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  • Reading Web 2.0 HTML Source Code with Perl

    - by Sammy
    Is it possible to read HTML Web 2.0 Source Code that is dynamically generated ? The Perl LWP with its agent-response does not pick up any dynamically generated HTML code. Many websites today are generating dynamic html. If I am shoppping for best prices, and the prices are dynamically fetched and dumped, then I am out of business. Are we reaching the end of a era?

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  • Merging code with dependencies? - Javascript

    - by RadiantHex
    Hi folks, this might be quite simple, but I must say I'm a bit confused on this topic. I'm writing code based on two popular libraries: jQuery underscore.js I am just wondering what would be the best way to isolate the code and prevent conflicts and how to merge it with its dependencies. By merging I mean putting them within the same file. :) I hope I'm not asking something which is too basic. ...and a last thing MERRY CHRISTMAS EVERYONE! =D

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  • .NET MVC Code Generation

    - by Josh
    Is there a way to force the MVC automatically generated code to follow the conventions you have set in your preferences? For example, I keep all curly braces on the same lines as their declaring class, method, etc, but when generating a controller, it completely disregards my settings. Is there a setting someplace to force the same code generation as other parts of project?

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  • how to code client-side call to webservice that calls automatically every few seconds

    - by Bob Jones
    I have a webservice that I want to call from the browser every few seconds to see if there are any notification messages in the database that should be displayed on the screen. We have the JSON code working to display the messages in a JavaScript function after an Async Postback, but this only executes after a page turn. I want it to execute every 10-15 seconds as well. A code sample would be very helpful.

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  • Source code for Top on Wince

    - by Chris
    I want to be able to get the current CPU usage in a C++ program running under Wince. I found this link that states where the source code is but I cannot find it in my platform builder installation - I expect this is because it isn't the Windows Automotive platform. Does anyone know where I can find this source code or (even better) know how I can get this information directly? i.e. what DLL / function calls to make etc.

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  • Emacs, C++ code completion for vectors

    - by Caglar Toklu
    Hi, I am new to Emacs, and I have the following code as a sample. I have installed GNU Emacs 23.1.1 (i386-mingw-nt6.1.7600), installed cedet-1.0pre7.tar.gz. , installed ELPA, and company. You can find my simple Emacs configuration at the bottom. The problem is, when I type q[0] in main() and press . (dot), I see the 37 members of the vector, not Person although first_name and last_name are expected. The completion works as expected in the function greet() but it has nothing to do with vector. My question is, how can I accomplish code completion for vector elements too? #include <iostream> #include <vector> using namespace std; class Person { public: string first_name; string last_name; }; void greet(Person a_person) { // a_person.first_name is completed as expected! cout << a_person.first_name << "|"; cout << a_person.last_name << endl; }; int main() { vector<Person> q(2); Person guy1; guy1.first_name = "foo"; guy1.last_name = "bar"; Person guy2; guy2.first_name = "stack"; guy2.last_name = "overflow"; q[0] = guy1; q[1] = guy2; greet(guy1); greet(guy2); // cout q[0]. I want to see first_name or last_name here! } My Emacs configuration: ;;; This was installed by package-install.el. ;;; This provides support for the package system and ;;; interfacing with ELPA, the package archive. ;;; Move this code earlier if you want to reference ;;; packages in your .emacs. (when (load (expand-file-name "~/.emacs.d/elpa/package.el")) (package-initialize)) (load-file "~/.emacs.d/cedet/common/cedet.el") (semantic-load-enable-excessive-code-helpers) (require 'semantic-ia) (global-srecode-minor-mode 1) (semantic-add-system-include "/gcc/include/c++/4.4.2" 'c++-mode) (semantic-add-system-include "/gcc/i386-pc-mingw32/include" 'c++-mode) (semantic-add-system-include "/gcc/include" 'c++-mode) (defun my-semantic-hook () (imenu-add-to-menubar "TAGS")) (add-hook 'semantic-init-hooks 'my-semantic-hook)

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  • Create a model that switches between two different states using Temporal Logic?

    - by NLed
    Im trying to design a model that can manage different requests for different water sources. Platform : MAC OSX, using latest Python with TuLip module installed. For example, Definitions : Two water sources : w1 and w2 3 different requests : r1,r2,and r3 - Specifications : Water 1 (w1) is preferred, but w2 will be used if w1 unavailable. Water 2 is only used if w1 is depleted. r1 has the maximum priority. If all entities request simultaneously, r1's supply must not fall below 50%. - The water sources are not discrete but rather continuous, this will increase the difficulty of creating the model. I can do a crude discretization for the water levels but I prefer finding a model for the continuous state first. So how do I start doing that ? Some of my thoughts : Create a matrix W where w1,w2 ? W Create a matrix R where r1,r2,r3 ? R or leave all variables singular without putting them in a matrix I'm not an expert in coding so that's why I need help. Not sure what is the best way to start tackling this problem. I am only interested in the model, or a code sample of how can this be put together. edit Now imagine I do a crude discretization of the water sources to have w1=[0...4] and w2=[0...4] for 0, 25, 50, 75,100 percent respectively. == means implies Usage of water sources : if w1[0]==w2[4] -- meaning if water source 1 has 0%, then use 100% of water source 2 etc if w1[1]==w2[3] if w1[2]==w2[2] if w1[3]==w2[1] if w1[4]==w2[0] r1=r2=r3=[0,1] -- 0 means request OFF and 1 means request ON Now what model can be designed that will give each request 100% water depending on the values of w1 and w2 (w1 and w2 values are uncontrollable so cannot define specific value, but 0...4 is used for simplicity )

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  • how do i use a .dat file as a model for an entity in minecraft?

    - by user1835502
    the entity does not have to do anything, just stand there like a statue, or it doesn't have to be an entity at all, just so the .dat file renders in minecraft i saw this http://pastebin.com/jP4diLJ9 in a java file that came with a .exe, and in the .exe you can choose one of the .dat files and it will show you it as a model, i also asked on minecraft forums and someone said it was possible but i have no idea how maybe has something to do with this try { FileOutputStream fileoutputstream = new FileOutputStream("./Models/"+id+".dat"); fileoutputstream.write(b, 0, b.length); fileoutputstream.close(); } catch(Throwable _ex) {} or if(i 0) {//grabs all models System.out.println("Sending request for Model: "+i); addRequest( 7, i); byte b[] = pack.unpack(download().buffer); if(pack.unpacked) { savemodel(i,b); System.out.println("Model Saved"); }else{ System.out.println("Model Grabbing Complete"); break;

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  • How to provide an inline model field with a queryset choices without losing field value for inline r

    - by Judith Boonstra
    The code displayed below is providing the choices I need for the app field, and the choices I need for the attr field when using Admin. I am having a problem with the attr field on the inline form for already saved records. The attr selected for these saved does show in small print above the field, but not within the field itself. # MODELS: Class Vocab(models.Model): entity = models.Charfield, max_length = 40, unique = True) Class App(models.Model): name = models.ForeignKey(Vocab, related_name = 'vocab_appname', unique = True) app = SelfForeignKey('self, verbose_name = 'parent', blank = True, null = True) attr = models.ManyToManyField(Vocab, related_name = 'vocab_appattr', through ='AppAttr' def parqs(self): a method that provides a queryset consisting of available apps from vocab, excluding self and any apps within the current app's dependent line. def attrqs(self): a method that provides a queryset consisting of available attr from vocab excluding those already selected by current app, 2) those already selected by any apps within the current app's parent line, and 3) those selected by any apps within the current app's dependent line. Class AppAttr(models.Model): app = models.ForeignKey(App) attr = models.ForeignKey(Vocab) # FORMS: from models import AppAttr def appattr_form_callback(instance, field, *args, **kwargs) if field.name = 'attr': if instance: return field.formfield(queryset = instance.attrqs(), *kwargs) return field.formfield(*kwargs) # ADMIN: necessary imports class AppAttrInline(admin.TabularInline): model = AppAttr def get_formset(self, request, obj = None, **kwargs): kwargs['formfield_callback'] = curry(appattr_form_callback, obj) return super(AppAttrInline, self).get_formset(request, obj, **kwargs) class AppForm(forms.ModelForm): class Meta: model = App def __init__(self, *args, **kwargs): super(AppForm, self).__init__(*args, **kwargs) if self.instance.id is None: working = App.objects.all() else: thisrec = App.objects.get(id = self.instance.id) working = thisrec.parqs() self.fields['par'].queryset = working class AppAdmin(admin.ModelAdmin): form = AppForm inlines = [AppAttrInline,] fieldsets = .......... necessary register statements

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  • Problem separating C++ code in header, inline functions and code.

    - by YuppieNetworking
    Hello all, I have the simplest code that I want to separate in three files: Header file: class and struct declarations. No implementations at all. Inline functions file: implementation of inline methods in header. Code file: normal C++ code for more complicated implementations. When I was about to implement an operator[] method, I couldn't manage to compile it. Here is a minimal example that shows the same problem: Header (myclass.h): #ifndef _MYCLASS_H_ #define _MYCLASS_H_ class MyClass { public: MyClass(const int n); virtual ~MyClass(); double& operator[](const int i); double operator[](const int i) const; void someBigMethod(); private: double* arr; }; #endif /* _MYCLASS_H_ */ Inline functions (myclass-inl.h): #include "myclass.h" inline double& MyClass::operator[](const int i) { return arr[i]; } inline double MyClass::operator[](const int i) const { return arr[i]; } Code (myclass.cpp): #include "myclass.h" #include "myclass-inl.h" #include <iostream> inline MyClass::MyClass(const int n) { arr = new double[n]; } inline MyClass::~MyClass() { delete[] arr; } void MyClass::someBigMethod() { std::cout << "Hello big method that is not inlined" << std::endl; } And finally, a main to test it all: #include "myclass.h" #include <iostream> using namespace std; int main(int argc, char *argv[]) { MyClass m(123); double x = m[1]; m[1] = 1234; cout << "m[1]=" << m[1] << endl; x = x + 1; return 0; } void nothing() { cout << "hello world" << endl; } When I compile it, it says: main.cpp:(.text+0x1b): undefined reference to 'MyClass::MyClass(int)' main.cpp:(.text+0x2f): undefined reference to 'MyClass::operator[](int)' main.cpp:(.text+0x49): undefined reference to 'MyClass::operator[](int)' main.cpp:(.text+0x65): undefined reference to 'MyClass::operator[](int)' However, when I move the main method to the MyClass.cpp file, it works. Could you guys help me spot the problem? Thank you.

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  • How to bind a ComboBox to generic dictionary with xaml code

    - by MMD MNC
    I'm using the following code : private Dictionary<string, string> GetNumber { get; set; } public ReportsLetterTra() { GetMonth = new Dictionary<string, string> { {"1", "First"}, {"2", "Second"} }; InitializeComponent(); } xaml code : <ComboBox DisplayMemberPath="value" SelectedValuePath="key" ItemsSource="{Binding ElementName=reportslettra,Path=GetNumber}" SelectedIndex="0" Name="cmbFromNumber" /> Why is not bind GetNumber to cmbFromNumber?!

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  • What kind of data belongs in a view model?

    - by Byron Sommardahl
    The name "view model" suggests that it models the data for the view. That much is obvious. What else can or should go in the view model? As an example, a view might display a list of items in a shopping cart, fields for customer's credit card info, and fields for customer's billing information. The view model might contain properties for all that OR it might only contain properties for the shopping cart items.

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  • thread management in nbody code of cuda-sdk

    - by xnov
    When I read the nbody code in Cuda-SDK, I went through some lines in the code and I found that it is a little bit different than their paper in GPUGems3 "Fast N-Body Simulation with CUDA". My questions are: First, why the blockIdx.x is still involved in loading memory from global to share memory as written in the following code? for (int tile = blockIdx.y; tile < numTiles + blockIdx.y; tile++) { sharedPos[threadIdx.x+blockDim.x*threadIdx.y] = multithreadBodies ? positions[WRAP(blockIdx.x + q * tile + threadIdx.y, gridDim.x) * p + threadIdx.x] : //this line positions[WRAP(blockIdx.x + tile, gridDim.x) * p + threadIdx.x]; //this line __syncthreads(); // This is the "tile_calculation" function from the GPUG3 article. acc = gravitation(bodyPos, acc); __syncthreads(); } isn't it supposed to be like this according to paper? I wonder why sharedPos[threadIdx.x+blockDim.x*threadIdx.y] = multithreadBodies ? positions[WRAP(q * tile + threadIdx.y, gridDim.x) * p + threadIdx.x] : positions[WRAP(tile, gridDim.x) * p + threadIdx.x]; Second, in the multiple threads per body why the threadIdx.x is still involved? Isn't it supposed to be a fix value or not involving at all because the sum only due to threadIdx.y if (multithreadBodies) { SX_SUM(threadIdx.x, threadIdx.y).x = acc.x; //this line SX_SUM(threadIdx.x, threadIdx.y).y = acc.y; //this line SX_SUM(threadIdx.x, threadIdx.y).z = acc.z; //this line __syncthreads(); // Save the result in global memory for the integration step if (threadIdx.y == 0) { for (int i = 1; i < blockDim.y; i++) { acc.x += SX_SUM(threadIdx.x,i).x; //this line acc.y += SX_SUM(threadIdx.x,i).y; //this line acc.z += SX_SUM(threadIdx.x,i).z; //this line } } } Can anyone explain this to me? Is it some kind of optimization for faster code?

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  • Testing code that uses SoftReference<T>

    - by bmargulies
    To get any code with SoftReference<T> to be fully tested, one must come up with some way to test the 'yup, it's been nulled' case. One might more or less mock this by using a 'for-test' code path to force the reference to be null, but that won't manage the queue exactly as the GC does. I wonder if anyone out can share experience in setting up a repeatable, controlled, environment, in which the GC is, in fact, provoked into collecting and nulling?

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  • C++ - Breaking code implementation into different parts

    - by Kotti
    Hi! The question plot (a bit abstract, but answering this question will help me in my real app): So, I have some abstract superclass for objects that can be rendered on the screen. Let's call it IRenderable. struct IRenderable { // (...) virtual void Render(RenderingInterface& ri) = 0; virtual ~IRenderable() { } }; And suppose I also have some other objects that derive from IRenderable, e.g. Cat and Dog. So far so good. I add some Cat and Dog specific methods, like SeekForWhiskas(...) and Bark(...). After that I add specific Render(...) method for them, so my code looks this way: class Cat : public IRenderable { public: void SeekForWhiskas(...) { // Implementation could be here or moved // to a source file (depends on me wanting // to inline it or not) } virtual void Render(...) { // Here comes the rendering routine, that // is specific for cats SomehowDrawAppropriateCat(...); } }; class Dog : public IRenderable { public: void Bark(...) { // Same as for 'SeekForWhiskas(...)' } virtual void Render(...) { // Here comes the rendering routine, that // is specific for dogs DrawMadDog(...); } }; And then somewhere else I can do drawing the way that an appropriate rendering routine is called: IRenderable* dog = new Dog(); dog->Render(...); My question is about logical wrapping of such kind of code. I want to break apart the code, that corresponds to rendering of the current object and it's own methods (Render and Bark in this example), so that my class implementation doesn't turn into a mess (imagine that I have 10 methods like Bark and of course my Render method doesn't fit in their company and would be hard to find). Two ways of making what I want to (as far as I know) are: Making appropriate routines that look like RenderCat(Cat& cat, RenderInterface* ri), joining them to render namespace and then the functions inside a class would look like virtual void Render(...) { RenderCat(*this, ...); }, but this is plain stupid, because I'll lose access to Cat's private members and friending these functions looks like a total design disaster. Using visitor pattern, but this would also mean I have to rebuild my app's design and looks like an inadequate way to make my code complicated from the very beginning. Any brilliant ideas? :)

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  • Excel pivot refresh, save and close in Access VBA code

    - by schneidm
    I am using the following code to refresh Excel pivot tables from an Access application. What is the best way to save and close the Excel app after the pivots refresh? In my last attempt the code was trying to save and close before the pivots had refreshed. Private Sub Command161_Click() Dim objXL As Object, x On Error Resume Next Set objXL = CreateObject("Excel.Application") With objXL.Application .Visible = True 'Open the Workbook .Workbooks.Open "myfilepath.xls" 'Refresh Pivots x = .ActiveWorkbook.RefreshAll End With Set objXL = Nothing End Sub

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  • When to delete newly deprecated code?

    - by John
    I spent a month writing an elaborate payment system that handles both credit card payments and electronic fund transfers. My work was used on production server for about a month. I was told recently by the client that he no longer wants to use the electronic fund transfer feature. Because the way I had to interface and communicate with the credit card gateway is drastically different from the electronic fund transfer api (eg. the cc company gives transaction responses immediately after an http request, while the eft company gives transaction responses 5 business days after an http request), I spent a lot of time writing my own API to abstract common function calls like function payment(amount, pay_method,pay_freq) function updateRecurringSchedule(user_id,new_schedule) etc.. Now that the client wants to abandon the EFT feature, all my work for this abstracted payments API is obsolete. I'm deliberating over whether I should scrap my work. Here's my pro vs. con for scrapping it now: PRO 1: Eliminate code bloat PRO 2: New developers do not need to learn MY API. They only need to read the CC company's API PRO 3: Because the EFT company did not handle recurring payment schedules, refunds, and validation, I wrote my own application to do it. Although the CC company's API permitted this functionality, I opted to use mine instead so that I could streamline my code. now that EFT is out of the picture, I can delete all this confusing code and just rely on the CC company's sytsem to manage recurring billing, payment schedules, refunds, validations etc... CON 1: Although I can just delete the EFT code, it still takes time to remove the entire framework consolidates different payment systems. CON 2: with regards to PRO 3, it takes time to build functionality that integrates the payment system more closely with the CC company. CON 3: I feel insecure deleting all this work. I don't think I'll ever use it again. But, for some inexplicable reason, I just don't feel comfortable deleting this work "right now". So my question is, should I delete one month's worth recent development? If yes, should I do it immediately or wait X amount of time before doing so?

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  • MVC EditorFor bind to type in array

    - by BradBrening
    I have a ViewModel that, among other properties, contains an array of 'EmailAddress' objects. EmailAddress itself has properties such as "Address", and "IsPrimary". My view model breakdown is: public class UserDetailsViewModel { public BUser User { get; set; } public string[] Roles { get; set; } public EmailAddress[] EmailAddresses { get; set; } } I am showing a "User Details" page that is pretty standard. For example, I'm displaying data using @Html.DisplayFor(model => model.User.UserName) and @Html.DisplayFor(model => model.User.Comment) I also have a section on the page that lists all of the EmailAddress objects associated with the user: @if(Model.EmailAddresses.Length > 0) { foreach (var address in Model.EmailAddresses) { <div> @Html.DisplayFor(model => address.Address) </div> } } else { <div class="center">User does not have any email addresses.</div> } My problem is that I would like to show an "Add Email Address" form above the list of email addresses. I thought I would take the "normal" approach thusly: @using(Html.BeginForm(new { id=Model.User.UserName, action="AddUserEmailAddress" })) { <text>Address:</text> @Html.EditorFor(model => ** HERE I AM STUCK **) <input type="submit" value="Add Email" class="button" /> } As you may be able to tell, I am stuck here. I've tried model => Model.EmailAddresses[0] and model => Model.EmailAddresses.FirstOrDefault(). Both of these have failed horribly. I am sure that I am going about this all wrong. I've even thought of adding a "dummy" property to my ViewModel of type EmailAddress just so that I can bind to that in my EditorFor - but that seems to be a really bad hack. There has to be something simple that I'm overlooking! I would appreciate any help anyone can offer with this matter. Thank you in advance!

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  • Engineering techniques to diminish MVVM Driven Development time?

    - by Oscar Cabrero
    Hi Currently we just start releasing modules for a big project in MVVM but seems like the deliverables are starting to encounter a slowness with this model, such things as the learning curve effort and the fact that mvvm do requires a bit more code than other patterns, What Programming and software engineering techniques do you employ or thing could help us reduce the effort and speed up development? things like code generation with T4 templates, ligth MVVM frameworks, use Expression Blend, hire a designer to hanle UX. Thanks for any advice you could provide.

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  • What are some good code optimization methods?

    - by esac
    I would like to understand good code optimization methods and methodology. How do I keep from doing premature optimization if I am thinking about performance already. How do I find the bottlenecks in my code? How do I make sure that over time my program does not become any slower? What are some common performance errors to avoid (e.g.; I know it is bad in some languages to return while inside the catch portion of a try{} catch{} block

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