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  • Information Modeling

    - by Betamoo
    The sensor module in my project consists of a rotating camera, that collects noisy information about moving objects in the surrounding environment. The information consists of distance, angle and relative change of the moving objects.. The limiting view range of the camera makes it essential to rotate the camera periodically to update environment information... I was looking for algorithms / ways to model these information, in order to be able to guess / predict / learn motion properties of these object.. My current proposed idea is to store last n snapshots of each object in a queue. I take weighted average of positions and velocities of moving object, but I think it is a poor method... Can you state some titles that suit this case? Thanks

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  • Properly handling NSURLConnection errors

    - by Cal S
    Hi, I have a simple form interface set up that send username and password information to a server: (working) NSString *postData = [NSString stringWithFormat:@"user=%@&pass=%@",[self urlEncodeValue:sysUsername],[self urlEncodeValue:password]]; NSLog(@"Post data -> %@", postData); /// NSData* postVariables = [postData dataUsingEncoding:NSASCIIStringEncoding allowLossyConversion:YES]; NSMutableURLRequest* request = [[[NSMutableURLRequest alloc] init] autorelease]; NSString* postLength = [NSString stringWithFormat:@"%d", [postVariables length]]; NSURL* postUrl = [NSURL URLWithString:@"http://localhost/~csmith/cocoa/test.php"]; [request setURL:postUrl]; [request setHTTPMethod:@"POST"]; [request setValue:postLength forHTTPHeaderField:@"Content-Length"]; [request setValue:@"application/x-www-form-urlencoded" forHTTPHeaderField:@"Content-Type"]; [request setHTTPBody: postVariables]; NSData *returnData = [NSURLConnection sendSynchronousRequest:request returningResponse:NULL error:NULL]; NSLog(@"Post data SENT & returned -> %@", returnData); How do I handle connection errors such as no internet connection, firewall, etc. Also, does this method use the system-wide proxy settings? Many of my users are behind a proxy. Thanks a lot!

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  • deleting a file in java while uploading it in other thread

    - by user369507
    i'm trying to build a semi file sharing program, when each computer acts both as a server and as a client. I give multiple threads the option to DL the file from my system. also, i've got a user interface that can recieve a delete message. my problem is that i want that the minute a delete message receieved, i wait for all the threads that are DL the file to finish DL, and ONLY than excute file.delete(). what is the best way to do it? I thought about some database that holds and iterate and check if the thread is active, but it seems clumsy. is there a better way? thanks

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  • OS-independent Inter-program communication between Python and C

    - by Gyppo
    I have very little idea what I'm doing here, I've never done anything like this before, but a friend and I are writing competing chess programs and they need to be able to communicate to each other. He'll be writing mainly in C, the bulk of mine will be in Python, and I can see a few options: Alternately write to a temp file, or successive temp files. As the communication won't be in any way bulky this could work, but seems like an ugly work-around to me, the programs will have to keep checking for change/new files, it just seems ugly. Find some way of manipulating pipes i.e. mine.py| ./his . This seems like a bit of a dead end. Use sockets. But I don't know what I'd be doing, so could someone give me a pointer to some reading material? I'm not sure if there are OS-independent, language independent methods. Would there have to be some kind of supervisor server program to administrate? Use some kind of HTML protocol, which seems like overkill. I don't mind the programs having to run on the same machine. What do people recommend, and where can I start reading?

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  • RBF neural networks

    - by Infinity
    Hello guys! I would like to apply RBF neural networks to teach my system. I have a system with an input: | 1 2 3 4 5 6 ... 32 | 33 | | 1000 0001 0010 0100 1000 1000 ... 0100 | 0 0 1 | You have to read this without the "|" character. I just wanted you to see that the last three elements in the input are staying together. The result have to be a number between 1-32, which has the value "1000" in the input. In my training set I will always have a result for an array of this kind. What kind of functions can I use for the teaching algorithm? Can you point me please to the right way? If you can't understand my description please don't hesitate to ask about it. Thank you guys for your help!

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  • How to calculate the state of a graph?

    - by zcb
    Given a graph G=(V,E), each node i is associated with 'Ci' number of objects. At each step, for every node i, the Ci objects will be taken away by the neighbors of i equally. After K steps, output the number of objects of the top five nodes which has the most objects. Some Constrains: |V|<10^5, |E|<2*10^5, K<10^7, Ci<1000 My current idea is: represent the transformation in each step with a matrix. This problem is converted to the calculation of the power of matrix. But this solution is much too slow considering |V| can be 10^5. Is there any faster way to do it?

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  • Compressing digitalized document images

    - by Adabada
    Hello, We are now required by law to digitalize all the financial documents in our company and submit them to evaluations every 3 months. Since this is sensitive data we decided to take matters into our own hands and build some sort of digital data archiver. The tool works perfectly, but after 7 months of usage we are begining to worry about the disk space used by these images. Here some info on the amount of documents digitalized: 15K documents scanned and archived per day, with final PNG size of +- 860KB: 15 000 * 860 kilobits = 1.53779984 gigabytes 30 days of work per month: 1.53779984 gigabytes * 30 = 46.1339952 gigabytes Expectation of disk space usage after 1 year: 46.1339952 gigabytes * 12 = 553.607942 gigabytes So far we're at 424 gigabytes of disk space used, without counting backup. We're using PNG as image format, but I would like to know if anyone have any advice on a better compression algorithm for images or alternative strategies for compressing the PNG's even more or even better ways to archive images as to save disk space. Any help would be appreciated, thanks.

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  • JAVA: How do I accept input during a certain period of time only

    - by sebrock
    Im trying to do a simple game where I continually need input from players. This needs to happen during a certain time period only. Everything that is sent after that will be discarded. After the time period a new game starts. So: Start game Wait for input from all players during 10 seconds 10 secs no more input Calculate the winner and do some stuff Goto 1. I was thinking using a timer and timertask to keep track of time and maybe use a boolean variable that changes from "open" to "closed" after 10 seconds? Please give me some advise on this.

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  • tool to find out distance in terms of no. of hops in unix

    - by mawia
    Hi! all, I am writing an application for video streaming.In the application server is required to know the distance of the client from it self in terms of hop number.My question is,is there any tool/method other than traceroute available in unix environment to find it? I also need to find out the geographical location of the client.So is their any tool/method for this as well? Any help in this regard will be highly appreciated. Thanks in advance. Mawia

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  • how to customize the filter when following a stream in wireshark?

    - by jim
    when selecting a packet and choosing to follow the stream, wireshark automatically sets a filter that looks something like this: (ip.addr eq 10.2.3.8 and ip.addr eq 10.2.255.255) and (udp.port eq 999 and udp.port eq 899). i'd like to be able to set that myself when following the stream, but have not been able to identify where to do that. setting the display filter has no effect. in fact, after following the stream, whatever display filter is currently set will be replaced by the follow stream formatted filter. is customizing the follow stream filter even possible? thanks

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  • WCF or Sockets for Communication in a real-time environment?

    - by PieterG
    I have a scenario where I need to send a series of data across 2 clients. The data includes Serialized XML that will contain commands that the other client will need to react to. I will also need to send images across the wire as I need to provide a chat facility in the form of video/audio chat. I would like a single communication medium for both, as the number of messages/commands might be a few. WCF or Sockets?

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  • Change IP settings using C++

    - by Chris
    How do I change the IP settings of a Windows CE 6 box Programatically via C++? Functions for Windows might also work. I found that I can change the hostname via sethostname but couldn't find how to change IP address settings such as: IP Address DHCP Subnet Gateway DNS1 / DNS2 WINS1 / WINS2 Any advice / pointers would be great. Thanks. P.s. How would you get the box to update to those settings - is a refresh or the programming equivalent of ipconfig /renew required?

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  • Are there any lightweight analogues to CORBA/RPC for embedded programs?

    - by Mtr
    I am writing embedded applications for different hardware (avr, arm7, tms55xx…) and different rtoses (freeRTOS, rtx, dsp/bios). And every second of them needs to communicate with PC or another digital device. Sometimes interactions logic is very advanced. So I'm interesting in common methodology (like state-machine programming style), protocol specification or library, that could simplify developing such things.

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  • Can anyone give me a sample java socket programming for doing a peer to peer for 3 systems?

    - by Sadesh Kumar N
    I am doing an university project. I need some sample programs on peer to peer programs in java socket programming. Every where people are telling to add a server socket in the client program. I am in a confusion. Can a single program having server socket and client socket will do or i have to create two programs of one initiating a system and another peer program running thrice to solve the problem. or i need to create three programs for three peer systems. I am not clear on the architecture of building peer to peer programs using java sockets. Can some one help me giving a simple program on how to create a peer to peer connection between three systems. I know how to do a socket program for client server model and clear on the concept. But creating a peer to peer architecture sounds complex for me to understand. I also referred this thread. developing peer to peer in java The person commented second says" To make peer2peer app each client opens server socket too. When client A wishes to connect to client B it just connects to its socket. " Need some more sample and an explanation on how peer to peer java socket program works I dont want any external api like jxta to do this task. I need a clear picture on how it works alone with an example.

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  • SYN receives RST,ACK very frequently

    - by user1289508
    Hi Socket Programming experts, I am writing a proxy server on Linux for SQL Database server running on Windows. The proxy is coded using bsd sockets and in C, and it is working just fine. When I use a database client (written in JAVA, and running on a Linux box) to fire queries (with a concurrency of 100 or more) directly to the Database server, not experiencing connection resets. But through my proxy I am experiencing many connection resets. Digging deeper I came to know that connection from 'DB client' to 'Proxy' always succeeds but when the 'Proxy' tries to connect to the DB server the connection fails, due to the SYN packet getting RST,ACK. That was to give some background. The question is : Why does sometimes SYN receives RST,ACK? 'DB client(linux)' to 'Server(windows)' ---- Works fine 'DB client(linux) to 'Proxy(Linux)' to 'Server(windows)' ----- problematic I am aware that this can happen in "connection refused" case but this definitely is not that one. SYN flooding might be another scenario, but that does not explain fine behavior while firing to Server directly. I am suspecting some socket option setting may be required, that the client does before connecting and my proxy does not. Please put some light on this. Any help (links or pointers) is most appreciated. Additional info: Wrote a C client that does concurrent connections, which takes concurrency as an argument. Here are my observations: - At 5000 concurrency and above, some connects failed with 'connection refused'. - Below 2000, it works fine. But the actual problem is observed even at a concurrency of 100 or more. Note: The problem is time dependent sometimes it never comes at all and sometimes it is very frequent and DB client (directly to server) works fine at all times .

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  • API for configuring static IP addresses in an android application

    - by awoodland
    Is it possible to set the IP address of an interface in Android within an application? I can query the available interfaces and their current addresses using java.net.NetworkInterface, but this doesn't provide a facility to change these. Did I just miss something somewhere or is it not allowed? I was hoping to be able to make my application either change or add an alias to one or more of the existing interfaces at runtime on an "off the shelf" device. (2.1/2.2). Ideally I'd like to do this for both IPv4 and v6 addresses.

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  • Through Java, make a call to Javascript functions on networked device?

    - by stjowa
    I am doing device monitoring on a networked system. I need to know how to make Javascript calls on that device via its IP address to get certain status information (this device's status is only available through Javascript APIs, not SNMP, etc). I am working in Java. ADDED: The specific device is an Amino set-top-box. It has what it calls JMACX: JavaScript Media Access Control Extensions API specification. It allows you within an HTML document to use that API to get MUCH information about the device (cpu usage, channel info, remote-control options, etc.). I need to get this information within a Java program for specific monitoring purposes. Perhaps possible with HTTP requests? Any input would be greatly appreciated. Thanks, Steve

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  • How to reduce latency of data sent through a REST api

    - by Sid
    I have an application which obtains data in JSON format from one of our other servers. The problem I am facing is, there is is significant delay when when requesting for this information. Since a lot of data is passed (approx 1000 records per request where each record is pretty huge) is there a way that compression would help reducing the speed. If so which compression scheme would you recommend. I read on another thread that they pattern of data also matters a lot on they type of compression that needs to be used. The pattern of data is consistent and resembles the following :desc=>some_description :url=>some_url :content=>some_content :score=>some_score :more_attributes=>more_data Can someone recommend a solution to how I could reduce this delay. They delay is approx 6-8 seconds. I'm using Ruby on Rails to develop this application and the server providing the data uses Python for the most part.

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  • Having trouble getting GET variables from url.

    - by mchl
    Hey everyone, I'm having trouble with this algorithm to extract the get variables from a url and print them each on a new line like: x=y z=hello etc. but instead it prints a seemingly random section of the url with no newlines to the file. There must be a logic error of some kind but i just can't spot it. for(i_m=0;i_m<len_m;i_m++) { if(var_m[i_m]=='&') { fwrite(var_m+offset_m, 1, amp_m, echo_out); fputc('\n',echo_out); offset_m+=amp_m; amp_m=0; } amp_m++; } any help appreciated.

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  • Testing for a closed socket

    - by Robert S. Barnes
    I'm trying to test for a closed socket that has been gracefully closed by the peer without incurring the latency hit of a double send to induce a SIGPIPE. One of the assumptions here is that the socket if closed was gracefully closed by the peer immediately after it's last write / send. Actual errors like a premature close are dealt with else where in the code. If the socket is still open, there will be 0 or more bytes data which I don't actually want to pull out of the socket buffer yet. I was thinking that I could call int ret = recv(sockfd, buf, 1, MSG_DONTWAIT | MSG_PEEK); to determine if the socket is still connected. If it's connected but there's no data in the buffer I'll get a return of -1 with errno == EAGAIN and return the sockfd for reuse. If it's been gracefully closed by the peer I'll get ret == 0 and open a new connection. I've tested this and it seems to work. However, I suspect there is a small window between when I recv the last bit of my data and when the peer FIN arrives in which I could get a false-positive EAGAIN from my test recv. Is this going to bite me, or is there a better way of doing this?

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