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  • Game State / Screen Management

    - by Ashylnn Mac
    What's the best way to handle game states / screens? My problem is this: PlayGameScreen adds a new InventoryGameScreen to the game during it's update. This immediately adds InventoryGameScreen to the array of GameScreens. That's throwing an exception when iterating over the array that the contents of the array have changed. Should I have two more arrays, like screensToBeAdded and screensToBeRemoved and do all the processing for them at the end of the game loop after drawing all the other screens?

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  • Running Outlook from VB with multiple email addresses [migrated]

    - by Mac
    I am sending emails from my VB6 system and I am having problems with sending a single email to various email addresses. The code is as follows: On Error Resume Next Err.Clear Set oOutLookObject = CreateObject("Outlook.Application") If Err <> 0 Then MsgBox "Email error. Err = " & Err & " Description = " & Err.Description EmailValid = "N" Exit Function End If Set oEmailItem = oOutLookObject.CreateItem(0) If Err <> 0 Then MsgBox "Email error. Err = " & Err & " Description = " & Err.Description EmailValid = "N" Exit Function End If With oEmailItem .Recipients.Add (SMRecipients) .Subject = SMSubject .Importance = IMPORTANCENORMAL .Body = SMBody For i = 1 To 10 If RTrim(SMAttach(i)) <> "" Then .attachments.Add SMAttach(1) 'i) Else Exit For End If Next i .send End With If Err <> 0 Then MsgBox "Email error. Err = " & Err & " Description = " & Err.Description EmailValid = "N" Exit Function End If ''' .Attachments.Add ("c:\temp\test2.txt") Set oOutLookObject = Nothing I have set SMRecipients to a single email address and it is fine but when I add more addresses seperated by semicolons or spaces it only sends to the original address. My system runs under XP. Another point is that it use to find the addresses in the Outlook Address book and where they wetre not specific enough it would display the matching addresses for selection of the correct one. It no longer does this.

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  • Macbook 8.1 overheating

    - by timse201
    I have a macbook 8.1 with ubuntu 12.04 installed. But my cpu is getting very hot. On Mac my CPU is 50-60°C warm. But on ubuntu my mac is getting very hot and is by about 60°C but with min 3000rpm instead of 2000 on mac and the fan is getting very loud with 4500rpm on ubuntu when im browsing (without flash) or doing something else. i set it to 3000rpm because it is not getting so noisy instead of 2000rpm minimum. But thats not that what im expected. What ive done: i installed lm-sensors to see the temperatures and started the sensors-detect i installed macfancld, jupiter, the newest drivers from x-updates and installed the i965-va-driver oh and i installed mesa - with the default version my sandbridge was displayed as unknown i added GRUB_CMDLINE_LINUX_DEFAULT="quiet splash acpi=force drm.vblankoffdelay=1 pcie_aspm=force drm.vblankoffdelay=1 i915.semaphores=1 i915.i915_enable_rc6=1 i915.i915_enable_fbc=1" ive added rfkill block bluetooth to /etc/rc.local to switch of bluetooth by default on boot my mac is not as noisy as before but it is noisy and sometimes very hot i hope you can help me

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  • Transparent menus(for applications) in gnome shell

    - by mac
    How do I make menus look transparent in Gnome-shell? In unity, I use ubuntu-tweak to do this(In ubuntu tweak , Go to Desktop-Compiz settings and then select Enable transparent menus option). Since compiz is no longer being used in gnome-shell, this is not working any more . Any alternatives ? I love gnome-shell but I am still missing some awesome features of compiz like "wobbly windows" and other desktop effects!

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  • Windows 8 Update on Bootcamp

    - by RazorSharp
    I currently have Windows 8 Consumer Preview installed on a Mac Bootcamp Partition. Microsoft recently released the Windows 8 Release Preview, and I'd like to upgrade, but I'm worried that upgrading to the Release Preview (while in the Windows 8 partition) will erase my other partitions (ex. the Mac OS X partition). By upgrading from Consumer to Release (using the installer on Microsoft's website) while IN the Windows 8 partition, will it end up re-formating the whole hard drive / erasing partitions / removing Mac OS X? Are there any 100% positive answers out there? Will this work, and if not then how would you suggest updating? Note: I have a Time Machine backup of my Mac, but it isn't the WHOLE Mac.

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  • VBA functionality in Word 2007 [closed]

    - by Mac
    I have a VB system that utilises VBA and MSWord 20078. I have a few problems that I am hoping you solve for me. I need to search for a string in a Word 2007 document and then pickup all characters into a VB Variable from that string to the next carriage return inclusive. I will then manipulate the contents of the VB variable. When I find the search string I need to know what section of the document I am in. Once I have these two pieces of information I then need to continue to the next occurrence of the search string and repeat my functionality. Once I have dealt with the last occurrence of the search string I need to know that so that I can exit the process. Any assistance would be greatly appreciated

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  • Lubuntu does not render font accurately [closed]

    - by mac
    I'm experiencing a weird bug, which I don't see to be able to track down to anything in particular.... Sometimes, Lubuntu won't display entirely a letter or two of the font used system-wide. I attached a screenshot of the last occurrence of the problem, where the affected letter is t. Any idea on what is causing it? And even better: any idea on how to fix it? PS: My Lubuntu installation is pretty much a stock one. I installed some additional software like "kupfer", "tilda" or "alsamixer"... but - as far as I remember - I did not tweak in any way the LXDE settings...

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  • javascript, php, cookies

    - by kennedy
    When i declare mac = 123, my internet explorer and firefox will keep refresh non-stop. And if i declare mac = getMacAddress it returns a value 1... I'm able to do a document.write(getMacAddress()) and it would able to display the mac address nicely. 1) Why my explorer will keep refreshing non-stop when i code it manually with "123" 2) why is the document.write able to display out, and when i store it to the cookie, somehow it didnt mange to capture into the cookie and it return a value of "1". Anyone help? create_users.php <script language="JavaScript"> function getMacAddress(){ document.macaddressapplet.setSep( "-" ); return (document.macaddressapplet.getMacAddress()); } function setCookie(c_name,value) { document.cookie = c_name + "=" +escape(value); } //error checking //var mac = getMacAddress(); var mac = "123"; setCookie('cookie_name',mac); window.location = "checkAvailability.php"; </script> checkAvailability.php $javascript_cookie_value = isset($_COOKIE["cookie_name"]) ? $_COOKIE["cookie_name"] : 1; mysql_query("INSERT INTO test (mac) VALUES ('$javascript_cookie_value')");

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  • .NET Development of iPhone App with MonoTouch - which development environment?

    - by Click Ahead
    Hi All, I'm a .NET developer (C#) with several years developing Windows Mobile Apps. I would like to get into developing iPhone Apps and MonoTouch looks good based on reviews I've read. So I'm going to go with MonoTouch. My understanding is that I'll need a new Mac, but as it happens I also need a new PC for my .NET windows development. My question is should I (a) Purchase a Mac Book Pro and dual boot with Windows 7 (b) Purchase a Mac Pro and dual boot with Windows 7 (c) Purchase a good Dev PC and a slighlty less well spec'd Mac Book Pro or Mac Pro Bear in mind I'm only doing MonoTouch development with the Mac, most of my development (approx. 80% initially) will be done on the Windows side. My budget is approx. €3,000 / $4,000 and I'd like a good, fast development environment.It's purely for development so on the windows side installing SQL 2008/VS 2010/Office and on the OS X side installing MonoTouch. BTW - my budget excludes licensing for VS/MonoTouch/etc, I have a MonoTouch and MSDN license. Any opinions are greatly appreciated. I'm a newbie to Mac's !

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  • Whenever I hold alt/option and move my mouse, Mac OS X resizes my window... how do I stop that?

    - by Justin Searls
    I've been using Mac OS X for maybe 6 years now, and I have no idea what's causing this. Maybe someone else has this experience and can help me out. Symptom: while holding the alt/option key, if I move my mouse the current window starts resizing, anchored at the top left (it behaves exactly as if I had clicked-and-dragged the lower-right icon on the window). Anyone have an idea of what I may have installed that caused this? Or how to make it stop?

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  • Is there a Hyper-V virtual machine client for XP? Linux? Mac?

    - by mattlandis
    Is there a Hyper-V virtual machine client for XP? Linux? Mac? I'm aware that we could VNC or RDP into the virtual machine but the problem is if the VM is not running or is suspend the end user can't start it and IT needs to get involved. I guess what I'm looking for is something like VMconnect.exe that runs on xp or linux. Or, If I am totally barking up the wrong tree let me know. ;-)

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  • Linux udev persistent net rule

    - by Anonymous
    I have a Linux system (Slackware Linux 13.0) with two network interfaces. Let's call them NIC0 and NIC1 My goal is to make NIC0 to appear as eth0 in the system. I know this can be achieved via udev rules that map network aliases to MAC addresses of network interfaces. In Slackware Linux the file /etc/udev/rules.d/70-persistent-net.rules contains such rules. The trickiest part of my problem is that I need to fake the MAC address of NIC0. I know I can dynamically change the MAC addres of a network interface with the command: ifconfig eth0 hw ether <new MAC address> Do you see the problem? This supposes that the network interfaces are already set up. So my question is: If I would have an udev rule for NIC1(the one that shall go up as eth1, with its original MAC address), would it be enough for the system to bring the other network interface (NIC0) as eth0 by default? This way I could change its MAC address later, after the udev machinery completes and the network aliases are brought up.

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  • Home Sharing and Remote on iTunes causing firewall nags

    - by BoltClock
    It seems that enabling Home Sharing and/or hooking up my iPhone's Remote to iTunes causes Mac OS X Snow Leopard's firewall to freak out and keep nagging every time I launch iTunes to ask if I'd like it to accept incoming connections. If I turn off Home Sharing and forget all Remotes, the nag dialog no longer comes up. I could also disable the firewall, but I think that's a silly thing to do. iTunes is already in the firewall whitelist, so the only thing I know that could cause Mac OS X to nag is a bad application bundle code signature. I checked with this Terminal command: $ codesign -vvv /Applications/iTunes.app/ And sure enough, this is what it outputs: /Applications/iTunes.app/: a sealed resource is missing or invalid /Applications/iTunes.app/Contents/Resources/English.lproj/AutofillSettings.nib/objects.xib: resource added /Applications/iTunes.app/Contents/Resources/English.lproj/iTunesDJSettings.nib/objects.xib: resource added /Applications/iTunes.app/Contents/Resources/English.lproj/MobilePhonePrefs.nib/objects.xib: resource added /Applications/iTunes.app/Contents/Resources/English.lproj/MobilePhoneSetup.nib/objects.xib: resource added /Applications/iTunes.app/Contents/Resources/English.lproj/UniversalAccess.nib/objects.xib: resource added I've tried reinstalling iTunes as suggested by this answer, but Mac OS X still nags about incoming connections and the exact same output is generated when I run the above command again. On my PC, Windows Firewall has never nagged whenever I turn on Home Sharing and hook up Remote on my iPhone. Both computers use iTunes 9.2.1. My Mac runs Mac OS X 10.6.4. Is there anything special I need to do that I might have missed? Or how do I resolve the issue? EDIT: I've updated to iTunes 10, but the nags on my Mac are still there and only go away if I turn off Home Sharing and Remote. EDIT 2: I've updated to Remote 2.0 on my iPhone, but the firewall nags are persisting. Has anyone else had this firewall issue at all?

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  • Failure to obtain IP with ARP over Wi-Fi with personal Wi-Fi router in client mode

    - by axk
    I'm trying to connect a Samsung TV to the Internet using a TL-MR3020 personal wireless router in client mode. The TV fails to connect to the network. It sees the ethernet cable connected though. Here's my network topology: Here's what I've captured with Wireshark filtering for ARP (eth.type == 0x0806): It appears the TV fails to get the IP of the gateway (DSL modem/router) for some reason. One thing I've noticed is that the source MAC for the ARP requests coming from the TV is the MAC of the Portable wireless router (that is cd:89:00), not the TV itself and the modem sends the responses to that MAC (I'm not an expert and don't know if its okay or it may make the TV fail to get the requested IP). Also I'm able to ping the TV from the DSL router (through the telnet interface) and the router has an entry in its MAC table for the TV's IP with the Portable wireless router's MAC (that is cd:89:00). If I'm able to ping the TV I suppose it should know the router's MAC to respond to the ping, but then why these continuous ARP requests... I've also tried to connect my desktop trough this Portable wireless router the same way I'm trying to connect the TV and it works fine, I can set the DSL Modem's IP as the default gateway on the desktop's NIC and connect to the Internet. The TV can connect to the Internet when connected to the DSL Router with a wired connection. Any suggestions on what may be the cause of the problem / how to further debug it are welcome. Thanks!

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  • Router vs switch in a LAN [closed]

    - by servernewbie
    If I have a LAN and and connect it with a switch, I understand it uses a CAM table to route packets in layer 2 (by saving mac to port relations). So far all good. However, when using a router for a LAN (ONLY for a LAN, not to connect it to "the outside" WAN/internet/etc) I get a bit confused as to how it internally processes packets. I would first split this into two router scenarios: Router with buit-in switch In this scenario, I would expect that it will act exactly as a switch with a CAM table internally. This would probably benefit a bit in speed (guessing here?) compared to the next option. Router without built-in switch Here is where I get confused. If hostA wants to send a packet to hostB, it will ARP to find hostB's MAC address and send it there. Now, if we had a switch (above scenario) this would be easy. But how does it work now in a router WITHOUT a switch? If I would guess, hostA would send an Ethernet frame with hostB's MAC address to the line. The router would fetch the packet (even though the router has another MAC address, it would still fetch this packet even if it only contains hostB's MAC address). It would strip the Ethernet frame header and check the IP, and then check its own internal ARP table again for the MAC address. Now, this would seem like a waste of resources compared to a router with a built-in switch. But maybe it does not work like that at all. Does it also contain a CAM table? If that would be true, what would then the difference between these two routers really be?

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  • Mercurial fails while commiting/updating/etc. using Mercuriual+TrueCrypt+MAC

    - by lukewar
    While trying to work with Mercurial on project located on TrueCrypt partition I always get en error as follows: ** unknown exception encountered, details follow ** report bug details to http://mercurial.selenic.com/bts/ ** or [email protected] ** Mercurial Distributed SCM (version 1.5.2+20100502) ** Extensions loaded: Traceback (most recent call last): File "/usr/local/bin/hg", line 27, in mercurial.dispatch.run() File "/Library/Python/2.6/site-packages/mercurial/dispatch.py", line 16, in run sys.exit(dispatch(sys.argv[1:])) File "/Library/Python/2.6/site-packages/mercurial/dispatch.py", line 30, in dispatch return _runcatch(u, args) File "/Library/Python/2.6/site-packages/mercurial/dispatch.py", line 50, in _runcatch return _dispatch(ui, args) File "/Library/Python/2.6/site-packages/mercurial/dispatch.py", line 470, in _dispatch return runcommand(lui, repo, cmd, fullargs, ui, options, d) File "/Library/Python/2.6/site-packages/mercurial/dispatch.py", line 340, in runcommand ret = _runcommand(ui, options, cmd, d) File "/Library/Python/2.6/site-packages/mercurial/dispatch.py", line 521, in _runcommand return checkargs() File "/Library/Python/2.6/site-packages/mercurial/dispatch.py", line 475, in checkargs return cmdfunc() File "/Library/Python/2.6/site-packages/mercurial/dispatch.py", line 469, in d = lambda: util.checksignature(func)(ui, *args, **cmdoptions) File "/Library/Python/2.6/site-packages/mercurial/util.py", line 401, in check return func(*args, **kwargs) File "/Library/Python/2.6/site-packages/mercurial/commands.py", line 3332, in update return hg.update(repo, rev) File "/Library/Python/2.6/site-packages/mercurial/hg.py", line 362, in update stats = _merge.update(repo, node, False, False, None) File "/Library/Python/2.6/site-packages/mercurial/merge.py", line 495, in update _checkunknown(wc, p2) File "/Library/Python/2.6/site-packages/mercurial/merge.py", line 77, in _checkunknown for f in wctx.unknown(): File "/Library/Python/2.6/site-packages/mercurial/context.py", line 660, in unknown return self._status[4] File "/Library/Python/2.6/site-packages/mercurial/util.py", line 156, in get result = self.func(obj) File "/Library/Python/2.6/site-packages/mercurial/context.py", line 622, in _status return self._repo.status(unknown=True) File "/Library/Python/2.6/site-packages/mercurial/localrepo.py", line 1023, in status if (f not in ctx1 or ctx2.flags(f) != ctx1.flags(f) File "/Library/Python/2.6/site-packages/mercurial/context.py", line 694, in flags flag = findflag(self._parents[0]) File "/Library/Python/2.6/site-packages/mercurial/context.py", line 690, in findflag return ff(path) File "/Library/Python/2.6/site-packages/mercurial/dirstate.py", line 145, in f if 'x' in fallback(x): TypeError: argument of type 'NoneType' is not iterable It is worth mention that Mercurial works perfectly if project is not located on TrueCrypt partition. Configuration: MacOS X 10.6.3 Mercurial Distributed SCM (version 1.5.2+20100502) Python 2.6.5 Have anyone of you generous people able to help me? :)

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  • How to make Symbolicate iPhone App Crash Reports

    - by bluej3
    Hello~ I retrieved the crash reports from iTunes Connect. I referenced this site. http://webcache.googleusercontent.com/search?q=cache:MmxwdXObZLMJ:www.anoshkin.net/blog/2008/09/09/iphone-crash-logs/+iphone+crash+debig&cd=2&hl=en&ct=clnk I tried.... $ symbolicatecrash report.crash MobileLines.app.dSYM report-with-symbols.crash Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/IOKit.framework/Versions/A/IOKit Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/PrivateFrameworks/WebCore.framework/WebCore Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/Foundation.framework/Foundation Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/usr/lib/libSystem.B.dylib Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/UIKit.framework/UIKit Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/OpenGLES.framework/MBXGLEngine.bundle/MBXGLEngine Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/AudioToolbox.framework/AudioToolbox Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation BUT... I didn't result. (find error message) - This directory is located "bulid/Distribution-iphones" - "MYGAME.app" file and "MYGAME.app.dSYM" file is located in same directory. How can i do solve this problem. ? Please help me :) * Crash log (carsh at thread 2 ) Incident Identifier: 95230C2E-CD83-46BF-8DAE-F38BCD46B910 Process: MYGAMELite [303] Path: /var/mobile/Applications/4FB79BEC-2BF0-438B-82A8-C302CD52A85C/MYGAMELite.app/MYGAMELite Identifier: MYGAMELite Version: ??? (???) Code Type: ARM (Native) Parent Process: launchd [1] Date/Time: 2010-06-03 11:43:52.875 +0800 OS Version: iPhone OS 3.1.2 (7D11) Report Version: 104 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x03e3a002 Crashed Thread: 2 Thread 2 Crashed: 0 AudioToolbox 0x330d708c AU3DMixerEmbedded::SumInput16(unsigned long, AudioBufferList const&, AudioBufferList const&, unsigned long, float, unsigned long) 1 AudioToolbox 0x330d89a0 AU3DMixerEmbedded::Render(unsigned long&, AudioTimeStamp const&, unsigned long) 2 AudioToolbox 0x32fe6bb8 AUBase::DoRender(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long, AudioBufferList&) 3 AudioToolbox 0x32fe6504 Render 4 AudioToolbox 0x330160b8 AUInputElement::PullInput(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 5 AudioToolbox 0x33023fa8 AUInputFormatConverter2::InputProc(OpaqueAudioConverter*, unsigned long*, AudioBufferList*, AudioStreamPacketDescription*, void) 6 AudioToolbox 0x32fe4b60 AudioConverterChain::CallInputProc(unsigned long) 7 AudioToolbox 0x32fe4a5c AudioConverterChain::FillBufferFromInputProc(unsigned long*, CABufferList*) 8 AudioToolbox 0x32fe4790 BufferedAudioConverter::GetInputBytes(unsigned long, unsigned long&, CABufferList const*&) 9 AudioToolbox 0x33023e30 CBRConverter::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) 10 AudioToolbox 0x32fe4284 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) 11 AudioToolbox 0x32fe44a4 AudioConverterChain::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) 12 AudioToolbox 0x32fe4284 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) 13 AudioToolbox 0x32fe3f10 AudioConverterFillComplexBuffer 14 AudioToolbox 0x33023844 AUConverterBase::RenderBus(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 15 AudioToolbox 0x330ce928 AURemoteIO::RenderBus(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 16 AudioToolbox 0x32fe6bb8 AUBase::DoRender(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long, AudioBufferList&) 17 AudioToolbox 0x330cf308 AURemoteIO::PerformIO(int, unsigned int, unsigned int, AQTimeStamp const&, AQTimeStamp const&) 18 AudioToolbox 0x330cf4cc AURIOCallbackReceiver_PerformIOSync 19 AudioToolbox 0x330c76fc _XPerformIOSync 20 AudioToolbox 0x330181d8 mshMIGPerform 21 AudioToolbox 0x3309cec8 MSHMIGDispatchMessage 22 AudioToolbox 0x330d48d4 AURemoteIO::IOThread::Entry(void*) 23 AudioToolbox 0x32fc9f20 CAPThread::Entry(CAPThread*) 24 libSystem.B.dylib 0x30b5b7b0 _pthread_body

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  • Issue with Date validation from actionscript Flex 4

    - by Tam
    I have a DateValidator as follows: <mx:DateValidator id="stringDateValidator" property="text" required="true" inputFormat="dd-mm-yyyy" allowedFormatChars="*#~/-" /> I would like to call the validator manually from actionscript: var valErrEvent:ValidationResultEvent = stringDateValidator.validate(wholeDate); if(valErrEvent.results.length > 0){ ...... But I'm getting the following exception: ReferenceError: Error #1069: Property month not found on spark.components.TextInput and there is no default value. at mx.validators::DateValidator$/validateDate()[E:\dev\gumbo_beta2\frameworks\projects\framework\src\mx\validators\DateValidator.as:203] at mx.validators::DateValidator/doValidation()[E:\dev\gumbo_beta2\frameworks\projects\framework\src\mx\validators\DateValidator.as:1404] at mx.validators::Validator/processValidation()[E:\dev\gumbo_beta2\frameworks\projects\framework\src\mx\validators\Validator.as:1012] at mx.validators::Validator/validate()[E:\dev\gumbo_beta2\frameworks\projects\framework\src\mx\validators\Validator.as:945] if I let the validator triggers automatically it works. You know how I can make that work? or do you have better ideas for validating dates using ActionScript instead of using the MX Validator.

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  • Which MacBook(Pro) for running Visual Studio 2010 on VMWare Fusion on a Mac?

    - by Greg
    Hi Anyone have experience running Visual Studio 2010 on a MacBook or MacBook Pro? (via VMWare fusion) Any feedback / advice based on your experience re what level of MacBook Pro (i.e. CPU type, CPU speed) you would target to get reasonable/good performance from VS2010 on it? (I'm just concerned about getting a base level MacBook Pro 13" 2.4GHz Core2Duo whether I would be frustrated with performance or not)

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  • How to sync iPhone and Mac CoreData objects through bonjour?

    - by monotreme
    I know similar questions have been asked before. I'm using the Sync Demo app I found online here, which uses Picture Sharing as a guide. I've integrated it into my desktop and iphone apps and have the connection working, but am clueless as to how to actually sync my objects. Is it as simple as if ([iphone Object] != [desktop object]) { //merge the two } I have the exact same object model used, I just basically want to know how to check if there are differences, and copy the ones that are different over. Anyone know of any sample code anywhere that would show this? Thanks so much.

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  • Rails 3.0.0.beta Install problem: can't find executable rails

    - by JZ
    I'm trying to install the rails 3.0.0.beta and I'm running into this issue: justins-mac-: justinz$ ruby -v ruby 1.8.7 (2008-08-11 patchlevel 72) [universal-darwin10.0] justins-mac-justinz$ rails -help /Library/Ruby/Site/1.8/rubygems.rb:384:in `bin_path': can't find executable rails for rails-3.0.0.beta (Gem::Exception) from /usr/bin/rails:19 justins-mac-justinz$ rails -v /Library/Ruby/Site/1.8/rubygems.rb:384:in `bin_path': can't find executable rails for rails-3.0.0.beta (Gem::Exception) from /usr/bin/rails:19 justins-mac-justinz$ Any clues as to what is going on here?

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  • Python vs Ruby Top Sites

    - by Steve
    Hi, I was just trying to find some comparison of the existing python web frameworks and ruby frameworks. There are few promising frameworks in python but I was not able to find a top 100 site using python except for google, which uses python extensively. Python has great frameworks but I am not able to find a really popular sites using python. Definitely most of the site would use python for background processing and stuff. On the other hand, ruby on rails has a few sites like twitter,hulu,yellowpages,scribd are present in top 100 sites. Can you mention some really popular sites using either of these languages.

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  • How to Symbolicate iPhone App Crash Reports ?

    - by bluej3
    Hello~ I retrieved the crash reports from iTunes Connect. I referenced this site. http://webcache.googleusercontent.com/search?q=cache:MmxwdXObZLMJ:www.anoshkin.net/blog/2008/09/09/iphone-crash-logs/+iphone+crash+debig&cd=2&hl=en&ct=clnk I tried.... $ symbolicatecrash report.crash MobileLines.app.dSYM report-with-symbols.crash Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/IOKit.framework/Versions/A/IOKit Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/PrivateFrameworks/WebCore.framework/WebCore Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/Foundation.framework/Foundation Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/usr/lib/libSystem.B.dylib Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/UIKit.framework/UIKit Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/OpenGLES.framework/MBXGLEngine.bundle/MBXGLEngine Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/AudioToolbox.framework/AudioToolbox Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation BUT... I didn't result. (find error message) - This directory is located "bulid/Distribution-iphones" - "MYGAME.app" file and "MYGAME.app.dSYM" file is located in same directory. How can i do solve this problem. ? Please help me :) * Crash log (carsh at thread 2 ) Incident Identifier: 95230C2E-CD83-46BF-8DAE-F38BCD46B910 Process: MYGAMELite [303] Path: /var/mobile/Applications/4FB79BEC-2BF0-438B-82A8-C302CD52A85C/MYGAMELite.app/MYGAMELite Identifier: MYGAMELite Version: ??? (???) Code Type: ARM (Native) Parent Process: launchd [1] Date/Time: 2010-06-03 11:43:52.875 +0800 OS Version: iPhone OS 3.1.2 (7D11) Report Version: 104 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x03e3a002 Crashed Thread: 2 Thread 2 Crashed: 0 AudioToolbox 0x330d708c AU3DMixerEmbedded::SumInput16(unsigned long, AudioBufferList const&, AudioBufferList const&, unsigned long, float, unsigned long) 1 AudioToolbox 0x330d89a0 AU3DMixerEmbedded::Render(unsigned long&, AudioTimeStamp const&, unsigned long) 2 AudioToolbox 0x32fe6bb8 AUBase::DoRender(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long, AudioBufferList&) 3 AudioToolbox 0x32fe6504 Render 4 AudioToolbox 0x330160b8 AUInputElement::PullInput(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 5 AudioToolbox 0x33023fa8 AUInputFormatConverter2::InputProc(OpaqueAudioConverter*, unsigned long*, AudioBufferList*, AudioStreamPacketDescription*, void) 6 AudioToolbox 0x32fe4b60 AudioConverterChain::CallInputProc(unsigned long) 7 AudioToolbox 0x32fe4a5c AudioConverterChain::FillBufferFromInputProc(unsigned long*, CABufferList*) 8 AudioToolbox 0x32fe4790 BufferedAudioConverter::GetInputBytes(unsigned long, unsigned long&, CABufferList const*&) 9 AudioToolbox 0x33023e30 CBRConverter::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) 10 AudioToolbox 0x32fe4284 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) 11 AudioToolbox 0x32fe44a4 AudioConverterChain::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) 12 AudioToolbox 0x32fe4284 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) 13 AudioToolbox 0x32fe3f10 AudioConverterFillComplexBuffer 14 AudioToolbox 0x33023844 AUConverterBase::RenderBus(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 15 AudioToolbox 0x330ce928 AURemoteIO::RenderBus(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 16 AudioToolbox 0x32fe6bb8 AUBase::DoRender(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long, AudioBufferList&) 17 AudioToolbox 0x330cf308 AURemoteIO::PerformIO(int, unsigned int, unsigned int, AQTimeStamp const&, AQTimeStamp const&) 18 AudioToolbox 0x330cf4cc AURIOCallbackReceiver_PerformIOSync 19 AudioToolbox 0x330c76fc _XPerformIOSync 20 AudioToolbox 0x330181d8 mshMIGPerform 21 AudioToolbox 0x3309cec8 MSHMIGDispatchMessage 22 AudioToolbox 0x330d48d4 AURemoteIO::IOThread::Entry(void*) 23 AudioToolbox 0x32fc9f20 CAPThread::Entry(CAPThread*) 24 libSystem.B.dylib 0x30b5b7b0 _pthread_body

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  • Getting libjpeg/libTIFF.dylib error after recompiling php in OS X 10.6.3 Server

    - by leggo-my-eggo
    I've recompiled php 5.3.0 under OS X Server (10.6.3) in order to gain Freetype support in GD. As part of the process, I recompiled libjpeg-8a (and before that I tried libjpeg-7). But when I run apachectcl configtest, I get the following error: httpd: Syntax error on line 155 of /private/etc/apache2/httpd.conf: Cannot load /usr/libexec/apache2/mod_auth_user_host_apple.so into server: dlopen(/usr/libexec/apache2/mod_auth_user_host_apple.so, 10): Symbol not found: __cg_jpeg_resync_to_restart\n Referenced from: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libTIFF.dylib\n Expected in: /usr/lib/libJPEG.dylib\n in /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libTIFF.dylib I don't really understand the error. Is there anyone who could help me figure out how to fix it? In php the gd library now seems unaware of libjpeg support.

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