Search Results

Search found 18437 results on 738 pages for 'screen reader'.

Page 206/738 | < Previous Page | 202 203 204 205 206 207 208 209 210 211 212 213  | Next Page >

  • Getresponse not working after authentication

    - by Hazler
    For starters, here's my code: // Create a request using a URL that can receive a post. WebRequest request = WebRequest.Create("http://mydomain.com/cms/csharptest.php"); request.Credentials = new NetworkCredential("myUser", "myPass"); // Set the Method property of the request to POST. request.Method = "POST"; // Create POST data and convert it to a byte array. string postData = "name=PersonName&age=25"; byte[] byteArray = Encoding.UTF8.GetBytes(postData); // Set the ContentType property of the WebRequest. request.ContentType = "application/x-www-form-urlencoded"; // Set the ContentLength property of the WebRequest. request.ContentLength = byteArray.Length; // Get the request stream. Stream dataStream = request.GetRequestStream(); // Write the data to the request stream. dataStream.Write(byteArray, 0, byteArray.Length); // Close the Stream object. dataStream.Close(); // Get the response. HttpWebResponse response = (HttpWebResponse)request.GetResponse(); // Display the status. Console.WriteLine((response).StatusDescription); // Get the stream containing content returned by the server. dataStream = response.GetResponseStream(); // Open the stream using a StreamReader for easy access. StreamReader reader = new StreamReader(dataStream); // Read the content. string responseFromServer = reader.ReadToEnd(); // Display the content. Console.WriteLine(responseFromServer); // Clean up the streams. reader.Close(); dataStream.Close(); response.Close(); The directory cms/ requires authentication, but if I try running this same code somewhere, where authentication isn't needed, it works fine. The error (System.Net.WebException: The remote server returned an error: (403) Forbidden) occurs at HttpWebResponse response = (HttpWebResponse)request.GetResponse(); I have managed in reading data after authenticating, but not if I also send POST data. What's wrong with this?

    Read the article

  • HttpWebRequest possibly slowing website

    - by Steven Smith
    Using Visual studio 2012, C#.net 4.5 , SQL Server 2008, Feefo, Nopcommerce Hey guys I have Recently implemented a new review service into a current site we have. When the change went live the first day all worked fine. Since then though the sending of sales to Feefo hasnt been working, There are no logs either of anything going wrong. In the OrderProcessingService.cs in Nop Commerce's Service, i call a HttpWebrequest when an order has been confirmed as completed. Here is the code. var email = HttpUtility.UrlEncode(order.Customer.Email.ToString()); var name = HttpUtility.UrlEncode(order.Customer.GetFullName().ToString()); var description = HttpUtility.UrlEncode(productVariant.ProductVariant.Product.MetaDescription != null ? productVariant.ProductVariant.Product.MetaDescription.ToString() : "product"); var orderRef = HttpUtility.UrlEncode(order.Id.ToString()); var productLink = HttpUtility.UrlEncode(string.Format("myurl/p/{0}/{1}", productVariant.ProductVariant.ProductId, productVariant.ProductVariant.Name.Replace(" ", "-"))); string itemRef = ""; try { itemRef = HttpUtility.UrlEncode(productVariant.ProductVariant.ProductId.ToString()); } catch { itemRef = "0"; } var url = string.Format("feefo Url", login, password,email,name,description,orderRef,productLink,itemRef); var request = (HttpWebRequest)WebRequest.Create(url); request.KeepAlive = false; request.Timeout = 5000; request.Proxy = null; using (var response = (HttpWebResponse)request.GetResponse()) { if (response.StatusDescription == "OK") { var stream = response.GetResponseStream(); if(stream != null) { using (var reader = new StreamReader(stream)) { var content = reader.ReadToEnd(); } } } } So as you can see its a simple webrequest that is processed on an order, and all product variants are sent to feefo. Now: this hasnt been happening all week since the 15th (day of the implementation) the site has been grinding to a halt recently. The stream and reader in the the var content is there for debugging. Im wondering does the code redflag anything to you that could relate to the process of website? Also note i have run some SQL statements to see if there is any deadlocks or large escalations, so far seems fine, Logs have also been fine just the usual logging of Bots. Any help would be much appreciated! EDIT: also note that this code is in a method that is called and wrapped in A try catch UPDATE: well forget about the "not sending", thats because i was just told my code was rolled back last week

    Read the article

  • how to open many files simultaneously for reading in c

    - by monkeyking
    I'm trying to port some of my c++ code into c. I have the following construct class reader{ private: FILE *fp; alot_of_data data;//updated by read_until() method public: reader(const char*filename) read_until(some conditional dependent on the contents of the file, and the arg supplied) } Im then instantiating hundreds of these object and iterate over them using several 'read_until()' for each file until allfiles is at eof. I'm failing to see any clever way to do this in c, the only solution I can come up with is making an array of FILE pointers, and do the same with all the private member data from my class. But this seems very messy, can I implement the functionality of my class as a function pointer, or anything better, I think I'm missing a fundamental design pattern? The files are way to big to have all in memory, so reading everything from every file is not feasible Thanks

    Read the article

  • targeting sprites from a method in the document class - null object reference

    - by Freddyk
    Hi I am trying to code a flash app entirely in the document class. I am using GestureWorks with a touch screen. When a user essentially presses a button it calls a method that should hide a specific graphic but not the graphic they touched. Essentially I need a way to refer to a graphic on the screen using a method besides 'e.target'. //This code works because it can access 'e.target'. private function photo1SpriteFlickHandler(e:GestureEvent):void { var openTween:Tween = new Tween(e.target, "x", Strong.easeOut, 232, 970, 5, true); } //this code gives me a null object reference because I am using 'photo1Sprite' rather than 'e.target' private function photo1SpriteFlickHandler(e:GestureEvent):void { var openTween:Tween = new Tween(photo1Sprite, "x", Strong.easeOut, 232, 970, 5, true); } //photo1Sprite has already been programatically added to the screen as so: var photo1Sprite = new TouchSprite(); var photo1Loader=new Loader(); photo1Loader.load(new URLRequest("media/photos1/photo1.jpg")); photo1Loader.contentLoaderInfo.addEventListener(Event.COMPLETE,loaderComplete); photo1Sprite.x = 232; photo1Sprite.y = 538; photo1Sprite.scaleX = .3; photo1Sprite.scaleY = .3; photo1Sprite.blobContainerEnabled = true; photo1Sprite.addEventListener(TouchEvent.TOUCH_DOWN, startDrag_Press); photo1Sprite.addEventListener(TouchEvent.TOUCH_UP, stopDrag_Release); photo1Sprite.addChild(photo1Loader); addChild(photo1Sprite); So I can make photo1Sprite react if my method is attached to it directly using 'e.target' but not if I am trying to call it from a method that was called from another element on the screen.

    Read the article

  • .NET XmlSerializer fails with List<T>

    - by Redshirt
    I'm using a singleton class to save all my settings info. It's first utilized by calling Settings.ValidateSettings(@"C:\MyApp"). The problem I'm having is that 'List Contacts' is causing the xmlserializer to fail to write the settings file, or to load said settings. If I comment out the List<T> then I have no problems saving/loading the xml file. What am I doing wrong? // The actual settings to save public class MyAppSettings { public bool FirstLoad { get; set; } public string VehicleFolderName { get; set; } public string ContactFolderName { get; set; } public List<ContactInfo> Contacts { get { if (contacts == null) contacts = new List<ContactInfo>(); return contacts; } set { contacts = value; } } private List<ContactInfo> contacts; } // The class in which the settings are manipulated public static class Settings { public static string SettingPath; private static MyAppSettings instance; public static MyAppSettings Instance { get { if (instance == null) instance = new MyAppSettings(); return instance; } set { instance = value; } } public static void InitializeSettings(string path) { SettingPath = Path.GetFullPath(path + "\\MyApp.xml"); if (File.Exists(SettingPath)) { LoadSettings(); } else { Instance.FirstLoad = true; Instance.VehicleFolderName = "Cars"; Instance.ContactFolderName = "Contacts"; SaveSettingsFile(); } } // load the settings from the xml file private static void LoadSettings() { XmlSerializer ser = new XmlSerializer(typeof(MyAppSettings)); TextReader reader = new StreamReader(SettingPath); Instance = (MyAppSettings)ser.Deserialize(reader); reader.Close(); } // Save the settings to the xml file public static void SaveSettingsFile() { XmlSerializer ser = new XmlSerializer(typeof(MyAppSettings)); TextWriter writer = new StreamWriter(SettingPath); ser.Serialize(writer, Settings.Instance); writer.Close(); } public static bool ValidateSettings(string initialFolder) { try { Settings.InitializeSettings(initialFolder); } catch (Exception e) { return false; } // Do some validation logic here return true; } } // A utility class to contain each contact detail public class ContactInfo { public string ContactID; public string Name; public string PhoneNumber; public string Details; public bool Active; public int SortOrder; }

    Read the article

  • Method in RootViewController not Storing Array

    - by Antonio
    I have an array initialized in my RootViewController and a method that addsObjects to an array. I created a RootViewController object in my SecondViewController. The method runs (outputs a message) but it doesn't add anything to the array, and the array seems empty. Code is below, any suggestions? RootViewController.h #import "RootViewController.h" #import "SecondViewController.h" @implementation RootViewController - (void)viewDidLoad { [super viewDidLoad]; myArray2 = [[NSMutableArray alloc] init]; NSLog(@"View was loaded"); } -(void)addToArray2{ NSLog(@"Array triggered from SecondViewController"); [myArray2 addObject:@"Test"]; [self showArray2]; } -(void)showArray2{ NSLog(@"Array Count: %d", [myArray2 count]); } -(IBAction)switchViews{ SecondViewController *screen = [[SecondViewController alloc] initWithNibName:nil bundle:nil]; screen.modalTransitionStyle = UIModalTransitionStyleCoverVertical; [self presentModalViewController:screen animated:YES]; [screen release]; } SecondViewController.m #import "SecondViewController.h" #import "RootViewController.h" @implementation SecondViewController -(IBAction)addToArray{ RootViewController *object = [[RootViewController alloc] init]; [object addToArray2]; } -(IBAction)switchBack{ [self dismissModalViewControllerAnimated:YES]; } EDIT***** With Matt's code I got the following error: " expected specifier-qualifier-list before 'RootViewController' "

    Read the article

  • Extracting property names from a c# source file

    - by Pete
    I want to parse a c# file. The only thing I want is to determine if it contains a property with a specific name; just a simple true/false response. Or rather, since I'd checking for more than one property in each run, extracting a list of property names could be helpful I thought that I could create an elegant solution using the CodeDomProvider functionality (f# example): use reader = new StreamReader(existingFile) let codeProvider = new CSharpCodeProvider() let codeUnit = codeProvider.Parse(reader) Unfortunately, the Parse function is not implemented for the CSharpCodeProvider. Is there a way to get a CodeCompileUnit from a source file? Or is there another elegant way? (I had hoped to avoid regular expressions on this)?

    Read the article

  • Python implementation of avro slow?

    - by lazy1
    I'm reading some data from avro file using the avro library. It takes about a minute to load 33K objects from the file. This seem very slow to me, specially with the Java version reading the same file in about 1sec. Here is the code, am I doing something wrong? import avro.datafile import avro.io from time import time def load(filename): fo = open(filename, "rb") reader = avro.datafile.DataFileReader(fo, avro.io.DatumReader()) for i, record in enumerate(reader): pass return i + 1 def main(argv=None): import sys from argparse import ArgumentParser argv = argv or sys.argv parser = ArgumentParser(description="Read avro file") start = time() num_records = load("events.avro") end = time() print("{0} records in {1} seconds".format(num_records, end - start)) if __name__ == "__main__": main()

    Read the article

  • Write file at a specific value and line

    - by user2828891
    I want to write data at a specified value in a text file from a text box. Here is a example: item_begin etcitem 3344 item_type=etcitem is first line and item_begin weapon 3343 item_type=weapon is second. Well i want to replace item_type=weapon at second line with item_type=armor. Here is code so far: var data2 = File.WriteAllLines("itemdata.txt") .Where(x => x.Contains("3343")) .Take(1) .SelectMany(x => x.Split('\t')) .Select(x => x.Split('=')) .Where(x => x.Length > 1) .ToDictionary(x => x[0].Trim(), x => x[1]); But returns error at WriteAllLines. Here is the readline part code: var data = File.ReadLines("itemdata.txt") .Where(x => x.Contains("3343")) .Take(1) .SelectMany(x => x.Split('\t')) .Select(x => x.Split('=')) .Where(x => x.Length > 1) .ToDictionary(x => x[0].Trim(), x => x[1]); //call values textitem_type.Text = data["item_type"]; And want to write the same value I change on textitem_type.Text after read. I used this to reaplace but replaces all values with same name from line and returns me in text only 1 line. Code: private void button2_Click(object sender, EventArgs e) { var data = File .ReadLines("itemdata.txt") .Where(x => x.Contains(itemSrchtxt.Text)) .Take(1) .SelectMany(x => x.Split('\t')) .Select(x => x.Split('=')) .Where(x => x.Length > 1) .ToDictionary(x => x[0].Trim(), x => x[1]); StreamReader reader = new StreamReader(Directory.GetCurrentDirectory() + @"\itemdata.txt"); string content = reader.ReadLine(); reader.Close(); content = Regex.Replace(content, data["item_type"], textitem_type.Text); StreamWriter write = new StreamWriter(Directory.GetCurrentDirectory() + @"\itemdata.txt"); write.WriteLine(content); write.Close(); }

    Read the article

  • Why this code works with jquery 1.3.2 but not with 1.4.2?

    - by metal-gear-solid
    this code var tip = "<p class="adobe-reader-download">Most computers will open PDF documents automatically, but you may need to download <a title='Link to Adobe website-opens in a new window'"; tip +=" href='http://www.adobe.com/products/acrobat/readstep2.html' target='_blank'>Adobe Reader</a>.</p>"; if($("div#maincontent a[href*='.pdf']").length>0){ $("div#maincontent").children(":last-child").after(tip); works fine with this <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.3.2/jquery.min.js" type="text/javascript"></script> but not working with this <script type="text/jscript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js"> </script>

    Read the article

  • CSS to specify positions over a scanned document

    - by itsols
    I'm trying to write the CSS rules to position text over a scanned document. Reason: The document is a pre-printed form. I am trying to position the text on-screen so that it relates to the 'spaces' on the actual form. Issue: Although I position the values using centimeters, they don't seem to get aligned with the ones on the actual page. I can see this misalignment since my scanned image is in the background of the page. What I've tried: I used a ruler to physically measure the locations and specify them with CSS. But on-screen, it doesn't tally. I used the scanned image to position the CSS values. Then the printout is not correct. I even scaled the scanned page using Inkscape to the exact dimensions in centimeters and took into account all margins, etc... What I need: I am trying to correctly show the output values on-screen AND have them print in the correct manner as well. I know that using two CSS sheets (one for print) is an option. But I'm developing this program away from where the actual printing is to be done. So is there a convenient way of matching the exact screen locations with those on the actual/final prinout? Thanks!

    Read the article

  • How to read and write UTF-8 to disk on the Android?

    - by Rob Kent
    I cannot read and write extended characters (French accented characters, for example) to a text file using the standard InputStreamReader methods shown in the Android API examples. When I read back the file using: InputStreamReader tmp = new InputStreamReader(in); BufferedReader reader = new BufferedReader(tmp); String str; while ((str = reader.readLine()) != null) { ... the string read is truncated at the extended characters instead of at the end-of-line. The second half of the string then comes on the next line. I'm assuming that I need to persist my data as UTF-8 but I cannot find any examples of that, and I'm new to Java. Can anyone provide me with an example or a link to relevant documentation?

    Read the article

  • How to intercept touch events globally?

    - by mystify
    I have an view which is sometimes covered by some other views. However, if the user slides the finger across the screen, I want to slide that underlying view across the screen, too. I could start making custom views for all those covering subviews and forward all kinds of touch events, but that's somewhat cumbersome. Maybe there's some kind of notification or another way that a UIView or UIControl subclass can be aware of touch events happening right now, no matter where they are. In short: I need an UIView subclass or UIControl subclass which knows about any touch events happening on the entire screen. Or at least if tht's not possible, knowing about any touch events happening above itself in the same underlying superview. Another description: There are 20 views, all reside inside the same superview. The first view is covered by 19 others. But if the user slides across the screen, that first view must slide too, so it must be aware of touch events. Is there any better solution that making all 19 views forward touch events? (yes, all 19 views respond to touch events in this example)

    Read the article

  • How to call a method from another class that's been instantiated within the current class

    - by Pavan
    my screen has a few views like such __________________ | _____ | | | | | //viewX is a video screen | | | | | viewX | vY | | //viewY is a custom uiview i created. | |____| | //it contains a method which i would like to call that toggles |_________________| //the hidden property of this view. and when it hides, a little | | //button is replaced no the top right corner on top of viewX | viewZ | //the video layer | | |_________________| //viewZ is a view containing many square views - thumbnails. my question is, i dont know how to register for touch events so that it recognises any touch event on no matter which view the user touches the screen.. atm im handling the touch events for each view inside it. so all works well... however what im trying to do is that when the user taps anywhere else on the screen but on viewY, viewY should dissapear by calling that method in the viewY class. this viewY class is instantiated and has no xib file attached to it. the uiview is created progammatically in the viewY class. this whole class for viewY behviour is instantiated in viewX - the video view. my boss says add delegates.. although i have now clue how to do that... any help? is there anyway i can just make it really simple and be able to say REMOVE VIEW no matter which class im calling from? Also ive seen other people achieve this by using these funky arrows - ... <- etc.. although im not sure if thats what i need or how to implement such a thing. ah i think ive made my question quite complicated but i really mean it to be a simple one, and know it can be done in an easy way!

    Read the article

  • Get active window title in X

    - by dutt
    I'm trying to get the title of the active window. The application is a background task so if the user has Eclipse open the function returns "Eclipse - blabla", so it's not getting the window title of my own window. I'm developing this in Python 2.6 using PyQt4. My current solution, borrowed and slightly modified from an old answer here at SO, looks like this: def get_active_window_title(): title = '' root_check = '' root = Popen(['xprop', '-root'], stdout=PIPE) if root.stdout != root_check: root_check = root.stdout for i in root.stdout: if '_NET_ACTIVE_WINDOW(WINDOW):' in i: id_ = i.split()[4] id_w = Popen(['xprop', '-id', id_], stdout=PIPE) for j in id_w.stdout: if 'WM_ICON_NAME(STRING)' in j: if title != j.split()[2]: return j.split("= ")[1].strip(' \n\"') It works for most windows, but not all. For example it can't find my kopete chat windows, or the name of the application i'm currently developing. My next try looks like this: def get_active_window_title(self): screen = wnck.screen_get_default() if screen == None: return "Could not get screen" window = screen.get_active_window() if window == None: return "Could not get window" title = window.get_name() return title; But for some reason window is always None. Does somebody have a better way of getting the current window title, or how to modify one of my ways, that works for all windows? Edit: In case anybody is wondering this is the way I found that seems to work for all windows. def get_active_window_title(self): root_check = '' root = Popen(['xprop', '-root'], stdout=PIPE) if root.stdout != root_check: root_check = root.stdout for i in root.stdout: if '_NET_ACTIVE_WINDOW(WINDOW):' in i: id_ = i.split()[4] id_w = Popen(['xprop', '-id', id_], stdout=PIPE) id_w.wait() buff = [] for j in id_w.stdout: buff.append(j) for line in buff: match = re.match("WM_NAME\((?P<type>.+)\) = (?P<name>.+)", line) if match != None: type = match.group("type") if type == "STRING" or type == "COMPOUND_TEXT": return match.group("name") return "Active window not found"

    Read the article

  • complex thinking on simple java challenge, how can i fix it?

    - by Rachel
    Simple stuff but somehow not able to crack it, below piece of code is throwing unexpected token at try/catch and unhandled exception:java.io.FileNotFound String fileName = "C:\\GS.xlsx"; try{ CSVReader reader = new CSVReader(new FileReader(fileName)); }catch(Exception e){ } What is the possible issue in here, i know there is something really goofy that am doing in here... public class PositionParserGS { String fileName = "C:\\GS.xlsx"; try{ CSVReader reader = new CSVReader(new FileReader(fileName)); }catch(Exception e){ } } that's the complete code...

    Read the article

  • Mobile detection - Meta tag and max-device-width vs. php user agent?

    - by nimmbl
    Which form of mobile detection should I use and why? <meta name="viewport" content="width=320,initial-scale=1,maximum-scale=1.0,user-scalable=no" /> <link media="only screen and (max-device-width: 480px) and (min-device-width: 320px)" href="css/mobile.css" type= "text/css" rel="stylesheet"> <link media="handheld, only screen and (max-device-width: 319px)" href="css/mobile_simple.css" type="text/css" rel="stylesheet" /> Or include('mobile_device_detect.php'); $mobile = mobile_device_detect(); And why on earth would this: <?php if(strpos($_SERVER['HTTP_USER_AGENT'], 'iPhone') !== false) { ?> <meta name="viewport" content="width=320,initial-scale=1,maximum-scale=1.0,user-scalable=no" /> <link media="screen" href="css/mobile.css" type= "text/css" rel="stylesheet"> <?php } else { ?> <link media="screen" href="css/mobile_simple.css" type= "text/css" rel="stylesheet"> <?php } ?> ignore this css? body { background: -webkit-gradient(linear, left top, left bottom, from(#555), to(#000)); }

    Read the article

  • java reflection

    - by user622222
    Hi all, System.out.println("Class name : "); BufferedReader reader= new BufferedReader(new InputStreamReader(System.in)); String line = reader.readLine(); Class<?> writeoutClass = Class.forName(line); Method Writeout = null; for (Method mth : writeoutClass.getDeclaredMethods()) { if (mth.getName().startsWith("Writeout")) { Writeout = mth; break; } It's giving error like that; java.lang.ClassNotFoundException: a How can i generate that class?

    Read the article

  • How to Identify the website's content language

    - by Ajay
    I am developing a website to crawl the other website content in ASP.NET . I am able to get the content correctly but how can I identify which language is used based on that content. I used following code. HttpWebRequest request = (HttpWebRequest)HttpWebRequest.Create(TextBox1.Text ); request.UserAgent = "A .NET Web Crawler"; WebResponse response = request.GetResponse(); Stream stream = response.GetResponseStream(); StreamReader reader = new StreamReader(stream); string htmlText = reader.ReadToEnd();

    Read the article

  • Phase REST XML into variable

    - by 001
    I want to get a response from the REST XML web service, and phase it into variables so I can use them in my program. 1) How come this code does not work? I get an empty string... // Get response string ws_response=""; using (HttpWebResponse response = request.GetResponse() as HttpWebResponse) { // Get the response stream StreamReader reader = new StreamReader(response.GetResponseStream()); // web service response string ws_response = reader.ReadToEnd; // <---???? I get an empty string // do phasing here (ie XML element into variable) etc.. // }

    Read the article

  • problem with JsonStore and JsonReader

    - by kalan
    Hello, In my ExtJS application I use EditorGridPanel to show data from server. var applicationsGrid = new Ext.grid.EditorGridPanel({ region: 'west', layout: 'fit', title: '<img src="../../Content/img/app.png" /> ??????????', collapsible: true, margins: '0 0 5 5', split: true, width: '30%', listeners: { 'viewready': { fn: function() { applicationsGridStatusBar.setText('??????????: ' + applicationsStore.getTotalCount()); } } }, store: applicationsStore, loadMask: { msg: '????????...' }, sm: new Ext.grid.RowSelectionModel({ singleSelect: true, listeners: { 'rowselect': { fn: applicationsGrid_onRowSelect} } }), viewConfig: { forceFit: true }, tbar: [{ icon: '../../Content/img/add.gif', text: '????????' }, '-', { icon: '../../Content/img/delete.gif', text: '???????' }, '-'], bbar: applicationsGridStatusBar, columns: [{ header: '??????????', dataIndex: 'ApplicationName', tooltip: '???????????? ??????????', sortable: true, editor: { xtype: 'textfield', allowBlank: false } }, { header: '<img src="../../Content/img/user.png" />', dataIndex: 'UsersCount', align: 'center', fixed: true, width: 50, tooltip: '?????????? ????????????? ??????????', sortable: true }, { header: '<img src="../../Content/img/role.gif" />', dataIndex: 'RolesCount', align: 'center', fixed: true, width: 50, tooltip: '?????????? ????? ??????????', sortable: true}] }); When I use JsonStore without reader it works, but when I try to update any field it uses my 'create' url instead of 'update'. var applicationsStore = new Ext.data.JsonStore({ root: 'applications', totalProperty: 'total', idProperty: 'ApplicationId', messageProperty: 'message', fields: [{ name: 'ApplicationId' }, { name: 'ApplicationName', allowBlank: false }, { name: 'UsersCount', allowBlank: false }, { name: 'RolesCount', allowBlank: false}], id: 'app1234', proxy: new Ext.data.HttpProxy({ api: { create: '/api/applications/getapplicationslist1', read: '/api/applications/getapplicationslist', update: '/api/applications/getapplicationslist2', destroy: '/api/applications/getapplicationslist3' } }), autoSave: true, autoLoad: true, writer: new Ext.data.JsonWriter({ encode: false, listful: false, writeAllFields: false }) }); I believe that the problem is that I don't use reader, but when I use JsonReader grid stops showing any data at all. var applicationReader = new Ext.data.JsonReader({ root: 'applications', totalProperty: 'total', idProperty: 'ApplicationId', messageProperty: 'message', fields: [{ name: 'ApplicationId' }, { name: 'ApplicationName', allowBlank: false }, { name: 'UsersCount', allowBlank: false }, { name: 'RolesCount', allowBlank: false}] }); var applicationsStore = new Ext.data.JsonStore({ id: 'app1234', proxy: new Ext.data.HttpProxy({ api: { create: '/api/applications/getapplicationslist1', read: '/api/applications/getapplicationslist', update: '/api/applications/getapplicationslist2', destroy: '/api/applications/getapplicationslist3' } }), reader: applicationReader, autoSave: true, autoLoad: true, writer: new Ext.data.JsonWriter({ encode: false, listful: false, writeAllFields: false }) }); So, does anyone know what the problem might be and how to solve it. The data returned from my server is Json-formated and seams to be ok {"message":"test","total":2,"applications":[{"ApplicationId":"f82dc920-17e7-45b5-98ab-03416fdf52b2","ApplicationName":"Archivist","UsersCount":6,"RolesCount":3},{"ApplicationId":"054e2e78-e15f-4609-a9b2-81c04aa570c8","ApplicationName":"Test","UsersCount":1,"RolesCount":0}]}

    Read the article

  • How to convert X/Y position to Canvas Left/Top properties when using ItemsControl

    - by kshahar
    I am trying to use a Canvas to display objects that have "world" location (rather than "screen" location). The canvas is defined like this: <Canvas Background="AliceBlue"> <ItemsControl Name="myItemsControl" ItemsSource="{Binding MyItems}"> <ItemsControl.ItemTemplate> <DataTemplate> <Canvas> <TextBlock Canvas.Left="{Binding WorldX}" Canvas.Top="{Binding WorldY}" Text="{Binding Text}" Width="Auto" Height="Auto" Foreground="Red" /> </Canvas> </DataTemplate> </ItemsControl.ItemTemplate> </ItemsControl> </Canvas> MyItem is defined like this: public class MyItem { public MyItem(double worldX, double worldY, string text) { WorldX = worldX; WorldY = worldY; Text = text; } public double WorldX { get; set; } public double WorldY { get; set; } public string Text { get; set; } } In addition, I have a method to convert between world and screen coordinates: Point worldToScreen(double worldX, double worldY) { // return screen coordinates using the canvas properties and an internal MapData object } With the current implementation, the items are positioned in the wrong location, because their location is not converted to screen coordinates. How can I apply the worldToScreen method on the MyItem objects before they are added to the canvas?

    Read the article

  • Bitmap issue in Samsung Galaxy S3

    - by user1531240
    I wrote a method to change Bitmap from camera shot : public Bitmap bitmapChange(Bitmap bm) { /* get original image size */ int w = bm.getWidth(); int h = bm.getHeight(); /* check the image's orientation */ float scale = w / h; if(scale < 1) { /* if the orientation is portrait then scaled and show on the screen*/ float scaleWidth = (float) 90 / (float) w; float scaleHeight = (float) 130 / (float) h; Matrix mtx = new Matrix(); mtx.postScale(scaleWidth, scaleHeight); Bitmap rotatedBMP = Bitmap.createBitmap(bm, 0, 0, w, h, mtx, true); return rotatedBMP; } else { /* if the orientation is landscape then rotate 90 */ float scaleWidth = (float) 130 / (float) w; float scaleHeight = (float) 90 / (float) h; Matrix mtx = new Matrix(); mtx.postScale(scaleWidth, scaleHeight); mtx.postRotate(90); Bitmap rotatedBMP = Bitmap.createBitmap(bm, 0, 0, w, h, mtx, true); return rotatedBMP; } } It works fine in another Android device, even Galaxy Nexus but in Samsung Galaxy S3, the scaled image doesn't show on screen. I tried to mark the bitmapChange method , let it show the original size Bitmap on screen but S3 also show nothing on screen. The information of variables in eclipse is here. The information of sony xperia is here. xperia and other device is working fine.

    Read the article

  • Efficient mapping of game entity positions in Java

    - by byte
    In Java (Swing), say I've got a 2D game where I have various types of entities on the screen, such as a player, bad guys, powerups, etc. When the player moves across the screen, in order to do efficient checking of what is in the immediate vicinity of the player, I would think I'd want indexed access to the things that are near the character based on their position. For example, if player 'P' steps onto element 'E' in the following example... | | | | | | | | | |P| | | | |E| | | | | | | | | ... would be to do something like: if(player.getPosition().x == entity.getPosition().x && entity.getPosition.y == thing.getPosition().y) { //do something } And thats fine, but that implies that the entities hold their positions, and therefor if I had MANY entities on the screen I would have to loop through all possible entities available and check each ones position against the player position. This seems really inefficient especially if you start getting tons of entities. So, I would suspect I'd want some sort of map like Map<Point, Entity> map = new HashMap<Point, Entity>(); And store my point information there, so that I could access these entities in constant time. The only problem with that approach is that, if I want to move an entity to a different point on the screen, I'd have to search through the values of the HashMap for the entity I want to move (inefficient since I dont know its Point position ahead of time), and then once I've found it remove it from the HashMap, and re-insert it with the new position information. Any suggestions or advice on what sort of data structure / storage format I ought to be using here in order to have efficient access to Entities based on their position, as well as Position's based on the Entity?

    Read the article

  • smart phone UI limitations

    - by Manny
    I would like to know, what limitations there are for how far one can go in terms of replacing UI components of current touch screen smart phones, in particular iPhone, Blackberry and android based phones. What I would like to do is create a custom UI for dialing out and incoming calls. I have some experience with Blackberry development. The theme builder for it, can be used to customize certain items on the incoming call screen, but it doesn't look like that you can increase the size of answer button. I know Blackberry also gives you access to all the phone APIs, but I'm not sure that you can create your own UI that can gain preference over the Blackberry incoming call screen. And if you try to customize the incoming call screen by adding any buttons to it, they would be rendered as pictures. I could possibly design a complete UI for android, since different manufactures have different UI for android based phones. Can I do what I want to do using iPhone, Blackberry or android? Or any other phone for that matter? I am guessing may be for Nokia phones using Qt, but I prefer the 3 platforms I listed. Thanks for all your help.

    Read the article

< Previous Page | 202 203 204 205 206 207 208 209 210 211 212 213  | Next Page >