Search Results

Search found 13682 results on 548 pages for 'move constructor'.

Page 207/548 | < Previous Page | 203 204 205 206 207 208 209 210 211 212 213 214  | Next Page >

  • Analog sticks not working, qtsixa+PCSX combination

    - by Otto Boström
    A few days ago I finally got my PS3 controller to work with QtSixA, and then in PCSX after some tweaking with the controls. But, I haven't figured out how on earth I will be able to get the analog sticks working. I've been triyng to add them in the controls for all angles in PCSX, where you move the analog stick the way it's supposed to be and then clicking a button to change the setting. I've enabled joysticks in the options for the controller, and my options in my controller are: [x] Enable buttons [x] Enable sensitive buttons [x] Enable Axis [ ] Enable accellerometers [ ] Enable Acceleration [ ] Enable Speed [ ] Enable position The controller is a standard PS3 controller, Dualshock 3. Plugged in with USB cable. Thanks in forehand!

    Read the article

  • HTG Explains: Why Does Photo Paper Improve Print Quality?

    - by Eric Z Goodnight
    So you’ve shelled out the money for a fancy inkjet photo printer, only you’re not impressed with the images you’re getting out of your standard office paper. Have you ever wondered why that photo paper works so much better? Surely, paper is paper, right? What can be so special about it? In this article, we’ll explore the differences between regular typing paper, why these differences are good for printing, and how to take advantage of them for superior photographic printing Latest Features How-To Geek ETC The 50 Best Registry Hacks that Make Windows Better The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor Our Favorite Tech: What We’re Thankful For at How-To Geek Settle into Orbit with the Voyage Theme for Chrome and Iron Awesome Safari Compass Icons Set Escape from the Exploding Planet Wallpaper Move Your Tumblr Blog to WordPress Pytask is an Easy to Use To-Do List Manager for Your Ubuntu System Snowy Christmas House Personas Theme for Firefox

    Read the article

  • sprite animation system height recalculating has some issues

    - by Nicolas Martel
    Basically, the way it works is that it update the frame to show every let's say 24 ticks and every time the frame update, it recalculates the height and width of the new sprite to render so that my gravity logics and stuff works well. But the problem i am having now is a bit hard to explain in words only, therefore i will use this picture to assist me The picture So what i need basically is that if let's say i froze the sprite at the first frame, then unfreeze it and freeze it at the second frame, have the second frame's sprite (let's say it's a prone move) simply stand on the foothold without starting the gravity and when switching back, have the first sprite go back on the foothold like normal without being under the foothold. I had 2 ideas on doing this but I'm not sure it's the most efficient ways to do it so i wanna hear your inputs.

    Read the article

  • 302 Redirect causes garbage at end of Wordpress link in Facebook

    - by Joao
    When I try to link my Wordpress blog to Facebook, the url doesn't resolve properly. There's garbage appended at the end and Facebook is not able to retrieve information from the site. Happens in every page, post or main entry. Here's what happens: http://clarissarezende.com.br/ shows up in Facebook as http://clarissarezende.com.br/UPLcS/ (when copy/paste the link) and no information about the site shows up in FB. I'm using Wordpress 3.3.1 with ProPhoto 4. Recently I moved the DNS entry on my ISP. The blog is hosted at clarissarezende.com.br/public_html/blog2 and before the DNS would point to public_html and then I changed it to public_html/blog2. Note that I did not move any Wordpress files. Made the (I think) necessary changes all over Facebook, but still no dice... Any ideas on what can be happening?

    Read the article

  • Good floor planner program?

    - by torbengb
    I'm planning to have a house built. I want to draw up some sketches on the computer, so I am looking for a program that can help me do this. It doesn't have to be a professional architecture tool; in fact that would be too complicated just yet (but maybe later on, for the detailed work...?). A simpler tool would be better. Features should include such things as ability to draw and move walls (not just using simple boxes), calculate room/floor area, add windows and doors, and the like. That's why Inkscape or OOo Presentation won't do. On Windows, a friend would just download a cracked professional architecture tool but that is not what I want to do. Suggestions?

    Read the article

  • If Apple made Cars [closed]

    - by benhowdle89
    There was a joke going round a few months(?) ago that if the GM industry kept up with the computer industry that we'd all be better off (in relation to driving and costs). There was also a counter joke that if Microsoft made Cars you would, for example, have to squeeze the wing mirror, honk the horn and move the gearstick the reboot the car (CTRL + ALT + DEL) This got me thinking in terms of Apple's recent iPad 2 release, if Apple made cars what would they be like? What sort of technological advancements would software developers and programmers be able to implement if you built a car in a similar fashion to building an iPhone app. Xcode is you Mechanics garage, as it were. What would a car look like if it was designed by Apple Chief of Design: Jonothan Ive?

    Read the article

  • Google Open-Sources Their Book Scanner

    - by Jason Fitzpatrick
    Google has released the hardware and software source for their high speed/non-destructive book scanner–If you’re looking to scan a large volume of books, save yourself the design work and check out the Linear Book Scanner project. The design is pretty slick; the scanner uses vacuum pressure to automatically turn the pages as it works. Check out the video above to see a Google Tech Talk about the project and then hit up the link below to grab the hardware and software files. Linear Book Scanner [via Hack A Day] Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It How To Delete, Move, or Rename Locked Files in Windows

    Read the article

  • How to totaly remove blank screen screensaver?

    - by Xamidovic
    I have no screensaver installed but when I watch movies after a while blank screen comes and I have to get up every time and move mouse to continue watching the movie. It really pisses me off. I found this command "gsettings set org.gnome.desktop.screensaver idle-activation-enabled false" which allegedly disables blank screen... I put that command in once, and blank screen keeps doing its crap. I did it again, blank screen still works on its own and would not stop. Did it trice, and nothing. Please someone help me with this, I'm freaking out when trying to watch a decent movie. I'd have to mention that I once had "xscreensaver" installed but I removed it after awhile. Don't know if it has something to do with blank screen still work, maybe some else would know. PLEASE HELP !

    Read the article

  • Self learning automated movement

    - by Super1
    I am trying to make a small demo in Javascript, I have a black border and a car the car travels randomly and a line is drawn of its trail. When the user click inside the area it creates an object (we'll call this the wall). If the car hits the wall then it goes back 3 paces and tries a different route. When its hit the wall it needs to log down its location so it does NOT make that mistake again. Here is my example: http://jsfiddle.net/Jtq3E/ How can I get the car to move by itself and create a trail?

    Read the article

  • Fork dead SVN based project on GitHub

    - by Quinn Bailey
    I previously asked this at stack overflow but it was closed, I believe because 'programmers' is a more appropriate venue for this question. I have done some work on the SVN Importer project (Apache license), which appears to be effectively dead (no published changes in 5 years). I have a login to their svn server but do not have commit rights. At any rate, I'd like to convert this project to Git and push my own changes to GitHub. The GitHub site suggests the svn2git tool for converting svn projects to Git, so I was planning to convert the SVN repository to Git, add my changes, and then push this Git repository to GitHub. I'm wondering, what are the legal requirements and common conventions of this process? Is it acceptable to clone the entire history of the project and move it to GitHub? Also, even though this is essentially a dead project, once I've translated the repository to Git should I put all of my commits onto a non master branch or is it acceptable to use master in this case?

    Read the article

  • Scrambled screen on 12.04 with Radeon HD 7670M/2GB when scrolling the page

    - by Mihkel
    I have Ubuntu 12.04 LTS 64 bit and I have installed proprietary drivers for my Radeon HD 7670M with 2GB memory. But if I scroll page or do anything like move a window then I get blurred screen (more like scrambled maybe) for a second and if I try to take PrtScr of it, it is goes to normal. I have tried other drivers and it does not solve my problem. And I do not want to go over 32 bit Ubuntu because I have 6 GB ram and I would lose so much of it. Also if it helps, my processor is Intel® Core™ i5-3210M CPU @ 2.50GHz × 4.

    Read the article

  • Make An Old Android Feel Like New: How To Make Gingerbread Feel Like Jelly Bean

    - by Chris Hoffman
    Android has taken huge strides since Android 2.3 Gingerbread, but many devices are still using it. If you can’t upgrade your old device, there are ways to make it feel more modern. These apps won’t actually upgrade your Android device to Jelly Bean, but they’ll replace some of the more outdated parts of Gingerbread and make your device feel more like Jelly Bean and Ice Cream Sandwich. the latest versions of Android. How To Delete, Move, or Rename Locked Files in Windows HTG Explains: Why Screen Savers Are No Longer Necessary 6 Ways Windows 8 Is More Secure Than Windows 7

    Read the article

  • How can I test if a point lies between two parallel lines?

    - by Harold
    In the game I'm designing there is a blast that shoots out from an origin point towards the direction of the mouse. The width of this blast is always going to be the same. Along the bottom of the screen (what's currently) squares move about which should be effected by the blast that the player controls. Currently I am trying to work out a way to discover if the corners of these squares are within the blast's two bounding lines. I thought the best way to do this would be to rotate the corners of the square around an origin point as if the blast were completely horizontal and see if the Y values of the corners were less than or equal to the width of the blast which would mean that they lie within the effected region, but I can't work out

    Read the article

  • Which Programming Languages Support the Following Features?

    - by donalbain
    My personal programming background is mainly in Java, with a little bit of Ruby, a tiny bit of Scheme, and most recently, due to some iOS development, Objective-C. In my move from Java to Objective-C I've really come to love some features that Objective-C has that Java doesn't. These include support for both static and dynamic typing, functional programming, and closures, which I'm trying to leverage in my code more often. Unfortunately there are trade-offs, including lack of support for generics and (on iOS at least) no garbage collection. These contrasts have lead me to start a search for some of the programming languages that support the following features: Object Oriented Functional Programming Support Closures Generics Support for both Static and Dynamic Typing Module Management to avoid classpath/dll hell Garbage Collection Available Decent IDE Support Admittedly some of these features(IDE support, Module Management) may not be specific to the language itself, but obviously influence the ease of development in the language. Which languages fit these criteria?

    Read the article

  • Installing Ubuntu

    - by Mister AR
    i got a problem when I wanted to installing ubuntu 12.04 on a VMWare system on my Windows 7 x64 system ... in the end of installing after retrieving Files it stopped and didn't move forward... additionally i got a another problem there where i wanted to installing packages i updated. and gave me error below : installArchives() failed: Error in function: Setting up libssl1.0.0 (1.0.1-4ubuntu5.2) ... locale: Cannot set LC_CTYPE to default locale: No such file or directory locale: Cannot set LC_MESSAGES to default locale: No such file or directory locale: Cannot set LC_ALL to default locale: No such file or directory debconf: DbDriver "config": /var/cache/debconf/config.dat is locked by another process: Resource temporarily unavailable dpkg: error processing libssl1.0.0 (--configure): subprocess installed post-installation script returned error exit status 1 PLz help me soon ! tY all...

    Read the article

  • 4 Places To Find Up-To-Date Antivirus Test Results Online

    - by Chris Hoffman
    Do you know how effective your antivirus programs is? A variety of organizations regularly compare antivirus programs, throwing a large amount of malware samples at them, seeing how they perform, and ranking them in comparison to each other. It would be very time-consuming to test 30 different antivirus programs in virtual machines with a large amount of malware samples yourself, which is why these test results are so useful. Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It How To Delete, Move, or Rename Locked Files in Windows

    Read the article

  • How do you coordinate with interaction designers during implementation?

    - by Alex Feinman
    Programmers are largely responsible for helping move a product from design to implementation. This process is always full of snags: implementation details rear their ugly head and make parts of the design infeasible user feedback on early prototypes leads to changes in the design new technologies alter the field of what is possible, bringing back designs previously thought impossible priorities shift, schedules change, and requirements wander How do you keep design and implementation in contact during the implementation? What processes do you use? Tools? Artifacts? Guidelines? Communication strategies?

    Read the article

  • 2D shader to draw representation of rotating sphere.

    - by TheBigO
    I want to display a 3D textured sphere, and then rotate it in one direction. The direction will never change, and the camera will never move. One way is to actually create a spherical mesh, map a texture to it, rotate the sphere, and render in 3D. My question is, is there a way to display a 2D circle, that looks like a rotating sphere, with just a 2D shader. In other words, can someone think of a trick, like mapping a texture to the circle in a particular way, to give the appearance of an in-place rotating sphere, that is always viewed from the side? I don't need exact shader code, I'm just looking for the right idea.

    Read the article

  • How to add a holding page in front of a domain

    - by Jason Bradberry
    I have set up a holding page to announce a new version of a website coming soon. I wanted people to still be able to access the original site, so my approach was to place the holding page in the root folder on the server, and move the original site to a subfolder and link to it from the holding page. However, on testing this setup it appears to have hurt the SEO placing of the website. Is there a better approach to this? I'm a bit stumped as I want both to share the same URL.

    Read the article

  • Best tool to recover removed files

    - by plua
    Using Ubuntu 10.10, I have a startup script that automatically removes my 'working directory'. This is a simple folder on my Desktop where I place a bunch of files that I use throughout the day. These are temporary files I need to store just for that one session. In order to keep things clean, my startup script does: rm -rf /home/user/Desktop/workdir mkdir /home/user/Desktop/workdir Works great. Till the moment I had some important files there and forgot to move them before shutting down. A few (2-3) sessions ago this happened and I now realize I need to recover the "workdir" directory. But several new ones have been created and removed in the meantime. What is the best way to recover this - if possible? I read about tools like scalpel but it seems they will scan my whole HD. I know the name of the folder and would like to just look for this workdir folder. What is best?

    Read the article

  • How can I receive more traffic? My VPS fails!!!

    - by Vic
    I have a web site - photo gallery. About 400 photos. Site on Gallery 3. mySQL. Hosted on VPS from myhosting.com (CPU 1792 MHz, 2048 MB RAM). Everything seems to be ok, but there is one big problem. Once traffic reaches ~ 20 people (online) - website start loading really really slow. Actually website can't be loaded about 30-60 sec. What should I do? Buy more RAM / CPU on the same VPS? Move to a dedicated server or maybe myhosting.com just sucks? What do you recommend?

    Read the article

  • Enter comments on queries in TraceTune

    - by Bill Graziano
    I’m trying to make TraceTune (and eventually ClearTrace) work the way I do.  My typical query tuning session goes like this: Run a trace and upload to TraceTune/ClearTrace Tune the slowest queries Goto 1 I might do this two or three times in one day and then not come back to it again for weeks or even months.  This is especially true for those clients that I only visit a few times per month.  In many cases I’ll look at a query, decide I can’t do much with it and move on.  I needed a way to capture that information. TraceTune now lets you enter a comment for a query.  It can be as simple or as complex as you like.  The comment will be shown inline with the execution history of that query. This should let you walk back through your history with a query and decide whether you should spend more time tuning it.

    Read the article

  • Accelerating 2d object collision with other objects [on hold]

    - by Silent Cave
    Making my very first attempt at game programming with SDL/OpenGL. So I made an object Actor witch can move in all four sides with acceleration. And there are bunch of other rectangles to collide to. the image Movement and collision detection alghorythms work just fine by itself, but when combined to prevent the green rectangle from crossing black rectangles, it gives me a kind of funny resault. Let me show you the code first: from Actor.h class Actor{ public: SDL_Rect * dim; alphaColor * col; float speed; float xlGrav, xrGrav, yuGrav, ydGrav; float acceleration; bool left,right,up,down; Actor(SDL_Rect * dim,alphaColor * col, float speed, float acceleration); bool colides(const SDL_Rect & rect); bool check_for_collisions(const std::vector<SDL_Rect*> & gameObjects ); }; from actor.cpp bool Actor::colides(const SDL_Rect & rect){ if (dim->x + dim->w < rect.x) return false; if (dim->x > rect.x + rect.w) return false; if (dim->y + dim->h < rect.y) return false; if (dim->y > rect.y + rect.h) return false; return true; } movement logic from main.cpp if (actor->left){ if(actor->xlGrav < actor->speed){ actor->xlGrav += actor->speed*actor->acceleration; }else actor->xlGrav = actor->speed; actor->dim->x -= actor->xlGrav; if(actor->check_for_collisions(gameObjects)){ actor->dim->x += actor->xlGrav; actor->xlGrav = 0; } } if (!actor->left){ if(actor->xlGrav - actor->speed*actor->acceleration > 0){ actor->xlGrav -= actor->speed*actor->acceleration; }else actor->xlGrav = 0; actor->dim->x -= actor->xlGrav; if(actor->check_for_collisions(gameObjects)){ actor->dim->x += actor->xlGrav; actor->xlGrav = 0; } } if (actor->right){ if(actor->xrGrav < actor->speed){ actor->xrGrav += actor->speed*actor->acceleration; }else actor->xrGrav = actor->speed; actor->dim->x += actor->xrGrav; if(actor->check_for_collisions(gameObjects)){ actor->dim->x -= actor->xrGrav; actor->xrGrav = 0; } } if (!actor->right){ if(actor->xrGrav - actor->speed*actor->acceleration > 0){ actor->xrGrav -= actor->speed*actor->acceleration; }else actor->xrGrav = 0; actor->dim->x += actor->xrGrav; if(actor->check_for_collisions(gameObjects)){ actor->dim->x -= actor->xrGrav; actor->xrGrav = 0; } } if (actor->up){ if(actor->yuGrav < actor->speed){ actor->yuGrav += actor->speed*actor->acceleration; }else actor->yuGrav = actor->speed; actor->dim->y -= actor->yuGrav; if(actor->check_for_collisions(gameObjects)){ actor->dim->y += actor->yuGrav; actor->yuGrav = 0; } } if (!actor->up){ if(actor->yuGrav - actor->speed*actor->acceleration > 0){ actor->yuGrav -= actor->speed*actor->acceleration; }else actor->yuGrav = 0; actor->dim->y -= actor->yuGrav; if(actor->check_for_collisions(gameObjects)){ actor->dim->y += actor->yuGrav; actor->yuGrav = 0; } } if (actor->down){ if(actor->ydGrav < actor->speed){ actor->ydGrav += actor->speed*actor->acceleration; }else actor->ydGrav = actor->speed; actor->dim->y += actor->ydGrav; if(actor->check_for_collisions(gameObjects)){ actor->dim->y -= actor->ydGrav; actor->ydGrav = 0; } } if (!actor->down){ if(actor->ydGrav - actor->speed*actor->acceleration > 0){ actor->ydGrav -= actor->speed*actor->acceleration; }else actor->ydGrav = 0; actor->dim->y += actor->ydGrav; if(actor->check_for_collisions(gameObjects)){ actor->dim->y -= actor->ydGrav; actor->ydGrav = 0; } } So, if the green box approaches an obstacle from up or left, everything goes as planned - object stops, and it's acceleration drops to zero. But if it comes from bottom or right, it enters into obstacles inner space and starts strangely dance, I'd rather say move in inverted controls. What do I fail to see?

    Read the article

  • Touchpad in Sony Vaio E14 - cannot click with a finger and drag with another - Ubuntu 12.04

    - by Nabeel
    I had the following issues with my Sony Vaio E14115's touchpad on Ubuntu 12.04: Right click not working Vertical scrolling not working Then I followed these steps to fix it: Downloaded a patch for Psmouse sudo apt-get install dkms build-essential cd ~/Desktop tar jxvf psmouse-3.2.0-24-generic-pae.tar.bz2 sudo mv psmouse-3.2.0-24-generic-pae /usr/src cd /usr/src sudo chmod -R a+rx psmouse-3.2.0-24-generic-pae sudo dkms add -m psmouse -v 3.2.0-24-generic-pae sudo dkms build -m psmouse -v 3.2.0-24-generic-pae sudo dkms install -m psmouse -v 3.2.0-24-generic-pae sudo modprobe -r psmouse sudo modprobe psmouse This fixed me the problems of Rightclick and vertical scrolling. But I still have an issue of not able to click and drag ie Clicking the leftmouse button and dragging with another finger. It doesn't move! Maybe it doesn't detect the 2nd finger. When I check the capabilities of my Synaptics touchpad by using xinput list-props "SynPS/2 Synaptics TouchPad"|grep Capabilities I get the following output: Synaptics Capabilities (304): 1, 1, 1, 1, 1, 1, 1 Please help me out.

    Read the article

  • Does Unity support disabling the global application menu?

    - by Michael E
    I'm fairly excited for Unity, as it looks like a promising new direction for Ubuntu. However, I do have a concern - will it be possible to use Unity without the global menu? I have my window manager set to focus-follows-mouse/sloppy focus, and find the productivity gains to be immense. Sloppy focus is incompatible, however, with global menus, as it is possible for the focus to change while you move from window to menu. Will Unity support an option to use window menus while still using Unity?

    Read the article

< Previous Page | 203 204 205 206 207 208 209 210 211 212 213 214  | Next Page >