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  • .Net Finalizer Order / Semantics in Esent and Ravendb

    - by mattcodes
    Help me understand. I've read that "The time and order of execution of finalizers cannot be predicted or pre-determined" Correct? However looking at RavenDB source code TransactionStorage.cs I see this ~TransactionalStorage() { try { Trace.WriteLine( "Disposing esent resources from finalizer! You should call TransactionalStorage.Dispose() instead!"); Api.JetTerm2(instance, TermGrbit.Abrupt); } catch (Exception exception) { try { Trace.WriteLine("Failed to dispose esent instance from finalizer because: " + exception); } catch { } } } The API class (which belongs to Managed Esent) which presumable takes handles on native resources presumably using a SafeHandle? So if I understand correctly the native handles SafeHandle can be finalized before TransactionStorage which could have undesired effects, perhaps why Ayende has added an catch all clause around this? Actually diving into Esent code, it does not use SafeHandles. According to CLR via C# this is dangerous? internal static class SomeType { [DllImport("Kernel32", CharSet=CharSet.Unicode, EntryPoint="CreateEvent")] // This prototype is not robust private static extern IntPtr CreateEventBad( IntPtr pSecurityAttributes, Boolean manualReset, Boolean initialState, String name); // This prototype is robust [DllImport("Kernel32", CharSet=CharSet.Unicode, EntryPoint="CreateEvent")] private static extern SafeWaitHandle CreateEventGood( IntPtr pSecurityAttributes, Boolean manualReset, Boolean initialState, String name) public static void SomeMethod() { IntPtr handle = CreateEventBad(IntPtr.Zero, false, false, null); SafeWaitHandle swh = CreateEventGood(IntPtr.Zero, false, false, null); } } Managed Esent (NativeMEthods.cs) looks like this (using Ints vs IntPtrs?): [DllImport(EsentDll, CharSet = EsentCharSet, ExactSpelling = true)] public static extern int JetCreateDatabase(IntPtr sesid, string szFilename, string szConnect, out uint dbid, uint grbit); Is Managed Esent handling finalization/dispoal the correct way, and second is RavenDB handling finalizer the corret way or compensating for Managed Esent?

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  • Why should I use Entity Framework over Linq2SQL ...

    - by Refracted Paladin
    To be clear, I am not asking for a side by side comparision which has already been asked Ad Nauseum here on SO. I am also Not asking if Linq2Sql is dead as I don't care. What I am asking is this.... I am building internal apps only for a non-profit organization. I am the only developer on staff. We ALWAYS use SQL Server as our Database backend. I design and build the Databases as well. I have used L2S successfully a couple of times already. Taking all this into consideration can someone offer me a compelling reason to use EF instead of L2S? I was at Code Camp this weekend and after an hour long demonstration on EF, all of which I could have done in L2S, I asked this same question. The speakers answer was, "L2S is dead..." Very well then! NOT! (see here) I understand EF is what MS WANTS us to use in the future(see here) and that it offers many more customization options. What I can't figure out is if any of that should, or does, matter for me in this environment. One particular issue we have here is that I inherited the Core App which was built on 4 different SQL Data bases. L2S has great difficulty with this but when I asked the aforementioned speaker if EF would help me in this regard he said "No!"

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  • How to put large text data (~20mb) into sql cs 3.5 database?

    - by Anindya Chatterjee
    I am using following query to insert some large text data : internal static string InsertStorageItem = "insert into Storage(FolderName, MessageId, MessageDate, StorageData) values ('{0}', '{1}', '{2}', @StorageData)"; and the code I am using to execute this query is as follows : string content = "very very large data"; string query = string.Format(InsertStorageItem, "Inbox", "AXOGTRR1445/DSDS587444WEE", "4/19/2010 11:11:03 AM"); var command = new SqlCeCommand(query, _sqlConnection); var paramData = command.Parameters.Add("@StorageData", System.Data.SqlDbType.NText); paramData.Value = content; paramData.SourceColumn = "StorageData"; command.ExecuteNonQuery(); But at the last line I am getting this following error : System.Data.SqlServerCe.SqlCeException was unhandled by user code Message=The data was truncated while converting from one data type to another. [ Name of function(if known) = ] Source=SQL Server Compact ADO.NET Data Provider HResult=-2147467259 NativeError=25920 StackTrace: at System.Data.SqlServerCe.SqlCeCommand.ProcessResults(Int32 hr) at System.Data.SqlServerCe.SqlCeCommand.ExecuteCommandText(IntPtr& pCursor, Boolean& isBaseTableCursor) at System.Data.SqlServerCe.SqlCeCommand.ExecuteCommand(CommandBehavior behavior, String method, ResultSetOptions options) at System.Data.SqlServerCe.SqlCeCommand.ExecuteNonQuery() at Chithi.Client.Exchange.ExchangeClient.SaveItem(Item item, Folder parentFolder) at Chithi.Client.Exchange.ExchangeClient.DownloadNewMails(Folder folder) at Chithi.Client.Exchange.ExchangeClient.SynchronizeParentChildFolder(WellKnownFolder wellknownFolder, Folder parentFolder) at Chithi.Client.Exchange.ExchangeClient.SynchronizeFolders() at Chithi.Client.Exchange.ExchangeClient.WorkerThreadDoWork(Object sender, DoWorkEventArgs e) at System.ComponentModel.BackgroundWorker.OnDoWork(DoWorkEventArgs e) at System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument) InnerException: Now my question is how am I supposed to insert such large data to sqlce db? Regards, Anindya Chatterjee http://abstractclass.org

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  • Registry remotley hacked win 7 need help tracking the perp

    - by user577229
    I was writing some .VBS code at thhe office that would allow certain file extensions to be downloaded without a warning dialog on a w7x32 system. The system I was writing this on is in a lab on a segmented subnet. All web access is via a proxy server. The only means of accessing my machine is via the internet or from within the labs MSFT AD domain. While writing and testing my code I found a message of sorts. Upon refresing the registry to verify my code changed a dword, instead the message HELLO was written and visible in regedit where the dword value wass called for. I took a screen shot and proceeded to edit my code. This same weird behavior occurred last time I was writing registry code except on another internal server. I understand that remote registry access exists for windows systems. I will block this immediately once I return to the office. What I want to know is, can I trace who made this connection? How would I do this? I suspect the cause of this is the cause of other "odd" behaviors I'm experiencing at work such as losing control of my input director master control for over an hour and unchanged code that all of a sudden fails for no logical region. These failures occur at funny times, whenver I'm about to give a demonstration of my test code. I know this sounds crazy however knowledge of the registry component makes this believable. Once the registry can be accessed, the entire system is compromised. Any help or sanity checking is appreciated.

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  • What is the best way to deserialize generics written with a different version of a signed assembly?

    - by Rick Minerich
    In other cases it has been suggested that you simply add a SerializationBinder which removes the version from the assembly type. However, when using generic collections of a type found in a signed assembly, that type is strictly versioned based on its assembly. Here is what I've found works. internal class WeaklyNamedAssemblyBinder : SerializationBinder { public override Type BindToType(string assemblyName, string typeName) { ResolveEventHandler handler = new ResolveEventHandler(CurrentDomain_AssemblyResolve); AppDomain.CurrentDomain.AssemblyResolve += handler; Type returnedType; try { AssemblyName asmName = new AssemblyName(assemblyName); var assembly = Assembly.Load(asmName); returnedType = assembly.GetType(typeName); } catch { returnedType = null; } finally { AppDomain.CurrentDomain.AssemblyResolve -= handler; } return returnedType; } Assembly CurrentDomain_AssemblyResolve(object sender, ResolveEventArgs args) { string truncatedAssemblyName = args.Name.Split(',')[0]; Assembly assembly = Assembly.Load(truncatedAssemblyName); return assembly; } } However, causing the binding process to change globally seems rather dangerous to me. Strange things could happen if serialization was happening in multiple threads. Perhaps a better solution is to do some regex manipulation of the typeName? What do you think?

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  • DeSerialization doesn't work though i Implement GetObjectData method and Constructor

    - by Punit Singhi
    Hi, I have a static generic dictionary in a class. As static memeber cannot serialized so i have implented ISerializable interface and method GetObjectData to serialize. I have a constructor which will also accept SerializationInfo and StreamingContext to deserliaze the dictionay. Now when i try to serialize and deserialize , it always return 1(thoug i added 2 entries). please find the pseduo code- [Serializable] public class MyClass : ISerializable { internal static Dictionary<long, string> dict = new Dictionary<long,string>(); public void GetObjectData(SerializationInfo info, StreamingContext context) { info.AddValue("static.dic", MyClass1.dict, typeof(Dictionary<long, string>)); } public MyClass(SerializationInfo info, StreamingContext context) { MyClass.dict= (Dictionary<long, string>)info.GetValue("static.dic", typeof(Dictionary<long, string>)); } public void Add() { dict.Add(21, "11"); } public MyClass() { dict.Add(21, "11"); } } public class MyClass { MyClass myClass = new MyClass(); public static void Main() { myClass.Add(); FileStream fileStream = new FileStream("test.binary", FileMode.Create); IFormatter bf = new BinaryFormatter(); bf.Serialize(fileStream, myClass); fileStream.Dispose(); fileStream.Close(); fileStream = new FileStream("test.binary", FileMode.Open); bf = new BinaryFormatter(); myClass = (MyClass1)bf.Deserialize(fileStream); } }

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  • Ruby and duck typing: design by contract impossible?

    - by davetron5000
    Method signature in Java: public List<String> getFilesIn(List<File> directories) similar one in ruby def get_files_in(directories) In the case of Java, the type system gives me information about what the method expects and delivers. In Ruby's case, I have no clue what I'm supposed to pass in, or what I'll expect to receive. In Java, the object must formally implement the interface. In Ruby, the object being passed in must respond to whatever methods are called in the method defined here. This seems highly problematic: Even with 100% accurate, up-to-date documentation, the Ruby code has to essentially expose its implementation, breaking encapsulation. "OO purity" aside, this would seem to be a maintenance nightmare. The Ruby code gives me no clue what's being returned; I would have to essentially experiment, or read the code to find out what methods the returned object would respond to. Not looking to debate static typing vs duck typing, but looking to understand how you maintain a production system where you have almost no ability to design by contract. Update No one has really addressed the exposure of a method's internal implementation via documentation that this approach requires. Since there are no interfaces, if I'm not expecting a particular type, don't I have to itemize every method I might call so that the caller knows what can be passed in? Or is this just an edge case that doesn't really come up?

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  • Glassfish, railo and coldbox - messed up links?

    - by mrt181
    I am new to ColdFusion and ColdBox (and programming). I tried to setup ColdBox but some of the links in the sample applications are broken. My configuration is a GlassFish v3 installation with the current Railo OSS. I access my site through Apache 2.2.14. So instead of http://127.0.0.1:8080/railo/ I access my environment trough http://railo/. In Railo I have a webroot mapping / to C:/webapps/myproject/. I have copied the current ColdBox 3M4 to C:/webapps/myproject/coldbox. I can access the dashboard through http://railo/coldbox/dashboard/index.cfm and have access to all options. My problems start the moment I try to open the sample gallery: HTTP Status 500 - type Exception report message description The server encountered an internal error () that prevented it from fulfilling this request. exception java.io.FileNotFoundException: C:\webapps\viss-dev\coldbox\samples (Zugriff verweigert) note The full stack traces of the exception and its root causes are available in the GlassFish v3 logs. GlassFish v3 OK, no problem, just enter the link directly: http://railo/coldbox/samples/index.cfm. The site looks plain, who cares - BUT all local links look like this: http://127.0.0.1:8080/coldbox/samples/applications/helloworld/index.cfm (railo is replaced with 127.0.0.1:8080). Looks like trouble. To make my confusion perfect: when I try to access the login app: http://railo/coldbox/samples/applications/sampleloginapp/index.cfm and hit the submit button, I am redirected to this address: http://railo/railo/coldbox/samples/applications/sampleloginapp/index.cfm. I believe that this is not really ColdBox-related, but it manifests itself when I try to use ColdBox, so here I am. P.S.: amazon.de takes too long to ship the ColdBox book :(

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  • Maven compile plugin

    - by phanikiran
    Hi every body, in pom of a project, i have added dependency with scope compile . which is a jar file which contains some class file and jar's as well. my current java file needs internal jars of dependent jar to compile. But maven compile goal returning compilation error . :banghead: All the jar's needed to compile are in the single jar file which is added in dependency............................. Please help me! my pom: <dependency> <groupId>eagle</groupId> <artifactId>zkui</artifactId> <version>360LTS</version> <type>jar</type> <scope>compile</scope> </dependency> <build> <sourceDirectory>./src/main/java/</sourceDirectory> <outputDirectory>./target/classes/</outputDirectory> <finalName>${project.groupId}-${project.artifactId}</finalName> <plugins> <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-compiler-plugin</artifactId> <version>2.2</version> <configuration> <source>1.6</source> <target>1.6</target> </plugin> </plugins> </build> </project> error: package org.zkoss.zk.ui does not exist this package org.zkoss.zk.ui is in jar file zkex.jar which is in dependency jar eagle:zkui:360LTS jar file Please Help ME!!!! :jumpingjoy: Advance Thanks

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  • HATEOAS - Discovery and URI Templating

    - by Paul Kirby
    I'm designing a HATEOAS API for internal data at my company, but have been having troubles with the discovery of links. Consider the following set of steps for someone to retrieve information about a specific employee in this system: User sends GET to http://coredata/ to get all available resources, returns a number of links including one tagged as rel = "http://coredata/rels/employees" User follows HREF on the rel from the first request, performing a GET at (for example) http://coredata/employees The data returned from this last call is my conundrum and a situation where I've heard mixed suggestions. Here are some of them: That GET will return all employees (with perhaps truncated data), and the client would be responsible for picking the one it wants from that list. That GET would return a number of URI templated links describing how to query / get one employee / get all employees. Something like: "_links": { "http://coredata/rels/employees#RetrieveOne": { "href": "http://coredata/employees/{id}" }, "http://coredata/rels/employees#Query": { "href": "http://coredata/employees{?login,firstName,lastName}" }, "http://coredata/rels/employees#All": { "href": "http://coredata/employees/all" } } I'm a little stuck here with what remains closest to HATEOAS. For option 1, I really do not want to make my clients retrieve all employees every time for the sake of navigation, but I can see how using URI templating in example two introduces some out-of-band knowledge. My other thought was to use the RetrieveOne, Query, and All operations as my cool URLs, but that seems to violate the concept that you should be able to navigate to the resources you want from one base URI. Has anyone else managed to come up with a good way to handle this? Navigation is dead simple once you've retrieved one resource or a set of resources, but it seems very difficult to use for discovery.

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  • Remove "Flash" between pages while using Internet Explorer modal boxes

    - by AaronS
    I have an internal web application, that is IE specific, and uses a lot of IE specific modal boxes: (window.showModalDialog). I recently received a request to remove the "flash" when navigating between pages of the site. To accomplish this, I just added a meta transition tag to my master page: <meta http-equiv="Page-Enter" content="blendTrans(duration=0.0)" /> This works perfectly except for the modal boxes. When you launch a modal box, and then move it around, the web page behind it keeps a trail of the modal box instead of re-drawing the web page content. This prevents the user from moving the modal box to read anything that was behind it. Is there a way to prevent the "flash" between pages in an IE specific site and have the site still work with modal boxes? Please note, this is a large and complex site, so re-architecting it to not use modal boxes isn't an option. This is an asp.net, c# web application, and all of my users are using IE 7 and IE 8 if it makes any difference. -Edit- To duplicate this, put the following into an html page, and open it in Internet Explorer: <html> <head> <title>Test</title> <meta content="blendTrans(duration=0.0)" http-equiv="Page-Exit"> </head> <body> <script language="javascript"> window.showModalDialog('modal.htm', window); </script> </body> </html>

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  • ExternalInterface issue on loadup with FireFox

    - by Rudy
    Hello, I have an issue with my ExternalInterface. The way it is currently set up is, on the page load up, a boolean is set to true in JavaScript and then checked by ActionScript constructors (using a timer) until it is true. This marks that JavaScript is ready to get calls from AS3. At this point, AS3 will add the callback and do some internal stuff, and at the end of the constructor I call JavaScript. So far so good. JavaScript will at this point call a function in AS3 (that was defined in the callback described above), and this is where it all messes up. On IE this works perfectly fine. On FireFox though, it does not. When I debug it, I see that the javascript function is called but when it tries to call AS3, nothing happens. I also tried to add a timer, but for some reason the function STILL executes straight away (in IE). What is very weird is that a second or two later, that function will work, so it seems that the Flash is not completely loaded in FireFox? But it runs to the last line of my constructor, so I would believe it's loaded. Any idea please, I am really stuck. Thanks a lot, Rudy

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  • Properties vs. Fields: Need help grasping the uses of Properties over Fields.

    - by pghtech
    First off, I have read through a list of postings on this topic and I don't feel I have grasped properties because of what I had come to understand about encapsulation and field modifiers (private, public..ect). One of the main aspects of C# that I have come to learn is the importance of data protection within your code by the use of encapsulation. I 'thought' I understood that to be because of the ability of the use of the modifiers (private, public, internal, protected). However, after learning about properties I am sort of torn in understanding not only properties uses, but the overall importance/ability of data protection (what I understood as encapsulation) within C#. To be more specific, everything I have read when I got to properties in C# is that you should try to use them in place of fields when you can because of: 1) they allow you to change the data type when you can't when directly accessing the field directly. 2) they add a level of protection to data access However, from what I 'thought' I had come to know about the use of field modifiers did #2, it seemed to me that properties just generated additional code unless you had some reason to change the type (#1) - because you are (more or less) creating hidden methods to access fields as opposed to directly. Then there is the whole modifiers being able to be added to Properties which further complicates my understanding for the need of properties to access data. I have read a number of chapters from different writers on "properties" and none have really explained a good understanding of properties vs. fields vs. encapsulation (and good programming methods). Can someone explain: 1) why I would want to use properties instead of fields (especially when it appears I am just adding additional code 2) any tips on recognizing the use of properties and not seeing them as simply methods (with the exception of the get;set being apparent) when tracing other peoples code? 3) Any general rules of thumb when it comes to good programming methods in relation to when to use what? Thanks and sorry for the long post - I didn't want to just ask a question that has been asked 100x without explaining why I am asking it again.

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  • Is there a way to automaticly call all versions of an inherited method?

    - by Eric
    I'm writing a plug-in for a 3D modeling program. I have a custom class that wraps instances of elements in the 3D model, and in turn derives it's properties from the element it wraps. When the element in the model changes I want my class(es) to update their properties based on the new geometry. In the simplified example below. I have classes AbsCurveBasd, Extrusion, and Shell which are all derived from one another. Each of these classes implement a RefreshFromBaseShape() method which updates specific properties based on the current baseShape the class is wrapping. I can call base.RefreshFromBaseShape() in each implementation of RefreshFromBaseShape() to ensure that all the properties are updated. But I'm wondering if there is a better way where I don't have to remember to do this in every implementation of RefershFromBaseShape()? For example because AbsCurveBased does not have a parameterless constructor the code wont even compile unless the constructors call the base class constructors. public abstract class AbsCurveBased { internal Curve baseShape; double Area{get;set;} public AbsCurveBased(Curve baseShape) { this.baseShape = baseShape; RefreshFromBaseShape(); } public virtual void RefreshFromBaseShape() { //sets the Area property from the baseShape } } public class Extrusion : AbsCurveBased { double Volume{get;set;} double Height{get;set;} public Extrusion(Curve baseShape):base(baseShape) { this.baseShape = baseShape; RefreshFromBaseShape(); } public override void RefreshFromBaseShape() { base.RefreshFromBaseShape(); //sets the Volume property based on the area and the height } } public class Shell : Extrusion { double ShellVolume{get;set;} double ShellThickness{get;set;} public Shell(Curve baseShape): base(baseShape) { this.baseShape = baseShape; RefreshFromBaseShape(); } public void RefreshFromBaseShape() { base.RefreshFromBaseShape(); //sets this Shell Volume from the Extrusion properties and ShellThickness property } }

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  • How should a one-man development shop document their code?

    - by CKoenig
    Hi, please let me first describe my situation. I work in an IT department for a small-to-medium sized industrial-company and basically I'm the only real developer (sometimes a second guy joins in for his own projects). I programm mostly in C#/.net. Of course I only programm for internal need (Intranet, reporting, data-driven apps, some mobile apps, ...). My question is how should I document my work? It's a highly dynamic environment (the features and bug fixes I implement are tested by me during production, and go live, often within a day. If I technical documentation like MSDN or even overview diagramms those would take me more time to sync than the whole programming process. Also I feel it's a waste of time because I would be the only one who ever read it. I do understand that if I get sick, leave, or forget this documentation would be valuable. PS:well of course you are right - the quesion is how much and how/where. I try using the XML-docu comments for the public exposed parts but as I'm a believer in self-documenting code the comments mostly restates in plain text what you can read from the method-head itself :(Maybe using the remarks section is the key but if you have 30 lines of code with a 15 line xml-comment in front it just looks dirty (sorry for posting it here but our firewall rejects JSON :( )

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  • File Locked by Services (after service code reading the text file)

    - by rvpals
    I have a windows services written in C# .NET. The service is running on a internal timer, every time the interval hits, it will go and try to read this log file into a String. My issue is every time the log file is read, the service seem to lock the log file. The lock on that log file will continue until I stop the windows service. At the same time the service is checking the log file, the same log file needs to be continuously updated by another program. If the file lock is on, the other program could not update the log file. Here is the code I use to read the text log file. private string ReadtextFile(string filename) { string res = ""; try { System.IO.FileStream fs = new System.IO.FileStream(filename, System.IO.FileMode.Open, System.IO.FileAccess.Read); System.IO.StreamReader sr = new System.IO.StreamReader(fs); res = sr.ReadToEnd(); sr.Close(); fs.Close(); } catch (System.Exception ex) { HandleEx(ex); } return res; } Thank you.

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  • Adding a selection box into an ItemsControl?

    - by Jens
    I have a WPF ItemsControl with a Canvas ItemPanel. Drawing from an internal source, it displays lots of automatically generated Rectangles. As of now, it looks like this: <Window // .. NameSpaces > <Window.Resources> <DataTemplate x:Key="binTemplate"> <Rectangle x:Name="Rect" VerticalAlignment="Bottom" Canvas.Left="10" StrokeThickness="0"> // .. Databinding Height, Width, etc </Rectangle> </DataTemplate> </Window.Resources> <DockPanel x:Name="LayoutRoot" LastChildFill="True"> <ItemsControl ItemsSource="{Binding Bins}" ItemTemplate="{StaticResource binTemplate}"> <ItemsControl.ItemsPanel> <ItemsPanelTemplate> <Canvas MouseDown="Canvas_MouseDown" MouseMove="Canvas_MouseMove" MouseUp="Canvas_MouseUp"> <Rectangle x:Name="Selection" Canvas.Left="0" Canvas.Top="0" Visibility="Hidden" /> </Canvas> </ItemsPanelTemplate> </ItemsControl.ItemsPanel> </ItemsControl> </DockPanel> </Window> I now try to implement a selection box, too.. well.. select my Rectangles. =) I tried just adding the box into the ItemsControl PanelTemplate, and controlling it with the Canvas mouse events, but it appears I am not allowed to do so. The error message is "Cannot explicitly modify Children collection of Panel used as ItemsPanel for ItemsControl. ItemsControl generates child elements for Panel." What is the preferred way to implement such behavior? I thought about overlaying another canvas (using negative Margin) and drawing the selection box in there, but that seems like a bad hack. Thanks in advance!

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  • Why is setting HTML5's CanvasPixelArray values is ridiculously slow and how can I do it faster?

    - by Nixuz
    I am trying to do some dynamic visual effects using the HTML 5 canvas' pixel manipulation, but I am running into a problem where setting pixels in the CanvasPixelArray is ridiculously slow. For example if I have code like: imageData = ctx.getImageData(0, 0, 500, 500); for (var i = 0; i < imageData.length; i += 4){ imageData.data[index] = buffer[i]; imageData.data[index + 1] = buffer[i]; imageData.data[index + 2] = buffer[i]; } ctx.putImageData(imageData, 0, 0); Profiling with Chrome reveals, it runs 44% slower than the following code where CanvasPixelArray is not used. tempArray = new Array(500 * 500 * 4); imageData = ctx.getImageData(0, 0, 500, 500); for (var i = 0; i < imageData.length; i += 4){ tempArray[index] = buffer[i]; tempArray[index + 1] = buffer[i]; tempArray[index + 2] = buffer[i]; } ctx.putImageData(imageData, 0, 0); My guess is that the reason for this slowdown is due to the conversion between the Javascript doubles and the internal unsigned 8bit integers, used by the CanvasPixelArray. Is this guess correct? Is there anyway to reduce the time spent setting values in the CanvasPixelArray?

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  • Optimization in Python - do's, don'ts and rules of thumb.

    - by JV
    Well I was reading this post and then I came across a code which was: jokes=range(1000000) domain=[(0,(len(jokes)*2)-i-1) for i in range(0,len(jokes)*2)] I thought wouldn't it be better to calculate the value of len(jokes) once outside the list comprehension? Well I tried it and timed three codes jv@Pioneer:~$ python -m timeit -s 'jokes=range(1000000);domain=[(0,(len(jokes)*2)-i-1) for i in range(0,len(jokes)*2)]' 10000000 loops, best of 3: 0.0352 usec per loop jv@Pioneer:~$ python -m timeit -s 'jokes=range(1000000);l=len(jokes);domain=[(0,(l*2)-i-1) for i in range(0,l*2)]' 10000000 loops, best of 3: 0.0343 usec per loop jv@Pioneer:~$ python -m timeit -s 'jokes=range(1000000);l=len(jokes)*2;domain=[(0,l-i-1) for i in range(0,l)]' 10000000 loops, best of 3: 0.0333 usec per loop Observing the marginal difference 2.55% between the first and the second made me think - is the first list comprehension domain=[(0,(len(jokes)*2)-i-1) for i in range(0,len(jokes)*2)] optimized internally by python? or is 2.55% a big enough optimization (given that the len(jokes)=1000000)? If this is - What are the other implicit/internal optimizations in Python ? What are the developer's rules of thumb for optimization in Python? Edit1: Since most of the answers are "don't optimize, do it later if its slow" and I got some tips and links from Triptych and Ali A for the do's. I will change the question a bit and request for don'ts. Can we have some experiences from people who faced the 'slowness', what was the problem and how it was corrected? Edit2: For those who haven't here is an interesting read Edit3: Incorrect usage of timeit in question please see dF's answer for correct usage and hence timings for the three codes.

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  • How to efficiently show many Images? (iPhone programming)

    - by Thomas
    In my application I needed something like a particle system so I did the following: While the application initializes I load a UIImage laserImage = [UIImage imageNamed:@"laser.png"]; UIImage *laserImage is declared in the Interface of my Controller. Now every time I need a new particle this code makes one: // add new Laserimage UIImageView *newLaser = [[UIImageView alloc] initWithImage:laserImage]; [newLaser setTag:[model.lasers count]-9]; [newLaser setBounds:CGRectMake(0, 0, 17, 1)]; [newLaser setOpaque:YES]; [self.view addSubview:newLaser]; [newLaser release]; Please notice that the images are only 17px * 1px small and model.lasers is a internal array to do all the calculating seperated from graphical output. So in my main drawing loop I set all the UIImageView's positions to the calculated positions in my model.lasers array: for (int i = 0; i < [model.lasers count]; i++) { [[self.view viewWithTag:i+10] setCenter:[[model.lasers objectAtIndex:i] pos]]; } I incremented the tags by 10 because the default is 0 and I don't want to move all the views with the default tag. So the animation looks fine with about 10 - 20 images but really gets slow when working with about 60 images. So my question is: Is there any way to optimize this without starting over in OpenGl ES? Thank you very much and sorry for my english! Greetings from Germany, Thomas

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  • Unit test complex classes with many private methods

    - by Simon G
    Hi, I've got a class with one public method and many private methods which are run depending on what parameter are passed to the public method so my code looks something like: public class SomeComplexClass { IRepository _repository; public SomeComplexClass() this(new Repository()) { } public SomeComplexClass(IRepository repository) { _repository = repository; } public List<int> SomeComplexCalcualation(int option) { var list = new List<int>(); if (option == 1) list = CalculateOptionOne(); else if (option == 2) list = CalculateOptionTwo(); else if (option == 3) list = CalculateOptionThree(); else if (option == 4) list = CalculateOptionFour(); else if (option == 5) list = CalculateOptionFive(); return list; } private List<int> CalculateOptionOne() { // Some calculation } private List<int> CalculateOptionTwo() { // Some calculation } private List<int> CalculateOptionThree() { // Some calculation } private List<int> CalculateOptionFour() { // Some calculation } private List<int> CalculateOptionFive() { // Some calculation } } I've thought of a few ways to test this class but all of them seem overly complex or expose the methods more than I would like. The options so far are: Set all the private methods to internal and use [assembly: InternalsVisibleTo()] Separate out all the private methods into a separate class and create an interface. Make all the methods virtual and in my tests create a new class that inherits from this class and override the methods. Are there any other options for testing the above class that would be better that what I've listed? If you would pick one of the ones I've listed can you explain why? Thanks

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  • Did the Unity Team fix that "generics handling" bug back in 2008?

    - by rasx
    At my level of experience with Unity it might be faster to ask whether the "generics handling" bug acknowledged by ctavares back in 2008 was fixed in a public release. Here was the problem (which might be my problem today): Hi, I get an exception when using .... container.RegisterType(typeof(IDictionary<,), typeof(Dictionary<,)); The exception is... "Resolution of the dependency failed, type = \"IDictionary2\", name = \"\". Exception message is: The current build operation (build key Build Key[System.Collections.Generic.Dictionary2[System.String,System.String], null]) failed: The current build operation (build key Build Key[System.Collections.Generic.Dictionary2[System.String,System.String], null]) failed: The type Dictionary2 has multiple constructors of length 2. Unable to disambiguate. When I attempt... IDictionary myExampleDictionary = container.Resolve(); Here was the moderated response: There are no books that'll help, Unity is a little too new for publishers to have caught up yet. Unfortunately, you've run into a bug in our generics handling. This is currently fixed in our internal version, but it'll be a little while before we can get the bits out. In the meantime, as a workaround you could do something like this instead: public class WorkaroundDictionary : Dictionary { public WorkaroundDictionary() { } } container.RegisterType(typeof(IDictionary<,),typeof(WorkaroundDictionary<,)); The WorkaroundDictionary only has the default constructor so it'll inject no problem. Since the rest of your app is written in terms of IDictionary, when we get the fixed version done you can just replace the registration with the real Dictionary class, throw out the workaround, and everything will still just work. Sorry about the bug, it'll be fixed soon!

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  • Entity Framework - Insert/Update new entity with child-entities

    - by Christina Mayers
    I have found many questions here on SO and articles all over the internet but none really tackled my problem. My model looks like this (I striped all non essential Properties): Everyday or so "Play" gets updated (via a XML-file containing the information). internal Play ParsePlayInfo(XDocument doc) { Play play = (from p in doc.Descendants("Play") select new Play { Theatre = new Theatre() { //Properties }, //Properties LastUpdate = DateTime.Now }).SingleOrDefault(); var actors = (from a in doc.XPathSelectElement(".//Play//Actors").Nodes() select new Lecturer() { //Properties }); var parts = (from p in doc.XPathSelectElement(".//Play//Parts").Nodes() select new Part() { //Properties }).ToList(); foreach (var item in parts) { play.Parts.Add(item); } var reviews = (from r in doc.XPathSelectElement(".//Play//Reviews").Nodes() select new Review { //Properties }).ToList(); for (int i = 0; i < reviews.Count(); i++) { PlayReviews pR = new PlayReviews() { Review = reviews[i], Play = play, //Properties }; play.PlayReviews.Add(pR); } return play; } If I add this "play" via Add() every Childobject of Play will be inserted - regardless if some exist already. Since I need to update existing entries I have to do something about that. As far as I can tell I have the following options: add/update the child entities in my PlayRepositories Add-Method restructure and rewrite ParsePlayInfo() so that get all the child entities first, add or update them and then create a new Play. The only problem I have here is that I wanted ParsePlayInfo() to be persistence ignorant, I could work around this by creating multiple parse methods (eg ParseActors() ) and assign them to play in my controller (I'm using ASP.net MVC) after everything was parsed and added Currently I am implementing option 1 - but it feels wrong. I'd appreciate it if someone could guide me in the right direction on this one.

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  • Call to undefined function 'Encrypt' - Attempting to Link OMF Lib

    - by Changeling
    I created a DLL using Visual Studio 2005 VC++ and marked a function for export (for testing). I then took the .LIB file created, and ran it through the COFF2OMF converter program bundled with Borland C++ Builder 5 and it returns the following: C:\>coff2omf -v -lib:ms MACEncryption.lib MACEncryption2.lib COFF to OMF Converter Version 1.0.0.74 Copyright (c) 1999, 2000 Inprise Corporat ion Internal name Imported name ------------- ------------- ??0CMACEncryptionApp@@QAE@XZ ?Decrypt@CMACEncryptionApp@@QAEXXZ Encrypt Encrypt@0 I added the MACEncryption2.lib file to my C++ Builder 5 Project by going to Project-Add to Project.. and selecting the library. The application links, but it cannot find the Encrypt function that I am declaring for export as follows in the VC++ code: extern "C" __declspec(dllexport) BSTR* __stdcall Encrypt() { CoInitialize(NULL); EncryptionManager::_EncryptionManagerPtr pDotNetCOMPtr; HRESULT hRes = pDotNetCOMPtr.CreateInstance(EncryptionManager::CLSID_EncryptionManager); if (hRes == S_OK) { BSTR* str = new BSTR; BSTR filePath = (BSTR)"C:\\ICVER001.REQ"; BSTR encrypt = (BSTR)"\"test"; pDotNetCOMPtr->EncryptThirdPartyMessage(filePath, encrypt, str); return str; } return NULL; CoUninitialize (); } C++ Builder Code: __fastcall TForm1::TForm1(TComponent* Owner) : TForm(Owner) { Encrypt(); } (Yes I know I am encapsulating another DLL.. I am doing this for a reason since Borland can't 'see' the .NET DLL definitions) Can anyone tell me what I am doing wrong so I can figure out why Builder cannot find the function Encrypt() ?

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  • Binding type variables that only occur in assertions

    - by Giuseppe Maggiore
    Hi! I find it extremely difficult to describe my problem, so here goes nothing: I have a bunch of assertions on the type of a function. These assertions rely on a type variable that is not used for any parameter of the function, but is only used for internal bindings. Whenever I use this function it does not compile because, of course, the compiler has no information from which to guess what type to bind my type variable. Here is the code: {-# LANGUAGE MultiParamTypeClasses, FunctionalDependencies, FlexibleInstances, UndecidableInstances, FlexibleContexts, EmptyDataDecls, ScopedTypeVariables, TypeOperators, TypeSynonymInstances #-} class C a a' where convert :: a -> a' class F a b where apply :: a -> b class S s a where select :: s -> a data CInt = CInt Int instance S (Int,String) Int where select (i,_) = i instance F Int CInt where apply = CInt f :: forall s a b . (S s a, F a b) => s -> b f s = let v = select s :: a y = apply v :: b in y x :: Int x = f (10,"Pippo") And here is the generated error: FunctorsProblems.hs:21:4: No instances for (F a Int, S (t, [Char]) a) arising from a use of `f' at FunctorsProblems.hs:21:4-17 Possible fix: add an instance declaration for (F a Int, S (t, [Char]) a) In the expression: f (10, "Pippo") In the definition of `x': x = f (10, "Pippo") Failed, modules loaded: none. Prelude>

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