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  • Good way of handling class instances in game development?

    - by Bugster
    I'm a new indie game developer, and I've made a few games, but often times when coding I wonder "Is this the way most people do it? Am I doing it wrong?" because I'd like to become a game developer some day, and I really want to get rid of bad practices in time. The way I'm doing it right now is like this: #include <some libraries> #include "Some classes" int main() { Class1 a; Class2 b; Class3 c; a.init(); b.init(); c.init(); // game logic; } Now as I see the game grow, I have more and more classes to initialize and create instances of. This is clean but I'm not sure if this is standard practice. Is this a regular way of creating instances of your game classes or is there a cleaner and more efficient way to do it?

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  • Moving from mock to real objects?

    - by jjchiw
    I'm like doing TDD so I started everything mocking objects, creating interface, stubbing, great. The design seems to work, now I'll implement the stuff, a lot of the code used in the stubs are going to be reused in my real implementation yay! Now should I duplicate the tests to use the real object implementation (but keeping the mocks object of the sensitive stuff like Database and "services" that are out of my context (http calls, etc...)) Or just change the mocks and stubs of the actual tests to use the real objects....... So the question is that, keep two tests or replace the stubs, mocks? And after that, I should keep designing with the mocks, stubs or just go with real objects? (Just making myself clear I'll keep the mock object of the sensitive stuff like database and services that are out of my context, in both situations.)

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  • Gridview - Conditional Images

    This Gridview sample shows how to, for each row, based on other data within that row, to show a different image. We do this by creating a TemplateField, and putting an ASP.Net Image control within it, called 'Image1'. Then, inside the RowDataBound event of the Gridview, we put code, which first, checks and finds the Image control in that row, and then assigning a different JPG file to the ImageURL property of that image. One other thing here, you'll notice, is that when the criteria is matched, we set the Image control's Visible property to 'True'. That's because, one extra criteria is, that if the Units In Stock is larger than 80, we set the Image control's Visible property to 'False'. Naturally, since we're checking one particular column in the Gridview for this data, we're using a Select Case statement.

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  • Transfering site from shared to vps account

    - by N e w B e e
    I got a hosting account at HOSTGATOR. it was a shared account and i had three websites present over there. now, i have upgraded my account to VPS at HOSTGATOR and i want to transfer only ONE website over the new VPS. say, mydom.net. this website includes wordpress installation and other custom pages and setup can somebody please guide me How can I transfer the web to my new account? with speed, accuracy, and such that my website remains in working condition.. what will I do about wordpress? simply copy it will work?(I dont thnk so), if not how can I move it? I need guideline. and I am asking the question with a hope that many others will also learn the things just as i am learning,, and one quick thing, answering it like creating a manual can help people a lot...that's my thinking.. thanks to all

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  • CLI Shared Hosting Management (scripts to manage web users and hosts) [on hold]

    - by aularon
    I am currently administrating two servers: first one has no control panel, I am creating directory structure, setting permission, configuring different aspects (users/php-fpm pools, nginx hosts..) for each of sites. With more clients, I sat up ISPConfig on my second server, everything is easily handled by ISPConfig Web Interface. However, I am searching for a CLI based solution, i.e. a set of scripts to create and manage hosts. Basically, a method to control ISPConfig from the command line (so I can use it over SSH) would be a good start. Does anybody know of such effort? I searched but all I got was web based solutions. Thanks.

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  • How to show history of edits for a post like StackExchange? [on hold]

    - by volume one
    Using: ColdFusion 10, JQuery, IIS 7.5 I'm creating a system where people can submit their text articles to me and I can apply edits/corrections and send it back to them. However I don't want to lose their original work. I want them to see where I made edits. StackExchange pretty much does what I want by showing when a post was edited and then you can see the history of changes. Can anyone please suggest how to go about doing this? Everytime an edit is made, it has to be written to the database. But how do I show what was edited? It could be 1 word in a whole paragraph... how would I highlight this? I just need some pointers if possible at what to think about and what to use if anyone has the time to help me out.

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  • What plug in or module to use with WordPress? [migrated]

    - by Qacro
    I am developing travel website where users can search and book their travel deal. It goes like this: Providers are creating their travel deals (same as some blogger create blog in WordPress); Users book wanted travel deals; Providers, who have their account where they can see if users book their deal, are notified by the email and sms about just booked (sold) deal. Site is going to be developed using WordPress. Is there any plugin or module that I can use to accomplish this, or at least something similar to reconfigure and not to take this process from scratch?

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  • What method is used to create the password?

    - by Gortron
    Hello, I am developing on to a Groupon clone app called Couponic on behalf of a client. Can anyone help in pinpointing how Couponic generates user passwords? I want to be able to generate new passwords in the same method Couponic uses in a separate PHP script if possible, so that users of an existing site will also be able to log in to the Couponic site without re-creating an account. Couponic is built using the YII PHP framework, I can't find anything in the YII documentation. Any help would be greatly appreciated.

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  • Are there any resources for motion-planning puzzle design?

    - by Salano Software
    Some background: I'm poking at a set of puzzles along the lines of Rush Hour/Sokoban/etc; for want of a better description, call them 'motion planning' puzzles - the player has to figure out the correct sequence of moves to achieve a particular configuration. (It's the sort of puzzle that's generically PSPACE-complete if that actually helps anyone's mental image). While I have a few straightforward 'building blocks' that I can use for puzzle crafting and I have a few basic examples put together, I'm trying to figure out how to avoid too much sameness over a large swath of these kinds of puzzles, and I'm also trying to figure out how to make puzzles that have more of a feel of logical solution than trial-and-error. Does anyone know of good resources out there for designing instances of this sort of puzzle once the core puzzle rules are in place? Most of what I've found on puzzle design only covers creating the puzzle rules, not building interesting puzzles out of a set of rules.

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  • Search Result Organization

    - by Vecta
    I'm creating an AJAX live search on a website I'm working on. Users will select values from a few dropdowns and a list of products will be returned based on what they select. Some possible fields would be: color, model, make, etc. What type of organization of search results do users tend to find most useful? Is it better to lump them all together (alphabatized) or is it more useful to lump them together by make? In the past I've tended to group them by "make" but I'm not concerned that this will continually force some items with a make toward the end of the alphabet always to the bottom of the list. Any tips are greatly appreciated.

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  • Color based collision detection

    - by user1486826
    I am making a game where you fly a ship around some randomly generated planets. Since I am using a for loop to draw over 5000 planets, using the rectangle class or an oval-type class for this is not an option, since creating many objects will severely affect performance. Bitmasking each planet will likely result in performance issues too, so the only candidate is color based collision detection, because I don't need to apply some sort of object to everything I want to check for collisions. Is any way to check the perimeter around the ship for a certain color?

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  • Will you still play a good Red Alert 3 mission map? [closed]

    - by W.N.
    I've been creating a RA3 mission map (play in Skirmish), most likely a remake of RA2 Yuri "To the Moon" mission, with more interesting elements. However, because of my work, the process was corrupted for more than a year. And now, I see that very few people still play RA3. So, should I continue making this map? Because there're still a lot of work to complete this map. I can assure you, the mission will be interesting. However, if few people play it, there's no need to waste time to it. Please give me some advice. Thank you.

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  • Simulating a sine wave/oscillating pattern for enemies

    - by Sun
    I'm creating a simple top down shooter, right now I have an enemy which simply follows the player. I'd like to change things up and have the enemies move towards the player but in a wave like motion. I have looked at some similar questions like this but they don't take into account for the Y changing. How can I simulate a wave like pattern for my enemies whilst they are homing into their target. Edit: Sample code In my update method I have the following: Vector2 trackingPos = position - target; trackingPos.Normalize(); position -= trackingPos * elaspedTime * speed;

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  • Programming Carreer. What should i choose? [closed]

    - by thenewbie
    I have an experience in programming. Im not that experience but i have created some desktop application like payroll etc. In web i had created some websites. Now im studying java for android. I already created an application on android and submitted it on google play.However, i feel like the excitement in creating application for android or web is gone. What i think i like is to program in c++ language. but i have a doubt mastering it. Because nowadays only a handful of company hire a c++ junior programmer. I think only in gaming industry that they would hire a c++ programmer and has an 3 or more years of xp. While in java there are lots of oppurtuniy especialy for android. and I dont have a plan studying objective c cause i dont have mac. SO what should i realy choose? thank you..

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  • F# - When do you use a class instead of a record when you do not want to use mutable fields?

    - by fairflow
    I'm imagining a situation where you are creating an F# module in a purely functional style. This means objects do not have mutable fields and are not modified in place. I'm assuming for simplicity that there is no need to use .NET objects or other kinds of objects. There are two possible ways of implementing an object-oriented kind of solution: the first is to use type classes and the second to use records which have fields of functional type, to implement methods. I imagine you'd use classes when you want to use inheritance but that otherwise records would be adequate, if perhaps clumsier to express. Or do you find classes more convenient than records in any case?

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  • IPC (inter-process communication) server to connect different runtimes

    - by wvxvw
    Couple days ago I've spoken to someone who mentioned a server product that has as its main goal the ability to create inter-runtime layer that allows sharing in-memory object between different languages. The person also described the process of creating such layer as defining a number of structs in a special way such that different languages which access the objects would have the same idea of what the data they access looks like. Unfortunately, I forgot what this product is called, and Google didn't help me finding it so far. Would you happen to know what he was talking about?

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  • Having problem to login after upgrading from 11.10 to 12.04

    - by LinuxIsMyFriend
    I just update to 12.04 from 11.10 and I get to the login screen w/o problems. When I enter my password the screen turns black and returns to the login screen half a second later. There is a related question out there which was solved by creating more space on the disk but my disks (or rather partitions) are all below 30%. I can log in as guest. I can also login at the cmd prompt (going to tty with Alt+Ctrl+F1) with my normal user credentials. When logged in as guest I can also install programs using my normal account password. There is the normal authentication error when I mistype my password so I'm also sure the password works. Any suggestions?

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  • DropVox Records Voice Memos Right to Your Dropbox Account

    - by Jason Fitzpatrick
    DropVox is a clever and highly specialized application that, quite effectively, turns your iOS device into a voice recorder with Dropbox-based storage. Install the app, launch it, hit the record button, and your recording is uploaded to your Dropbox account in .m4a format as soon as you’re finished creating it. You can also configure DropVox to start recording immediately after launch and to continue recording if the device is locked or other applications are in use. Hit up the link to grab a copy. DropVox is currently $0.99 (50% off for a limited time) and works on the iPhone, iPad, and iPod Touch with microphone attached. DropVox [via Download Squad] HTG Explains: What’s the Difference Between the Windows 7 HomeGroups and XP-style Networking?Internet Explorer 9 Released: Here’s What You Need To KnowHTG Explains: How Does Email Work?

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  • Implementing hitbox polygon

    - by Delusional Logic
    I'm creating a shooter, it's still very early, but i'm implementing some polygon hitboxes. So far i have created a polygon class, and i'm looking into how i can hook it onto my player. I'm trying to stay away from having a Tick() function in my polygon class, and I would rather not update the position every tick (it would clutter up my tick functions). At the same time I would really like to have the positions in there somehow (it has a drawing function, and i will be using it for hit detection) How would i go about implementing this polygon object into my entities?

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  • OOP PHP make separate classes or one

    - by user2956219
    I'm studying OOP PHP and working on a small personal project but I have hard time grasping some concepts. Let's say I have a list of items, each item belongs to subcategory, and each subcategory belongs to category. So should I make separate classes for category (with methods to list all categories, add new category, delete category), class for subcategories and class for items? Or should I make creating, listing and deleting categories as methods for item class? Both category and subcategory are very simple and basically consist of ID, Name and parentID (for subcategory).

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  • I want to begin in this world, where can i meet information,help and people to start? [on hold]

    - by SYNOXYS
    So like the question says, I really want to begin to create something,or help creating something. I mess around with some 2d and 3d softwares like unity,gamemaker,UE... and tried to modelate (maya,3dmax),I use them a little,nothing professional, but all i've got is the sensation that i can't go really far. I feel like i am learning really slow, even having the will and some basics knows. But I want to change that, i want to really learn, to progress. I think that a good idea is meeting people like me, and start a non-commercial project or something. Thanks for your time,really. Greetings, SYNOXYS.

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  • Headspring training: What would you like to see?

    Since January of 2008, Headspring has offered small, very advanced boot camp trainings.  These have been 3 days long and very fast-paced.  Everyone who has come through these training classes has proclaimed that they are the best organized courses they have ever taken.  Our approach to any of the boot camps is to team the practices that we employ while creating software for our clients. We have an ASP.NET MVC Boot Camp coming up on 5/26 as well as an Agile Boot Camp on 5/19. First...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Migrating IBM ClearCase to TFS

    - by Bob Hardister
    Using the Team Foundation Server Integration Tools Platform. Versions: ClearCase: 7.1.1.2 Team Foundation Server: 2012 RTM Integration Tools: 2.2.20314.1 OS: Windows 2008 R2 ENT SP1 I was able to do a simple example migration of a few files by using the following approach: Using a dynamic view Creating a view shortcut drive (i.e. Z:\) Running the tools as a UI client (not as a windows service) Running the tools UI in user mode (do not “Run as Administrator”) Using the CC detailed history adapter Selecting the view shortcut drive (i.e. Z) on the Tools UI Connect to CC dialog Selecting the “Detect Changes in CC” option on the Tools UI Connect to CC dialog Changing the DisableTargetAnalysis value to True on the Tools UI configuration view I have yet to perform actual migrations for real projects, but will update this blog as I do.

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  • hypertext for research notes [closed]

    - by user967543
    I keep lots of notes as I work - code snippets, TODO lists, account details, links, comments. I currently use plain text files for this - very simple and robust but a bit last-century. I would like features similar to HTML - e.g. to embed pictures, formatting, and crucially hyperlinks within my notes. One particular use-case is an implementation of Getting Things Done - more or less, a collection of hierarchical TODO lists, which I'd implement with hyperlinks between tasks. Most WYSIWYG HTML editors seem to be aimed at web designers, creating beautiful pages for professional websites. Is there a simple tool / editor more appropriate for how I want to use it? (or advice from anyone doing the same)

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  • Is it legal to develop a game usung some version of D&D, something similar to Baldurs Gate?

    - by Max
    For a while now I've been thinking about trying my hand at creating a game similar in spirit and execution to Baldurs Gate, Icewind Dale and offshoots. I'd rather not face the full bulk of work in implementing my own RPG system - I'd like to use D&D rules. Now, reading about the subject it seems there is something called "The License" which allows a company to brand a game as D&D. This license seems to be exclusive, and let's just say I don't have the money to buy it :p. Is it still legal for me to implement and release such a game? Commercially or open-source? I'm not sure exactly which edition would fit the best, but since Baldurs Gate is based of 2nd edition, could I go ahead an implement that? in short: what are the issues concerning licensing and publishing when it comes to D&D? Also: Didn't see any similar question...

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