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  • Dynamic procmail filters

    - by WombaT
    i need procmail to place incoming mail into specific folder depending on some set of rules. I know how i can accomplish this, but i need to write static set of rules in a specific file. What i really need is to configure procmail to use rules stored in mysql database. How i can do this? I've read a bit about that and one solution i found is to pipe message to a php/perl script and return a folder name to place message. But i have completely no i idea how to use php script as a rule and then use its return value.

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  • VMWare Fusion cannot connect to the NAT connection on my Mac

    - by FFish
    I have been using VMWare Fusion on my Mac to check out my websites on localhost. Now I can't connect anymore with the NAT connection. There seems to be a problem with my IP address or Mac address? I have no idea what causes this, it was working fine before!? In the XP (SP2) VM, in the taskbar I see the Local Area Connection with the yellow warning icon. The bubble says: "This connection has limited or no connectivity. You might not be aisle to access the Internet or some network resources. For more information, click this message." Doing that opens up the Local Area Connection Status panel. In the Support tab, when I click the repair button I get following message: "Windows could not finish repairing the problem because the following action cannot be completed: Renewing IP address." Any help would be greatly appreciated.

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  • Outlook rules not working together

    - by JBurace
    I have multiple Outlook (2010) rules and these 2 are having issues together: Rule 1: Apply this rule after the message arrives with blahname in the sender's address and move it to the BlahBox folder. Rule 2: Apply this rule after the message arrives from [email protected] move it to the NoReply folder. If I have rule 1 above rule 2, only rule 1 works (noreply emails stay in the Inbox folder). If I swap and have rule 2 above rule 1, only rule 2 works (blahname emails stay in the Inbox folder). What am I doing wrong; how can I fix this so it applies both rules on incoming email? I'm fairly certain the two rules should never intersect (blahname != domain.com). Also I do not have "this computer only" checked on any rules, I avoid client-only rules.

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  • Keypress detection wont work after seemingly unrelated code change

    - by LukeZaz
    I'm trying to have the Enter key cause a new 'map' to generate for my game, but for whatever reason after implementing full-screen in it the input check won't work anymore. I tried removing the new code and only pressing one key at a time, but it still won't work. Here's the check code and the method it uses, along with the newMap method: public class Game1 : Microsoft.Xna.Framework.Game { // ... protected override void Update(GameTime gameTime) { // ... // Check if Enter was pressed - if so, generate a new map if (CheckInput(Keys.Enter, 1)) { blocks = newMap(map, blocks, console); } // ... } // Method: Checks if a key is/was pressed public bool CheckInput(Keys key, int checkType) { // Get current keyboard state KeyboardState newState = Keyboard.GetState(); bool retType = false; // Return type if (checkType == 0) { // Check Type: Is key currently down? if (newState.IsKeyDown(key)) { retType = true; } else { retType = false; } } else if (checkType == 1) { // Check Type: Was the key pressed? if (newState.IsKeyDown(key)) { if (!oldState.IsKeyDown(key)) { // Key was just pressed retType = true; } else { // Key was already pressed, return false retType = false; } } } // Save keyboard state oldState = newState; // Return result if (retType == true) { return true; } else { return false; } } // Method: Generate a new map public List<Block> newMap(Map map, List<Block> blockList, Console console) { // Create new map block coordinates List<Vector2> positions = new List<Vector2>(); positions = map.generateMap(console); // Clear list and reallocate memory previously used up by it blockList.Clear(); blockList.TrimExcess(); // Add new blocks to the list using positions created by generateMap() foreach (Vector2 pos in positions) { blockList.Add(new Block() { Position = pos, Texture = dirtTex }); } // Return modified list return blockList; } // ... } and the generateMap code: // Generate a list of Vector2 positions for blocks public List<Vector2> generateMap(Console console, int method = 0) { ScreenTileWidth = gDevice.Viewport.Width / 16; ScreenTileHeight = gDevice.Viewport.Height / 16; maxHeight = gDevice.Viewport.Height; List<Vector2> blockLocations = new List<Vector2>(); if (useScreenSize == true) { Width = ScreenTileWidth; Height = ScreenTileHeight; } else { maxHeight = Height; } int startHeight = -500; // For debugging purposes, the startHeight is set to an // hopefully-unreachable value - if it returns this, something is wrong // Methods of land generation /// <summary> /// Third version land generation /// Generates a base land height as the second version does /// but also generates a 'max change' value which determines how much /// the land can raise or lower by which it now does by a random amount /// during generation /// </summary> if (method == 0) { // Get the land height startHeight = rnd.Next(1, maxHeight); int maxChange = rnd.Next(1, 5); // Amount ground will raise/lower by int curHeight = startHeight; for (int w = 0; w < Width; w++) { // Run a chance to lower/raise ground level int changeBy = rnd.Next(1, maxChange); int doChange = rnd.Next(0, 3); if (doChange == 1 && !(curHeight <= (1 + maxChange))) { curHeight = curHeight - changeBy; } else if (doChange == 2 && !(curHeight >= (29 - maxChange))) { curHeight = curHeight + changeBy; } for (int h = curHeight; h < Height; h++) { // Location variables float x = w * 16; float y = h * 16; blockLocations.Add(new Vector2(x, y)); } } console.newMsg("[INFO] Cur, height change maximum: " + maxChange.ToString()); } /// <summary> /// Second version land generator /// Generates a solid mass of land starting at a random height /// derived from either screen height or provided height value /// </summary> else if (method == 1) { // Get the land height startHeight = rnd.Next(0, 30); for (int w = 0; w < Width; w++) { for (int h = startHeight; h < ScreenTileHeight; h++) { // Location variables float x = w * 16; float y = h * 16; // Add a tile at set location blockLocations.Add(new Vector2(x, y)); } } } /// <summary> /// First version land generator /// Generates land completely randomly either across screen or /// in a box set by Width and Height values /// </summary> else { // For each tile in the map... for (int w = 0; w < Width; w++) { for (int h = 0; h < Height; h++) { // Location variables float x = w * 16; float y = h * 16; // ...decide whether or not to place a tile... if (rnd.Next(0, 2) == 1) { // ...and if so, add a tile at that location. blockLocations.Add(new Vector2(x, y)); } } } } console.newMsg("[INFO] Cur, base height: " + startHeight.ToString()); return blockLocations; } I never touched any of the above code for this when it broke - changing keys won't seem to fix it. Despite this, I have camera movement set inside another Game1 method that uses WASD and works perfectly. All I did was add a few lines of code here: private int BackBufferWidth = 1280; // Added these variables private int BackBufferHeight = 800; public Game1() { graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = BackBufferWidth; // and this graphics.PreferredBackBufferHeight = BackBufferHeight; // this Content.RootDirectory = "Content"; this.graphics.IsFullScreen = true; // and this } When I try adding a console line to be printed in the event the key is pressed, it seems that the If is never even triggered despite the correct key being pressed.

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  • XCOPY /Exclude Directory Syntax

    - by Onion-Knight
    I'm trying to use XCOPY to copy a directory that looks like this: -MainFolder -ManyFoldersIWantToCopy -ManyFoldersIWantToCopy -... -Source Code I want to use the /EXCLUDE option to copy every folder except Source Code. I tried using the following, but I did not have any luck: xcopy "Source" "Destination" /EXCLUDE:"\Source Code\" /E /C /R /I /K /Y The error message I receive says: Can't read file: "\Source Code\". I've tried removing the double-quotes all together, using single-quotes instead, with/without the \'s, but I get the same error message. Any ideas?

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  • How do I use qmqtool to list emails from a specific envelope sender?

    - by jimp
    Occassionally a user's email password will become compromised and the spammer will flood the Qmail queue with 10,000+ emails sent through a specific user's account. I know how to use qmqtool to remove messages that match a specific string: qmqtool -d -f "[email protected]" However the -f argument matches anywhere in the message. -f 'STRING' display comma separated list of message number(s) containing STRING. That means messages to, from, and even mentioning that email address will all be deleted. Does qmqtool (or another qmail tool) have a command for matching messages from a specific envelope sender? Note: I only want to match the authenticated sender, not the "From:" which is always forged in this case anyway.

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  • Cannot install Ubuntu on an Acer Aspire One 756

    - by Byron807
    I have used Ubuntu before, in virtual machines, but today I decided to make the leap and I bought a netbook to install Ubuntu as a "real" OS alongside Windows. The netbook I bought is an Acer Aspire One 756, with a 64-bit Intel processor, 4GB RAM, and Windows 8 as the default OS. I have now encountered several obstacles that actually prevent me from installing Ubuntu 12.10. Here are all the things I have tried so far: Used a live CD, in combination with a USB DVD drive. (I should point out that the Aspire One does not have an optical drive.) The computer does not boot in Ubuntu; the drive keeps spinning, but nothing happens, even though I changed the boot order in the BIOS. Used a USB drive created via the tool available on pendrivelinux.com. Again, I've made changes to the BIOS to make sure the computer tries to boot from USB before using the built-in HDD. The results vary in this case: sometimes, the computer keeps rebooting like crazy until I remove the USB drive, at which point the computer boots into Windows 8, as expected. If I use a different USB drive, I get an error message that says that the USB drive has been blocked due to "the current security policy". Tried to install Ubuntu via Wubi. The program appears to install something, but at some point during the installation process, I get a non-specified error message and nothing else happens. I am not sure if these are known issues; in any case, searching the forum has not yielded any results, so I thought I should simply describe my problem here in the hope that this question has not been answered before. I would greatly appreciate any help with this annoying problem. Of course, if anything is unclear, do not hesitate to ask for further details.

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  • Dynamic libraries are not allowed on iOS but what about this?

    - by tapirath
    I'm currently using LuaJIT and its FFI interface to call C functions from LUA scripts. What FFI does is to look at dynamic libraries' exported symbols and let the developer use it directly form LUA. Kind of like Python ctypes. Obviously using dynamic libraries is not permitted in iOS for security reasons. So in order to come up with a solution I found the following snippet. /* (c) 2012 +++ Filip Stoklas, aka FipS, http://www.4FipS.com +++ THIS CODE IS FREE - LICENSED UNDER THE MIT LICENSE ARTICLE URL: http://forums.4fips.com/viewtopic.php?f=3&t=589 */ extern "C" { #include <lua.h> #include <lualib.h> #include <lauxlib.h> } // extern "C" #include <cassert> // Please note that despite the fact that we build this code as a regular // executable (exe), we still use __declspec(dllexport) to export // symbols. Without doing that FFI wouldn't be able to locate them! extern "C" __declspec(dllexport) void __cdecl hello_from_lua(const char *msg) { printf("A message from LUA: %s\n", msg); } const char *lua_code = "local ffi = require('ffi') \n" "ffi.cdef[[ \n" "const char * hello_from_lua(const char *); \n" // matches the C prototype "]] \n" "ffi.C.hello_from_lua('Hello from LUA!') \n" // do actual C call ; int main() { lua_State *lua = luaL_newstate(); assert(lua); luaL_openlibs(lua); const int status = luaL_dostring(lua, lua_code); if(status) printf("Couldn't execute LUA code: %s\n", lua_tostring(lua, -1)); lua_close(lua); return 0; } // output: // A message from LUA: Hello from LUA! Basically, instead of using a dynamic library, the symbols are exported directly inside the executable file. The question is: is this permitted by Apple? Thanks.

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  • Lighttpd not starting - no error

    - by Furism
    I recently installed Lighttpd on Ubuntu Server 10.04 x86_64 and created several websites. What I do is include /etc/lighttpd/vhost.d/*.conf and put a configuration file for each website in that directory. The problem I have is when I "service lighttpd start" I get the message that the service started, there is no error message: root@178-33-104-210:~# service lighttpd start Syntax OK * Starting web server lighttpd [ OK ] But then if I take a look at the services listening, Lighttpd is nowhere to be seen: root@178-33-104-210:~# netstat -tap Active Internet connections (servers and established) Proto Recv-Q Send-Q Local Address Foreign Address State PID/Program name tcp 0 0 localhost:mysql *:* LISTEN 829/mysqld tcp 0 0 *:ftp *:* LISTEN 737/vsftpd tcp 0 0 *:ssh *:* LISTEN 739/sshd tcp6 0 0 [::]:ssh [::]:* LISTEN 739/sshd So I'm looking at ways I could troubleshoot this. I checked in /var/log/lighttpd/error.log and there's nothing in it. Edit: Sorry, I indicated I use CentOS but it's actually Ubuntu Server (I usually use CentOS but had to go with Ubuntu for that one).

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  • Postfix how to triggering my script when outgoing email status is sent?

    - by Laszlo Malina
    I want to run a program when postfix has successfully sent out a mail (local or remote). I would like to pass the headers to program and if possible also the destination ip or address (exclude spam filter delivery). I just have an idea: Delivery Status Notification processing via uniqe transport program, but I'd prefer the above. My goal is to be recorded lifetime (events) of email: it came, it went out (from, to, subject, datetime, message id, message status: bounce, sent). I would only need the state of the outgoing mail, because incoming and bounce program is working. It is possible to trigger a program (similar to a transport pipe/spawn) or DSN "cheat" stay? Thanks in advance for any reply!

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  • Boot Camp fails to create a Windows partition because it can't move files

    - by Jens Bannmann
    I'm running Mac OS X 10.6 (Snow Leopard) on a mac with a 320 GB drive, 167GB free space, and I can't get Boot Camp running. The wizard starts creating the Windows partition, but fails with a message claiming it cannot move some files. The message suggests to back up my hard disk, reformat it, restore my files, and re-run Boot Camp wizard. The problem is: Though I do have backups (Time Machine), I don't feel like formatting my hard disk right now :-) I found a thread in some forum discussing this problem. The suggestion was to defragment my volume with iDefrag, and lots of people claimed that solved the issue. So I went ahead and got iDefrag 1.7.1, created a bootable DVD and chose the "compact" setting recommended before partitioning - but still no luck with Boot Camp! So how do I get this working? Fun note: last year, I briefly set up Boot Camp with 10.5, and it worked perfectly. Probably I did not use that much hard disk space back then...

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  • Distinguishing the Transport Layer from the Session Layer

    In the OSI communications model, the Session layer manages the creation and removal of the association between two communicating network end points. This can also be called a connection. A connection is maintained while the network end points are communicated between each other in a conversation or session of some unknown length of time. Some connections and sessions only need to last long enough to send a message or a piece of data in one direction. In addition, some sessions may last longer, this typically occurs when one or both of the network end points are  able to terminate it the connection. The transport layer ensures that messages/data are delivered without errors, in sequence, and with no data content losses or data content duplications. It relieves the Session Layer from any concern with the transfer of data between them and their peers. Examples: Session Layer This layer acts like a manager and asks one of its employees (Transport Layer) to move a piece of data/message from one network end-point to another. Transportation Layer This layer takes the request of the Session Layer and moves the data as insturcted, it also double checks the data for any missing or corrupted information after it has been moved. If for some reason the new data does not match the old data then the Transport player will attempt to move the data gain until the data at both locations is in sync.

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  • Pxe boot ubuntu server - corrupt packages

    - by Stu2000
    I have set up a cobbler pxe boot server and managed to get centos5.8 to fully automatically install. Unfortunately with Ubuntu 12.04-server-i386, it stops mid-way through with a message stating that packages are corrupt. I tried following this tip to unzip the Packages.gz file which results in an empty Packages file with nothing in it. Other people suggested doing a touch command which essentially does the exact same thing, an empty Packages file. That results in me getting a different message that states: Couldn't retrieve dists/precise/restricted/binary-i386/Packages. This may be due to a network..... Does anyone know how to work around this issue? Hitting continue before having made the tip/workaround resulted in ubuntu installing fine, but I need to be able to provide no manual input. Any advice appreciated, Stu

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  • Creating url from the cloudfront aws

    - by GroovyUser
    I have my js files which I have uploaded into the Amazon S3 and linked it with the Cloudfront. I got a url something like this : dxxxxxxxx.cloudfront.net But opening that url in my browser ( I'm getting an error ) : <Error> <Code>AccessDenied</Code> <Message>Access Denied</Message> <RequestId>xxxxxx</RequestId> <HostId> xxxxxxxxxxxxxxx </HostId> </Error> But what I want actually is to use the url and add them to my webpage. How could I do that? Thanks in advance.

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  • Testing php mail() in localhost problem

    - by Samir Ghobril
    Hey guys, recently I just installed msmtp in linux and I even send a mail from the terminal and it worked: echo -e "Subject: Test Mail\r\n\r\nThis is a test mail" |msmtp --debug --from=default -t [email protected] But in php, after editing the php.ini file to have this: sendmail_path = '/usr/bin/msmtp -t' and using this piece of code: <?php if ( mail ( '[email protected]', 'Test mail from localhost', 'Working Fine.' ) ){ echo 'Mail sent'; } else{ echo 'Error. Please check error log.'; } ?> I get the Mail sent message but don't receive a message in my inbox. Not even in the spam folder. Anything wrong I'm doing? msmtp configuration file: defaults tls on tls_starttls on tls_trust_file /etc/ssl/certs/ca-certificates.crt account default host smtp.gmail.com port 587 auth on user [email protected] password password from [email protected] logfile /var/log/msmtp.log

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  • How can I get the real Emailaddress of a recipient?

    - by Boas Enkler
    a user in out Company has 2 mail-addresses on one Exchange-Mailbox. e.g test@... and test1@... the Primary SMTP-address off the Mailbox is test@. If I send a message to test1@, load it using EWS and parse through the TORecipients-Collection there is exactly one emailadress. But the mailaddress EWS gives to me is test@... and not test1@... where I sent the mail. My problem is, that all mails sent to test@ should be imported in our CRM using my program. All mails sent to test1@... must not be imported. In real life both mailaddresses are from my Boss. One is used for normal purposes the other one is for confidential e.g. from his lawyer. Does anyone know how I can get the real-emailaddress the message was sent to?

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  • How can I enable anonymous access to a Samba share under ADS security mode?

    - by hemp
    I'm trying to enable anonymous access to a single service in my Samba config. Authorized user access is working perfectly, but when I attempt a no-password connection, I get this message: Anonymous login successful Domain=[...] OS=[Unix] Server=[Samba 3.3.8-0.51.el5] tree connect failed: NT_STATUS_LOGON_FAILURE The message log shows this error: ... smbd[21262]: [2010/05/24 21:26:39, 0] smbd/service.c:make_connection_snum(1004) ... smbd[21262]: Can't become connected user! The smb.conf is configured thusly: [global] security = ads obey pam restrictions = Yes winbind enum users = Yes winbind enum groups = Yes winbind use default domain = true valid users = "@domain admins", "@domain users" guest account = nobody map to guest = Bad User [evilshare] path = /evil/share guest ok = yes read only = No browseable = No Given that I have 'map to guest = Bad User' and 'guest ok' specified, I don't understand why it is trying to "become connected user". Should it not be trying to "become guest user"?

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  • Minimalistic flatfile "wall" software with authentication and RSS?

    - by Nicolas Raoul
    I am looking for an open-source minimalistic "message board" PHP software. Not a forum, more something like one simple facebook wall. The only thing a user can do is post a new message. With RSS, and able to run on flat files (no database) with Apache+PHP Authentication based on a configuration file, no management UI needed. For now I use this software, but it lacks RSS: http://nrw.free.fr/data/projects/pano/demo/index.php?pano=ifc Anyone knows a software that matches my description? Thanks! Usage: communication between my family's 5 members living on different continents.

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  • I can't work locally unless connected to the internet - how to fix?

    - by Rodney
    Hi, In Firefox, when I am disconnected from the net, I want to work locally on my local IIS server (Win XP, Firefox 3.5.10). I do NOT have Work Offline checked but FF says that it cannot find my site (ie. the message from FF if you try to access an online site offline) This applies to any localhost URL. I tried 127.0.0.1 and checked my Host file - that does not work either. If I check Work Offline then it shows the Firefox message that it cannot be reached because I have Work Offline checked. Unchecking it does not help. Then - I load up Safari, copy and paste the URL into that browser and it connects to my development localhost site. It is not just browser caching as I can log in etc. So Firefox will not let me develop locally unless I am connected to the internet, which is a problem. Suggestions please?

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  • Change popup format for Kopete in Gnome (Ubuntu 10.04)

    - by HorusKol
    After trialling Empathy which was included with Gnome/Ubuntu 10.04 I decided to go back to Kopete since I was losing chat messages. However, for some reason, Kopete is now displaying all popups in a big, ugly window with four options (ok, cancel, view, ignore, or something like that) that actually all seem to do nothing. I tried looking for options in Kopete to change the popup style to the nicer Gnome style one which goes up in the top-right of my desktop, but it doesn't seem to be possible with this release. So I had to resort to removing all popup messages from Kopete to prevent my screen being taking over by a popup requiring action for every incoming chat message. Unfortunately, this now means that I do not get any notifications when people message me - and so I can go a couple of hours without realising that they did. Anyone know how to get the nice, unobtrusive popups working in this version?

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  • man: command not found in zsh (Mac OS 10.58)

    - by Oscar
    I changed to zsh from the default (by changing the "Shells open with" preference in Terminal to "command (complete path)" set to /bin/zsh While most things seem to work, I tried to see the man page for a command and got a "permission denied" message. When I tried sudo, I got "man: command not found". I changed to the default shell (/bin/tcsh), and this is what I get when I open a new shell: Last login: Fri Nov 18 13:53:50 on ttys000 Fri Nov 18 13:55:21 CST 2011 /usr/bin/manpath: Permission denied. If I try man, I get the same "command not found message". I guess there is something wrong in my PATH, but I have no idea how to fix it. "echo $PATH" (in tcsh) gets: /sw/bin:/sw/sbin:/bin:/sbin:/usr/bin:/usr/sbin:/usr/local/bin:/usr/texbin In zsh, it gets: /usr/bin:/bin:/sw/bin:/usr/local/bin:/usr/local/teTeX/bin/powerpc-apple-darwin-current:/usr/sbin:/sbin:/usr/texbin:/usr/X11/bin Any ideas?

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  • Game programming basics under Windows

    - by dreta
    I've been trying to learn some Windows programming using the Win32 API. Now, i'm used to working with the OS layer being abstracted away, mostly thanks to libraries like SFML or Allegro. Could you guys help me out and tell me if i'm thinking right here. The place for my gameloop is where i'm reading the messages? while (TRUE) { if (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE)) { if (msg.message == WM_QUIT) break ; TranslateMessage (&msg) ; DispatchMessage (&msg) ; } else { //my game loop goes here } } Now the slightly bigger issue, that is, drawing. Do i run my drawing where i normaly do it, inside the game loop after the game logic? Or do i do it when WM_PAIN is being called and just call InvalidateRect (hwnd, NULL, TRUE); when i want to draw? This does feel weird, the WM_PAINT is a queued message, so i don't know for sure when it'll be called. So if i wanted to avoid this, do i just get the device handle inside the game loop and only ValidateRect (hwnd, NULL); in the WM_PAINT case (beside the ValidateRect (hwnd, NULL); called after drawing in the game loop)? Actually, now that i think about it, do i even need WM_PAINT in this situation or can i skip it and let DefWindowProc handle it (does it validate the screen if WM_PAINT isn't processed)? If this is any important, i'm setting up my code for OpenGL.

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  • Apache + LDAP Auth: access to / failed, reason: require directives present and no Authoritative hand

    - by Karolis T.
    Can't solve this one, here's my .htaccess: AuthPAM_Enabled Off AuthType Basic AuthBasicProvider ldap AuthzLDAPAuthoritative on AuthName "MESSAGE" Require ldap-group cn=CHANGED, cn=CHANGED AuthLDAPURL "ldap://localhost/dc=CHANGED,dc=CHANGED?uid?sub?(objectClass=posixAccount)" AuthLDAPBindDN CHANGED AuthLDAPBindPassword CHANGED AuthLDAPGroupAttribute memberUid AuthLDAPURL is correct, BindDN and BindPassword are correct also (verified with ldapvi -D ..). Apache version: Apache/2.2.9 (Debian) The error message seems cryptic to me, I have AuthzLDAPAuthoritative on so where's the problem. EDIT: LDAP modules are loaded, the problem is not with them being missing. # ls /etc/apache2/mods-enabled/*ldap* /etc/apache2/mods-enabled/authnz_ldap.load /etc/apache2/mods-enabled/ldap.load EDIT2: Solved it by changing funky Require ldap-group cn=CHANGED, cn=CHANGED line with Require valid-user Since AuthzLDAPAuthoritative is on, no other auth methods will be used and valid-user requirement will auth via LDAP. (right? :/)

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  • OS X 10.8.3 + attempt to change VPN settings = no more VPN access

    - by nicole
    I am running Mountain Lion and had gotten very tired of re-entering my password at random times when using my school's VPN network (I don't know much about these, but the type is Cisco IPSec according to the setup instructions I followed a while back). In an attempt to make life easier, I followed the instructions here, but, alas, any attempt to connect with VPN was met with the message "A configuration error has occurred. Verify your settings and try connecting again" (or something along those lines.) I then tried to do the steps in the blog post in reverse and change everything back. Upon (supposedly) doing that, though, a new error message came when attempting to connect to VPN: "The negotiation with the VPN server failed. Verify the server address and try reconnecting." Now I have no idea what to do. Is there a way to reset all VPN-related things in my system so that I can follow my school's instructions and just start over?

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  • How can I customize the notification from Google Notifier and Google+Growl?

    - by Philip
    As best I can tell, Google+Growl just makes the Google Notifier growl the notification instead of displaying its own. The GrowlMail plugin lets you configure what info is displayed upon receipt of a new message. Is there a way to configure what is displayed by the Google Notifier a la GrowlMail--in other words, to choose that I just want to see e.g. that there is a new message and the time, but not the sender or body, etc. etc....? Thanks!

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