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  • Fluent Nhibernate - how do i specify table schemas when auto generating tables in SQL CE 4

    - by daffers
    I am using SQL CE as a database for running local and CI integration tests (normally our site runs on normal SQL server). We are using Fluent Nhibernate for our mapping and having it create our schema from our Mapclasses. There are only two classes with a one to many relationship between them. In our real database we use a non dbo schema. The code would not work with this real database at first until i added schema names to the Table() methods. However doing this broke the unit tests with the error... System.Data.SqlServerCe.SqlCeException : There was an error parsing the query. [ Token line number = 1,Token line offset = 26,Token in error = User ] These are the classes and associatad MapClasses (simplified of course) public class AffiliateApplicationRecord { public virtual int Id { get; private set; } public virtual string CompanyName { get; set; } public virtual UserRecord KeyContact { get; private set; } public AffiliateApplicationRecord() { DateReceived = DateTime.Now; } public virtual void AddKeyContact(UserRecord keyContactUser) { keyContactUser.Affilates.Add(this); KeyContact = keyContactUser; } } public class AffiliateApplicationRecordMap : ClassMap<AffiliateApplicationRecord> { public AffiliateApplicationRecordMap() { Schema("myschema"); Table("Partner"); Id(x => x.Id).GeneratedBy.Identity(); Map(x => x.CompanyName, "Name"); References(x => x.KeyContact) .Cascade.All() .LazyLoad(Laziness.False) .Column("UserID"); } } public class UserRecord { public UserRecord() { Affilates = new List<AffiliateApplicationRecord>(); } public virtual int Id { get; private set; } public virtual string Forename { get; set; } public virtual IList<AffiliateApplicationRecord> Affilates { get; set; } } public class UserRecordMap : ClassMap<UserRecord> { public UserRecordMap() { Schema("myschema"); Table("[User]");//Square brackets required as user is a reserved word Id(x => x.Id).GeneratedBy.Identity(); Map(x => x.Forename); HasMany(x => x.Affilates); } } And here is the fluent configuraton i am using .... public static ISessionFactory CreateSessionFactory() { return Fluently.Configure() .Database( MsSqlCeConfiguration.Standard .Dialect<MsSqlCe40Dialect>() .ConnectionString(ConnectionString) .DefaultSchema("myschema")) .Mappings(m => m.FluentMappings.AddFromAssembly(typeof(AffiliateApplicationRecord).Assembly)) .ExposeConfiguration(config => new SchemaExport(config).Create(false, true)) .ExposeConfiguration(x => x.SetProperty("connection.release_mode", "on_close")) //This is included to deal with a SQLCE issue http://stackoverflow.com/questions/2361730/assertionfailure-null-identifier-fluentnh-sqlserverce .BuildSessionFactory(); } The documentation on this aspect of fluent is pretty weak so any help would be appreciated

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  • Spring.Net Message Selectors with compound statements don't seem to be working

    - by Jonathan Beerhalter
    I'm using Spring.NET to connect to ActiveMQ and do some fairly simple pub sub routing. Everything works fine when my selector is a simple expression like Car='Honda' but if I try a compound expression like Car='Honda' AND Make='Pilot' I never get any matches on my subscription. Here's the code to generate the subscription, does anyone see where I might be doing something wrong? public bool AddSubscription(string topicName, Dictionary<string,string> selectorList, GDException exp) { try { ActiveMQTopic topic = new ActiveMQTopic(topicName); string selectorString = ""; if (selectorList.Keys.Count == 0) { // Select all items for this topic selectorString = "2>1"; } else { foreach (string key in selectorList.Keys) { selectorString += key + " = '" + selectorList[key] + "'" + " AND "; } selectorString = selectorString.Remove(selectorString.Length - 5, 5); } IMessageConsumer consumer = this._subSession.CreateConsumer(topic, selectorString, false); if (consumer != null) { _consumers.Add(consumer); consumer.Listener += new MessageListener(HandleRecieveMessage); return true; } else { exp.SetValues("Error adding subscription, null consumer returned"); return false; } } catch (Exception ex) { exp.SetValues(ex); return false; } } And then the code to send the message, which seems simple enough to me public void SendMessage(GDPubSubMessage messageToSend) { if (!this.isDisposed) { if (_producers.ContainsKey(messageToSend.Topic)) { IBytesMessage bytesMessage = this._pubSession.CreateBytesMessage(messageToSend.Payload); foreach (string key in messageToSend.MessageProperties.Keys) { bytesMessage.Properties.SetString(key, messageToSend.MessageProperties[key]); } _producers[messageToSend.Topic].Send(bytesMessage, false, (byte)255, TimeSpan.FromSeconds(1)); } else { ActiveMQTopic topic = new ActiveMQTopic(messageToSend.Topic); _producers.Add(messageToSend.Topic, this._pubSession.CreateProducer(topic)); IBytesMessage bytesMessage = this._pubSession.CreateBytesMessage(messageToSend.Payload); foreach (string key in messageToSend.MessageProperties.Keys) { bytesMessage.Properties.SetString(key, messageToSend.MessageProperties[key]); } _producers[messageToSend.Topic].Send(bytesMessage); } } else { throw new ObjectDisposedException(this.GetType().FullName); } } 07/102009: Update Ok, found the problem bytesMessage.Properties.SetString(key, messageToSend.MessageProperties[key]); This justs sets a single property, so my messages are only being tagged with a single property, hence the combo subscription never gets hit. Anyone know how to add more properties? You'd think bytesMessage.Properties would have a Add method, but it doesn't.

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  • JPanel clock and button merge

    - by user1509628
    I'm having a problem with in merging time and button together... I can't get the button show in the JPanel. This is my code: import java.awt.Color; import java.awt.Font; import java.text.DateFormat; import java.text.SimpleDateFormat; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.JPanel; public final class Date_Time extends JFrame{ private static final long serialVersionUID = 1L; private JPanel show_date_time = new JPanel(); private JLabel time = new JLabel("Time:"); private JLabel show_time = new JLabel("Show Time"); DateFormat dateFormat2 = new SimpleDateFormat("h:mm:ss a"); java.util.Date date2; private JLabel label; private JPanel panel; public Date_Time(){ this.setSize(300, 300); this.setResizable(false); getContentPane().add(Show_Time_date()); } private JButton button1 = new JButton(); private JFrame frame1 = new JFrame(); public JPanel Show_Time_date(){ frame1.add(show_date_time); show_date_time.setBackground(Color.ORANGE); frame1.add(button1); getShow_date_time().setLayout(null); Font f; f = new Font("SansSerif", Font.PLAIN, 15); getTime().setBounds(0,250,400,30); getTime().setFont(f); getShow_date_time().add(getTime()); setShow_time(new JLabel("")); updateDateTime(); getShow_time().setBounds(37,250,400,30); getShow_time().setFont(f); getShow_date_time().add(getShow_time()); return getShow_date_time(); } public static void main(String[] args) { Date_Time Main_win=new Date_Time(); Main_win.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); Main_win.setVisible(true); } public void updateDateTime() { Thread th = new Thread(new Runnable() { @Override public void run() { while(true) { date2 = new java.util.Date(); String dateTime = dateFormat2.format(date2); getShow_time().setText(dateTime); getShow_time().updateUI(); } } }); th.start(); } /** * @return the show_time */ public JLabel getShow_time() { return show_time; } /** * @param show_time the show_time to set */ public void setShow_time(JLabel show_time) { this.show_time = show_time; } /** * @return the time */ public JLabel getTime() { return time; } /** * @param time the time to set */ public void setTime(JLabel time) { this.time = time; } /** * @return the show_date_time */ public JPanel getShow_date_time() { return show_date_time; } /** * @param show_date_time the show_date_time to set */ public void setShow_date_time(JPanel show_date_time) { this.show_date_time = show_date_time; } /** * @return the label1 */ /** * @param label1 the label1 to set */ /** * @return the label */ public JLabel getLabel() { return label; } /** * @param label the label to set */ public void setLabel(JLabel label) { this.label = label; } /** * @return the panel */ public JPanel getPanel() { return panel; } /** * @param panel the panel to set */ public void setPanel(JPanel panel) { this.panel = panel; } }

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  • Mbean registered but not found in mbean Server

    - by Prisco
    I have a problem about the mbeans. I have created a simple mbean and I have registered it on the default mBeanServer that is run (Via eclipse or java -jar mbean.jar) and in the same process if I try to fouund the mbean registered with a simple query: for (ObjectInstance instance : mbs.queryMBeans(ObjectNameMbean, null)) { System.out.println(instance.toString()); } the query retuerns my mbean, but if I start another process and try to search this mbean registered the mbeas is not found! why? The approch is : (Process that is running) public static void main(String[] args) throws Exception { MBeanServer mbeanServer =ManagementFactory.getPlatformMBeanServer(); ObjectName objectName = new ObjectName(ObjectNameMbean); Simple simple = new Simple (1, 0); mbeanServer.registerMBean(simple, objectName); while (true) { wait (Is this necessary?) } } So this is the first process that is running (that has the only pourpose to registry the mbean, because there is another process that want to read these informations. So I start another process to search this mbean but nothing. I 'm not using jboss but the local Java virtual Machine but my scope is to deploy this simple application in one ejb (autostart) and another ejb will read all informations. All suggestions are really apprecciated. This example should be more useful : Object Hello: public class Hello implements HelloMBean { public void sayHello() { System.out.println("hello, world"); } public int add(int x, int y) { return x + y; } public String getName() { return this.name; } public int getCacheSize() { return this.cacheSize; } public synchronized void setCacheSize(int size) { this.cacheSize = size; System.out.println("Cache size now " + this.cacheSize); } private final String name = "Reginald"; private int cacheSize = DEFAULT_CACHE_SIZE; private static final int DEFAULT_CACHE_SIZE = 200; } Interface HelloBean (implemented by Hello) public interface HelloMBean { public void sayHello(); public int add(int x, int y); public String getName(); public int getCacheSize(); public void setCacheSize(int size); } Simple Main import java.lang.management.ManagementFactory; import java.util.logging.Logger; import javax.management.MBeanServer; import javax.management.ObjectName; public class Main { static Logger aLog = Logger.getLogger("MBeanTest"); public static void main(String[] args) { try{ MBeanServer mbs = ManagementFactory.getPlatformMBeanServer(); ObjectName name = new ObjectName("ApplicationDomain:type=Hello"); Hello mbean = new Hello(); mbs.registerMBean(mbean, name); // System.out.println(mbs.getAttribute(name, "Name")); aLog.info("Waiting forever..."); Thread.sleep(Long.MAX_VALUE); } catch(Exception x){ x.printStackTrace(); aLog.info("exception"); } } } So now I have exported this project as jar file and run it as "java -jar helloBean.jar" and by eclipse I have modified the main class to read informations of this read (Example "Name" attribute) by using the same objectname used to registry it . Main to read : public static void main(String[] args) { try{ MBeanServer mbs = ManagementFactory.getPlatformMBeanServer(); ObjectName name = new ObjectName("ApplicationDomain:type=Hello"); System.out.println(mbs.getAttribute(name, "Name")); } catch(Exception x){ x.printStackTrace(); aLog.info("exception"); } } But nothing, the bean is not found.

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  • Learning to implement DIC in MVC

    - by Tom
    I am learning to apply DIC to MVC project. So, I have sketched this DDD-ish DIC-ready-ish layout to my best understanding. I have read many blogs articles wikis for the last few days. However, I am not confident about implementing it correctly. Could you please demonstrate to me how to put them into DIC the proper way? I prefer Ninject or Windsor after all the readings, but anyDIC will do as long as I can get the correct idea how to do it. Web controller... public class AccountBriefingController { //create private IAccountServices accountServices { get; set; } public AccountBriefingController(IAccountServices accsrv) accountServices = accsrv; } //do work public ActionResult AccountBriefing(string userid, int days) { //get days of transaction records for this user BriefingViewModel model = AccountServices.GetBriefing(userid, days); return View(model); } } View model ... public class BriefingViewModel { //from user repository public string UserId { get; set; } public string AccountNumber {get; set;} public string FirstName { get; set; } public string LastName { get; set; } //from account repository public string Credits { get; set; } public List<string> Transactions { get; set; } } Service layer ... public interface IAccountServices { BriefingViewModel GetBriefing(); } public class AccountServices { //create private IUserRepository userRepo {get; set;} private IAccountRepository accRepo {get; set;} public AccountServices(UserRepository ur, AccountRepository ar) { userRepo = ur; accRepo = ar; } //do work public BriefingViewModel GetBriefing(string userid, int days) { var model = new BriefingViewModel(); //<---is that okay to new a model here?? var user = userRepo.GetUser(userid); if(user != null) { model.UserId = userid; model.AccountNumber = user.AccountNumber; model.FirstName = user.FirstName; model.LastName = user.LastName; //account records model.Credits = accRepo.GetUserCredits(userid); model.Transactions = accRepo.GetUserTransactions(userid, days); } return model; } } Domain layer and data models... public interface IUserRepository { UserDataModel GetUser(userid); } public interface IAccountRepository { List<string> GetUserTransactions(userid, days); int GetUserCredits(userid); } // Entity Framework DBContext goes under here Please point out if my implementation is wrong, e.g.I can feel in AccountServices-GetBriefing - new BriefingViewModel() seems wrong to me, but I don't know how to fit the stud into DIC? Thank you very much for your help!

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  • How to make a pause before continuing method

    - by user1766728
    Now, I know that this has been asked, but I need to know how to do this NOT on html or anything. Heres my code, not including all of the other java files. package rtype; import java.awt.Image; import java.awt.event.KeyEvent; import java.util.ArrayList; import javax.swing.ImageIcon; public class aa { private int xd; private int yd; private int dx; private int dy; private int x; private int y; private Image image; private ArrayList missiles; private final int CRAFT_SIZE = 70; public aa() { ImageIcon ii = new ImageIcon(this.getClass().getResource("/aa.png")); image = ii.getImage(); missiles = new ArrayList(); x = 10; y = 10; xd = -14; yd = 140; } public void move() { if(y >=xd) y += dx; else if(y < xd) y += 1; if(y <=yd) y += dy; else if(y > yd) y += -1; } public int getX() { return x; } public int getY() { return y; } public Image getImage() { return image; } public ArrayList getMissiles() { return missiles; } public void keyPressed(KeyEvent e) { int key = e.getKeyCode(); if (key == KeyEvent.VK_SPACE) { fire(); } if (key == KeyEvent.VK_UP) { dy = -1; } if (key == KeyEvent.VK_DOWN) { dy = 1; } if (key == KeyEvent.VK_RIGHT) { yd++; } if (key == KeyEvent.VK_LEFT) { yd--; } if (key == KeyEvent.VK_W) { xd++; } if (key == KeyEvent.VK_S) { xd--; } } public void fire() { try{ missiles.add(new Missle(x + CRAFT_SIZE, y + CRAFT_SIZE)); }catch(Exception e){} } public void keyReleased(KeyEvent e) { int key = e.getKeyCode(); if (key == KeyEvent.VK_UP) { dy = 0; } if (key == KeyEvent.VK_DOWN) { dy = 0; } } } So, at the method, fire(), I want to make it delay between shots. HOW? sorry if this is n00bish

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  • Zend models and database relathionships

    - by user608341
    Hi people, i'm starting with Zend Framework and I'm a little bit confused with models and relathionships (one-to-many, many-to-many etc). The "Zend Framework Quick Start" says to create a Zend_Db_Table, a Data Mapper and finally our model class Suppose we have a database like this: table A ( id integer primary key, name varchar(50) ); table B ( id integer primary key, a_id integer references A ); then, i'll create: Application_Model_DbTable_A extends Zend_Db_Table_Abstract, Application_Model_AMapper, Application_Model_A, Application_Model_DbTable_B extends Zend_Db_Table_Abstract, Application_Model_BMapper, Application_Model_B, if I understood, i've to store the references informations in Application_Model_DbTable_A: protected $_dependentTables = array('B'); and Application_Model_DbTable_B: protected $_referenceMap = array( 'A' => array( 'columns' => array('a_id'), 'refTableClass' => 'A', 'refColums' => array('id') ) ); and my models class: class Application_Model_A { protected $_id; protected $_name; public function __construct(array $options = null) { if(is_array($options)) { $this->setOptions($options); } } public function __set($name, $value) { $method = 'set' . $name; if (('mapper' == $name) || !method_exists($this, $method)) { throw new Exception('Invalid property'); } $this->$method($value); } public function __get($name) { $method = 'get' . $name; if (('mapper' == $name) || !method_exists($this, $method)) { throw new Exception('Invalid property'); } return $this->$method(); } public function setOptions(array $options) { $methods = get_class_methods($this); foreach ($options as $key => $value) { $method = 'set' . ucfirst($key); if (in_array($method, $methods)) { $this->$method($value); } } return $this; } public function setName($name) { $this->_name = (string) $name; return $this; } public function getName() { return $this->_name; } public function setId($id) { $this->_id = (int) $id; return $this; } public function getId() { return $this->_id; } class Application_Model_B { protected $_id; protected $_a_id; public function __construct(array $options = null) { if(is_array($options)) { $this->setOptions($options); } } public function __set($name, $value) { $method = 'set' . $name; if (('mapper' == $name) || !method_exists($this, $method)) { throw new Exception('Invalid property'); } $this->$method($value); } public function __get($name) { $method = 'get' . $name; if (('mapper' == $name) || !method_exists($this, $method)) { throw new Exception('Invalid property'); } return $this->$method(); } public function setOptions(array $options) { $methods = get_class_methods($this); foreach ($options as $key => $value) { $method = 'set' . ucfirst($key); if (in_array($method, $methods)) { $this->$method($value); } } return $this; } public function setA_id($a_id) { $this->_a_id = (int) $a_id; return $this; } public function getA_id() { return $this->_a_id; } public function setId($id) { $this->_id = (int) $id; return $this; } public function getId() { return $this->_id; } it's that right?

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  • How to Restore the Real Internet Explorer Desktop Icon in Windows 7

    - by The Geek
    Remember how previous versions of Windows had an Internet Explorer icon on the desktop, and you could right-click it to quickly access the Internet Options screen? It’s completely gone in Windows 7, but a geeky hack can bring it back. Microsoft removed this feature to comply with all those murky legal battles they’ve had, and their alternate suggestion is to create a standard shortcut to iexplore.exe on the Desktop, but it’s not the same thing. We’ve got a registry hack to bring it back. This guest article was written by Ramesh from the WinHelpOnline blog, where he’s got loads of really geeky registry hacks. Bring Back the Internet Explorer Namespace Icon in Windows 7 the Easy Way If you just want the IE icon back, all you need to do is download the RealInternetExplorerIcon.zip file, extract the contents, and then double-click on the w7_ie_icon_restore.reg file. That’s all you have to do. There’s also an undo registry file there if you want to get rid of it. Download the Real Internet Explorer Icon Registry Hack Manual Registry Hack If you prefer doing things the manual way, or just really want to understand how this hack works, you can follow through the manual steps below to learn how it was done, but we’ll have to warn you that it’s a lot of steps. Launch Regedit.exe using the Start Menu search box, and then navigate to the following location: HKEY_CLASSES_ROOT \ CLSID \ {871C5380-42A0-1069-A2EA-08002B30309D} Right-click on the key on the left-hand pane, choose Export, and save it to a .REG file (say, ie-guid.reg) Open up the REG file using Notepad… From the Edit menu, click Replace, and replace every occurrence of the following GUID string {871C5380-42A0-1069-A2EA-08002B30309D} … with a custom GUID string, such as: {871C5380-42A0-1069-A2EA-08002B30301D} Save the REG file and close Notepad, and then double-click on the file to merge the contents to the registry. Either re-open the registry editor, or use the F5 key to reload everything with the new changes (this step is important). Now you can navigate downto the following registry key: HKEY_CLASSES_ROOT \ CLSID \ {871C5380-42A0-1069-A2EA-08002B30301D} \ Shellex \ ContextMenuHandlers \ ieframe Double-click on the (default) key in the right-hand pane and set its data as: {871C5380-42A0-1069-A2EA-08002B30309D} With this done, press F5 on the desktop and you’ll see the Internet Explorer icon that looks like this: The icon appears incomplete without the Properties command in right click menu, so keep reading. Final Registry Hack Adjustments Click on the following key, which should still be viewable in your Registry editor window from the last step. HKEY_CLASSES_ROOT\CLSID\{871C5380-42A0-1069-A2EA-08002B30301D} Double-click LocalizedString in the right-hand pane and type the following data to rename the icon. Internet Explorer Select the following key: HKEY_CLASSES_ROOT\CLSID\{871C5380-42A0-1069-A2EA-08002B30301D}\shell Add a subkey and name it as Properties, then select the Properties key, double-click the (default) value and type the following: P&roperties Create a String value named Position, and type the following data bottom At this point the window should look something like this: Under Properties, create a subkey and name it as Command, and then set its (default) value as follows: control.exe inetcpl.cpl Navigate down to the following key, and then delete the value named LegacyDisable HKEY_CLASSES_ROOT \ CLSID \ {871C5380-42A0-1069-A2EA-08002B30301D} \ shell \ OpenHomePage Now head to the this key: HKEY_LOCAL_MACHINE \ SOFTWARE \ Microsoft \ Windows \ CurrentVersion \ Explorer \ Desktop \ NameSpace Create a subkey named {871C5380-42A0-1069-A2EA-08002B30301D} (which is the custom GUID that we used earlier in this article.) Press F5 to refresh the Desktop, and here is how the Internet Explorer icon would look like, finally. That’s it! It only took 24 steps, but you made it through to the end—of course, you could just download the registry hack and get the icon back with a double-click. Similar Articles Productive Geek Tips Quick Help: Restore Show Desktop Icon in Windows VistaQuick Help: Restore Flip3D Icon in Windows VistaAdd Internet Explorer Icon to Windows XP / Vista DesktopHide, Delete, or Destroy the Recycle Bin Icon in Windows 7 or VistaBuilt-in Quick Launch Hotkeys in Windows Vista TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Looking for Good Windows Media Player 12 Plug-ins? Find Out the Celebrity You Resemble With FaceDouble Whoa ! Use Printflush to Solve Printing Problems Icelandic Volcano Webcams Open Multiple Links At One Go

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  • Circular dependency and object creation when attempting DDD

    - by Matthew
    I have a domain where an Organization has People. Organization Entity public class Organization { private readonly List<Person> _people = new List<Person>(); public Person CreatePerson(string name) { var person = new Person(organization, name); _people.Add(person); return person; } public IEnumerable<Person> People { get { return _people; } } } Person Entity public class Person { public Person(Organization organization, string name) { if (organization == null) { throw new ArgumentNullException("organization"); } Organization = organization; Name = name; } public Organization { get; private set; } public Name { get; private set; } } The rule for this relationship is that a Person must belong to exactly one Organization. The invariants I want to guarantee are: A person must have an organization this is enforced via the Person's constuctor An organization must know of its people this is why the Organization has a CreatePerson method A person must belong to only one organization this is why the organization's people list is not publicly mutable (ignoring the casting to List, maybe ToEnumerable can enforce that, not too concerned about it though) What I want out of this is that if a person is created, that the organization knows about its creation. However, the problem with the model currently is that you are able to create a person without ever adding it to the organizations collection. Here's a failing unit-test to describe my problem [Test] public void AnOrganizationMustKnowOfItsPeople() { var organization = new Organization(); var person = new Person(organization, "Steve McQueen"); CollectionAssert.Contains(organization.People, person); } What is the most idiomatic way to enforce the invariants and the circular relationship?

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  • SFML fail to load image as texture

    - by zyeek
    I have come to a problem with the code below ... Using SFML 2.0 #include <SFML/Graphics.hpp> #include <iostream> #include <list> int main() { float speed = 5.0f; // create the window sf::RenderWindow window(sf::VideoMode(sf::VideoMode::getDesktopMode().height - 300, 800), "Bricks"); // Set game window position on the screen window.setPosition( sf::Vector2i(sf::VideoMode::getDesktopMode().width/4 + sf::VideoMode::getDesktopMode().width/16 , 0) ); // Allow library to accept repeatitive key presses (i.e. holding key) window.setKeyRepeatEnabled(true); // Hide mouse cursor //window.setMouseCursorVisible(false); // Limit 30 frames per sec; the minimum for all games window.setFramerateLimit(30); sf::Texture texture; if (!texture.loadFromFile("tile.png", sf::IntRect(0, 0, 125, 32))) { std::cout<<"Could not load image\n"; return -1; } // Empty list of sprites std::list<sf::Sprite> spriteContainer; bool gameFocus = true; // run the program as long as the window is open while (window.isOpen()) { sf::Vector2i mousePos = sf::Mouse::getPosition(window); // check all the window's events that were triggered since the last iteration of the loop sf::Event event; while (window.pollEvent(event)) { float offsetX = 0.0f, offsetY = 0.0f; if(event.type == sf::Event::GainedFocus) gameFocus = !gameFocus; else if(event.type == sf::Event::LostFocus) gameFocus = !gameFocus; if(event.type == sf::Event::KeyPressed) { if (event.key.code == sf::Keyboard::Space) { if(gameFocus) { // Create sprite and add features before putting it into container sf::Sprite sprite(texture); sprite.scale(.9f,.7f); sf::Vector2u textSize = texture.getSize(); sprite.setPosition(sf::Vector2f(mousePos.x-textSize.x/2.0f, mousePos.y - textSize.y/2.0f)); spriteContainer.push_front(sprite); } } if(event.key.code == sf::Keyboard::P) std::cout << spriteContainer.size() << std::endl; if( event.key.code == sf::Keyboard::W ) offsetY -= speed; if( event.key.code == sf::Keyboard::A ) offsetX -= speed; if( event.key.code == sf::Keyboard::S ) offsetY += speed; if( event.key.code == sf::Keyboard::D ) offsetX += speed; } // "close requested" event: we close the window if (event.type == sf::Event::Closed || event.key.code == sf::Keyboard::Escape) window.close(); // Move all sprites synchronously for (std::list<sf::Sprite>::iterator sprite = spriteContainer.begin(); sprite != spriteContainer.end(); ++sprite) sprite->move(offsetX, offsetY); //sprite.move(offsetX,offsetY); } // clear the window with black color window.clear(sf::Color::Black); // draw everything here... // window.draw(...); // Draw all sprites in the container for (std::list<sf::Sprite>::iterator sprite = spriteContainer.begin(); sprite != spriteContainer.end(); ++sprite) window.draw(*sprite); // end the current frame window.display(); } return 0; } A couple weeks ago it worked flawlessly to my expectation, but now that I come back to it and I am having problems importing the image as a texture "tile.png". I don't understand why this is evening happening and the only message I get via the terminal is "Cannot load image ..." then a bunch of random characters. My libraries are for sure working, but now I am not sure why the image is not loading. My image is in the same directory as with my .h and .cpp files. This is an irritating problem that keep coming up for some reason and is always a problem to fix it. I import my libraries via my own directory "locals" which contain many APIs, but I specifically get SFML, and done appropriately as I am able to open a window and many other stuff.

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  • JSR updates - November 2013

    - by Heather VanCura
     This week has been a busy week for JCP participants! Ten JSRs related to the upcoming Java Standard Edition (Java SE) 8 release posted public reviews--four Public Reviews and six Maintenance Reviews.  All JSRs are operating under the latest version of the JCP program and have public feedback mechanisms and issue trackers.  Please review and comment on these JSRs--your input and participation is wanted and needed!  JSR 308, Annotations on Java Types, published a Public Review. This review closes 4 December. JSR 310, Date and Time API, published a Public Review. This review closes 4 December. JSR 335, Lambda Expressions for the Java Programming Language, published a Public Review. This review closes 4 December. JSR 337, Java SE 8 Release contents, published a Public Review.  This review closes 4 December. JSR 221, JDBC 4.0 API, published a Maintenance Review.  This review closes 4 December. JSR 199, Java Compiler API, published a Maintenance Review.  This review closes 4 December. JSR 160, Java Management Extensions Remote API, published a Maintenance Review.  This review closes 4 December. JSR 114, JDBC Rowset Implementations, published a Maintenance Review.  This review closes 4 December. JSR 3, Java Management Extensions Specification, published a Maintenance Review.  This review closes 4 December. JSR 206, Java API for XML Processing,  published a Maintenance Review.  This review closes 22 November. Two other JSRs also published recent updates:  JSR 354, Money and Currency API, published a Public Review.  This review closes 23 November.  JSR 107, JCACHE - Java Temporary Caching API, published a Proposed Final Draft.

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  • How can I support objects larger than a single tile in a 2D tile engine?

    - by Yheeky
    I´m currently working on a 2D Engine containing an isometric tile map. It´s running quite well but I'm not sure if I´ve chosen the best approach for that kind of engine. To give you an idea what I´m thinking about right now, let's have a look at a basic object for a tile map and its objects: public class TileMap { public List<MapRow> Rows = new List<MapRow>(); public int MapWidth = 50; public int MapHeight = 50; } public class MapRow { public List<MapCell> Columns = new List<MapCell>(); } public class MapCell { public int TileID { get; set; } } Having those objects it's just possible to assign a tile to a single MapCell. What I want my engine to support is like having groups of MapCells since I would like to add objects to my tile map (e.g. a house with a size of 2x2 tiles). How should I do that? Should I edit my MapCell object that it may has a reference to other related tiles and how can I find an object while clicking on single MapCells? Or should I do another approach using a global container with all objects in it?

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  • Inheritance, commands and event sourcing

    - by Arthis
    In order not to redo things several times I wanted to factorize common stuff. For Instance, let's say we have a cow and a horse. The cow produces milk, the horse runs fast, but both eat grass. public class Herbivorous { public void EatGrass(int quantity) { var evt= Build.GrassEaten .WithQuantity(quantity); RaiseEvent(evt); } } public class Horse : Herbivorous { public void RunFast() { var evt= Build.FastRun; RaiseEvent(evt); } } public class Cow: Herbivorous { public void ProduceMilk() { var evt= Build.MilkProduced; RaiseEvent(evt); } } To eat Grass, the command handler should be : public class EatGrassHandler : CommandHandler<EatGrass> { public override CommandValidation Execute(EatGrass cmd) { Contract.Requires<ArgumentNullException>(cmd != null); var herbivorous= EventRepository.GetById<Herbivorous>(cmd.Id); if (herbivorous.IsNull()) throw new AggregateRootInstanceNotFoundException(); herbivorous.EatGrass(cmd.Quantity); EventRepository.Save(herbivorous, cmd.CommitId); } } so far so good. I get a Herbivorous object , I have access to its EatGrass function, whether it is a horse or a cow doesn't matter really. The only problem is here : EventRepository.GetById<Herbivorous>(cmd.Id) Indeed, let's imagine we have a cow that has produced milk during the morning and now wants to eat grass. The EventRepository contains an event MilkProduced, and then come the command EatGrass. With the CommandHandler, we are no longer in the presence of a cow and the herbivorious doesn't know anything about producing milk . what should it do? Ignore the event and continue , thus allowing the inheritance and "general" commands? or throw an exception to forbid execution, it would mean only CowEatGrass, and HorseEatGrass might exists as commands ? Thanks for your help, I am just beginning with these kinds of problem, and I would be glad to have some news from someone more experienced.

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  • Deploying an SSL Application to Windows Azure &ndash; The Dark Secret

    - by ToStringTheory
    When working on an application that had been in production for some time, but was about to have a shopping cart added to it, the necessity for SSL certificates came up.  When ordering the certificates through the vendor, the certificate signing request (CSR) was generated through the providers (http://register.com) web interface, and within a day, we had our certificate. At first, I thought that the certification process would be the hard part…  Little did I know that my fun was just beginning… The Problem I’ll be honest, I had never really secured a site before with SSL.  This was a learning experience for me in the first place, but little did I know that I would be learning more than the simple procedure.  I understood a bit about SSL already, the mechanisms in how it works – the secure handshake, CA’s, chains, etc…  What I didn’t realize was the importance of the CSR in the whole process.  Apparently, when the CSR is created, a public key is created at the same time, as well as a private key that is stored locally on the PC that generated the request.  When the certificate comes back and you import it back into IIS (assuming you used IIS to generate the CSR), all of the information is combined together and the SSL certificate is added into your store. Since at the time the certificate had been ordered for our site, the selection to use the online interface to generate the CSR was chosen, the certificate came back to us in 5 separate files: A root certificate – (*.crt file) An intermediate certifcate – (*.crt file) Another intermediate certificate – (*.crt file) The SSL certificate for our site – (*.crt file) The private key for our certificate – (*.key file) Well, in case you don’t know much about Windows Azure and SSL certificates, the first thing you should learn is that certificates can only be uploaded to Azure if they are in a PFX package – securable by a password.  Also, in the case of our SSL certificate, you need to include the Private Key with the file.  As you can see, we didn’t have a PFX file to upload. If you don’t get the simple PFX from your hosting provider, but rather the multiple files, you will soon find out that the process has turned from something that should be simple – to one that borders on a circle of hell… Probably between the fifth and seventh somewhere… The Solution The solution is to take the files that make up the certificates chain and key, and combine them into a file that can be imported into your local computers store, as well as uploaded to Windows Azure.  I can not take the credit for this information, as I simply researched a while before finding out how to do this. Download the OpenSSL for Windows toolkit (Win32 OpenSSL v1.0.1c) Install the OpenSSL for Windows toolkit Download and move all of your certificate files to an easily accessible location (you'll be pointing to them in the command prompt, so I put them in a subdirectory of the OpenSSL installation) Open a command prompt Navigate to the folder where you installed OpenSSL Run the following command: openssl pkcs12 -export –out {outcert.pfx} –inkey {keyfile.key}      –in {sslcert.crt} –certfile {ca1.crt} –certfile (ca2.crt) From this command, you will get a file, outcert.pfx, with the sum total of your ssl certificate (sslcert.crt), private key {keyfile.key}, and as many CA/chain files as you need {ca1.crt, ca2.crt}. Taking this file, you can then import it into your own IIS in one operation, instead of importing each certificate individually.  You can also upload the PFX to Azure, and once you add the SSL certificate links to the cloud project in Visual Studio, your good to go! Conclusion When I first looked around for a solution to this problem, there were not many places online that had the information that I was looking for.  While what I ended up having to do may seem obvious, it isn’t for everyone, and I hope that this can at least help one developer out there solve the problem without hours of work!

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  • Slick2D - Entities and rendering

    - by Zarkopafilis
    I have been trying to create my very first game for quite a while, followed some tutorials and stuff, but I am stuck at creating my entity system. I have made a class that extends the Entity class and here it is: public class Lazer extends Entity{//Just say that it is some sort of bullet private Play p;//Play class(State) private float x; private float y; private int direction; public Lazer(Play p, float x , float y, int direction){ this.p = p; this.x = x; this.y = y; this.direction = direction; p.ent.add(this); } public int getDirection(){ return direction; //this one specifies what value will be increased (x/y) at update } public float getX(){ return x; } public float getY(){ return y; } public void setY(float y){ this.y = y; } public void setX(float x){ this.x = x; } } The class seems pretty good , after speding some hours googling what would be the right thing. Now, on my Play class. I cant figure out how to draw them. (I have added them to an arraylist) On the update method , I update the lazers based on their direction: public void moveLazers(int delta){ for(int i=0;i<ent.size();i++){ Lazer l = ent.get(i); if(l.getDirection() == 1){ l.setX(l.getX() + delta * .1f); }else if(l.getDirection() == 2){ l.setX(l.getX() - delta * .1f); }else if(l.getDirection() == 3){ l.setY(l.getY() + delta * .1f); }else if(l.getDirection() == 4){ l.setY(l.getY() - delta * .1f); } } } Now , I am stuck at the render method. Anyway , is this the correct way of doing this or do I need to change stuff? Also I need to know if collision detection needs to be in the update method. Thanks in advance ~ Teo Ntakouris

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  • Understanding Visitor Pattern

    - by Nezreli
    I have a hierarchy of classes that represents GUI controls. Something like this: Control-ContainerControl-Form I have to implement a series of algoritms that work with objects doing various stuff and I'm thinking that Visitor pattern would be the cleanest solution. Let take for example an algorithm which creates a Xml representaion of a hierarchy of objects. Using 'classic' approach I would do this: public abstract class Control { public virtual XmlElement ToXML(XmlDocument document) { XmlElement xml = document.CreateElement(this.GetType().Name); // Create element, fill it with attributes declared with control return xml; } } public abstract class ContainerControl : Control { public override XmlElement ToXML(XmlDocument document) { XmlElement xml = base.ToXML(document); // Use forech to fill XmlElement with child XmlElements return xml; } } public class Form : ContainerControl { public override XmlElement ToXML(XmlDocument document) { XmlElement xml = base.ToXML(document); // Fill remaining elements declared in Form class return xml; } } But I'm not sure how to do this with visitor pattern. This is the basic implementation: public class ToXmlVisitor : IVisitor { public void Visit(Form form) { } } Since even the abstract classes help with implementation I'm not sure how to do that properly in ToXmlVisitor. Perhaps there is a better solution to this problem. The reason that I'm considering Visitor pattern is that some algorithms will need references not available in project where the classes are implemented and there is a number of different algorithms so I'm avoiding large classes. Any thoughts are welcome.

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  • How to refactor and improve this XNA mouse input code?

    - by Andrew Price
    Currently I have something like this: public bool IsLeftMouseButtonDown() { return currentMouseState.LeftButton == ButtonState.Pressed && previousMouseSate.LeftButton == ButtonState.Pressed; } public bool IsLeftMouseButtonPressed() { return currentMouseState.LeftButton == ButtonState.Pressed && previousMouseSate.LeftButton == ButtonState.Released; } public bool IsLeftMouseButtonUp() { return currentMouseState.LeftButton == ButtonState.Released && previousMouseSate.LeftButton == ButtonState.Released; } public bool IsLeftMouseButtonReleased() { return currentMouseState.LeftButton == ButtonState.Released && previousMouseSate.LeftButton == ButtonState.Pressed; } This is fine. In fact, I kind of like it. However, I'd hate to have to repeat this same code five times (for right, middle, X1, X2). Is there any way to pass in the button I want to the function so I could have something like this? public bool IsMouseButtonDown(MouseButton button) { return currentMouseState.IsPressed(button) && previousMouseState.IsPressed(button); } public bool IsMouseButtonPressed(MouseButton button) { return currentMouseState.IsPressed(button) && !previousMouseState.IsPressed(button); } public bool IsMouseButtonUp(MouseButton button) { return !currentMouseState.IsPressed(button) && previousMouseState.IsPressed(button); } public bool IsMouseButtonReleased(MouseButton button) { return !currentMouseState.IsPressed(button) && previousMouseState.IsPressed(button); } I suppose I could create some custom enumeration and switch through it in each function, but I'd like to first see if there is a built-in solution or a better way.. Thanks!

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  • Green (Screen) Computing

    - by onefloridacoder
    I recently was given an assignment to create a UX where a user could use the up and down arrow keys, as well as the tab and enter keys to move through a Silverlight datagrid that is going be used as part of a high throughput data entry UI. And to be honest, I’ve not trapped key codes since I coded JavaScript a few years ago.  Although the frameworks I’m using made it easy, it wasn’t without some trial and error.    The other thing that bothered me was that the customer tossed this into the use case as they were delivering the use case.  Fine.  I’ll take a whack at anything and beat up myself and beg (I’m not beyond begging for help) the community for help to get something done if I have to. It wasn’t as bad as I thought and I thought I would hopefully save someone a few keystrokes if you wanted to build a green screen for your customer.   Here’s the ValueConverter to handle changing the strings to decimals and then back again.  The value is a nullable valuetype so there are few extra steps to take.  Usually the “ConvertBack()” method doesn’t get addressed but in this case we have two-way binding and the converter needs to ensure that if the user doesn’t enter a value it will remain null when the value is reapplied to the model object’s setter.  1: using System; 2: using System.Windows.Data; 3: using System.Globalization; 4:  5: public class NullableDecimalToStringConverter : IValueConverter 6: { 7: public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture) 8: { 9: if (!(((decimal?)value).HasValue)) 10: { 11: return (decimal?)null; 12: } 13: if (!(value is decimal)) 14: { 15: throw new ArgumentException("The value must be of type decimal"); 16: } 17:  18: NumberFormatInfo nfi = culture.NumberFormat; 19: nfi.NumberDecimalDigits = 4; 20:  21: return ((decimal)value).ToString("N", nfi); 22: } 23:  24: public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture) 25: { 26: decimal nullableDecimal; 27: decimal.TryParse(value.ToString(), out nullableDecimal); 28:  29: return nullableDecimal == 0 ? null : nullableDecimal.ToString(); 30: } 31: }            The ConvertBack() method uses TryParse to create a value from the incoming string so if the parse fails, we get a null value back, which is what we would expect.  But while I was testing I realized that if the user types something like “2..4” instead of “2.4”, TryParse will fail and still return a null.  The user is getting “puuu-lenty” of eye-candy to ensure they know how many values are affected in this particular view. Here’s the XAML code.   This is the simple part, we just have a DataGrid with one column here that’s bound to the the appropriate ViewModel property with the Converter referenced as well. 1: <data:DataGridTextColumn 2: Header="On-Hand" 3: Binding="{Binding Quantity, 4: Mode=TwoWay, 5: Converter={StaticResource DecimalToStringConverter}}" 6: IsReadOnly="False" /> Nothing too magical here.  Just some XAML to hook things up.   Here’s the code behind that’s handling the DataGridKeyup event.  These are wired to a local/private method but could be converted to something the ViewModel could use, but I just need to get this working for now. 1: // Wire up happens in the constructor 2: this.PicDataGrid.KeyUp += (s, e) => this.HandleKeyUp(e);   1: // DataGrid.BeginEdit fires when DataGrid.KeyUp fires. 2: private void HandleKeyUp(KeyEventArgs args) 3: { 4: if (args.Key == Key.Down || 5: args.Key == Key.Up || 6: args.Key == Key.Tab || 7: args.Key == Key.Enter ) 8: { 9: this.PicDataGrid.BeginEdit(); 10: } 11: }   And that’s it.  The ValueConverter was the biggest problem starting out because I was using an existing converter that didn’t take nullable value types into account.   Once the converter was passing back the appropriate value (null, “#.####”) the grid cell(s) and the model objects started working as I needed them to. HTH.

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  • Usage of repository between EF model and code consumer

    - by jim
    I have binary data in my database that I'll have to convert to bitmap at some point. I was thinking whether or not it's appropriate to use a repository and do it there. My consumer, which is a presentation layer, will use this repository. For example: // This is a class I created for modeling the item as is. public class RealItem { public string Name { get; set; } public Bitmap Image { get; set; } } public abstract class BaseRepository { //using Unity (http://unity.codeplex.com) to inject the dependancy of entity context. [Dependency] public Context { get; set; } } public calss ItemRepository : BaseRepository { public List<Items> Select() { IEnumerable<Items> items = from item in Context.Items select item; List<RealItem> lst = new List<RealItem>(); foreach(itm in items) { MemoryStream stream = new MemoryStream(itm.Image); Bitmap image = (Bitmap)Image.FromStream(stream); RealItem ritem = new RealItem{ Name=item.Name, Image=image }; lst.Add(ritem); } return lst; } } Is this a correct way to use the repository pattern? I'm learning this pattern and I've seen a lot of examples online that are using a repository but when I looked at their source code... for example: public IQueryable<object> Select { return from q in base.Context select q; } as you can see no behavior is added to the system by their approach, so I was confused that maybe repository is something else and I got it all wrong. At the end there should be extra benifits of using them right?

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  • Differences when Running with OutputCache managed module under ASP.NET IIS7.x with Cache-control header

    - by Shawn Cicoria
    This post is to report some differences when using MVC or IHttpHandlers if you’re attempting to set the Cache-control : max-age or s-maxage value under IIS7.x using the HttpResponse.Cache methods. [UPDATE]: 2011-3-14 – The missing piece was calling  Response.Cache.SetSlidingExpiration(true) as follows: context.Response.Cache.SetCacheability(HttpCacheability.Public); context.Response.Cache.SetMaxAge(TimeSpan.FromMinutes(5)); context.Response.ContentType = "image/jpeg"; context.Response.Cache.SetSlidingExpiration(true);   Under IIS7.x if you us one of the following 2 methods, you will only get a Cache-ability of “public”.  public ActionResult Image2() { MemoryStream oStream = new MemoryStream(); using (Bitmap obmp = ImageUtil.RenderImage("Respone.Cache.Setxx calls", 5, DateTime.Now)) { obmp.Save(oStream, ImageFormat.Jpeg); oStream.Position = 0; Response.Cache.SetCacheability(HttpCacheability.Public); Response.Cache.SetMaxAge(TimeSpan.FromMinutes(5)); return new FileStreamResult(oStream, "image/jpeg"); } } Method 2 – which is just a plain old HttpHandler and really isn’t MVC3, but under the same MVC ASP.NET application, same result. public class image : IHttpHandler { public void ProcessRequest(HttpContext context) { using (var image = ImageUtil.RenderImage("called from IHttpHandler direct", 5, DateTime.Now)) { context.Response.Cache.SetCacheability(HttpCacheability.Public); context.Response.Cache.SetMaxAge(TimeSpan.FromMinutes(5)); context.Response.ContentType = "image/jpeg"; image.Save(context.Response.OutputStream, ImageFormat.Jpeg); } } } Using the following under MVC3 (I haven’t tried under earlier versions) will work by applying the OutputCacheAttribute to your Action: [OutputCache(Location = OutputCacheLocation.Any, Duration = 300)] public ActionResult Image1() { MemoryStream oStream = new MemoryStream(); using (Bitmap obmp = ImageUtil.RenderImage("called with OutputCacheAttribute", 5, DateTime.Now)) { obmp.Save(oStream, ImageFormat.Jpeg); oStream.Position = 0; return new FileStreamResult(oStream, "image/jpeg"); } } To remove the “OutputCache” module, you use the following in your web.config: <system.webServer> <validation validateIntegratedModeConfiguration="false"/> <modules runAllManagedModulesForAllRequests="true"> <!--<remove name="OutputCache"/>--> </modules>

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  • What is a good way to share internal helpers?

    - by toplel32
    All my projects share the same base library that I have build up over quite some time. It contains utilities and static helper classes to assist them where .NET doesn't exactly offer what I want. Originally all the helpers were written mainly to serve an internal purpose and it has to stay that way, but sometimes they prove very useful to other assemblies. Now making them public in a reliable way is more complicated than most would think, for example all methods that assume nullable types must now contain argument checking while not charging internal utilities with the price of doing so. The price might be negligible, but it is far from right. While refactoring, I have revised this case multiple times and I've come up with the following solutions so far: Have an internal and public class for each helper The internal class contains the actual code while the public class serves as an access point which does argument checking. Cons: The internal class requires a prefix to avoid ambiguity (the best presentation should be reserved for public types) It isn't possible to discriminate methods that don't need argument checking   Have one class that contains both internal and public members (as conventionally implemented in .NET framework). At first, this might sound like the best possible solution, but it has the same first unpleasant con as solution 1. Cons: Internal methods require a prefix to avoid ambiguity   Have an internal class which is implemented by the public class that overrides any members that require argument checking. Cons: Is non-static, atleast one instantiation is required. This doesn't really fit into the helper class idea, since it generally consists of independent fragments of code, it should not require instantiation. Non-static methods are also slower by a negligible degree, which doesn't really justify this option either. There is one general and unavoidable consequence, alot of maintenance is necessary because every internal member will require a public counterpart. A note on solution 1: The first consequence can be avoided by putting both classes in different namespaces, for example you can have the real helper in the root namespace and the public helper in a namespace called "Helpers".

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  • Auto-hydrate your objects with ADO.NET

    - by Jake Rutherford
    Recently while writing the monotonous code for pulling data out of a DataReader to hydrate some objects in an application I suddenly wondered "is this really necessary?" You've probably asked yourself the same question, and many of you have: - Used a code generator - Used a ORM such as Entity Framework - Wrote the code anyway because you like busy work     In most of the cases I've dealt with when making a call to a stored procedure the column names match up with the properties of the object I am hydrating. Sure that isn't always the case, but most of the time it's 1 to 1 mapping.  Given that fact I whipped up the following method of hydrating my objects without having write all of the code. First I'll show the code, and then explain what it is doing.      /// <summary>     /// Abstract base class for all Shared objects.     /// </summary>     /// <typeparam name="T"></typeparam>     [Serializable, DataContract(Name = "{0}SharedBase")]     public abstract class SharedBase<T> where T : SharedBase<T>     {         private static List<PropertyInfo> cachedProperties;         /// <summary>         /// Hydrates derived class with values from record.         /// </summary>         /// <param name="dataRecord"></param>         /// <param name="instance"></param>         public static void Hydrate(IDataRecord dataRecord, T instance)         {             var instanceType = instance.GetType();                         //Caching properties to avoid repeated calls to GetProperties.             //Noticable performance gains when processing same types repeatedly.             if (cachedProperties == null)             {                 cachedProperties = instanceType.GetProperties().ToList();             }                         foreach (var property in cachedProperties)             {                 if (!dataRecord.ColumnExists(property.Name)) continue;                 var ordinal = dataRecord.GetOrdinal(property.Name);                 var isNullable = property.PropertyType.IsGenericType &&                                  property.PropertyType.GetGenericTypeDefinition() == typeof (Nullable<>);                 var isNull = dataRecord.IsDBNull(ordinal);                 var propertyType = property.PropertyType;                 if (isNullable)                 {                     if (!string.IsNullOrEmpty(propertyType.FullName))                     {                         var nullableType = Type.GetType(propertyType.FullName);                         propertyType = nullableType != null ? nullableType.GetGenericArguments()[0] : propertyType;                     }                 }                 switch (Type.GetTypeCode(propertyType))                 {                     case TypeCode.Int32:                         property.SetValue(instance,                                           (isNullable && isNull) ? (int?) null : dataRecord.GetInt32(ordinal), null);                         break;                     case TypeCode.Double:                         property.SetValue(instance,                                           (isNullable && isNull) ? (double?) null : dataRecord.GetDouble(ordinal),                                           null);                         break;                     case TypeCode.Boolean:                         property.SetValue(instance,                                           (isNullable && isNull) ? (bool?) null : dataRecord.GetBoolean(ordinal),                                           null);                         break;                     case TypeCode.String:                         property.SetValue(instance, (isNullable && isNull) ? null : isNull ? null : dataRecord.GetString(ordinal),                                           null);                         break;                     case TypeCode.Int16:                         property.SetValue(instance,                                           (isNullable && isNull) ? (int?) null : dataRecord.GetInt16(ordinal), null);                         break;                     case TypeCode.DateTime:                         property.SetValue(instance,                                           (isNullable && isNull)                                               ? (DateTime?) null                                               : dataRecord.GetDateTime(ordinal), null);                         break;                 }             }         }     }   Here is a class which utilizes the above: [Serializable] [DataContract] public class foo : SharedBase<foo> {     [DataMember]     public int? ID { get; set; }     [DataMember]     public string Name { get; set; }     [DataMember]     public string Description { get; set; }     [DataMember]     public string Subject { get; set; }     [DataMember]     public string Body { get; set; }            public foo(IDataRecord record)     {         Hydrate(record, this);                }     public foo() {} }   Explanation: - Class foo inherits from SharedBase specifying itself as the type. (NOTE SharedBase is abstract here in the event we want to provide additional methods which could be overridden by the instance class) public class foo : SharedBase<foo> - One of the foo class constructors accepts a data record which then calls the Hydrate method on SharedBase passing in the record and itself. public foo(IDataRecord record) {      Hydrate(record, this); } - Hydrate method on SharedBase will use reflection on the object passed in to determine its properties. At the same time, it will effectively cache these properties to avoid repeated expensive reflection calls public static void Hydrate(IDataRecord dataRecord, T instance) {      var instanceType = instance.GetType();      //Caching properties to avoid repeated calls to GetProperties.      //Noticable performance gains when processing same types repeatedly.      if (cachedProperties == null)      {           cachedProperties = instanceType.GetProperties().ToList();      } . . . - Hydrate method on SharedBase will iterate each property on the object and determine if a column with matching name exists in data record foreach (var property in cachedProperties) {      if (!dataRecord.ColumnExists(property.Name)) continue;      var ordinal = dataRecord.GetOrdinal(property.Name); . . . NOTE: ColumnExists is an extension method I put on IDataRecord which I’ll include at the end of this post. - Hydrate method will determine if the property is nullable and whether the value in the corresponding column of the data record has a null value var isNullable = property.PropertyType.IsGenericType && property.PropertyType.GetGenericTypeDefinition() == typeof (Nullable<>); var isNull = dataRecord.IsDBNull(ordinal); var propertyType = property.PropertyType; . . .  - If Hydrate method determines the property is nullable it will determine the underlying type and set propertyType accordingly - Hydrate method will set the value of the property based upon the propertyType   That’s it!!!   The magic here is in a few places. First, you may have noticed the following: public abstract class SharedBase<T> where T : SharedBase<T> This says that SharedBase can be created with any type and that for each type it will have it’s own instance. This is important because of the static members within SharedBase. We want this behavior because we are caching the properties for each type. If we did not handle things in this way only 1 type could be cached at a time, or, we’d need to create a collection that allows us to cache the properties for each type = not very elegant.   Second, in the constructor for foo you may have noticed this (literally): public foo(IDataRecord record) {      Hydrate(record, this); } I wanted the code for auto-hydrating to be as simple as possible. At first I wasn’t quite sure how I could call Hydrate on SharedBase within an instance of the class and pass in the instance itself. Fortunately simply passing in “this” does the trick. I wasn’t sure it would work until I tried it out, and fortunately it did.   So, to actually use this feature when utilizing ADO.NET you’d do something like the following:        public List<foo> GetFoo(int? fooId)         {             List<foo> fooList;             const string uspName = "usp_GetFoo";             using (var conn = new SqlConnection(_dbConnection))             using (var cmd = new SqlCommand(uspName, conn))             {                 cmd.CommandType = CommandType.StoredProcedure;                 cmd.Parameters.Add(new SqlParameter("@FooID", SqlDbType.Int)                                        {Direction = ParameterDirection.Input, Value = fooId});                 conn.Open();                 using (var dr = cmd.ExecuteReader())                 {                     fooList= (from row in dr.Cast<DbDataRecord>()                                             select                                                 new foo(row)                                            ).ToList();                 }             }             return fooList;         }   Nice! Instead of having line after line manually assigning values from data record to an object you simply create a new instance and pass in the data record. Note that there are certainly instances where columns returned from stored procedure do not always match up with property names. In this scenario you can still use the above method and simply do your manual assignments afterward.

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  • Should I use an interface when methods are only similar?

    - by Joshua Harris
    I was posed with the idea of creating an object that checks if a point will collide with a line: public class PointAndLineSegmentCollisionDetector { public void Collides(Point p, LineSegment s) { // ... } } This made me think that if I decided to create a Box object, then I would need a PointAndBoxCollisionDetector and a LineSegmentAndBoxCollisionDetector. I might even realize that I should have a BoxAndBoxCollisionDetector and a LineSegmentAndLineSegmentCollisionDetector. And, when I add new objects that can collide I would need to add even more of these. But, they all have a Collides method, so everything I learned about abstraction is telling me, "Make an interface." public interface CollisionDetector { public void Collides(Spatial s1, Spatial s2); } But now I have a function that only detects some abstract class or interface that is used by Point, LineSegment, Box, etc.. So if I did this then each implementation would have to to a type check to make sure that the types are the appropriate type because the collision algorithm is different for each different type match up. Another solution could be this: public class CollisionDetector { public void Collides(Point p, LineSegment s) { ... } public void Collides(LineSegment s, Box b) { ... } public void Collides(Point p, Box b) { ... } // ... } But, this could end up being a huge class that seems unwieldy, although it would have simplicity in that it is only a bunch of Collide methods. This is similar to C#'s Convert class. Which is nice because it is large, but it is simple to understand how it works. This seems to be the better solution, but I thought I should open it for discussion as a wiki to get other opinions.

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  • Ninject/DI: How to correctly pass initialisation data to injected type at runtime

    - by MrLane
    I have the following two classes: public class StoreService : IStoreService { private IEmailService _emailService; public StoreService(IEmailService emailService) { _emailService = emailService; } } public class EmailService : IEmailService { } Using Ninject I can set up bindings no problem to get it to inject a concrete implementation of IEmailService into the StoreService constructor. StoreService is actually injected into the code behind of an ASP.NET WebForm as so: [Ninject.Inject] public IStoreService StoreService { get; set; } But now I need to change EmailService to accept an object that contains SMTP related settings (that are pulled from the ApplicationSettings of the Web.config). So I changed EmailService to now look like this: public class EmailService : IEmailService { private SMTPSettings _smtpSettings; public void SetSMTPSettings(SMTPSettings smtpSettings) { _smtpSettings = smtpSettings; } } Setting SMTPSettings in this way also requires it to be passed into StoreService (via another public method). This has to be done in the Page_Load method in the WebForms code behind (I only have access to the Settings class in the UI layer). With manual/poor mans DI I could pass SMTPSettings directly into the constructor of EmailService and then inject EmailService into the StoreService constructor. With Ninject I don't have access to the instances of injected types outside of the objects they are injected to, so I have to set their data AFTER Ninject has already injected them via a separate public setter method. This to me seems wrong. How should I really be solving this scenario?

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  • How to create a copy of an instance without having access to private variables

    - by Jamie
    Im having a bit of a problem. Let me show you the code first: public class Direction { private CircularList xSpeed, zSpeed; private int[] dirSquare = {-1, 0, 1, 0}; public Direction(int xSpeed, int zSpeed){ this.xSpeed = new CircularList(dirSquare, xSpeed); this.zSpeed = new CircularList(dirSquare, zSpeed); } public Direction(Point dirs){ this(dirs.x, dirs.y); } public void shiftLeft(){ xSpeed.shiftLeft(); zSpeed.shiftRight(); } public void shiftRight(){ xSpeed.shiftRight(); zSpeed.shiftLeft(); } public int getXSpeed(){ return this.xSpeed.currentValue(); } public int getZSpeed(){ return this.zSpeed.currentValue(); } } Now lets say i have an instance of Direction: Direction dir = new Direction(0, 0); As you can see in the code of Direction, the arguments fed to the constructor, are passed directly to some other class. One cannot be sure if they stay the same because methods shiftRight() and shiftLeft could have been called, which changes thos numbers. My question is, how do i create a completely new instance of Direction, that is basically copy(not by reference) of dir? The only way i see it, is to create public methods in both CircularList(i can post the code of this class, but its not relevant) and Direction that return the variables needed to create a copy of the instance, but this solution seems really dirty since those numbers are not supposed to be touched after beeing fed to the constructor, and therefore they are private.

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