Search Results

Search found 12783 results on 512 pages for 'ruby beginner'.

Page 206/512 | < Previous Page | 202 203 204 205 206 207 208 209 210 211 212 213  | Next Page >

  • What makes you want to learn Common Lisp? What do you want from it?

    - by JasonFruit
    I'm working on a toolkit (sort of a live-CD Lisp-in-a-Box) for people new to Common Lisp, and I want to make sure it is broadly satisfying. What is attractive to you about Lisp? What do/did/would you need to get you started and keep you interested? What I have so far: SBCL 10.22, Emacs 22.3, SLIME, and LTK bundled together and configured on a Linux live-CD that boots entirely to RAM. I've now released the result of this; it is available at the Thnake website.

    Read the article

  • Asp.net webservices

    - by Patel
    Hi everyone, I am new to asp.net .. i want to learn about web services.. can anyone pls provide me a good link or pdf on web services for reading it from basic.. thanks in advance..

    Read the article

  • What is the typical method to separate connected letters in a word using OCR

    - by Maysam
    I am very new to OCR and almost know nothing about the algorithms used to recognize words. I am just getting familiar to that. Could anybody please advise on the typical method used to recognize and separate individual characters in connected form (I mean in a word where all letters are linked together)? Forget about handwriting, supposing the letters are connected together using a known font, what is the best method to determine each individual character in a word? When characters are written separately there is no problem, but when they are joined together, we should know where every single character starts and ends in order to go to the next step and match them individually with a letter. Is there any known algorithm for that?

    Read the article

  • Using GA in GUI

    - by AlexT
    Sorry if this isn't clear as I'm writing this on a mobile device and I'm trying to make it quick. I've written a basic Genetic Algorithm with a binary encoding (genes) that builds a fitness value and evolves through several iterations using tournament selection, mutation and crossover. As a basic command-line example it seems to work. The problem I've got is with applying a genetic algorithm within a GUI as I am writing a maze-solving program that uses the GA to find a method through a maze. How do I turn my random binary encoded genes and fitness function (add all the binary values together) into a method to control a bot around a maze? I have built a basic GUI in Java consisting of a maze of labels (like a grid) with the available routes being in blue and the walls being in black. To reiterate my GA performs well and contains what any typical GA would (fitness method, get and set population, selection, crossover, etc) but now I need to plug it into a GUI to get my maze running. What needs to go where in order to get a bot that can move in different directions depending on what the GA says? Rough pseudocode would be great if possible As requested, an Individual is built using a separate class (Indiv), with all the main work being done in a Pop class. When a new individual is instantiated an array of ints represent the genes of said individual, with the genes being picked at random from a number between 0 and 1. The fitness function merely adds together the value of these genes and in the Pop class handles selection, mutation and crossover of two selected individuals. There's not much else to it, the command line program just shows evolution over n generations with the total fitness improving over each iteration. EDIT: It's starting to make a bit more sense now, although there are a few things that are bugging me... As Adamski has suggested I want to create an "Agent" with the options shown below. The problem I have is where the random bit string comes into play here. The agent knows where the walls are and has it laid out in a 4 bit string (i.e. 0111), but how does this affect the random 32 bit string? (i.e. 10001011011001001010011011010101) If I have the following maze (x is the start place, 2 is the goal, 1 is the wall): x 1 1 1 1 0 0 1 0 0 1 0 0 0 2 If I turn left I'm facing the wrong way and the agent will move completely off the maze if it moves forward. I assume that the first generation of the string will be completely random and it will evolve as the fitness grows but I don't get how the string will work within a maze. So, to get this straight... The fitness is the result of when the agent is able to move and is by a wall. The genes are a string of 32 bits, split into 16 sets of 2 bits to show the available actions and for the robot to move the two bits need to be passed with four bits from the agent showings its position near the walls. If the move is to go past a wall the move isn't made and it is deemed invalid and if the move is made and if a new wall is found then the fitness goes up. Is that right?

    Read the article

  • jQuery: Moving window (or FIFO) type DIV?

    - by Legend
    I have been trying to get this effect for a couple of hours now and I must admit I am failing at it. I am trying to construct a DIV that accepts a particular number of items (say 5), when the 6th item is added, the first item that was aded should be removed (first-in-first-out). The feel should have some kind of a fadeIn and fadeOut. Here's what I managed to write till now: ... //Create a ul element with id 'ulele' and add it to a div ... //Do an ajax call and when an element arrives Hash = ComputeHash(message) if(!$("#" + Hash).exists()) { var element = $("<li></li>").html(message).attr('id', Hash).prependTo("#ulele"); $("#" + Hash).hide().delay(10000 - 1000 * messageNumber).show("slow"); _this.prune("#ulele"); } ... prune: function(divid) { $("#" + divid).children().each( function(i, elemLi) { if(i >= maxMessages) $(this).delay(10000).hide("slow").delay(10000).remove(); } ); } I've tried a couple of variations but the final effect I am getting is not that of a FIFO. The elements disappear instantaneously despite the delay and hide("slow") calls. Anyone has a more straightforward approach?

    Read the article

  • Network Security and Encryption explained in laymen terms

    - by Ehrann Mehdan
    Although I might pretend very well that I known a thing about networks or security and it might help me pass an interview, or fix a bug, I don't really feel I'm fooling anyone. I'm looking for a laymen terms explanation of nowadays network security concepts and solutions. The information is scattered around and I didn't find a resource for "dummies" like me (e.g experienced Java developers that can speak the jargon but have no real clue what it means) Topics I have a weak notion about and want to understand better as a Java developer PGP Public / Private keys RSA / DES SSL and 2 way SSL (keystore / trustore) Protecting against Man in the middle fraud Digital Signature and Certificates Is there a resource out there that really explains it in a way that doesn't require a Cisco certificate / Linux lingo / know what is subnet masking or other plumbing skills?

    Read the article

  • Tips for learning MUMPS (M) / Cache?

    - by Jake
    I'm interested in getting involved/up to speed on VistA, the Veterans' Administrations open source medical records system. To that effect, I understand I should learn the MUMPS (M) language upon which the software is based. Does anyone have any getting started tips or book recommendations on this language and environment? Any tips on getting up to speed on VistA is appreciated as well. Audience: experienced developer/consultant. Thanx in adv.

    Read the article

  • QT4 Designer - Implement Widget

    - by MOnsDaR
    I'm currently trying to get into QT4 and figure out a workflow for myself. While trying to create a widget which allows the user to connect to a hostname:port some questions appeared. The widget itself contains a LineEdit for entering the hostname, a SpinBox for entering the port and a PushButton which should emit a connect(QString hostname, unsigned int port) signal. In QTDesigner I created the necessary Form. It is saved as a .ui-File. Now the big question is how could I implement the widget? Is there a place in QTDesigner where I could add my signal to the Widget? Where could I add custom Properties? I've learned in another tutorial, which showed how to create a Widget in C++, how signals, slots, Q_PROPERTIES etc are defined and added to the widget. But there is no sourcecode in QTDesigner. Another option would be to generate sourcecode using uic. But the header says, that another generate would overwrite any changes to the sourcefiles. So how can I create a QT-widget completely with my own signals, slots and properties by using the QTDesigner for creating the UI and not having to recode everything whenever the UI is changing. Is there some kind of Roundtrip-Engineering? If thats not possible: Whats the sense of creating a Widget with QTDesigner then?

    Read the article

  • Initialize a Variable Again.

    - by SoulBeaver
    That may sound a little confusing. Basically, I have a function CCard newCard() { /* Used to store the string variables intermittantly */ std::stringstream ssPIN, ssBN; int picker1, picker2; int pin, bankNum; /* Choose 5 random variables, store them in stream */ for( int loop = 0; loop < 5; ++loop ) { picker1 = rand() % 8 + 1; picker2 = rand() % 8 + 1; ssPIN << picker1; ssBN << picker2; } /* Convert them */ ssPIN >> pin; ssBN >> bankNum; CCard card( pin, bankNum ); return card; } that creates a new CCard variable and returns it to the caller CCard card = newCard(); My teacher advised me that doing this is a violation of OOP principles and has to be put in the class. He told me to use this method as a constructor. Which I did: CCard::CCard() { m_Sperre = false; m_Guthaben = rand() % 1000; /* Work */ /* Convert them */ ssPIN >> m_Geheimzahl; ssBN >> m_Nummer; } All variables with m_ are member variables. However, the constructor works when I initialize the card normally CCard card(); at the start of the program. However, I also have a function, that is supposed to create a new card and return it to the user, this function is now broken. The original command: card = newCard(); isn't available anymore, and card = new CCard(); doesn't work. What other options do I have? I have a feeling using the constructor won't work, and that I probably should just create a class method newCard, but I want to see if it is somehow at all possible to do it the way the teacher wanted. This is creating a lot of headaches for me. I told the teacher that this is a stupid idea and not everything has to be classed in OOP. He has since told me that Java or C# don't allow code outside of classes, which sounds a little incredible. Not sure that you can do this in C++, especially when templated functions exist, or generic algorithms. Is it true that this would be bad code for OOP in C++ if I didn't force it into a class?

    Read the article

  • Difference in Django object creation call

    - by PhilGo20
    I'd like to know if there's a difference between the following two calls to create an object in Django Animal.objects.create(name="cat", sound="meow") and Animal(name="cat", sound="meow") I see both in test cases and I want to make sure I am not missing something. thanks

    Read the article

  • Efficiently generate a 16-character, alphanumeric string

    - by ensnare
    I'm looking for a very quick way to generate an alphanumeric unique id for a primary key in a table. Would something like this work? def genKey(): hash = hashlib.md5(RANDOM_NUMBER).digest().encode("base64") alnum_hash = re.sub(r'[^a-zA-Z0-9]', "", hash) return alnum_hash[:16] What would be a good way to generate random numbers? If I base it on microtime, I have to account for the possibility of several calls of genKey() at the same time from different instances. Or is there a better way to do all this? Thanks.

    Read the article

  • Exception error in Erlang

    - by Jim
    So I've been using Erlang for the last eight hours, and I've spent two of those banging my head against the keyboard trying to figure out the exception error my console keeps returning. I'm writing a dice program to learn erlang. I want it to be able to call from the console through the erlang interpreter. The program accepts a number of dice, and is supposed to generate a list of values. Each value is supposed to be between one and six. I won't bore you with the dozens of individual micro-changes I made to try and fix the problem (random engineering) but I'll post my code and the error. The Source: -module(dice2). -export([d6/1]). d6(1) - random:uniform(6); d6(Numdice) - Result = [], d6(Numdice, [Result]). d6(0, [Finalresult]) - {ok, [Finalresult]}; d6(Numdice, [Result]) - d6(Numdice - 1, [random:uniform(6) | Result]). When I run the program from my console like so... dice2:d6(1). ...I get a random number between one and six like expected. However when I run the same function with any number higher than one as an argument I get the following exception... **exception error: no function clause matching dice2:d6(1, [4|3]) ... I know I I don't have a function with matching arguments but I don't know how to write a function with variable arguments, and a variable number of arguments. I tried modifying the function in question like so.... d6(Numdice, [Result]) - Newresult = [random:uniform(6) | Result], d6(Numdice - 1, Newresult). ... but I got essentially the same error. Anyone know what is going on here?

    Read the article

  • mysqli and field types

    - by Mikk
    Hi, I'd like to know if there is a simple way to fetch data from mysql tables with "correct" data types? What i mean, if field type is for example INT or SMALLINT is it possible to pass those types directly to PHP as integers? I did some searching and found mysqli_fetch_fields, but for SMALLIT type is 2, for INT 3 and so on. It could be done that way, but it looks rather clumsy workaround. Is there any better way? I'm using PHP and mysqli. Thank you.

    Read the article

  • C# Using singleton instead of a global static instance

    - by Farstucker
    I ran into a problem today and a friend recommended I use a global static instance or more elegantly a singleton pattern. I spent a few hours reading about singletons but a few things still escape me. Background: What Im trying to accomplish is creating an instance of an API and use this one instance in all my classes (as opposed to making a new connection, etc). There seems to be about 100 ways of creating a singleton but with some help from yoda I found some thread safe examples. ..so given the following code: public sealed class Singleton { public static Singleton Instance { get; private set; } static Singleton() { Instance = new Singleton(); } } How/Where would you instantiate the this new class and how should it be called from a separate class? Thanks for your help.

    Read the article

< Previous Page | 202 203 204 205 206 207 208 209 210 211 212 213  | Next Page >