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  • Prevent application requiring LED or camera flash from Android marketplace

    - by premann
    Is there a particular flag that we can use to prevent apps showing up in marketplace which require the phone to have a camera flash /LED? Typical apps are ones which make the phone act like a torchlight in dark. I have seen a tag which prevents apps requiring autofocus in a camera from appearing in the marketplace. Just looking to find out if there is something similar for camera flash.

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  • Android: ScoreNinja is only displaying 1 highscore....

    - by Dave B
    Hi All, I am trying to implement ScoreNinja into one of my apps. It all seems to work, but when I submit a score it replaces the current #1 score with any that I supply, even it is lower. This means that only one score is ever displayed. Anyone got any idea what I'm doing wrong? I have e-mailed the dev but he/they haven't responded. Thanks in advance for any info on this, most appreciated! Dave B

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  • [Android] XML Parser

    - by lemon
    I'm trying to extract n0Y7ezLlIYA8R0K54rEmHaTOraBQVSPDjQaGlQxlGso4jdVN1kRxtcfskEs= using w3c dom <html> <div id='token' style='display:none;'> n0Y7ezLlIYA8R0K54rEmHaTOraBQVSPDjQaGlQxlGso4jdVN1kRxtcfskEs= </div> </html> but I seem to be stuck DocumentBuilder builder = DocumentBuilderFactory.newInstance().newDocumentBuilder(); Document doc = builder.parse(con.getInputStream()); NodeList list = doc.getElementsByTagName("div"); Can someone please point me to some basic tutorials that would help me solve my dilemma. Thanks.

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  • Android use of an string array on another method

    - by spagi
    Hi all. Im trying to make an activity that has a multiple choice dialog after you push a button. In there you select from a list of things. But these things are received from a web method before the dialog appears. So I create a string array after I receive them inside the onCreate to initialise it there with the correct size. But my dialog method then cant get the array because propably its out of its scope. My code looks like this @Override protected Dialog onCreateDialog(int id) //Here is where the array is loaded to the multiple select dialog etc @Override public void onCreate(Bundle savedInstanceState) //Here is where i initialise the array and get its contents etc I cant initialise my array when the class starts because I dont know its size yet. This has to do something with the scopes of my variables and I am pretty confused

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  • Android how to create notification that resumes activity

    - by Adam Praiswater
    I a have a notification in a receiver that fires off fine, but it restarts the activity (thus clearing the edittexts and resetting the toggle button) How can i set it so that when its tapped on it resumes the activity rather that clearing and resetting everything? My current code doesnt work. Current Code String currentDateTimeString = DateFormat.getDateTimeInstance().format(new Date()); Intent intenti= new Intent(context, Locator.class); intenti.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK | Intent.FLAG_ACTIVITY_SINGLE_TOP); PendingIntent contentIntent = PendingIntent.getActivity(context, 0, intenti, 0); NotificationCompat.Builder mBuilder = new NotificationCompat.Builder(context) .setSmallIcon(R.drawable.xxxxxxnotifyicon) .setContentTitle("xxxxxxx Link") .setContentText("Auto Check In Complete at " + currentDateTimeString); mBuilder.setContentIntent(contentIntent); mBuilder.setDefaults(Notification.DEFAULT_SOUND); mBuilder.setAutoCancel(true); NotificationManager mNotificationManager = (NotificationManager) context.getSystemService(Context.NOTIFICATION_SERVICE); mNotificationManager.notify(1, mBuilder.build());

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  • Android Email Application:

    - by PankajV
    By looking at the link http://stackoverflow.com/questions/2001254/downloading-sent-mails-from-yahoo-gmail-and-hotmail is it possible to invoke or call Gmail and open a message programmatically

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  • Streaming audio not working in Android

    - by user320293
    Hi, I'm sure that this question has been asked before but I've been unable to find a solid answer. I'm trying to load a streaming audio from a server. Its a audio/aac file http://3363.live.streamtheworld.com:80/CHUMFMAACCMP3 The code that I'm using is private void playAudio(String str) { try { final String path = str; if (path == null || path.length() == 0) { Toast.makeText(RadioPlayer.this, "File URL/path is empty", Toast.LENGTH_LONG).show(); } else { // If the path has not changed, just start the media player MediaPlayer mp = new MediaPlayer(); mp.setAudioStreamType(AudioManager.STREAM_MUSIC); try{ mp.setDataSource(getDataSource(path)); mp.prepareAsync(); mp.start(); }catch(IOException e){ Log.i("ONCREATE IOEXCEPTION", e.getMessage()); }catch(Exception e){ Log.i("ONCREATE EXCEPTION", e.getMessage()); } } } catch (Exception e) { Log.e("RPLAYER EXCEPTION", "error: " + e.getMessage(), e); } } private String getDataSource(String path) throws IOException { if (!URLUtil.isNetworkUrl(path)) { return path; } else { URL url = new URL(path); URLConnection cn = url.openConnection(); cn.connect(); InputStream stream = cn.getInputStream(); if (stream == null) throw new RuntimeException("stream is null"); File temp = File.createTempFile("mediaplayertmp", ".dat"); temp.deleteOnExit(); String tempPath = temp.getAbsolutePath(); FileOutputStream out = new FileOutputStream(temp); byte buf[] = new byte[128]; do { int numread = stream.read(buf); if (numread <= 0) break; out.write(buf, 0, numread); } while (true); try { stream.close(); } catch (IOException ex) { Log.e("RPLAYER IOEXCEPTION", "error: " + ex.getMessage(), ex); } return tempPath; } } Is this the correct implementation? I'm not sure where I'm going wrong. Can someone please please help me on this.

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  • Android different resolutions problem

    - by user346665
    Hi, I have 9 (vertical) radio buttons and they are all showing in default resolution (320x480) without problems . But when I'm trying in resolution for Htc Tattoo (240x320) the last radio button is hidden - there isn't space to be shown. How to make uniformly size ?

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  • Android game logic problem

    - by semajhan
    I'm currently creating a game and have a problem which I think I know why it is occurring but not entirely sure and even if I knew, don't know how to solve. I have a 2D array 10 x 10 and have a "player" class that takes up a tile. Now, I have created 2 instances of the player and move them around via swiping. Around the edges I have put "walls" that the player cannot walk through and everything works fine, until I remove a wall. Once I remove a wall and move the character/player to the edge of the screen, the player cannot go any further. The problem occurs here, where the second instance of the player is not at the edge of the screen but say 2 tiles from the first instance of "player" who is at the edge. If I try moving them further into the direction of the edge, I understand that the first instance of player wouldn't move or do anything but the second instance of player should still move, but it won't. This is the code that executed when the user swipes: if (player.getArrayX() - 1 != player2.getArrayX()) { player.moveLeft(); } else if (player.getArrayX() - 1 == player2.getArrayX() && player.getArrayY() != player2.getArrayY()) { player.moveLeft(); } if (player2.getArrayX() - 1 != player.getArrayX()) { player2.moveLeft(); } else if (player2.getArrayX() - 1 == player.getArrayX() && player2.getArrayY() != player.getArrayY()) { player2.moveLeft(); } In the player class I have: public void moveLeft() { if (alive) { switch (levelMaster.getLevel1(getArrayX() - 1, getArrayY())) { case 0: break; case 1: subX(); // basically moves player left setArrayX(getArrayX() - 1); // shifts x coord of player 1 within tilemap Log.d("semajhan", "x: " + getArrayX()); break; case 9: subX(); setArrayX(getArrayX() - 1); setAlive(false); break; } } } Any help on the matter or further insight would be greatly appreciated, thanks.

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  • Custom android preference type loses focus when typing

    - by Brian
    I created a simple preference class that shows an AutoCompleteTextView control and it displays properly but when i focus on the AutoCompleteTextView and start typing it brings up the keyboard but then immediately loses focus on the control. Any idea why this loses focus? Here's what i did to create the view. the inflated layout is just a basic linear layout with a title textview in it. I could change it to a dialog preference instead I guess but it'd be smoother if it could be part of the base view. @Override protected View onCreateView(ViewGroup parent) { LayoutInflater inflater = (LayoutInflater) getContext().getSystemService(Context.LAYOUT_INFLATER_SERVICE); LinearLayout layout = (LinearLayout) inflater.inflate(R.layout.base_preference, null); if (mHint != null) { TextView hintView = (TextView) layout.findViewById(R.id.PreferenceHintTextView); hintView.setText(mHint); } TextView titleView = (TextView) layout.findViewById(R.id.PreferenceTitleTextView); titleView.setText(getTitle()); AutoCompleteTextView inputView = new AutoCompleteTextView(getContext()); inputView.setGravity(Gravity.FILL_HORIZONTAL); ArrayAdapter<CharSequence> adapter = new ArrayAdapter<CharSequence>(getContext(), R.layout.auto_complete_text_list_item, getEntries()); inputView.setAdapter(adapter); inputView.setThreshold(1); inputView.setOnItemSelectedListener(this); layout.addView(inputView); return layout; }

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  • Android - show webview in same tab containing a list

    - by Taz
    I am using a TabWidget that contains a List in one tab. What I want to do is when a user selects an item, a webview is shown in that tab. If the user then wants to go back to the list, they would click on the list tab. I can get the webview up that replaces the whole tabwidget but don't know how to leave the tabs and show a webview. Any help greatly appreciated

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  • Can I take the voice data (f.e. in mp3 format) from speech recognition? [closed]

    - by Ersin Gulbahar
    Possible Duplicate: Android: Voice Recording and saving audio I mean ; I use voice recognition classes on android and I succeed voice recognition. But I want to real voice data not words instead of it. For example I said 'teacher' and android get you said teacher.Oh ok its good but I want to my voice which include 'teacher'.Where is it ? Can I take it and save another location? I use this class to speech to text : package net.viralpatel.android.speechtotextdemo; import java.util.ArrayList; import android.app.Activity; import android.content.ActivityNotFoundException; import android.content.Intent; import android.os.Bundle; import android.speech.RecognizerIntent; import android.view.Menu; import android.view.View; import android.widget.ImageButton; import android.widget.TextView; import android.widget.Toast; public class MainActivity extends Activity { protected static final int RESULT_SPEECH = 1; private ImageButton btnSpeak; private TextView txtText; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); txtText = (TextView) findViewById(R.id.txtText); btnSpeak = (ImageButton) findViewById(R.id.btnSpeak); btnSpeak.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { Intent intent = new Intent( RecognizerIntent.ACTION_RECOGNIZE_SPEECH); intent.putExtra(RecognizerIntent.EXTRA_LANGUAGE_MODEL, "en-US"); try { startActivityForResult(intent, RESULT_SPEECH); txtText.setText(""); } catch (ActivityNotFoundException a) { Toast t = Toast.makeText(getApplicationContext(), "Ops! Your device doesn't support Speech to Text", Toast.LENGTH_SHORT); t.show(); } } }); } @Override public boolean onCreateOptionsMenu(Menu menu) { getMenuInflater().inflate(R.menu.activity_main, menu); return true; } @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { super.onActivityResult(requestCode, resultCode, data); switch (requestCode) { case RESULT_SPEECH: { if (resultCode == RESULT_OK && null != data) { ArrayList<String> text = data .getStringArrayListExtra(RecognizerIntent.EXTRA_RESULTS); txtText.setText(text.get(0)); } break; } } } } Thanks.

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  • how to send image to remote server using web services in android

    - by Aswan
    get image from sdcard and store that image to remote server. i am getting the image from sdcard and i converterd that image to bytearray by using bitmap .but what's the problem if i oberver byte array it is showing some different values it is not matching with .net image byte array conversion. can u pl help if you have any solution it is very urgent to me following is the code i am using can u pl suggest me FileInputStream fin = new FileInputStream(new File("/sdcard/pictures/1.jpg")); BufferedInputStream bis = new BufferedInputStream(fin,3000); byte[] data = new byte[bis.available()]; bis.read(data, 0, data.length); byte[] data1=new byte[data.length]; for (int i = 0; i < data.length; i++) { System.out.print(data[i]); data1[i]=data[i]; } System.out.println("5..................."+data1); Bitmap bitmap = BitmapFactory.decodeByteArray(data1,0,data1.length); System.out.println("6..................."+data1.length); Log.v("hgfjohfjghjdfhgj",""+bitmap); if(bitmap!=null) image.setImageBitmap(bitmap); else Log.e("Bitmap "," Not Created");

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  • Select option in iPhone and Android browsers.

    - by alex
    I'd like a select box that will alert the value when the user selects the option. (in iPhone) <select> <option> 1 </option> <option> 2 </option> <option> 3 </option> </select> In my web browser on the desktop, I can do: onclick, but on the phone, onclick doesn't work.

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  • Adapter Methods in Android?

    - by Praveen Chandrasekaran
    i have go through the three methods in Adapters classes. getView() newView() bindView() what are the difference between those methods? please share some tutorial, sample code or logics to understand this. Thanks. i have to create a listview with the progressive icons. which adapter you suggest me to do that?

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  • How to check if EditText has a value in Android / Java

    - by Allen Gingrich
    This should be simple, but I have tried if statements checking for null values and also ones checking the .length of it: EditText marketValLow = (EditText) findViewById(R.id.marketValLow); EditText marketValHigh = (EditText) findViewById(R.id.marketValHigh); if (marketValLow.getText().length() != 0 && marketValHigh.getText().length() != 0) { Intent intent = new Intent(); intent.setClass(v.getContext(), CurrentlyOwe.class); startActivity(intent); } else { Toast.makeText(CurrentMarketValue.this, "You need to enter a high AND low.", Toast.LENGTH_SHORT); } But it doesn't detect nothing was entered. Any ideas? Thanks!

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  • Writing Resources from filesystem in Android

    - by Markus
    Hi, as I need to get a specific Frame from a Website I want to display in an WebView, I decided to grab the .html from the net and save it under file:///data/data//files/file.html. Stroed there I can edit it using regex or String methods. Now two questions: Is there a way to bind this file to an resource. e.g. to /res/raw/file.html and get it updated dynamically as i edit it? Or can i write the File directly to the resources? Is this whole stuff I do there any good or performant at all? I mean maybe there is a better way to get the .html code between two tags from a Webpage and display it via WebView. Kind regards Markus

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  • Android -- Object Creation/Memory Allocation vs. Performance

    - by borg17of20
    Hello all, This is probably an easy one. I have about 20 TextViews/ImageViews in my current project that I access like this: ((TextView)multiLayout.findViewById(R.id.GameBoard_Multi_Answer1_Text)).setText(""); //or ((ImageView)multiLayout.findViewById(R.id.GameBoard_Multi_Answer1_Right)).setVisibility(View.INVISIBLE); My question is this, am I better off, from a performance standpoint, just assigning these object variables? Further, am I losing some performance to the constant "search" process that goes on as a part of the findViewById(...) method? (i.e. Does findsViewById(...) use some sort of hashtable/hashmap for look-ups or does it implement an iterative search over the view hierarchy?) At present, my program never uses more than 2.5MB of RAM, so will assigning 20 or so more object variables drastically affect this? I don't think so, but I figured I'd ask. Thanks.

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  • Android: Problems downloading images and converting to bitmaps

    - by Mike
    Hi all, I am working on an application that downloads images from a url. The problem is that only some images are being correctly downloaded and others are not. First off, here is the problem code: public Bitmap downloadImage(String url) { HttpClient client = new DefaultHttpClient(); HttpResponse response = null; try { response = client.execute(new HttpGet(url)); } catch (ClientProtocolException cpe) { Log.i(LOG_FILE, "client protocol exception"); return null; } catch (IOException ioe) { Log.i(LOG_FILE, "IOE downloading image"); return null; } catch (Exception e) { Log.i(LOG_FILE, "Other exception downloading image"); return null; } // Convert images from stream to bitmap object try { Bitmap image = BitmapFactory.decodeStream(response.getEntity().getContent()); if(image==null) Log.i(LOG_FILE, "image conversion failed"); return image; } catch (Exception e) { Log.i(LOG_FILE, "Other exception while converting image"); return null; } } So what I have is a method that takes the url as a string argument and then downloads the image, converts the HttpResponse stream to a bitmap by means of the BitmapFactory.decodeStream method, and returns it. The problem is that when I am on a slow network connection (almost always 3G rather than Wi-Fi) some images are converted to null--not all of them, only some of them. Using a Wi-Fi connection works perfectly; all the images are downloaded and converted properly. Does anyone know why this is happening? Or better, how can I fix this? How would I even go about testing to determine the problem? Any help is awesome; thank you!

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  • Android: Get the screen resolution / pixels as integer values

    - by poeschlorn
    Hi guys, this is a really simple question on which I've found no answer :/ How can I quickly access the screen resolution (width, height) as integer values? I've tried this one, but it always shows zero on my emulator: DisplayMetrics dm = new DisplayMetrics(); int width = dm.widthPixels / 2; In my case I want to dynamically create a table with tableRows, each containing two cols. This cols all shall fill half of the screen in width. Can someone give me a hint?

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  • Connecting GPS coordinates taken from a database in Android using Overlay

    - by LordSnoutimus
    I am currently building an application that allows users to track where their phone has been on a Google Map. At the moment, when the onLocationChanged() method is called, the application stores the current GPS longitude and latitude in a database and calls the animateTo() method to the current position. Using SDK 1.5, how would I go about connecting these points with a coloured line drawn on the MapView using an Overlay?.

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  • android, find the nearest location without going through all the locations

    - by Marwan
    I am building a taxi dispatching app first: I need the passenger app to show the nearest taxis, now I know how to do that in code but in my way I have to go through all the taxis locations(in database on server) and calculate the distance from the passenger location and get the lowest ones - I don't want to do this because there will be a lot of taxis and going through all of them and making some math is kind of pain on the server- is there a way to get the nearest ones without going through all of them? second: what the best database to use - first, should it be sql or non-sql - I need a very robust database, because there will be a lot of updates (I mean the passengers locations added then deleted when arriving to destination && the taxis location changes frequently) finally: I will use RubyOnRails to do the server side and json as data transfer format, do you have a recommendation to me on something better? Thanks

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