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  • User Control as container

    - by Luca
    I'm designing a simple expander control. I've derived from UserControl, drawn inner controls, built, run; all ok. Since an inner Control is a Panel, I'd like to use it as container at design time. Indeed I've used the attributes: [Designer(typeof(ExpanderControlDesigner))] [Designer("System.Windows.Forms.Design.ParentControlDesigner, System.Design", typeof(IDesigner))] Great I say. But it isn't... The result is that I can use it as container at design time but: The added controls go back the inner controls already embedded in the user control Even if I push to top a control added at design time, at runtime it is back again on controls embedded to the user control I cannot restrict the container area at design time into a Panel area What am I missing? Here is the code for completeness... why this snippet of code is not working? [Designer(typeof(ExpanderControlDesigner))] [Designer("System.Windows.Forms.Design.ParentControlDesigner, System.Design", typeof(IDesigner))] public partial class ExpanderControl : UserControl { public ExpanderControl() { InitializeComponent(); .... [System.Security.Permissions.PermissionSet(System.Security.Permissions.SecurityAction.Demand, Name = "FullTrust")] internal class ExpanderControlDesigner : ControlDesigner { private ExpanderControl MyControl; public override void Initialize(IComponent component) { base.Initialize(component); MyControl = (ExpanderControl)component; // Hook up events ISelectionService s = (ISelectionService)GetService(typeof(ISelectionService)); IComponentChangeService c = (IComponentChangeService)GetService(typeof(IComponentChangeService)); s.SelectionChanged += new EventHandler(OnSelectionChanged); c.ComponentRemoving += new ComponentEventHandler(OnComponentRemoving); } private void OnSelectionChanged(object sender, System.EventArgs e) { } private void OnComponentRemoving(object sender, ComponentEventArgs e) { } protected override void Dispose(bool disposing) { ISelectionService s = (ISelectionService)GetService(typeof(ISelectionService)); IComponentChangeService c = (IComponentChangeService)GetService(typeof(IComponentChangeService)); // Unhook events s.SelectionChanged -= new EventHandler(OnSelectionChanged); c.ComponentRemoving -= new ComponentEventHandler(OnComponentRemoving); base.Dispose(disposing); } public override System.ComponentModel.Design.DesignerVerbCollection Verbs { get { DesignerVerbCollection v = new DesignerVerbCollection(); v.Add(new DesignerVerb("&asd", new EventHandler(null))); return v; } } } I've found many resources (Interaction, designed, limited area), but nothing was usefull for being operative...

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  • ControlTemplate for ItemsControl with remove button near each item

    - by Broken Pipe
    I'm trying to figure out hot to create ItemsControl which contains Button near each Item, clicking on it removes this item from ItemsControl. I'm new to Silverlight|WPF is it possible to create this using just ControlTemplate? I tried to create inherited ListBox with ControlTemplate that renders button near each item and then i was supposed to hook to click event get item and remove it, but I neither found a way to render button near each item, neither how to subscribe to events from ControlTemplate ;-)

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  • .NET Web Browser Control - SaveAs Event

    - by Dale
    Does anybody know if you can access the SaevFileDialog control that's used by the WebBrowser control? Once somebody saves the webpage being displayed I need to catch where the files have been created; however I can't seem to find any events/members that allow me access to that information.

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  • Validation and Firefox's input caching

    - by Chris Simpson
    When you refresh/reload a page or use the back button, Firefox is kind enough to repopulate your inputs with what was entered before you navigated away. Though this is a nice feature it does not trigger my jquery validation and the unsaved changes warning I add to my pages. Is there a way to either disable this feature in Firefox (without renaming every control every time) or capture the firefox events?

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  • Zend Framework - Deny access to folders other than public folder

    - by Vincent
    All, I have the following Zend application structure: helloworld - application - configs - controllers - models - layouts - include - library - public - .htaccess - index.php - design - .htaccess The .htaccess in the root folder has the following contents: ##################################################### # CONFIGURE media caching # Header unset ETag FileETag None Header unset Last-Modified Header set Expires "Fri, 21 Dec 2012 00:00:00 GMT" Header set Cache-Control "max-age=7200, must-revalidate" SetOutputFilter DEFLATE # ##################################################### ErrorDocument 404 /custom404.php RedirectMatch permanent ^/$ /public/ The .htaccess in the public folder has the following: Options -MultiViews ErrorDocument 404 /custom404.php RewriteEngine on # The leading %{DOCUMENT_ROOT} is necessary when used in VirtualHost context RewriteCond %{DOCUMENT_ROOT}%{REQUEST_FILENAME} -s [OR] RewriteCond %{DOCUMENT_ROOT}%{REQUEST_FILENAME} -l [OR] RewriteCond %{DOCUMENT_ROOT}%{REQUEST_FILENAME} -d RewriteRule ^.*$ - [NC,L] RewriteRule ^.*$ index.php [NC,L] My vhost configuration is as under: <VirtualHost *:80> ServerAdmin [email protected] DocumentRoot "C:\\xampp\\htdocs\\xampp\\helloworld\\" ServerName helloworld ServerAlias helloworld <Directory "C:\\xampp\\htdocs\\xampp\\helloworld\\"> Options Indexes FollowSymLinks AllowOverride all Order Deny,Allow Deny from all Allow from 127.0.0.1 </Directory> </VirtualHost> Currently, if the user visits, http://localhost, my .htaccess files above make sure, the request is routed to http://localhost/public automatically. If the user visits any other folder apart from public folder from the address bar, he gets a directory listing of that folder. How can I make sure to deny the user access to every other folder except the public folder? I want the user to be redirected to the public folder if he visits any other folder. However, if the underlying code requests something from other folders, (ex: ) it should still work.. Thanks

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  • Updating UI objects in windows forms

    - by P a u l
    Pre .net I was using MFC, ON_UPDATE_COMMAND_UI, and the CCmdUI class to update the state of my windows UI. From the older MFC/Win32 reference: Typically, menu items and toolbar buttons have more than one state. For example, a menu item is grayed (dimmed) if it is unavailable in the present context. Menu items can also be checked or unchecked. A toolbar button can also be disabled if unavailable, or it can be checked. Who updates the state of these items as program conditions change? Logically, if a menu item generates a command that is handled by, say, a document, it makes sense to have the document update the menu item. The document probably contains the information on which the update is based. If a command has multiple user-interface objects (perhaps a menu item and a toolbar button), both are routed to the same handler function. This encapsulates your user-interface update code for all of the equivalent user-interface objects in a single place. The framework provides a convenient interface for automatically updating user-interface objects. You can choose to do the updating in some other way, but the interface provided is efficient and easy to use. What is the guidance for .net Windows Forms? I am using an Application.Idle handler in the main form but am not sure this is the best way to do this. About the time I put all my UI updates in the Idle event handler my app started to show some performance problems, and I don't have the metrics to track this down yet. Not sure if it's related.

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  • Real world examples of Rx

    - by theburningmonk
    I've been playing around with the Reactive Extension for a little while now, but mostly limited to handling/composing user driven events within a WPF frontend. It's such a powerful, new way of doing async programming, and I'm curious as to what other people are doing with it, and where do you think it might be able to improve the way we're currently doing things?

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  • Drag and Drop from another application with mouse button down does not fire event

    - by Keith
    I am trying to drag and drop a file onto a control in my application. The problem is that when you hold the mouse button down (i.e. dragging from widows explorer), my app does not fire any of the form events. They all work fine if the mouse is not down. Is appears that I need to enable the 'AllowDrop' for the application (it is enabled on the form) What am I missing? I am developing in vb.net 2008 in windows 7 environment

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  • How can I draw a shadow beyond a UIView's bounds?

    - by Christian
    I'm using the method described at http://stackoverflow.com/questions/805872/how-do-i-draw-a-shadow-under-a-uiview to draw shadow behind a view's content. The shadow is clipped to the view's bounds, although I disabled "Clip Subviews" in Interface Builder for the view. Is it possible to draw a shadow around a view and not only in a view? I don't want to draw the shadow inside the view because the view would receive touch events for the shadow area, which really belongs to the background.

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  • Filter Datagrid onLoad

    - by Morgan Delvanna
    My data grid successfully filters when I select a month from a dropdown list, however when I try to filter it onLoad it just doesn't filter. The dropdown successfully displays the current month, and the grid should also show the current month data. <script type="text/javascript"> dojo.require("dojox.grid.DataGrid"); dojo.require("dojox.data.XmlStore"); dojo.require("dijit.form.FilteringSelect"); dojo.require("dojo.data.ItemFileReadStore"); dojo.require("dojo.date"); theMonth = new Date(); dojo.addOnLoad(function() { dojo.byId('monthInput').value = month_name[(theMonth.getMonth()+1)]; var filterString='{month: "' + theMonth.getMonth() + '"}'; var filterObject=eval('('+filterString+')'); dijit.byId("eventGrid").filter(filterObject); } ); var eventStore = new dojox.data.XmlStore({url: "events.xml", rootItem: "event", keyAttribute: "dateSort"}); function monthClick() { var ctr, test, rtrn; test = dojo.byId('monthInput').value; for (ctr=0;ctr<=11;ctr++) { if (test==month_name[ctr]) { rtrn = ctr; } } var filterString='{month: "' + rtrn + '"}'; var filterObject=eval('('+filterString+')'); eventGrid.setQuery(filterObject); } </script> </head> <body class="tundra"> <div id="header" dojoType="dijit.layout.ContentPane" region="top" class="pfga"></div> <div id="menu" dojoType="dijit.layout.ContentPane" region="left" class="pfga"></div> <div id="content" style="width:750px; overflow:visible" dojoType="dijit.layout.ContentPane" region="center" class="pfga"> <div dojotype="dojo.data.ItemFileReadStore" url="months.json" jsID="monthStore"></div> <div id="pagehead" class="Heading1" >Upcoming Events</div> <p> <input dojoType="dijit.form.FilteringSelect" store="monthStore" searchAttr="month" name="id" id="monthInput" class="pfga" onChange="monthClick()" /> </p> <table dojoType="dojox.grid.DataGrid" store="eventStore" class="pfga" style="height:500px; width:698px" clientSort="true" jsID="eventGrid"> <thead> <tr> <th field="date" width="80px">Date</th> <th field="description" width="600px">Description</th> </tr> <tr> <th field="time" colspan="2">Details</th> </tr> </thead> </table> </div> <div id="footer"></div>

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  • Google Maps - panTo() - not working?

    - by Ryan
    Hi, I'm trying to allow a user to set their location and then have Google Maps pan to that location. I can't seem to get panTo to work, instead of updating my map it just reloads the page. Page here: http://dub[remove]step.com/events/index.html Any ideas?

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  • How to detect when the screen is on?

    - by Jim Blackler
    As mentioned in a previous question, I am having difficulty intercepting all android.intent.action.SCREEN_ON events without a long-lived service (discouraged). I may be able to work around the need if I can simply work out when the screen is on at any given time, in the service. Can anyone suggesting a method call that would return this information? 1.5 upwards.

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  • How to cancel a touch sequence

    - by Alex
    I have an UIImage view that responds to touch events. I want to cancel the touch sequence if the touch goes outside of certain bounds. How can I do that? I know that I can inspect the coordinates of the touch object, what I don't know is how to cancel the sequence. I don't see any event in the API that allows for that.

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  • progress view stop button listener

    - by Norbi
    Hi! I develop an eclipse plugin and I added an eclipse progress view to it. There is an stop button on the progress view and I want to create some kind of listener to handle the events of the chancel button, but I don't know how I can do it. I know the monitor has an isChancel() method, but I have to create come kind of listener to listen when user clicks the stop button, while the plugin works. Please give me some advice. Thanks Example: link text

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  • Replace Infinite loop in Flex

    - by H P
    Hello, I want to access a webservice:getMonitorData() , on creationcomplete and returns an array, in an infinite loop so that the getIndex0.text is updated each time. Flex is not able to handle an infinite loop and gives a timeout error 1502. If I run the for loop until i<2000 or so it works fine. How can replace the loop so that my webservice is accessed continiously and the result is shown in getIndex0.text. This is how my application looks like: <?xml version="1.0" encoding="utf-8"?> <s:Group xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" width="400" height="300" xmlns:plcservicebean="server.services.plcservicebean.*" creationComplete="clientMonitor1()"> <fx:Script> <![CDATA[ import mx.collections.ArrayCollection; import mx.controls.Alert; import mx.rpc.CallResponder; import mx.rpc.events.FaultEvent; import mx.rpc.events.ResultEvent; [Bindable] public var dbl0:Number; //-----------Infinite Loop, Works fine if condition = i<2000------------------------ public function clientMonitor1():void{ for(var i:int = 0; ; i++){ clientMonitor(); } } public function clientMonitor():void{ var callResp:CallResponder = new CallResponder(); callResp.addEventListener(ResultEvent.RESULT, monitorResult); callResp.addEventListener(FaultEvent.FAULT, monitorFault); callResp.token = plcServiceBean.getMonitorData(); } public function monitorResult(event:ResultEvent):void{ var arr:ArrayCollection = event.result as ArrayCollection; dbl0 = arr[0].value as Number; } protected function monitorFault(event:FaultEvent):void{ Alert.show(event.fault.faultString, "Error while monitoring Data "); } ]]> </fx:Script> <fx:Declarations> <plcservicebean:PlcServiceBean id = "plcServiceBean" showBusyCursor="true" fault="Alert.show(event.fault.faultString + '\n' + event.fault.faultDetail)" /> </fx:Declarations> <mx:Form x="52" y="97" label="Double"> <mx:FormItem label = "getMonitorValue"> <s:TextInput id = "getIndex0" text = "{dbl0}"/> </mx:FormItem> </mx:Form> </s:Group>

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  • Simulating a missing gem in Ruby unit tests

    - by ktex
    Is there any way to simulate the absence of a gem for certain unit tests, short of actually uninstalling and then reinstalling the gem during testing? I am writing a command line utility, and want to make sure that my tests cover cases where a user may not have all of the gems that I support. For instance, I am using fsevents — a Leopard-specific package for monitoring filesystem events — that will never be present on other systems, as well as a growl gem that's purely optional.

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  • How to autostart this slide

    - by lchales
    Hello there: first of all i have no idea on coding or anything related, simple question: is there any simple way to tell this code to autostart the slide? at the current moment the images change on click. currently the index page only have one image, what i want is to add a few but without the need to click to see the next one here is the code from my index: <script type="text/javascript"> //<![CDATA[ /* the images preload plugin */ (function($) { $.fn.preload = function(options) { var opts = $.extend({}, $.fn.preload.defaults, options), o = $.meta ? $.extend({}, opts, this.data()) : opts; var c = this.length, l = 0; return this.each(function() { var $i = $(this); $('<img/>').load(function(i){ ++l; if(l == c) o.onComplete(); }).attr('src',$i.attr('src')); }); }; $.fn.preload.defaults = { onComplete : function(){return false;} }; })(jQuery); //]]> </script><script type="text/javascript"> //<![CDATA[ $(function() { var $tf_bg = $('#tf_bg'), $tf_bg_images = $tf_bg.find('img'), $tf_bg_img = $tf_bg_images.eq(0), $tf_thumbs = $('#tf_thumbs'), total = $tf_bg_images.length, current = 0, $tf_content_wrapper = $('#tf_content_wrapper'), $tf_next = $('#tf_next'), $tf_prev = $('#tf_prev'), $tf_loading = $('#tf_loading'); //preload the images $tf_bg_images.preload({ onComplete : function(){ $tf_loading.hide(); init(); } }); //shows the first image and initializes events function init(){ //get dimentions for the image, based on the windows size var dim = getImageDim($tf_bg_img); //set the returned values and show the image $tf_bg_img.css({ width : dim.width, height : dim.height, left : dim.left, top : dim.top }).fadeIn(); //resizing the window resizes the $tf_bg_img $(window).bind('resize',function(){ var dim = getImageDim($tf_bg_img); $tf_bg_img.css({ width : dim.width, height : dim.height, left : dim.left, top : dim.top }); }); //expand and fit the image to the screen $('#tf_zoom').live('click', function(){ if($tf_bg_img.is(':animated')) return false; var $this = $(this); if($this.hasClass('tf_zoom')){ resize($tf_bg_img); $this.addClass('tf_fullscreen') .removeClass('tf_zoom'); } else{ var dim = getImageDim($tf_bg_img); $tf_bg_img.animate({ width : dim.width, height : dim.height, top : dim.top, left : dim.left },350); $this.addClass('tf_zoom') .removeClass('tf_fullscreen'); } } ); //click the arrow down, scrolls down $tf_next.bind('click',function(){ if($tf_bg_img.is(':animated')) return false; scroll('tb'); }); //click the arrow up, scrolls up $tf_prev.bind('click',function(){ if($tf_bg_img.is(':animated')) return false; scroll('bt'); }); //mousewheel events - down / up button trigger the scroll down / up $(document).mousewheel(function(e, delta) { if($tf_bg_img.is(':animated')) return false; if(delta > 0) scroll('bt'); else scroll('tb'); return false; }); //key events - down / up button trigger the scroll down / up $(document).keydown(function(e){ if($tf_bg_img.is(':animated')) return false; switch(e.which){ case 38: scroll('bt'); break; case 40: scroll('tb'); break; } }); } //show next / prev image function scroll(dir){ //if dir is "tb" (top -> bottom) increment current, //else if "bt" decrement it current = (dir == 'tb')?current + 1:current - 1; //we want a circular slideshow, //so we need to check the limits of current if(current == total) current = 0; else if(current < 0) current = total - 1; //flip the thumb $tf_thumbs.flip({ direction : dir, speed : 400, onBefore : function(){ //the new thumb is set here var content = '<span id="tf_zoom" class="tf_zoom"><\/span>'; content +='<img src="' + $tf_bg_images.eq(current).attr('longdesc') + '" alt="Thumb' + (current+1) + '"/>'; $tf_thumbs.html(content); } }); //we get the next image var $tf_bg_img_next = $tf_bg_images.eq(current), //its dimentions dim = getImageDim($tf_bg_img_next), //the top should be one that makes the image out of the viewport //the image should be positioned up or down depending on the direction top = (dir == 'tb')?$(window).height() + 'px':-parseFloat(dim.height,10) + 'px'; //set the returned values and show the next image $tf_bg_img_next.css({ width : dim.width, height : dim.height, left : dim.left, top : top }).show(); //now slide it to the viewport $tf_bg_img_next.stop().animate({ top : dim.top },700); //we want the old image to slide in the same direction, out of the viewport var slideTo = (dir == 'tb')?-$tf_bg_img.height() + 'px':$(window).height() + 'px'; $tf_bg_img.stop().animate({ top : slideTo },700,function(){ //hide it $(this).hide(); //the $tf_bg_img is now the shown image $tf_bg_img = $tf_bg_img_next; //show the description for the new image $tf_content_wrapper.children() .eq(current) .show(); }); //hide the current description $tf_content_wrapper.children(':visible') .hide() } //animate the image to fit in the viewport function resize($img){ var w_w = $(window).width(), w_h = $(window).height(), i_w = $img.width(), i_h = $img.height(), r_i = i_h / i_w, new_w,new_h; if(i_w > i_h){ new_w = w_w; new_h = w_w * r_i; if(new_h > w_h){ new_h = w_h; new_w = w_h / r_i; } } else{ new_h = w_w * r_i; new_w = w_w; } $img.animate({ width : new_w + 'px', height : new_h + 'px', top : '0px', left : '0px' },350); } //get dimentions of the image, //in order to make it full size and centered function getImageDim($img){ var w_w = $(window).width(), w_h = $(window).height(), r_w = w_h / w_w, i_w = $img.width(), i_h = $img.height(), r_i = i_h / i_w, new_w,new_h, new_left,new_top; if(r_w > r_i){ new_h = w_h; new_w = w_h / r_i; } else{ new_h = w_w * r_i; new_w = w_w; } return { width : new_w + 'px', height : new_h + 'px', left : (w_w - new_w) / 2 + 'px', top : (w_h - new_h) / 2 + 'px' }; } }); //]]> </script>

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  • addEventListener() isn't detecting KEY_UP nor KEY_DOWN

    - by Zirenth
    My full code is import flash.events.KeyboardEvent; import flash.events.Event; //init some variables var speedX = 0; var speedY = 0; msg.visible = false; var curLevel = 2; var level = new Array(); var flagVar; var won = false; //Adding level platforms for(var i = 0; i < numChildren; i++) { if(getChildAt(i) is platform) { level.push(getChildAt(i).getRect(this)); } if(getChildAt(i) is flag) { flagVar = getChildAt(i).getRect(this); } } //Checking key presses var kUp = false; var kDown = false; var kLeft = false; var kRight = false; var kSpace = false; stage.addEventListener(KeyboardEvent.KEY_DOWN, kD); stage.addEventListener(KeyboardEvent.KEY_UP, kU); function kD(k:KeyboardEvent) { trace("Key down - " + k.keyCode); if(k.keyCode == 32) { kSpace = true; } if(k.keyCode == 37 ) { kLeft = true; } if(k.keyCode == 38) { kUp = true; } if(k.keyCode == 39) { kRight = true; } } function kU(k:KeyboardEvent) { trace("Key up - " + k.keyCode); if(k.keyCode == 32) { kSpace = false; } if(k.keyCode == 37) { kLeft = false; } if(k.keyCode == 38) { kUp = false; } if(k.keyCode == 39) { kRight = false; } } addEventListener(Event.ENTER_FRAME, loopAround); function loopAround(e:Event) { //horizontal movement if(kLeft) { speedX = -10; } else if(kRight) { speedX = 10; } else { speedX *= 0.5; } player.x += speedX; //horizontal collision checks for(var i = 0; i < level.length; i++) { if(player.getRect(this).intersects(level[i])) { if(speedX > 0) { player.x = level[i].left - player.width; } if(speedX < 0) { player.x = level[i].right; } speedX = 0; } } //vertical movement speedY += 1; player.y += speedY; var jumpable = false; //Vertical collision for(i = 0; i < level.length; i++) { if(player.getRect(this).intersects(level[i])) { if(speedY > 0) { player.y = level[i].top - player.height; speedY = 0; jumpable = true; } if(speedY < 0) { player.y = level[i].bottom; speedY *= -0.5; } } } //JUMP! if((kUp || kSpace) && jumpable) { speedY=-20; } //Moving camera and other this.x = -player.x + (stage.stageWidth/2); this.y = -player.y + (stage.stageHeight/2); msg.x = player.x - (msg.width/2); msg.y = player.y - (msg.height/2); //Checking win if(player.getRect(this).intersects(flagVar)) { msg.visible = true; won = true; } //Check for next level request if(kSpace && won) { curLevel++; gotoAndStop(curLevel); won = false; } } The section in question is //Checking key presses var kUp = false; var kDown = false; var kLeft = false; var kRight = false; var kSpace = false; stage.addEventListener(KeyboardEvent.KEY_DOWN, kD); stage.addEventListener(KeyboardEvent.KEY_UP, kU); function kD(k:KeyboardEvent) { trace("Key down - " + k.keyCode); if(k.keyCode == 32) { kSpace = true; } if(k.keyCode == 37 ) { kLeft = true; } if(k.keyCode == 38) { kUp = true; } if(k.keyCode == 39) { kRight = true; } } function kU(k:KeyboardEvent) { trace("Key up - " + k.keyCode); if(k.keyCode == 32) { kSpace = false; } if(k.keyCode == 37) { kLeft = false; } if(k.keyCode == 38) { kUp = false; } if(k.keyCode == 39) { kRight = false; } } This was working fine last night, but today I moved it to a new keyframe and now it's not working. I'm not getting any errors (even if I debug). It just won't move the character or even show up in output. I'm still quite new to as3, so I don't really know what to do. Thanks in advance. Edit: After playing with it a bit, I've found out that the reason it's not working is due to the menu. The menu has a single button and two text elements, which are fine. The code that I'm using on the menu is this: import flash.events.MouseEvent; stop(); var format:TextFormat = new TextFormat(); format.size = 26; format.bold = true; playGameButton.setStyle("textFormat", format); stage.addEventListener(MouseEvent.CLICK, playGame); function playGame(e:MouseEvent) { if(e.target.name == "playGameButton") { gotoAndStop(2); } } If I use just gotoAndStop(2); it works fine, but with everything else it just goes to the second frame, and nothing else works after that. Edit #2: I've narrowed it down even farther to the if statement itself. if(e.target == playGameButton) if(e.target.name == "playGameButton") Both of those don't work. If I just remove the if statement all together it works perfectly fine.

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  • WP7 - Cancelling ContextMenu click event propagation

    - by Praetorian
    I'm having a problem when the Silverlight toolkit's ContextMenu is clicked while it is over a UIElement that has registered a Tap event GestureListener. The context menu click propagates to the underlying element and fires its tap event. For instance, say I have a ListBox and each ListBoxItem within it has registered both a ContextMenu and a Tap GestureListener. Assume that clicking context menu item2 is supposed to take you to Page1.xaml, while tapping on any of ListBox items themselves is supposed to take you to Page2.xaml. If I open the context menu on item1 in the ListBox, then context menu item2 is on top of ListBox item2. When I click on context menu item2 I get weird behavior where the app navigates to Page1.xaml and then immediately to Page2.xaml because the click event also triggered the Tap gesture for ListBox item2. I've verified in the debugger that it is always the context menu that receives the click event first. How do I cancel the context menu item click's routed event propagation so it doesn't reach ListBox item2? Thanks for your help!

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  • Using HTML Canvas for UI elements?

    - by Tower
    Hi, I have a couple of UI elements such as buttons in my web application. I was going to use CSS3's transitions to animate the transition from one background-image to another. I figured out that it's not possible with the current transitions draft at least. So, I was wondering if it would make sense to use Canvas as the button. I'm sure it can handle events, so, I see no problems here. Are there any?

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  • Custom HTML in a day with FullCalendar?

    - by drewjoh
    Is there a way to add, specifically, form elements for every day that are distinguishable per day? Below is an example. I know FullCalendar is built to handle "Events", so from what I can tell in the docs, it's not really possible. But I'm not a Javascript guru either, so would anyone else know of a solution? I'm hoping to not have to reinvent the wheel.

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