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  • (C++) Linking with namespaces causes duplicate symbol error

    - by user577072
    Hello. For the past few days, I have been trying to figure out how to link the files for a CLI gaming project I have been working on. There are two halves of the project, the Client and the Server code. The client needs two libraries I've made. The first is a general purpose game board. This is split between GameEngine.h and GameEngine.cpp. The header file looks something like this namespace gfdGaming { // struct sqr_size { // Index x; // Index y; // }; typedef struct { Index x, y; } sqr_size; const sqr_size sPos = {1, 1}; sqr_size sqr(Index x, Index y); sqr_size ePos; class board { // Prototypes / declarations for the class } } And the CPP file is just giving everything content #include "GameEngine.h" type gfdGaming::board::functions The client also has game-specific code (in this case, TicTacToe) split into declarations and definitions (TTT.h, Client.cpp). TTT.h is basically #include "GameEngine.h" #define TTTtar "localhost" #define TTTport 2886 using namespace gfdGaming; void* turnHandler(void*); namespace nsTicTacToe { GFDCON gfd; const char X = 'X'; const char O = 'O'; string MPhostname, mySID; board TTTboard; bool PlayerIsX = true, isMyTurn; char Player = X, Player2 = O; int recon(string* datHolder = NULL, bool force = false); void initMP(bool create = false, string hn = TTTtar); void init(); bool isTie(); int turnPlayer(Index loc, char lSym = Player); bool checkWin(char sym = Player); int mainloop(); int mainloopMP(); }; // NS I made the decision to put this in a namespace to group it instead of a class because there are some parts that would not work well in OOP, and it's much easier to implement later on. I have had trouble linking the client in the past, but this setup seems to work. My server is also split into two files, Server.h and Server.cpp. Server.h contains exactly: #include "../TicTacToe/TTT.h" // Server needs a full copy of TicTacToe code class TTTserv; struct TTTachievement_requirement { Index id; Index loc; bool inUse; }; struct TTTachievement_t { Index id; bool achieved; bool AND, inSameGame; bool inUse; bool (*lHandler)(TTTserv*); char mustBeSym; int mustBePlayer; string name, description; TTTachievement_requirement steps[safearray(8*8)]; }; class achievement_core_t : public GfdOogleTech { public: // May be shifted to private TTTachievement_t list[safearray(8*8)]; public: achievement_core_t(); int insert(string name, string d, bool samegame, bool lAnd, int lSteps[8*8], int mbP=0, char mbS=0); }; struct TTTplayer_t { Index id; bool inUse; string ip, sessionID; char sym; int desc; TTTachievement_t Ding[8*8]; }; struct TTTgame_t { TTTplayer_t Player[safearray(2)]; TTTplayer_t Spectator; achievement_core_t achievement_core; Index cTurn, players; port_t roomLoc; bool inGame, Xused, Oused, newEvent; }; class TTTserv : public gSserver { TTTgame_t Game; TTTplayer_t *cPlayer; port_t conPort; public: achievement_core_t *achiev; thread threads[8]; int parseit(string tDat, string tsIP); Index conCount; int parseit(string tDat, int tlUser, TTTplayer_t** retval); private: int parseProto(string dat, string sIP); int parseProto(string dat, int lUser); int cycleTurn(); void setup(port_t lPort = 0, bool complete = false); public: int newEvent; TTTserv(port_t tlPort = TTTport, bool tcomplete = true); TTTplayer_t* userDC(Index id, Index force = false); int sendToPlayers(string dat, bool asMSG = false); int mainLoop(volatile bool *play); }; // Other void* userHandler(void*); void* handleUser(void*); And in the CPP file I include Server.h and provide main() and the contents of all functions previously declared. Now to the problem at hand I am having issues when linking my server. More specifically, I get a duplicate symbol error for every variable in nsTicTacToe (and possibly in gfdGaming as well). Since I need the TicTacToe functions, I link Client.cpp ( without main() ) when building the server ld: duplicate symbol nsTicTacToe::PlayerIsX in Client.o and Server.o collect2: ld returned 1 exit status Command /Developer/usr/bin/g++-4.2 failed with exit code 1 It stops once a problem is encountered, but if PlayerIsX is removed / changed temporarily than another variable causes an error Essentially, I am looking for any advice on how to better organize my code to hopefully fix these errors. Disclaimers: -I apologize in advance if I provided too much or too little information, as it is my first time posting -I have tried using static and extern to fix these problems, but apparently those are not what I need Thank you to anyone who takes the time to read all of this and respond =)

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  • Problem with the program!

    - by hopefulLLl
    Can you tell me what is the problem with this function. Can you help me to find the sum of digits of a number? #include<stdio.h> #include<math.h> void main() { int a,i=0,j=10,k,n=0,m; scanf("%d",&a); while((a%j!=0)&&i>=0) { m=pow(10,(i+1)); k=a%m; n=(a-(k*m)-n)/(m/10)+n; j=m*10; i++; } n=n+(n/(m/10)); printf("%d",n); } I need to use just the while loop... or the for loop! when i run it it shows"resumable processor fault"..help!

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  • magento XML RPC problem Class 'Zend_Http_Client' not found in...

    - by thrice801
    Hi, Any idea on what would make this happen? Im trying to use XML RPC zend version but anytime I try to include the client I get some sort of error. Its like its including the client, but then the client does not know how to include the files after that... test connect script is located in root directory, with the following - require_once 'lib/Zend/XmlRpc/Client.php'; $client = new Zend_XmlRpc_Client('http://mydomain.com/api/xmlrpc/'); Any help would be appreciated!

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  • Reading a client's header from Python CGI script?

    - by jawonlee
    I'm writing a very simple web service, written in Python and run as CGI on an Apache server. According to Python docs (somewhere... I forgot where), I can use sys.stdin to read the data POSTed by a random client, and this has been working fine. However, I would like to be able to read the HTTP header information as well - incoming IP, user agent, and so on. I'd also like to keep it very simple for now, by using only Python libraries (so no mod-python). How do I do this?

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  • cahoots - zend framework application is not running

    - by Gaurav Sharma
    hello everyone, I downloaded cahoots from sourceforge.net. It is a zend framework application. Very nicely done and I must say that it should be a nice tutorial for everyone who is struggling to learn Zend framework. But my problem is that even after reading the instructions this application is still not running. The application just doesn't run at all giving an error message. I have tried my best. no success :( Also I wanted to execute the application as "http://localhost/cahoots" but it runs by this URL "http://localhost/cahoots/public". why is it so.? I am using XAMPP v 1.7.1 with mod-rewrite enabled. Please guide me through the process. Any good tutorials on zend framework with zend tool would be appreciable. I want to learn this framework. Thanks

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  • g++ and c++0x specification support

    - by SepiDev
    although it's been said that the support for c++0x new features in g++ are in experimental mode, many gcc developer claimed that you can use most of the new features in your codes and get the program to work. but when I try to compile this simple program it results in segmentation fault. Why? #include <thread> #include <iostream> void my_thread_func() { std::cout<<"hello"<<std::endl; } int main() { std::thread t(my_thread_func); t.join(); } g++ -std=c++0x -Wall -o run main.cc

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  • The Definitive Guide To Website Authentication (beta)

    - by Michiel de Mare
    Form Based Authentication For Websites Please help us create the definitive resource for this topic. We believe that stackoverflow should not just be a resource for very specific technical questions, but also for general guidelines on how to solve variations on common problems. "Form Based Authentication For Websites" should be a fine topic for such an experiment. It should include topics such as: how to log in how to remain logged in how to store passwords using secret questions forgotten password functionality OpenID "Remember me" checkbox Browser autocompletion of usernames and passwords secret urls (public urls protected by digest) checking password strength email validation and much more It should not include things like: roles and authorization http basic authentication Please help us by Suggesting subtopics Submitting good articles about this subject Editing the official answer (as soon as you have enough karma) UPDATE: See the terrific 7-part series by Jens Roland below.

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  • Mongoid Embeds_many won't save on nested form

    - by Brandon J McKay
    I've got an embeds_many association I'm trying to set up which I've done successfully before, but I'm trying to do it all in one nested form and I can't figure it out. Let's say we have a pocket model: class Pocket include Mongoid::Document field :title, type: String embeds_many :coins, cascade_callbacks: true end and a Coin Model: class Coin include Mongoid::Document field :name, type: String embedded_in :pocket end in my form for the pocket, I'm using: = f.fields_for @pocket.coins do |coin| = coin.text_field :name My controller is the default scaffolded controller. When I use the console, it saves fine and I can see the new pocket and coin I've created. But when I try to create or update a coin from the form, the pocket saves but the coin remains unchanged. What am I missing here?

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  • ExpressionEngine 2 module "tag cannot be processed"

    - by Phil Sturgeon
    So I have turned my hand to ExpressionEngine and while the backend crud was easy enough getting the frontend working with template syntax is proving difficult, even at the "hello world" level. expressionengine/third_party/rest/mod.rest.php class Rest { var $return_data = ''; function Rest() { $this->EE =& get_instance(); return $this->return_data = 'HAI'; } } // END REST Class /* End of file REST.php */ /* Location: ./application/libraries/REST.php */ Then im calling it directly in a new empty template: {exp:rest} So I'm expecting to see "HAI" but I get: Error The following tag cannot be processed: {exp:rest} Please check that the ‘rest’ module is installed and that ‘rest’ is an available method of the module Any ideas? The module is installed and the backend is running fine.

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  • Custom Memory Allocator for STL map

    - by Prasoon Tiwari
    This question is about construction of instances of custom allocator during insertion into a std::map. Here is a custom allocator for std::map<int,int> along with a small program that uses it: #include <stddef.h> #include <stdio.h> #include <map> #include <typeinfo> class MyPool { public: void * GetNext() { return malloc(24); } void Free(void *ptr) { free(ptr); } }; template<typename T> class MyPoolAlloc { public: static MyPool *pMyPool; typedef size_t size_type; typedef ptrdiff_t difference_type; typedef T* pointer; typedef const T* const_pointer; typedef T& reference; typedef const T& const_reference; typedef T value_type; template<typename X> struct rebind { typedef MyPoolAlloc<X> other; }; MyPoolAlloc() throw() { printf("-------Alloc--CONSTRUCTOR--------%08x %32s\n", this, typeid(T).name()); } MyPoolAlloc(const MyPoolAlloc&) throw() { printf(" Copy Constructor ---------------%08x %32s\n", this, typeid(T).name()); } template<typename X> MyPoolAlloc(const MyPoolAlloc<X>&) throw() { printf(" Construct T Alloc from X Alloc--%08x %32s %32s\n", this, typeid(T).name(), typeid(X).name()); } ~MyPoolAlloc() throw() { printf(" Destructor ---------------------%08x %32s\n", this, typeid(T).name()); }; pointer address(reference __x) const { return &__x; } const_pointer address(const_reference __x) const { return &__x; } pointer allocate(size_type __n, const void * hint = 0) { if (__n != 1) perror("MyPoolAlloc::allocate: __n is not 1.\n"); if (NULL == pMyPool) { pMyPool = new MyPool(); printf("======>Creating a new pool object.\n"); } return reinterpret_cast<T*>(pMyPool->GetNext()); } //__p is not permitted to be a null pointer void deallocate(pointer __p, size_type __n) { pMyPool->Free(reinterpret_cast<void *>(__p)); } size_type max_size() const throw() { return size_t(-1) / sizeof(T); } void construct(pointer __p, const T& __val) { printf("+++++++ %08x %s.\n", __p, typeid(T).name()); ::new(__p) T(__val); } void destroy(pointer __p) { printf("-+-+-+- %08x.\n", __p); __p->~T(); } }; template<typename T> inline bool operator==(const MyPoolAlloc<T>&, const MyPoolAlloc<T>&) { return true; } template<typename T> inline bool operator!=(const MyPoolAlloc<T>&, const MyPoolAlloc<T>&) { return false; } template<typename T> MyPool* MyPoolAlloc<T>::pMyPool = NULL; int main(int argc, char *argv[]) { std::map<int, int, std::less<int>, MyPoolAlloc<std::pair<const int,int> > > m; //random insertions in the map m.insert(std::pair<int,int>(1,2)); m[5] = 7; m[8] = 11; printf("======>End of map insertions.\n"); return 0; } Here is the output of this program: -------Alloc--CONSTRUCTOR--------bffcdaa6 St4pairIKiiE Construct T Alloc from X Alloc--bffcda77 St13_Rb_tree_nodeISt4pairIKiiEE St4pairIKiiE Copy Constructor ---------------bffcdad8 St13_Rb_tree_nodeISt4pairIKiiEE Destructor ---------------------bffcda77 St13_Rb_tree_nodeISt4pairIKiiEE Destructor ---------------------bffcdaa6 St4pairIKiiE ======Creating a new pool object. Construct T Alloc from X Alloc--bffcd9df St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE +++++++ 0985d028 St4pairIKiiE. Destructor ---------------------bffcd9df St4pairIKiiE Construct T Alloc from X Alloc--bffcd95f St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE +++++++ 0985d048 St4pairIKiiE. Destructor ---------------------bffcd95f St4pairIKiiE Construct T Alloc from X Alloc--bffcd95f St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE +++++++ 0985d068 St4pairIKiiE. Destructor ---------------------bffcd95f St4pairIKiiE ======End of map insertions. Construct T Alloc from X Alloc--bffcda23 St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE -+-+-+- 0985d068. Destructor ---------------------bffcda23 St4pairIKiiE Construct T Alloc from X Alloc--bffcda43 St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE -+-+-+- 0985d048. Destructor ---------------------bffcda43 St4pairIKiiE Construct T Alloc from X Alloc--bffcda43 St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE -+-+-+- 0985d028. Destructor ---------------------bffcda43 St4pairIKiiE Destructor ---------------------bffcdad8 St13_Rb_tree_nodeISt4pairIKiiEE Last two columns of the output show that an allocator for std::pair<const int, int> is constructed everytime there is a insertion into the map. Why is this necessary? Is there a way to suppress this? Thanks! Edit: This code tested on x86 machine with g++ version 4.1.2. If you wish to run it on a 64-bit machine, you'll have to change at least the line return malloc(24). Changing to return malloc(48) should work.

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  • Why does it work

    - by A-ha
    Guys I've asked few days ago a question and didn't have really time to check it and think about it, but now I've tried one of the solutions and I can't understand why does it work? I mean why destructor is called at the end of line like this: #include "stdafx.h" #include "coutn.h" #define coutn coutn() int _tmain(int argc, _TCHAR* argv[]) { coutn << "Line one " << 1;//WHY DTOR IS CALLED HERE coutn << "Line two " << " and some text."; return 0; } I assume that it has something to do with lifetime of an object but I'm not sure what and how. As I think of it there are two unnamed objects created but they do not go out of scope so I can't understand for what reason is dtor called. Thank you.

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  • WPF TreeView PreviewMouseDown on TreeViewItem

    - by imekon
    If I handle the PreviewMouseDown event on TreeViewItem, I get events for everything I click on that TreeViewItem include the little +/- box to the left (Windows XP). How can I distinguish that? I tried the following: // We've had a single click on a tree view item // Unfortunately this is the WHOLE tree item, including the +/- // symbol to the left. The tree doesn't do a selection, so we // have to filter this out... MouseDevice device = e.Device as MouseDevice; // This is bad. The whole point of WPF is for the code // not to know what the UI has - yet here we are testing for // it as a workaround. Sigh... // This is broken - if you click on the +/- on a item, it shouldn't // go on to be processed by OnTreeSingleClick... ho hum! if (device.DirectlyOver.GetType() != typeof(Path)) { OnTreeSingleClick(sender); } What I'm after is just single click on the tree view item excluding the extra bits it seems to include.

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  • How can I prevent external MSBuild files from being cached (by Visual Studio) during a project build

    - by Damian Powell
    I have a project in my solution which started life as a C# library project. It's got nothing of any interest in it in terms of code, it is merely used as a dependency in the other projects in my solution in order to ensure that it is built first. One of the side-effects of building this project is that a shared AssemblyInfo.cs is created which contains the version number in use by the other projects. I have done this by adding the following to the .csproj file: <ItemGroup> <None Include="Properties\AssemblyInfo.Shared.cs.in" /> <Compile Include="Properties\AssemblyInfo.Shared.cs" /> <None Include="VersionInfo.targets" /> </ItemGroup> <Import Project="$(ProjectDir)VersionInfo.targets" /> <Target Name="BeforeBuild" DependsOnTargets="UpdateSharedAssemblyInfo" /> The referenced file, VersionInfo.targets, contains the following: <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <PropertyGroup> <!-- Some properties defining tool locations and the name of the AssemblyInfo.Shared.cs.in file etc. --> </PropertyGroup> <Target Name="UpdateSharedAssemblyInfo"> <!-- Uses the Exec task to run one of the tools to generate AssemblyInfo.Shared.cs based on the location of AssemblyInfo.Shared.cs.in and some of the other properties. --> </Target> </Project> The contents of the VersionInfo.targets file could simply be embedded within the .csproj file but it is external because I am trying to turn all of this into a project template. I want the users of the template to be able to add the new project to the solution, edit the VersionInfo.targets file, and run the build. The problem is that modifying and saving the VersionInfo.targets file and rebuilding the solution has no effect - the project file uses the values from the .targets file as they were when the project was opened. Even unloading and reloading the project has no effect. In order to get the new values, I need to close Visual Studio and reopen it (or reload the solution). How can I set this up so that the configuration is external to the .csproj file and not cached between builds?

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  • How to build a test group in watir?

    - by karlthorwald
    I have some single watir.rb scripts that use IE and are written in a standard watir way. How do I create a test group that combines them? I want all of them be executed by executing the main script. Is it possible to auto include single test files into a test group by subidr? Is it possible to enumerate the files that should be included in the test group? Can I cascade (include other watir test groups in a watir test group)?

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  • Incorporate Wordpress into Kohana 3

    - by alex
    I now need to make a Kohana 3 site have a Wordpress blog. I've seen Kerkness' Kohana For Wordpress, but it seems to be the opposite of what I want. Here are the options I have thought of Style a template to look exactly like the Kohana site (time consuming, non DRY and may not work) Include the blog within an iframe (ugly as all hell) cURL the Wordpress pages in. This of course means I will need to create layers between comment posting, etc, which sounds like too much work. Is there any way I can include a Wordpress blog within an existing Kohana application? Do you have any suggestions? Thanks Update Forgot to mention I have already programmed a model in Kohana to open pages based on their slug. Now I want to put blog content in there, and have the comments and other bits work. I also have installed WP e-Commerce and am wondering if there is any chance I can get that to work.

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  • why does this code crash?

    - by ashish yadav
    why does this code crash? is using strcat illegal on character pointers? #include <stdio.h> #include <string.h> int main() { char *s1 = "Hello, "; char *s2 = "world!"; char *s3 = strcat(s1, s2); printf("%s",s3); return 0; } please give a proper way with referring to both array and pointers.

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  • Compilation Error on Recursive Variadic Template Function

    - by Maxpm
    I've prepared a simple variadic template test in Code::Blocks, but I'm getting an error: No matching function for call to 'OutputSizes()' Here's my source code: #include <iostream> #include <typeinfo> using namespace std; template <typename FirstDatatype, typename... DatatypeList> void OutputSizes() { std::cout << typeid(FirstDatatype).name() << ": " << sizeof(FirstDatatype) << std::endl; OutputSizes<DatatypeList...>(); } int main() { OutputSizes<char, int, long int>(); return 0; } I'm using GNU GCC with -std=C++0x. Using std=gnu++0x makes no difference.

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  • gem install cannot find a header file

    - by Milktrader
    Following along the github README for talib_ruby: sudo port install ta-lib Complete. Next is where the trouble begins. sudo env ARCHFLAGS="-arch PLATFORM" gem install talib_ruby -- --with-talib-include=ABSOLUTE_PATH_TO_TALIB_HEADERS --with-talib-lib=ABSOLUTE_PATH_TO_TALIB_LIBS This install fails I believe because apparently it cannot find the ta_abstract.h file talib.c:2:25: error: ta_abstract.h: No such file or directory . . . many more errors I have included in my .bash_profile file the following: export ABSOLUTE_PATH_TO_TALIB_HEADERS=/opt/local/var/macports/software/ta-lib/0.4.0_0/opt/local/include/ta-lib export ABSOLUTE_PATH_TO_TALIB_LIBS=/opt/local/var/macports/software/ta-lib/0.4.0_0/opt/local/lib And indeed the ta_abstract.h file is located where I'm saying in the ABSOLUTE_PATH variable assignment. What gives?

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  • how do I migrate Datamapper on appengine

    - by Roy
    I've changed my model from class Place include DataMapper::Resource has n, :trails property :id, Serial property :name, String, :length => 140 property :tag, String, :required => true timestamps :at end to class Place include DataMapper::Resource has n, :trails property :id, Serial property :name, String, :length => 140 property :tag, String, :required => true property :trail_count, Integer, :default => 0 timestamps :at end I just added "property :trail_count, Integer, :default = 0" and i want to migrate the existing appengine table to have the extra field "trail_count" i've read that DataMapper.auto_upgrade! should do it. but i get an error "undefined method `auto_upgrade!' for DataMapper:Module" can you please help How do i migrate the DM models?

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  • My site not directing links correctly.

    - by mystycs
    I have a site at http://badassmonkeys.com/ and when i click any of the links it does not direct it to the actual page but still pulls up the link. For some reason it works perfectly on linux cpanel and actually loads the pages, but on windows in apache, or in IIS even with a rewrite mod for it, it just doesnt work. The links dont go correctly. Is it a php.ini setting? This is my htaccess file if curious, but it works perfect in linux, but not on windows.... DirectoryIndex index.html index.htm default.htm index.php Options +FollowSymlinks RewriteEngine on RewriteRule ^(.*\.(css|swf|js|xml|gif|jpg))$ $1 [L,QSA,NE] RewriteRule ^((images|contactus|css|blog|script|style|docs|admin|fck|swf|Scripts|includes|images|img|uploads|templates|js|css|calendar|expert_area|fckfiles|flvplayer|highslide)/.*) $1 [L,QSA,NE] RewriteRule ((fb_login|phpinfo|aim|csql|info|cron|index|site|simg|img|ajax|ari|fck_install|ffmpeg_test|file|redirect|rss_blogs|rss_info)\.php) $1 [L,QSA,NE] RewriteRule ^ajax/?$ ajax.php [L,QSA,NE] RewriteRule ((xd_receiver)\.htm) $1 [L,QSA,NE] RewriteRule ((google7a9ea27ccf395e97)\.html) $1 [L,QSA,NE] RewriteRule ((favicon)\.ico) $1 [L,QSA,NE] RewriteRule ((W4uFNrPc9U9SAfP7qiJFwCfp7vk)\.txt) $1 [L,QSA,NE] RewriteRule ^(.*)$ index.php?htaccesss=%{HTTP_HOST}%{REQUEST_URI} [L,QSA,NE]

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  • I'd like to know why a function executes fine when called from x but not when called from y

    - by Roland
    When called from archive(), readcont(char *filename) executes fine! Called from runoptions() though, it fails to list the files "archived"! why is this? The program must run in terminal. Use -h as a parameter to view the usage. This program is written to "archive" text files into ".rldzip" files. readcont( char *x) should show the files archived in file (*x) a) Successful call Use the program to archive 3 text files: rldzip.exe a.txt b.txt c.txt FILEXY -a archive() will call readcont and it will work showing the files archived after the binary FILEXY will be created. b) Unsuccessful call After the file is created, use: rldzip.exe FILEXY.rldzip -v You can see that the function crashes! I'd like to know why is this happening! /* Sa se scrie un program care: a) arhiveaza fisiere b) dezarhiveaza fisierele athivate */ #include<stdio.h> #include<stdlib.h> #include<conio.h> #include<string.h> struct content{ char *text; char *flname; }*arc; FILE *f; void readcont(char *x){ FILE *p; if((p = fopen(x, "rb")) == NULL){ perror("Critical error: "); exit(EXIT_FAILURE); } content aux; int i; fread(&i, sizeof(int), 1, p); printf("\nFiles in %s \n\n", x); while(i-- >1 && fread(&aux, sizeof(struct content), 1, p) != 0) printf("%s \n", aux.flname); fclose(p); printf("\n\n"); } void archive(int argc, char **argv){ int i; char inttext[5000], textline[1000]; //Allocate dynamic memory for the content to be archived! arc = (content*)malloc(argc * sizeof(content)); for(i=1; i< argc; i++) { if((f = fopen(argv[i], "r")) == NULL){ printf("%s: ", argv[i]); perror(""); exit(EXIT_FAILURE); } while(!feof(f)){ fgets(textline, 5000, f); strcat(inttext, textline); } arc[i-1].text = (char*)malloc(strlen(inttext) + 1); strcpy(arc[i-1].text, inttext); arc[i-1].flname = (char*)malloc(strlen(argv[i]) + 1); strcpy(arc[i-1].flname, argv[i]); fclose(f); } char *filen; filen=(char*)malloc(strlen(argv[argc])+1+7); strcpy(filen, argv[argc]); strcat(filen, ".rldzip"); f = fopen(filen, "wb"); fwrite(&argc, sizeof(int), 1, f); fwrite(arc, sizeof(content), argc, f); fclose(f); printf("Success! "); for(i=1; i< argc; i++) { (i==argc-1)? printf("and %s ", argv[i]) : printf("%s ", argv[i]); } printf("compressed into %s", filen); readcont(filen); free(filen); } void help(char *v){ printf("\n\n----------------------RLDZIP----------------------\n\nUsage: \n\n Archive n files: \n\n%s $file[1] $file[2] ... $file[n] $output -a\n\nExample:\n%s a.txt b.txt c.txt output -a\n\n\n\nView files:\n\n %s $file.rldzip -v\n\nExample:\n %s fileE.rldzip -v\n\n", v, v, v, v); } void runoptions(int c, char **v){ int i; if(c < 2){ printf("Arguments missing! Use -h for help"); } else{ for(i=0; i<c; i++) if(strcmp(v[i], "-h") == 0){ help(v[0]); exit(2); } for(i=0; i<c; i++) if(strcmp(v[i], "-v") == 0){ if(c != 3){ printf("Arguments misused! Use -h for help"); exit(2); } else { printf("-%s-", v[1]); readcont(v[1]); } } } if(strcmp(v[c-1], "-a") == 0) archive(c-2, v); } main(int argc, char **argv) { runoptions(argc, argv); }

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  • Data loss between conversion

    - by Alex Brooks
    Why is it that I loose data between the conversions below even though both types take up the same amount of space? If the conversion was done bitwise, it should be true that x = z unless data is being stripped during the conversion, right? Is there a way to do the two conversions without losing data (i.e. so that x = z)? main.cpp: #include <stdio.h> #include <stdint.h> int main() { double x = 5.5; uint64_t y = static_cast<uint64_t>(x); double z = static_cast<double>(y) // Desire : z = 5.5; printf("Size of double: %lu\nSize of uint64_t: %lu\n", sizeof(double), sizeof(uint64_t)); printf("%f\n%lu\n%f\n", x, y, z); } Results: Size of double: 8 Size of uint64_t: 8 5.500000 5 5.000000

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  • Missing nativeInit when compiling multimple files

    - by RankoR
    Android.mk: LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := pacman LOCAL_SRC_FILES := main.cpp \ Pacman.cpp LOCAL_CFLAGS := -DANDROID_NDK \ -DDISABLE_IMPORTGL LOCAL_LDLIBS := -lGLESv1_CM -ldl -llog include $(BUILD_SHARED_LIBRARY) In main.cpp: void Java_com_wiagames_pacman_PacmanRenderer_nativeInit(JNIEnv* env) { ... } The package is com.wiagames.pacman; The Java class, containing the nativeInit method, is PacmanRenderer in the com.wiagames.pacman package. It works fine before I added pacman.cpp, but after adding it I have: E/AndroidRuntime( 2238): FATAL EXCEPTION: GLThread 1104 E/AndroidRuntime( 2238): java.lang.UnsatisfiedLinkError: Native method not found: com.wiagames.pacman.PacmanRenderer.nativeInit:()V E/AndroidRuntime( 2238): at com.wiagames.pacman.PacmanRenderer.nativeInit(Native Method) E/AndroidRuntime( 2238): at com.wiagames.pacman.PacmanRenderer.onSurfaceCreated(MainActivity.java:120) E/AndroidRuntime( 2238): at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1494) E/AndroidRuntime( 2238): at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1240) W/ActivityManager( 306): Force finishing activity com.wiagames.pacman/.MainActivity main.c: http://pastebin.com/GPexqwcv MainActivity.java: http://pastebin.com/yWfWpyNb

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  • JavaScript To Strip Page For URL

    - by Russell C.
    We have a javascript function we use to track page stats internally. However, the URLs it reports many times include the page numbers for search results pages which we would rather not be reported. The pages that are reports are of the form: http://www.test.com/directory1/2 http://www.test.com/directory1/subdirectory1/15 http://www.test.com/directory3/1113 Instead we'd like the above reported as: http://www.test.com/directory1 http://www.test.com/directory1/subdirectory1 http://www.test.com/directory3 Please note that the numbered 'directory' and 'subdirectory' names above are just for example purposes and that the actual subdirectory names are all different, don't necessarily include numbers at the end of the directory name, and can be many levels deep. Currently our JavaScript function produces these URLs using the code: var page = location.hostname+document.location.pathname; I believe we need to use the JavaScript replace function in combination with some regex but I'm at a complete loss as to what that would look like. Any help would be much appreciated! Thanks in advance!

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  • Apache, and logrotate instances

    - by OlivierDofus
    Hi! If I have one website and I want to rotate its logs, there's one instance of logrotate that is launched. There are as many logrotate instances launched as they are virtual websites. Here you can find mod_log_rotate, with a 1.3 version and (only) 2.0 version: http://www.hexten.net/wiki/index.php/Mod-log-rotate It's 6 years old. Is there something new, or maybe is there something like that in recent Apache versions? I didn't find anything like that, and I don't know if this code is still "usable" for recent Apache versions (2.2.x) Don't hesitate to edit my post to make it proper English, thanks a lot!

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