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  • ActionScript Custom Class With Return Type?

    - by TheDarkIn1978
    i just know this is a dumb question, so excuse me in advance. i want to essentially classify a simple function in it's own .as file. the function compares integers. but i don't know how to call the class and receive a boolean return. here's my class package { public class CompareInts { public function CompareInts(small:int, big:int) { compare(small, big); } private function compare(small:int, big:int):Boolean { if (small < big) return true; else return false; } } } so now i'd like to write something like this: if (CompareInts(1, 5) == true). or output 'true' by writing trace(CompareInts(1, 5));

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  • Unexpected output on initializing array by using both `element-by-element` & `designated` technique

    - by haccks
    C99 provides a feature to initialize arrays by using both element-by-element & designated method together as: int a[] = {2,1,[3] = 5,[5] = 9,6,[8] = 4}; On running the code: #include <stdio.h> int main() { int a[] = {2,1,[3] = 5,[0] = 9,4,[6] = 25}; for(int i = 0; i < sizeof(a)/sizeof(a[0]); i++) printf("%d ",a[i]); return 0; } (Note that Element 0 is initialized to 2 and then again initialised by designator [0] to 9) I was expecting that element 0(which is 2) will be replaced by 9(as designator [0] = 9) and hence o/p will become 9 1 0 5 4 0 25 Unfortunately I was wrong as o/p came; 9 4 0 5 0 0 25 Any explanation for unexpected o/p?

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  • why does it use the movl instead of push ?!

    - by user554403
    hi all. pay attention to this code : #include <stdio.h> void a(int a, int b, int c) { char buffer1[5]; char buffer2[10]; } int main() { a(1,2,3); } after that : gcc -S a.c that command shows our source code in assembly. now we can see in the main function, we never use "push" command to push the arguments of the a function into the stack. and it used "movel" instead of that main: pushl %ebp movl %esp, %ebp andl $-16, %esp subl $16, %esp movl $3, 8(%esp) movl $2, 4(%esp) movl $1, (%esp) call a leave why does it happen? what's difference between them?

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  • How do I reset my pointer to a specific array location?

    - by ohtanya
    I am a brand new programming student, so please forgive my ignorance. My assignment states: Write a program that declares an array of 10 integers. Write a loop that accepts 10 values from the keyboard and write another loop that displays the 10 values. Do not use any subscripts within the two loops; use pointers only. Here is my code: #include "stdafx.h" #include <iostream> using namespace std; int main() { const int NUM = 10; int values[NUM]; int *p = &values[0]; int x; for(x = 0; x < NUM; ++x, ++p) { cout << "Enter a value: "; cin >> *p; } for(x = 0; x < NUM; ++x, ++p) { cout << *p << " "; } return 0; } I think I know where my problem is. After my first loop, my pointer is at values[10], but I need to get it back to values[0] to display them. How can I do that?

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  • Hibernate and mssql inner join rowcount

    - by ez2sarang
    I am struggling with Hibernate Criteria. My aim is to create the following request using Hibernate Criteria : select count(*) as y0_ from PInterface this_ inner join Product product2_ on this_.product_id=product2_.id where this_.product_interface_type_id=? Here is my code: @Entity @Table(name = "PInterface") public class PInterface { @Id @GeneratedValue @Column(name = "id", nullable = false, insertable = false, updatable = false) private int id; @Column(name = "product_id") private int productId; @Column(name = "product_interface_type_id") private int type; @ManyToOne(optional=false) @JoinColumn(name = "product_id", referencedColumnName = "id", insertable=false, updatable=false) private Product product; } @Entity @Table(name = "Product") public class Product { @Id @GeneratedValue @Column(name = "id", nullable = false, insertable = false, updatable = false) private int id; private String name; } //Criteria is : Object criteria = sessionFactory.getCurrentSession() .createCriteria(PInterface.class) .add(Restrictions.eq("type", 1)) .setProjection(Projections.rowCount()) .uniqueResult() ; However, the results ... select count(*) as y0_ from PInterface this_ where this_.product_interface_type_id=? Where Inner join? Thank you for help!

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  • Normalized class design and code first

    - by dc7a9163d9
    There are the following two classes. public class Employee { int EmployeeId { get; set; } public string FirstName { get; set; } public string LastName { get; set; } public string Street { get; set; } public string Street2 { get; set; } public string City { get; set; } public string State { get; set; } public string Zip { get; set; } } public class Company { int CompanyId { get; set; } public string Name { get; set; } public string Street { get; set; } public string Street2 { get; set; } public string City { get; set; } public string State { get; set; } public string Zip { get; set; } } In a DDD seminar, the speaker said the better design should be, class PersonName { public string FirstName { get; set; } public string LastName { get; set; } } class Address { public string Street { get; set; } public string Street2 { get; set; } public string City { get; set; } public string State { get; set; } public string Zip { get; set; } } public class Employee { int EmployeeId { get; set; } public PersonName Name { get; set; } [ForeignKey("EmployerAddress")] public int EmployerAddressId { get; set; } public virtual Address EmployerAddress { get; set; } } public class Company { int CompanyId { get; set; } public string Name { get; set; } [ForeignKey("CompanyAddress")] public int CompanyAddressId { get; set; } public virtual Address CompanyAddress { get; set; } } Is it the optimized design? How the code first generate the PersonName table and link it to Employee?

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  • Running C++ functions simultaneously

    - by user2974881
    My code is similar to the following: int main() { values(); } int values() { if (condition) { 'code' } else if (condition) { 'code' } else { 'code' } motors(); } int motors() { 'code' } motors() needs values from values() to run. What could I do so that values() and motors() run simultaneously, side by side, and keep running until the user exits out of the program?

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  • question about random select

    - by davit-datuashvili
    here is code print number in decreasing order import java.util.*; public class select { public static void Select(int m,int n){ Random r=new Random(); if (m>0) if (r.nextInt(0x3fff8001) % n <m ){ System.out.println(n-1); Select(m-1,n-1); } else{ Select(m,n-1); } } public static void main(String[]args){ int m=35; int n=200; Select(m,n); } } and question is how to changes code such that print number in increasing order? please help

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  • Trying to get the associated value from an Enum at runtime in Java

    - by devoured elysium
    I want to accomplish something like the following (my interest is in the toInt() method). Is there any native way to accomplish this? If not, how can I get the integer associated with an enum value (like in C#) ? enum Rate { VeryBad(1), Bad(2), Average(3), Good(4), Excellent(5); private int rate; private Rate(int rate) { this.rate = rate; } public int toInt() { return rate; } } Thanks

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  • Problem Initializing an Array Of Structs

    - by FallSe7en
    I am trying to initialize the following array of the following struct, but my code isn't compiling. Can anybody help me out? The struct/array: struct DiningCarSeat { int status; int order; int waiterNum; Lock customerLock; Condition customer; DiningCarSeat(seatNum) { char* tempLockName; sprintf(tempLockName, "diningCarSeatLock%d", seatNum); char* tempConditionName; sprintf(tempConditionName, "diningCarSeatCondition%d", seatNum); status = 0; order = 0; waiterNum = -1; customerLock = new Lock(tempLockName); customer = new Condition(tempConditionName); } } diningCarSeat[DINING_CAR_CAPACITY]; The relevant errors: ../threads/threadtest.cc: In constructor `DiningCarSeat::DiningCarSeat(int)': ../threads/threadtest.cc:58: error: no matching function for call to `Lock::Lock()' ../threads/synch.h:66: note: candidates are: Lock::Lock(const Lock&) ../threads/synch.h:68: note: Lock::Lock(char*) ../threads/threadtest.cc:58: error: no matching function for call to `Condition::Condition()' ../threads/synch.h:119: note: candidates are: Condition::Condition(const Condition&) ../threads/synch.h:121: note: Condition::Condition(char*) ../threads/threadtest.cc:63: error: expected primary-expression before '.' token ../threads/threadtest.cc:64: error: expected primary-expression before '.' token ../threads/threadtest.cc: At global scope: ../threads/threadtest.cc:69: error: no matching function for call to `DiningCarSeat::DiningCarSeat()' ../threads/threadtest.cc:51: note: candidates are: DiningCarSeat::DiningCarSeat(const DiningCarSeat&) ../threads/threadtest.cc:58: note: DiningCarSeat::DiningCarSeat(int) Thanks in advance!

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  • if `int != 1` or `int == 0`?

    - by Emil
    Hey. I was coding here the other day, writing a couple of if statements with ints that are always either zero or one (~bools), and I asked myself: Should I use if (int == 1) or if (int != 0) ? Is there any difference at all? Please, don't answer with stuff regarding the int may being more/less than 1/0, that's not what I want to know.

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  • Java loop and increment problem

    - by user552961
    Can any one tell me what is the problem in my program? String a[],b[]; int c[] = new int[b.length]; for (int j = 0; j < a.length; j++) { for (int k = 0; k < b.length; k++) { if (b[k].equals(a[j])) { c[k]++; } else { c[k] = 0; } } } I have thousands of words stored in a HashMap. Now I want to check in every file that how many time one word occurred from allWords. Can you point out mistake in my program or give me your idea that how I can do it?

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  • class T in c++ (your definition)

    - by JohnWong
    The one advantage of using class T in c++ is to reduce the time to redefine data types in a function, if those data types are defined in other function, for example, in int main. template <class T> void showabs(T number) { if (number < 0 ) number = -number; cout << number << endl; return 0; } int main() { int num1 = -4; float num2 = -4.23f; showabs(num1); showabs(num2); return 0; } So in this case, without class T, for each data type, we have to add its corresponding data-type condition, that is, another set of if statement for int, and another one for float. Am I correct?

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  • Does Java have "properties" that work the same way properties work in C# (see the body of my text)?

    - by tyrone302
    In C#, you can use properties to make a data field publicly accessible (allowing the user to directly access it), and yet retain the ability to perform data validation on those directly-accessed fields. Doese Java have something similar? For Instance, suppose there exists a C# class with the following implementation(see below): public class newInt{ public newInt(){...} public int x{ get{ return this.x } set{ this.x = isValid(value) } } } private static int isValid(int value){...} This definition in the class allows the user to "naturally" use the data field 'x' when retrieving values from it and assigning values to it. Below is how it would be used in main. public class Test{ public static void main(String[] args){ newInt a = new newInt(); a.x = 50; int b = a.x; } } The question is... can java do this as well? if so, what is it called?

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  • How to make a SUM of Dictionary Value nested into a list with LINQ ?

    - by user551108
    Hi All, I have a product object declared as : Product { int ProductID; string ProductName; int ProductTypeID; string ProductTypeName; int UnitsSold Dictionary <string, int> UnitsSoldByYear; } I want to make a sum on UnitsSold and UnitsSoldByYear properties with a Linq query but I didn't know how to make this kind of sum on a dictionary ! Here is my begining linq query code : var ProductTypeSum = from i in ProductsList group i by new { i.ProductTypeID, i.ProductTypeName} into pt select new { ProductTypeID= pt.Key.ProductTypeID, ProductTypeName= pt.Key.ProductTypeName, UnitsSoldSum= pt.Sum(i => i.UnitsSold), // How to make a Dictionary sum here } Thank you for your help !

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  • Multiply without multiplication, division and bitwise operators, and no loops. Recursion

    - by lxx22
    public class MultiplyViaRecursion{ public static void main(String[] args){ System.out.println("8 * 9 == " + multiply(8, 9)); System.out.println("6 * 0 == " + multiply(6, 0)); System.out.println("0 * 6 == " + multiply(0, 6)); System.out.println("7 * -6 == " + multiply(7, -6)); } public static int multiply(int x, int y){ int result = 0; if(y > 0) return result = (x + multiply(x, (y-1))); if(y == 0) return result; if(y < 0) return result = -multiply(x, -y); return result; } } My question is very simple and basic, why after each "if" the "return" still cannot pass the compilation, error shows missing return.

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  • How to scramble string C#?

    - by a_Elnajjar
    I write the code to scramble word I am create simple game jumble string jumble = theWord; int length = jumble.Count(); for (int i = 0; i < length; ++i) { int index1 = (rand.Next() % length); int index2 = (rand.Next() % length); char temp =jumble[index1]; jumble = jumble.Replace(jumble[index1], jumble[index2]); jumble = jumble.Replace(jumble[index1], temp); }

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  • which is the cleaner way to do this simple while?

    - by user363834
    I'm learning c++ and I want to make clean and readable code and I was wondering which way is better (while is supposed to make the factorial of 9) : 1 - int main(){ int i = 1,r = i; while (i < 10) { r *= ++i; } 2 - int main(){ int i = 1,r = i; while (i < 10) { i++ r *= i } 1 may be harder to understand but it's 1 less line, is it worth it? and what about performance. Obviously it wouldn't matter in such a trivial example but it would be a good practice to make fast code from the begining.

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  • Does C# 4's covariance support nesting of generics?

    - by Scott Bilas
    I don't understand why 'x' below converts, but 'y' and 'z' do not. var list = new List<List<int>>(); IEnumerable<List<int>> x = list; List<IEnumerable<int>> y = list; IEnumerable<IEnumerable<int>> z = list; Does the new covariance feature simply not work on generics of generics or am I doing something wrong? (I'd like to avoid using .Cast< to make y and z work.)

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  • Remove duplicates in a linked list before adding - C

    - by DesperateCoders
    Hi, My question is about removing duplicates from a linked list. But i want to do it before adding to linked list. struct myStr{int number; mystr *next;} void append(mystr **q,int item) { myStr *temp; temp = *q; myStr *newone; if(*q==NULL)// There should be control of previous elements. Call of keysearch function. { temp = (myStr *)malloc(sizeof(myStr)); temp->number =size; temp->next=NULL; *q=temp; } else //And also here { temp = *q; while(temp->next !=NULL) { temp=temp->next; } newone = (myStr *)malloc(sizeof(myStr)); newone->count = size; newone->next=NULL; temp->next=newone; } } int keysearch (myStr *p) { struct myStr *temp = p; int found = 0; int key= p->number; while (temp->number != NULL) { if(temp->number == key) { found = 1; } temp = temp->next; } return found; } My problem is in keySearch. I don't know what is wrong? Or is there another way for doing this.

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  • Mysql Constraint problem

    - by Bramjam
    this is my table /* oefenreeks leerplan */ CREATE TABLE leerplan_oefenreeks ( leerplan_oefenreeks_id INT PRIMARY KEY AUTO_INCREMENT NOT NULL, leerplan_id INT NOT NULL, oefenreeks_id INT NOT NULL, plaats INT NOT NULL ); /* fk */ ALTER TABLE leerplan_oefenreeks ADD CONSTRAINT fk_leerp_oefenr_leerplan FOREIGN KEY(leerplan_id) REFERENCES leerplan (leerplan_id) ON DELETE CASCADE; ALTER TABLE leerplan_oefenreeks ADD CONSTRAINT fk_leerp_oefenr_oefenreeks FOREIGN KEY(oefenreeks_id) REFERENCES oefenreeks (oefenreeks_id) ON DELETE CASCADE; /* unique s *//*when I execute the nexline, my fk_leerp_oefenr_leerplan constraint vanishes/disappears*/ ALTER TABLE leerplan_oefenreeks ADD CONSTRAINT un_leerp_oefenr UNIQUE(leerplan_id, oefenreeks_id); ALTER TABLE leerplan_oefenreeks ADD CONSTRAINT un_leerp_oefenr_plaats UNIQUE(leerplan_id, plaats); when I go and check only 3 constraints exist (fk_leerp_oefenr_leerplan is gone) I don't understand why this happens, plz tell me (if you need more info just ask ;)

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  • find nth digit in C

    - by kokkch
    i spend more than a day to solve this and i can't. I have a function name int get_nth_digit (int x, int pos); which takes as entering the number given by the user(x) and a number that represents the position in which the user wishes to return the item. How can do this with C program? can you help me pls???? thx

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  • Weird initialization in C

    - by pacopepe
    Hi there, I have this piece of code and i don't know how it works #include <stdio.h> int main(void) { int numero = ({const int i = 10; i+10;}); printf("%d\n", numero); // Prints 20 return 0; } Why if i delete the second part (i+10;), the compiler gets an error? Why are the brackets necessary? Thank you ^^!

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