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  • How to refresh the textbox text when tabs are Changed in WPF

    - by StonedJesus
    Well in my WPF application I am using Tab Control which has around 5 tabs. The view of each tab is a user control which I add via a tool box. Main Xaml File: <Grid> <TabControl Height="Auto" HorizontalAlignment="Stretch" Margin="0" Name="tabControl1" VerticalAlignment="Stretch" Width="Auto"> <TabItem Header="Device Control" Name="Connect"> <ScrollViewer Height="Auto" Name="scrollViewer1" Width="Auto"> <my:ConnectView Name="connectView1" /> </ScrollViewer> </TabItem> <TabItem Header="I2C"> <ScrollViewer Height="Auto" Name="scrollViewer2" Width="Auto"> <my1:I2CControlView Name="i2CControlView1" /> </ScrollViewer> </TabItem> <TabItem Header="Voltage"> <ScrollViewer Height="Auto" Name="scrollViewer3" Width="Auto"> <my2:VoltageView Name="voltageView1" /> </ScrollViewer> </TabItem> </TabControl> </Grid> If you notice each view ie.e Connect, I2C and Voltage is a user control which has a view, viewmodel and model class :) Each of these views have set of textboxes in their respective xaml files. Connect.xaml: <Grid> <Textbox Text="{Binding Box}", Name="hello" /> // Some more textboxes </Grid> I2c.xaml: <Grid> <Textbox Text="{Binding I2CBox}", Name="helI2c" /> // Some more textboxes </Grid> Voltage.xaml: <Grid> <Textbox Text="{Binding VoltBox}", Name="heVoltllo" /> // Some more textboxes </Grid>** By default I have set the text of these textboxes to some value. Lets say "12" "13" "14" respectively in my view model classes. My main requirement is to set the text of these textboxes present in each user control to get refreshed when I change the tab. Description: Lets say Connect View is displayed: Value of Textbox is 12 and I edit it and change it to 16. Now I click on I2C tab and then I go back to Connect tab, I want the textbox value to get refreshed back to the initial value i.e. 12. To be precise, is their a method called visibilitychanged() which I can write in all my user control classes, where I can set the value of these Ui components whenever tabs are changed? Please help :)

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  • Select statement that combines similar rows with certain ids?

    - by vegatron
    hi I have a warehouse_products table which defines how many products in the warehouses so lets say I have 20 records/rows in the table, some rows may contain the same product id but in a different warehouse I need to create select statement that give every product one row, and in this row I must have the quantity in warehouse A and warehouse B .. so in the end I will get for example 10 rows that contain all the data

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  • Warning: expects resource but string given

    - by Damien
    I get: "Resource id #8 Warning: mysql_fetch_array() expects parameter 1 to be resource, string given" Heres the code: $sql="SELECT password FROM user WHERE userid=$userid"; echo $password=mysql_query($sql); while($row = mysql_fetch_array($password)) { $password = $row['password']; } Any ideas?

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  • Error #2032 displayed in html page

    - by Rajeev
    I have a app which is used to testmicrophone.But when include in html page it displays Error #2032.How to resolve this. This is the HTML code <div style="display: inline;float:center;"> <object width="100" height="100"> <embed src="mic.swf" width="250" height="250"> </embed> </object> </div>

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  • Gridview tooltip

    - by Geetha
    Hi All, if (e.Row.RowType == DataControlRowType.Header) { int i = 0; foreach (TableCell cell in e.Row.Cells) { cell.Attributes.Add("title", reason[i]); i++; } } i am using this code to show tool tip in grid view.Tool tip is getting displayed when the page loads but after a click event the tool tip is not working.

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  • How can I combine xsl:attribute and xsl:use-attribute-sets to conditionally use an attribute set?

    - by Peter
    We have an xml node "item" with an attribute "style", which is "Header1". This style can change however. We have an attribute set named Header1 which defines how this should look in a PDF, generated through xsl:fo. This works (the use-attribute-sets is mentioned inline, in the fo:table-cell node): <xsl:template match="item[@type='label']"> <fo:table-row> <fo:table-cell xsl:use-attribute-sets="Header1"> <fo:block> <fo:inline font-size="8pt" > <xsl:value-of select="." /> </fo:inline> </fo:block> </fo:table-cell> </fo:table-row> </xsl:template> But this doesn't (using xsl:attribute, because the attribute @style can also be Header2 for example). It doesn't generate an error, the PDF is created, but the attributes aren't applied. <xsl:template match="item[@type='label']"> <fo:table-row> <fo:table-cell> <xsl:attribute name="xsl:use-attribute-sets"> <xsl:value-of select="@style" /> </xsl:attribute> <fo:block> <fo:inline font-size="8pt" > <xsl:value-of select="." /> </fo:inline> </fo:block> </fo:table-cell> </fo:table-row> </xsl:template> Does anyone know why? And how we could achieve this, preferably without long xsl:if or xsl:when stuff?

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  • Keeping floated divs inline

    - by Elliott
    I'm having trouble getting my layout working correctly, I have a main div and a sidebar div these are both float: left if the screen size is resized or if its viewed on screen smaller that what I have designed on (1920x1080) then the sidebar div drops below the main content. I tried placing a wrapper around each div, but this has no effect. <div id="header"> [Header] </div> <div id="content"> [Content] </div> <div id="sideBar"> [SideBar] </div> <div id="footer"> [Footer] </div> body { width: 100%; color: #000000; background-color: #000000; margin: 0; padding: 0; } #header { width: 100%; height: 110px; background-color: #336699; color: #FFFFFF; margin: 0px; padding: 0px; } #content { float: left; margin-left: 50px; width: 70%; height: 700px; margin-top: 40px; padding: 30px; background-color: #FFFFFF; margin-bottom: 40px; } #sideBar { float: left; margin-left: 50px; width: 15%; height: 400px; margin-top: 40px; padding: 30px; background-color: #FFFFFF; } #footer { width: 100%; height: 80px; background-color: #174555; margin: 0px; padding: 0px; color: #ffffff; clear: both; } Basicly both div's should resize until a certain size is reached, then scrolling should be enabled. I'm pretty sure I have done something simple wrong but i'm not much of a design person. Example can be shown here : Link Thanks for any advice :)

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  • Different meaning in the mysql code?

    - by Emre Saracoglu
    $result=mysql_query("select * from dosyabegeni where veri_id='" . get_custom_field('dwcode') . "'"); Not Working It says the number and the screen, but the application does not work veri_id='" . get_custom_field('dwcode') . "'"); veri_id='" . echo get_custom_field('dwcode') . "'"); Working veri_id='HelloTest'"); veri_id='1234567890'"); veri_id='" . $_GET['test'] . "'"); Main Codes <?php include('/home/emre2010/public_html/EntegreOz/DosyaBegeni/config.php'); $result=mysql_query("select * from dosyabegeni where veri_id='" .get_custom_field('dwcode') . "'"); while($row = mysql_fetch_array($result)) { $sira_id=$row['sira_id']; $veri_id=$row['veri_id']; $begeni=$row['begeni']; ?> <div class="reviewbox"> <div class="summarywrap"> <div class="summarywrapinner"> <div class="summary"> <div class="reviewsection"><div class="rating points"> <a href="#" class="begeni" id="<?php echo $sira_id; ?>"> <span style="color:#fff;" align="center"> <?php echo $begeni; ?> </span> </a> <p class="ratingtext">completed!</p></div> </div><div class="clear"></div> <div class="clear"></div> </div> <div class="ratingsummary"></div> <div class="clear"></div> </div> <div class="clear"></div> </div> What's the problem?

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  • Putting a link to a flash object in a template

    - by aron
    I have a asp.net master page that gets used by pages many /levels/deep/ I will put a link to a flash file in this template. I tried doing it like this but it did not work, what the best practice here? <object width="924" height="200"> <param name="movie" value="/live.swf"> <embed src="/live.swf" width="924" height="200"> </object>

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  • Is there a 'RowSpan = "All"' in WPF

    - by Chris Spicer
    Take for the following for example: <GridSplitter Grid.Row="0" Grid.Column="1" Background="Yellow" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Width="Auto" Height="Auto" Grid.RowSpan="3" ResizeDirection="Columns etc etc This will create a GridSplitter across the 3 rows that I have in my grid. However, it's conceivable that I might add another row to my grid at a later stage, and I don't really want to go back and have all of my rowspans. My first guess was Grid.RowSpan="*", but that doesn't compile. Does anyone know the answer to this off hand?

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  • Using CreateOrthographicOffCenter in XNA

    - by Jeffrey Kern
    I'm trying to figure out how to draw graphics in XNA, and someone else suggested this. But before I attempt to use this... If I create and use this camera, and set LEFT,TOP to 0 and WIDTH=256 and HEIGHT=240, anything I render to the screen will use these coordinates? So a box with a width and height of 1, if set to 0,0 will take up space from 0,0 to 1,1?

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  • pfc_Validation event coding example

    - by Brani
    Could you give me an example of the way I should code into the pfc_Validation event? This is an event that I have never used. For example here is something I have coded in the ue_itemchanged event. if dwo.name = 'theme' then This.Setitem(row,"theme",wf_clean_up_text(data)) end if if dwo.name = 'Comments' then This.Setitem(row,"Comments",wf_clean_up_text(data)) end if Which is the proper way of coding those validations in the pfc_Validation event , so that they are performed only on save-time?

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  • How to add Items to GridView in C# Windows Store App (Win8)

    - by flexage
    To keep things simple let's just say I have a c# Windows Store Project for Windows 8 that has the following items: GridView (PlatformsGrid) List«PlatformSearchResult» (allPlatforms) DataTemplate (PlatformDataTemplate) in standardstyles.xaml allPlatforms is a collection of "PlatformSearchResult"objects populated from an online API, and has the following 3 properties: ID Name Alias I am able to add a new item to the gridview for each object that exists in my allPlatforms collection, however the items are blank and do not show the data from my objects. A quick summary of the current code looks like this: XAML Markup: <!-- Platforms Content --> <GridView x:Name="PlatformsGrid" Grid.Row="1" CanReorderItems="True" CanDragItems="True" ItemTemplate="{StaticResource PlatformDataTemplate}" > <GridView.ItemsPanel> <ItemsPanelTemplate> <WrapGrid MaximumRowsOrColumns="2" VerticalChildrenAlignment="Top" HorizontalChildrenAlignment="Center" /> </ItemsPanelTemplate> </GridView.ItemsPanel> </GridView> Data Template <!-- Platform Item Template --> <DataTemplate x:Key="PlatformDataTemplate"> <Grid Background="#FF939598" Height="250" Width="250"> <Image Source="/SampleImage.png" Stretch="UniformToFill"/> <StackPanel Orientation="Vertical" Background="#CC000000" Height="90" VerticalAlignment="Bottom"> <TextBlock Text="{Binding Name}" Margin="10,3,0,0" Width="242" Height="62" TextTrimming="WordEllipsis" TextWrapping="Wrap" HorizontalAlignment="Left"/> <TextBlock Text="{Binding Alias}" Margin="10,2,0,0" Width="186" Height="14" TextTrimming="WordEllipsis" HorizontalAlignment="Left" FontSize="9" Opacity="0.49"/> </StackPanel> </Grid> </DataTemplate> Controlling Function private async void FetchItemInfo_Loaded(object sender, RoutedEventArgs e) { // Get List of Top Games List<PlatformSearchResult> allPlatforms = new List<PlatformSearchResult>(); allPlatforms = await GamesDB.GetPlatforms(); // Dynamically Create Platform Tiles foreach (PlatformSearchResult platform in allPlatforms) { PlatformsGrid.DataContext = platform; PlatformsGrid.Items.Add(platform); } } How do I get the added items to show the appropriate object properties (ignoring the image for now), I'm just interested in populating the content of the TextBlocks. I appreciate any help anyone can provide! Thanks, Alex.

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  • random quote generator with php, ajax and mysql

    - by fusion
    i've tried using this code and this to make a random quote generator, but it doesn't display anything. my questions are: what is wrong with my code? in the above tut, the quote is generated on a button click, i'd like a random quote to be displayed every 30 mins automatically. how do i do this? //////////////////////// quote.html: <!DOCTYPE html> <script src="ajax.js" type="text/javascript"></script> <body> <!–create the div for the quotes land–> <div id="quote"><strong>this</strong></div> <div><a style="cursor:pointer" onclick="run_query();">Next quote …</a></div> </body> </html> ///////////////////// quote.php: <?php include 'config.php'; // 'text' is the name of your table that contains // the information you want to pull from $rowcount = mysql_query("select count(*) as rows from quotes"); // Gets the total number of items pulled from database. while ($row = mysql_fetch_assoc($rowcount)) { $max = $row["rows"]; } // Selects an item's index at random $rand = rand(1,$max)-1; $result = mysql_query("select * from quotes limit $rand, 1"); $row = mysql_fetch_array($result); $randomOutput = $row['storedText']; echo '<p>' . $randomOutput . '</p>'; //////////// ajax.js: var xmlHttp function run_query() { xmlHttp=GetXmlHttpObject(); if (xmlHttp==null) { alert ("This browser does not support HTTP Request"); return; } // end if var url="quote.php"; xmlHttp.onreadystatechange=stateChanged; xmlHttp.open("GET",url,true); xmlHttp.send(null); } //end function function stateChanged(){ if (xmlHttp.readyState==4 || xmlHttp.readyState=="complete"){ document.getElementById("quote").innerHTML=xmlHttp.responseText; } //end if } //end function function GetXmlHttpObject() { var xmlHttp=null; try { // For these browsers: Firefox, Opera 8.0+, Safari xmlHttp=new XMLHttpRequest(); }catch (e){ //For Internet Explorer try{ xmlHttp=new ActiveXObject("Msxml2.XMLHTTP"); } catch (e) { xmlHttp=new ActiveXObject("Microsoft.XMLHTTP"); } } return xmlHttp; } //end function

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  • How to refresh xmlDataProvider when xml document changes at runtime in WPF?

    - by Kajsa
    I am trying to make a image viewer/album creator in visual studio, wpf. The image paths for each album is stored in an xml document which i bind to to show the images from each album in a listbox. The problem is when i add a image or an album at runtime and write it to the xml document. I can't seem to make the bindings to the xml document update so they show the new images and albums aswell. Calling Refresh() on the XmlDataProvider doesn't change anything. I don't wish to redo the binding of the XmlDataProvider, just make it read from the same source again. XAML: ... <Grid.DataContext> <XmlDataProvider x:Name="Images" Source="Data/images.xml" XPath="/albums/album[@name='no album']/image" /> </Grid.DataContext> ... <Label Grid.Row="1" Grid.Column="0" HorizontalAlignment="Right" VerticalAlignment="Bottom" Padding="0" Margin="0,0,0,5" Content="{x:Static resx:Resource.AddImageLabel}"/> <TextBox Grid.Row="1" Grid.Column="1" HorizontalAlignment="Stretch" VerticalAlignment="Bottom" Name="newImagePath" Margin="0" /> <Button Grid.Row="1" Grid.Column="2" HorizontalAlignment="Left" VerticalAlignment="Bottom" Name="newImagePathButton" Content="{x:Static resx:Resource.BrowseImageButton}" Click="newImagePathButton_Click" /> ... <ListBox Grid.Column="0" Grid.ColumnSpan="4" Grid.Row="3" HorizontalAlignment="Stretch" Name="thumbnailList" VerticalAlignment="Bottom" IsSynchronizedWithCurrentItem="True" ItemsSource="{Binding BindingGroupName=Images}" SelectedIndex="0" Background="#FFE0E0E0" Height="110"> ... Code behind: private void newImagePathButton_Click(object sender, RoutedEventArgs e) { string imagePath = newImagePath.Text; albumCreator.addImage(imagePath, null); //Reset import image elements to default newImagePath.Text = ""; //Refresh thumbnail listbox Images.Refresh(); Console.WriteLine("Image added!"); } public void addImage(string source, XmlElement parent) { if (parent == null) { //Use default album parent = (XmlElement)root.FirstChild; } //Create image element with source element within XmlElement newImage = xmlDoc.CreateElement(null, "image", null); XmlElement newSource = xmlDoc.CreateElement(null, "source", null); newSource.InnerText = source; newImage.AppendChild(newSource); //Add image element to parent parent.AppendChild(newImage); xmlDoc.Save(xmlFile); } Thank you very much for any help!

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  • mysql - combining columns and tables

    - by Phil Jackson
    Hi, I'm not much of a SQL man so I'm seeking help for this one. I have a site where I have a database for all accounts and whatnot, and another for storing actions that the user has done on the site. Each user has their own table but I want to combine the data of each user group ( all users that are "linked together" ) and order that data in the time the actions took place. Heres what I have; <?php $query = "SELECT `TALKING_TO` FROM `nnn_instant_messaging` WHERE `AUTHOR` = '" . DISPLAY_NAME . "' AND `TALKING_TO` != ''"; $query = mysql_query( $query, $CON ) or die( "_error_ " . mysql_error()); if( mysql_num_rows( $query ) != 0 ) { $table_str = ""; $select_ref_clause = "( "; $select_time_stamp_clause = "( "; while( $row = mysql_fetch_array( $query ) ) { $table_str .= "`actvbiz_networks`.`" . $row['TALKING_TO'] . "`, "; $select_ref_clause .= "`actvbiz_networks`.`" . $row['TALKING_TO'] . ".REF`, "; $select_time_stamp_clause .= "`actvbiz_networks`.`" . $row['TALKING_TO'] . ".TIME_STAMP`, "; } $table_str = $table_str . "`actvbiz_networks`.`" . DISPLAY_NAME . "`"; $select_ref_clause = substr($select_ref_clause, 0, -2) . ") AS `REF`, "; $select_time_stamp_clause = substr($select_time_stamp_clause, 0, -2) . " ) AS `TIME_STAMP`"; }else{ $table_str = "`actvbiz_networks`.`" . DISPLAY_NAME . "`"; $select_ref_clause = "`REF`, "; $select_time_stamp_clause = "`TIME_STAMP`"; } $where_clause = $select_ref_clause . $select_time_stamp_clause; $query = "SELECT " . $where_clause . " FROM " . $table_str . " ORDER BY TIME_STAMP"; die($query); $query = mysql_query( $query, $CON ) or die( "_error_ " . mysql_error()); if( mysql_num_rows( $query ) != 0 ) { }else{ ?> <p>Currently no actions have taken place in your network.</p> <?php } ?> The code above returns the sql statement: SELECT ( `actvbiz_networks`.`john_doe.REF`, `actvbiz_networks`.`Emmalene_Jackson.REF`) AS `REF`, ( `actvbiz_networks`.`john_doe.TIME_STAMP`, `actvbiz_networks`.`Emmalene_Jackson.TIME_STAMP` ) AS `TIME_STAMP` FROM `actvbiz_networks`.`john_doe`, `actvbiz_networks`.`Emmalene_Jackson`, `actvbiz_networks`.`act_web_designs` ORDER BY TIME_STAMP I really am learning on my feet with SQL. Its not the PHP I have a problem with ( I can quite happly code away with PHP ) I'ts just help with the SQL statement. Any help much appreciated, REgards, Phil

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  • CSS Ease-in-out to full screen

    - by Aditya Singh
    I have a black background div of a size which contains an image. <div id="Banner"> <img onclick="expand();" src="hola.jpg"> </div> #Banner { position:relative; height:50px; width:50px; margin:0 auto; background-color:#000000; -webkit-transition: all 0.5s ease-in-out 0.5s; -moz-transition: all 0.5s ease-in-out 0.5s; -o-transition: all 0.5s ease-in-out 0.5s; transition: all 0.5s ease-in-out 0.5s; } <script type="text/javascript"> function expand(){ document.getElementById('Banner').style['height'] = '250'; document.getElementById('Banner').style['width'] = '250'; } </script> So when the user clicks on the image, the div transitions to 250, 250. My problem is that, i want it to to transition to full screen. The following javascript function does expand to fullscreen but the transition effect doesn't come. I need to do it from a javascript code without jquery. function expand(){ document.getElementById('Banner').style['position'] = 'absolute'; document.getElementById('Banner').style['height'] = '100%'; document.getElementById('Banner').style['width'] = '100%'; document.getElementById('Banner').style['top'] = '0'; document.getElementById('Banner').style['left'] = '0'; } Please advice. Update : Solution Roger below has provided with an alternative solution. This takes care if the document has already been scrolled and is another place. Will expand the div to full browser screen. sz=getSize(); //function returns screen width and height in pixels currentWidth=200; currentHeight=200; scalex=sz.W/currentWidth; scaley=sz.H/currentHeight; transx=0-((expandingDiv.offsetLeft+(currentWidth/2))-(sz.W/2))+document.body.scrollLeft; transy=0-((expandingDiv.offsetTop+(cuttentHeight/2))-(sz.H/2))+document.body.scrollTop; transx = transx.toString(); transy = transy.toString(); document.getElementById("Banner").style['-webkit-transform'] = 'translate('+transx+'px,'+transy+'px) scale('+scalex+','+scaley+')';

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  • Convert a post-order binary tree traversal index to an level-order (breadth-first) index

    - by strfry
    Assuming a complete binary tree, each node can be adressed with the position it appears in a given tree traversal algorithm. For example, the node indices of a simple complete tree with height 3 would look like this: breadth first (aka level-order): 0 / \ 1 2 / \ / \ 3 4 5 6 post-order dept first: 6 / \ 2 5 / \ / \ 0 1 3 4 The height of the tree and an index in the post-order traversal is given. How can i calculate the breadth first index from this information?

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  • unwanted space before and after nested html table using Internet Explorer 8

    - by John
    I have an html table nested in an html table cell. I want the nested table to use the full size of the cell it is nested in. When I use firefox or google chrome I get the result I want but when I use Internet Explorer 8 (even if I use td style="height="100%") the height of the nested cell depends on it's content. As a result I get whitespace before and after my nested table.

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  • Create a class that inherets DrawableGameComponent in XNA as a CLASS with custom functions

    - by user3675013
    using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Media; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; namespace TileEngine { class Renderer : DrawableGameComponent { public Renderer(Game game) : base(game) { } SpriteBatch spriteBatch ; protected override void LoadContent() { base.LoadContent(); } public override void Draw(GameTime gameTime) { base.Draw(gameTime); } public override void Update(GameTime gameTime) { base.Update(gameTime); } public override void Initialize() { base.Initialize(); } public RenderTarget2D new_texture(int width, int height) { Texture2D TEX = new Texture2D(GraphicsDevice, width, height); //create the texture to render to RenderTarget2D Mine = new RenderTarget2D(GraphicsDevice, width, height); GraphicsDevice.SetRenderTarget(Mine); //set the render device to the reference provided //maybe base.draw can be used with spritebatch. Idk. We'll see if the order of operation //works out. Wish I could call base.draw here. return Mine; //I'm hoping that this returns the same instance and not a copy. } public void draw_texture(int width, int height, RenderTarget2D Mine) { GraphicsDevice.SetRenderTarget(null); //Set the renderer to render to the backbuffer again Rectangle drawrect = new Rectangle(0, 0, width, height); //Set the rendering size to what we want spriteBatch.Begin(); //This uses spritebatch to draw the texture directly to the screen spriteBatch.Draw(Mine, drawrect, Color.White); //This uses the color white spriteBatch.End(); //ends the spritebatch //Call base.draw after this since it doesn't seem to recognize inside the function //maybe base.draw can be used with spritebatch. Idk. We'll see if the order of operation //works out. Wish I could call base.draw here. } } } I solved a previous issue where I wasn't allowed to access GraphicsDevice outside the main Default 'main' class Ie "Game" or "Game1" etc. Now I have a new issue. FYi no one told me that it would be possible to use GraphicsDevice References to cause it to not be null by using the drawable class. (hopefully after this last bug is solved it doesn't still return null) Anyways at present the problem is that I can't seem to get it to initialize as an instance in my main program. Ie Renderer tileClipping; and I'm unable to use it such as it is to be noted i haven't even gotten to testing these two steps below but before it compiled but when those functions of this class were called it complained that it can't render to a null device. Which meant that the device wasn't being initialized. I had no idea why. It took me hours to google this. I finally figured out the words I needed.. which were "do my rendering in XNA in a seperate class" now I haven't used the addcomponent function because I don't want it to only run these functions automatically and I want to be able to call the custom ones. In a nutshell what I want is: *access to rendering targets and graphics device OUTSIDE default class *passing of Rendertarget2D (which contain textures and textures should automatically be passed with a rendering target? ) *the device should be passed to this function as well OR the device should be passed to this function as a byproduct of passing the rendertarget (which is automatically associated with the render device it was given originally) *I'm assuming I'm dealing with abstracted pointers here so when I pass a class object or instance, I should be recieving the SAME object , I referenced, and not a copy that has only the lifespan of the function running. *the purpose for all these options: I want to initialize new 2d textures on the fly to customize tileclipping and even the X , y Offsets of where a WHOLE texture will be rendered, and the X and Y offsets of where tiles will be rendered ON that surface. This is why. And I'll be doing region based lighting effects per tile or even per 8X8 pixel spaces.. we'll see I'll also be doing sprite rotations on the whole texture then copying it again to a circular masked texture, and then doing a second copy for only solid tiles for masked rotated collisions on sprites. I'll be checking the masked pixels for my collision, and using raycasting possibly to check for collisions on those areas. The sprite will stay in the center, when this rotation happens. Here is a detailed diagram: http://i.stack.imgur.com/INf9K.gif I'll be using texture2D for steps 4-6 I suppose for steps 1 as well. Now ontop of that, the clipping size (IE the sqaure rendered) will be able to be shrunk or increased, on a per frame basis Therefore I can't use the same static size for my main texture2d and I can't use just the backbuffer Or we get the annoying flicker. Also I will have multiple instances of the renderer class so that I can freely pass textures around as if they are playing cards (in a sense) layering them ontop of eachother, cropping them how i want and such. and then using spritebatch to simply draw them at the locations I want. Hopefully this makes sense, and yes I will be planning on using alpha blending but only after all tiles have been drawn.. The masked collision is important and Yes I am avoiding using math on the tile rendering and instead resorting to image manipulation in video memory which is WHY I need this to work the way I'm intending it to work and not in the default way that XNA seems to handle graphics. Thanks to anyone willing to help. I hate the code form offered, because then I have to rely on static presence of an update function. What if I want to kill that update function or that object, but have it in memory, but just have it temporarily inactive? I'm making the assumption here the update function of one of these gamecomponents is automatic ? Anyways this is as detailed as I can make this post hopefully someone can help me solve the issue. Instead of tell me "derrr don't do it this wayyy" which is what a few people told me (but they don't understand the actual goal I have in mind) I'm trying to create basically a library where I can copy images freely no matter the size, i just have to specify the size in the function then as long as a reference to that object exists it should be kept alive? right? :/ anyways.. Anything else? I Don't know. I understand object oriented coding but I don't understand this XNA It's beggining to feel impossible to do anything custom in it without putting ALL my rendering code into the draw function of the main class tileClipping.new_texture(GraphicsDevice, width, height) tileClipping.Draw_texture(...)

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