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  • Google I/O 2011: Large-scale Data Analysis Using the App Engine Pipeline API

    Google I/O 2011: Large-scale Data Analysis Using the App Engine Pipeline API Brett Slatkin The Pipeline API makes it easy to analyze complex data using App Engine. This talk will cover how to build multi-phase Map Reduce workflows; how to merge multiple large data sources with "join" operations; and how to build reusable analysis components. It will also cover the API's concurrency model, how to debug in production, and built-in testing facilities. From: GoogleDevelopers Views: 3320 17 ratings Time: 51:39 More in Science & Technology

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  • GDC 2012: DXT is NOT ENOUGH! Advanced texture compression for games

    GDC 2012: DXT is NOT ENOUGH! Advanced texture compression for games (Pre-recorded GDC content) Tired of fighting to fit your textures on disk? Too many bad reviews on long download times? Fix it! Don't settle for putting your raw DXT files in a ZIP, instead, compress your DXT textures by an extra 50%-70%! This talk will cover various ways to increase the compression of your game textures to allow for smaller distributables without introducing error, and allowing for fast on-demand decompression at run time. We'll cover how to losslessly squeeze your data with Huffman, block expansion, vector quantization, and we'll even take a look at what MegaTexture is doing too. If you've ever fought to fit textures into memory, this is the talk for you. Speaker: Colt McAnlis From: GoogleDevelopers Views: 1132 21 ratings Time: 33:05 More in Science & Technology

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  • GDL Presents: Van Gogh Meets Alan Turing

    GDL Presents: Van Gogh Meets Alan Turing How can art and daily life be joined together? Host Ido Green chats with creators Uri Shaked & Tom Teman about tackling this question with their "Music Room" -- a case study in the power of Android -- and with Emmanuel Witzthum on his project "Dissolving Realities," which aims to connect the virtual environment of the Internet using Google Street View. Host: Ido Green, Developer Advocate Guests: Uri Shaked and Emmanuel Witzthum From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • OAuth 2.0 for Google Drive and the Adsense API

    OAuth 2.0 for Google Drive and the Adsense API Google engineers Nicolas Garnier, Ali Afshar, and Sergio Gomes discuss the OAuth 2.0 playground and how to use it with the Google Drive And AdSense APIs. OAuth 2.0 and its inner workings are explained in detail, and usage of the OAuth 2.0 playground in context of Google Drive and the AdSense API is demonstrated thoroughly. The sessions wraps up with some discussion of questions from live viewers. From: GoogleDevelopers Views: 9 0 ratings Time: 57:02 More in Science & Technology

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  • Google I/O 2011: Kick-Ass Game Programming with Google Web Toolkit

    Google I/O 2011: Kick-Ass Game Programming with Google Web Toolkit Ray Cromwell, Philip Rogers GWT does more than make awesome Enterprise Apps, it's a great tool for games too. Learn to write 2D and 3D games using HTML5 and GWT, leverage and port existing game libraries and physics engines, share game code between GWT and Android, publish to the Chrome Web Store, and of course, see demos of really neat GWT games in action. From: GoogleDevelopers Views: 14283 176 ratings Time: 44:59 More in Science & Technology

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  • What is PubSubHubbub?

    What is PubSubHubbub? An overview of pubsubhubbub, a simple, open, web-hook-based pubsub protocol & open source reference implementation. Brett Slatkin and Brad Fitzpatrick demonstrate what pubsubhubbub is and how it works. For more information, visit pubsubhubbub.googlecode.com From: GoogleDevelopers Views: 23753 112 ratings Time: 03:20 More in Science & Technology

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  • Google I/O 2012 - Turning the Web Up to 11

    Google I/O 2012 - Turning the Web Up to 11 Chris Wilson This session will cover the web audio capabilities for games and music. We'll walk through the audio element and the Web Audio API, and dive deep into using the Web Audio API for game audio and building music applications. We'll also cover how to use the Node graph structure to build audio processing chains, and how to use analysis to do interesting tricks. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 626 13 ratings Time: 01:00:36 More in Science & Technology

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  • Mountain Lion overheating issue have to do with launchd/Python?

    - by Christopher Jones
    So, Ever since I installed ML, my MacBook Air has been running SUPER hot. Opened up activity monitor, and everything seemed to be pretty normal, until I had it refresh every .5 seconds... and then I started seeing some interesting things. A 'Python' process appears and is terminated several times a second, and uses TONS of CPU 70-110. It's parent process is 'launchd' - and when I sample the process, there is a lot going on with Python. http://db.tt/ovuX3hZM These appear and disappear too quickly to get one... this one only happened to be using 70 ish percent of CPU... but they consistently hit 100-110%. http://db.tt/ovuX3hZMg The parent process... launchd. lots of context switches and UNIX system calls... What is the deal here? (photo goes here when I earn the street cred) The sample of launchd. ANY help here could be of help to not only me, but possibly many others experiencing decreased battery life and warmer laps these days because of this Mountain Lion weirdness. PLEASE HELP! PS - I'd put the screen grabs inline, but i don't have enough street cred yet.

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  • Google Chrome Extensions: UI Design

    Google Chrome Extensions: UI Design Erik Kay, an engineer at Google, provides more information about the UI of Google Chrome's extension system. For more information visit code.google.com/chrome/extensions. From: GoogleDevelopers Views: 10120 57 ratings Time: 03:49 More in Science & Technology

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  • Google Compute Engine Office Hours: August 22, 2012

    Google Compute Engine Office Hours: August 22, 2012 Office hours with the Google Compute Engine Team on August 22, 2012. The slides can be viewed here: goo.gl The tech talk portion of this session was about OAuth and Service Accounts, an area which the Google Compute Engine team has done a great job simplifying. From: GoogleDevelopers Views: 80 7 ratings Time: 52:42 More in Science & Technology

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  • Google I/O 2011: HTML5 versus Android: Apps or Web for Mobile Development?

    Google I/O 2011: HTML5 versus Android: Apps or Web for Mobile Development? Reto Meier, Michael Mahemoff Native apps or mobile web? It's often a hard choice when deciding where to invest your mobile development resources. While the mobile web continues to grow, native apps and App Stores are incredibly popular. We will present both perspectives in an app development smackdown. From: GoogleDevelopers Views: 13367 73 ratings Time: 01:01:35 More in Science & Technology

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  • Integrating Google Apps with Salesforce using Google Apps Script

    Integrating Google Apps with Salesforce using Google Apps Script A very special Google Developers Live episode, in which Arun Nagarajan talks about using Google Apps Script with Salesforce to show how easily developers can integrate Salesforce with Google Sheets, Gmail, Google Docs and other Google Apps products. Download the full source code of these demo scripts here: github.com From: GoogleDevelopers Views: 52 6 ratings Time: 41:23 More in Science & Technology

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  • GDC 2012: From Console to Chrome

    GDC 2012: From Console to Chrome (Pre-recorded GDC content) Cutting-edge HTML5 brings high performance console-style 3d games to the browser, but developing a modern HTML5 game engine can be a challenge. Adapting to HTML5 and Javascript can be bewildering to game programmers coming from C / C++. This talk is an overview of the tools, techniques, and topics you need to be familiar with to adapt to programming high performance 3D games for the web. Topics will include cutting edge HTML5 APIs, writing high performance Javascript, and profiling / debugging tools. Speaker: Lilli Thompson From: GoogleDevelopers Views: 3845 80 ratings Time: 01:02:14 More in Science & Technology

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  • The Google Prediction API

    The Google Prediction API The Prediction API enables you to make your smart apps even smarter. The API accesses Google's machine learning algorithms to analyze your historic data and predict likely future outcomes. Using the Google Prediction API, you can build the following intelligence into your applications. Read more at code.google.com From: GoogleDevelopers Views: 15834 113 ratings Time: 01:37 More in Science & Technology

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  • YouTube API Office Hours May 23, 2012

    YouTube API Office Hours May 23, 2012 This is a recording of the YouTube API Hangout on Air from Wednesday 5/23 at 10am PDT (UTC-7) Jeffrey Posnick spoke about the new CORS support in the YouTube API. JJ Shannon Behrens with Jarek Wilkiewicz covered YouTube sessions schedule at Google I/O (developers.google.com Our special guests were Dror Shimshowitz and Aj Crane from the YouTube Product Management team. Dror and AJ gave a short overview of an exciting session they have coming up at Google I/O. Topics: * YouTube Channels: Get with the Program! * Getting Direct Feedback from your YouTube Community * Mobile YouTube API Apps for Content Creators, Curators and Consumers * HTML5 at YouTube: Stories from the Front Line * YouTube API + Cloud Rendering = Happy Mobile Gamers * New YouTube Android Player Tools (Session + Codelab) * Master the Latest YouTube Data API (Codelab) * Webinar: YouTube for Your Business * Webinar: Using YouTube APIs and Ruby on Rails for Educational Apps From: GoogleDevelopers Views: 649 16 ratings Time: 46:44 More in Science & Technology

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  • Google I/O 2012 - HTML5 at YouTube: Stories from the Mobile Front

    Google I/O 2012 - HTML5 at YouTube: Stories from the Mobile Front Greg Schechter, Zoltan Szego Is HTML5 ready for production code? Of course it is. This is a look into all the different HTML5 technologies we use in live code at YouTube. We'll have a collection of tips, tricks, and best practices for HTML5 video, the track tag, getUserMedia, and more. Plus a deep dive into Mobile Video Tag development. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 329 10 ratings Time: 54:10 More in Science & Technology

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  • Google+ Platform Office Hours for February 29th 2012

    Google+ Platform Office Hours for February 29th 2012 We hold weekly Google+ Platform Office Hours using Hangouts On Air most Wednesdays from 11:30 am until 12:15 pm PST. This week students from the University of Washington are going to show us the karaoke Hangout App that they created during a recent hackathon. Then we'll field your questions about developing on the Google+ Platform. Discuss this video on Google+: goo.gl Learn more about our Office Hours: developers.google.com From: GoogleDevelopers Views: 1926 30 ratings Time: 30:28 More in Science & Technology

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  • Chrome Apps Office Hours

    Chrome Apps Office Hours Ask and vote for questions here: goo.gl Now that you've got a handle on what Chrome Apps are and what they can do, we're going to build an app live, and dive into the new Windowing API to show you how you can completely configure the look and feel of your Chrome App window. We'll also explain more about Content Security Policy, and how it might affect your development. Remember, we want to hear from you! What are the APIs that you're most interested and excited about? Tell us at goo.gl so we can cover the things you're most interested in first! Be sure to add this event to your calendar and tune in next Tuesday! From: GoogleDevelopers Views: 1504 36 ratings Time: 44:00 More in Science & Technology

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  • Google I/O 2010 - iGoogle developer portal and tools

    Google I/O 2010 - iGoogle developer portal and tools Google I/O 2010 - iGoogle developer portal and tools Social Web 201 Shih-chia Cheng, Albert Cheng Learn how to build and maintain better OpenSocial gadgets for iGoogle. Two major applications will be introduced. The first one is iGoogle Gadget Dashboard for managing gadgets created by you. The second one is OSDE (OpenSocial Development Environment) which is an Eclipse plugin for developers to easily implement gadgets. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 4 0 ratings Time: 44:02 More in Science & Technology

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  • Google Chrome Extensions: Identity, Signing and Auto Update

    Google Chrome Extensions: Identity, Signing and Auto Update Antony Sargent, a software engineer at Google discusses topics related to ids, packaging and distribution of extensions in the Google Chrome Extension system. To get more information, visit code.google.com/chrome/extensions From: GoogleDevelopers Views: 27337 54 ratings Time: 04:08 More in Science & Technology

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  • GDD-BR 2010 [1D] Tim Bray - Android Ecosystem and What's New

    GDD-BR 2010 [1D] Tim Bray - Android Ecosystem and What's New Speaker: Tim Bray Track: Android Time slot: D[13:50 - 14:35] Room: 1 Level: 101 This talk combines an introduction to the Android ecosystem with a description of what's new in it. The ecosystem includes the technology, developer community, Android Market, and of course the huge population of Android users. From: GoogleDevelopers Views: 25 1 ratings Time: 41:40 More in Science & Technology

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  • Google I/O 2010 - Geospatial apps for desktop and mobile

    Google I/O 2010 - Geospatial apps for desktop and mobile Google I/O 2010 - Map once, map anywhere: Developing geospatial applications for both desktop and mobile Geo 201 Mano Marks As the number of desktop and mobile platforms proliferates the cost of developing and maintaining multiple versions of an application continues to increase. This session illustrates how the JS Maps API can be used to simplify cross platform geospatial application development by enabling a single implementation to be shared across multiple platforms, while maintaining a native look and feel. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 8 0 ratings Time: 01:00:58 More in Science & Technology

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  • Google Chrome Extensions: Launch Event (part 2)

    Google Chrome Extensions: Launch Event (part 2) Video Footage from the Google Chrome Extensions launch event on 12/09/09. Aaron Boodman and Erik Kay technical leads for the Google Chrome extensions team present a quick history of the extensions system of Google Chrome and discuss its design principles, focusing on why extensions are webby. From: GoogleDevelopers Views: 3035 12 ratings Time: 05:25 More in Science & Technology

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  • Google I/O 2011: High-performance GWT: best practices for writing smaller, faster apps

    Google I/O 2011: High-performance GWT: best practices for writing smaller, faster apps David Chandler The GWT compiler isn't just a Java to JavaScript transliterator. In this session, we'll show you compiler optimizations to shrink your app and make it compile and run faster. Learn common performance pitfalls, how to use lightweight cell widgets, how to use code splitting with Activities and Places, and compiler options to reduce your app's size and compile time. From: GoogleDevelopers Views: 4791 21 ratings Time: 01:01:32 More in Science & Technology

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  • Chrome Apps Office Hours: Networking APIs

    Chrome Apps Office Hours: Networking APIs Ask and vote for questions at goo.gl Writing a web server in a web browser is a little meta, but it's one of the many new scenarios unlocked by the new APIs available in Chrome Apps! Join Paul Kinlan and Pete LePage as they explore the networking APIs available to Chrome Apps. They'll show you how you you can write your own web server, and connect to other devices via the network. While the web server in a browser may not be a common scenario, accessing the TCP and UDP stack is extremely powerful and will allow your apps to connect to other hardware or services like never before. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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