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  • Does SEO optimisation count on the responsive side of a site?

    - by Rick Donohoe
    I'm looking at making some SEO optimisation fixes, and at this point I'm sorting out the heading structure and keywords - H1's, H2's etc We have a site where there are a number of similar blocks, and one is always visible, and one is hidden depending on the screen size. This is our method of making a single site responsive. Firstly, how does this technique affect the SEO, and in general does the responsive side of a site matter at all to search engines? What I mean by this is if the site has different content depending on screen sizes, then which content would the search spider crawl?

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  • Les pirates peuvent cacher une page entière dans un lien, une méthode de phishing via URI fonctionnant sur Firefox et Opera détaillée

    Les pirates peuvent cacher une page entière dans un lien une méthode de phishing via URI fonctionnant sur Firefox et Opera détaillée L'hameçonnage, une technique utilisée par des pirates pour obtenir les informations personnelles des internautes pour usurper leur identité pourrait se faire sans avoir recours à un site de phishing. Selon un rapport de recherche d'Henning Klevjer, un étudiant en sécurité informatique de l'université d'Oslo en Norvège, les pirates peuvent effectuer des attaques par phishing en intégrant le code complet d'une page Web dans un URI. Un URI (Uniform Resource Identifier) est une chaine de caractères identifiant une ressource sur un réseau. Une de ses impl...

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  • How i can sign and/or group a specific set of vertices in a 3D file container like OBJ ? - in Blender

    - by user827992
    I would like to export a 3D model with each part having a name or a label if you will. For example i would like to export a model of an human body and name each part in specifics vertex groups like: left hand, right hand, right foot, head, ears, ... and you got the idea; so i can have a single 3D model that i can explode in various parts if needed. If there is a better technique about how to mark vertex groups in a 3D file please share your solution. As 3D editor i use Blender.

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  • Search Engine Optimization - How Search Engine Optimization Works

    There are many ways to direct extra traffic to your web site, but search engine optimization may be the best. Unlike many traditional types of advertising, such as banner ads, this technique does not cast a wide net and hope for the best. Instead, it takes the opposite approach, simply making your site easier to find for people who are looking for a site that is similar to it. This is a much more reliable method of gaining additional viewers for your site, especially because it only targets people who are interested in you in the first place.

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  • Can emsripten compile down to Canvas-based Js instead of WebGL?

    - by Sebastian Scholle
    I understand that emscripten compiles down LLVM to JS and it converts OpenGL Calls to WebGL. Thats a fairly simple translation. Is there a way to tell emscripten to use some other graphics Library ( for example Pixi JS ) for its rendering code translations? Is the compiled JS code easy to update or would it be better to merge in your own Graphics API that handles WebGL/Canvas calls. IE: can we use a C++ Graphics Wrapper Library that when compiles to JS, will simply plug into our own JS Graphics Wrapper Library? Im assuming YES, but has anyone tried this? And if So, what would be your technique, as my C++ skills are basic.

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  • What is "networking" for your career and how do you know if you have done it successfully?

    - by Jay Godse
    Many people suggest "networking" as a tool or technique to build your career, get better jobs, get promotions, et cetera. But what is "networking"? And more importantly, how do you know if you have "networked" or "built your network" "successfully"? (I quoted all the terms which I think may have subjective and widely varying definitions). Many folks think that networking is schmoozing at networking events. Others think it is adding "friends" to Facebook or LinkedIn. But how do measure the success of such networks or activities? But we all know people (perhaps ourselves) who have done those things and still have trouble getting jobs, promotions, and recognition.

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  • An alternative way to request read reciepts

    - by lavanyadeepak
    An alternative way to request read reciepts Sometime or other we use messaging namespaces like System.Net.Mail or System.Web.Mail to send emails from our applications. When we would need to include headers to request delivery or return reciepts (often called as Message Disposition Notifications) we lock ourselves to the limitation that not all email servers/email clients can satisfy this. We can enhance this border a little now, thanks to a new innovation I discovered from Gawab. It embeds a small invisible image of 1x1 dimension and the image source reads as recieptimg.php?id=2323425324. When this image is requested by the web browser or email client, the serverside handler does a smart mapping based on the ID to indicate that the message was read. We call them as 'Web Bugs'. But wait it is not a fool proof solution since spammers misuse this technique to confirm activeness of an email address and most of the email clients suppress inline images for security reasons. I just thought anyway would share this observation for the benefit of others.

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  • GPL/LGPL/MPL non-code content license

    - by user1103142
    I want to use a dictionary (basically a text file, and no code) that is included with an open office spell checking plug-in. The plug-in is under the tri-license GPL/LGPL/MPL which I don't understand. is that legal? If it is illegal, what if I wrote a script that uses the said open office plug-in to generate the dictionary (assuming it's technically possible, the script will generate all possible letter permutations, passes it to the plug-in and saves the correct ones) ? I will be using the dictionary in a closed source commercial application. The dictionary is in a language that has very little resources online, and short of making my own dictionary, there aren't any alternatives. Clarification: The script idea I mentioned above, isn't a weird technique, I would generate a document with all possible words and use open office with the plug-in installed to show spelling mistakes and remove them, isn't this the intended use of the plug-in (spell checking)?

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  • How can Java be improved so that it no longer needs to perform type erasure? [closed]

    - by user63904
    The official Java tutorial on generics explains type erasure and why it was added to the compiler: When a generic type is instantiated, the compiler translates those types by a technique called type erasure — a process where the compiler removes all information related to type parameters and type arguments within a class or method. Type erasure enables Java applications that use generics to maintain binary compatibility with Java libraries and applications that were created before generics. This most likely was a pragmatic approach, or perhaps the least painful one. However, now that generics is widely supported across the industry, what can be done in order for us to not need type erasure? Is it feasible with out needing to break backwards compatibility, or if it is feasible, is it practical? Has the last the last statement in the quote above become self referential? That is: "type erasure enables Java applications that use generics to maintain binary compatibility with Java libraries and applications that were created with Java versions that perform type erasure."

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  • SS7(M3UA, SCCP, TCAP, MAP) Stack

    - by Ammar Hameed
    I'm building an open source SMSC from scratch; it's almost finished, The SRI and the forwardSM operations are working, but I still have few things to do for the receiving part. I've built the SS7 stack already, but I'm using DB for saving the TCAP transactions IDs to be updated later to get/generate responses. My approach is this: I created memory table (heap table), saved the TCAP TID in the database, then compared the received TCAP TID with the TIDs saved in the database and then decide whether to end the TCAP session or continue. What is the best way to implement it? I'm thinking of doubly linked list that holds the TCAP TID. Am I going towards the right direction, or should I use another technique other than database or D-linked list? Should I leave it as it is, and let the database do the job for saving the TIDs? Please note that I'm using SCTP implementation available on Linux (lsctp) as a transport protocol, the language I'm using is C and the DB is MYSQL.

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  • NVidia control panel SSAO not working

    - by János Turánszki
    I am just before implementing screen space ambient occlusion in my game, but first I wanted to try enabling it from NVidia control panel only to find out that it is greyed out so that I can not enable it. With this I could enable SSAO for some other games, but not every one. I know this technique requires the depth buffer and (optionally) a normal map texture to sample information from which I already have access to given I have a deferred renderer working. After that I actually thought to roll back to a previous version of my game which still uses forward rendering so the depth buffer is actually bound to the backbuffer which I render to from the get-go so that maybe the NVidia control panel would somehow make use of it. It was not working with forward rendering either. (I also tried FXAA in the control panel and that works - but it doesn't need any depth or normal texture) So my question is that how can I enable this function so that it would work by enabling it in the NVidia control panel?

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  • Using normals in DirectX 10

    - by Dave
    I've got a working OBJ loader that loads vertices, indices, texture coordinates, and normals. As of right now it doesn't process texture coordinates or normals but it stores them in arrays and creates a valid mesh with the vertices and indices. Now I am trying to figure out how can I make the shader use the correct normal in the array for the current vertex if I can't setnormals() to my mesh. If I were to just use an index in my array of normals corresponding to the index in the vertices, how would I retrieve the current index the shader is processing? BTW: I am trying to write a blinn-phong shader technique. Also when I create the input layout and I've added the semantic NORMAL to it, how would I list the multiple semantics in that single parameter? Would I just separate it with a space? PS: If you need to see any code, just let me know.

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  • NeoAxis 3D disponible en version 1.3, le moteur de jeu ajoute le SSAO et une meilleure gestion du terrain

    NeoAxis 3D et maintenant disponible en version 1.3 La nouvelle version du moteur de jeu apporte le SSAO, des améliorations sur le terrain et plein d'autres surprises C'est en cette période de Noël que NeoAxis 3D, le moteur de jeu multi-plateforme revient avec une hotte fournit en cadeau pour nous, les développeurs. Tout d'abord, cette version estampillée 1.3 apporte le Screen Space Ambient Occlusion (SSAO). Une technique de rendu temps réel qui est grandement utilisée dans l'industrie pour permettre une approximation efficace de l'ambient occlusion (des ombres sont rajoutés selon le buffer de profondeur).. Celui-ci est implémenté tel un effet après rendu (post processing) afin de garder une bonne synergi...

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  • How do I deal with content scrapers? [closed]

    - by aem
    Possible Duplicate: How to protect SHTML pages from crawlers/spiders/scrapers? My Heroku (Bamboo) app has been getting a bunch of hits from a scraper identifying itself as GSLFBot. Googling for that name produces various results of people who've concluded that it doesn't respect robots.txt (eg, http://www.0sw.com/archives/96). I'm considering updating my app to have a list of banned user-agents, and serving all requests from those user-agents a 400 or similar and adding GSLFBot to that list. Is that an effective technique, and if not what should I do instead? (As a side note, it seems weird to have an abusive scraper with a distinctive user-agent.)

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  • Expiring timed actions a good idea?

    - by Bart van Heukelom
    We have an online game where players sometimes have to wait a while (say 30 minutes) before a process they intiated completes. This encourages them to come back later. An example of this is growing crops in Farmville or basically any action in the Sims Play4Free. Now, however, there is the idea to let these processes expire, so if the player doesn't 'reap' them in time (e.g. within 4 hours) they are aborted. I'm a bit sceptical about this. How will this make players come back more often? Is not the reward of reaping the process enough for that? Can we expect players to fit their daily schedule around our game, maybe even set the alarm clock at night? Won't this just cause players to give up on starting these processes in the first place? I realise this may be too subjective for this site, so I'll end with a concrete question: Do (m)any other online free-to-play games employ this technique?

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  • Quality Backlinks - A Key to Search Engine Optimization

    Backlinks are the links which are going to your blogs, sites or articles. Backlinks are the most important and single very significant factors to give the page rank to your site or blogs.They are great technique and way to find a proper and a decent place in the goggle or any of the major search engines. There are many other aspects of SEO but quality back links are the most appropriate way to find a great way in terms of search engine optimization. Now it is the time to take a look at the components which are very important about backlinks.

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  • Frame Buffer Objects vs calling TexCoord2f?

    - by sensae
    I'm learning the basics of OpenGL with lwjgl currently, and following a guide I've got textured quads that can move around a scene. I've been reading about Frame Buffer Objects, and I'm not really clear on their purpose and their benefit. My understanding is that I'll create a FBO with the texture I'd like, load the FBO, draw a quad, then unload the FBO. What would the technique I'm currently doing for texture management be called, and how does it differ from using FBOs? What are the benefits to using FBOs? How does it fit into the grand rendering scheme of things?

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  • Connection timed out when connecting to a website (ubuntu only)

    - by S.C.
    I've been struggling with these problem for months. It happens randomly and it happens on Ubuntu only (12.04). It's about my hosted company website. Some facts: I can ping it I can traceroute it I can dig it I can make a nslookup But whenever I try to open it in Chrome it won't open. I also tried using polipo but got same connection time out issue. I'm connected through a LAN network and I'm experiencing no problem with any other website. Is there a more accurate debugging technique I'm missing other than pinging/tracerouting, etc.?

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  • Stuck on busybox after a fresh install

    - by user54841
    I installed 11.10 and was getting stuck on Busybox unless I type exit. After grabbing the latest updates it then didn't get stuck on busybox but instead on a black screen of nothingness. I've now reformatted and started again using the exit technique for the time being. I had a search here before posting and none of the answers gave much insight, other than it 'could be a gfx card driver issue'. I'm using new hardware that has no issues with Mint, Win7 or WinXp. BUT note, I'm not dual booting, its a complete fresh install formatting the entire drive. Any help is appreciated as I'd really like to get stuck into Ubuntu. Thanks in advance. -Luke

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  • What is the name of this array transformation?

    - by Brandon Tilley
    Start with an array of arrays; in this case, they are different lengths in order to demonstrate the technique, but they do not have to be. [[1,2,3,4], [5,6,7], [8,9,10], [11,12,13,14,15]] At the other end of the transformation, you have an array of arrays where the first array contains the first element from each of the original arrays, the second array contains the second element from each of the original arrays, and so on. [[1,5,8,11], [2,6,9,12], [3,7,10,13], [4,14], [15]] Is there a mathematical or CS term for this operation?

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  • What encryption algorithm/package should I use in a betting game?

    - by user299648
    I have a betting type site where I publish a number (between 0-100) that is encrypted. Then after a period of time, I would review what the number is and prove it with a key to decrypt the encrypted number to prove that I'm not cheating. I also want it to be easily verifiable by an average user. What encryption algorithm/technique/package should I use? I'm no expert on cryptography. There seems to be so many options out there and I'm not sure what to use. python friendly is a plus.

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  • Error applying iptable rules

    - by user3215
    When I try to use iptables command on one of my Rackspace cloud server, I'm getting the following error. I was trying to apply iptable rules with iptables-apply -t 120 /etc/iptables.rules and iptables-restore < /etc/iptables.rules FATAL: Could not load /lib/modules/2.6.35.4-rscloud/modules.dep: No such file or directory iptables-restore v1.4.4: iptables-restore: unable to initialize table 'filter' Error occurred at line: 2 Try `iptables-restore -h' or 'iptables-restore --help' for more information. How could I fix this?. Anybody has any technique?

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  • How can I make a case for "dependency management"?

    - by C. Ross
    I'm currently trying to make a case for adopting dependency management for builds (ala Maven, Ivy, NuGet) and creating an internal repository for shared modules, of which we have over a dozen enterprise wide. What are the primary selling points of this build technique? The ones I have so far: Eases the process of distributing and importing shared modules, especially version upgrades. Requires the dependencies of shared modules to be precisely documented. Removes shared modules from source control, speeding and simplifying checkouts/check ins (when you have applications with 20+ libraries this is a real factor). Allows more control or awareness of what third party libs are used in your organization. Are there any selling points that I'm missing? Are there any studies or articles giving improvement metrics?

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  • How to give parallax backgrounds more depth

    - by user28015
    I have 3 tiled images of some sort of galaxy/space in the background of a 2D Game: The first one has an alpha of 100%, the second an alpha of 80% and the last one has an alpha of 60%. I scroll the the one in the background slower than the other ones of course. classic parallax. In the foreground I have some particles flying towards the player to simulate some dust / stars flying by. (I know that stars don't fly by, but I think we all have seen this in a lot of games). But I can't quite achieve the depth effect I am looking for. I want it to look "deeper". I did read something about using blending modes for the backgrounds, but that would require to render them as objects right? So the question is: What is a good technique to do a scrolling parallax background in GameMaker?

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  • Display large amount of data to client through pagination

    - by ebram tharwat
    I have a web application in which i need to show a big number of data or records for clients. Now i 'll use pagination but i was wondering should I: Load all the data once then pagination, sorting and sarching 'll be easy..But it 'll takes big time(using local DB it takes up to 9 sec.) Or each time i show new page(from the pagination) i make a new request to server and then new request to DB to get the next records..But then what if the client click on Prev button, i 'll make a new request to get data that I had previously..Should i cach data that are loaded before and how if that's good technique? So load all data once or make a new request every time i need data that maybe have been loaded before. I'm using ASP.NET MVC SPA with durandaljs and knockoutjs

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