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  • Recommendations for Open Source Parallel programming IDE

    - by Andrew Bolster
    What are the best IDE's / IDE plugins / Tools, etc for programming with CUDA / MPI etc? I've been working in these frameworks for a short while but feel like the IDE could be doing more heavy lifting in terms of scaling and job processing interactions. (I usually use Eclipse or Netbeans, and usually in C/C++ with occasional Java, and its a vague question but I can't think of any more specific way to put it)

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  • How to terminate a thread which has spawned another thread which is sleeping?

    - by Bobb
    I have a long running thread made from Thread.Start(). It spawns a background thread using QueueUserWorkItem which sleeps most of the time. Then the class-owner get disposed I call thread1.Join() but naturally it doesnt return because its child background thread is sleeping. What would be the right solution to gracefully terminate a thread which has other threads with little hassle?

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  • How do I get a preference to correlate to a variable?

    - by Dan T
    I have my menu button bringing up a Settings option, which brings up numerous ListPreferences such as weight and various sizes for glasses (it's a BAC calculator app). I'll pick one example... weight will work. Depending on how much you weigh it will affect your BAC. I have a int for Weight, set at 180. I would like someone to be able to go into the menu Settings, pick the "Weight" ListPreference, and choose between 100, 130, 150, 180, 210, 240, 270, and 300. I already have the numbers show up (all of the arrays have been created) and I can choose one, but it doesn't do anything because it's not linked up with the int Weight variable. How do I go about linking the information?

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  • How to get HABTM associated data using hasOne binding

    - by Moin
    Hi, I am following example documented at http://book.cakephp.org/view/83/hasAndBelongsToMany-HABTM I am trying to retrieve associated data using hasOne. I created 3 tables posts, tags and posts_tags. I wrote following code to debug Posts. $this->Post->bindModel(array( 'hasOne' => array( 'PostsTag', 'FilterTag' => array( 'className' => 'Tag', 'foreignKey' => false, 'conditions' => array('FilterTag.id = PostsTag.tag_id') )))); $output=$this->Post->find('all', array( 'fields' => array('Post.*') )); debug($output); I was expecting output something like below. Array ( 0 => Array { [Post] => Array ( [id] => 1 [title] => test post 1 ) [Tag] => Array ( [0] => Array ( [id] => 1 [name] => php ) [1] => Array ( [id] => 2 [name] => javascript ) [2] => Array ( [id] => 3 [name] => xml ) ) } But my output do not have Tags at all. Here is what I got. Array ( [0] => Array ( [Post] => Array ( [id] => 1 [title] => test post1 ) ) [1] => Array ( [Post] => Array ( [id] => 2 [title] => test post2 ) ) ) How do I get associated tags along with the post. I know I am missing something, but unable to figure out. Any help would be highly appreciated.

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  • Codeigniter Inserting Multidimensional Array as rows in MySQL

    - by RisingSun
    Please Refer to this question I asked Codeigniter Insert Multiple Rows in SQL To restate <tr> <td><input type="text" name="user[0][name]" value=""></td> <td><input type="text" name="user[0][address]" value=""><br></td> <td><input type="text" name="user[0][age]" value=""></td> <td><input type="text" name="user[0][email]" value=""></td> </tr> <tr> <td><input type="text" name="user[1][name]" value=""></td> <td><input type="text" name="user[1][address]" value=""><br></td> <td><input type="text" name="user[1][age]" value=""></td> <td><input type="text" name="user[1][email]" value=""></td> </tr> .......... Can Be Inserted into MySQL as this foreach($_POST['user'] as $user) { $this->db->insert('mytable', $user); } This results in multiple MySQL queries. Is it possible to optimise it further, so that the insert occurs in one query Something like this insert multiple rows via a php array into mysql but taking advantage of codeigniters simpler syntax. Thanks

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  • Why do Lua arrays(tables) start at 1 instead of 0?

    - by AraK
    Hi, I don't understand the rational behind the decision of this part of Lua. Why does indexing start at 1? I have read(as many others did) this great paper. It seems to me a strange corner of a language that is very pleasant to learn and program. Don't get me wrong, Lua is just great but there has to be an explanation somewhere. Most of what I found(on the web) is just saying the index starts at 1. Full stop. It would be very interesting to read what its designers said about the subject. Note that I am "very" beginner in Lua, I hope I am not missing something obvious about tables.

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  • Pass an array from IronRuby to C#

    - by cgyDeveloper
    I'm sure this is an easy fix and I just can't find it, but here goes: I have a C# class (let's call it Test) in an assembly (let's say SOTest.dll). Here is something along the lines of what I'm doing: private List<string> items; public List<string> list_items() { return this.items; } public void set_items(List<string> new_items) { this.items = new_items; } In the IronRuby interpreter I run: >>> require "SOTest.dll" true >>> include TestNamespace Object >>> myClass = Test.new TestNamespace.Test >>> myClass.list_items() ['Apples', 'Oranges', 'Pears'] >>> myClass.set_items ['Peaches', 'Plums'] TypeError: can't convert Array into System::Collections::Generic::List(string) I get a similar error whether I make the argument a 'List< string ', 'List< object ' or 'string[ ]'. What is the proper syntax? I can't find a documented mapping of types anywhere (because it's likely too complicated to define in certain scenarios given what Ruby can do).

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  • `enable_shared_from_this` has a non-virtual destructor

    - by Shtééf
    I have a pet project with which I experiment with new features of the upcoming C++0x standard. While I have experience with C, I'm fairly new to C++. To train myself into best practices, (besides reading a lot), I have enabled some strict compiler parameters (using GCC 4.4.1): -std=c++0x -Werror -Wall -Winline -Weffc++ -pedantic-errors This has worked fine for me. Until now, I have been able to resolve all obstacles. However, I have a need for enable_shared_from_this, and this is causing me problems. I get the following warning (error, in my case) when compiling my code (probably triggered by -Weffc++): base class ‘class std::enable_shared_from_this<Package>’ has a non-virtual destructor So basically, I'm a bit bugged by this implementation of enable_shared_from_this, because: A destructor of a class that is intended for subclassing should always be virtual, IMHO. The destructor is empty, why have it at all? I can't imagine anyone would want to delete their instance by reference to enable_shared_from_this. But I'm looking for ways to deal with this, so my question is really, is there a proper way to deal with this? And: am I correct in thinking that this destructor is bogus, or is there a real purpose to it?

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  • C++ auto function return type implementation

    - by aaa
    hello. Is there macro, something like BOOST_AUTO, which would allow to emulate automatic return type deduction of function in C++? I mean something like trailing-return-type, http://en.wikipedia.org/wiki/C%2B%2B0x#Alternative_function_syntax thank you

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  • Pushing elements into array as copy

    - by koko
    In prototypejs, why does the following code remove the matching divs from the #test div? What confuses me is that this happens when they are being inserted in the #droparea, and not when they are being pushed in the array. <div id="test"> <div class="foo" id="22.1234"> 1 </div> <div class="foo" id="22.1235"> 2 </div> <div class="foo" id="53.2345"> 3 </div> <div class="foo" id="53.2346"> 4 </div> </div> <div id="droparea"> </div> js var elArray = []; var els = $('test').select('.foo'); els.each(function(x){ if(x.id.split('.')[0] == 22){ elArray.push(x); } }); elArray.each(function(y){ $('droparea').insert({ bottom: y }); });

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  • Is there a writable iterator in Java?

    - by Lukasz Lew
    In C+ one can use iterators for writing to a sequence. Simplest example would be: vector<int> v; for (vector<int>::iterator it = v.begin(); it!=v.end(); ++it) { *it = 42; } I need something more complicated - keep iterator as a class member for a later use. But I don't know how to get this behavior from Java iterators. Are there writable iterators in Java at all? If not then what replaces them?

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  • Convert a image to a monochrome byte array

    - by Scott Chamberlain
    I am writing a library to interface C# with the EPL2 printer language. One feature I would like to try to implement is printing images, the specification doc says p1 = Width of graphic Width of graphic in bytes. Eight (8) dots = one (1) byte of data. p2 = Length of graphic Length of graphic in dots (or print lines) Data = Raw binary data without graphic file formatting. Data must be in bytes. Multiply the width in bytes (p1) by the number of print lines (p2) for the total amount of graphic data. The printer automatically calculates the exact size of the data block based upon this formula. I plan on my source image being a 1 bit per pixel bmp file, already scaled to size. I just don't know how to get it from that format in to a byte[] for me to send off to the printer. I tried ImageConverter.ConvertTo(Object, Type) it succeeds but the array it outputs is not the correct size and the documentation is very lacking on how the output is formatted. My current test code. Bitmap i = (Bitmap)Bitmap.FromFile("test.bmp"); ImageConverter ic = new ImageConverter(); byte[] b = (byte[])ic.ConvertTo(i, typeof(byte[])); Any help is greatly appreciated even if it is in a totally different direction.

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  • How do Arrays work in C#?

    - by Slateboard
    I know that they are used to store data, but I have a difficult time understanding exactly how to use them in a program. In addition, I found this site with a tetris clone tutorial (the actual tutorial is missing). It uses arrays, but I can't really make sense of how it works. Here's an example of the code - public int[, ,] TShape = new int[4, 4, 2] { {{1, 0}, {0, 1}, {1, 1}, {2, 1}}, {{1, 0}, {0, 1}, {1, 1}, {1, 2}}, {{0, 0}, {1, 0}, {2, 0}, {1, 1}}, {{0, 0}, {0, 1}, {1, 1}, {0, 2}}}; Could it be that I'm looking too hard into this, or perhaps there's something I'm not grasping about it?

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  • What library to choose to build a user interface for a C++ software that uses SDL

    - by Barth
    Dear all, I have a simulation software (C++) that runs on the command line. It is platform independent (currently compiling and running on Windows, MacOS X and Linux). When the simulation ends, I visualize the result with SDL; it is a very basic 2d view, mainly color squares next to each other. I would like to have a user interface on top of the simulation so that I can start and pause the simulation, and change the parameters on the fly. Something pretty simple I guess. Well, ideally I will also add a grapher somewhere to see the evolution over time of some parameters. Now, I am wondering what direction I should go. Should I try to use one of the UI libraries for SDL ? Or maybe wxwidget in conjunction with SDL ? Or simply wxwidget and get rid of SDL ? Do you have any experience with this ? Thanks in advance Barth PS: I tried to use AGAR, a SDL UI library. It seemed very promising but I couldn't get it working. Not even the helloworld.

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  • Is there a better loop I could write to reduce database queries?

    - by dmanexe
    Below is some code I've written that is effective, but makes too many database queries. Is there a way I could optimize and reduce the number of queries but have conditional statements still be as effective as below? I pasted the code repeated a few times just for good measure. echo "<h3>Pool Packages</h3>"; echo "<ul>"; foreach ($items as $item): $this->db->where('id', $item['id']); $query = $this->db->get('items')->row(); if ($item['quantity'] > 1 && $item['quantity'] == TRUE && $query->category == "Pool Packages") { $newprice = $item['quantity'] * $query->price; $totals[] = $newprice; } else { $newprice = $query->price; $totals[] = $newprice; } if ($query->category == "Pool Packages") { echo "<li>" . $query->name . " (QTY: " . $item['quantity'] . " x = " . str_ireplace(" ", "", money_format('%(#10n', $newprice)) . ")</li>"; } else { } endforeach; echo "</ul>"; echo "<h3>Water Features</h3>"; echo "<ul>"; foreach ($items as $item): $this->db->where('id', $item['id']); $query = $this->db->get('items')->row(); if ($item['quantity'] > 1 && $item['quantity'] == TRUE && $query->category == "Water Features") { $newprice = $item['quantity'] * $query->price; $totals[] = $newprice; } else { $newprice = $query->price; $totals[] = $newprice; } if ($query->category == "Water Features") { echo "<li>" . $query->name . " (QTY: " . $item['quantity'] . " x = " . str_ireplace(" ", "", money_format('%(#10n', $newprice)) . ")</li>"; } else { } endforeach; echo "</ul>"; echo "<h3>Waterfall Rock Work</h3>"; echo "<ul>"; foreach ($items as $item): $this->db->where('id', $item['id']); $query = $this->db->get('items')->row(); if ($item['quantity'] > 1 && $item['quantity'] == TRUE) { $newprice = $item['quantity'] * $query->price; $totals[] = $newprice; } else { $newprice = $query->price; $totals[] = $newprice; } if ($query->category == "Waterfall Rock Work") { echo "<li>" . $query->name . " (QTY: " . $item['quantity'] . " x = " . str_ireplace(" ", "", money_format('%(#10n', $newprice)) . ")</li>"; } else { } endforeach; echo "</ul>"; echo "<h3>Sheer Descents</h3>"; echo "<ul>"; foreach ($items as $item): $this->db->where('id', $item['id']); $query = $this->db->get('items')->row(); if ($item['quantity'] > 1 && $item['quantity'] == TRUE && $query->category == "Sheer Descents") { $newprice = $item['quantity'] * $query->price; $totals[] = $newprice; } else { $newprice = $query->price; $totals[] = $newprice; } if ($query->category == "Sheer Descents") { echo "<li>" . $query->name . " (QTY: " . $item['quantity'] . " x = " . str_ireplace(" ", "", money_format('%(#10n', $newprice)) . ")</li>"; } else { } endforeach; echo "</ul>"; echo "<h3>Booster Pump</h3>"; echo "<ul>"; foreach ($items as $item): $this->db->where('id', $item['id']); $query = $this->db->get('items')->row(); if ($item['quantity'] > 1 && $item['quantity'] == TRUE && $query->category == "Booster Pump") { $newprice = $item['quantity'] * $query->price; $totals[] = $newprice; } else { $newprice = $query->price; $totals[] = $newprice; } if ($query->category == "Booster Pump") { echo "<li>" . $query->name . " (QTY: " . $item['quantity'] . " x = " . str_ireplace(" ", "", money_format('%(#10n', $newprice)) . ")</li>"; } else { } endforeach; echo "</ul>"; echo "<h3>Pool Concrete Decking</h3>"; echo "<ul>"; foreach ($items as $item): $this->db->where('id', $item['id']); $query = $this->db->get('items')->row(); if ($item['quantity'] > 1 && $item['quantity'] == TRUE && $query->category == "Pool Concrete Decking") { $newprice = $item['quantity'] * $query->price; $totals[] = $newprice; } else { $newprice = $query->price; $totals[] = $newprice; } if ($query->category == "Pool Concrete Decking") { echo "<li>" . $query->name . " (QTY: " . $item['quantity'] . " x = " . str_ireplace(" ", "", money_format('%(#10n', $newprice)) . ")</li>"; } else { } endforeach; echo "</ul>"; echo "<h3>Solar Heating</h3>"; echo "<ul>"; foreach ($items as $item): $this->db->where('id', $item['id']); $query = $this->db->get('items')->row(); if ($item['quantity'] > 1 && $item['quantity'] == TRUE && $query->category == "Solar Heating") { $newprice = $item['quantity'] * $query->price; $totals[] = $newprice; } else { $newprice = $query->price; $totals[] = $newprice; } if ($query->category == "Solar Heating") { echo "<li>" . $query->name . " (QTY: " . $item['quantity'] . " x = " . str_ireplace(" ", "", money_format('%(#10n', $newprice)) . ")</li>"; } else { } endforeach; echo "</ul>"; echo "<h3>Raised Bond Beam</h3>"; echo "<ul>"; foreach ($items as $item): $this->db->where('id', $item['id']); $query = $this->db->get('items')->row(); if ($item['quantity'] > 1 && $item['quantity'] == TRUE && $query->category == "Raised Bond Beam") { $newprice = $item['quantity'] * $query->price; $totals[] = $newprice; } else { $newprice = $query->price; $totals[] = $newprice; } if ($query->category == "Raised Bond Beam") { echo "<li>" . $query->name . " (QTY: " . $item['quantity'] . " x = " . str_ireplace(" ", "", money_format('%(#10n', $newprice)) . ")</li>"; } else { echo "<li>None</li>"; } endforeach; echo "</ul>"; It goes on beyond this to several more categories, but I don't know how to handle looping through this best. Thanks!

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  • Calling from C# to C function which accept a struct array allocated by caller

    - by lifey
    I have the following C struct struct XYZ { void *a; char fn[MAX_FN]; unsigned long l; unsigned long o; }; And I want to call the following function from C#: extern "C" int func(int handle, int *numEntries, XYZ *xyzTbl); Where xyzTbl is an array of XYZ of size numEntires which is allocated by the caller I have defined the following C# struct: [System.Runtime.InteropServices.StructLayoutAttribute(System.Runtime.InteropServices.LayoutKind.Sequential, CharSet = System.Runtime.InteropServices.CharSet.Ansi)] public struct XYZ { public System.IntPtr rva; [System.Runtime.InteropServices.MarshalAsAttribute(System.Runtime.InteropServices.UnmanagedType.ByValTStr, SizeConst = 128)] public string fn; public uint l; public uint o; } and a method: [System.Runtime.InteropServices.DllImport(@"xyzdll.dll", CallingConvention = CallingConvention.Cdecl)] public static extern Int32 func(Int32 handle, ref Int32 numntries, [MarshalAs(UnmanagedType.LPArray)] XYZ[] arr); Then I try to call the function : XYZ xyz = new XYZ[numEntries]; for (...) xyz[i] = new XYZ(); func(handle,numEntries,xyz); Of course it does not work. Can someone shed light on what I am doing wrong ?

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  • Chrome extension javascript array bug?

    - by Wayne Werner
    Hi, I'm working on a Google Chrome extension. In the popup I have the following code: var bookmarks = []; function appendBMTnode(node){ bookmarks.push([node[0].title, node[0].id]); } function addchildren(results){ for(x = 0; x < results.length; x++){ bookmarks.push([results[x].title, results[x].id]); chrome.bookmarks.getChildren(results[x].id, addchildren); } } function getallbookmarks(){ chrome.bookmarks.get('0', appendBMTnode); chrome.bookmarks.getChildren('0', addchildren); } console.debug(bookmarks.length); console.debug(bookmarks); Now, I would assume that the first command would issue the # of bookmarks I have. Indeed, when I use Chrome's debugger and add bookmarks.length to the watch list, 418 is the value. In the console of the debugger I can write bookmarks.length and it will give me the correct length. I can type for(x = 0; x < bookmarks.length; x++){ console.debug(bookmarks[x]); } and I get string representations of each inner array. However, that original console.debug(bookmarks.length) gives an output of zero. And if I add console.debug(bookmarks[0]); to the popup.html it tells me that the value is undefined. This seems like a bug to me, but my real question is how can I iterate over this list? Thanks

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  • char[] and char* compatibility?

    - by Aerovistae
    In essence, will this code work? And before you say "Run it and see!", I just realized my cygwin didn't come with gcc and it's currently 40 minutes away from completing reinstallation. That being said: char* words[1000]; for(int i = 0; i<1000; i++) words[i] = NULL; char buffer[ 1024 ]; //omit code that places "ADD splash\0" into the buffer if(strncmp (buffer, "ADD ", 4){ char* temp = buffer + 4; printf("Adding: %s", temp); int i = 0; while(words[i] != NULL) i++; words[i] = temp; } I'm mostly uncertain about the line char* temp = buffer + 4, and also whether I can assign words[i] in the manner that I am. Am I going to get type errors when I eventually try to compile this in 40 minutes? Also-- if this works, why don't I need to use malloc() on each element of words[]? Why can I say words[i] = temp, instead of needing to allocate memory for words[i] the length of temp?

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  • Am I writing this right? [noob]

    - by Aaron
    private final int NUM_SOUND_FILES = 4; private Random rnd = new Random(4); private int mfile[] = new mfile[NUM_SOUND_FILES]; //the second mfile //reports error everytime mfile[0] = R.raw.sound1; mfile[1] = R.raw.sound2; mfile[2] = R.raw.sound3; mfile[3] = R.raw.sound4; int sndToPlay = rnd.nextInt(NUM_SOUND_FILES); I keep getting syntax errors no matter how I write it. And when I get the syntax right, it forcecloses. Here's with the alleged "correct" syntax but forcecloses: private final int NUM_SOUND_FILES = 4; private Random rnd = new Random(4); private int mfile[] = new int[NUM_SOUND_FILES];{ mfile[0] = R.raw.sound1; mfile[1] = R.raw.sound2; mfile[2] = R.raw.sound3; mfile[3] = R.raw.sound4;}

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  • What is the correct method to load an XML file and re-write it as a CSV? (C# Only)

    - by codesmack
    I have a XML file that I want to load into an unknown object type. (I say unknown object type because I am not sure what direction to go) Once I have the data loaded I need to do some processing on certain elements that are now loaded into the new object. For sake of example, we can say that the xml file is full of elements named <car> and within the car element I need to process the <mileage> element. Then once this is all done I need to write the file as a CSV file. I would like to do this is the most direct way possible. (The less code the better) I am using VS 2008 C#

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  • How to Object Array to List

    - by Peter Black
    (C#) I have 2 classes. 1 is called Employee. The other is my "main". I am trying to take a list and assign each value in list to an array of Employee object. //Inside "Main" class int counter = NameList.Count; Employee[] employee = new Employee[counter]; for (int i = 0; i <= counter; i++) { employee[i].Name = NameList[i]; employee[i].EmpNumber = EmpNumList[i]; employee[i].DateOfHire = DOHList[i]; employee[i].Salary = SalaryList[i]; employee[i].JobDescription = JobDescList[i]; employee[i].Department = DeptList[i]; } This returns the error: An unhandled exception of type 'System.NullReferenceException' occurred in Pgm4.exe Additional information: Object reference not set to an instance of an object. I think this means that I am not calling the list properly. Any help would be much appreciated. Thank you.

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  • Change Target of Edge in BGL

    - by Sunny
    If my BGL graph contain edge from node x to node y, and I want to change the target of this edge, so that now it's pointing from x to z, how it can be done? Are there any functions in BGL for that?

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  • C++: Binding to a base class

    - by Helltone
    The following code works, but I'm not sure it is correct/portable. #include <iostream> #include <tr1/functional> class base { public: base(int v) : x(v) {} protected: int x; }; class derived : public base { public: bool test() { return (x == 42); } }; int main(int argc, char* argv[]) { base b(42); if(std::tr1::bind((bool (base::*)()) &derived::test, b)()) { std::cout << "ok\n"; } return 0; }

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