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  • Controlling the USB from Windows

    - by b-gen-jack-o-neill
    Hi, I know this probably is not the easiest thing to do, but I am trying to connect Microcontroller and PC using USB. I dont want to use internal USART of Microcontroller or USB to RS232 converted, its project indended to help me understand various principles. So, getting the communication done from the Microcontroller side is piece of cake - I mean, when I know he protocol, its relativelly easy to implement it on Micro, becouse I am in direct control of evrything, even precise timing. But this is not the case of PC. I am not very familiar with concept of Windows handling the devices connected. In one of my previous question I ask about how Windows works with devices thru drivers. I understood that for internal use of Windows, drivers must have some default set of functions available to OS. I mean, when OS wants to access HDD, it calls HDD driver (which is probably internal in OS), with specific "questions" so that means that HDD driver has to be written to cooperate with Windows, to have write function in the proper place to be called by the OS. Something similiar is for GPU, Even DirectX, I mean DirectX must call specific functions from drivers, so drivers must be written to work with DX. I know, many functions from WinAPI works on their own, but even "simple" window must be in the end written into framebuffer, using MMIO to adress specified by drivers. Am I right? So, I expected that Windows have internal functions, parts of WinAPI designed to work with certain comonly used things. To call manufacturer-designed drivers. But this seems to not be entirely true becouse Windows has no way to communicate thru Paralel port. I mean, there is no function in the WinAPI to work with serial port, but there are funcions to work with HDD,GPU and so. But now there comes the part I am getting very lost at. So, I think Windows must have some built-in functions to communicate thru USB, becouse for example it handles USB flash memory. So, is there any WinAPI function designed to let user to operate USB thru that function, or when I want to use USB myself, do I have to call desired USB-driver function myself? Becouse all you need to send to USB controller is device adress and the infromation right? I mean, I don´t have to write any new drivers, am I right? Just to call WinAPI function if there is such, or directly call original USB driver. Does any of this make some sense?

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  • Program for WIndows Embedded

    - by Syma
    Hi, We have request from our clients to provide a POS terminal version of our web-based software. They want to be able to enter record to their database from POS terminal (via web service) instead of using PC browser. I am the one to develop this application, as I am the lead developer of the main application. I haven't done any Windows embedded programming or .net compact edition before and would appreciate link to good tutorial or info on how to start developing for Windows CE 6.0 enabled POS terminal or device. Thanks

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  • Is mono fast enough for Mac OS X?

    - by prosseek
    I have to use .NET/C# for the next company project. As I've developed my project on Mac, I looked into the mono for development environment/tool. Is the mono for Mac OS X is fast enough? I mean, what about the performance in running the assembly compared to running the same code on .NET under windows machine? Do I have to buy PC laptop for developing C#/.NET in practical sense?

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  • How to find memory leak from ASPX app having a DLL

    - by Tom
    Any tips How to figure out where is memory leak in my Facebook app, its ASPX using Facebook toolkit DLL and I am afraid the bug may be in that CS library. The problem is that after one week uptime, server is running out of memory and needs to be rebooted, there are quite many users and I cannot run debugger on this "production server", so I would need to simulate somehow use on my local PC.

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  • Could not load file or assembly ... or one of its dependencies. An attempt was made to load a progra

    - by Dan
    I am getting the following error message when compiling or attempting to run my application on Windows 7 64 bit. I've scoured the internet and many people have the same error message however none of the solutions address my problem or situation. Using VS 2010. Error 38 Could not load file or assembly 'file:///D:/Projects/Windows Projects/Weld/Components/FileAttachments/FileAttachments/FileAttachments/bin/x86/Debug/FileAttaching.dll' or one of its dependencies. An attempt was made to load a program with an incorrect format. Line 1212, position 5. D:\Projects\Windows Projects\Weld\Weld\Weld.UI\frmMain.resx 1212 5 Weld.UI Ok, so I have 2 projects a UI project and a FileAttachment project. UI project has a reference to FileAttachment project. When I compile UI project in "Any CPU" mode everything works fine and it runs. I assume 'Any CPU' will run in 64bit mode when I compile as that is the platform I am using. I want to run/compile as x86 so I try to do that, so I change configuration for all projects to x86 and verify that these configurations are compiling to x86. I compile and get the error as stated above. I find it odd that it compiles and works fine in 64bit but not 32bit. However when compiled and deployed to users as 'Any CPU', if these users have x86 it still works for them no problem. I just can't compile or run as x86 on my PC. Again, I can compile as Any CPU and deploy to a 32bit PC no problem. Neither project are referencing any 64bit only dlls. Both projects are verified to be targetting 32bit dll's and .NET Framework assemblies. I need to compile and run this locally under 32bit mode. I need JIT edit/continue among other things. Here is the line of code in the resx file that is causing the problem: </data> <data name="Appearance17.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> <value> The resx file is verified to be generated for .NET 2.0 amnd is only referencing .NET 2.0 assemblies and not .NET 4.0 versions. Any ideas here? I've searched the net and have found hundreds of people with the same error message but a different problem.

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  • Not using Web Server for html pages

    - by Manoj
    For an intranet application instead of using a proper web server, it has been planned to just deploy static html pages by sharing it over the network. This static html page is continously updated in the background by a program running on that PC and people access this html page by typing the shared file path directly in the browser. A maximum of 10 simultaneous users are expected to access it. Can any one see the disadvantages or advantages in this type of deployment?

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  • Unable to access certain websites [closed]

    - by Ravindra Jadeja
    I am unable to access certain websites from my PC viz. google.com, gmail.com , stackoverflow.com, etc. However, I am able to access facebook.com, twitter.com, infoq.com etc. Currently I am accessing Google via proxy server. I suspect that the problem might exist with websites that have used ASP for scripting. Please suggest a solution to the problem that I am facing.

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  • Are methods also serialized along with the data members in C#?

    - by Shaza
    Hey all, The title is obvious, I need to know if methods are serialized along with object instances in C#, I know that they don't in Java but I'm a little new to C#. If they don't, do I have to put the original class with the byte stream(serialized object) in one package when sending it to another PC? Can the original class be like a DLL file?

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  • DirectX capabilities on different graphics cards

    - by user9876
    I'm writing a Direct3D application, using DirectX 9. Although it works on my PC, I need to make it work on a wide range of systems. I need to know what capabilities I can expect to see on other systems. Is there a list of the DirectX capabilities that graphics cards support? I've found one site, which I'll post as an answer, but it's a bit out of date.

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  • Linking ?++ - BDB - LNK2001

    - by MInner
    BDB is compiled on the same PC, under same VS. #include <db_cxx.h> int main(){ Db b(NULL, 0); return 0; } 1main.obj : error LNK2001: unresolved external symbol ""public: virtual __thiscall Db::~Db(void)" (??1Db@@UAE@XZ)" 1main.obj : error LNK2001: unresolved external symbol ""public: __thiscall Db::Db(class DbEnv *,unsigned int)" (??0Db@@QAE@PAVDbEnv@@I@Z)" what could be wrong?

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  • Are there any lightweight analogues to CORBA/RPC for embedded programs?

    - by Mtr
    I am writing embedded applications for different hardware (avr, arm7, tms55xx…) and different rtoses (freeRTOS, rtx, dsp/bios). And every second of them needs to communicate with PC or another digital device. Sometimes interactions logic is very advanced. So I'm interesting in common methodology (like state-machine programming style), protocol specification or library, that could simplify developing such things.

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  • whats is the fastest-best PHP IDE on windows?

    - by vegatron
    hi I've tried a few php IDEs , but still searching for the FASTEST one all Java based IDEs are too slow, I have 2 computers to work, my home pc which is too fast, and my laptop witch is good , but cant handle a heave software. and I have to work on them both, so I'm looking for the best free ide which is fast I'm not talking about text-editors , because I already have np++ and its great, but looking for extra features to help me save time.. any tips?

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