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  • CALayer Position Contents to Bottom Left

    - by Louis
    I am attempting to draw an image onto a CALayer. I only need an image, so I have created my later as follows: CALayer *layer = [CALayer layer]; I add my image as follows: NSImage *img = [[NSImage alloc] initWithContentsOfFile:@"path/to/img.png"]; [layer setContents:img]; This works, however it draws my images to fill the entire parent frame (stretching my image in the process). Reading the docs, I found the following: [layer setContentsGravity:@"kCAGravityBottomLeft"]; I am attempting to draw my image in the bottom left of the parent frame, however no matter what I do it draws my icon in the bottom center. Is there anyway to specify the bottom left?

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  • How do I add animation to an iPhone app?

    - by james p
    So I came from a Flash background where I can animate in timeline. I've completed the Beginning iPhone Development book and just realized that I still don't know how to get an animation in. I'm guessing I need to import png sequences? Can anyone point me to an appropriate place to learn more about this topic? I want to make a game and my game objects need to animate. Thanks in advance!!

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  • Simple iOS Get Request Not Pulling in Data

    - by user2793987
    I have a very simple get request that doesn't return data on my script. The script is fine when viewed in the web browser but the app does not pull in the data. Any other script works with this code in the app. I'm unsure of what to do because there shouldn't be a reason for this to not work. Please let me know if you need more information. Here's the script: https://shipstudent.com/complaint_desk/similarPosts.php?username=noah //retrieve saved username from user defaults (it's noah) NSUserDefaults *eUser = [NSUserDefaults standardUserDefaults]; savedUser = [eUser objectForKey:@"user"]; NSLog(@"%@",savedUser); in ViewDidLoad: NSString *categoryParam = [NSString stringWithFormat:@"https://shipstudent.com/complaint_desk/similarPosts.php?username=%@", savedUser]; NSURL *url = [NSURL URLWithString:categoryParam]; NSMutableURLRequest *request = [NSURLRequest requestWithURL:url cachePolicy:NSURLCacheStorageAllowed timeoutInterval:30.0]; NSURLConnection *connection = [[NSURLConnection alloc] initWithRequest:request delegate:self]; if (connection==nil) { NSLog(@"Invalid request"); } -(void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { postData = [[NSMutableData alloc]init]; NSLog(@"Response received"); } -(void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { [postData appendData:data]; NSLog(@"Data received"); } -(void)connectionDidFinishLoading:(NSURLConnection *)connection { [UIApplication sharedApplication].networkActivityIndicatorVisible = NO; similarPosts = [NSJSONSerialization JSONObjectWithData:postData options:kNilOptions error:nil]; [postsTbl reloadData]; for (id postObject in similarPosts) { NSLog(@"Relatable Post: %@",postObject); } }

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  • Isses using function with variadic arguments

    - by Sausages
    I'm trying to write a logging function and have tried several different attempts at dealing with the variadic arguments, but am having problems with all of them. Here's the latest: - (void) log:(NSString *)format, ... { if (self.loggingEnabled) { va_list vl; va_start(vl, format); NSString* str = [[NSString alloc] initWithFormat:format arguments:vl]; va_end(vl); NSLog(format); } } If I call this like this: [self log:@"I like: %@", @"sausages"]; Then I get an EXC_BAD_ACCESS at the NSLog line (there's also a compiler warning that the format string is not a string literal). However if in XCode's console I do "po str" it displays "I like: sausages" so str seems ok.

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  • How can I get a CGImageRef from a file?

    - by OTisler
    So I know you can get a CGImage from a file using UIImage... UIImage *img = [UIImage imageNamed:@"name.bmp"]; [img CGImage]; But, is there a way to get a CGImageRef without using a UIImage? (I am trying this in a static library which doesn't have access to UIKit

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  • My application crashes on device

    - by Fazalyazdan
    hi i am new to iphone development and currently i am working on client server applications but the application run and work good on simulator but when i try it on device then the application crash after some times .Now i dont know why this will happend because i release every object which are decalre with alloc or init.but still crash on device . My application are like (Rate My puppy application)which are store on apple store . please help me if any one have the solutions .

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  • Should i use a C function or Obj-C Method?

    - by Daniel Granger
    I'm about to create a function which adds to NSDateComponents together is there any advantage to putting this in a C style function or should it go in a Obj-C method? Is there ever a reason to use one rather then the other or should I always stick to Obj-C? BTW: Not that it makes any difference I'm sure but this is for an app on the iPhone Many thanks

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  • Graph not following orientation

    - by user1214037
    so I am trying to draw some grid lines that in landscape go all the way down to the bottom, however when I switch to landscape the the graph doesn't follow and the grid lines go smaller. I have set the - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return YES; } However it still doesn't work, here is my code. Can anyone spot the problem? this is the custom view file, the view controller is the default apart from the code above that returns yes. .h file #import <UIKit/UIKit.h> #define kGraphHeight 300 #define kDefaultGraphWidth 900 #define kOffsetX 10 #define kStepX 50 #define kGraphBottom 300 #define kGraphTop 0 @interface GraphView : UIView @end And here is the implementation - (void)drawRect:(CGRect)rect { CGContextRef context = UIGraphicsGetCurrentContext(); CGContextSetLineWidth(context, 0.6); CGContextSetStrokeColorWithColor(context, [[UIColor lightGrayColor] CGColor]); // How many lines? int howMany = (kDefaultGraphWidth - kOffsetX) / kStepX; // Here the lines go for (int i = 0; i < howMany; i++) { CGContextMoveToPoint(context, kOffsetX + i * kStepX, kGraphTop); CGContextAddLineToPoint(context, kOffsetX + i * kStepX, kGraphBottom); } CGContextStrokePath(context); } Any help would be appreciated btw I am following this tutorial http://buildmobile.com/creating-a-graph-with-quartz-2d/#fbid=YDPLqDHZ_9X

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  • if `int != 1` or `int == 0`?

    - by Emil
    Hey. I was coding here the other day, writing a couple of if statements with ints that are always either zero or one (~bools), and I asked myself: Should I use if (int == 1) or if (int != 0) ? Is there any difference at all? Please, don't answer with stuff regarding the int may being more/less than 1/0, that's not what I want to know.

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  • When to call selectRow: on a UIPickerView that has just loaded?

    - by ragnarius
    I am trying to learn iPhone/iOS programming. I have an UIPickerView that should dispay its selected row as soon as it becomes visible (it is contained on a flippSideView). Unfortunately, the flipSideViewController's awakeFromNib is not called. It is too early to call [pickView selectRow ..] from viewWillLoad (the pickView does not exist at that time), and somewhat too late to do it in viewDidAppear. So, how can I make the pickerView display the selected row as soon it becomes visible?

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  • login using UITableView

    - by EquinoX
    How can I create a login for username/password just like in the skype application? I know it's a grouped table view.. but how can I do that? I searched the site and found the following code: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; UILabel *startDtLbl = [[UILabel alloc] initWithFrame:CGRectMake(10, 10, 80, 25)]; if (indexPath.row == 0) startDtLbl.text = @"Username"; else { startDtLbl.text = @"Password"; } startDtLbl.backgroundColor = [UIColor clearColor]; [cell.contentView addSubview:startDtLbl]; UITextField *passwordTF = [[UITextField alloc] initWithFrame:CGRectMake(100, 5, 200, 35)]; passwordTF.delegate = self; if (indexPath.row == 0) passwordTF.tag = 0; else { passwordTF.tag = 1; } [cell.contentView addSubview:passwordTF]; } return cell; } When I do: NSString * username = [((UITextField*)[self.view viewWithTag:0]) text]; NSString * password = [((UITextField*)[self.view viewWithTag:1]) text]; it gives me this error: Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[UIView text]: unrecognized selector sent to instance 0x6c3c600 Why is this?

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  • Second query to SQLite (on iPhone) errors.

    - by Luke
    Hi all, On the iPhone, I am developing a class for a cart that connects directly to a database. To view the cart, all items can be pulled from the database, however, it seems that removing them doesn't work. It is surprising to me because the error occurs during connection to the database, except not the second time I connect even after the DB has been closed. #import "CartDB.h" #import "CartItem.h" @implementation CartDB @synthesize database, databasePath; - (NSMutableArray *) getAllItems { NSMutableArray *items = [[NSMutableArray alloc] init]; if([self openDatabase]) { const char *sqlStatement = "SELECT * FROM items;"; sqlite3_stmt *compiledStatement; if(sqlite3_prepare_v2(cartDatabase, sqlStatement, -1, &compiledStatement, NULL) == SQLITE_OK) { while(sqlite3_step(compiledStatement) == SQLITE_ROW) { int rowId = sqlite3_column_int(compiledStatement, 0); int productId = sqlite3_column_int(compiledStatement, 1); NSString *features = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 2)]; int quantity = sqlite3_column_int(compiledStatement, 3); CartItem *cartItem = [[CartItem alloc] initWithRowId:rowId productId:productId features:features quantity:quantity]; [items addObject:cartItem]; [cartItem release]; } } sqlite3_finalize(compiledStatement); } [self closeDatabase]; return items; } - (BOOL) removeCartItem:(CartItem *)item { sqlite3_stmt *deleteStatement; [self openDatabase]; const char *sql = "DELETE FROM items WHERE id = ?"; if(sqlite3_prepare_v2(cartDatabase, sql, -1, &deleteStatement, NULL) != SQLITE_OK) { return NO; } sqlite3_bind_int(deleteStatement, 1, item.rowId); if(SQLITE_DONE != sqlite3_step(deleteStatement)) { sqlite3_reset(deleteStatement); [self closeDatabase]; return NO; } else { sqlite3_reset(deleteStatement); [self closeDatabase]; return YES; } } - (BOOL) openDatabase { if(sqlite3_open([databasePath UTF8String], &cartDatabase) == SQLITE_OK) { return YES; } else { return NO; } } - (void) closeDatabase { sqlite3_close(cartDatabase); } The error occurs on the line where the connection is opened in openDatabase. Any ideas? Need to flush something? Something gets autoreleased? I really can't figure it out. --Edit-- The error that I receive is GDB: Program received signal "EXC_BAD_ACCESS". --Edit-- I ended up just connecting in the init and closing in the free methods, which might not be the proper way, but that's another question altogether so it's effectively persistent instead of connecting multiple times. Still would be nice to know what was up with this for future reference.

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  • Differentiate Between UITableView Editing States?

    - by Josh Kahane
    I have been looking at trying to differentiate between editing states in my UITableView. I need to call a method only when in editing mode after tapping the edit button, so when you get your cell slide in and you see the little circular delete icons but NOT when the user swipes to delete. Is there anyway I can differentiate between the two? Thanks. EDIT: Solution thanks to Rodrigo Both each cell and the entire tableview has an 'editing' BOOL value, so I loop through all the cells and if more than one of them is editing then we know the whole table is (the user tapped the edit button), however if only one is editing then we know that the user has swiped a cell, editing that individual one, this lets me deal with each editing state individually! - (void)setEditing:(BOOL)editing animated:(BOOL)animated { [super setEditing:editing animated:animated]; int i = 0; //When editing loop through cells and hide status image so it doesn't block delete controls. Fade back in when done editing. for (customGuestCell *cell in self.tableView.visibleCells) { if (cell.isEditing) { i += 1; } } if (i > 1) { for (customGuestCell *cell in self.tableView.visibleCells) { if (editing) { // loop through the visible cells and animate their imageViews [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:0.4]; cell.statusImg.alpha = 0; [UIView commitAnimations]; } } } else if (!editing) { for (customGuestCell *cell in self.tableView.visibleCells) { [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:0.4]; cell.statusImg.alpha = 1.0; [UIView commitAnimations]; } } }

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  • How to move to another view without using a button

    - by Will
    My first view displays an image and action indicator while web-servers and database function are run in that background. I want the application to go to my tab view when the functions have been completed. How do I do this? Here is what the views look like. What I have tried: TabBarViewController *tab = [[TabBarViewController alloc]init]; [self presentViewController:tab animated:NO completion:nil]; and [self performSegueWithIdentifier:@"first" sender:self]; Please can you help my to understand how to do this. I have spent many hours googling this problem and couldn't work out how to do it. Thanks EDIT: Added Code

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  • Set parameter to super view after dismissModalViewControllerAnimated

    - by user536926
    Hi, I have 2 view (view A and view B). In viewA when I touch a button I execute this code to flip a viewB: viewB.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController:viewB animated:YES]; And now when I came back to viewA I use this code: [self dismissModalViewControllerAnimated: YES]; //here is my problem I need to set same parameters to viewA when I execute dismiss. How can I do it?

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  • xcode convert iPhone to iPad

    - by user1625435
    help please. my code that change UIImageView is: - (void) viewDidLoad { background.image = [UIImage imageNamed:@"myImage.png"]; } It works good on iPhone and also on iPad but, how can I change "myImage.png" to "myImageHD.png" when I will run this app on my iPad???? I just need to show myImageHD if my app will run on iPad. IT CAN BE DONE WITH XIB FILE, BUT I NEED WITH CODE TO FIX IT. To detect if app run on iPad, and show myImageHD. Thanks.

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  • How to add Image On 'more' Button of UITabBarController in iOS 6?

    - by iPatel
    I know That How to add UITabBarController and how it used, I already done it. My Problem is only that I am no able to add image on 'more' button of UITabBarController. I know There are may Question That Similar to my Question but no one can help me. After googling I found that we can't add images on 'More' button in UITabBarController Because more button is autometically displayed by UITabBarController when UITabBarItem more Then 5. I also find that how to change SELECTION COLOR AND TITLE OF 'more' Button But I can not find abut 'more' button Image. So may be i need to Custom UITabBarController so, I also searching for any Custom UITabBarController but also I can not find it. Please help me on this Issue.

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  • Error when changing or resetting FBProfilePictureView profileId

    - by Jeff Schwartz
    I have programmatically added an FBProfilePictureView object to a view. When initially logging in, the user's profile picture displays as expected when setting the profileId of the object within the FBLoginViewDelegate method loginViewFetchedUserInfo:user:. However, when logging off the following line of code produces an error: profilePicture.profileId = nil; The error thrown is: [__NSCFNumber isEqualToString:]: unrecognized selector sent to instance Note: This was only an issue after I incrementally upgraded the iOS SDK from 3.5 to 3.8. If anyone has encountered this issue, please let me know. Thanks!

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  • Search within HTML files

    - by SKk
    Hi Forum, In my iPhone project,I have number of HTML files having different textual and image contents within each file. I need to implement search facility which would return results (HTML file names) having matched keyword. Can anybody have any clue, how can I achieve this? Thanks

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