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  • Is it okay to just add a page or two PHP page to add some functionality to a Drupal site?

    - by Zaemz
    I'm not familiar with Drupal, really. I can dig around the admin interface and navigate the directories and find the files that I need to just fine as well. What I'm really not familiar with is adding modules or extending modules. The site currently takes an order and sets up recurring payments through Ubercart and uses Authorize.net as a gateway. Right now, when a payment fails, a single e-mail gets sent out to the admin. We'd like to extend it to send an e-mail to the user and let them change their payment information through another page on the site. Authorize has a service called Silent Post URL that basically just posts a carbon copy in XML to whatever URL you give it. We'd like to accept that XML, deserialize it, parse the data, send a notice to the user and give them the page for updating their information. So, I guess it'll be two PHP pages. One for the XML API call from Authorize.net, and then one for the page for the users' to update their payment information. Could I just create two simple pages each handling their own tasks, or should I check out properly extending a module? If it's appropriate for me to write up the pages and not have to hook them into the module, what would be the best way to handle setting up what needs to get done? (The most experience I've had with extending a PHP site has been hacking away at someone else' poorly constructed, custom framework, so if anyone has any good resources perhaps on PHP best practices that they could share through a PM or a comment, I'd appreciate It) (Also, I'm still getting the hang of Stack Exchange, so if this isn't appropriate please let me know. I'll delete it.)

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  • Shared pointers causing weird behaviour

    - by Setzer22
    I have the following code in SFML 2.1 Class ResourceManager: shared_ptr<Sprite> ResourceManager::getSprite(string name) { shared_ptr<Texture> texture(new Texture); if(!texture->loadFromFile(resPath+spritesPath+name)) throw new NotSuchFileException(); shared_ptr<Sprite> sprite(new Sprite(*texture)); return sprite; } Main method: (I'll omit most of the irrelevant code shared_ptr<Sprite> sprite = ResourceManager::getSprite("sprite.png"); ... while(renderWindow.isOpen()) renderWindow.draw(*sprite); Oddly enough this makes my sprite render completely white, but if I do this instead: shared_ptr<Sprite> ResourceManager::getSprite(string name) { Texture* texture = new Texture; // <------- From shared pointer to pointer if(!texture->loadFromFile(resPath+spritesPath+name)) throw new NotSuchFileException(); shared_ptr<Sprite> sprite(new Sprite(*texture)); return sprite; } It works perfectly. So what's happening here? I assumed the shared pointer would work just as a pointer. Could it be that it's getting deleted? My main method is keeping a reference to it so I don't really understand what's going on here :S EDIT: I'm perfectly aware deleting the sprite won't delete the texture and this is generating a memory leak I'd have to handle, that's why I'm trying to use smart pointers on the first place...

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  • How to match responses from a server with their corresponding requests? [closed]

    - by Deele
    There is a server that responds to requests on a socket. The client has functions to emit requests and functions to handle responses from the server. The problem is that the request sending function and the response handling function are two unrelated functions. Given a server response X, how can I know whether it's a response to request X or some other request Y? I would like to make a construct that would ensure that response X is definitely the answer to request X and also to make a function requestX() that returns response X and not some other response Y. This question is mostly about the general programming approach and not about any specific language construct. Preferably, though, the answer would involve Ruby, TCP sockets, and PHP. My code so far: require 'socket' class TheConnection def initialize(config) @config = config end def send(s) toConsole("--> #{s}") @conn.send "#{s}\n", 0 end def connect() # Connect to the server begin @conn = TCPSocket.open(@config['server'], @config['port']) rescue Interrupt rescue Exception => detail toConsole('Exception: ' + detail.message()) print detail.backtrace.join('\n') retry end end def getSpecificAnswer(input) send "GET #{input}" end def handle_server_input(s) case s.strip when /^Hello. (.*)$/i toConsole "[ Server says hello ]" send "Hello to you too! #{$1}" else toConsole(s) end end def main_loop() while true ready = select([@conn, $stdin], nil, nil, nil) next if !ready for s in ready[0] if s == $stdin then return if $stdin.eof s = $stdin.gets send s elsif s == @conn then return if @conn.eof s = @conn.gets handle_server_input(s) end end end end def toConsole(msg) t = Time.new puts t.strftime("[%H:%M:%S]") + ' ' + msg end end @config = Hash[ 'server'=>'test.server.com', 'port'=>'2020' ] $conn = TheConnection.new(@config) $conn.connect() $conn.getSpecificAnswer('itemsX') begin $conn.main_loop() rescue Interrupt rescue Exception => detail $conn.toConsole('Exception: ' + detail.message()) print detail.backtrace.join('\n') retry end

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  • How do you blend multiple colors in HSV (polar) color-space?

    - by Toxikman
    In RGB color space, you can do a weighted multiple-color blend by just doing: Start with R = G = B = 0. Then we perform a blend at index i using a set of colors C, and a set of normalized weights w like so: R += w[i] * C[i].r G += w[i] * C[i].g B += w[i] * C[i].b But I'd like to interpolate the colors in the HSV color-space instead, so that saturation and brightness are uniform across the interpolation. I know I can blend saturation and brightness in the same way as above, but the HUE component is an angle around a continuous circle, since HSV is essentially a polar coordinate system. Blending only two HSV colors makes sense to me, you just find the shortest arc around the circle and interpolate between the two hues. But when you attempt to blend more than 2 colors, it becomes a bit of a puzzle. You have to handle anomalous cases, like 4 equally-weighted colors with a hue at 0, 90, 180, and 270 degrees. They basically cancel each other out, so any hue will do. Any ideas would be greatly appreciated.

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  • Handling timeout in network application

    - by user2175831
    How can I handle timeouts in a network application. I'm implementing a provisioning system on a Linux server, the code is huge so I'm going to put the algorithm, it works as like this Read provisioning commands from file Send it to another server using TCP Save the request in hash. Receive the response then if successful response received then remove request from hash if failed response received then retry the message The problem I'm in now is when the program didn't receive the response for a timeout reason then the request will be waiting for a response forever and won't be retried. And please note that I'll be sending hundreds of commands and I have to monitor the timeout commands for all of them. I tried to use timer but that didn't help because I'll end up with so many waiting timers and I'm not sure if this is a good way of doing this. The question is how can I save the message in some data structure and check to remove or retry it later when there is no response from the other end? Please note that I'm willing to change the algorithm to anything you suggest that could deal with the timeouts.

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  • Why using Fragments?

    - by ahmed_khan_89
    I have read the documentation and some other questions' threads about this topic and I don't really feel convinced; I don't see clearly the limits of use of this technique. Fragments are now seen as a Best Practice; every Activity should be basically a support for one or more Fragments and not call a layout directly. Fragments are created in order to: allow the Activity to use many fragments, to change between them, to reuse these units... == the Fragment is totally dependent to the Context of an activity , so if I need something generic that I can reuse and handle in many Activities, I can create my own custom layouts or Views ... I will not care about this additional Complexity Developing Layer that fragments would add. a better handling to different resolution == OK for tablets/phones in case of long process that we can show two (or more) fragments in the same Activity in Tablets, and one by one in phones. But why would I use fragments always ? handling callbacks to navigate between Fragments (i.e: if the user is Logged-in I show a fragment else I show another fragment). === Just try to see how many bugs facebook SDK Log-in have because of this, to understand that it is really (?) ... considering that an Android Application is based on Activities... Adding another life cycles in the Activity would be better to design an Application... I mean the modules, the scenarios, the data management and the connectivity would be better designed, in that way. === This is an answer of someone who's used to see the Android SDK and Android Framework with a Fragments vision. I don't think it's wrong, but I am not sure it will give good results... And it is really abstract... ==== Why would I complicate my life, coding more, in using them always? else, why is it a best practice if it's just a tool for some cases? what are these cases?

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  • What is an efficient algorithm for randomly assigning a pool of objects to a parent using specific rules

    - by maple_shaft
    I need some expert answers to help me determine the most efficient algorithm in this scenario. Consider the following data structures: type B { A parent; } type A { set<B> children; integer minimumChildrenAllowed; integer maximumChildrenAllowed; } I have a situation where I need to fetch all the orphan children (there could be hundreds of thousands of these) and assign them RANDOMLY to A type parents based on the following rules. At the end of the job, there should be no orphans left At the end of the job, no object A should have less children than its predesignated minimum. At the end of the job, no object A should have more children than its predesignated maximum. If we run out of A objects then we should create a new A with default values for minimum and maximum and assign remaining orphans to these objects. The distribution of children should be as evenly distributed as possible. There may already be some children assigned to A before the job starts. I was toying with how to do this but I am afraid that I would just end up looping across the parents sorted from smallest to largest, and then grab an orphan for each parent. I was wondering if there is a more efficient way to handle this?

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  • rigidbody2d.Addforce( ) behaves wieirdly unity 4.3 [on hold]

    - by Lilz Votca Love
    So guys ive edited the question and here is what my problem is i have a player which has a rigidbody2d attached to it.my player is able to doublejump in the air nicely and stick to walls when colliding with them and slowly slides to the ground.All movement is handle through physics and no transform manipulations.here i did something similar to this in the FixedUpdate of my player. void FixedUpdate() { if(wall && Input.GetButtonDown("Jump")) { if(facingright)//player is facing the left side of the wall { rigidbody2D.Addforce(new vector2(-1f,2f)*jumpforce); /*Now the player should jump backwards following this directional vector and should follow a smooth curve which in this part works well*/ } else { rigidbody2D.Addforce(new vector2(1f,2f)*jumpforce); /*Now this is where everything gets complicated as you should have noticed this is the same directional vector only the opposite x axis value and the same amount of force is used but it behaves like the red curve in the picture below*/ } } } bad behaviour and vector in red .I tested the same thing(both addforce methods) for a simple jump and they exactly behave like mentionned above in the picture.so here is my problem.Jumping diagonally forward with rigidbody2d.addforce() do not have the same impact,do not follow the same curve as jumping the opposite direction with the same exact amount of force.if i could fix this or get past this i could implement a walljump system like a ninja jumping in zigzag between two opposite wall to climb them.Any ideas or alternatives?

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  • Server Setups for Agencies [closed]

    - by styks1987
    We are considering consolidating our server administration by cutting down on the number of systems we currently use to manage all our websites(~65 websites). Currently we have a testing server and 3 production servers. (2 - cherokee(linode), 1 - apache (mt)) We don't have a dedicated server admin, so I am stuck with managing all these servers, and as a developer, I don't want to deal with all the server hassle. So my main goal is to cut down on the time spent messing with the servers. We have looked at Pagoda Box and AppFog as possibilities. I am not sure if Pagoda Box would be cost effective. With 65+ websites we may end up paying anywhere from 0 to $50+ per website per month. Right now we page about $250 per month for the 4 VPS servers mentioned above. We already use Capistrano for deployment. I have the opportunity to completely overhaul the entire setup and I would like some feedback on where you found your information for large scale server management or how you currently do it. Articles are welcome. In summary: What is new (past 2 years) in simple server management arena? If you work at an agency or have had agency experience, how do/did you manage your sites? a. What is the level of effort for SSL, new site setup, database management, and extension management. b. How did you handle datacenter outages. Anyone with Pagoda Box experience, do you like it and did you have problems with Wordpress, Cakephp, Drupal, Expression Engine or Magento? a. Is it expensive for you? b. How has server uptime been? Your direction and comments are greatly appreciated.

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  • &ldquo;Why do transactional messages all have the same priority?&rdquo;

    - by John Breakwell
    I answered this question on the MSMQ forum on MSDN and thought it worth sharing here. The poster wanted to know why all transactional messages have a fixed priority of zero (instead of 0 through 7). They wanted the guaranteed delivery of messages to a queue but wanted to assign different levels of priority. Some aspects of MSMQ were defined way back in the last century and this is one of them. If I remember right, the reason was to avoid the following scenario: You have a single transaction of 3 messages (a, b and c) with priorities 5, 3 and 4 respectively. The messages are sent in order a,b,c The messages arrive in the queue and are arranged in order a,c,b to reflect priority order This breaks the guaranteed order part of the transaction.  I know that very few people send more than one message in a transaction but that is a scenario that MSMQ has to be able to handle; for the majority, including yourself, this scenario is irrelevant which is why you are surprised by the absence of transactional priorities. The options, therefore, available to the Microsoft developers were to: Implement code that allowed you to send messages with variable priority as long as any messages within the same transaction were the same priority, or Define a set priority for all transactional messages As you can understand, option 1 would be a complicated arrangement with all the necessary enforcement, error handling, user education and documentation, etc. Sure, it would have been possible to implement option 1 but I expect the product group decided to invest the development time in some other aspect of MSMQ. Now, with five versions out there, it would be confusing to change how the product operates, in addition to potentially breaking exisiting systems that have been working fine for years. So, balancing cost and risk against customer demand, I would not expect this feature to ever change.

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  • WINAPI window management question

    - by gekod
    I'm learning to develop windows applications using WINAPI and plain C. Now I got a bit confused with all those handles and would like to ask if you guys could teach me some good practices to structure and handle controls and windows. Here's where I get confused: Using the IDs declared in the resources for each object, we can get their handles using GetDlgItem(). Now what if we don't know their parent, which is needed by this function. One example: We have the main window created at launch. Then we register two new window classes and create a window for each new class and we create a message function for each too. Now if inside one of the children windows I create a button and inside the other child window I create a text label. Now when we click the button inside of child window A the label in child window B shall be modified to whatever. The WM_COMMAND for the button is interpreted inside the message loop for child window A. Now what would be the best and more elegant way to access the text label inside the child window B? I am in the process of learning the WINAPI and just want to learn it right from the start instead of producing Hacked code that someday becomes unreadable and to later have to adapt to a new way of programing.

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  • Hosting and scaling a Facebook application in the cloud? [closed]

    - by DhruvPathak
    Possible Duplicate: How to find web hosting that meets my requirements? We would be building a Facebook application in Django (Python), but still not sure of where to host it economically, and with a good provision to scale in case the app gets viral. Some details about the app: Would be HTML based like a website,using django as a framework. 100K is the number of expected pageviews in a day, if the app is viral. The users will not generate any media content, only some database data will be generated by them. It would be great if someone with more experience can guide on following points: A) Hosting on Google app engine or Amazon EC2 or some other cloud like RackSpace : Preferable points found in AppEngine were ease of deployment, cost effectiveness and easy scaling. For EC2: Full hold of the virtual machine,Amazon NoSQL and RDMBS database services in case we decide to use them. B) Does backend technology affect monthly cost? eg. would CPU and memory usage difference of Django over , for example , PHP framework like CodeIgnitor really make remarkable difference in running costs. (Here is the article that triggered this thought process : http://journal.dedasys.com/2010/01/12/rough-estimates-of-the-dollar-cost-of-scaling-web-platforms-part-i#comments) C) Does something like Heroku , which provides additional services over Amazon EC2, prove to be better than raw cloud management? It is not that we are trying for premature scaling, we just want to have a good start so that we are ready to handle unpredicted growth and scale.

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  • How many tasks to plan beforehand [closed]

    - by no__seriously
    As for my daily routine. Every morning when I come to work, I look at the items of my todo-list inbox (noted from the previous day). For each task I think about on which day I should get started and then group them accordingly. Once that's finished, I get started with my actual schedule for the day. Now, this pre-planning for each task (which could be concerning user interface to compiler programming) is mostly pretty sketchy. Serious thoughts about design and implementation comes when the task is about to be tackled. This approach works for me and I can't really complain. But I'm wondering. Since I'm personally most productive during the morning, would it make sense to already go into a deeper level of planning right away for each task? Or is that unproductive and would rather confuse than clarify? I think the latter. How do you handle your task management for each task / project and how far do you go with planning before even getting started with that item?

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  • Trying to implement pre/post method code: better to use methods or a parent class?

    - by Will
    I'm finding it difficult to frame this question so ... I want to execute code both before and after a method runs in PHP. There are, as far as I know, two ways to implement this: Method One: pre and post methods class Model { function find($id) { $this->_precode(); // ... do stuff $this->post_code(); } } Add the calls to _precode() and _postcode() to each method where I need this functionality. Method Two: __call and method naming class Model extends PrePost { function prepost_find($id) { // ... do stuff ... } } class PrePost { function __call($method,$param) { $method = "prepost_$method"; // .. precode here .. $result = $this->$method($param); // .. postcode here .. } } This relies on naming a method in a specific way in the inheriting class. Is there a preferred way of doing this? The call method can be made to only handle its specific cases and even defer to a child class's call if there is one. I'm not looking for opinions; I'm looking to find out if there are valid reasons to choose one way over another.

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  • Desktop runs very slick, animations are all fast and flawless. Moving windows around, however, is very laggy. Why?

    - by Muu
    This isn't a question about Ubuntu being laggy in general - not at all, in fact, it's very slick and fast for me. Clicking the "Workspace Switcher" in the dock performs the animation immediately and very smoothly. Switching between workspaces with the arrow keys - again, flawlessly. My computer has a resolution of 2560x1440 on a 27" display (no, not an Apple product - though my monitor has the same panel that Apple use in their cinema displays). It's powered by an Nvidia GeForce GTX 470 - easily enough to handle it - and an Intel i3. Hardware is not the issue. I am running Ubuntu 11.10 (upgraded from 11.04). I had the same issue in 11.04. I'm running the "NVIDIA accelerated graphics driver (post-release updates) (version current-updates)" from the additional drivers dialogue. Two drivers have been suggested to me via that dialogue and I've tried both - same effect with each. The driver is "activated and currently in use". Any other information required, let me know and I'll post it. I'm a programmer who works with Linux daily (both as a job and as an interest) so technical instructions are fine. I've noticed that Compiz uses a lot of CPU when moving windows around and it's memory usage is relatively high (though possibly expected for Compiz): 1671 user 20 0 478m 286m 33m S 1 7.3 12:44.05 compiz And one more thing - occasionally moving windows around is fast. But it only happens when all applications are closed, and even then it sometimes doesn't. Something must be interfering, but what? I'll try and find out but in the meantime, any suggestions are much appreciated :-)

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  • Transferring users and search engines to a new domain

    - by eftpotrm
    I've been asked to take over the maintnance of an existing site that's being reworked. At present it's serving localised content for several languages, but via a fairly unhelpful mechanism that means essentially search engines only have it indexed in English and any deep links will de facto appear in English as well. So, new localised sites are being built under separate domains - not just for this, there's other benefits. What we're then looking to do is to redirect users correctly to the new site, where appropriate. For humans this isn't a problem. We can send them through a gateway page on their first site visit, grab their language preference and put it in a cookie, then redirect them to the new localised content as soon as it's available. For search engines, this isn't so good... In principle I'm happy to simply bypass the gateway page and redirect known spiders to the new site, but this means we're serving radically different content (different URL even!) to human and robot users. Won't this therefore be regarded as cloaking and cause us grief? Anyone know a better way to handle this?

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  • what is standard approach to create a responsive website using javascript,php ajax and perhaps zend framework [closed]

    - by shawndreck
    I am working on a web system currently and plans to heavily use javascript with ajax to make the user interface more friendlier, not fancy as such. The javascript will be used for client side form validation, data loading from server and creating proper content with the result, also to for floating windows during add/edit or external references. Here is a scenerio that could clearify my question. A user wants to update card but instead of jumping to another page to verify the available colors,size and prizes of product, those information are shown in a floating window and changes in the floating window can affect the underlying one. My question is : 1. What are some of the approaches to encounter this situation? 2. Are there any helpful tips, tricks and links on this subject? I am comfortable with js,php and zend. I would appreciate any advice,tip and tricks, problem solving approach to handle a situation like this! Thanks in advance. Hope this make sense.

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  • Strings are UTF-16&hellip;. There is an error in XML document (1, 1).

    - by Shawn Cicoria
    I had a situation today where an xml document had a directive indicating it was utf-8.  So, the code in question was reading in the “string” of that xml then attempting to de-serialize it using an Xsd generated type. What you end up with is an exception indicating that there’s an error in the Xml document at (1,1) or something to that effect. The fix is, run it through a memory stream – which reads the string, but at utf8 bytes – if you have things that fall outside of 8 bit chars, you’ll get an exception.   //Need to read it to bytes, to undo the fact that strings are UTF-16 all the time. //We want it to handle it as UTF8. byte[] bytes = Encoding.UTF8.GetBytes(_myXmlString); TargetType myInstance = null; using (MemoryStream memStream = new MemoryStream(bytes)) { XmlSerializer tokenSerializer = new XmlSerializer(typeof(TargetType)); myInstance = (TargetType)tokenSerializer.Deserialize(memStream); }   Writing is similar – also, adding the default namespace prevents the additional xmlns additions that aren’t necessary:   XmlWriterSettings settings = new XmlWriterSettings() { Encoding = Encoding.UTF8, Indent = true, NewLineOnAttributes = true, }; XmlSerializerNamespaces xmlnsEmpty = new XmlSerializerNamespaces(); xmlnsEmpty.Add("", "http://www.wow.thisworks.com/2010/05"); MemoryStream memStr = new MemoryStream(); using (XmlWriter writer = XmlTextWriter.Create(memStr, settings)) { XmlSerializer tokenSerializer = new XmlSerializer(typeof(TargetType)); tokenSerializer.Serialize(writer, theInstance, xmlnsEmpty); }

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  • How should I implement multiple threads in a game? [duplicate]

    - by xerwin
    This question already has an answer here: Multi-threaded games best practices. One thread for 'logic', one for rendering, or more? 6 answers So I recently started learning Java, and having a interest in playing games as well as developing them, naturally I want to create game in Java. I have experience with games in C# and C++ but all of them were single-threaded simple games. But now, I learned how easy it is to make threads in Java, I want to take things to the next level. I started thinking about how would I actually implement threading in a game. I read couple of articles that say the same thing "Usually you have thread for rendering, for updating game logic, for AI, ..." but I haven't (or didn't look hard enough) found example of implementation. My idea how to make implementation is something like this (example for AI) public class AIThread implements Runnable{ private List<AI> ai; private Player player; /*...*/ public void run() { for (int i = 0; i < ai.size(); i++){ ai.get(i).update(player); } Thread.sleep(/* sleep until the next game "tick" */); } } I think this could work. If I also had a rendering and updating thread list of AI in both those threads, since I need to draw the AI and I need to calculate the logic between player and AI(But that could be moved to AIThread, but as an example) . Coming from C++ I'm used to do thing elegantly and efficiently, and this seems like neither of those. So what would be the correct way to handle this? Should I just keep multiple copies of resources in each thread or should I have the resources on one spot, declared with synchronized keyword? I'm afraid that could cause deadlocks, but I'm not yet qualified enough to know when a code will produce deadlock.

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  • Drupal site Instant Messaging [migrated]

    - by pthurmond
    I am trying to find a module or a standalone solution that I can turn into a module that will allow me to have an instant messaging system like Facebook does on a Drupal site that I am working on. I have never setup a chat system before. My particular requirements are rather stringent. It needs to be a solution where we host the chatting server (if one is needed separate from the website itself). It must use the site's login state (can't use an external system at all, that means no GTalk, Yahoo IM, or AIM). It also must be able to handle up to 1,000 users at any given time. I have looked through the Drupal community and I tried the DXMPP module, but it requires Jquery UI 1.8 and that doesn't work with all of the other things that my site uses (such as Homebox). We do have a Jabber server already setup and ready to go. Does anyone have any thoughts or options here? Thanks! EDIT: We are using Drupal 6.

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  • When should I decline to make a requested change?

    - by reuscam
    I work on the software side of a company that provides custom hardware with software running on top of it. Often times the hardware is not engineered well. In those cases, I am often asked first to troubleshoot the problem - of course the symptom is always "your software crashed" or something along those lines. Just recently we had another one of these incidents where power on a USB line is not reliable, and it causes a USB device to fail. This causes a usability problem in one of our applications. I have been asked by upper management to handle this better - continually monitor the USB device, and if it disappears, then reboot, or try to reset it. Doing either of these is not guaranteed to fix anything. Ultimately, the real fix is to correct the reliability of the device from the hardware side. I could improve performance, but not to 100%, and of course I would be using my already limited time to bloat code and add yet another device monitoring thread. So with all that said, how do I make a good decision about when to say that this needs to be a hardware fix, and only a hardware fix? Can I approach this quantitatively, and come up with some sort of definitive yes/no test? I'm sure its not that easy.

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  • Getting ConnectionTimeoutException with the host did not accept the connection within timeout

    - by Sanjana
    Can Some one Help me, how we can solve the following problem. nested exception is org.apache.commons.httpclient.ConnectTimeoutException: The host did not accept the connection within timeout of 10000 ms at org.springframework.remoting.httpinvoker.HttpInvokerClientInterceptor.convertHttpInvokerAccessException(HttpInvokerClientInterceptor.java:211) at org.springframework.remoting.httpinvoker.HttpInvokerClientInterceptor.invoke(HttpInvokerClientInterceptor.java:144) at org.springframework.aop.framework.ReflectiveMethodInvocation.proceed(ReflectiveMethodInvocation.java:171) at org.springframework.aop.framework.JdkDynamicAopProxy.invoke(JdkDynamicAopProxy.java:204) at $Proxy19.isEmployeeToken(Unknown Source) at com.clickandbuy.webapps.surfer.commons.ContextUtils.isEmployeeToken(ContextUtils.java:375) at com.clickandbuy.webapps.surfer.commons.ContextUtils.validateLogin(ContextUtils.java:248) at sun.reflect.GeneratedMethodAccessor1364.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.jboss.el.util.ReflectionUtil.invokeMethod(ReflectionUtil.java:329) at org.jboss.el.util.ReflectionUtil.invokeMethod(ReflectionUtil.java:274) at org.jboss.el.parser.AstMethodSuffix.getValue(AstMethodSuffix.java:59) at org.jboss.el.parser.AstValue.getValue(AstValue.java:67) at org.jboss.el.ValueExpressionImpl.getValue(ValueExpressionImpl.java:186) at org.springframework.binding.expression.el.BindingValueExpression.getValue(BindingValueExpression.java:54) at org.springframework.binding.expression.el.ELExpression.getValue(ELExpression.java:54) at org.springframework.webflow.action.EvaluateAction.doExecute(EvaluateAction.java:77) at org.springframework.webflow.action.AbstractAction.execute(AbstractAction.java:188) at org.springframework.webflow.execution.AnnotatedAction.execute(AnnotatedAction.java:145) at org.springframework.webflow.execution.ActionExecutor.execute(ActionExecutor.java:51) at org.springframework.webflow.engine.ActionState.doEnter(ActionState.java:101) at org.springframework.webflow.engine.State.enter(State.java:194) at org.springframework.webflow.engine.Flow.start(Flow.java:535) at org.springframework.webflow.engine.impl.FlowExecutionImpl.start(FlowExecutionImpl.java:364) at org.springframework.webflow.engine.impl.FlowExecutionImpl.start(FlowExecutionImpl.java:222) at org.springframework.webflow.executor.FlowExecutorImpl.launchExecution(FlowExecutorImpl.java:140) at org.springframework.webflow.mvc.servlet.FlowHandlerAdapter.handle(FlowHandlerAdapter.java:193) at org.springframework.webflow.mvc.servlet.FlowController.handleRequest(FlowController.java:174) at org.springframework.web.servlet.mvc.SimpleControllerHandlerAdapter.handle(SimpleControllerHandlerAdapter.java:48) at org.springframework.web.servlet.DispatcherServlet.doDispatch(DispatcherServlet.java:875) at org.springframework.web.servlet.DispatcherServlet.doService(DispatcherServlet.java:807) at org.springframework.web.servlet.FrameworkServlet.processRequest(FrameworkServlet.java:571) at org.springframework.web.servlet.FrameworkServlet.doGet(FrameworkServlet.java:501) at javax.servlet.http.HttpServlet.service(HttpServlet.java:617) at javax.servlet.http.HttpServlet.service(HttpServlet.java:717) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:290) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) at com.clickandbuy.webapps.surfer.commons.filter.LogUserIPFilter.doFilter(LogUserIPFilter.java:61) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:235) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) at com.clickandbuy.webapps.surfer.commons.filter.AddHeaderFilter.doFilter(AddHeaderFilter.java:54) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:235) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) at com.clickandbuy.webapps.commons.filter.SessionSizeFilter.doFilter(SessionSizeFilter.java:76) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:235) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) at org.apache.catalina.core.StandardWrapperValve.invoke(StandardWrapperValve.java:233) at org.apache.catalina.core.StandardContextValve.invoke(StandardContextValve.java:191) at org.apache.catalina.authenticator.AuthenticatorBase.invoke(AuthenticatorBase.java:433) at org.apache.catalina.core.StandardHostValve.invoke(StandardHostValve.java:128) at org.apache.catalina.valves.ErrorReportValve.invoke(ErrorReportValve.java:102) at org.apache.catalina.valves.AccessLogValve.invoke(AccessLogValve.java:568) at org.apache.catalina.core.StandardEngineValve.invoke(StandardEngineValve.java:109) at org.apache.catalina.connector.CoyoteAdapter.service(CoyoteAdapter.java:286) at org.apache.coyote.http11.Http11Processor.process(Http11Processor.java:845) at org.apache.coyote.http11.Http11Protocol$Http11ConnectionHandler.process(Http11Protocol.java:583) at org.apache.tomcat.util.net.JIoEndpoint$Worker.run(JIoEndpoint.java:447) at java.lang.Thread.run(Thread.java:619) Caused by: org.apache.commons.httpclient.ConnectTimeoutException: The host did not accept the connection within timeout of 10000 ms at org.apache.commons.httpclient.protocol.ReflectionSocketFactory.createSocket(ReflectionSocketFactory.java:155) at org.apache.commons.httpclient.protocol.DefaultProtocolSocketFactory.createSocket(DefaultProtocolSocketFactory.java:125) at org.apache.commons.httpclient.HttpConnection.open(HttpConnection.java:707) at org.apache.commons.httpclient.MultiThreadedHttpConnectionManager$HttpConnectionAdapter.open(MultiThreadedHttpConnectionManager.java:1361) at org.apache.commons.httpclient.HttpMethodDirector.executeWithRetry(HttpMethodDirector.java:387) at org.apache.commons.httpclient.HttpMethodDirector.executeMethod(HttpMethodDirector.java:171) at org.apache.commons.httpclient.HttpClient.executeMethod(HttpClient.java:397) at org.apache.commons.httpclient.HttpClient.executeMethod(HttpClient.java:323) at org.springframework.remoting.httpinvoker.CommonsHttpInvokerRequestExecutor.executePostMethod(CommonsHttpInvokerRequestExecutor.java:195) at org.springframework.remoting.httpinvoker.CommonsHttpInvokerRequestExecutor.doExecuteRequest(CommonsHttpInvokerRequestExecutor.java:129) at org.springframework.remoting.httpinvoker.AbstractHttpInvokerRequestExecutor.executeRequest(AbstractHttpInvokerRequestExecutor.java:136) at org.springframework.remoting.httpinvoker.HttpInvokerClientInterceptor.executeRequest(HttpInvokerClientInterceptor.java:191) at org.springframework.remoting.httpinvoker.HttpInvokerClientInterceptor.executeRequest(HttpInvokerClientInterceptor.java:173) at org.springframework.remoting.httpinvoker.HttpInvokerClientInterceptor.invoke(HttpInvokerClientInterceptor.java:141) ... 57 more Caused by: java.net.SocketTimeoutException: connect timed out at java.net.PlainSocketImpl.socketConnect(Native Method) at java.net.PlainSocketImpl.doConnect(PlainSocketImpl.java:333) at java.net.PlainSocketImpl.connectToAddress(PlainSocketImpl.java:195) at java.net.PlainSocketImpl.connect(PlainSocketImpl.java:182) at java.net.SocksSocketImpl.connect(SocksSocketImpl.java:366) at java.net.Socket.connect(Socket.java:519) at sun.reflect.GeneratedMethodAccessor284.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.apache.commons.httpclient.protocol.ReflectionSocketFactory.createSocket(ReflectionSocketFactory.java:140) ... 70 more Thanks In Advance Sanjana

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  • EF4 POCO WCF Serialization problems (no lazy loading, proxy/no proxy, circular references, etc)

    - by kdawg
    OK, I want to make sure I cover my situation and everything I've tried thoroughly. I'm pretty sure what I need/want can be done, but I haven't quite found the perfect combination for success. I'm utilizing Entity Framework 4 RTM and its POCO support. I'm looking to query for an entity (Config) that contains a many-to-many relationship with another entity (App). I turn off lazy loading and disable proxy creation for the context and explicitly load the navigation property (either through .Include() or .LoadProperty()). However, when the navigation property is loaded (that is, Apps is loaded for a given Config), the App objects that were loaded already contain references to the Configs that have been brought to memory. This creates a circular reference. Now I know the DataContractSerializer that WCF uses can handle circular references, by setting the preserveObjectReferences parameter to true. I've tried this with a couple of different attribute implementations I've found online. It is needed to prevent the "the object graph contains circular references and cannot be serialized" error. However, it doesn't prevent the serialization of the entire graph, back and forth between Config and App. If I invoke it via WcfTestClient.exe, I get a stackoverflow (ha!) exception from the client and I'm hosed. I get different results from different invocation environments (C# unit test with a local reference to the web service appears to work ok though I still can drill back and forth between Configs and Apps endlessly, but calling it from a coldfusion environment only returns the first Config in the list and errors out on the others.) My main goal is to have a serialized representation of the graph I explicitly load from EF (ie: list of Configs, each with their Apps, but no App back to Config navigation.) NOTE: I've also tried using the ProxyDataContractResolver technique and keeping the proxy creation enabled from my context. This blows up complaining about unknown types encountered. I read that the ProxyDataContractResolver didn't fully work in Beta2, but should work in RTM. For some reference, here is roughly how I'm querying the data in the service: var repo = BootStrapper.AppCtx["AppMeta.ConfigRepository"] as IRepository<Config>; repo.DisableLazyLoading(); repo.DisableProxyCreation(); //var temp2 = repo.Include(cfg => cfg.Apps).Where(cfg => cfg.Environment.Equals(environment)).ToArray(); var temp2 = repo.FindAll(cfg => cfg.Environment.Equals(environment)).ToArray(); foreach (var cfg in temp2) { repo.LoadProperty(cfg, c => c.Apps); } return temp2; I think the crux of my problem is when loading up navigation properties for POCO objects from Entity Framework 4, it prepopulates navigation properties for objects already in memory. This in turn hoses up the WCF serialization, despite every effort made to properly handle circular references. I know it's a lot of information, but it's really standing in my way of going forward with EF4/POCO in our system. I've found several articles and blogs touching upon these subjects, but for the life of me, I cannot resolve this issue. Feel free to simply ask questions and help me brainstorm this situation. PS: For the sake of being thorough, I am injecting the WCF services using the HEAD build of Spring.NET for the fix to Spring.ServiceModel.Activation.ServiceHostFactory. However I don't think this is the source of the problem.

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  • Use LibTIff in C# to convert from one tiff format to another

    - by Kevin
    I have a Tiff using JPEG format the WPF / C# can not handle via TiffBitmapDecoder. Our clients use the file format and our current C++ and Java code handles it. I need to convert this to a format I can display using TiffBitmapDecoder or standard BitmapImage. It looks like the C# version of LibTiff is the way to go but I am not having any luck converting in code. Here is my attempt - I always end up with corrupt files. ` Boolean doSystemLoad = false; Tiff tiff = null; try { tiff = Tiff.Open(file, "r"); } catch (Exception e) // TIFF could not handle, let OS do it { doSystemLoad = true; } if (tiff != null) { width = Double.Parse(tiff.GetField(TiffTag.IMAGEWIDTH)[0].Value.ToString()); height = Double.Parse(tiff.GetField(TiffTag.IMAGELENGTH)[0].Value.ToString()); int bits = Int32.Parse(tiff.GetField(TiffTag.BITSPERSAMPLE)[0].Value.ToString()); int samples = Int32.Parse(tiff.GetField(TiffTag.SAMPLESPERPIXEL)[0].Value.ToString()); string compression = tiff.GetField(TiffTag.COMPRESSION)[0].Value.ToString(); Console.WriteLine("Image is " + width + " x " + height + " bits " + bits + " sample " + samples); Console.WriteLine("Compression " + compression); // We allow OS to load anything that is not JPEG compression doSystemLoad = compression.ToLower().IndexOf("jpeg") == -1; string tempFile = Path.GetTempFileName() + ".tiff"; // Convert here then load converted via OS if (!doSystemLoad) { Console.WriteLine(">> Attempting to convert... " + tempFile); Console.WriteLine(" Scan line " + tiff.ScanlineSize()); Tiff tiffOut = Tiff.Open(tempFile, "w"); tiffOut.SetField(TiffTag.IMAGEWIDTH, width); tiffOut.SetField(TiffTag.IMAGELENGTH, height); tiffOut.SetField(TiffTag.BITSPERSAMPLE, bits); tiffOut.SetField(TiffTag.SAMPLESPERPIXEL, samples); tiffOut.SetField(TiffTag.ROWSPERSTRIP, 1L); tiffOut.SetField(TiffTag.COMPRESSION, Compression.NONE); tiffOut.SetField(TiffTag.ORIENTATION, BitMiracle.LibTiff.Classic.Orientation.TOPLEFT); tiffOut.SetField(TiffTag.FAXMODE, FaxMode.CLASSF); tiffOut.SetField(TiffTag.GROUP3OPTIONS, 5); tiffOut.SetField(TiffTag.PHOTOMETRIC, Photometric.RGB); tiffOut.SetField(TiffTag.FILLORDER, FillOrder.MSB2LSB); tiffOut.SetField(TiffTag.PLANARCONFIG, PlanarConfig.CONTIG); tiffOut.SetField(TiffTag.RESOLUTIONUNIT, ResUnit.INCH); tiffOut.SetField(TiffTag.XRESOLUTION, 100.0); tiffOut.SetField(TiffTag.YRESOLUTION, 100.0); tiffOut.SetField(TiffTag.SUBFILETYPE, FileType.PAGE); tiffOut.SetField(TiffTag.PAGENUMBER, new object[] { 1, 1 }); tiffOut.SetField(TiffTag.PAGENAME, "Page 1"); Byte[] scanLine = new Byte[tiff.ScanlineSize() + 5000]; for (int row = 0; row < height; row++) { tiff.ReadScanline(scanLine, row); tiffOut.WriteScanline(scanLine, row); } tiffOut.Dispose(); } tiff.Dispose(); Stream imageStreamSource = new FileStream(tempFile, FileMode.Open, FileAccess.Read, FileShare.Read); TiffBitmapDecoder decoder = new TiffBitmapDecoder(imageStreamSource, BitmapCreateOptions.PreservePixelFormat, BitmapCacheOption.Default); BitmapSource bitmapSource = decoder.Frames[0]; width = bitmapSource.Width; height = bitmapSource.Height; imageMain.Width = width; imageMain.Height = height; imageMain.Source = bitmapSource; } if (doSystemLoad) { Stream imageStreamSource = new FileStream(file, FileMode.Open, FileAccess.Read, FileShare.Read); TiffBitmapDecoder decoder = new TiffBitmapDecoder(imageStreamSource, BitmapCreateOptions.PreservePixelFormat, BitmapCacheOption.Default); BitmapSource bitmapSource = decoder.Frames[0]; width = bitmapSource.Width; height = bitmapSource.Height; imageMain.Width = width; imageMain.Height = height; imageMain.Source = bitmapSource; } `

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  • Git for beginners: The definitive practical guide

    - by Adam Davis
    Ok, after seeing this post by PJ Hyett, I have decided to skip to the end and go with git. So what I need is a beginners practical guide to git. "Beginner" being defined as someone who knows how to handle their compiler, understands to some level what a makefile is, and has touched source control without understanding it very well. "Practical" being defined as this person doesn't want to get into great detail regarding what git is doing in the background, and doesn't even care (or know) that it's distributed. Your answers might hint at the possibilities, but try to aim for the beginner that wants to keep a 'main' repository on a 'server' which is backed up and secure, and treat their local repository as merely a 'client' resource. Procedural note: PLEASE pick one and only one of the below topics and answer it clearly and concisely in any given answer. Don't try to jam a bunch of information into one answer. Don't just link to other resources - cut and paste with attribution if copyright allows, otherwise learn it and explain it in your own words (ie, don't make people leave this page to learn a task). Please comment on, or edit, an already existing answer unless your explanation is very different and you think the community is better served with a different explanation rather than altering the existing explanation. So: Installation/Setup How to install git How do you set up git? Try to cover linux, windows, mac, think 'client/server' mindset. Setup GIT Server with Msysgit on Windows How do you create a new project/repository? How do you configure it to ignore files (.obj, .user, etc) that are not really part of the codebase? Working with the code How do you get the latest code? How do you check out code? How do you commit changes? How do you see what's uncommitted, or the status of your current codebase? How do you destroy unwanted commits? How do you compare two revisions of a file, or your current file and a previous revision? How do you see the history of revisions to a file? How do you handle binary files (visio docs, for instance, or compiler environments)? How do you merge files changed at the "same time"? How do you undo (revert or reset) a commit? Tagging, branching, releases, baselines How do you 'mark' 'tag' or 'release' a particular set of revisions for a particular set of files so you can always pull that one later? How do you pull a particular 'release'? How do you branch? How do you merge branches? How do you resolve conflicts and complete the merge? How do you merge parts of one branch into another branch? What is rebasing? How do I track remote branches? How can I create a branch on a remote repository? Other Describe and link to a good gui, IDE plugin, etc that makes git a non-command line resource, but please list its limitations as well as its good. msysgit - Cross platform, included with git gitk - Cross platform history viewer, included with git gitnub - OS X gitx - OS X history viewer smartgit - Cross platform, commercial, beta tig - console GUI for Linux qgit - GUI for Windows, Linux Any other common tasks a beginner should know? Git Status tells you what you just did, what branch you have, and other useful information How do I work effectively with a subversion repository set as my source control source? Other git beginner's references git guide git book git magic gitcasts github guides git tutorial Progit - book by Scott Chacon Git - SVN Crash Course Delving into git Understanding git conceptually I will go through the entries from time to time and 'tidy' them up so they have a consistent look/feel and it's easy to scan the list - feel free to follow a simple "header - brief explanation - list of instructions - gotchas and extra info" template. I'll also link to the entries from the bullet list above so it's easy to find them later.

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