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  • Determining idle network transfer bandwidth

    - by rwmnau
    I'm building an application that will move around some potentially large files, but I want to do it without disturbing the user's network connection by flooding it. I know that Windows BITS has this kind of functionality, and that's essentially what I'm looking to replicate (as far as the throttling goes). I know BITS has other functionality as well that I'm not interested in, and I also have the option to consume it from .NET, but I'm interested in how it works. I've looked online, and I haven't found a clear explanation of how exactly BITS determines how much bandwidth to consume, aside from a vague "BITS polls activity to watch for a drop in the bandwidth used by other programs." What does this mean? Bandwidth consumed by other programs can drop for a number of other reasons as well - can BITS tell the difference? If I was looking for a process that replicated this "stay just under the radar, where the user won't notice the transfers" functionality, how would I go about doing it?

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  • Calling member method on unmanaged C++ pointer from C# (I think)

    - by Jacob G
    I apologize in advance if this is a trivial question... I'm pretty C++ / unmanaged dumb. Here's a simplified analog to my setup: --In myUnmanagedObject.h in DLL: class myUnmanagedObject { public: virtual void myMethod(){} } --In MyControl.h in Assembly #1: #pragma make_public(myUnmanagedObject) [event_source(managed)] public ref class MyControl : public System::Windows::Forms::UserControl { public: myUnmanagedObject* GetMyUnmanagedObject(); } --in C# in Assembly #2: unsafe { MyControl temp = new MyControl(); myUnmanagedObject* obj = temp.GetMyUnmanagedObject(); obj-myMethod(); } I get a compile error saying that myUnmanagedObject does not contain a definition for myMethod. Assembly #2 references Assembly #1. Assembly #1 references DLL. If I compile the DLL with /clr and reference it directly from Assembly #2, it makes no difference. How, from C#, do I execute myMethod ?

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  • C++/CLI value class constraint won't compile. Why?

    - by Simon
    Hello, a few weeks ago a co-worker of mine spent about two hours finding out why this piece of C++/CLI code won't compile with Visual Studio 2008 (I just tested it with Visual Studio 2010... same story). public ref class Test { generic<class T> where T : value class void MyMethod(Nullable<T> nullable) { } }; The compiler says: Error 1 error C3214: 'T' : invalid type argument for generic parameter 'T' of generic 'System::Nullable', does not meet constraint 'System::ValueType ^' C:\Users\Simon\Desktop\Projektdokumentation\GridLayoutPanel\Generics\Generics.cpp 11 1 Generics Adding ValueType will make the code compile. public ref class Test { generic<class T> where T : value class, ValueType void MyMethod(Nullable<T> nullable) { } }; My question is now. Why? What is the difference between value class and ValueType?

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  • Mozilla Firefox border rendering

    - by zA
    Hi, I've come across a strange thing in Firefox, which has become a problem to me. It seems that Firefox renders borders thinner than other browsers. For example I have just a simple empty div element, and nothing else on the webpage, with a border set to width:3px. In all other browsers, such as IE, Opera, Chrome and Safari, the width looks the same and is in fact 3px wide. But in Firefox I noticed that the border width seemed thinner. So I checked the border width with Firebug, under the Computed tab - Box model. And yes as I suspected, the rendered border in Firefox is thinner. The border width that Firefox rendered is actually 2.2px and not the expected 3px. This small difference with Firefox completely messes up my design. Has anyone else noticed this? Does anyone have a solution for this? Thanks in advance!

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  • The framerate of one movieclip slowly declines over time. What could cause this? [Flash CS3]

    - by Miles
    I'm creating a flash rhythm game. I have a looping (at a certain frame I have a gotoAndPlay) movieclip that represents the notes that scroll by, which plays for about three minutes. As the level progresses, the movieclip's framerate begins to lag and stutter. I have no idea how this could occur. It is also worth mentioning that the notes are represented by text, if that makes any difference. As far as posting my code goes, I think it would be far too convoluted to be worth your time. And I think it could be a simple problem. I just don't understand how the framerate of this movieclip could drop independent of the rest of the game.

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  • MySQL encoding problem

    - by heffaklump
    I use Java and JDBC to save japanese characters and it works perfectly on my local MySQL. But when I tried doing the same thing on my web hotels MySQL i get ????? instead of japanese characters. I have made the exact same tables and use exact same code. The only difference I have found is SHOW VARIABLES LIKE 'CHAR%' character_set_client utf8 character_set_connection utf8 character_set_database latin1 character_set_filesystem binary character_set_results utf8 character_set_server latin1 character_set_system utf8 character_sets_dir /s/usr-local/share/mysql/charsets/ character_set_datbase is set to latin1. But I can't change it! Any tips?

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  • Can I safely store UInt32 to NSUInteger?

    - by mystify
    In the header, it is defined like: #if __LP64__ || (TARGET_OS_EMBEDDED && !TARGET_OS_IPHONE) || TARGET_OS_WIN32 || NS_BUILD_32_LIKE_64 typedef long NSInteger; typedef unsigned long NSUInteger; #else typedef int NSInteger; typedef unsigned int NSUInteger; #endif So does an UInt32 fit without problems into an NSUInteger (an unsigned int)? Where's the difference between UInt32 and unsigned int? And I assume that an unsigned long is bigger than an unsigned int?

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  • SQL Server mirroring connection doesnt work

    - by StNickolas
    I have 2 servers srv-erp1 and srv-erp3. I made them mirror on each other. All setup is done by lots of tutorials and examples. But when I call ALTER DATABASE MIRROR_TEST SET PARTNER = 'TCP://srv-erp3:5022' It`s response is: The server network address "TCP://srv-erp3:5022" can not be reached or does not exist. Check the network address name and that the ports for the local and remote endpoints are operational. I go to cmd on srv-erp3 and use netstat -an... this port is listening. I go to cmd on srv-erp1 and use telnet srv-erp3 5022...and its ok to connect. All firewalls are turned off. The only difference in config of srvrs is that srv-erp1 is on Windows Server 2003 R2 x64, and srv-erp3 is on Windows 2008 R2 x64 What can be the reason of this problem? Regards, Dmitry.

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  • Actionscript 3 svg XML parsing bug?

    - by Mahir
    Hey I get two different results when using the for each loop below. As far as I can tell there's no difference aside from attributes in the two XML literals. for each (var pathXML:XML in svg.path) { // do stuff... trace(pathXML.@stroke) } // This one works, the loop iterates once over the single path element... var svg:XML = <svg> <path stroke="#00FF00" /> </svg> // This one doesn't, the loop just exits. var svg:XML = <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" width="612px" height="792px" viewBox="0 0 612 792" enable-background="new 0 0 612 792" xml:space="preserve"> <path fill="#FFFFFF" stroke="#000000" d="M160.333,372.444c0,0,17.778-115.555,60-63.333s27.778-106.666,78.889,40" /> </svg>

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  • CLI design and implementation?

    - by Majid
    I am developing a time management tool for my personal use. I prefer using keyboard over mouse, and on the interface have a general purpose text box which will act like a command line. I have just started thinking about what commands I need, what to use for the command names, how to pass in switches and parameters, and so forth. I wonder if some of you have come across a good read along these lines; something that describes the choices you have for designing a cli, and how those affect the complexity of the interpreter, and extendability of the commands. It makes no difference if the descriptions are language-specific or in general terms. However, my implementation will be with javascript. Thank you.

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  • Move Global.asax to iHttpModule when using ASP.NET MVC

    - by rockinthesixstring
    I have successfully created an iHttpModule to replace my Global.asax file in many Web Forms applications. But in looking at the Global.asax file in my MVC application, the methods are totally different. I'm wondering if it is still possible to create this same thing in an MVC app. I know it's not necessary and the Global.asax works just fine. I suppose I just want to have nothing but the web.config in the root directory of my application. Also, I am putting all of my classes in a separate class library project instead of a folder in my MVC application. Not sure if this makes a difference or not.

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  • functions in F# .. why is it not compiling

    - by Tanmoy
    Hi, I have written two versions of code. The first one works as expected and print "Hi". the second one gives me error that "block following this let is unfinished" 1st version #light let samplefn() = let z = 2 let z = z * 2 printfn "hi" samplefn() 2nd version #light let samplefn() = let z = 2 let z = z * 2 samplefn() Only difference is the printfn is absent in the second version. I am using Visual Studio 2010 as my IDE. I am very new to F# but this error seems very strange to me. I guess I am missing some very important concept. Please explain. Edit: Also if I do it outside the function I get error even with the first version of code. #light let z = 2 let z = z * 2 printfn "Error: Duplicate definition of value z"

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  • How can I tell Visual Studio to NOT BREAK on a particular exception?

    - by Noel Kennedy
    I have a particular type of exception that I would like Visual Studio to not catch with the Exception Assistant. Essentially I would like it just to let my normal exception handling infrastructure deal with it. The exception is an inheritor of System.Exception which I wrote and have the source code for. Any where this is thrown I want VS to not catch it, ie it is not useful to just supress a single throw new BlahException(); in code. This is because the exception is thrown a lot, and I don't want to have to supress every single instance individually. In case it makes a difference I am on Visual Studio 2010 Ultimate, Framework 3.5 SP1.

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  • Real thing about "->" and "."

    - by fsdfa
    I always wanted to know what is the real thing difference of how the compiler see a pointer to a struct (in C suppose) and a struct itself. struct person p; struct person *pp; pp->age, I always imagine that the compiler does: "value of pp + offset of atribute "age" in the struct". But what it does with person.p? It would be almost the same. For me "the programmer", p is not a memory address, its like "the structure itself", but of course this is not how the compiler deal with it. My guess is it's more of a syntactic thing, and the compiler always does (&p)->age. I'm correct?

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  • Different Paramater Value Results In Slow Query

    - by alphadogg
    I have an sproc in SQL Server 2008. It basically builds a string, and then runs the query using EXEC(): SELECT * FROM [dbo].[StaffRequestExtInfo] WITH(nolock,readuncommitted) WHERE [NoteDt] < @EndDt AND [NoteTypeCode] = @RequestTypeO AND ([FNoteDt] >= @StartDt AND [FNoteDt] <= @EndDt) AND [FStaffID] = @StaffID AND [FNoteTypeCode]<>@RequestTypeC ORDER BY [LocName] ASC,[NoteID] ASC,[CNoteDt] ASC All but @RequestTypeO and @RequestTypeF are passed in as sproc parameters. The other two are built from a parameter into local variables. Normally, the query runs under one second. However, for one particular value of @StaffID, the execution plan is different and about 30x slower. In either case, the amount of data returned is generally the same, but execution time goes way up. I tried to recompile the sproc. I also tried to "copy" @StaffID into a local @LocalStaffID. Neither approach made any difference. Any ideas?

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  • Kernel thread exit in linux

    - by Raffo
    Hi guys, I'm here to ask you the difference between a process and a thread in linux. I know that a thread for linux is just a "task", which shares with the father process things that they need to have in common (the address space and other important informations). I also know that the two are creating calling the same function ('clone()'), but there's still something that I'm missing: what really happens when a thread exit? What function is called inside the linux kernel? I know that when a process exits calls the do_exit function, but here or somewhere else there should be a way to understand if it is just a thread exiting or a whole process. Can you explain me this thing or redirect to some textbook?? I tried 'Understanding the linux kernel' but I was not satisfied with it. I'm asking this thing because a need to add things to the task_struct struct, but I need to discriminate how to manage those informations for a process and its children. Thank you.

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  • Odd optimization problem under MSVC

    - by Goz
    I've seen this blog: http://igoro.com/archive/gallery-of-processor-cache-effects/ The "weirdness" in part 7 is what caught my interest. My first thought was "Thats just C# being weird". Its not I wrote the following C++ code. volatile int* p = (volatile int*)_aligned_malloc( sizeof( int ) * 8, 64 ); memset( (void*)p, 0, sizeof( int ) * 8 ); double dStart = t.GetTime(); for (int i = 0; i < 200000000; i++) { //p[0]++;p[1]++;p[2]++;p[3]++; // Option 1 //p[0]++;p[2]++;p[4]++;p[6]++; // Option 2 p[0]++;p[2]++; // Option 3 } double dTime = t.GetTime() - dStart; The timing I get on my 2.4 Ghz Core 2 Quad go as follows: Option 1 = ~8 cycles per loop. Option 2 = ~4 cycles per loop. Option 3 = ~6 cycles per loop. Now This is confusing. My reasoning behind the difference comes down to the cache write latency (3 cycles) on my chip and an assumption that the cache has a 128-bit write port (This is pure guess work on my part). On that basis in Option 1: It will increment p[0] (1 cycle) then increment p[2] (1 cycle) then it has to wait 1 cycle (for cache) then p[1] (1 cycle) then wait 1 cycle (for cache) then p[3] (1 cycle). Finally 2 cycles for increment and jump (Though its usually implemented as decrement and jump). This gives a total of 8 cycles. In Option 2: It can increment p[0] and p[4] in one cycle then increment p[2] and p[6] in another cycle. Then 2 cycles for subtract and jump. No waits needed on cache. Total 4 cycles. In option 3: It can increment p[0] then has to wait 2 cycles then increment p[2] then subtract and jump. The problem is if you set case 3 to increment p[0] and p[4] it STILL takes 6 cycles (which kinda blows my 128-bit read/write port out of the water). So ... can anyone tell me what the hell is going on here? Why DOES case 3 take longer? Also I'd love to know what I've got wrong in my thinking above, as i obviously have something wrong! Any ideas would be much appreciated! :) It'd also be interesting to see how GCC or any other compiler copes with it as well! Edit: Jerry Coffin's idea gave me some thoughts. I've done some more tests (on a different machine so forgive the change in timings) with and without nops and with different counts of nops case 2 - 0.46 00401ABD jne (401AB0h) 0 nops - 0.68 00401AB7 jne (401AB0h) 1 nop - 0.61 00401AB8 jne (401AB0h) 2 nops - 0.636 00401AB9 jne (401AB0h) 3 nops - 0.632 00401ABA jne (401AB0h) 4 nops - 0.66 00401ABB jne (401AB0h) 5 nops - 0.52 00401ABC jne (401AB0h) 6 nops - 0.46 00401ABD jne (401AB0h) 7 nops - 0.46 00401ABE jne (401AB0h) 8 nops - 0.46 00401ABF jne (401AB0h) 9 nops - 0.55 00401AC0 jne (401AB0h) I've included the jump statetements so you can see that the source and destination are in one cache line. You can also see that we start to get a difference when we are 13 bytes or more apart. Until we hit 16 ... then it all goes wrong. So Jerry isn't right (though his suggestion DOES help a bit), however something IS going on. I'm more and more intrigued to try and figure out what it is now. It does appear to be more some sort of memory alignment oddity rather than some sort of instruction throughput oddity. Anyone want to explain this for an inquisitive mind? :D Edit 3: Interjay has a point on the unrolling that blows the previous edit out of the water. With an unrolled loop the performance does not improve. You need to add a nop in to make the gap between jump source and destination the same as for my good nop count above. Performance still sucks. Its interesting that I need 6 nops to improve performance though. I wonder how many nops the processor can issue per cycle? If its 3 then that account for the cache write latency ... But, if thats it, why is the latency occurring? Curiouser and curiouser ...

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  • xgettext vs gettext

    - by Kentor
    I have a few questions: I know what gettext is. I've read a few posts where they mentioned xgettext and was curious as to what is the difference between the two. How can I install xgettext on Windows? And finally, does anybody have a tutorial on how to install the library php-gettext http://savannah.nongnu.org/projects/php-gettext/ (this one usually doesn't come with PHP) I've read about it in an article but I'm not sure how to get it working in Windows. The thing is, sometimes when you make changes, you need to restart Apache to see the new data with the gettext that comes with PHP (but with the library you don't need to restart it) so I wanted to use the library for development. Thanks!

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  • How do I set up a test duplicate of a Django and Postgresql based web application?

    - by cojadate
    Not sure if this is an excessively broad and newbie-ish question for Stack Overflow but here goes: I paid someone else to build a web application for me and now I want to tweak certain aspects of it myself. I learn best by trial and error – changing stuff and seeing what happens. Obviously that's not a great way to treat a live site, so I need to duplicate the site on some kind of test server which I can play with without fear of the consequences. Unfortunately the closest I've come to programming has been creating ActionScript-based websites. I've never touched a database. So I really don't know where to start with setting up a test server. I would really appreciate any advice about where to start. I am completely ignorant and lost here. The web application is built in python/django using a Postgresql database. I use Mac OS X 10.6 if that makes any difference.

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  • ssrs: one static row matrix, multiple columns will not filter out nulls

    - by pbarton99
    Using a ssrs 2005 matrix client side. I want to list the multiple addresses of one person, hence one row, multiple columns. The Column field is =Fields!StreetName.Value. The data details field is =First(Fields!StreetPrefix.Value) & " " & First(Fields!StreetName.Value). The datasource has a row for each address; however, some rows will have nulls since the datasource is composed of outer joins. The column grouping works, but the first column is always empty, (first 2 rows of datasource are null) addresses appear only after the empty column. I want to filter out nulls on the matrix, but its like the filter is ignored. I have also tried having the dataset return an empty string for a null streetname and setting the filter to =Fields!StreetName.Value != ="" but no difference. What am I missing?

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  • need help with db-query on sql-server 2005.

    - by Avinash
    We're seeing strange behavior when running two versions of a query on SQL Server 2005: version A: SELECT otherattributes.* FROM listcontacts JOIN otherattributes ON listcontacts.contactId = otherattributes.contactId WHERE listcontacts.listid = 1234 ORDER BY name ASC version B: DECLARE @Id AS INT; SET @Id = 1234; SELECT otherattributes.* FROM listcontacts JOIN otherattributes ON listcontacts.contactId = otherattributes.contactId WHERE listcontacts.listid = @Id ORDER BY name ASC Both queries return 1000 rows; version A takes on average 15s; version B on average takes 4s. Could anyone help us understand the difference in execution times of these two versions of SQL? If we invoke this query via named parameters using NHibernate, we see the following query via SQL Server profiler: EXEC sp_executesql N'SELECT otherattributes.* FROM listcontacts JOIN otherattributes ON listcontacts.contactId = otherattributes.contactId WHERE listcontacts.listid = @id ORDER BY name ASC', N'@id INT', @id=1234; ...and this tends to perform as badly as version A. Thanks in advance,

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  • What Use are Threads Outside of Parallel Problems on MultiCore Systesm?

    - by Robert S. Barnes
    Threads make the design, implementation and debugging of a program significantly more difficult. Yet many people seem to think that every task in a program that can be threaded should be threaded, even on a single core system. I can understand threading something like an MPEG2 decoder that's going to run on a multicore cpu ( which I've done ), but what can justify the significant development costs threading entails when you're talking about a single core system or even a multicore system if your task doesn't gain significant performance from a parallel implementation? Or more succinctly, what kinds of non-performance related problems justify threading? Edit Well I just ran across one instance that's not CPU limited but threads make a big difference: TCP, HTTP and the Multi-Threading Sweet Spot Multiple threads are pretty useful when trying to max out your bandwidth to another peer over a high latency network connection. Non-blocking I/O would use significantly less local CPU resources, but would be much more difficult to design and implement.

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  • Optimum ordering for packed vertex arrays on iPhone

    - by Pestilence
    Is there an optimum packing format for vertex arrays on the iPhone hardware? My textured (triangle) arrays are ordered: Vertex (x, y, z) Vertex Normal (x, y, z) Texture Coordinates (u, v) This is the way I've always done it. Should the UVs come before the normals? I'm not sure if it matters. I'd assume that the texturing & lighting units would have a preference, but I can't find anything about it. I certainly can't detect a difference.

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  • Android: various questions about GPS

    - by wei
    I'm writing my first location based android app, but got confused about some of the GPS service api. Here are some questions I have: 1) To get my current location, I called requestLocationUpdates() with a listener in the onCreate() method of one activity. But what happens when another activity starts and the current activity goes invisible? Is the GPS location update going to stop? If so, how do I keep it on after the activity is switched? 2) how accurate is the Location.getSpeed()? How is it computed? Can it tell the difference between on bicycle and on foot? 3) not really a question about android. How to calculate the coordinates of a location, say, 100m away from my current location? 4) To stop the GPS, I only need to remove all the listeners that have been registered to locationmanager? Thanks a lot!

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  • Do I need to invoke MessageBox calls?

    - by mafutrct
    To pop-up a message box, I'm using MessageBox.Show(...). I usually wrap this call in an Invoke: BeginInvoke (new Action (() => { MessageBox.Show ()); })); I've got 2 questions: Do I always need to wrap the MessageBox call in an Invoke if I'm calling from a non-GUI thread? If so, should I use BeginInvoke or Invoke? I found not much difference in my tests, BeginInvoke is, as expected (and unlike Invoke), displayed with a slight delay.

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