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  • Now Released: "Oracle WebLogic Server 12c: Administration I" Certification Exam (1Z0-133)

    - by Brandye Barrington
    Oracle Certification is pleased to announce the production release of the Oracle WebLogic Server 12c: Administration I Certification Exam (1Z0-133). Passing this exam results in the "Oracle Certified Associate (OCA) - Oracle WebLogic Server 12c Administrator" certification. Oracle WebLogic Server sets the industry standard for Java application servers, and the "Oracle Certified Associate (OCA) - Oracle WebLogic Server 12c Administrator" certification sets the standard for WLS administrators. Obtaining this certification proves that you have the skills to set up server environments, tune performance and troubleshoot with confidence and raises the bar for your peers.  While training is not required for certification, the Oracle WebLogic Server 12c: Administration I course from Oracle University, can expedite you towards your certification - helping you gain the skills and knowledge to increase the performance and scalability of your organization’s applications and services with the #1 application server. Becoming certified gives you a competitive edge through proven expertise. The Oracle WebLogic Server 12c: Administration I exam (1Z0-133) is now available in production. Get all preparation details, including exam objectives, number of questions, time allotments, and pricing on the Oracle Certification website. Register now for exam 1Z0-133 at www.pearsonvue.com/oracle. QUICK LINKS: Certification Track: Oracle Certified Associate (OCA) - Oracle WebLogic Server 12c Administrator Certification Exam: Oracle WebLogic Server 12c: Administration I Certification Exam (1Z0-133) Recommended Training: Oracle WebLogic Server 12c: Administration I Register Now: Pearson VUE

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  • Displaying Datamatrix in application error screen

    - by DaveNay
    Quite often we will get a report from a user in the field saying there was an error in our application. Frequently this leads to the typical round of "What was the error?" "I don't know, it was just an error." We of course log these faults to the log files, and we can even enable detailed debug logs, but this involves the end user changing a setting in the configuration file and then finding the correct files and then emailing them to us. As I'm sure you can all imagine, there are plenty of pitfalls and alligators in this methodology. Recently a couple of people have used their cell phone to email me a "screen capture" of the fault, and while this helps, we still have to scrutinize the image to find the exact fault, and if enabled, the stack trace. So this evening, I had the brilliant idea (IMHO) to encode the fault into a Datamatrix barcode image and then encourage users to send me a picture from their cell phone. I can then decode the datamatrix and get a parse-able error message! Our core technology is machine vision, so the decoding of the datamatrix image would be trivial, I just need to find a method of generating the actual image to display in the fault handler. Thoughts?

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  • How can I fix my xvinfo?

    - by YumYumYum
    How can i fix my X server/driver? $ xvinfo X-Video Extension version 2.2 screen #0 no adaptors present Additional info: $ uname -a Linux desktop 2.6.32-33-generic #70-Ubuntu SMP Thu Jul 7 21:13:52 UTC 2011 x86_64 GNU/Linux $ lspci 00:00.0 Host bridge: Intel Corporation Device 0100 (rev 09) 00:02.0 VGA compatible controller: Intel Corporation Sandy Bridge Integrated Graphics Controller (rev 09) 00:16.0 Communication controller: Intel Corporation Cougar Point HECI Controller #1 (rev 04) 00:19.0 Ethernet controller: Intel Corporation Device 1503 (rev 05) 00:1a.0 USB Controller: Intel Corporation Cougar Point USB Enhanced Host Controller #2 (rev 05) 00:1b.0 Audio device: Intel Corporation Cougar Point High Definition Audio Controller (rev 05) 00:1c.0 PCI bridge: Intel Corporation Cougar Point PCI Express Root Port 1 (rev b5) 00:1c.1 PCI bridge: Intel Corporation Cougar Point PCI Express Root Port 2 (rev b5) 00:1c.3 PCI bridge: Intel Corporation Cougar Point PCI Express Root Port 4 (rev b5) 00:1d.0 USB Controller: Intel Corporation Cougar Point USB Enhanced Host Controller #1 (rev 05) 00:1f.0 ISA bridge: Intel Corporation Device 1c4a (rev 05) 00:1f.2 SATA controller: Intel Corporation Cougar Point 6 port SATA AHCI Controller (rev 05) 00:1f.3 SMBus: Intel Corporation Cougar Point SMBus Controller (rev 05) 01:00.0 PCI bridge: Integrated Technology Express, Inc. Device 8892 (rev 10) 04:00.0 USB Controller: NEC Corporation Device 0194 (rev 04) Follow up: It seems in 64-bit its a mess doing existing approach. Therefore, after upgrading to 12.04 64-bit this problems in same hardware is resolved (of-course, i have now other drivers problem)

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  • I am not the most logically-organized person. Do I have any chance at being a good 'low-level' programmer?

    - by user217902
    Background: I am entering college next year. I really enjoy making stuff and solving logical problems, so I'm thinking of majoring in compsci and working in software development. I hope to have the kind of job where I can work with implementing / improving algorithms and data structures on a regular basis.. as opposed to, say, a job that's purely concerned with mashing different libraries together, or 'finding the right APIs for the job'. (Hence the word 'low-level' in the title. No, I don't wish to write assembly all day.) Thing is, I've never been the most logically-sharp person. Thus far I have only worked on hobby projects, but I find that I make the silliest of errors ever so often, and it can take me ages to find it. Like anywhere between three hours to a day to locate a simple segfault, off-by-one error, or other logical mistake. (Of course, I do other things in the meantime, like browsing SO, reddit, and the like..) It's not like I'm 'new' to programming either; I first tried C++ maybe five years ago. My question is: is this normal? Should a programmer with any talent solve it in less time? Having read Spolsky's Smart and gets things done, where he talks about the large variance in programming speed, am I near the bottom of the curve, and therefore destined to work in companies that cannot afford to hire quality programmers? I'd like to think that conceptually I'm okay -- I can grasp algorithms and concepts pretty well, I do fine in math and science, although I probably drop signs in my equations more often than the next guy. Still, grokking concepts makes me happy, and is the reason why I want to work with algorithms. I'm hoping to hear from those of you with real-world programming experience. TL;DR: I make many careless mistakes, should I not consider programming as a career?

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  • Faster 2D Collision detection

    - by eShredder
    Recently I've been working on a fast-paced 2d shooter and I came across a mighty problem. Collision detection. Sure, it is working, but it is very slow. My goal is: Have lots of enemies on screen and have them to not touch each other. All of the enemies are chasing the player entity. Most of them have the same speed so sooner or later they all end up taking the same space while chasing the player. This really drops the fun factor since, for the player, it looks like you are being chased by one enemy only. To prevent them to take the same space I added a collision detection (a very basic 2D detection, the only method I know of) which is. Enemy class update method Loop through all enemies (continue; if the loop points at this object) If enemy object intersects with this object Push enemy object away from this enemy object This works fine. As long as I only have <200 enemy entities that is. When I get closer to 300-350 enemy entities my frame rate begins to drop heavily. First I thought it was bad rendering so I removed their draw call. This did not help at all so of course I realised it was the update method. The only heavy part in their update method is this each-enemy-loops-through-every-enemy part. When I get closer to 300 enemies the game does a 90000 (300x300) step itteration. My my~ I'm sure there must be another way to aproach this collision detection. Though I have no idea how. The pages I find is about how to actually do the collision between two objects or how to check collision between an object and a tile. I already know those two things. tl;dr? How do I aproach collision detection between LOTS of entities? Quick edit: If it is to any help, I'm using C# XNA.

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  • Game crash/Screen freeze recovery (without shell or reboot)

    - by Asavar Tzeth
    I am an old Windows PC gamer, now converted into Ubuntu (Linux) lover. I am even going so far as to attempt to replace all my games in a Windows dual-boot with Wine and it is going well. However... Even if Linux is less prone to crashing, games, especially the windows ones (but also a few native) can crash. My problem is when this is in full screen and the computer becomes non-responsive. In Windows you can solve this with ctrl+alt+delete, but Ubuntu lacks this feature and my only choice is a reboot. Is there any Ubuntu version of this feature? Of course excepting the ctrl+alt+F1, find and kill process method. It is fine if you know how to do it, but too slow and difficult for the typical gamer. I believe strongly in Ubuntu as the future gaming platform in one form or another. If this feature does not exist, then the Ubuntu team should address this as fast as possible, since it is critical for all old Windows gamers. Thank you for your time. Asavar Tzeth (Alias)

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  • Developing with Oracle ADF Mobile and ADF Business Components Backend

    - by Shay Shmeltzer
    It's great to finally have the Oracle ADF Mobile solution out there. If you are not familiar with ADF Mobile - it basically lets you build applications that run on iOS and Android devices using the concepts you already know - components based UI constructions (same idea as JSF), taskflows, data controls, Java and of course JDeveloper. I created one demo that shows how to build an on-device application that gets data from local Java files (that run on the device - yes we do Java on iOS too) - you can see it here. However, one thing many of you might be wondering is how can you get data from your database into these mobile applications. Well if you already built your data access with Oracle ADF Business Components then here is a two step video demo that shows you what to do. The steps are: 1. Expose ADF Business Components as Services 2. Create an ADF Mobile application that consumes the above services with the Web service data control Simple right? That's the whole point of ADF Mobile - making on device application development as simple as possible. Try it out on your device.

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  • Splitting Pygame functionality between classes or modules?

    - by sec_goat
    I am attempting to make my pygame application more modular so that different functionalities are split up into different classes and modules. I am having some trouble getting pygame to allow me to draw or load images in secondary classes when the display has been set and pygame.init() has been done in my main class. I have typically used C# and XNA to accomplish this sort of behavior, but this time I need to use python. How do I init pygame in class1, then create an instance of class2 which loads and converts() images. I have tried pygame.init() in class 2 but then it tells me no display mode has been set, when it has been set in class1. I am under the impression i do not wnat to create multiple pygame.displays as that gets problematic I am probably missing something pythonic and simple but I am not sure what. How do I create a Display class, init python and then have other modules do my work like loading images, fonts etc.? here is the simplest version of what I am doing: class1: def __init__(self): self.screen = pygame.display.set_mode((600,400)) self.imageLoader = class2() class2: def __init__(self): self.images = ['list of images'] def load_images(): self.images = os.listdir('./images/') #get all images in the images directory for img in self.images: #read all images in the directory and load them into pygame new_img = pygame.image.load(os.path.join('images', img)).convert() scale_img = pygame.transform.scale(new_img, (pygame.display.Info().current_w, pygame.display.Info().current_h)) self.images.append(scale_img) if __name__ == "__main__": c1 = class1() c1.imageLoader.load_images() Of course when it tries to load an convert the images it tells me pygame has not been initialized, so i throw in a pygame.init() in class2 ( i have heard it is safe to init multiple times) and then the error goes to pygame.error: No video mode has been set

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  • POLL: How do you build your interfaces in xcode for iphone/coco-touch applications?

    - by LolaRun
    Hi all, It's been 2 months i'm using xcode and building iphone apps, and i'm finding it really hard to grasp the good design for the applications. I always face problems like you can't put your tabbarcontroller in another custom viewcontroller sort of a thing? or other problems... That 'sometimes' - of course - would work if you did the creation of the views/viewcontrollers programmatically. so I don't know if i should start writing the creation of my objects or use interface builder. This is why i'm asking this poll question, to see what's the most accepted way among other developers. I'm not going to answer my question, so the votes would not increase my reputation and risk my poll being closed soon. I prefer that the first two readers of this question should answer by 'using IB' and the second one 'programmatically' and the rest would vote up or down for these two answers. And don't vote my question either, i just need to know, and maybe someone else wants to know. so the longer this question lives the better. and gaining nothing from it concerning reputation would help that cause. thank you all for your cooperation. and go ahead and answer Peace

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  • Exit stage right...

    - by Peter Korn
    I joined Sun Microsystems in December of 1996, not quite 17 years ago. Over the course of those years, it has been my great pleasure and honor to work with a many talented folks, on a many incredible projects - first at Sun, and then at Oracle. In those nearly 17 years, we made quite a few platforms and products accessible - including Java, GNOME, Solaris, and Linux. We pioneered many of the accessibility techniques that are now used throughout the industry, including accessibility API techniques which first appeared in the Java and GNOME accessibility APIs; and screen access techniques like the API-based switch access of the GNOME Onscreen Keyboard. Our work was recognized as groundbreaking by many in the industry, both through awards for the innovations we had delivered (such as those we received from the American Foundation for the Blind), and awards of money to develop new innovations (the two European Commission accessibility grants we received). Our knowledge and expertise contributed to the first Section 508 accessibility standard, and provided significantly to the upcoming refresh of that standard, to the European Mandate 376 accessibility standard, and to a number of web accessibility standards. After 17 years of helping Sun and Oracle accomplish great things, it is time to start a new chapter... Today is my last day at Oracle. It is not, however, my last day in the field of accessibility. Next week I will begin working with another group of great people, and I am very much looking forward to the great things I will help contribute to in the future. Starting tomorrow, please follow me on my new, still under constriction, Wordpress blog: http://peterkorn.wordpress.com/.

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  • sudoers - simple explanation requested

    - by Redsandro
    Everytime I want to be able to run something that requires me to be a sudoer too many times, I need to google for the formatting of /etc/sudoers to remind me again what exactly is the proper way to write it. Now I see different writing styles in my sudoers file, which is the consequence of different google results over the months. I've also noticed that the second example (below) seems to work in XFCE, but not in Cinnamon (Gnome 3). This could be totally unrelated, but nontheless I'd like to know once and for all, what is the correct grammar of the sudoer line, and what is the difference between the given examples? redsandro ALL=NOPASSWD:/path/to/command redsandro ALL=(ALL) NOPASSWD:/path/to/command redsandro ALL=(ALL:ALL) NOPASSWD:/path/to/command Also, what are all the ALL's for? One user, one command, yet I need to use the ALL keyword up to three times? Am I doing this wrong? Of course, omitting NOPASSWD: makes you enter your password before you are permitted to run the command, but one point of confusion is the usage of = and :, for the final command that is the subject of the line can be prepended by either =, :, , or ), confusing grammar for similar semantics.

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  • Using ConcurrentQueue for thread-safe Performance Bookkeeping.

    - by Strenium
    Just a small tidbit that's sprung up today. I had to book-keep and emit diagnostics for the average thread performance in a highly-threaded code over a period of last X number of calls and no more. Need of the day: a thread-safe, self-managing stats container. Since .NET 4.0 introduced new thread-safe 'Collections.Concurrent' objects and I've been using them frequently - the one in particular seemed like a good fit for storing each threads' performance data - ConcurrentQueue. But I wanted to store only the most recent X# of calls and since the ConcurrentQueue currently does not support size constraint I had to come up with my own generic version which attempts to restrict usage to numeric types only: unfortunately there is no IArithmetic-like interface which constrains to only numeric types – so the constraints here here aren't as elegant as they could be. (Note the use of the Average() method, of course you can use others as well as make your own).   FIFO FixedSizedConcurrentQueue using System;using System.Collections.Concurrent;using System.Linq; namespace xxxxx.Data.Infrastructure{    [Serializable]    public class FixedSizedConcurrentQueue<T> where T : struct, IConvertible, IComparable<T>    {        private FixedSizedConcurrentQueue() { }         public FixedSizedConcurrentQueue(ConcurrentQueue<T> queue)        {            _queue = queue;        }         ConcurrentQueue<T> _queue = new ConcurrentQueue<T>();         public int Size { get { return _queue.Count; } }        public double Average { get { return _queue.Average(arg => Convert.ToInt32(arg)); } }         public int Limit { get; set; }        public void Enqueue(T obj)        {            _queue.Enqueue(obj);            lock (this)            {                T @out;                while (_queue.Count > Limit) _queue.TryDequeue(out @out);            }        }    } }   The usage case is straight-forward, in this case I’m using a FIFO queue of maximum size of 200 to store doubles to which I simply Enqueue() the calculated rates: Usage var RateQueue = new FixedSizedConcurrentQueue<double>(new ConcurrentQueue<double>()) { Limit = 200 }; /* greater size == longer history */   That’s about it. Happy coding!

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  • Silverlight Developer needs ASP.NET MVC Training [on hold]

    - by Peet Brits
    With Silverlight on the way out, our company wants to embrace HTML5 and related technologies. Background: Our Silverlight project did everything from generating its own models (or data contracts), sending it over WCF, tracking changes, with a whole deal of back-end code to make the ride smoother, but often also cluttered and more complex. Most of the original developers for this project are gone, and we want to embrace something new for future projects. Having done this very useful MVC Jump Start course at Microsoft Virtual Academy, we are all fired up for the next project. The problem is that we have very little in-depth knowledge of all the many different components. The most important hereof is probably Entity Framework, and (for later) Web API. I suppose the best place to start is at the Microsoft ASP.NET websites. Are there any other suggestions for learning from more experienced developers? I am a senior developer, but my knowledge of ASP.NET MVC (and related) is very limited. PS: We have a project deadline at the end of this month.

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  • Project Jigsaw: On the next train

    - by Mark Reinhold
    I recently proposed to defer Project Jigsaw from Java 8 to Java 9. Feedback on the proposal was about evenly divided as to whether Java 8 should be delayed for Jigsaw, Jigsaw should be deferred to Java 9, or some other, usually less-realistic, option should be taken. The ultimate decision rested, of course, with the Java SE 8 (JSR 337) Expert Group. After due consideration, a strong majority of the EG agreed to my proposal. In light of this decision we can still make progress in Java 8 toward the convergence of the higher-end Java ME Platforms with Java SE. I previously suggested that we consider defining a small number of Profiles which would allow compact configurations of the SE Platform to be built and deployed. JEP 161 lays out a specific initial proposal for such Profiles. There is also much useful work to be done in Java 8 toward the fully-modular platform in Java 9. Alan Bateman has submitted JEP 162, which proposes some changes in Java 8 to smooth the eventual transition to modules, to provide new tools to help developers prepare for modularity, and to deprecate and then, in Java 9, actually remove certain API elements that are a significant impediment to modularization. Thanks to everyone who responded to the proposal with comments and questions. As I wrote initially, deferring Jigsaw to a Java 9 release in 2015 is by no means a pleasant decision. It does, however, still appear to be the best available option, and it is now the plan of record.

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  • what other bash variables are available during execution such as $USER that can assist on my script?

    - by semi-newbie
    This is related to question 19245, in that one of the responders answered the question in an awesome way, and very VERY clear to any newbie. Now here is a question that i can't seem to figure. i wrote a script for starting the vmware firefox plugin (don't worry. i gave that up and now run vBox VERY happily. i left vmware for my servers :) ) I needed to start the plugin as sudo, but i also needed to pass an argument (password) to it, that happen to be the same. So, if my password was Hello123, the command would be: sudo ./myscript.sh hi other Hello123 running from command line, the script would ask for my sudo password and then run. i wanted to capture THAT password and pass it as well. i also wanted to run graphically, so i tried gksudo, and there is an option -p that returns the password for variable assignment. well, that was a nightmare, because i would still get prompted for the original sudo: see below Find UserName vUser=$USER Find password (and hopefully enable sudo) vP=gksudo -p -D somedescriptiontext echo Execute command gksudo ./myscript.sh hi $vUser $vP and i still get prompted twice. so my question is tri-fold: is there a variable i can use for the password, just like there is one for user, $USER? is there a different way i should be assigning the value resulting of the command i have in $vP? i am wondering if executing the way i have it, does it in an uninitiated session and not the current one, since i am getting some addtl warning type errors on some variables blah blah i tried using Zenity to just capture the text, but then of course, i couldn't pass that value to sudo, so i could only use as a parameter, which puts me back in 2 prompts. Thanksssssssssss!

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  • How to start a Software Company

    - by MeshMan
    I've always been interested in wondering how software companies happen. I find it extremely difficult once you're tied down with car, house, life etc. Funding is always the biggest concern. To make this a bit more specific, I see two types. Those offering a product/service or those offering a consultancy company. One things that bugs me about the product/service kind is that we all know how burning the candle at both ends is extremely exhausting. Coding for 8-10 hours in the day and then code in the evenings on your own stuff, doesn't last long. No matter how passionate you are about your idea, simply put, coding day and night is a recipe for burn out. Is this a defeatist attitude though? Can it be balanced? A consultancy kind isn't as tricky in my honest opinion. I think once you have spent years and years in the industry building up relationships, contacts from contracting or moving around, and of course, being involved in the community, then landing your first project as a consultant I'm sure is easier than the product/service kind. I'd imagine friends then could join you as you take on bigger company projects, like an Agile implementation or TDD training, then off you go gaining bigger things. Could you please specify which company type you're answering if you can't contribute to both. I'd like to hear everyone's experiences or ideas on any level for software company start-ups.

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  • Javascript widgets: do links count as SEO backlinks? [closed]

    - by j0nes
    Possible Duplicate: How good is it for SEO if you have a widget that lives on other sites? On my website I offer an option to let users embed information from my site with some kind of "homepage widget". If a user wants to embed it in his website, he basically has to add one line of Javascript to his HTML files like this: <script src="http://mysite.com/myscript.php?some_options_here"></script> Inside the widget, I export some content from my website and of course create a link back to my website. This is done in Javascript with document.write. document.writeln("My great exported content"); document.writeln('<a href="http://mysite.com?ref=widget>Check mysite.com</a>'); I have Google Analytics set up to track whether the links in there get clicked, and they do. Now I am asking myself if Google recognizes these links as valid backlinks from the embedding domain. I know that Googlebot can parse and execute Javascript, but I have not found any references whether these links also count as "normal" backlinks.

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  • High Availability

    - by mattjgilbert
    Udi Dahan presented at the UK Connected Systems User Group last night. He discussed High Availability and pointed out that people often think this is purely an infrastructure challenge. However, the implications of system crashes, errors and resulting data loss need to be considered and managed by software developers. In addition a system should remain both highly reliable (backwardly compatible) and available during deployments and upgrades. The argument is that you cannot be considered highly available if your system is always down every time you upgrade. For our recent BizTalk 2009 upgrade we made use of our Business Continuity servers (note the name, rather than calling them Disaster Recovery servers ? ) to ensure our clients could continue to operate while we upgraded the Production BizTalk servers. Then we failed back to the newly built 2009 environment and rebuilt the BC servers. Of course, in the event of an actual disaster there was a window where either one or the other set were not available to take over – however, our Staging machines were already primed to switch to production settings, having been used for testing the upgrade in the first place.   While not perfect (the failover between environments was not automatic and without some minimal outage) planning the upgrade in this way meant BizTalk was online during the rebuild and upgrade project, we didn’t have to rush things to get back on-line and planning meant we were ready to be as available as we could be in the event of an actual disaster.

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  • We really only have ONE rule...

    - by Chris G. Williams
    Had to show someone the door today... bummer.     At Big Robot Games we really only have one rule and it's not all that complex:   If you're going to hang out here all day, you should satisfy AT LEAST one of the following criteria: 1) You buy some food and/or drinks. 2) You occasionally buy product. 3) You play as part of a sanctioned tournaent or gaming group. 4) You act like you have some sense (i.e. have manners.)   We would love it if you manage to do all of the above, of course, but we're really perfectly content to settle for only getting a 1-2 of them at a time.    We don't have a problem with people bringing food in, and we understand that you aren't going to buy a game every time you come here. And yes, we know that people enjoy hanging out here with their friends. We can even overlook your odd quirks and personality issues, provided you're spending a little money once in a while (this IS a BUSINESS, after all.)   However... if you can't manage to do ANY of the things I listed above, and then you get lippy with me about it, well... it's time to say goodbye.

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  • Clutter for game GUI

    - by tjameson
    I'm pretty new to game development, having only written a simple 3d game for a class project, but I'd like to get started on a bigger project. I'm writing an MMORPG to run in both the browser (WebGL) and natively (OpenGL ES 2). In choosing a GUI toolkit, I'm trying to find a style that work work natively and would be simple to emulate in WebGL. I am considering using D or Go for writing my game, so interfacing with C++ libraries will be difficult, if not impossible. Of course, the language isn't the end goal here, so if using C++ will save considerable time, I'll bite the bullet and use that. In order to reduce the amount of code I'll have to write for the browser, I'm considering using something simple like Clutter for basic abstractions, which I think will be pretty easy to emulate (layered canvases maybe?). Does anyone have experience using Clutter for a 3d game? Note: I haven't used any game development libraries, and I only have limited experience with GUI libraries. I do have HTML+CSS experience, so maybe librocket is a viable solution?

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  • Rendering a DOM across multiple displays

    - by meetamit
    I'm building a data-driven animation with HTML and javascript to run in a web browser. I would like to display it tiled across three 1080p monitors. This essentially yields a viewport that's 5760px wide and 1080px tall. Pretty large. Does anyone have experience setting up something like this? I have many questions below, but any tip would be appreciated: Is it reasonable to expect a DOM to render into such a large viewport size at close to 60fps? I might choose to use canvas, instead of SVG or HTML, but that would yield a giant canvas. Can a canvas with such high resolution be performant? Of course everything depends on the complexity of the graphics I want to render, but I'm looking to remove that factor from this question, so assume I'm asking about a canvas animation that can run at 60fps at 1920x1080 resolution. Would it run roughly as fast at 3 times the width? Would three.js and WebGL be a more proper approach at that resolution? How do you actually cause Chrome or FF to span 3 monitors at full screen? Do I need a 3rd party solution of any kind? Thanks!

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  • Is there a common programming term for the problems of adding features to an already-featureful program?

    - by Jeremy Friesner
    I'm looking for a commonly used programming term to describe a software-engineering phenomenon, which (for lack of a better way to describe it) I'll illustrate first with a couple of examples-by-analogy: Scenario 1: We want to build/extend a subway system on the outskirts of a small town in Wyoming. There are the usual subway-problems to solve, of course (hiring the right construction company, choosing the best route, buying the subway cars), but other than that it's pretty straightforward to implement the system because there aren't a huge number of constraints to satisfy. Scenario 2: Same as above, except now we need to build/extend the subway system in downtown Los Angeles. Here we face all of the problems we did in case (1), but also additional problems -- most of the applicable space is already in use, and has a vocal constituency which will protest loudly if we inconvenience them by repurposing, redesigning, or otherwise modifying the infrastructure that they rely on. Because of this, extensions to the system happen either very slowly and expensively, or they don't happen at all. I sometimes see a similar pattern with software development -- adding a new feature to a small/simple program is straightforward, but as the program grows, adding further new features becomes more and more difficult, if only because it is difficult to integrate the new feature without adversely affecting any of the large number of existing use-cases or user-constituencies. (even with a robust, adaptable program design, you run into the problem of the user interface becoming so elaborate that the program becomes difficult to learn or use) Is there a term for this phenomenon?

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  • Having the same texture data in different ID3D11Texture2D

    - by bdmnd
    Sorry if this has been answered elsewhere - I'm rather new to DX. My question concerns conservation of resources - specifically textures in VRAM. I assume that upon returning from a call to CreateTexture2D, a copy of any textures data supplied has been copied elsewhere, likely VRAM. Does DX11 have any facility for having multiple ID3D11Texture2D objects which point to the same data? This might at first seem silly, but imagine a ID3D11Texture2D which is an array of textures. In one material, an artist has chosen to blend three identically sized maps, saved on disk as A.dds, B.dds, and C.dds. Then imagine they have another material which also uses three maps, but this time A.dds, B.dds, and D.dds. The shader code knows the diffuse texture is a texture array, and also has the number of layers baked (three in each case). I would essentially like to set up just two ID3D11Texture2D objects, one for each material, but I don't want to waste VRAM for two identical copies of A.dds and B.dds. I could use explicit texture arrays, of course, but this reduces the number of resources available to the shader and can complicate code somewhat more than would otherwise be needed.

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  • Offshoring: does it ever work?

    - by DanSingerman
    I know there has been a fair amount of discussion on here about outsourcing/offshoring, and the general opinion seems to be that at best it is difficult, and at worst it fails. I have direct experience of offshoring myself; a previous company where I was a dev manager wanted to send some development offshore, and we ran a pilot scheme to see how well it would work. Of course it was a complete failure, although it is not completely clear to me whether this was down to the offshore devs being less talented, the process, or other factors (no doubt it was really a combination). I can see as a business how offshoring looks attractive (much lower day rate), but as far as I can see, the only way it could possibly work is if you do exceptionally detailed design up front, with incredibly detailed specifications; and by the time you have invested in producing that, you have probably spent as nearly as much as if you had written the actual code locally (which I think is an instance of No Silver Bullet) So, what I want to know is, does anyone here have any experience of offshoring actually working ever? Especially if there are any success stories of it working in a semi-agile way? I know there are developers here from all over the World; has anyone worked on an offshore project they consider successful?

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  • Displaying Datamatrix in application error screen

    - by DaveNay
    Quite often we will get a report from a user in the field saying there was an error in our application. Frequently this leads to the typical round of "What was the error?" "I don't know, it was just an error." We of course log these faults to the log files, and we can even enable detailed debug logs, but this involves the end user changing a setting in the configuration file and then finding the correct files and then emailing them to us. As I'm sure you can all imagine, there are plenty of pitfalls and alligators in this methodology. Recently a couple of people have used their cell phone to email me a "screen capture" of the fault, and while this helps, we still have to scrutinize the image to find the exact fault, and if enabled, the stack trace. So this evening, I had the brilliant idea (IMHO) to encode the fault into a Datamatrix barcode image and then encourage users to send me a picture from their cell phone. I can then decode the datamatrix and get a parse-able error message! Our core technology is machine vision, so the decoding of the datamatrix image would be trivial, I just need to find a method of generating the actual image to display in the fault handler. Thoughts?

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