Search Results

Search found 29235 results on 1170 pages for 'dynamic management objects'.

Page 221/1170 | < Previous Page | 217 218 219 220 221 222 223 224 225 226 227 228  | Next Page >

  • ANDing javascript objects together

    - by Jonas
    I ran across this chunk of code (modified) in our application, and am confused to how it works: function someObject() { this.someProperty = {}; this.foo = { bar: { baz: function() { return "Huh?" } } }; this.getValue = function() { return (this.someProperty && this.foo.bar && this.foo.bar.baz && this.foo.bar.baz()) || null; } } function test() { var o = new someObject(); var val = o.getValue(); alert(val); } when you call the test() function, the text "Huh?" is alerted. I'm not sure how the result of getValue is returning that, I would've thought doing A && B && C && D would have returned true, rather than the value of D.

    Read the article

  • Array of Objects

    - by James
    Complete and utter neophyte to Objective-C and the entire Mac platform so don't flame me please =). Basically I'm trying to create a simple game. The game has a board which I've created a class for and a board is comprised of squares which I also created a class for (board and square respectively). In my view controller I'm trying to instantiate a board and add boardSize^2 squares to said object. board contains an NSMutableArray *squares. I've also created a convenience method which sets an NSNumber *boardSize called initWithDimension. In my touchesBegan handler I have the following: board *game_board = [[board alloc] initWithDimension:10]; int size = [game_board.boardSize intValue]; for(int i = 0; i <= size; i++) { square *s = [[square alloc] init]; [game_board.squares addObject:s]; [s release]; } NSLog(@"%i", size); NSLog(@"%@", [game_board.squares objectAtIndex:0]); ...and I'm getting 10 (as expected) and then (null). This is probably glaringly obvious to an experienced developer, I've just struggled for an hour trying to solve it and have given up. I've tried it without the [s release] as well, same result. I've also imported square.h and board.h. Any ideas what's wrong here? Any other comments on what I'm brutalizing? Thanks.

    Read the article

  • Dynamic size canvas with Scroll bars

    - by Pawan
    Hi, I am developing a simple WPF application without any auto layout. The goal is when a user clicks (mouse down) a element (say textBlock) will appear at the location of the mouse click. For this I am using canvas panel embedded in a Grid of 1 row, 1 column and scrollviewer (visible). The issues are: 1. when the application window is resized the scroll viewers do not become active. 2. I want the ability to auto grow the canvas with mouse drag. Something like in MS-Excel when user drags the mouse horizontally/vertically the canvas should grow. I have searched net a lot to figure this out and am unable to get an answer. Any help in this regard would be great. Thanks a bunch in advance. -P

    Read the article

  • How to create a dynamic width column in Twitter Bootstrap

    - by Elad
    How do you use Twitter Bootstrap to create a table-like list structure, where some columns take as much space as required to accommodate the widest element of that column, and a single column takes the remaining space? For example Id |Name |Email address 100001|Joe |[email protected] 100 |Christine|[email protected] 1001 |John |[email protected] the Id column takes just enough space to accommodate the 100001 id which is the longest id, and the Name column takes just enough space to accommodate the name Christine. The Email column takes the remaining space.

    Read the article

  • entity framework inserting a many-to-many relationship between two existing objects while updating

    - by redbluegreen
    I'm trying to do this: using(var context = new SampleEntities()) { User user = select a user from database; //Update user's properties user.Username = ... user.Website = ... //Add a role Role role = select a role from database //trying to insert into table UserRoles which has columns (UserID, RoleID) user.Roles.Add(role); //Apply property changes context.ApplyPropertyChanges("Users", user); context.SaveChanges(); } However, I get an exception telling me that "The existing object in the ObjectContext is in the Added state" and can't "ApplyPropertyChanges". If "ApplyPropertyChanges()" is removed, it adds a User. What orders should these methods be called? I don't need to do them separately right? Thanks.

    Read the article

  • object not found error with dynamic web forms with (jquery) javscript script

    - by deostroll
    In a normal aspx page I've set up a jquery tab system. When a particular tab shows up I wire up an ajax call to get another html page with the following content. It is simply a form with some javascript inside of it. <!-- demo.htm --> <form method="post" action="post.aspx"> <div id="fields"> Class: <input id="txtclass" name="txtclass" type="text"/> Grade: <input id="txtgrade" name="txtgrade" type="text"/> <input id="btnupdate" value="Update"/> </div> <div id="update"> Reason:<br/> <input id="txtreason" name="txtreason" type="text"/> <br/> Comments:<br/> <textarea id="txtcomments" name="txtcomments"></textarea> <br/> <input type="button" id="btnsave" value="Save"/> </div> <script type="text/javascript"> $(function(){ //all textboxes should be disabled $('#fields input').each(function(i,j){ if(! $(this).is(':button') ) $(this).attr('disabled', 'disabled') }); //update div should be hidden $('#update).hide(); //click event of btnupdate should // be set to show the update div contents // and enable input fields $('#btnupdate').click(function(){ //enable all textboxes $('#fields input').each(function(i,j){ $(this).attr('disabled', ''); }); //hide btnupdate $('#btnupdate').hide(); //show div update $('#update').show(); }); }); </script> </form> The script executes normally and the form is shown as intended. The btnupdate is supposed to show the contents in the update div and load the form for accepting user input. Whenever I hit btnupdate button I get an object not found exception on IE 8. IE 8 asks if it should start up its in-built debuggger. But, even in this debugger I cannot see what the problem is...However on clicking "No" in that dialog the button click function executes properly, and the form is displayed as intended. Is there a better way to resolve the problem?

    Read the article

  • PDF permissions management with ASP.NET - Timeout Issue

    - by Ryan Smith
    I have a website that has several PDF files. I need to have quite a few of them locked down with the standard ASP.NET authentication (in a folder with web.config that denies anonymous users). I set PDF files to get handled by the ASP.NET worker process and added: <add type="System.Web.StaticFileHandler" path="*.pdf" verb="*" /> to my web.config, but for some reason they hang when downloading. I've seen this issue before on an old server, and for the live of me I can't remember what I did to solve it. Does anyone have any idea? Thanks.

    Read the article

  • How to call Json objects dynamically?

    - by Devyn
    Hi, I have like this var house = {'floor':{'one':'3 people','two':'1 people'}} var tmp = 'one'; and I want to call like this.. console.log(house.floor.tmp) // expecting '3 people' result tmp value will get from somewhere dynamically but it's not working. How can I solve this?

    Read the article

  • Webbased data modelling and management tool

    - by pixeldude
    Is there a web-based tool available, where I am able to... ...define data models (like in a database admin tool) ...fill in data (in custom web forms, not too generic) with basic features like completion ...import data from CSV oder Excel Sheets ...export data to CSV or SQL ...create snapshots of my data models (versions, diff, etc.) ...share my data models ...discuss/collaborate with other people about my data models Well, I can develop something like this in PHP or with Ruby or whatever. But this is such a common task, where the application support could be a lot better. And it would be language and database independent. This would help to maintain data models in different versions and you can maybe share your data models with others, extend it with your team members, etc. There is a website called FreeBase, which allows you to define a data entity model and fill in data, which also has export features, but I need to define my own data model with my own granularity and structure. And it should not be shared in public if I don't want to. How do you solve problems like this yourself?

    Read the article

  • Dynamic choices for Django SelectMultiple Widget

    - by PhilGo20
    I'm building a form (not modelForm) where i'd like to use the SelectMultiple Widget to display choices based on a query done during the init of the form. I can think of a few way to do this but I am not exactly clear on the right way to do it. I see different options. I get the "choices" I should pass to the widget in the form init but I am not sure how I should pass them. class NavigatorExportForm(forms.Form): def __init__(self,user, app_id, *args,**kwargs): super (NavigatorExportForm,self ).__init__(*args,**kwargs) # populates the form language_choices = Navigator.admin_objects.get(id=app_id).languages.all().values_list('language', flat=True) languages = forms.CharField(max_length=2, widget=forms.SelectMultiple(choices=???language_choices))

    Read the article

  • Planning management slots/sessions

    - by Glide
    I have a planning structure on two tables to store available slots by day, and sessions. A slot is defined by a range of time in the day. CREATE TABLE slot ( `id` int(11) NOT NULL AUTO_INCREMENT , `date` date , `start` time , `end` time ); Sessions can't overlap themselves and must be wrapped in a slot. CREATE TABLE session ( `id` int(11) NOT NULL AUTO_INCREMENT , `date` date , `start` time , `end` time ); I need to generate a list of available blocks of time of a certain duration, in order to create sessions. Example: INSERT INTO slot (date, start, end) VALUES ("2010-01-01", "10:00", "19:00") , ("2010-01-02", "10:00", "15:00") , ("2010-01-02", "16:00", "20:30") ; INSERT INTO slot (date, start, end) VALUES ("2010-01-01", "10:00", "19:00") , ("2010-01-02", "10:00", "15:00") , ("2010-01-02", "16:00", "20:30") ; 2010-01-01 <##><####> <- Sessions ------------------------------------ <- Slots 10 11 12 13 14 15 16 17 18 19 20 2010-01-02 <##########> <########> <- Sessions -------------------- ------------------ <- Slots 10 11 12 13 14 15 16 17 18 19 20 I need to know which spaces of 1 hour I can use: +------------+-------+-------+ | date | start | end | +------------+-------+-------+ | 2010-01-01 | 13:00 | 14:00 | | 2010-01-01 | 14:00 | 15:00 | | 2010-01-01 | 15:00 | 16:00 | | 2010-01-01 | 16:00 | 17:00 | | 2010-01-01 | 17:00 | 18:00 | | 2010-01-01 | 18:00 | 19:00 | | 2010-01-02 | 10:00 | 11:00 | | 2010-01-02 | 11:00 | 12:00 | | 2010-01-02 | 16:00 | 17:00 | +------------+-------+-------+

    Read the article

  • Fread binary file dynamic size string [C]

    - by Blackbinary
    I've been working on this assignment, where I need to read in "records" and write them to a file, and then have the ability to read/find them later. On each run of the program, the user can decide to write a new record, or read an old record (either by Name or #) The file is binary, here is its definition: typedef struct{ char * name; char * address; short addressLength, nameLength; int phoneNumber; }employeeRecord; employeeRecord record; The way the program works, it will store the structure, then the name, then the address. Name and address are dynamically allocated, which is why it is necessary to read the structure first to find the size of the name and address, allocate memory for them, then read them into that memory. For debugging purposes I have two programs at the moment. I have my file writing program, and file reading. My actual problem is this, when I read a file I have written, i read in the structure, print out the phone # to make sure it works (which works fine), and then fread the name (now being able to use record.nameLength which reports the proper value too). Fread however, does not return a usable name, it returns blank. I see two problems, either I haven't written the name to the file correctly, or I haven't read it in correctly. Here is how i write to the file: where fp is the file pointer. record.name is a proper value, so is record.nameLength. Also i am writing the name including the null terminator. (e.g. 'Jack\0') fwrite(&record,sizeof record,1,fp); fwrite(record.name,sizeof(char),record.nameLength,fp); fwrite(record.address,sizeof(char),record.addressLength,fp); And i then close the file. here is how i read the file: fp = fopen("employeeRecord","r"); fread(&record,sizeof record,1,fp); printf("Number: %d\n",record.phoneNumber); char *nameString = malloc(sizeof(char)*record.nameLength); printf("\nName Length: %d",record.nameLength); fread(nameString,sizeof(char),record.nameLength,fp); printf("\nName: %s",nameString); Notice there is some debug stuff in there (name length and number, both of which are correct). So i know the file opened properly, and I can use the name length fine. Why then is my output blank, or a newline, or something like that? (The output is just Name: with nothing after it, and program finishes just fine) Thanks for the help.

    Read the article

  • CakePHP dynamic element

    - by Logic Artist
    I am trying to create a message-board type element in a CakePHP app. This element will be displayed on all pages and views that use a particular layout. I want it to display all the messages in the model, then show the add form when a link is clicked, then return to the updated message list when submitted. All this without affecting the current view/page. I have my message model/controller/index set up, with a message board element that requests the index action. This works fine. However I am perplexed about how to return back to the original page/action from which the link was clicked. I can't use $this-referer() because that will link back to the add() action; what I want rather is to link to the page/view before that. Any general pointers on how to achieve something like this?

    Read the article

  • collision with moving objects

    - by blacksheep
    tried to write a collision with the moving "floats" but did not succeed. maybe wrong place of the "collision" code? thanx 4 help! // // FruitsView.m // import "FruitsView.h" import "Constants.h" import "Utilities.h" define kFloat1Speed 0.15 define kFloat2Speed 0.3 define kFloat3Speed 0.2 @interface FruitsView (Private) - (void) stopTimer; @end @implementation FruitsView @synthesize apple, float1, float2, float3, posFloat1, posFloat2, posFloat3; -(void)onTimer { float1.center = CGPointMake(float1.center.x+posFloat1.x,float1.cen ter.y+posFloat1.y); if(float1.center.x 380 || float1.center.x < -60) posFloat1.x = -posFloat1.x; if(float1.center.y 100 || float1.center.y < -40) posFloat1.y = -posFloat1.y; float2.center = CGPointMake(float2.center.x+posFloat2.x,float2.cen ter.y+posFloat2.y); if(float2.center.x 380 || float2.center.x < -50) posFloat2.x = -posFloat2.x; if(float2.center.y 150 || float2.center.y < -30) posFloat2.y = -posFloat2.y; float3.center = CGPointMake(float3.center.x+posFloat3.x,float3.cen ter.y+posFloat3.y); if(float3.center.x 380 || float3.center.x < -70) posFloat3.x = -posFloat3.x; if(float3.center.y 100 || float3.center.y < -20) posFloat3.y = -posFloat3.y; if(CGRectIntersectsRect(apple.frame,float1.frame)) { if(apple.center.y float1.center.y) { posApple.y = -posApple.y; } } if(CGRectIntersectsRect(apple.frame,float2.frame)) { if(apple.center.y float2.center.y) { posFloat2.y = -posFloat2.y; } } if(CGRectIntersectsRect(apple.frame,float3.frame)) { if(apple.center.y float3.center.y) { posFloat3.y = -posFloat3.y; } } } pragma mark Initialisation/destruction (void)awakeFromNib { [NSTimer scheduledTimerWithTimeInterval:0.0001 target:self selector:@selector(onTimer) userInfo:nil repeats:YES]; posFloat1 = CGPointMake(kFloat1Speed, 0); posFloat2 = CGPointMake(kFloat2Speed, 0); posFloat3 = CGPointMake(kFloat3Speed, 0); timer = nil; modeLock = lockNotYetChosen; defaultSize = self.bounds.size.width; modal = self.tag; [[UIAccelerometer sharedAccelerometer] setDelegate:self]; [UIView beginAnimations:nil context:nil]; [UIView setAnimationRepeatCount:1]; eadbea.transform = CGAffineTransformMakeScale(0.5,0.5); [UIView commitAnimations]; [UIView beginAnimations:nil context:nil]; [UIView setAnimationRepeatCount:1]; apple.transform = CGAffineTransformMakeScale(0.5,0.5); [UIView commitAnimations]; } pragma mark Background animation processing (void) startTimer { if (!timer) { timer = [[NSTimer scheduledTimerWithTimeInterval:1.0/60.0 target:self selector:@selector(timerTick:) userInfo:nil repeats:YES] retain]; } } (void) stopTimer { [timer invalidate]; [timer release]; timer = nil; } (void) check:(CGPoint*)position delta:(CGSize*)delta halfSize:(CGSize)halfSize forBouncingAgainst:(CGSize)containerSize { if ((position-x - halfSize.width)<0) { delta-width = fabsf(delta-width)*BOUNCE_DAMPING; position-x = halfSize.width; } if ((position-x + halfSize.width)containerSize.width) { delta-width = fabsf(delta-width)*-BOUNCE_DAMPING; position-x = containerSize.width - halfSize.width; } if ((position-y - halfSize.height)<0) { delta-height = fabsf(delta-height)*BOUNCE_DAMPING; position-y = halfSize.height; } if ((position-y + halfSize.height)containerSize.height) { delta-height = fabsf(delta-height)*-BOUNCE_DAMPING; position-y = containerSize.height - halfSize.height; } } (void) timerTick: (NSTimer*)timer { dragDelta = CGSizeScale(dragDelta, INERTIAL_DAMPING); if ((fabsf(dragDelta.width)DELTA_ZERO_THRESHOLD) || (fabsf(dragDelta.height)DELTA_ZERO_THRESHOLD)) { CGPoint ctr = CGPointApplyDelta(self.center, dragDelta); CGSize halfSize = CGSizeMake(self.bounds.size.width/4, self.bounds.size.height/4); [self check:&ctr delta:&dragDelta halfSize:halfSize forBouncingAgainst:self.superview.bounds.size]; self.center = ctr; } else { [self stopTimer]; } } pragma mark Input Handling (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent )event { NSSet allTouches = [event touchesForView:self]; if ([allTouches count]==1) { if (modeLocklockNotYetChosen) return; UITouch* anyTouch = [touches anyObject]; lastMove = anyTouch.timestamp; CGPoint now = [anyTouch locationInView: self.superview]; CGPoint then = [anyTouch previousLocationInView: self.superview]; dragDelta = CGPointDelta(now, then); self.center = CGPointApplyDelta(self.center, dragDelta); [self stopTimer]; } } (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { NSSet* allTouches = [event touchesForView:self]; if ([touches count]==[allTouches count]) { modeLock = lockNotYetChosen; if ((event.timestamp - lastMove) MOVEMENT_PAUSE_THRESHOLD) return; if ((fabsf(dragDelta.width)INERTIA_THRESHOLD) || (fabsf(dragDelta.height)INERTIA_THRESHOLD)) { [self startTimer]; } } } (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { modeLock = lockNotYetChosen; [self stopTimer]; } (void)dealloc { [float1 release]; [float2 release]; [float3 release]; [apple release]; [bear_head release]; [self stopTimer]; [super dealloc]; } @end

    Read the article

  • Add a click event to a listbox filled with objects in code

    - by djerry
    Hey guys, I'm trying to sho a contextmenu on right-click on an item in a listbox. So i'm binding a list of "Users" to my listbox. Then i'm a bit lost. I thought i could foreach the list and add a mouserightdown event on the listboxitems, but i can't figure out how. Is this a good way, or does anyone know a better way of accomplishing what i want. Thanks in advance.

    Read the article

  • Java Memory Management

    - by Tara Singh
    I am designing a client-server chat application in Java. This is a secure application where the messages are exchanged using cryptographic algorithms. I have one server and it can support many clients. My problem is that when one client logs on the server it works fine, but when another user logs into the system, the server starts giving me bad padding exceptions for the encrypted text. I am not able to figure out the problem, according to my logic, when new connection request to server is made, the server creates a thread for listening to the client. Is it possible that once the instance of thread class is created, it does all the processing correctly for the first client, but not for the second client because the variables in server listener thread class already have some previous value, and thus the encrypted text is not decrypted properly? Please advise how I can make this process more robust so that the number of clients does not affect how well the server functions.

    Read the article

  • JavaScript Resource Management Design Pattern

    - by Adam
    As a web developer, a common problem I find myself tackling is waiting for something to load before doing something else. In particular, I often hide (using either display: none; or visibility: hidden; depending on the situation) elements while waiting for a background image or a CSS file to load. Consider this example from Last.FM. They overlay a semi-transparant PNG over each album art image so that it looks like it's inside a jewel-case. They let it load when it loads, so depending on your internet speed, you may see the art image by itself (without the overlay) temporarily. In this case, the album art looks fine without the jewel-case effect. But in similar situations, I have found that I don't want the user to see the site's design mangled as resources incrementally load. So, in rare cases I have hidden everything from the user until the whole kit and kaboodle has loaded. But this is often a pain to write out, and may force the user to wait for a pretty long time to see anything (besides "loading..." text). I can think of (and have used on occasion) some obvious solutions/compromises: Use some inline CSS so that as certain parts of the DOM load and render, they will immediately have the correct size/position/etc. Immediately render the navigation part of the site, so that if the user wanted to use the current page purely to get somewhere else, they don't have to wait for the rest to load. Load pixelated images first as placeholders for layout while lazy-loading higher quality images as replacements. Something quirky like using a cute animated gif to distract the user during a "loading..." phase. Show useful information as a reference while loading the full UI. (Something akin to Gmail Inbox Preview, etc.) (Sorry if my question was basically just asked and answered...) Despite all of these ideas, I still find myself hoping there are better ways of doing some of these things. So I guess what I'm looking for is some inspiration and/or any creative ways of dealing with this problem that you guys may have seen out in the wild.

    Read the article

  • Render public html for dynamic banners in Rails ?

    - by benoror
    Hi, I would like to render specific HTML snippets for displaying banners, because each banner has a different nature (some images, some flash, etc). Every banner file is under app/public/banners/. I tried many ways, like: render :file => "/banners/somebanner.html" But it can't locate the file, because Rails looks under app/views. Any ideas ? Thanks! Missing template banners/somebanner.html in view path app/views

    Read the article

  • Factory Girl: Automatically assigning parent objects

    - by Ben Scheirman
    I'm just getting into Factory Girl and I am running into a difficulty that I'm sure should be much easier. I just couldn't twist the documentation into a working example. Assume I have the following models: class League < ActiveRecord::Base has_many :teams end class Team < ActiveRecord::Base belongs_to :league has_many :players end class Player < ActiveRecord::Base belongs_to :team end What I want to do is this: team = Factory.build(:team_with_players) and have it build up a bunch of players for me. I tried this: Factory.define :team_with_players, :class => :team do |t| t.sequence {|n| "team-#{n}" } t.players {|p| 25.times {Factory.build(:player, :team => t)} } end But this fails on the :team=>t section, because t isn't really a Team, it's a Factory::Proxy::Builder. I have to have a team assigned to a player. In some cases I want to build up a League and have it do a similar thing, creating multiple teams with multiple players. What am I missing?

    Read the article

  • Apache - "dynamic" rewrite rule

    - by Christian A. Rasmussen
    Hi there. I'm working on a Zend Framework project where I've stumbled across a bit of a problem. The problem originates from the fact that modules are 2nd class citizens in Zend Framework. In my project, I'd like for each module to have a folder containing files which are to be accessed from the outside - files such as stylesheets, javascripts and images. Now, how is this to be done. With a Zend Framework project I have a folder structure which looks like this: application/ modules/ moduleOne/ public/ stylesheet.css moduleTwo/ moduleThree/ public/ index.php The standard .htaccess file located in the public/ folder holds this: SetEnv APPLICATION_ENV development RewriteEngine On RewriteCond %{REQUEST_FILENAME} -s [OR] RewriteCond %{REQUEST_FILENAME} -l [OR] RewriteCond %{REQUEST_FILENAME} -d RewriteRule ^.*$ - [NC,L] RewriteRule ^.*$ index.php [NC,L] The way it works, is that the project's apache DocumentRoot is the public/ folder. All requests gets redirected through the index.php file where Zend Framework's router component takes over. Now, I'm by no means an expert with Apache nor mod_rewrite so pardon me if this is just silly. I imagine that I implement an extra step in the existing rewrite rule so that if I request http://project/public/moduleOne/stylesheet.css it will for instance resolve to /var/www/project/application/modules/moduleOne/public/stylesheet.css. So the steps which need to be done is to check if the first element in the URI is public/ if it is, we take the next segment as the modules name and use that in the path we're trying to resolve to and attempt to serve the file. Is this at all possible or does anyone have a better suggestion? Thank you for your time Christian Rasmussen

    Read the article

  • Animation using AniMate with Unity3D doesn't interact with physical objects

    - by Albz
    I'm designing a maze with Unity3D. The maze has a number of bifurcations and the player will stop before each bifurcation and simply choose left or right. Then an automatic animation will move the player through the next bifurcation till the end of the maze (or till a dead end). To animate the player I'm using AniMate and C# in my Unity project. Using AniMate I'm simply creating a point-to-point animation for each bifurcation (e.g. mage below: from the start/red arrow to point 5) My problem is that my animation script (associated to the "First Person Controller") is not working properly since physics is not respected (the player passes through walls). If in the same project I enable the standard character controls in Unity, then I can navigate in the maze with the physical contrains of walls etc... (i.e. I have colliders). This is an example of the code I'm using when I press left to pass from starting point, trough point 1 to point 2: void FixedUpdate () { if (Input.GetKey(KeyCode.LeftArrow)) { //To point 1 Hashtable props = new Hashtable(); props.Add("position", new Vector3(756f,112f,1124f)); props.Add("physics", true); Ani.Mate.To(transform, 2, props); //To point 2 Hashtable props2 = new Hashtable(); props2.Add("position", new Vector3(731f,112f,1124f)); props2.Add("physics", true); Ani.Mate.To(transform, 2, props2); } } What happens practically when I press the left arrow button is that the player moves directly to point 2 using a straight line passing through the wall. I tried to pass to AniMate "Physics = true" but it doesn't seem to help. Any idea on how to solve this issue? Alternatively... any hint on how to have a more optimized code and just use a series of vector3 coordinates (one for each point) to obtain the simple animation I want without having to declare new Hashtable(); etc... every time? I chose AniMate simply because 1. I'm a beginner with Unity 2. I don't need complex animations (e.g. I don't need to use iTween), just fixed animations along straight lines and I need something really simple and quick to implement in a script. However, if someone has an equally simple solution it will be welcome. thank you in advance for your help

    Read the article

  • nHibernate HQL dynamic Instantiation question

    - by Rey
    Hello all, I can't find what's going on with the following nHibernate HQL. here's my VB.Net code: Return _Session.GetNamedQuery("PersonAnthroSummary").SetInt32(0, 2).UniqueResult() My Named Query: <sql-query name="PersonAnthroSummary"> select New PersonAnthroSummary( Anthro.Height, Anthro.Weight ) from PersonAnthroContact as Anthro where Anthro.ID = ? </sql-query> and i am importing the DTO class: <import class="xxxxxxx.DataServices.PersonAnthroSummary, xxxxxxxxx.DataServices"/> PersonAnthroSummary has a constructor that will take height and weight arguments. when i test this, nHibernate throwing following exception: {"Incorrect syntax near 'Anthro'."} and generated QueryString is: "select New PersonAnthroSummary( Anthro.Height, Anthro.Weight ) from PersonAnthroContact as Anthro where Anthro.ID = @p0" Can some one tell me what i'm doing wrong here?

    Read the article

< Previous Page | 217 218 219 220 221 222 223 224 225 226 227 228  | Next Page >