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  • Vermont IT Jobs: Sr. Security Analyst in Montpelier

    Senior Security Analyst Summary This position is responsible for advancing the Information Systems program within the company by assisting the Chief Information Security Officer (CISO) to plan, develop, and monitor administrative, physical, and technical safeguards for the companys Information Assets. Key Responsibilities Under Direction of CISO, establish  and maintain company-wide information security policies, standards and procedures Manage the Information Security Program Office...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • New: Oracle CRM On Demand Release 19 Partner Readiness web site!

    - by Richard Lefebvre
    We are pleased to introduce you the Oracle CRM On Demand Release 19 Partner Readiness page, a dedicated web site, designed as part of the Release Readiness Program for Partners to provide the training and resources necessary for YOU to successfully position and implement the new Oracle CRM On Demand 19 release. Organized around 3 areas (Immersion Training, Transfer of Information and Collaterals & Other Assets), it consists of 19 short trainings and 4 documents helping you to deliver successfully your CoD Release 19 projects.  Visit the CRM on Demand Release 19 Partner Readiness page here!

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  • How should I organize my matrices in a 3D game engine?

    - by Need4Sleep
    I'm working with a group of people from around the world to create a game engine (and hopefully a game with it) within the next upcoming years. My first task is to write a camera class for the engine to use in order to add cameras to the scene, with position and follow points. The problem I have is with using matrices for transformations in the class, should I keep matrices separate to each class? Such as have the model matrix in the model class, camera matrix in the camera class, or have all matrices placed in one class/chuck? I could see pros and cons for each method, but I wanted to hear some input form a more professional standpoint.

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  • How to secure Ubuntu for a non-technical user? (your mom)

    - by Gil
    My mother will be traveling for a while and I need to provide her with a secure laptop so she can work. A windows laptop is out of the question because: she'll be logging into dodgy hotel wireless networks and conference networks price of the windows license to install on a netbook I've installed libreoffice, media players and skype on it. Also enabled SSH so I can intervene but I am worried that I might not be in a position to do so. Possible threats: web browsing USB sticks insecure networks prone to intrusions malware SSH/VNC vulnerabilites Skype vulnerabilities All the "securing Ubuntu" guides out there assume the user has a certain level of technical knowledge but this is not the case with moms in general. If a malware can gain even user level access it might compromise her files.

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  • Lead/Manager vs Individual contributor which is better?

    - by User11091981
    Currently I am working in a company as a Manager (software dev). But I only have 6.8 yrs experience. I joined this company as a software engineer and got promoted to SSE, Lead and Manager. Some of my team members are having better experience than me, and I feel like I need to have more exposure/experience to take these roles. I feel like it is better to be an individual contributor learn many things for another couple of years and become a Principal Software Engineer, rather than involving in Management. Options I have: 1. Ask my current employer to make me an individual contributor? 2. Find a new company and join as an SSE to start over? 3. Find a new company for a lead position? Please advice.

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  • How can I set up a keyboard shortcut so that Ctrl+Backspace = Del?

    - by Palantir
    As an old mac user, I am used to hitting Ctrl+Backspace, and the effect is the same as if I pressed Del. I have recently purchased an Asus N53SV laptop which has replaced my MacBook, but unfortunately this laptop has a very annoying keyboard layout, where the Del key is in a non standard position, and moreover it is TINY. Is it possible to get the Ctrl+Backspace combination to issue a Del and how would I do this? Using Kubuntu, but I believe this is to be done at X level, not at desktop, am I right? Thanks!

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  • What is the career path for a software developer/ programmer? [closed]

    - by Lo Wai Lun
    I've been working as a programmer for a few months and I often study CCNA , CISSP for future. Besides simple coding I was working on specs, designing applications, and all those around-like things. My question is, I want to be a information / system security specialist. what's the career path I should be aiming for? Is it like working on code for the rest of my life? :) Restart my career from the network engineer ? Or do programmers make a good manager-position people ? I know it's very subjective. Thing is, lately I find myself much more into the designing/working on specs part of the development project then the coding itself. How do you see it? Would you like to go from development to information security? Would you like to work on a project with a manager that used to be a coder?

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  • Web Development Internship Interview Help

    - by Todd
    Tomorrow morning I'm interviewing for a web development internship position and I'm seeking general advice pertaining to the questions that interviewers might ask, some questions I should ask them during the interview, and any general tips/suggestions that might help. They're looking for someone with knowledge mainly in HTML/CSS, Joomla, MySQL and PHP, all of which I have excluding Joomla (which I'm installing/doing as much research on as possible at the moment) and I was able to provide them a link to a site I'd been paid to build for a small business which they mentioned they were impressed with. I'd like to prepare myself for the interview as much as I possibly can but I'm wondering how much time I should spend rehashing elements of the languages they're looking for, or if it'd be a better use of my time to research their company and figure out how I'd respond to general questions. I feel that perhaps because I showed them a project I've completed that they'll know that I can grasp the technical side of what they're going for... but this is my first internship interview in this field so I'm not exactly sure what to expect. Thanks

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  • Google ne censure plus ses résultats en Chine, comment va réagir le gouvernement de Pékin ?

    Mise à jour du 22.03.2010 par Katleen Google ne censure plus ses résultats en Chine, comment va réagir le gouvernement de Pékin ? Ca y est, Google a franchi le pas. Comme nous vous l'annoncions vendredi, Google a officiellement pris position ce lundi. L'entreprise a cessé de censurer les résultats de ses recherches en Chine. Dès à présent, les internautes chinois qui se connectent sur Google.cn sont automatiquement redirigés vers Google.com.hk, le site de Hong Kong, comme l'a expliqué ce matin le directeur juridique David Drummond : «Aujourd'hui nous avons cessé de censurer nos services de recherches ?Google Search, Google News et Google Images sur Google.cn. Les internautes visitant Google.cn...

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  • Why don't more companies hire remotely?

    - by James
    I keep hearing about the desperate recruiting efforts of companies in tech hubs such as SF and NYC. However, every time I'm contacted by a startup I'm told the position is on-site and working remotely isn't possible. Let me clarify that these are tech startups. They should be very comfortable with the idea of using technology to get things done and connect teams together. With the housing market the way it is, many of us can't relocate even if we wanted to pay the higher cost of living. Why are so many companies still stuck in the industrial mindset of butts in seats?

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  • How much code do you write everyday, *at work*?

    - by Aerovistae
    I'm graduating college, about to start a junior software engineering position, and I've been wondering how much I'm going to be expected to do on what kind of timeline. I mean, in python I can write maybe 500 lines in 8 hours. In C, maybe 200 lines in 8 hours. And that's a big maybe. (I'm f#$*ing terrible with C.) Other languages are somewhere in between. I don't even know if that's ridiculously slow or normal or even good, hence the question. How much code do you write a day? It would be helpful to specify what language/technology you're using, and to make note if there are big differences between them like with myself.

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  • DirectX 9.0c and C++ GUI

    - by SullY
    Well, I'm trying to code a gui for my engine, but I've got some problems. I know how to make a UI overlay but buttons are still black magic for me. Anything I tried was to compilcated ( if it goes big ). To Example I tried to look if the mouse position is the same as the Pixel that is showing the button. But If I use some bigger areas it's getting to complicated. Now I'm searching for a Tutorial how to implement your own gui. I'm really confused about it. Well I hope you have/ know some good tutorials. By the way, I took a look at the DXUTSample, but it's to big to get overview.

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  • SpriteBatch.Begin() making my model not render correctly

    - by manning18
    I was trying to output some debug information using DrawString when I noticed my model suddenly was being rendered like it was inside-out (like the culling had been disabled or something) and the texture maps weren't applied I commented out the DrawString method until I only had SpriteBatch.Begin() and .End() and that was enough to cause the model rendering corruption - when I commented those calls out the model rendered correctly What could this be a symptom of? I've stripped it down to the barest of code to isolate the problem and this is what I noticed. Draw code below (as stripped down as possible) GraphicsDevice.Clear(Color.LightGray); foreach (ModelMesh mesh in TIEAdvanced.Meshes) { foreach (Effect effect in mesh.Effects) { if (effect is BasicEffect) ((BasicEffect)effect).EnableDefaultLighting(); effect.CurrentTechnique.Passes[0].Apply(); } } spriteBatch.Begin(); spriteBatch.DrawString(spriteFont, "Camera Position: " + cameraPosition.ToString(), new Vector2(10, 10), Color.Blue); spriteBatch.End(); GraphicsDevice.DepthStencilState = DepthStencilState.Default; TIEAdvanced.Draw(Matrix.CreateScale(0.025f), viewMatrix, projectionMatrix);

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  • Why Should I Avoid Inline Scripting?

    - by thesunneversets
    A knowledgeable friend recently looked at a website I helped launch, and commented something like "very cool site, shame about the inline scripting in the source code". I'm definitely in a position to remove the inline scripting where it occurs; I'm vaguely aware that it's "a bad thing". My question is: what are the real problems with inline scripting? Is there a significant performance issue, or is it mostly just a matter of good style? Can I justify immediate action on the inline scripting front to my superiors, when there are other things to work on that might have a more obvious impact on the site? If you pulled up to a website, and took a peek at the source code, what factors would lead you to say "hmm, professional work here", and what would cause you to recoil from an obviously amateurish job? Okay, that question turned into multiple questions in the writing. But basically, inline scripting - what's the deal?

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  • bump mapping with 2 normal maps

    - by DorkMonstuh
    I was wondering if its actually possible to do bump mapping with 2 normal maps... I have tried doing it this way however I get a function overload on max and dot. uniform sampler2D n_mapTex; uniform sampler2D n_mapTex2; uniform sampler2D refTex; varying mediump vec2 TexCoord; varying mediump float vTime; void main() { mediump vec4 wave = texture2D(n_mapTex, TexCoord - vTime); mediump vec4 wave2 = texture2D(n_mapTex2, TexCoord + vTime); mediump vec4 bump = mix(wave2, wave, 0.5); //this extracts the normals from the combined normal maps mediump vec4 normal = normalize(bump.xyzw * 2.0 - 1.0); //determines light position mediump vec3 lightPos = normalize(vec3(0.0, 1.0, 3.0)); mediump float diffuse = max(dot(normal, lightPos),0.0); gl_FragColor = mix(texture2D(refTex, TexCoord), bump, 0.5); }

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  • In regards to applet games and UDP

    - by Tom Steinberg
    I've got about a year in Java experience, and would like to set up a server and client for an applet game. However, there doesn't appear to be any tutorials out there on anything like I want to use. I would the server to be able to store an array of x and y coordinates with a player name somehow associated to them, and send them to multiple clients in a short time span. I would like the client implemented in the applet, and be able to request any player's position data. I'd like to use UDP, because it seems to be the best option for efficient (if less reliable) transmission of data. If anyone could give me some pointers on how to do such a project, or point me to an appropriate tutorial, I'd certainly appreciate it.

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  • Code snippets in interview

    - by Maddy
    Hi All, Recently I went to an interview for a C development position. Instead of asking me questions, they just gave me 20 code snippets to find out two logical errors on each one. I just couldn't complete all of the 20 since it took me time to go through each of these code snippets. My question is: Is this the right way to judge a candidate? If yes, how can I improve over my error detection skills so that I don't need to waste a lot of time in the next interview? If possible, please, suggest me some links where I could find lots of samples of such questions (mainly in C). Thanks and regards, Maddy

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  • Best practices on separating Update and Draw on game loop

    - by Galvanize
    I've been working on my first HTML5 prototype and I found a good model that uses the regular Update and Draw loop we see in game dev. My question is, where does one end and the other begins? The question popped when I wanted to rotate and draw an Image, and I kept wondering if the work of changing the tranformation matrix (that I presume would be a bit expensive since it works on the whole pixel array of an image) and calculating the right position do draw it would characterize drawing work, or maybe not, since after that I may need to check for collision or something similar. Thinkig of it, seems like a silly question, but I would like some advice from more experienced developers. Where does does update ends and draw starts? Thanks in advance.

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  • Problem typing password when running sudo in terminal

    - by ohm-p
    I have a different problem.When first time I used ubuntu old to new in every version I can easily type password in terminal after sudo command.But now a day I can't because In terminal after sudo command in password i can't able to type any thing like char or number ,but just in password other part in terminal I can type. Now,probelm is there that it don't show password means not that in terminal password is in hide mode.Every time I type in after that it show me" sorry,try again" error message after three time wrong password means empty password it's again come into first position. For solve this problem I used old to new version of ubuntu also format it many time but same problem occured. Please help me because without terminal password I can't install anything.

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  • Display monitor info via command line

    - by icyrock.com
    Is there a way to query monitor information from command line? For example, get monitor model, similar to e.g. what lspci does for graphic card info, or whether it's currently on or off, things like that. If possible, what kinds of basic information such as the above can be easily gathered? For example, is it possible to determine if monitor is in portrait or landscape position? Or if it has built-in speakers or not? Command line is the preference, but if there's a GUI method, I'd like to hear about it, too.

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  • Importance of certifications for Java programmer without BS degree?

    - by programmx10
    I've read some posts here and other places about how a lot of people don't put much value in certifications but I am beginning to think it may be necessary for me at this point to be able to move to a bigger company, etc. I currently work as a Java programmer with a startup and worked with a small company before that. Now that I'm applying with larger companies the hr people / recruiters have been asking a lot about certifications and some have directly suggested that someone in my position should probably get a few (they were trying to be helpful) since I haven't completed a BS degree yet (I bounced around a bit in college and ended up not finishing but have enough units to finish eventually, just its not something I can do nearly as easily as getting certifications). Anyways, just curious about what people think for someone in my situation where I do have an interested in working for large companies and do not currently have a BS degree (but do have experience already in the field). Any advice on which certifications beyond the SCJP would be appreciated as well

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  • Mouse cursor lag after lock screen, 64 bit 12.04

    - by Bill Jones
    Recently I have noticed that when I return to my computer after it has been "locked" for a while, the mouse pointer has significant lag. The cursor position appears to only update a few times a second. Moving the mouse results in the pointer "following" the movement in a jerky kind of way, and then continuing for some fraction of a second after I have stopped using the mouse. Replacing the mouse has no effect. (I have two differently branded and constructed usb optical mice). Plugging either mouse into a different usb port has no effect. Once the problem was resolved by "suspending" the system, and then re-starting it with the power switch, but this does not work every time. So far, the only fool-proof fix is to shut the system down and re-start it (re-boot). I have tried this suggested fix. It had no effect.

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  • Creating a DrawableGameComponent

    - by Christian Frantz
    If I'm going to draw cubes effectively, I need to get rid of the numerous amounts of draw calls I have and what has been suggested is that I create a "mesh" of my cubes. I already have them being stored in a single vertex buffer, but the issue lies in my draw method where I am still looping through every cube in order to draw them. I thought this was necessary as each cube will have a set position, but it lowers the frame rate incredibly. What's the easiest way to go about this? I have a class CubeChunk that inherits Microsoft.Stuff.DrawableGameComponent, but I don't know what comes next. I suppose I could just use the chunk of cubes created in my cube class, but that would just keep me going in circles and drawing each cube individually. The goal here is to create a draw method that draws my chunk as a whole, and to not draw individual cubes as I've been doing.

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  • Wordpress Website issue [duplicate]

    - by David
    This question already has an answer here: What are the best ways to increase a site's position in Google? 18 answers I have my website in WordPress. Now the problem is if I search any keywords in Google related to website webpages then it doesn't show any webpage result in web results. But if I search in Google blog result then It is showing my webpages in Google blog results. I want to know what is problem with my webpages. Why they are coming in Google blog search instead of Google web search?

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  • What is a right datatype in C++ for OpenGL scene representation with use of GLSL

    - by Rarach
    I am programming in C++ OpenGl with GLSL. Until now I have been using a data structure that is composed of std::vector filled with structures of vertexes and with their parameters (position , normal, color ...) as a global variable for all the code. My question is, as I am using VBOs for drawing - is this a good approach to this problem? I am asking because I happen to have a lot of memory related trouble with this structure. I am trying to generate a terrain with a lot of vertices - more than 1 million. This seems to work, but as I refill the buffer I get memory related issues (crushes that occur, more or less randomly). So again the question is, is this a good data structure to use / and look for the faults in my code, or should I change to something else? Or what data structure would be advisable?

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