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  • What is the easiest way to generate a Valid x:Name?

    - by just in case
    I am generating some Xaml based on some other source of input. In some cases I am generating x:Name values but they have invalid characters. I found this article on MSDN: XamlName Grammar Which describes the grammar of a x:Name tag but doesn't tell me how to actually apply this. Clearly there is some code to validate this name at runtime but what is the easiest way to actually fix up a string with invalid characters?

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  • Irregular layout ItemsControl

    - by firoso
    I have a strange layout for an ItemsControl. I have a 4x6 grid with the following pattern: 1 2 3 4 13 14 15 16 5 6 7 8 17 18 19 20 9 10 11 12 21 22 23 24 Is there an easy way to do this? should I be using 6 Items Controls and take "sections" of my list? is there a good way to do this? What about notification? It's important to note that I may, or may not, have all 24 entries present, but the layout needs to be maintained (think of it like filled slots on a bingo card or something)

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  • Bind Grid.Row / Grid.Column inside a DataTemplate

    - by Thorsten79
    Hope this is not a dupe. I would like to be able to do the following in XAML: <DataTemplate DataType="{x:Type NewGACCTestApp:ButtonVM}"> <Button Grid.Column="{Binding GridColumn}" Grid.Row="{Binding GridRow}" Content="{Binding Path=Info}" /> </DataTemplate> The Content binding works fine but Grid.Column and Grid.Row simply don't exist in the produced object. Not even when I set them to some value without binding (like in Grid.Column="1"). I've snooped the application and saw that inside my grid nobody ever sets Grid.Column and Grid.Row. Any ideas?

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  • What do you name the "other" kind of view-model in an MVVM project?

    - by DanM
    With MVVM, I think of a view-model as a class that provides all the data and commands that a view needs to bind to. But what happens when I have a database entity object, say a Customer, and I want to build a class that shapes or flattens the Customer class for use in a data grid. For example, maybe this special Customer object would have a property TotalOrders, which is actually calculated using a join with a collection of Order entities. My question is, what do I call this special Customer class? In other situations, I'd be tempted to call it a CustomerViewModel, but I feel like "overloading" the notion of a view-model like this would be confusing in an MVVM project. What would you suggest?

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  • Where does the data model go in a Prism app?

    - by HawkeyeJoeS
    I'm having trouble where to put our data model in our Prism app. Most, if not all or our data will be coming from web services and the web services are unique for each module. Unfortunately, there will be objects that need to be shared (such as a person/user object). I'm really torn about whether to add these services directly to the module, so that each is truly independent, or create a separate project to house the web service proxies and business entities. The modules are being built by different teams, but will all live in the same solution (and source control, of course).

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  • INotifyPropertyChanged Setter Style

    - by Ivovic
    In order to reflect changes in your data to the UI you have to implement INotifyPropertyChanged, okay. If I look at examples, articles, tutorials etc most of the time the setters look like something in that manner: public string MyProperty { //get [...] set { if (_correspondingField == value) { return; } _correspondingField = value; OnPropertyChanged("MyProperty"); } } No problem so far, only raise the event if you have to, cool. But you could rewrite this code to this: public string MyProperty { //get [...] set { if (_correspondingField != value) { _correspondingField = value; OnPropertyChanged("MyProperty"); } } } It should do the same (?), you only have one place of return, it is less code, it is less boring code and it is more to the point ("only act if necessary" vs "if not necessary do nothing, the other way round act"). So if the second version has its pros compared to the first one, why I see this style rarely? I don't consider myself being smarter than those people that write frameworks, published articles etc, therefore the second version has to have drawbacks. Or is it wrong? Or do I think too much? Thanks in advance

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  • Setting a property in XAML for a User Control

    - by Ben
    Hi, I have a user control that has a property of type Integer, that i am trying to set in the XAML Template to be that of a property within the bindingsource. If I set the property using a hard coded integer i.e. <MyControl MyIntegerProperty="3" /> This works fine, but if i try <MyControl MyIntegerProperty="{Binding MyDataContextIntegerProperty}" /> it fails. I know that the integer property on MyDataContext is returning a valid integer, and i know that this format works, as directly above this in the template, i have the line <TextBlock Text="{Binding MyDataContextStringProperty}" /> which works correctly. Is there any flag that i need to set on my User Controls Integer property to allow this to work? Or am i doing something else wrong? Thanks

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  • How can I make a numerical value for a taskbar icon in C#?

    - by Waffles
    I'm trying to find a way to display the current processor time of an application to the user via the taskbar when my application is minimized. For reference, I want something like what is implemented in Coretemp, where if you minimize the application, you can still see the temperature of the computer processor cores in the taskbar. Does anyone know of how this is done in C#?

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  • XAML Converter ConvertBack

    - by MFH
    Is there a way to access the ConvertBack-Method of a Converter that implements IValueConverter directly from XAML? The basic situation is the following (relationsships): Route (1)<->(CN) Training (1)<->(CN) Kilometer The DataContext is set to a Training. From here I use the Convert-Method to access all my Kilometers. I also have a Converter from Route to IList<Training> and the ConvertBack would lookup the Route for a Training. But I seem to not be able to access that Method from XAML…

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  • Bind to Count of items in the DataContext

    - by Organ Grinding Monkey
    I want to bind to the Count/amount of items within my DataContext. I have an object, lets say person which has a List<address> as a property. I would like to display the amount of addresses for that person ie: 5 or 6 or whatever the case may be. I've tried {Binding Path=address#.Count} and a few others but that doesnt seem to work. Any help would be appreciated, thanks.

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  • Activate window/application

    - by LnDCobra
    I have implemented a Splash Screen according to WiredPrairie unmanaged c++ splasher class. But not when my application loads, my window isn't activated. The user has to click on the login box even thought it is the only window open in my application. I have tried the following but none of these work. Topmost = true; Focus(); Activate(); Is there any way to give my login window focus when the application starts? Sometimes the window behind it has focus! (Visual Studio if run on my machine), Explorer or a different application window on other peoples machines. Anyone have any idea?

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  • How to use App.Xaml's ResourseDictionaries with own entry point

    - by Polaris
    Hello friends. I created some logic for singleInstance application and I must to use my own entry point (not App.xaml) for Application. I have some styles in App.xaml which now is not working. How can I use this ResourceDictionaries from my App.xaml for entire project in my situation? My class for manage Application Startup public class SingleInstanceManager : WindowsFormsApplicationBase { App app; public SingleInstanceManager() { this.IsSingleInstance = true; } protected override bool OnStartup(Microsoft.VisualBasic.ApplicationServices.StartupEventArgs e) { try { // First time app is launched app = new App(); App.Current.Properties["rcID"] = e.CommandLine; //IntroLibrary.OpenDocumentFromNotify(); app.Run(); return false; } catch (Exception ex) { MessageBox.Show(ex.Message); return false; } } protected override void OnStartupNextInstance(StartupNextInstanceEventArgs eventArgs) { // Subsequent launches base.OnStartupNextInstance(eventArgs); Intro win = (Intro)app.MainWindow; if (eventArgs != null) { App.Current.Properties["rcID"] = eventArgs.CommandLine[0]; } IntroLibrary.OpenDocumentFromNotify(); app.Activate(); } } and my own Entry Point: public class EntryPoint { [STAThread] public static void Main(string[] args) { SingleInstanceManager manager = new SingleInstanceManager(); manager.Run(args); } } And my App.Xaml code behind: public partial class App : Application { protected override void OnStartup(System.Windows.StartupEventArgs e) { base.OnStartup(e); // Create and show the application's main window Intro window = new Intro(); window.Show(); } public void Activate() { // Reactivate application's main window this.MainWindow.Activate(); } } And my App.xaml has some code which decribe ResourceDictionaries which doesnt work. Why?

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  • How to remove the shadow from a librarystack

    - by red-X
    I'm currently in a project where I need a LibraryStack with no visuals at all, so it would just show the content. If I just remove the background a shadow stays in view which I cant seem to remove... This code looks like: <s:LibraryStack Background="Transparent"> <s:LibraryStackItem Background="AliceBlue"/> <s:LibraryStackItem Background="Bisque"/> <s:LibraryStackItem Background="Salmon"/> </s:LibraryStack> This stack is just for explaining purposes, the actual stack is added in the code behind in c#. So preferably any answers that would be usefull to add in c#.

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  • How can I make a read-only ObservableCollection property?

    - by thrag
    I'd like to expose a property on a view model that contains a list of objects (from database). I need this collection to be read-only. That is, I want to prevent Add/Remove, etc. But allow the foreach and indexers to work. My intent is to declare a private field holding the editable collection and reference it with a read-only Public Property. As follows public ObservableCollection<foo> CollectionOfFoo { get { return _CollectionOfFoo; } } However, that syntax just prevents changing the reference to the collection. It doesn't prevent add/remove, etc. What is the right way to accomplish this?

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  • Cloning ID3DXMesh with declration that has 12 floats breaks?

    - by meds
    I have the following vertex declration: struct MESHVERTInstanced { float x, y, z; // Position float nx, ny, nz; // Normal float tu, tv; // Texcoord float idx; // index of the vertex! float tanx, tany, tanz; // The tangent const static D3DVERTEXELEMENT9 Decl[6]; static IDirect3DVertexDeclaration9* meshvertinstdecl; }; And I declare it as such: const D3DVERTEXELEMENT9 MESHVERTInstanced::Decl[] = { { 0, 0, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0 }, { 0, 12, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_NORMAL, 0 }, { 0, 24, D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TEXCOORD, 0 }, { 0, 32, D3DDECLTYPE_FLOAT1, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TEXCOORD, 1 }, { 0, 36, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TANGENT, 0 }, D3DDECL_END() }; What I try to do next is copy an ID3DXMesh into another one with the new vertex declaration as such: model->CloneMesh( model->GetOptions(), MESHVERTInstanced::Decl, gd3dDevice, &pTempMesh ); When I try to get the FVF size of pTempMesh (D3DXGetFVFVertexSize(pTempMesh-GetFVF())) I get '0' though the size should be 48. The whole thing is fine if I don't have the last declaration, '{ 0, 36, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TANGENT, 0 },' in it and the CloneMesh function does not return a FAIL. I've also tried using different declarations such as D3DDECLUSAGE_TEXCOORD and that has worked fine, returning a size of 48. Is there something specific about D3DDECLUSAGE_TANGENT I don't know? I'm at a complete loss as to why this isn't working...

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  • Binding in ContentControl Crash

    - by ImJames
    Can anyone tell me why this crashes my app? There seems to be some endless recursion by I can't figure out why. I get this exception Logical tree depth exceeded while traversing the tree. This could indicate a cycle in the tree <ContentControl Content="{Binding}"> <ContentControl.ContentTemplate> <DataTemplate> <Button Content="{Binding MyString}"/> </DataTemplate> </ContentControl.ContentTemplate> </ContentControl> And this is all I have as Source public MainWindow() { InitializeComponent(); MyString = "Test"; this.DataContext = this; } public string MyString { get; set; }

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  • A new MEF error I've not seen before -- "The export is not assignable to type..."

    - by Dave
    I was very surprised to get this error today, as it's one that I've never encountered before. Everything in the code looked okay, so I did some searches. The previous questions and their respective answers didn't help. This one was solved when the poster made sure his assembly references were consistent. I don't have this issue right now because I'm currently referencing another project in my solution. This one was solved when the poster was instructed to use ImportMany, but I am already using it (I think properly, too) to try to load multiple plugins This one was solved when the poster realized that there was a platform target mismatch. I've already gone through my projects to ensure that everything targets x86. So here's what I am trying to do. I have a plugin that owns a connection to a device. I might also need to be able to share that connection with another plugin. I decided that the cleanest way to do this was to create an interface that would allow the slave plugin to request its own connection to the device. Let's just call it IConnectionSharer. If the slave plugin does not need to borrow this connection and has its own, then it should use its own implementation of IConnectionSharer to connect to the device. My "master" plugin (the one that owns the connection to the device) implements IConnectionSharer. It also exports this via ExportAttribute. My "slave" plugin assembly defines a class that also implements and exports IConnectionSharer. When the application loads, the intent is for my slave plugin, via MEF, to enumerate all IConnectionSharers and store them in an IEnumerable<IConnectionSharer>. It does so like this: [ImportMany] public IEnumerable<IConnectionSharer> AllSharedConnections { get; set; } But during part composition, I get the error the export 'Company.MasterPlugin (ContractName="IConnectionSharer")' is not assignable to type 'IConnectionSharer'. The error message itself seems clear enough -- it's as if MEF thinks my master plugin doesn't inherit from IConnectionSharer... but it does! Can anyone suggest further debugging strategies? I'm going to start the painful process of single stepping through the MEF source.

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  • Setting Image.Source doesn't update when loading from a resource.

    - by ChrisF
    I've got this definition in my XAML: <Image Name="AlbumArt" Source="/AlbumChooser2;component/Resources/help.png" /> The image is display OK on startup. In my code I'm looking for mp3's to play and I display the associated album art in this Image. Now if there's no associated image I want to display a "no image" image. So I've got one defined and I load it using: BitmapImage noImage = new BitmapImage( new Uri("/AlbumChooser2;component/Resources/no_image.png", UriKind.Relative)); I've got a helper class that finds the image if there is one (returning it as a BitmapImage), or returns null if there isn't one: if (findImage.Image != null) { this.AlbumArt.Source = findImage.Image; // This works } else { this.AlbumArt.Source = noImage; // This doesn't work } In the case where an image is found the source is updated and the album art gets displayed. In the case where an image isn't found I don't get anything displayed - just a blank. I don't think that it's the setting of AlbumArt.Source that's wrong, but the loading of the BitmapImage. If I use a different image it works, but if I recreate the image it doesn't work. What could be wrong with the image?

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  • Enable "Current Page" in PrintDialog

    - by mizipzor
    Im using a System.Windows.Controls.PrintDialog to let the user print one or more pages from my application. This is what I currently got: PrintDialog printDialog = new PrintDialog(); printDialog.PageRangeSelection = PageRangeSelection.AllPages; printDialog.UserPageRangeEnabled = true; if (printDialog.ShowDialog() == true) { // do print ... } Im looking for the option to enable the Current Page radio button in the dialog. How to enable it?

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  • Window opened from DataGrid is placed in background

    - by 0xddr
    One column in DataGrid looks like that: <DataTemplate> <StackPanel> <Image MouseDown="OpenWindow" /> <Image MouseDown="func2"/> </StackPanel> </DataTemplate> In OpenWindow window is opened: it starts opening in foreground (in front of the window with DataGrid), but when creating UI ends it is placed behind window with DataGrid, which is not expected behavior. When I changed Image to Button and MouseDown to Click everything works as it should (opened window is placed in front of the one with DataGrid).

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  • Why am I getting ClassNotFoundExpection when I have properly imported said class and am looking at it in its directory?

    - by Strider
    This is my Javac compiling statement: javac -cp "C:\java\code\j3D\j3dcore.jar;C:\java\code\j3D\j3dutils.jar;C:\java\code\j3D\vecmath.jar" Simple.java compiles with no problems. The three jar files (j3dcore, j3dutils, and vecmath) are the essential jar's for my program (or at least I am led to believe according to this official tutorial on J3D For the record I ripped this code almost line from line from this pdf file. jar files are correctly located in referenced locations When I run my Simple program, (java Simple) I am greeted with Exception in thread "main" java.lang.NoClassDefFoundError: javax/media/j3d/Cavas3d Caused by: java.lang.ClassNotFoundExpection: javax.media.j3d.Canvas3D Currently I am staring directly at this Canvas3D.class that is located within j3dcore.jar\javax\media\j3d\ wtfisthis.jpg Here is the source code: //First java3D Program import java.applet.Applet; import java.awt.BorderLayout; import java.awt.Frame; import java.awt.event.*; import com.sun.j3d.utils.applet.MainFrame; import com.sun.j3d.utils.universe.*; import com.sun.j3d.utils.geometry.ColorCube; import javax.media.j3d.*; import javax.vecmath.*; import java.awt.GraphicsConfiguration; public class Simple extends Applet { public Simple() { setLayout(new BorderLayout()); GraphicsConfiguration config = SimpleUniverse.getPreferredConfiguration(); Canvas3D canvas3D = new Canvas3D(config); add("Center", canvas3D); BranchGroup scene = createSceneGraph(); scene.compile(); // SimpleUniverse is a Convenience Utility class SimpleUniverse simpleU = new SimpleUniverse(canvas3D); // This moves the ViewPlatform back a bit so the // objects in the scene can be viewed. simpleU.getViewingPlatform().setNominalViewingTransform(); simpleU.addBranchGraph(scene); } // end of HelloJava3Da (constructor) public BranchGroup createSceneGraph() { // Create the root of the branch graph BranchGroup objRoot = new BranchGroup(); // Create a simple shape leaf node, add it to the scene graph. // ColorCube is a Convenience Utility class objRoot.addChild(new ColorCube(0.4)); return objRoot; } public static void main(String args[]){ Simple world = new Simple(); } }` Did I import correctly? Did I incorrectly reference my jar files in my Javac statement? If I clearly see Canvas3D within its correct directory why cant java find it? The first folder in both j3dcore.jar and vecmath.jar is "javax". Is the compiler getting confused? If the compiler is getting confused how do I specify where to find that exact class when referencing it within my source code?

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  • progressbar not updating binding

    - by BoteRock
    I am trying to make a progress bar that updates when a property value changes I have followed other questions but i don't know what is wrong with it. This is XAML code: <Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:WpfApplication1" x:Class="WpfApplication1.MainWindow" Title="MainWindow"> <Grid Margin="0,0,-8,1"> <ProgressBar Value="{Binding Progreso, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:MainWindow}}}" Margin="105,95,207,350"/> <Button Content="Button" Click="Button_Click" Margin="218,232,333,217"/> </Grid> </Window> it is basically a progress bar with the binding and a button with a listener that increases Progreso by 10 this is the C# code: public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); } public event PropertyChangedEventHandler PropertyChanged; protected void NotifyPropertyChanged(string sProp) { if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs(sProp)); } } float progreso = 10; public float Progreso { get { return progreso; } set { progreso = value; NotifyPropertyChanged("Progreso"); } } private void Button_Click(object sender, RoutedEventArgs e) { this.Progreso = this.Progreso + 10; } } I tried to keep it simple but I couldn't get it to work, any help with this would be appreciated. edit: I've also tried UpdateSourceTrigger=PropertyChanged and that didn't work either

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  • XML Reader threw Object Null exception, but node exists(?!)

    - by Capt.Morgan
    I am hoping someone could enlighten me as to why I am getting the annoying - "xml object reference not set to an instance .." error. The elements (nodes?) I am looking for seem to exist and I have not misspelled it either :[ I might be doing something stupid here, but any help at all would be greatly appreciated. My Code: private void button1_Click(object sender, RoutedEventArgs e) { XmlDocument reader = new XmlDocument(); reader.Load("Kotaku - powered by FeedBurner.xml"); XmlNodeList titles = reader.GetElementsByTagName("title"); XmlNodeList dates = reader.GetElementsByTagName("pubDate"); XmlNodeList descriptions = reader.GetElementsByTagName("description"); XmlNodeList links = reader.GetElementsByTagName("link"); for (int i = 0; i < titles.Count; i++) { textBox1.AppendText(Environment.NewLine + titles[i].InnerText); textBox1.AppendText(Environment.NewLine + descriptions[i].InnerText); //<<-- Throws Object Ref Null Exception textBox1.AppendText(Environment.NewLine + links[i].InnerText); textBox1.AppendText(Environment.NewLine + dates[i].InnerText); //<<-- Throws Object Ref Null Exception } } The XML I am using is a saved XML page from: http://feeds.gawker.com/kotaku/full The way I am working on it now is as follows: I have saved the page from the above link (which is an XML page) and put it next to my EXE for easier access. Then I run the code.

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  • C# generics with MVVM, pulling the T out of <T>

    - by bufferz
    My Model is a generic class that contains a (for example) Value property which can be int, float, string, bool, etc. So naturally this class is represented something like Model<T>. For the sake of collections Model<T> implements the interface IModel, although IModel is itself empty of any content. My ViewModel contains and instance of Model<T> and it is passed in through ViewModel's constructor. I still want to know what T is in ViewModel, so when I expose Model to the View I know the datatype of Model's buried Value property. The class for ViewModel ends up looking like the following: class ViewModel<T> { private Model<T> _model; public ViewModel(Model<T> model) { ....blah.... } public T ModelsValue {get; set; } } This works fine, but is limited. So now I need to expose a collection of IModels with varying Ts to my View, so I'm trying to set up an ObservableCollection of new ViewModel<T>s to a changing list of IModels. The problem is, I can't figure out how to get T from Model<T> from IModel to construct ViewModel<T>(Model<T>) at runtime. In the VS2010 debugger I can mouseover any IModel object and see its full Model<int> for example at runtime so I know the data is in there. Any ideas?

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