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  • REST API error return good practices

    - by Remus Rusanu
    I'm looking for guidance on good practices when it comes to return errors from a REST API. I'm working on a new API so I can take it any direction right now. My content type is XML at the moment, but I plan to support JSON in future. I am now adding some error cases, like for instance a client attempts to add a new resource but has exceeded his storage quota. I am already handling certain error cases with HTTP status codes (401 for authentication, 403 for authorization and 404 for plain bad request URIs). I looked over the blessed HTTP error codes but none of the 400-417 range seems right to report application specific errors. So at first I was tempted to return my application error with 200 OK and a specific XML payload (ie. Pay us more and you'll get the storage you need!) but I stopped to think about it and it seems to soapy (/shrug in horror). Besides it feels like I'm splitting the error responses into distinct cases, as some are http status code driven and other are content driven. So what is the SO crowd recommendation? Good practices (please explain why!) and also, from a client pov, what kind of error handling in the REST API makes life easier for the client code?

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  • Representing robot's elbow angle in 3-D

    - by Onkar Deshpande
    I am given coordinates of two points in 3-D viz. shoulder point and object point(to which I am supposed to reach). I am also given the length from my shoulder-to-elbow arm and the length of my forearm. I am trying to solve for the unknown position(the position of the joint elbow). I am using cosine rule to find out the elbow angle. Here is my code - #include <stdio.h> #include <math.h> #include <stdlib.h> struct point { double x, y, z; }; struct angles { double clock_wise; double counter_clock_wise; }; double max(double a, double b) { return (a > b) ? a : b; } /* * Check if the combination can make a triangle by considering the fact that sum * of any two sides of a triangle is greater than the remaining side. The * overlapping condition of links is handled separately in main(). */ int valid_triangle(struct point p0, double l0, struct point p1, double l1) { double dist = sqrt(pow((fabs(p1.z - p0.z)), 2) + pow((fabs(p1.y - p0.y)), 2) + pow((fabs(p1.x - p0.x)), 2)); if((max(dist, l0) == dist) && max(dist, l1) == dist) { return (dist < (l0 + l1)); } else if((max(dist, l0) == l0) && (max(l0, l1) == l0)) { return (l0 < (dist + l1)); } else { return (l1 < (dist + l0)); } } /* * Cosine rule is used to find the elbow angle. Positive value indicates a * counter clockwise angle while negative value indicates a clockwise angle. * Since this problem has at max 2 solutions for any given position of P0 and * P1, I am returning a structure of angles which can be used to consider angles * from both direction viz. clockwise-negative and counter-clockwise-positive */ void return_config(struct point p0, double l0, struct point p1, double l1, struct angles *a) { double dist = sqrt(pow((fabs(p1.z - p0.z)), 2) + pow((fabs(p1.y - p0.y)), 2) + pow((fabs(p1.x - p0.x)), 2)); double degrees = (double) acos((l0 * l0 + l1 * l1 - dist * dist) / (2 * l0 * l1)) * (180.0f / 3.1415f); a->clock_wise = -degrees; a->counter_clock_wise = degrees; } int main() { struct point p0, p1; struct angles a; p0.x = 15, p0.y = 4, p0.z = 0; p1.x = 20, p1.y = 4, p1.z = 0; double l0 = 5, l1 = 8; if(valid_triangle(p0, l0, p1, l1)) { printf("Three lengths can make a valid configuration \n"); return_config(p0, l0, p1, l1, &a); printf("Angle of the elbow point (clockwise) = %lf, (counter clockwise) = %lf \n", a.clock_wise, a.counter_clock_wise); } else { double dist = sqrt(pow((fabs(p1.z - p0.z)), 2) + pow((fabs(p1.y - p0.y)), 2) + pow((fabs(p1.x - p0.x)), 2)); if((dist <= (l0 + l1)) && (dist > l0)) { a.clock_wise = -180.0f; a.counter_clock_wise = 180.0f; printf("Angle of the elbow point (clockwise) = %lf, (counter clockwise) = %lf \n", a.clock_wise, a.counter_clock_wise); } else if((dist <= fabs(l0 - l1)) && (dist < l0)){ a.clock_wise = -0.0f; a.counter_clock_wise = 0.0f; printf("Angle of the elbow point (clockwise) = %lf, (counter clockwise) = %lf \n", a.clock_wise, a.counter_clock_wise); } else printf("Given combination cannot make a valid configuration\n"); } return 0; } However, this solution makes sense only in 2-D. Because clockwise and counter-clockwise are meaningless without an axis and direction of rotation. Returning only an angle is technically correct but it leaves a lot of work for the client of this function to use the result in meaningful way. How can I make the changes to get the axis and direction of rotation ? Also, I want to know how many possible solution could be there for this problem. Please let me know your thoughts ! Any help is highly appreciated ...

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  • OpenGL ES clarifying question regarding FBOs -- sorry can't find this info anywhere else?

    - by DevDevDev
    If I instantiate an FBO without binding a rendering buffer or a texture to it, what happens when I draw to it, nothing? Do I need to associate a rendering target (renderbuffer or texture) to have an FBO do anything? What I'm trying to do is precache some buffers and then merge them later, but that doesn't seem to work at all. Ideally I'd like to do something like glBindFramebufferOES(GL_FRAMEBUFFER_OES, fbo1); // Draw some stuff to fbo1 glBindFramebufferOES(GL_FRAMEBUFFER_OES, fbo2); // Draw some stuff to fbo2 // ... // ... // glRenderFbo(fbo1); -- Not a func // Set blending, etc. etc. // glRenderFbo(fbo2); -- Not a func

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  • Good Administration Center Templates

    - by Alec Smart
    Hello, This may not be a programming question per se. But I am wondering what template do you use for your sites/webapps admin centers. Am looking primarily at free templates that give a basic structure. I know I can build my own, but I haven't had too much success in something that works for all my webapps/sites. Wondering if there is something nice and comprehensive available. Thank you for your time.

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  • Integrate website backend with forum software?

    - by Msencenb
    I am designing a php/mysql website that will have a members are and a separate "forum" section. Should I just use the forum software as my "login/registration"? If this is the case should I go with VBulletin, Invision, phpBB3 or something different? Or should I roll my own single sign on hack? Or something completely different?

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  • how to place last div into right top corner of parent div? (css)

    - by Radek
    can I somehow using css place the block2 in right top corner of block1? Note that block2 must be the (very) last inside html code of block1 or it could be placed after block1. I cannot make it the first element in block1 <html> <head> <style type="text/css"> .block1 {color:red;width:100px;border:1px solid green;} .block2 {color:blue;width:70px;border:2px solid black;position:relative;} </style> </head> <body> <div class='block1'> <p>text</p> <p>text2</p> <div class='block2'>block2</DIV> </div> </body> </html>

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  • Modifying generator.yml views in Symfony

    - by Alex Ciminian
    Hey! I'm currently working on a web app written in Symfony. I'm supposed to add an "export to CSV" feature in the backend/administration part of the app for some modules. In the list view, there should be an "Export" button which should provide the user with a csv file of the elements that are displayed (considering filtering criteria). I've created a method in the actions class of the module that takes a comma separated list of ids and generates the CSV, but I'm not really sure how to add the link to it in the view. The problem is that the view doesn't exist anywhere, it's generated on the fly from the data in the generator.yml configuration file. I've posted the relevant part of the file below. list: display: [=name, indemn, _status, _participants, _approved_, created_at] title: Lista actiuni object_actions: _edit: ~ _delete: ~ filters: [name, county_id, _status_filter, activity_id] fields: name: name: Nume Actiune indemn: name: Îndemn la actiune description: name: Descriere approved_: name: Operatiune created_at: name: Creata la status: name: Status Actiune I'm new to Symfony, so any help would be appreciated :). Thanks, Alex

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  • Automatically select option from select menu with link

    - by Ben
    Hello there, I am trying to use php (and if not php, javascript) to link to a page and include a "?type=foo" or "#foo" at the end of the link so that when the linked page loads it will automatically select a specific option, depending on the end of the link, from a dropdown menu in a form. I have tried to search for this but do not know what this action is actually called, but I've seen it done before. Does anyone know how to achieve this? Thanks very much.

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  • How to give you website customers a secure feeling

    - by Saif Bechan
    I was wondering how you can give your website customers the confidence that you are not tinkering with the database values. I am planning on running a website which falls in the realm of an online game. There is some kind of credit system involved that people have to pay for. Now I was wondering how sites like this ensure there customers that there is no foul play in the database itself. As I am the database admin i can pretty much change all the values from within without anyone knowing i did. Hence letting someone win that does not rightfully is the winner. Is it maybe an option to decrypt en encrypt the credits people have so i can't change them. Or is there maybe a company i can hire that checks my company for foul play.

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  • How would I go about sharing variables in a class with Lua?

    - by Nicholas Flynt
    I'm fairly new to Lua, I've been working on trying to implement Lua scripting for logic in a Game Engine I'm putting together. I've had no trouble so far getting Lua up and running through the engine, and I'm able to call Lua functions from C and C functions from Lua. The way the engine works now, each Object class contains a set of variables that the engine can quickly iterate over to draw or process for physics. While game objects all need to access and manipulate these variables in order for the Game Engine itself to see any changes, they are free to create their own variables, a Lua is exceedingly flexible about this so I don't forsee any issues. Anyway, currently the Game Engine side of things are sitting in C land, and I really want them to stay there for performance reasons. So in an ideal world, when spawning a new game object, I'd need to be able to give Lua read/write access to this standard set of variables as part of the Lua object's base class, which its game logic could then proceed to run wild with. So far, I'm keeping two separate tables of objects in place-- Lua spawns a new game object which adds itself to a numerically indexed global table of objects, and then proceeds to call a C++ function, which creates a new GameObject class and registers the Lua index (an int) with the class. So far so good, C++ functions can now see the Lua object and easily perform operations or call functions in Lua land using dostring. What I need to do now is take the C++ variables, part of the GameObject class, and expose them to Lua, and this is where google is failing me. I've encountered a very nice method here which details the process using tags, but I've read that this method is deprecated in favor of metatables. What is the ideal way to accomplish this? Is it worth the hassle of learning how to pass class definitions around using libBind or some equivalent method, or is there a simple way I can just register each variable (once, at spawn time) with the global lua object? What's the "current" best way to do this, as of Lua 5.1.4?

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  • $_SERVER['HTTP_X_REQUESTED_WITH'] seemingly not available on PHP 5.1.6

    - by kenny99
    Hi, I've run into a problem on a server running php 5.1.6 - the code i use to detect ajax requests isn't working as the $_SERVER['HTTP_X_REQUESTED_WITH'] variable is missing from the $_SERVER array. The same code works fine on php 5.2 and in firebug i can see the headers include X-Requested-With XMLHttpRequest. Anyone know any more about this issue and how I can get round it? Thanks in advance.

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  • Code Own Socket Server or Use Red5/ElectroServer on Amazon EC2?

    - by Travis
    I've been thinking for a long time about working on a multiplayer game in Flash. I need updates frequently enough that ajax requests won't work so I need to use a socket server. The system will eventually have enough objects/players that I would consider it an MMO. I would like to set up a scalable system on Amazon's EC2. (Which probably effects my choice of server) This architecture would hopefully allow the game to grow without many changes over time. (Using a domain decomposition technique or something similar) Heres my internal debate: Should I a. Code my own socket server in C++ or Java? b. Use the free and open source Red5 socket server for Flash? or c. Pay the licensing fees and go for Electroserver? I consider myself a decent developer, but am at an impasse as to what road to go down. I'm not sure if I, could develop/would need, the features of one of the prepackaged socket servers. I'm also not sure if the prepackaged servers would work well in an Amazon EC2 environment and take full advantage of its features. Any help or guidance would be greatly appreciated.

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  • A free Step by Step guide to learning Sparx Enterprise Architect

    - by Yogi Yang 007
    I have just downloaded Sparx Enterprise Architect 7.5 but unfortunately I am not able to find a getting started guide or something like that. I have gone through official site of Sparx but there is not step by step guide to learning Sparx EA. I want a guide that will implement a small project and give instructions step by step so that I can understand and try out Sparx EA. I did find a few sites selling step by step guides but at this point of time I do not want to spend money on them.

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  • Scalable Ticketing / Festival Website

    - by Luke Lowrey
    I've noticed major music festivals (at least in Australia) and other events that experience a peak in traffic when tickets go on sale have huge problems keeping their websites running well. I've seen a few different techniques used to try combat this such as short sessions and virtual queues but they dont seem to have much effect. If you were to design a website to sell a lot of tickets in a short amount of time how would you handle scalability? What technologies and programming techniques would you use?

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  • How switch UIViewController by flip from 3 controllers ?

    - by Sergey
    Hello, all. I've got next problem: i've got 3 UIViewController and need to switch controllers by UIModalTransitionStyleFlipHorizontal. Next code working fine: testController.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController:testController animated:YES]; where testController - next controller to switch, self - current controller. And when i've set 3rd controller - it's working fine, but i have problem with back to first controller - when i back to first controller - i can't go to second controller. 1 - 2 - 3 - 1 - it's working fine, but - 2 - don't show. what's mistake ?

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  • best way to switch between secure and unsecure connection without bugging the user

    - by Brian Lang
    The problem I am trying to tackle is simple. I have two pages - the first is a registration page, I take in a few fields from the user, once they submit it takes them to another page that processes the data, stores it to a database, and if successful, gives a confirmation message. Here is my issue - the data from the user is sensitive - as in, I'm using an https connection to ensure no eavesdropping. After that is sent to the database, I'd like on the confirmation page to do some nifty things like Google Maps navigation (this is for a time reservation application). The problem is by using the Google Maps api, I'd be linking to items through a unsecure source, which in turn prompts the user with a nasty warning message. I've browsed around, Google has an alternative to enterprise clients, but it costs $10,000 a year. What I am hoping is to find a workaround - use a secure connection to take in the data, and after it is processed, bring them to a page that isn't secure and allows me to utilize the Google Maps API. If any of you have a Netflix account you can see exactly what I would like to do when you sign-in, it is a secure page, which then takes you to your account / queue, on an unsecure page. Any suggestions? Thanks!

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  • How can I make a steady automata in JavaScript?

    - by RobertWHurst
    I'm working on a JavaScript game and I've got an automata system controlling game time and sprite animation as well as giving a hand to the path finding system for timing and such. My problem is on slow browsers the JavaScript loop I'm using for counting the time is not very accurate. It tends to jump around a lot. I there a way to force the loop to run consistently at 30 fps? The automata can drop frames if it needs to catch up so if the solution requires dropping frames that's ok.

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  • Options to develop professionally with Microsoft tools and Technologies without spending a lot?

    - by iama
    I would like to develop applications for the Windows platform & at the very least I need a server based Windows OS (2008), SQL Server, IIS and Visual Studio. Looks like VS2010 professional alone will cost over $1K. Is there a cheaper option to get hold of Microsoft software? I remember long time ago there was an MSDN subscription option which allowed user access to server based OS and other server applications with restrictive licensing that was cost effective. I don't see that option anymore. Moreover, I am not a student & I understand Microsoft provides software at discounted rates for students. Any pointers? Many thanks.

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  • Any book on designing and implementing a CRPG engine?

    - by Fabzter
    Hi! First, let me tell you, I am not really interested in making my own rpg engine (at least not in the near future, hehe), but I do feel like I want to understand the internals of how a rpg engine works. Why? Well, because I like to read about programming and design, It keeps me motivated and excited, and because I know I will learn a lot, for, even when I have been programming for some years now, I never stop considering myself an ignorant... there are simply SO many things involving a game engine (specially rpg ones, like branching storylines, and items and economics!) I'm eager to know. I've been searching (and thus, finding) lots of info online, but it is never focused in what I'm interested (most of it talks about the mathematics and AI algorithms implementation, which I know quite well), which is the design of overall structure, patterns, scripting engine, decision engine... damn, so many things I can't even imagine, since I've never done any game programming. I hope you know have an idea of how I feel, and how I want to learn for the sake of learning, and why would I want you to tell me if you know if there exist books touching the topics that interest me the most.

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  • Daemon with Clojure/JVM

    - by Isaac Copper
    I'd like to have a small (not doing too damn much) daemon running on a little server, watching a directory for new files being added to it (and any directories in the main one), and calling another Clojure program to deal with that new file. Ideally, each file would be added to a queue (a list represented by a ref in Clojure?) and the main process would take care of those files in the queue on a FIFO basis. My question is: is having a JVM up running this little program all the time too much a resource hog? And do you have any suggestions as to how go about doing this? Thank you very much!

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  • Rhapsody TestConductor Experiences

    - by vaiomike
    I was wondering whether anybody out there is actively using Rhapsody TestConductor? Or has tried it for a while, but then decided to turn it down for a particular reason? If so, what are your experiences, in which field do you apply it, what are the shortcomings, or why did you turn it down? At the moment we're considering TestConductor as our tool of choice for testing as it's already integrated into Rhapsody, and would like to find out how applicable it is to our project (btw, we're using Rhapsody 7.4 in C). P.S: Recommendations on good books about Model Based Testing are also appreciated.

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