //for consistent rendering private long sleepTime; //amount of time to sleep for (in milliseconds) private long delay=1000/30; //state of game (Running or Paused). int state = 1; public final static int RUNNING = 1; public final static int PAUSED = 2; public final static int STOPED = 3; GameSurface gEngine; public GameThread(SurfaceHolder surfaceHolder, Context context, Handler handler,GameSurface gEngineS){ //data about the screen mSurfaceHolder = surfaceHolder; mHandler = handler; mContext = context; gEngine=gEngineS; } //This is the most important part of the code. It is invoked when the call to start() is //made from the SurfaceView class. It loops continuously until the game is finished or //the application is suspended. private long beforeTime; @Override public void run() { //UPDATE while (state==RUNNING) { Log.d("State","Thread is runnig"); //time before update beforeTime = System.nanoTime(); //This is where we update the game engine gEngine.Update(); //DRAW Canvas c = null; try { //lock canvas so nothing else can use it c = mSurfaceHolder.lockCanvas(null); synchronized (mSurfaceHolder) { //clear the screen with the black painter. //reset the canvas c.drawColor(Color.BLACK); //This is where we draw the game engine. gEngine.doDraw(c); } } finally { // do this in a finally so that if an exception is thrown // during the above, we don't leave the Surface in an // inconsistent state if (c != null) { mSurfaceHolder.unlockCanvasAndPost(c); } } this.sleepTime = delay-((System.nanoTime()-beforeTime)/1000000L); try { //actual sleep code if(sleepTime>0){ this.sleep(sleepTime); } } catch (InterruptedException ex) { Logger.getLogger(GameThread.class.getName()).log(Level.SEVERE, null, ex); } while (state==PAUSED){ Log.d("State","Thread is pausing"); try { this.sleep(1000); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } }} How i can close the Thread from Activity Class??

    Read the article

  • Download multiple files in background in Android

    - by Addev
    Basically I'm trying to make a little app for watching offline content. So there's a moment where the user selects to download the contents (and the app should download about 300 small files and images). I'd like to show the user how does the process go if he enters the proper activity. Showing a list of all the files, telling what has been already downloaded, in progress or waiting for download. My problem is that I really don't know what approach to take for achieve this. Since the download should last until finished I imagine the solution is an Service, but whats best? an IntentService, a Bound Service or an Standard Service calling a startService() for each download? And how can I keep my objects updated for displaying them later? should I use a database or objects in memory? Thanks

    Read the article

  • Android : HTTP Post Issue

    - by Ram
    HttpClient client = new DefaultHttpClient(); String data = "valid SOAP REquest"; HttpPost httpPost = new HttpPost("valid url"); Log.d("inside", "created http post"); try { ByteArrayInputStream baos = new ByteArrayInputStream(data.getBytes()); Log.d("inside", "firing request..."); HttpResponse httpResponse = client.execute(httpPost); Log.d("inside", "request sent" + httpResponse.getStatusLine().getStatusCode()); Always, I get the status code as 405. I tried request queue as well.. sneding the byte array as part of the request queue, still the same issue.

    Read the article

  • custom Filter Android won't show me the results

    - by TiGer
    Hi, I have been implementing a class which class extends ArrayAdapter and implements Filterable. The filtering part (in the performFiltering method()) seems to go ok, it fills the FilterResults object just as expected. But then I think I'm not doing it right on how to publish the results, atm I have : protected void publishResults(CharSequence prefix, FilterResults results) { // NOTE: this function is *always* called from the UI thread. subItems = (Vector)results.values; notifyDataSetChanged(); } But this simply won't "populate" my List with the received data. So now my question is how do I populate my List with the received results ? Do I have to do that programmatically ?

    Read the article

  • Problem using AudioRecord with 8-bit encoding in android

    - by maxsap
    Hello, I have made an application that records from the phones microphone using the AudioRecord and 16-bit encoding, and I am able to playback the recording. For some compatibility reason I need to use 8-bit encoding, but when I try to run the same program using that encoding I keep getting an Invalid Audio Format. my code is : int bufferSize = AudioRecord.getMinBufferSize(11025, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_8BIT); AudioRecord recordInstance = new AudioRecord( MediaRecorder.AudioSource.MIC, 11025, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_8BIT, bufferSize); Any one knows what is the problem? according to the documentation AudioRecord is capable of 8-bit encoding. thanks in advanced maxsap.

    Read the article

  • Iterating ListView items in Android

    - by pocoa
    I want to iterate a list of items into a ListView. This code below is not enough to iterate all the items into the list because of the weird behaviour of getChildCount() function which only returns the visible item count. for (int i = 0; i < list.getChildCount(); i++) { item = (View)list.getChildAt(i); product = (Product)item.getTag(); // make some visual changes if product.id == someProductId } My screen displays 7 results and when there are more than 7 items into the list, it's not possible to access to the 8th item or so.. Only visible items.. Should I use ListIterator instead? Thanks.

    Read the article

  • Android Programmatically created Button Persistence

    - by WtLgi
    So in an app I'm messing around with I programmatically create some buttons. Then I setContentView(); to a different page. Then if I come back to the original page (on which I placed the programmatically created buttons), they no longer exist. I guess this makes sense as I am calling setContentView(R.layout.main); again which is just the original xml file with no data pointing to the buttons. So is there a way to have the buttons persist over such screen transitions? Thanks.

    Read the article

< Previous Page | 202 203 204 205 206 207 208 209 210 211 212 213  | Next Page >