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  • Implementing "select distinct ... from ..." over a list of Python dictionaries

    - by daveslab
    Hi folks, Here is my problem: I have a list of Python dictionaries of identical form, that are meant to represent the rows of a table in a database, something like this: [ {'ID': 1, 'NAME': 'Joe', 'CLASS': '8th', ... }, {'ID': 1, 'NAME': 'Joe', 'CLASS': '11th', ... }, ...] I have already written a function to get the unique values for a particular field in this list of dictionaries, which was trivial. That function implements something like: select distinct NAME from ... However, I want to be able to get the list of multiple unique fields, similar to: select distinct NAME, CLASS from ... Which I am finding to be non-trivial. Is there an algorithm or Python included function to help me with this quandry? Before you suggest loading the CSV files into a SQLite table or something similar, that is not an option for the environment I'm in, and trust me, that was my first thought.

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  • Why do dicts of defaultdict(int)'s use so much memory? (and other simple python performance question

    - by dukhat
    import numpy as num from collections import defaultdict topKeys = range(16384) keys = range(8192) table = dict((k,defaultdict(int)) for k in topKeys) dat = num.zeros((16384,8192), dtype="int32") print "looping begins" #how much memory should this use? I think it shouldn't use more that a few #times the memory required to hold (16384*8192) int32's (512 mb), but #it uses 11 GB! for k in topKeys: for j in keys: dat[k,j] = table[k][j] print "done" What is going on here? Furthermore, this similar script takes eons to run compared to the first one, and also uses an absurd quantity of memory. topKeys = range(16384) keys = range(8192) table = [(j,0) for k in topKeys for j in keys] I guess python ints might be 64 bit ints, which would account for some of this, but do these relatively natural and simple constructions really produce such a massive overhead? I guess these scripts show that they do, so my question is: what exactly is causing the high memory usage in the first script and the long runtime and high memory usage of the second script and is there any way to avoid these costs?

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  • How to use python and beautfulsoup to print timestamp/last updated time (from HTML:) for each row ?

    - by cesalo
    How to use python and beautfulsoup to print timestamp/last updated time (from HTML:) for each row ? thanks a lot ! A) 1) can i add the print a)date/time and b)last updated time after row ? a) date/time - display the time when execute the python code b) last updated time from HTML: HTML structure: td x 1 including two tables each table have few "tr" and within "tr" have few "td" data inside HTML: <td> <table width="100%" border="4" cellspacing="0" bordercolor="white" align="center"> <tbody> <tr> <td colspan="2" class="verd_black11">Last Updated: 18/08/2014 10:19</td> </tr> <tr> <td colspan="3" class="verd_black11">All data delayed at least 15 minutes</td> </tr> </tbody> </table> <table width="100%" border="4" cellspacing="0" bordercolor="white" align="center"> <tbody id="tbody"> <tr id="tr0" class="tableHdrB1" align="center"> <td align="centre">C Aug-14 - 15000</td> <td align="right"> - </td> <td align="right">5</td> <td align="right">9,904</td> </tr> </tbody> </table> </td> Code: import urllib2 from bs4 import BeautifulSoup contenturl = "HTML:" soup = BeautifulSoup(urllib2.urlopen(contenturl).read()) table = soup.find('tbody', attrs={'id': 'tbody'}) rows = table.findAll('tr') for tr in rows: cols = tr.findAll('td') for td in cols: t = td.find(text=True) if t: text = t + ';' print text, print Output from above code C Aug-14 - 15000 ; - ; 5 ; 9,904 Expected output: C Aug-14 - 15000 ; - ; 5 ; 9,904 ; 18/08/2014 ; 13:48:00 ; 18/08/2014 ; 10:19 (execute python code) (last updated time)

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  • Custom Cocoa Framework and a problem using it

    - by happyCoding25
    Hello, I made a custom cocoa framework just to experiment and find the best way to make one but ran in to a problem using it. The framework project builds and compiles just fine, but when I use it in an xcode project I get the error, 'LogTest' undeclared. The name of the framework is LogTest Heres the code to my app that uses the framework: AppDelegate.h: #import <Cocoa/Cocoa.h> #import <LogTest/LogTest.h> @interface TestAppDelegate : NSObject <NSApplicationDelegate> { NSWindow *window; } @property (assign) IBOutlet NSWindow *window; @end AppDelegate.m: #import "TestAppDelegate.h" @implementation TestAppDelegate @synthesize window; - (void)awakeFromNib { [LogTest logStart:@"testing 123":@"testing 1234"]; //This is the line where the error occurs } @end Framework Code........ LogTest.h: #import <Cocoa/Cocoa.h> #import "Method.h" @protocol LogTest //Not sure if this is needed I just wanted a blank header @end Method.h: #import <Cocoa/Cocoa.h> @interface Method : NSObject { } + (void)logStart:(NSString *)test:(NSString *)test2; @end Method.m: #import "Method.h" @implementation Method + (void)logStart:(NSString *)test:(NSString *)test2 { NSLog(test); NSLog(test2); } @end If anyone knows why I am getting this error please reply. Thanks for any help

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  • Xcode: how to know a header file is actually imported?

    - by Philip007
    To be specific, I am using RestKit framework. I want to use a framework class category called RKObjectManager+RKTableController in my view controller mainTVC. Here is my #import section in mainTVC.m: // framework headers, which should be enough #import <RestKit/RestKit.h> #import <RestKit/UI.h> // my project headers, not relating to framework #import "MainTVC.h" #import "Photo.h" // Do this to guarantee import does happen. But still got error, see below #import <RestKit/RKObjectManager+RKTableController.h> However, Xcode issue an error: No known class method for selector 'fetchRequest:groupedBy:inContext:' For reference, this method is a class method declared only in category header RKObjectManager+RKTableController.h, but not in 'RKObjectManager.h`. Also, I added -ObjC and -all_load to "other linker flags" in build settings, if that's relevant. I suspect the error is caused by the fact that category header is not actually imported somehow. How can I verify that? Or the error is caused by other reasons that I am not aware of. What am I doing wrong?

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  • Nginx no longer servers uwsgi application behind HAProxy - Looks for static file instead

    - by Ralph
    We implemented our web application using web2py. It consists of several modules offering a REST API at various resources (e.g. /dids, /replicas, ...). The API is used by clients implementing requests.py. My problem is that our web app works fine if it's behind HAProxy and hosted by Apache using mod_wsgi. It also works fine if the clients interact with nginx directly. It doesn't work though when using HAProxy in front of nginx. My guess is that HAProxy somehow modifies the request and thus nginx behaves differently i.e. looking for a static file instead of calling the WSGI container. Unfortunately I can't figure out what's exactly going (wr)on(g). Here are the relevant config sections of these three component's config files. At least I guess they are interesting. If you miss anything, please let me know. 1) haproxy.conf frontend app-lb bind loadbalancer:443 ssl crt /etc/grid-security/hostcertkey.pem default_backend nginx-servers mode http backend nginx-servers balance leastconn option forwardfor server nginx-01 nginx-server-int-01.domain.com:80 check 2) nginx.conf: sendfile off; #tcp_nopush on; keepalive_timeout 65; include /etc/nginx/conf.d/*.conf; server { server_name nginx-server-int-01.domain.com; root /path/to/app/; location / { uwsgi_pass unix:///tmp/app.sock; include uwsgi_params; uwsgi_read_timeout 600; # Requests can run for a serious long time } 3) uwsgi.ini [uwsgi] chdir = /path/to/app/ chmod-socket = 777 no-default-app = True socket = /tmp/app.sock manage-script-name = True mount = /dids=did.py mount = /replicas=replica.py callable = application Now when I let my clients go against nginx-server-int-01.domain.com everything is fine. In the access.log of nginx lines like these are appearing: 128.142.XXX.XX0 - - [23/Aug/2014:01:29:20 +0200] "POST /dids/attachments HTTP/1.1" 201 17 "-" "python-requests/2.3.0 CPython/2.6.6 Linux/2.6.32-358.23.2.el6.x86_64" "-" 128.142.XXX.XX0 - - [23/Aug/2014:01:29:20 +0200] "POST /dids/attachments HTTP/1.1" 201 17 "-" "python-requests/2.3.0 CPython/2.6.6 Linux/2.6.32-358.23.2.el6.x86_64" "-" 128.142.XXX.XX0 - - [23/Aug/2014:01:29:20 +0200] "POST /dids/user.ogueta/cnt_mc12_8TeV.16304.stream_name_too_long.other.notype.004202218365415e990b9997ea859f20.user/dids HTTP/1.1" 201 17 "-" "python-requests/2.3.0 CPython/2.6.6 Linux/2.6.32-358.23.2.el6.x86_64" "-" 128.142.XXX.XX0 - - [23/Aug/2014:01:29:20 +0200] "POST /replicas/list HTTP/1.1" 200 5282 "-" "python-requests/2.3.0 CPython/2.6.6 Linux/2.6.32-358.23.2.el6.x86_64" "-" 128.142.XXX.XX0 - - [23/Aug/2014:01:29:20 +0200] "POST /replicas/list HTTP/1.1" 200 5094 "-" "python-requests/2.3.0 CPython/2.6.6 Linux/2.6.32-358.23.2.el6.x86_64" "-" 128.142.XXX.XX0 - - [23/Aug/2014:01:29:20 +0200] "POST /replicas/list HTTP/1.1" 200 528 "-" "python-requests/2.3.0 CPython/2.6.6 Linux/2.6.32-358.23.2.el6.x86_64" "-" 128.142.XXX.XX0 - - [23/Aug/2014:01:29:21 +0200] "GET /dids/mc13_14TeV/dids/search?project=mc13_14TeV&stream_name=%2Adummy&type=dataset&datatype=NTUP_SMDYMUMU HTTP/1.1" 401 73 "-" "python-requests/2.3.0 CPython/2.6.6 Linux/2.6.32-358.23.2.el6.x86_64" "-" 128.142.XXX.XX0 - - [23/Aug/2014:01:29:21 +0200] "POST /replicas/list HTTP/1.1" 200 713 "-" "python-requests/2.3.0 CPython/2.6.6 Linux/2.6.32-358.23.2.el6.x86_64" "-" 128.142.XXX.XX0 - - [23/Aug/2014:01:29:21 +0200] "POST /dids/attachments HTTP/1.1" 201 17 "-" "python-requests/2.3.0 CPython/2.6.6 Linux/2.6.32-358.23.2.el6.x86_64" "-" But when I switch the clients to go against HAProxy (loadbalancer.domain.com:443), the error.log of nginx shows lines like these: 2014/08/23 01:26:01 [error] 1705#0: *21231 open() "/usr/share/nginx/html/dids/attachments" failed (2: No such file or directory), client: 128.142.XXX.XX1, server: localhost, request: "POST /dids/attachments HTTP/1.1", host: "loadbalancer.domain.com" 2014/08/23 01:26:02 [error] 1705#0: *21232 open() "/usr/share/nginx/html/replicas/list" failed (2: No such file or directory), client: 128.142.XXX.XX1, server: localhost, request: "POST /replicas/list HTTP/1.1", host: "loadbalancer.domain.com" 2014/08/23 01:26:02 [error] 1705#0: *21233 open() "/usr/share/nginx/html/dids/attachments" failed (2: No such file or directory), client: 128.142.XXX.XX1, server: localhost, request: "POST /dids/attachments HTTP/1.1", host: "loadbalancer.domain.com" 2014/08/23 01:26:02 [error] 1705#0: *21234 open() "/usr/share/nginx/html/replicas/list" failed (2: No such file or directory), client: 128.142.XXX.XX1, server: localhost, request: "POST /replicas/list HTTP/1.1", host: "loadbalancer.domain.com" 2014/08/23 01:26:02 [error] 1705#0: *21235 open() "/usr/share/nginx/html/dids/attachments" failed (2: No such file or directory), client: 128.142.XXX.XXX, server: localhost, request: "POST /dids/attachments HTTP/1.1", host: "loadbalancer" 2014/08/23 01:26:02 [error] 1705#0: *21238 open() "/usr/share/nginx/html/replicas/list" failed (2: No such file or directory), client: 128.142.XXX.XXX, server: localhost, request: "POST /replicas/list HTTP/1.1", host: "loadbalancer.domain.com" 2014/08/23 01:26:02 [error] 1705#0: *21239 open() "/usr/share/nginx/html/dids/attachments" failed (2: No such file or directory), client: 128.142.XXX.XXX, server: localhost, request: "POST /dids/attachments HTTP/1.1", host: "loadbalancer.domain.com" 2014/08/23 01:26:02 [error] 1705#0: *21242 open() "/usr/share/nginx/html/replicas/list" failed (2: No such file or directory), client: 128.142.XXX.XXX, server: localhost, request: "POST /replicas/list HTTP/1.1", host: "loadbalancer.domain.com" 2014/08/23 01:26:02 [error] 1705#0: *21244 open() "/usr/share/nginx/html/dids/attachments" failed (2: No such file or directory), client: 128.142.XXX.XXX, server: localhost, request: "POST /dids/attachments HTTP/1.1", host: "loadbalancer.domain.com" As you can see, that request looks the same, only the client IP changed, from the client's host to the one from loadbalancer.domain.com. But due to what ever reasons ngxin seems to assume that it is a static file to be served which eventually results in the file not found message. I searched the web for multiple hours already, but without much luck so far. Any help is very much appreciated. Cheers, Ralph

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  • pygame double buffering

    - by BaldDude
    I am trying to use double buffering in pygame. What I'm trying to do is display a red then green screen, and switch from one to the other. Unfortunately, all I have is a black screen. I looked through many sites, but have been unable to find a solution. Any help would be appreciated. import pygame, sys from pygame.locals import * RED = (255, 0, 0) GREEN = ( 0, 255, 0) bob = 1 pygame.init() #DISPLAYSURF = pygame.display.set_mode((500, 400), 0, 32) DISPLAYSURF = pygame.display.set_mode((1920, 1080), pygame.OPENGL | pygame.DOUBLEBUF | pygame.HWSURFACE | pygame.FULLSCREEN) glClear(GL_COLOR_BUFFER_BIT) glMatrixMode(GL_MODELVIEW) glLoadIdentity() running = True while running: if bob==1: #pygame.draw.rect(DISPLAYSURF, RED, (0, 0, 1920, 1080)) #pygame.display.flip() glBegin(GL_QUADS) glColor3f(1.0, 0.0, 0.0) glVertex2f(-1.0, 1.0) glVertex2f(-1.0, -1.0) glVertex2f(1.0, -1.0) glVertex2f(1.0, 1.0) glEnd() pygame.dis bob = 0 else: #pygame.draw.rect(DISPLAYSURF, GREEN, (0, 0, 1920, 1080)) #pygame.display.flip() glBegin(GL_QUADS) glColor3f(0.0, 1.0, 0.0) glVertex2f(-1.0, 1.0) glVertex2f(-1.0, -1.0) glVertex2f(1.0, -1.0) glVertex2f(1.0, 1.0) glEnd() pygame.dis bob = 1 for event in pygame.event.get(): if event.type == pygame.QUIT: running = False elif event.type == KEYDOWN: if event.key == K_ESCAPE: running = False pygame.quit() sys.exit() I'm using Python 2.7 and my code need to be os independent. Thanks for your help.

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  • build a Database from Ms Word list information...

    - by Jayron Soares
    Please someone can advise me how to approach a given problem: I have a sequential list of metadata in a document in MS Word. The basic idea is create a python algorithm to iterate over of the information, retrieving just the name of PROCESS, when is made a queue, from a database. for example. Process: Process Walker (1965) Exact reference: Walker Process Equipment., nc. v. Food Machinery Corp.. Link: http://caselaw.lp.findlaw.com/scripts/getcase.pl?court=US&vol=382&invol= Type of procedure: Certiorari To The United States Court of Appeals for the SeventhCircuit. Parties: Walker Process Equipment, Inc. Sector: Systems is … Start Date: October 12-13 Arguedas, 1965 Summary: Food Machinery Company has initiated a process to stop or slow the entry of competitors through the use of a patent obtained by fraud. The case concerned a patenton "knee ction swing diffusers" used in aeration equipment for sewage treatment systems, and the question was whether "the maintenance and enforcement of a patent obtained by fraud before the patent office" may be a basis for antitrust punishment. Report of the evolution process: petitioner, in answer to respond .. Importance: a) First case which established an analysis for the diagnosis of dispute… There are about 200 pages containing the information above. I have in mind the idea of creating an algorithm in python to be able to break this information sequenced and try to store them in a web database[open source application that I’m looking for] in order to allow for free consultations ...

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  • Parsing scripts that use curly braces

    - by Keikoku
    To get an idea of what I'm doing, I am writing a python parser that will parse directx .x text files. The problem I have deals with how the files are formatted. Although I'm writing it in python, I'm looking for general algorithms for dealing with this sort of parsing. .x files define data using templates. The format of a template is template_name { [some_data] } The goal I have is to parse the file line-by-line and whenever I come across a template, I will deal with it accordingly. My initial approach was to check if a line contains an opening or closing brace. If it's an open brace, then I will check what the template name is. Now the catch here is that the open brace doesn't have to occur on the same line as the template name. It could just as well be template_name { [some_data] } So if I were to use my "open brace exists" criteria, it won't work for any files that use the latter format. A lot of languages also use curly braces (though I'm not sure when people would be parsing the scripts themselves), so I was wondering if anyone knows how to accurately get the template name (or in some other languages, it could just as well be a function name, though there aren't any keywords to look for)

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  • What is the best way to build a database from a MS Word document?

    - by Jayron Soares
    Please advise me on how to approach this problem: I have a sequential list of metadata in a document in MS Word. The basic idea is to create a Python algorithm to iterate over the information, retrieving just the name of the PROCESS, when is made a queue, from a database. Example metadata: Process: Process Walker (1965) Exact reference: Walker Process Equipment., Inc. v. Food Machinery Corp. Link: http://caselaw.lp.findlaw.com/scripts/getcase.pl?court=US&vol=382&invol= Type of procedure: Certiorari to the United States Court of Appeals for the Seventh Circuit. Parties: Walker Process Equipment, Inc. Sector: Systems is ... Start Date: October 12-13 Arguedas, 1965 Summary: Food Machinery Company has initiated a process to stop or slow the entry of competitors through the use of a patent obtained by fraud. The case concerned a patent on "knee action swing diffusers" used in aeration equipment for sewage treatment systems, and the question was whether "the maintenance and enforcement of a patent obtained by fraud before the patent office" may be a basis for antitrust punishment. Report of the evolution process: petitioner, in answer to respond... Importance: a) First case which established an analysis for the diagnosis of dispute… There are about 200 pages containing the information above. I have in mind the idea of implementing an algorithm in Python to be able to break this information sequence and try to store it in a web database (an open source application that I’m looking for) in order to allow for free consultations.

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  • Adding dynamic business logic/business process checks to a system

    - by Jordan Reiter
    I'm wondering if there is a good extant pattern (language here is Python/Django but also interested on the more abstract level) for creating a business logic layer that can be created without coding. For example, suppose that a house rental should only be available during a specific time. A coder might create the following class: from bizlogic import rules, LogicRule from orders.models import Order class BeachHouseAvailable(LogicRule): def check(self, reservation): house = reservation.house_reserved if not (house.earliest_available < reservation.starts < house.latest_available ) raise RuleViolationWhen("Beach house is available only between %s and %s" % (house.earliest_available, house.latest_available)) return True rules.add(Order, BeachHouseAvailable, name="BeachHouse Available") This is fine, but I don't want to have to code something like this each time a new rule is needed. I'd like to create something dynamic, ideally something that can be stored in a database. The thing is, it would have to be flexible enough to encompass a wide variety of rules: avoiding duplicates/overlaps (to continue the example "You already have a reservation for this time/location") logic rules ("You can't rent a house to yourself", "This house is in a different place from your chosen destination") sanity tests ("You've set a rental price that's 10x the normal rate. Are you sure this is the right price?" Things like that. Before I recreate the wheel, I'm wondering if there are already methods out there for doing something like this.

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  • Why use try … finally without a catch clause?

    - by Nick Rosencrantz
    The classical way to program is with try / catch but when is it appropriate to use try without catch? In Python the following appears legal and can make sense: try: #do work finally: #do something unconditional But we didn't catch anything. Similarly one could think in Java it would be try { //for example try to get a database connection } finally { //closeConnection(connection) } It looks good and suddenly I don't have to worry about exception types etc. But if this is good practice, when is it good practice? Or reasons why this is not good practice or not legal (I didn't compile the source I'm asking about and it could be a syntax error for Java but I checked that the Python surely compiles.) A related problem I've run into is that I continue writing the function / method and at the end I must return something and I'm in a place which should not be reached and it must be a return point so even if I handle the exceptions above I'm still returning null or an empty string at some point in the code which should not be reached, often the end of the method / function. I've always managed to restructure to code so that I don't have to return null since that absolutely appears to look like less than good practice.

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  • Game software design

    - by L. De Leo
    I have been working on a simple implementation of a card game in object oriented Python/HTML/Javascript and building on the top of Django. At this point the game is in its final stage of development but, while spotting a big issue about how I was keeping the application state (basically using a global variable), I reached the point that I'm stuck. The thing is that ignoring the design flaw, in a single-threaded environment such as under the Django development server, the game works perfectly. While I tried to design classes cleanly and keep methods short I now have in front of me an issue that has been keeping me busy for the last 2 days and that countless print statements and visual debugging hasn't helped me spot. The reason I think has to do with some side-effects of functions and to solve it I've been wondering if maybe refactoring the code entirely with static classes that keep no state and just passing the state around might be a good option to keep side-effects under control. Or maybe trying to program it in a functional programming style (although I'm not sure Python allows for a purely functional style). I feel that now there's already too many layers that the software (which I plan to make incredibly more complex by adding non trivial features) has already become unmanageable. How would you suggest I re-take control of my code-base that (despite being still only at < 1000 LOC) seems to have taken a life of its own?

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  • Pythonic Java. Yes, or no?

    - by OscarRyz
    Python use of indentation for code scope was initially very polemic and now is considered one of the best language features, because it helps ( almost by forcing us ) to have a consistent style. Well, I saw this post http://bit.ly/hmvTe9 where someone posted Java code with ; y {} aligned to the right margin to look more pythonic. It was very shocking at first ( as a matter of fact, if I ever see Java code like that in one of my projects I would be scared! ) However, there is something interesting here. Do we need all those braces and semicolons? How would the code would look like without them? class Person int age void greet( String a ) if( a == "" ) out.println("Hello stranger") else out.printf("Hello %s%n", a ) int age() return this.age class Main void main() new Person().greet("") Looks good to me, but in such small piece of code is hard to appreciate it, and since I don't Python too much, I can't tell by looking at existing libraries if it would be cleaner or not. So I took the first file of a library named: jAlarms I found and this is the result: ( WARNING : the following image may be disturbing for some people ) http://pxe.pastebin.com/eU1R4xsh Obviously it doesn't compile. This would be a compiling version using right aligned {} and ; http://pxe.pastebin.com/2uijtbYM Question What would happen if we could code like this? Would it make things clearer? Would it make it harder? I see braces, and semicolons as help to the parser and we, as humans have get used to them, but do we really need them? I guess is hard to tell specially since many mainstream languages do use braces, C, C++, Java, C# JavaScript Assuming the compiler wouldn't have problems without them, would you use them? Please comment.

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  • Installing both lxml 3.1.2 and lxml2 on ubuntu 12.04

    - by wgw
    I asked this on SO: http://stackoverflow.com/questions/19852911/lxml-3-1-2-and-lxml2-both-on-ubuntu/19856674#19856674 But it is perhaps more appropriate for AskUbuntu. So here it is again, reformulated. On the lxml site they suggest that it is possible to have both lxml2 and the newest version of lxml on ubuntu: Using lxml with python-libxml2 If you want to use lxml together with the official libxml2 Python bindings (maybe because one of your dependencies uses it), you must build lxml statically. Otherwise, the two packages will interfere in places where the libxml2 library requires global configuration, which can have any kind of effect from disappearing functionality to crashes in either of the two. To get a static build, either pass the --static-deps option to the setup.py script, or run pip with the STATIC_DEPS or STATICBUILD environment variable set to true, i.e. STATIC_DEPS=true pip install lxml The STATICBUILD environment variable is handled equivalently to the STATIC_DEPS variable, but is used by some other extension packages, too. I am generally confused about how pip packages and ubuntu packages get along, so I hesitate to run STATIC_DEPS=true pip install lxml. Will it damage/confuse my installed lxml2 package? The suggestion on SO was to install the new lxml in a virtualenv. That looks like the best way to go, but the lxml site is suggesting that a dual installation will work also. In general: what happens if I use pip (to get a newer install) for a package that is already installed by apt-get?

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  • Update Manager won't open (error related to pythonverbose)

    - by Mateus Machado Luna
    I'm having an issue with update-manager. Last night, my computer restart suddenly during the update process. Now it won't open and it keep appearing on the notifier with a message warning that an error occurred. The error is the same that is displayed when I try to open it on the terminal: Error in sitecustomize; set PYTHONVERBOSE for traceback: EOFError: EOF read where not expected Traceback (most recent call last): File "/usr/bin/update-manager", line 26, in <module> from __future__ import print_function EOFError: EOF read where not expected I've already seen some questions here, but most of them are related to problems with ppas and the source.list file. This seems to be a bug on update-manager itself. I've already tried to remove it and install again, but the problem persists. I also noted another bug: my source-center doesn't open too. The message for it is similar to the other one: Error in sitecustomize; set PYTHONVERBOSE for traceback: EOFError: EOF read where not expected Traceback (most recent call last): File "/usr/lib/command-not-found", line 5, in <module> from __future__ import absolute_import, print_function EOFError: EOF read where not expected For now I'm using apt-get update && upgrade for updating and the Synaptic for the source management. But I really would like to fix this stuff. Anyone can help? I'm with Ubuntu 12.10, Gnome-remix, 64-bits.

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  • Sendmail encrypted

    - by user1948828
    I manage a website running on Apache. It has public and private areas. When people apply for an account to access the protected portions of the site, they do a TLS/SSL protected POST containing their information which is saved to a (hopefully) nonpublic directory on the server. Then I have a python script which takes URL Encoded POSTS with this user information, sends back a plaintext confirmation to the applicant, encrypts their information with a freeware java command-line utility to protect it (specifically this one: http://spi.dod.mil/ewizard.htm), base64 encodes them, puts them in a file as a mime attachment and uses sendmail to forward the file information to my (and several coworkers' scattered around the country) email account(s) on an Exchange server with Outlook clients. This has worked well for years, but is awkward because it involves manually decrypting the information on a windows box once it is received, using the above mentioned encryption utility. This significantly limits how many can be processed. I would like to be able to encrypt my information in a format that Outlook/Exchange can inherently understand and display so that these emails can be viewed simply by clicking on them. I do have company provided PKI public certs for all the people I need to send to, and am able to send/receive encrypted emails on Outlook manually, but would like to know how I can send to Outlook from apache/linux/python from the command line using the same PKI certs. Dont need to receive them, just send. Is there a utility that can do this? I had thought pgp might but I havent been able to figure it out.

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  • Pygame: Save a list of objects/classes/surfaces

    - by Sam Tubb
    I am working on a game, in which you can create mazes. You place blocks on a 16x16 grid, while choosing from a variety of block to make the level with. Whenever you create a block, it adds this class: class Block(object): def __init__(self,x,y,spr): self.x=x self.y=y self.sprite=spr self.rect=self.sprite.get_rect(x=self.x,y=self.y) to a list called instances. I tried shelving it to a .bin file, but it returns some error dealing with surfaces. How can I go about saving and loading levels? Any help is appreciated! :) Here is the whole code for reference: import pygame from pygame.locals import * #initstuff pygame.init() screen=pygame.display.set_mode((640,480)) pygame.display.set_caption('PiMaze') instances=[] #loadsprites menuspr=pygame.image.load('images/menu.png').convert() b1spr=pygame.image.load('images/b1.png').convert() b2spr=pygame.image.load('images/b2.png').convert() currentbspr=b1spr curspr=pygame.image.load('images/curs.png').convert() curspr.set_colorkey((0,255,0)) #menu menuspr.set_alpha(185) menurect=menuspr.get_rect(x=-260,y=4) class MenuItem(object): def __init__(self,pos,spr): self.x=pos[0] self.y=pos[1] self.sprite=spr self.pos=(self.x,self.y) self.rect=self.sprite.get_rect(x=self.x,y=self.y) class Block(object): def __init__(self,x,y,spr): self.x=x self.y=y self.sprite=spr self.rect=self.sprite.get_rect(x=self.x,y=self.y) while True: #menu items b1menu=b1spr.get_rect(x=menurect.left+32,y=48) b2menu=b2spr.get_rect(x=menurect.left+64,y=48) menuitems=[MenuItem(b1menu,b1spr),MenuItem(b2menu,b2spr)] screen.fill((20,30,85)) mse=pygame.mouse.get_pos() key=pygame.key.get_pressed() placepos=((mse[0]/16)*16,(mse[1]/16)*16) if key[K_q]: if mse[0]<260: if menurect.right<255: menurect.right+=1 else: if menurect.left>-260: menurect.left-=1 else: if menurect.left>-260: menurect.left-=1 for e in pygame.event.get(): if e.type==QUIT: exit() if menurect.right<100: if e.type==MOUSEBUTTONUP: if e.button==1: to_remove = [i for i in instances if i.rect.collidepoint(placepos)] for i in to_remove: instances.remove(i) if not to_remove: instances.append(Block(placepos[0],placepos[1],currentbspr)) for i in instances: screen.blit(i.sprite,i.rect) if not key[K_q]: screen.blit(curspr,placepos) screen.blit(menuspr,menurect) for item in menuitems: screen.blit(item.sprite,item.pos) if item.rect.collidepoint(mse): if pygame.mouse.get_pressed()==(1,0,0): currentbspr=item.sprite pygame.draw.rect(screen, ((255,0,0)), item, 1) pygame.display.flip()

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  • Tried teaching myself to program before college, accidently overwhelmed myself, tips?

    - by Gunnar Keith
    I'm sixteen, I'm overly interested in programming, and I'm currently taking IT classes during my mornings in high school. Last year, I tried teaching myself to code. It was quite exciting, but all I did was watch TheNewBoston's videos on YouTube for Python. After his tutorials, I just did research, made some CMD programs, and that's it. After that, I got cocky and got my feet wet in many other languages. Java, C++, C#, Perl, Ruby... and it overwhelmed me. Which made it less fun to code. I want to go to college for a 2 year programming course. And I want to make writing code my profession. But how do you recommend I attack re-learning it all again? Start with Python? Don't even try? Also, I'm not 100% in math, but I'm good friends with a lot of programmers, who say they suck at math, but manage to code just fine. I'm not looking for negative feedback. I just want the proper head-start on things before college.

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  • Functional programming compared to OOP with classes

    - by luckysmack
    I have been interested in some of the concepts of functional programming lately. I have used OOP for some time now. I can see how I would build a fairly complex app in OOP. Each object would know how to do things that object does. Or anything it's parents class does as well. So I can simply tell Person().speak() to make the person talk. But how do I do similar things in functional programming? I see how functions are first class items. But that function only does one specific thing. Would I simply have a say() method floating around and call it with an equivalent of Person() argument so I know what kind of thing is saying something? So I can see the simple things, just how would I do the comparable of OOP and objects in functional programming, so I can modularize and organize my code base? For reference, my primary experience with OOP is Python, PHP, and some C#. The languages that I am looking at that have functional features are Scala and Haskell. Though I am leaning towards Scala. Basic Example (Python): Animal(object): def say(self, what): print(what) Dog(Animal): def say(self, what): super().say('dog barks: {0}'.format(what)) Cat(Animal): def say(self, what): super().say('cat meows: {0}'.format(what)) dog = Dog() cat = Cat() dog.say('ruff') cat.say('purr')

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  • Splitting Pygame functionality between classes or modules?

    - by sec_goat
    I am attempting to make my pygame application more modular so that different functionalities are split up into different classes and modules. I am having some trouble getting pygame to allow me to draw or load images in secondary classes when the display has been set and pygame.init() has been done in my main class. I have typically used C# and XNA to accomplish this sort of behavior, but this time I need to use python. How do I init pygame in class1, then create an instance of class2 which loads and converts() images. I have tried pygame.init() in class 2 but then it tells me no display mode has been set, when it has been set in class1. I am under the impression i do not wnat to create multiple pygame.displays as that gets problematic I am probably missing something pythonic and simple but I am not sure what. How do I create a Display class, init python and then have other modules do my work like loading images, fonts etc.? here is the simplest version of what I am doing: class1: def __init__(self): self.screen = pygame.display.set_mode((600,400)) self.imageLoader = class2() class2: def __init__(self): self.images = ['list of images'] def load_images(): self.images = os.listdir('./images/') #get all images in the images directory for img in self.images: #read all images in the directory and load them into pygame new_img = pygame.image.load(os.path.join('images', img)).convert() scale_img = pygame.transform.scale(new_img, (pygame.display.Info().current_w, pygame.display.Info().current_h)) self.images.append(scale_img) if __name__ == "__main__": c1 = class1() c1.imageLoader.load_images() Of course when it tries to load an convert the images it tells me pygame has not been initialized, so i throw in a pygame.init() in class2 ( i have heard it is safe to init multiple times) and then the error goes to pygame.error: No video mode has been set

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  • tips, guidelines, points to remember for rendering professional code?

    - by ronnieaka
    I'm talking about giving clients professional looking code. The whole nine yards, everything you hardcore professional highly experienced programmers here probably do when coding freelance or for the company you work in. I'm fresh out of college and I'm going into freelance. I just want to be sure that my first few projects leave a good after-taste of professionalism imprinted on the clients' minds. When I Googled what i'm asking here, I was given pages that showed various websites and tools that let you make flashy websites and templates etc. The $N package and such stuff. I can't recall the word experts use for it. Standard, framework [i know that's not it]. English isn't my first language so I'm sorry I don't really don't know the exact phrase for it. That abstract way of writing code so that you don't come across as a sloppy programmer. That above mentioned way for programming websites and desktop software [in python/C/C++/Java]. EDIT: i can work on the accruing vast knowledge and know-how and logic building etc. what i'm asking for is the programming standard/guidelines you guys follow so that the client on seeing code feels that its a professional solution. Like comment blocks, a particular indentation style something like that. Is there any book on it or specific list of points for enterprise type coding by them? Especially here as in my case, for building websites [php for now..], and desktop software [c/c++/java/python]

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  • How to populate a private container for unit test?

    - by Sardathrion
    I have a class that defines a private (well, __container to be exact since it is python) container. I am using the information within said container as part of the logic of what the class does and have the ability to add/delete the elements of said container. For unit tests, I need to populate this container with some data. That date depends on the test done and thus putting it all in setUp() would be impractical and bloated -- plus it could add unwanted side effects. Since the data is private, I can only add things via the public interface of the object. This run codes that need not be run during a unit test and in some case is just a copy and paste from another test. Currently, I am mocking the whole container but somehow it does not feel that elegant a solution. Due to Python mocking frame work (mock), this requires the container to be public -- so I can use patch.dict(). I would rather keep that data private. What pattern can one use to still populate the containers without excising the public method so I have data to test with? Is there a way to do this with mock' patch.dict() that I missed?

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