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  • CFLAGS vs CPPFLAGS

    - by EB
    I understand that CFLAGS (or CXXFLAGS for C++) are for the compiler, whereas CPPFLAGS is used by the preprocessor. But I still don't understand the difference. I need to specify an include path for a header file that is included with #include -- because #include is a preprocessor directive, is the preprocessor (CPPFLAGS) the only thing I care about? Under what circumstances do I need to give the compiler an extra include path? In general, if the preprocessor finds and includes needed header files, why does it ever need to be told about extra include directories? What use is CFLAGS at all? (In my case, I actually found that BOTH of these allow me to compile my program, which adds to the confusion... I can use CFLAGS OR CPPFLAGS to accomplish my goal (in autoconf context at least). What gives?)

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  • service.close() vs. service.abort() - WCF example

    - by Larry Watanabe
    In one of the WCF tutorials, I saw the followign sample code: Dim service as ...(a WCF service ) try .. service.close() catch ex as Exception() ... service.abort() end try Is this the correct way to ensure that resources (i.e. connections) are released even under error conditions? Thanks for the answers guys! I upvoted you all.

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  • Understanding Ruby class vs instance methods

    - by randombits
    I have the following code: #!/usr/bin/ruby class Person def self.speak p = self.new puts "Hello" p.chatter end private def chatter puts "Chattering" end end p = Person.new Person.speak I'd like to make chatter private, accessible only within p.. but I want p to be able to access it within the class method. Is there a better way to design this so chatter isn't available to the public, but a "factory" method like self.speak can call chatter?

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  • Owner Vs PArent and Taction shortcuts on Frames

    - by Fred
    I have a form with a panel. I create frames at runtime and display them on the panel by setting frame's parent property to the panel. When creating panels I do not set the owner property because i manage myself the lifetime of the frame. Until now i got no problem. Next I put an TActionList on the frame with some shortcuts on the actions. I found that my actions did not execute until I set the owner property of the frame to the panel. Can someone can explain me that ? I thought that owner property was just about wich component is responsible to free the children components, and not responsible to forward key events.

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  • iPhone 4 vs Windows Phone 7

    - by Sahat
    Which phone should I start developing for? I have no preference for either. I currently own Macbook Pro and I have Windows installed in Boot Camp. I don't know either C# or Objective-C. I am at ground zero in terms of skills required to start developing apps.

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  • php vs bash for CLI scripting?

    - by fayer
    i have never used PHP with CLI, but i have seen scripts run with php code. i was wondering, why should we use bash, when php is so popular and is able to run in CLI. what are the pros and cons with each one? should i use php for all CLI scripting in the future?

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  • Changing settings in multiple VS project

    - by Danra
    Hey, Is there any way to change settings for multiple projects in a Visual Studio 2008 C++ solution? For example, adding a library dependancy for all the projects, or ignoring a specific warning. I am aware being able to change some global settings in the IDE itself, but I'm looking for settings which will be stored in the solution/project files. Thanks, Dan

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  • New to ASP.NET: Webforms vs MVC2

    - by Sahat
    I am new to ASP.NET Development and can't decide between developing with Webforms or MVC 2. Nevermind the pros and cons of each. I've seen mixed opinions of each. But which method would be the best for someone who has no prior experience in ASP.NET or C#? If your answer is: learn both, then which should I learn first? MVC 2 or Webforms?

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  • .NET 2.0 vs .NET 4.0 loading error

    - by David Rutten
    My class library is compiled against .NET 2.0 and works just fine whenever I try to load it as a plugin under the 2.0 runtime. If however the master application is running the .NET 4.0 runtime, I get an exception as soon as the resources need to be accessed: Exception occurred during processing of command: Grasshopper Plug-in = Grasshopper Could not find file 'Grasshopper.resources'. Stack trace: at UnhandledExceptionLogger.UnhandledThreadException(Object sender, ThreadExceptionEventArgs args) at System.Windows.Forms.Application.ThreadContext.OnThreadException(Exception t) at System.Windows.Forms.Control.WndProcException(Exception e) at System.Windows.Forms.ControlNativeWindow.OnThreadException(Exception e) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) at System.Windows.Forms.SafeNativeMethods.ShowWindow(Handle Ref hWnd, Int32 nCmdShow) at System.Windows.Forms.Control.SetVisibleCore(Boolean value) at System.Windows.Forms.Form.SetVisibleCore(Boolean value) at System.Windows.Forms.Form.Show(IWin32Window owner) .... What's going on and how do I make my project load on all .NET Runtimes?

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  • Performance of fopen vs stat

    - by Alex Marshall
    Hello, I'm writing several C programs for an embedded system where every bit of performance we can squeeze out will matter. Part of that is accessing log files. When determining if a file exists, is there any performance difference between using open / fopen, and stat ? I've been using stat on the assumption that it only has to do a quick check against the file system, whereas fopen would have to actually gain access to a file and manipulate internal data structures before returning. Is there any merit to this ?

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  • Using 'git pull' vs 'git checkout -f' for website deployment

    - by Michelle
    I've found two common approaches to automatically deploying website updates using a bare remote repo. The first requires that the repo is cloned into the document root of the webserver and in the post-update hook a git pull is used. cd /srv/www/siteA/ || exit unset GIT_DIR git pull hub master The second approach adds a 'detached work tree' to the bare repository. The post-receive hook uses git checkout -f to replicate the repository's HEAD into the work directory which is the webservers document root i.e. GIT_WORK_TREE=/srv/www/siteA/ git checkout -f The first approach has the advantage that changes made in the websites working directory can be committed and pushed back to the bare repo (however files should not be updated on the live server). The second approach has the advantage that the git directory is not within the document root but this is easily solved using htaccess. Is one method objectively better than the other in terms of best practice? What other advantages and disadvantages am I missing?

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  • Dottrace Dead vs. Garbage

    - by Moshe
    After reading the dottrace documentation I realized that: Dead objects are objects deleted before the end point of the snapshot. Garbage objects are objects allocated after the starting point and deleted before the end point - in other words, "Garbage objects" is a subset of "Dead objects". But after doing some profiling sessions, I could see that sometimes the number of "Garbage objects" is by far greater than the number of "Dead objects" of the same class (for example System.String). How should I interpret this phenomenon?

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  • How do you make a static sprite be a child of another sprite in cocos2D while using SpaceManager

    - by JJBigThoughts
    I have two static (STATIC_MASS) SpaceManager sprites. One is a child of the other - by which I mean that one sort of builds up the other one, but although the child's images shows up in the right place, the child doesn't seem to exists in the chipmunk physics engine, like I would expect. In my case, I have a backboard (rectangular sprite) and a hoop (a circular sprite). Since I might want to move the backboard, I'd like to attach the hoop to backboard so that the hoop automatically moves right along with the backboard. Here, we see a rotating backboard with attached hoop. It looks OK on the screen, but other objects only bounce off the backboard but pass right through the hoop (in a bad sense of the term). What doesn't my child sprite seem to exist in the physics engine? // Add Backboard cpShape *shapeRect = [smgr addRectAt:cpvWinCenter mass:STATIC_MASS width:200 height:10 rotation:0.0f ];// We're upgrading this cpCCSprite * cccrsRect = [cpCCSprite spriteWithShape:shapeRect file:@"rect_200x10.png"]; [self addChild:cccrsRect]; // Spin the static backboard: http://stackoverflow.com/questions/2691589/how-do-you-make-a-sprite-rotate-in-cocos2d-while-using-spacemanager // Make static object update moves in chipmunk // Since Backboard is static, and since we're going to move it, it needs to know about spacemanager so its position gets updated inside chipmunk. // Setting this would make the smgr recalculate all static shapes positions every step // cccrsRect.integrationDt = smgr.constantDt; // cccrsRect.spaceManager = smgr; // Alternative method: smgr.rehashStaticEveryStep = YES; smgr.rehashStaticEveryStep = YES; // Spin the backboard [cccrsRect runAction:[CCRepeatForever actionWithAction: [CCSequence actions: [CCRotateTo actionWithDuration:2 angle:180], [CCRotateTo actionWithDuration:2 angle:360], nil] ]]; // Add the hoop cpShape *shapeHoop = [smgr addCircleAt:ccp(100,-45) mass:STATIC_MASS radius: 50 ]; cpCCSprite * cccrsHoop = [cpCCSprite spriteWithShape:shapeHoop file:@"hoop_100x100.png"]; [cccrsRect addChild:cccrsHoop]; This is only half working for me. Note: SpaceManager is a toolkit for working with cocos2D-iphone

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  • Remote Service Vs. Local Service

    - by Nguyen Dai Son
    Dear All, I am a newbiew to Android. I had read a lot of articles about Android Service but I am not clearly understanding what defferent between Local Service and Remote Service (except for "Local Service run in the same process as the lunching activity; remote services run in their own process" - The Busy Coder's Guide to Android Development - Mark L. Murphy ). Please shows me what different between Local Service and Remote Service. What's the advantage/disadvantage of using Local Service. What's the advantage/disadvantage of using Remote Service. Thanks & best regards Dai Son

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  • Delete temp file during finally vs delete output file during catch

    - by Russell
    This is in Java 6. I've seen more than once that people create temp files, do something, then rename it to the output file. Everything is wrapped in a try-finally block, where the temp file is deleted in finally in case something goes wrong in between. try { //do something with tempFile //do something with tempFile //do something with tempFile tempFile.renameTo(outputFile); } finally { if (tempFile.exists()) tempFile.delete() } I was wondering what are the benefits of doing that instead of doing something to the output file directly and delete it in case of exceptions. try { //do something with outputFile //do something with outputFile //do something with outputFile } catch (Exception e) { if (outputFile.exists()) outputFile.delete(); } My guess is that deleting temp files in finally benefits me when the try block can throw many kinds of exceptions. Is my guess right? What else?

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  • VS Intellisense: can you hide extension methods?

    - by chris
    By default Visual Studio displays all members and its extension methods for a type in intellisense. Sometimes I would like to hide the extension methods to make it easier to find the member I am actually looking for (especially when using Linq). Is there a shortcut or another way to display only the members of a type in intellisense?

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  • Yet another Haskell vs. Scala question

    - by Travis Brown
    I've been using Haskell for several months, and I love it—it's gradually become my tool of choice for everything from one-off file renaming scripts to larger XML processing programs. I'm definitely still a beginner, but I'm starting to feel comfortable with the language and the basics of the theory behind it. I'm a lowly graduate student in the humanities, so I'm not under a lot of institutional or administrative pressure to use specific tools for my work. It would be convenient for me in many ways, however, to switch to Scala (or Clojure). Most of the NLP and machine learning libraries that I work with on a daily basis (and that I've written in the past) are Java-based, and the primary project I'm working for uses a Java application server. I've been mostly disappointed by my initial interactions with Scala. Many aspects of the syntax (partial application, for example) still feel clunky to me compared to Haskell, and I miss libraries like Parsec and HXT and QuickCheck. I'm familiar with the advantages of the JVM platform, so practical questions like this one don't really help me. What I'm looking for is a motivational argument for moving to Scala. What does it do (that Haskell doesn't) that's really cool? What makes it fun or challenging or life-changing? Why should I get excited about writing it?

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  • JS/CSS include section replacement, Debug vs Release

    - by Bayard Randel
    I'd be interested to hear how people handle conditional markup, specifically in their masterpages between release and debug builds. The particular scenario this is applicable to is handling concatenated js and css files. I'm currently using the .Net port of YUI compress to produce a single site.css and site.js from a large collection of separate files. One thought that occurred to me was to place the js and css include section in a user control or collection of panels and conditionally display the <link> and <script> markup based on the Debug or Release state of the assembly. Something along the lines of: #if DEBUG pnlDebugIncludes.visible = true #else pnlReleaseIncludes.visible = true #endif The panel is really not very nice semantically - wrapping <script> tags in a <div> is a bit gross; there must be a better approach. I would also think that a block level element like a <div> within <head> would be invalid html. Another idea was this could possibly be handled using web.config section replacements, but I'm not sure how I would go about doing that.

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  • VS debugging and watching a variable for changes

    - by Shawn Mclean
    I have a property inside a class that is getting changed by something. The only place I change the value of this code is a line that looks like this: pushpin.Position.Altitude = -31; During visual studio debugging, is there a way to watch .Altitude for any changes made, preferably it breaks at the assignment statement that changes the value. If this is the correct way to track down this problem, could I have a step-by-step tutorial/instruction on how to do this? Thanks.

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  • Bilinear interpolation - DirectX vs. GDI+

    - by holtavolt
    I have a C# app for which I've written GDI+ code that uses Bitmap/TextureBrush rendering to present 2D images, which can have various image processing functions applied. This code is a new path in an application that mimics existing DX9 code, and they share a common library to perform all vector and matrix (e.g. ViewToWorld/WorldToView) operations. My test bed consists of DX9 output images that I compare against the output of the new GDI+ code. A simple test case that renders to a viewport that matches the Bitmap dimensions (i.e. no zoom or pan) does match pixel-perfect (no binary diff) - but as soon as the image is zoomed up (magnified), I get very minor differences in 5-10% of the pixels. The magnitude of the difference is 1 (occasionally 2)/256. I suspect this is due to interpolation differences. Question: For a DX9 ortho projection (and identity world space), with a camera perpendicular and centered on a textured quad, is it reasonable to expect DirectX.Direct3D.TextureFilter.Linear to generate identical output to a GDI+ TextureBrush filled rectangle/polygon when using the System.Drawing.Drawing2D.InterpolationMode.Bilinear setting? For this (magnification) case, the DX9 code is using this (MinFilter,MipFilter set similarly): Device.SetSamplerState(0, SamplerStageStates.MagFilter, (int)TextureFilter.Linear); and the GDI+ path is using: g.InterpolationMode = InterpolationMode.Bilinear; I thought that "Bilinear Interpolation" was a fairly specific filter definition, but then I noticed that there is another option in GDI+ for "HighQualityBilinear" (which I've tried, with no difference - which makes sense given the description of "added prefiltering for shrinking") Followup Question: Is it reasonable to expect pixel-perfect output matching between DirectX and GDI+ (assuming all external coordinates passed in are equal)? If not, why not? Finally, there are a number of other APIs I could be using (Direct2D, WPF, GDI, etc.) - and this question generally applies to comparing the output of "equivalent" bilinear interpolated output images across any two of these. Thanks!

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