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  • How to handle customers with multiple addresses in CakePHP

    - by Ryan
    I'm putting together a system to track customer orders. Each order will have three addresses; a Main contact address, a billing address and a shipping address. I do not want to have columns in my orders table for the three addresses, I'd like to reference them from a separate table and have some way to enumerate the entry so I can determine if the addressing is main, shipping or billing. Does it make sense to create a column in the address table for AddressType and enumerate that or create another table - AddressTypes - that defines the address enumeration and link to that table? I have found other questions that touch on this topic and that is where I've taken my model. The problem I'm having is taking that into the cakePHP convention. I've been struggling to internalize the direction OneToMany relationships are formed - the way the documentation states feels backwards to me. Any help would be appreciated, Thanks!

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  • designing an ASP.NET MVC partial view - showing user choices within a large set of choices

    - by p.campbell
    Consider a partial view whose job is to render markup for a pizza order. The desire is to reuse this partial view in the Create, Details, and Update views. It will always be passed an IEnumerable<Topping>, and output a multitude of checkboxes. There are lots... maybe 40 in all (yes, that might smell). A-OK so far. Problem The question is around how to include the user's choices on the Details and Update views. From the datastore, we've got a List<ChosenTopping>. The goal is to have each checkbox set to true for each chosen topping. What's the easiest to read, or most maintainable way to achieve this? Potential Solutions Create a ViewModel with the List and List. Write out the checkboxes as per normal. While writing each, check whether the ToppingID exists in the list of ChosenTopping. Create a new ViewModel that's a hybrid of both. Perhaps call it DisplayTopping or similar. It would have property ID, Name and IsUserChosen. The respective controller methods for Create, Update, and Details would have to create this new collection with respect to the user's choices as they see fit. The Create controller method would basically set all to false so that it appears to be a blank slate. The real application isn't pizza, and the organization is a bit different from the fakeshot, but the concept is the same. Is it wise to reuse the control for the 3 different scenarios? How better can you display the list of options + the user's current choices? Would you use jQuery instead to show the user selections? Any other thoughts on the potential smell of splashing up a whole bunch of checkboxes?

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  • Best datastructure for frequently queried list of objects

    - by panzerschreck
    Hello, I have a list of objects say, List. The Entity class has an equals method,on few attributes ( business rule ) to differentiate one Entity object from the other. The task that we usually carry out on this list is to remove all the duplicates something like this : List<Entity> noDuplicates = new ArrayList<Entity>(); for(Entity entity: lstEntities) { int indexOf = noDuplicates.indexOf(entity); if(indexOf >= 0 ) { noDuplicates.get(indexOf).merge(entity); } else { noDuplicates.add(entity); } } Now, the problem that I have been observing is that this part of the code, is slowing down considerably as soon as the list has objects more than 10000.I understand arraylist is doing a o(N) search. Is there a faster alternative, using HashMap is not an option, because the entity's uniqueness is built upon 4 of its attributes together, it would be tedious to put in the key itself into the map ? will sorted set help in faster querying ? Thanks

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  • Element Content Versus Attribute for Simple XML Value

    - by MB
    I know the elements versus attributes debate has come up many times here and elsewhere (e.g. here, here, here, here, and here) but I haven't seen much discussion of elements versus attributes for simple property values. So which of the following approaches do you think is better for storing a simple value? A: Value in Element Content: <TotalCount>553</TotalCount> <CelsiusTemperature>23.5</CelsiusTemperature> <SingleDayPeriod>2010-05-29</SingleDayPeriod> <ZipCodeLocation>12203</ZipCodeLocation> or B: Value in Attribute: <TotalCount value="553"/> <CelsiusTemperature value="23.5"/> <SingleDayPeriod day="2010-05-29"/> <ZipCodeLocation code="12203"/> I suspect that putting the value in the element content (A) might look a little more familiar to most folks (though I'm not sure about that). Putting the value in an attribute (B) might use less characters, but that depends on the length of the element and attribute names. Putting the value in an attribute (B) might be more extensible, because you could potentially include all sorts of extra information as nested elements. Whereas, by putting the value inside the element content (A), you're restricting extensibility to adding more attributes. But then extensibility often isn't a concern for really simple properties - sometimes you know that you'll never need to add additional data. Bottom line might be that it simply doesn't matter, but it would still be great to hear some thoughts and see some votes for the two options.

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  • @media queries - one rule overrides another?

    - by John
    I have multiple @media queries all working fine but as soon as i put in a higher max screen-width than 1024px the rules for the higher width gets applied to everything. @media screen and (max-width: 1400px) { #wrap { width: 72%; } } @media screen and (max-width: 1024px) { #slider h2 { width: 100%; } #slider img { margin: 60px 0.83333333333333% 0 2.08333333333333%; } .recent { width: 45.82%; margin: 10px 2.08333333333334% 0 1.875%; } } as you can see 1024px (and also the 800px max-width query) do not change the #wrap width and work fine. As soon as i add the 1400px max-width query it changes them to 72% for ALL sizes and does the same for any element - for instance if i set #slider img to have a margin of 40px it will show at ALL sizes even though it is only in the max-width of 1400px. Am i missing something really obvious? Been trying to work this out for the past 2 days! Thanks, John

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  • Measuring time spent in application / thread

    - by Adamski
    I am writing a simulation in Java whereby objects act under Newtonian physics. An object may have a force applied to it and the resulting velocity causes it to move across the screen. The nature of the simulation means that objects move in discrete steps depending on the time ellapsed between the current and previous iteration of the animation loop; e.g public void animationLoop() { long prev = System.currentTimeMillis(); long now; while(true) { long now = System.currentTimeMillis(); long deltaMillis = now - prev; prev = now; if (deltaMillis > 0) { // Some time has passed for (Mass m : masses) { m.updatePosition(deltaMillis); } // Do all repaints. } } } A problem arises if the animation thread is delayed in some way causing a large amount of time to ellapse (the classic case being under Windows whereby clicking and holding on minimise / maximise prevents a repaint), which causes objects to move at an alarming rate. My question: Is there a way to determine the time spent in the animation thread rather than the wallclock time, or can anyone suggest a workaround to avoid this problem? My only thought so far is to contstrain deltaMillis by some upper bound.

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  • Undo/Redo using Memento: Stack, Queue or just LinkedList?

    - by serhio
    What is the best having when implementing Memento pattern (for Undo/Redo) in witch collection to Keep Mementos? Basically, I need this(c = change, u = undo, r = redo): 0 *c -1 0 *c -2 -1 0 *c -3 -2 -1 0 <u -2 -1 0 1 *c -3 -2 -1 0 Variants: LinkedList - possible in principle, maybe not optimized. Queue - not adapted for this task, IMO. Stack - not adapted for undo AND redo; Double Stack - maybe optimal, but can't control the undo maximum size.

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  • Should I create subclass NSManagedObject or not?

    - by TP
    Hi, I have spent a few days learning and writing NSCoding and finally got it working. However, it took very long to archive and unarchive the (quite complex) object graph, which is unacceptable. After searching the internet for some time, I think the better way is to use core data. Do you recommend that 1) I should rewrite all my classes as subclasses of NSManagedObject or 2) should I create an instance variable of NSManagedObject in each of my class so that any changes to the class also updates its core data representation? Doing either way will need significant changes to the exiting classes and I think I have to update lots of unit test cases as well if it changes the way the classes are initialized. What do you recommend? I really don't want to head to the wrong approach again... Thanks!

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  • Correct model for a database with a table for each user.

    - by BAH
    Kinda stuck here... I have an application with lets say 5000 rows of data per user and was wondering if it was right or wrong to do it this way: On user account creation a new table is created (UserData_[UserID]) or should I just have 1 table for userdata and have everything in there with a column for userid? The reason I am stuck at the moment is that it seems NHibernate isn't able to be mapped to dynamic table names without creating another ISessionFactory which has alot of overhead AFAIK. Any help would be greatly appreciated. Thanks.

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  • Is this physical collection class that contains only static methods an Anti-Pattern?

    - by Tj Kellie
    I'm trying to figure out if I should continue on with a current pattern in an application I'm working in, or refactor this into something else. I have a set of collection classes off a generic base of List. These classes have public constructors but contain only static methods that return collections. They look like this: public class UserObjCollection : BaseCollection<UserObj> { public static UserObjCollection GetAllUserObj() { UserObjCollection obj = new UserObjCollection(); obj.MapObjects(new UserObjDataService().GetAllUserObj()); return obj; } } Is this a Pattern or Anti-Pattern and what are the merits of this over a straight factory pattern?

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  • What are the differences between enterprise software/architecture patterns and open source software?

    - by Jeffrey
    I am mainly a business app developer and I hear terms like CQRS, ServiceBus, SOA, DDD, BDD, AOP a lot. My question is that do these patterns/practices exist only in the "enterprise" world? In contract to the enterprise world is the open source community. Highly trafficked sites like Digg, LiveJournal whenever there is an article mentioning about how they built/scaled their sites all I am hearing is what open source software (Memcached, NoSQL) they used in order to scale/simplify the way they tackle software problems and they rarely mention those above terms. Is it because they are not as sophisticated as those of enterprise level software (I doubt it)? Or are people just making up those terms/practices/patterns in order to keep them jobs? Or am I confusing myself with differences between software development and internet website scaling?

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  • anti-if campaign

    - by Andrew Siemer
    I recently ran against a very interesting site that expresses a very interesting idea - the anti-if campaign. You can see this here at www.antiifcampaign.com. I have to agree that complex nested IF statements are an absolute pain in the rear. I am currently on a project that up until very recently had some crazy nested IFs that scrolled to the right for quite a ways. We cured our issues in two ways - we used Windows Workflow Foundation to address routing (or workflow) concerns. And we are in the process of implementing all of our business rules utilizing ILOG Rules for .NET (recently purchased by IBM!!). This for the most part has cured our nested IF pains...but I find myself wondering how many people cure their pains in the manner that the good folks at the AntiIfCampaign suggest (see an example here) by creating numerous amounts of abstract classes to represent a given scenario that was originally covered by the nested IF. I wonder if another way to address the removal of this complexity might also be in using an IoC container such as StructureMap to move in and out of different bits of functionality. Either way... Question: Given a scenario where I have a nested complex IF or SWITCH statement that is used to evaluate a given type of thing (say evaluating an Enum) to determine how I want to handle the processing of that thing by enum type - what are some ways to do the same form of processing without using the IF or SWITCH hierarchical structure? public enum WidgetTypes { Type1, Type2, Type3, Type4 } ... WidgetTypes _myType = WidgetTypes.Type1; ... switch(_myType) { case WidgetTypes.Type1: //do something break; case WidgetTypes.Type2: //do something break; //etc... }

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  • How best can I extract a logical model from a physical DB model

    - by Dean
    We have made substantial changes to our physical DB, now as it is the ne dof the project I would like to abstract a logical model from this, to allow me to generate schemas for both Oracle and SQL Server. Can anyone guide me as to the best way to achieve this. I was hoping TOAD data modeller would help but I can't seem to see any options to do what I require?

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  • What technologies/tools do people use to implement live websites ?

    - by MadSeb
    Hi, I have the following situation: -I have a server A hooked up to a piece of hardware that sends values and information out of every second. Programs on the server machine can read these values. This server A is in a very remote location so Internet connection is very slow and not reliable but the connection does exist. Let's say it's a weather station in the Arctic. -Users from the home location want to monitorize the weather values somehow. Well, the users can use a remote desktop connection the server A but that would be too too slow. My idea is somehow to have a website on a web server (let's call the webserver - B and B is in a home location ) and make the server A connect to the server B and somehow send values and the web application reads the values and displays them....... but how to do such a system ?? I know I can use MySQL and have the server A connect to a SQL server on server B and send INSERT queries and have the web application running on server B constantly read from the SQL server but I think that would be way way too slow and I think there has to be a better solution. Any ideas ? BTW. The users should be able to send information to the weather station from the website as well ( so an ADMIN user should be allowed to shut down the weather station from the website or whatever) Best regards, MadSeb

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  • What do you find wrong or strange in this Perl code to simulate objects without bless?

    - by user350571
    I'm new to Perl and its blessing stuff to imitate class like functionality made me feel strange I even had to go to the bathroom. Now, please tell me: what do you don't like, find wrong or strange with this code: sub Person { my $age = shift || 15; return { printAge => sub { print "Age -> $age\n"; }, changeAge => sub { $age = shift } } } my $p = Person(); my $p2 = Person(27); $p->{printAge}->(); $p->{changeAge}->(30); $p->{printAge}->(); $p2->{printAge}->();

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  • Game logic dynamically extendable architecture implementation patterns

    - by Vlad
    When coding games there are a lot of cases when you need to inject your logic into existing class dynamically and without making unnecessary dependencies. For an example I have a Rabbit which can be affected by freeze ability so it can't jump. It could be implemented like this: class Rabbit { public bool CanJump { get; set; } void Jump() { if (!CanJump) return; ... } } But If I have more than one ability that can prevent it from jumping? I can't just set one property because some circumstances can be activated simultanously. Another solution? class Rabbit { public bool Frozen { get; set; } public bool InWater { get; set; } bool CanJump { get { return !Frozen && !InWater; } } } Bad. The Rabbit class can't know all the circumstances it can run into. Who knows what else will game designer want to add: may be an ability that changes gravity on an area? May be make a stack of bool values for CanJump property? No, because abilities can be deactivated not in that order in which they were activated. I need a way to seperate ability logic that prevent the Rabbit from jumping from the Rabbit itself. One possible solution for this is making special checking event: class Rabbit { class CheckJumpEventArgs : EventArgs { public bool Veto { get; set; } } public event EventHandler<CheckJumpEvent> OnCheckJump; void Jump() { var args = new CheckJumpEventArgs(); if (OnCheckJump != null) OnCheckJump(this, args); if (!args.Veto) return; ... } } But it's a lot of code! A real Rabbit class would have a lot of properties like this (health and speed attributes, etc). I'm thinking of borrowing something from MVVM pattern where you have all the properties and methods of an object implemented in a way where they can be easily extended from outside. Then I want to use it like this: class FreezeAbility { void ActivateAbility() { _rabbit.CanJump.Push(ReturnFalse); } void DeactivateAbility() { _rabbit.CanJump.Remove(ReturnFalse); } // should be implemented as instance member // so it can be "unsubscribed" bool ReturnFalse(bool previousValue) { return false; } } Is this approach good? What also should I consider? What are other suitable options and patterns? Any ready to use solutions? UPDATE The question is not about how to add different behaviors to an object dynamically but how its (or its behavior) implementation can be extended with external logic. I don't need to add a different behavior but I need a way to modify an exitsing one and I also need a possibiliity to undo changes.

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  • Process a batch of items, return an object to report on status

    - by Naeem Sarfraz
    I'm looking for a pattern (or good practice) for the following scenario: My function List<BatchItemResponse> Process(List<BatchItem> Data) {..} will process a list of data, and return info on where each item in the batch could be processed. struct BatchItemResponse { int BatchItemID; bool Processed; string Description; } Any thoughts? Is what I've proposed as good as it gets?

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  • Messaging strategies to connect different systems

    - by n002213f
    I have a system to handle Applications online and a different system to send SMS/Email notifications to applicants on completion using web services. I can't guarantee the availability of the SMS/Email gateway. Option 1 After an application is complete, place a message on a JMS queue. A Message Driven bean receives the message and make a call for the web service, if it fails leave the message on the queue. I suspect (please correct if incorrect) that if the gate way is offline the continuosly try to send the message which might use up valuable resources. Can the above option be refined are are there any other messaging strategies that can be used?

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  • How would you code an efficient Circular Buffer in Java or C#

    - by Cheeso
    I want a simple class that implements a fixed-size circular buffer. It should be efficient, easy on the eyes, generically typed. EDIT: It need not be MT-capable, for now. I can always add a lock later, it won't be high-concurrency in any case. Methods should be: .Add and I guess .List, where I retrieve all the entries. On second thought, Retrieval I think should be done via an indexer. At any moment I will want to be able to retrieve any element in the buffer by index. But keep in mind that from one moment to the next Element[n] may be different, as the Circular buffer fills up and rolls over. This isn't a stack, it's a circular buffer. Regarding "overflow": I would expect internally there would be an array holding the items, and over time the head and tail of the buffer will rotate around that fixed array. But that should be invisible from the user. There should be no externally-detectable "overflow" event or behavior. This is not a school assignment - it is most commonly going to be used for a MRU cache or a fixed-size transaction or event log.

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  • Implementing the procducer-consumer pattern with .NET 4.0

    - by bitbonk
    With alle the new paralell programming features in .NET 4.0, what would be a a simple and fast way to implement the producer-consumer pattern (where at least one thread is producing/enqueuing task items and another thread executes/dequeues these tasks). Can we benfit from all these new APIs? What is your preferred implementation of this pattern?

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