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  • Why do we need private variables?

    - by rak
    Why do we need private variables in classes in the context of programming? Every book on programming I've read says this is a private variable, this is how you define it but stops there. The wording of these explanations always seemed to me like we really have a crisis of trust in our profession. The explanations always sounded like other programmers are out to mess up our code. Yet, there are many programming languages that do not have private variables. What do private variables help prevent? How do you decide if a particular of properties should be private or not? If by default every field SHOULD be private then why are there public data members in a class? Under what circumstances should a variable be made public?

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  • Usefull skills from a computer science degree

    - by Tom Squires
    I did my degree in physics and moved later into programming. I have two and a half years experience under my belt and like to think I write good code. I am, however, concerned that not doing a compsci degree has left holes in my knowledge. I would like to fill those up now since I know I want to be doing programming for the rest of my career. What skills/techniques did you learn in your compsci degree that one wouldn't pick up from on-the-job programming?

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  • 27 vidéos techniques des Qt DevDays 2005, 2006 et 2008 sont désormais rendues publiques par Qt eLear

    L'équipe eLearning de Qt a depuis quelques temps cherché à récupérer des vidéos techniques issues des conférences des anciens QtDevDays dans l'optique de les faire partager à tout le monde. C'est aujourd'hui chose faite avec la publication en ligne de 27 présentations techniques ce qui correspond à 22h30min de vidéos. Les sujets traités sont toujours valides aujourd'hui, même si le framework a évolué au fil des années. 2005 :All About Qt Widgets Effective Graphics Programming Practical Model/View Programming Threaded Programming with Qt - Good Practise Writing Custom Styles with QStyle Writing plugin applications with Qt 2006 :Advanced Item Views...

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  • Windows Phone App with 4SQ

    - by Nuttanon Pornpipak
    I'm want to create a my own Coffee shop app for semester's project. It's Windows Phone App. The App can i.e. view who is check-in here now , view menu , view photo by using 4SQ Endpoint APIs. And my problem is I don't know how to start it...which book i should read about C# and I don't know which knowledge (keyword) should i google it i.e. GET POST METHOD , JSON I ever used 4SQ Endpoint APIs once with javascript (jquery) $.ajax{(.....)} to get data from 4SQ Endpoint APIs So I googled and found JSON.NET Class but I don't know how to use it because i never programming in C# I'm just begin programming. I can programming in C only. Thank you Sorry for my bad grammar

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  • For asp.net mvc is this a three tiered solution?

    - by bbb
    I am a asp.net mvc programmer and if I want to start a project I do this: I make a class library named Model for my models. I make a class library named Infrastructure.Repository for database processes I make a class library named Application for business logic layer And finally I make a MVC project for the UI. But now some things are confusing me. Am I using 3-tier programming? If yes so what is n-tier programming and which one is better? If no so what is 3-tier programming? Some where I see that the tiers namings are DAL and BIZ. Which one is correct according to the naming convention?

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  • Which C# Book to take?

    - by Fischkopf
    I was searching for a book to learn C#, but now i'm kinda stuck. I found many people asking the same question, and many people gave answers, but there are so many books about C# that it is really hard to decide which one to take. Now i reduced my choice on two books, but I just can't decide between them. Namely, there are: Programming C# 4.0 and C# 4.0 In A Nutshell The first thing I want to know, are these good choices? I'm not completely new to programming, but I just didn't find the right language until know, but i think C# is the one I was searching for. I know all the bassic stuff from Delphi/Java/Python so I think i'm not a complete beginner in programming. Is there anyone out there that read both books and can cleary explain whats the difference between them? I haven't found many reviews and sort of, so I just don't know which one to chose. Or is there any book that is better suiting me?

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  • Use an audio/video file from a Linux laptop via USB to be played by Magic Sing ET-23H

    - by AisIceEyes
    I am one of the technical directors of a regular karaoke contest event. For the karaoke contest itself, due to tight budget, we are using what one of the sponsors are providing - Magic Sing ET-23H . The video output of the Magic Sing ET-23H are broadcasted at two big screens that are being shown to the audience and event attendees. When a karaoke contestant provides his / her karaoke video, the video itself is in a readable USB flashdrive and is attached to the USB input of Magic Sing ET-23H. What really bugs me is that the interface of Magic Sing ET-23H are also being broadcasted at the big screen video feeds. The interface of choosing the video file is being seen in the Magic Sing ET-23H - also to the big video screens that are seen by the audience and event goers. I will post in the comments ( if my less than 10 reputation would allow me) the picture of Magic Sing ET-23KH USB input of the device. I always bring my laptop, Acer AS5742-7653, during the regular karaoke event. I'm using my laptop also for tallying of scores from the judges, and also playing audio files from contestants that did not provide a karaoke video. I personally am using different Linux distros, but I next to all the time use my Ubuntu Studio 12.04.3 64bit partition during the regular karaoke contest event. My question is this: Is there a way I can share a temporary video/audio file directly from the laptop I'm using, going to the Magic Sing ET-23H that can broadcast both the video/audio file? Just like how in Window's Avisynth AVS files, or VirtualDub's temporary avi file, or like using ffplay (of ffmpeg), etc. I have researched somewhat the matter and found links in SuperUser.com. Though I can only provide the links at the comments section of this post if my reputation of less than 10 would allow me. I have a hunch it is possible, but I have not fully understood the device being used at the event, Magic Sing ET-23H, if there are other ways for it to broadcast video and audio files besides its USB input. Any help to my current predicament is highly appreciated. Thank you. PS: Since I need at least 10 reputation to post more than 2 links and also post images, I will try to post the image & links at the comments (if my below 10 reputation would allow me).

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  • CodePlex Daily Summary for Monday, April 12, 2010

    CodePlex Daily Summary for Monday, April 12, 2010New Projects3 Hour Game Design Contest: The 3 Hour Game Design Contest is a programming contest for making simple games in 3 hours. 3 hours may not seem like enough time to make a game, b...BI Monkey SSIS ETL Framework: The BI Monkey SSIS ETL Framework is an ETL Execution, Control and Logging system for ETL projects using SSIS. It is supported by a SQL Server metad...Blend Sample Data Helpers: Helper behavior classes to generate sample images and data from Internet sources such as Flickr images. Bold TCP for Delphi 7: Open Sourcing the Bold TCP for Delphi 7.cfThreadingTools: This library project contains classes and extensions which will allow easy handling of multi-threaded UI-accesses.CuBiX_SDL: CuBiX_SDL : CuBiX est un projet personnel.Draglets: Draglets makes it easier for editors and CMS-developers to move and reorder content at their web sites. It's developed in ASP.NET, C# with WCF and ...DSQLT - Dynamic SQL Templates: DSQLT - Dynamic SQL Templates Use Stored Procedures as templates for dynamic SQL statements. Substitute parameters @0-@9 with values like objectna...Edtter: Edtter is a sample web application built on ASP.NET MVC 2 Framework. (Japanese Version Only)Forms Based Authentication Management - SharePoint2007FBA: This is my own update to Stacy Draper's FBABasic project for Forms Based Authentication in MOSS 2007. In additon to managing your fba user's roles,...Height Map to 3D World at XNA: Height Map to 3D World is a XNA project that developed firstly by Eric Grossinger and secondly improved by Karadeniz Technical University Computer ...HouseFly: A simple contact and note taking applicationITM 495 - iPhone Web App: School ProjectKaufleute: This will be finished laterLR: this project is about connecting toPowerShell Integration Services: A set of tools aimed at Extract Transform and Load tasks. Focused on getting the most common ETL tasks done without SSIS. Salient: A collection of, hopefully, useful libraries.Samurai.Validation: Extensible and flexible .Net object validation frameworkSamurai.Workflow: Samurai Workflow is a slim, easy-to-use workflow framework for WPF applications.SharePoint User Management WebPart: SharePoint User Management WebPartUrl shorte(ne)r: It's simple Url Shortener (like: http://tinyurl.com) Currently only Polish language is supported. In future will be provided multi language suppor...Yasbg: Yasbg (pronounced yas-bug) is Yet Another Static Blog Generator. It is made in C# using MarkdownSharp for markdown. Currently in alpha. New Releases.NET Extensions - Extension Methods Library: Release 2010.06: Added an universal approach for grouping extension methods like conversions. Conversion are now available on any data type (it's actually extension...3 Hour Game Design Contest: 3H-GDC mVII: This is the collection of game files for the 7th 3H-GDCB&W Port Scanner: Black`n`White Port Scanner 3.0: B&W Port Scanner 3 includes FTP Server detection tool, Better stability, Optimized memory management, Saving & Opening Result sets ... and more new...BI Monkey SSIS ETL Framework: Framework v1 Alpha: This Alpha release is not fully tested and some functionality is not operating as intended.Bluetooth Radar: Version 1.7: UI Changes Device UserControl Randomly placed devices.BugTracker.NET: BugTracker.NET 3.4.1: For the tasks/time tracking feature, added a way of viewing all the tasks at once, not just the tasks for one bug. Also added a way of exporting a...cfThreadingTools: cfThreadingTools 0.1.1.8: This is the first public available release. Following items are included: BaseTools-class which allows thread-safe setting of properties and callin...DeepZoom Pivot Constructor: DeepZoom Pivot Constructor v0.1: This is a test release of the library platform - Targets .NET 3.5 No samples yet, etc., but it works well :-)DSQLT - Dynamic SQL Templates: Initial release with License Included: nothing changed but license print procedure included the zip file contains database backup SQL script readmeForms Based Authentication Management - SharePoint2007FBA: SharePoint2007FBA 1.0.0.0: Downloads for the Project solution and the WSP package. Please read the Setup Guide. If you are unfamiliar with setting up Forms Based Authenticati...Foursquare BlogEngine Widget: foursquare widget for BlogEngine.NET version 0.3: To see the changes which have been made, visit http://philippkueng.ch/post/Foursquare-BlogEngineNET-widget-version-03.aspx For installation instruc...Framework Detector: FrameworkDetect Support .NET 4 v2: FrameworkDetect Support .NET 4Happy Turtle Plugins for BVI :: Repository Based Versioning for Visual Studio: Happy Turtle 1.0.46860: This is the second beta release of the SVN based version incrementor. Please feel free to create a thread in the discussion tabs and provide feedb...Height Map to 3D World at XNA: 3DWorld: Just open .rar file and extract it any folder and run Proje2Dto3D.exe file.HTML Ruby: 6.20.2: Removed rubyLineSpace option Improved options panel Fixed ruby text font-size rendering issue with complex ruby annotation Removed more waste...HTML Ruby: 6.20.3: Removed unused code Temporary partial fix for Firefox 3.7a4pre nightly buildHTML Ruby: 6.21.0: Added support for current HTML5 ruby annotation format. All ruby annotations are converted to XHTML 1.1 complex ruby annotation.Kooboo HTML form: Kooboo HTML Form Module for 2.1.0.0: Compatible with Kooboo cms 2.1.0.0 Upgrade to MVC 2Kooboo Menu: Kooboo CMS Menu for 2.1.0.0: Compatible with Kooboo cms 2.1.0.0 Upgrade to MVC 2Kooboo Meta: Kooboo Meta Module for 2.1.0.0: Compatible with Kooboo cms 2.1.0.0 Upgrade to MVC 2Kooboo PageMenu: Kooboo CMS PageMenu for 2.1.0.0: Compatible with Kooboo cms 2.1.0.0 Upgrade to MVC 2Kooboo Search: Kooboo CMS Search module for 2.1.0.0: Compatible with Kooboo cms 2.1.0.0 Upgrade to MVC 2Numina Application/Security Framework: Numina.Framework Core 50212: Added bulk import user page Added General settings page for updating Company Name, Theme, and API Key Add/Edit application calls Full URL to h...Rawr: Rawr 2.3.14: - Rawr3: Tons of fixes for Rawr3 compatability and UI. - Significant performance improvements all around. - More fixes and improvements to Wowhea...Rich Ajax empowered Web/Cloud Applications: 6.4 beta 2: The first fully featured version of Visual webGui offering web/cloud development tool that puts all ASP.NET Ajax limits behind with enhanced perfor...SharePoint User Management WebPart: User Management Web part 1.0: Most of the organization have one SharePoint Site which is configured with windows authenticated which is for internal employees having AD authenti...SkeinLibManaged: SkeinLibManaged 1.1.0.0 (Beta): This is the compiled DLL with XML documentation, so there should be plenty of context sensitive help and Intellisense. This is the Release version,...VCC: Latest build, v2.1.30411.0: Automatic drop of latest buildVFPX: Code References 1.1 Beta: Visit the Code References Info Page for complete information about this release.VisioAutomation: VisioAutomation 2.5.0: VisioAutomation 2.5.0- General cleanup/bugfixes - Many low-level changes the the VisioAutomation extension methods - these are far fewer now - This...Visual Studio DSite: English To Spanish Translator (Visual C++ 2008): A simple english to spanish translator made in visual c 2008, using the Google Translate API.WatchersNET CKEditor™ Provider for DotNetNuke: CKEditor Provider 1.10.00: Whats NewFile Browser: Inherits Folder Permissions from DotNetNuke Updated the Editor to Version 3.2.1 revision 5372 Added CkEditor jQuery Adap...Web/Cloud Applications Development Framework | Visual WebGui: 6.4 beta 2: The first fully featured version of Visual webGui offering web/cloud development tool that puts all ASP.NET Ajax limits behind with unique develope...WPF Data Virtualization: 1.0.0.0: First ReleaseYasbg: Yasbg Alpha: ReadmeYet Another Static Blog Generator is a command line utility that generates static html files for blogs. Currently, it is NOT feed enabled. I...異世界の新着動画: Ver. 10-04-12: ニコ生の仕様変更に対応 アンケート時間の設定追加Most Popular ProjectsWBFS ManagerRawrASP.NET Ajax LibraryMicrosoft SQL Server Product Samples: DatabaseAJAX Control ToolkitSilverlight ToolkitWindows Presentation Foundation (WPF)ASP.NETMicrosoft SQL Server Community & SamplesFacebook Developer ToolkitMost Active ProjectsRawrnopCommerce. Open Source online shop e-commerce solution.AutoPocopatterns & practices – Enterprise LibraryShweet: SharePoint 2010 Team Messaging built with PexFarseer Physics EngineNB_Store - Free DotNetNuke Ecommerce Catalog ModuleIonics Isapi Rewrite FilterBlogEngine.NETBeanProxy

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  • Silverlight Cream for March 13, 2010 -- #813

    - by Dave Campbell
    In this Issue: András Velvárt, Bobby Diaz, John Papa/Laurent Bugnion, Jesse Liberty, Christopher Bennage, Tim Greenfield, and Cameron Albert. Shoutouts: Svetla Stoycheva of SilverlightShow has an Interview with SilverlightShow Eco Contest Grand Prize Winner Daniel James Svetla Stoycheva of SilverlightShow also has an Interview with SilverlightShow Eco Contest Community Vote Winner Cigdem Patlak File this under #DoesHeEverSleep, Nokola has an EasyPainter Source Pack 1 Refresh And another filing in the same category by Nokola: EasyPainter Source Pack 2: Flickr, ComboCheckBox and more! In my last pre-#MIX10 'Cream post: From SilverlightCream.com: A Designer-friendly Approach to MVVM András Velvárt has an MVVM tutorial up on SilverlightShow from the Designer perspective of wiring up the View and ViewModel... good stuff my friend! Generate Strongly Typed Observable Events for the Reactive Extensions for .NET (Rx) In an effort to get more familiar with Rx, Bobby Diaz built a WhiteBoard app... there's a demo page plus the source... thanks Bobby! Silverlight TV 13: MVVM Light Toolkit My friend Laurent Bugnion is probably in the air flying to MIX10 right now, but at the MVP Summit last month, he recorded with John Papa and they produced an episode of Silverlight TV for Laurent's MVVM Light ... good stuff guys... see you tomorrow :) WCF Ria Services For Real Jesse Liberty has a great tutorial up on what it takes to get real data into your app ... you know... the stuff you have to get after reading a blog post that uses local stuff :) 1 Simple Step for Commanding in Silverlight Christopher Bennage is discussing Commanding and of course is using Caliburn for the example :) Use Silverlight Reactive Extensions (Rx) to build responsive UIs Tim Greenfield is beginning a two-parter on using Rx. In this first he has a comparison of with and without Rx... cool idea. General Purpose Sprite Class On the heels of Bill Reiss' Sprite posts, Cameron Albert has a General Purpose Sprite class post up using Bill's SilverSprite. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    MIX10

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  • Special thanks to everyone that helped me in 2010.

    - by mbcrump
    2010 has been a very good year for me and I wanted to create a list and thank everyone for what they have done for me.  I also wanted to thank everyone for reading and subscribing to my blog. It is hard to believe that people actually want to read what I write. I feel like I owe a huge thanks to everyone listed below. Looking back upon 2010, I feel that I’ve grown as a developer and you are part of that reason. Sometimes we get caught up in day to day work and forget to give thanks to those that helped us along the way. The list below is mine, it includes people and companies. This list is obviously not going to include everyone that has helped, just those that have stood out in my mind. When I think back upon 2010, their names keep popping up in my head. So here goes, in no particular order.  People Dave Campbell – For everything he has done for the Silverlight Community with his Silverlight Cream blog. I can’t think of a better person to get recognition at the Silverlight FireStarter event. I also wanted to thank him for spending several hours of his time helping me track down a bug in my feedburner account. Victor Gaudioso – For his large collection of video tutorials on his blog and the passion and enthusiasm he has for Silverlight. We have talked on the phone and I’ve never met anyone so fired up for Silverlight. Kunal Chowdhury – Kunal has always been available for me to bounce ideas off of. Kunal has also answered a lot of questions that stumped me. His blog and CodeProject article have green a great help to me and the Silverlight Community. Glen Gordon – I was looking frantically for a Windows Phone 7 several months before release and Glen found one for me. This allowed me to start a blog series on the Windows Phone 7 hardware and developing an application from start to finish that Scott Guthrie retweeted.  Jeff Blankenburg – For listening to my complaints in the early stages of Windows Phone 7. Jeff was always very polite and gave me his cell phone number to talk it over. He also walked me through several problems that I was having early on. Pete Brown – For writing Silverlight 4 in Action. This book is definitely a labor of love. I followed Pete on Twitter as he was writing it and he spent a lot of late nights and weekends working on it. I felt a lot smarter after reading it the first time. The second time was even better. John Papa – For all of his work on the Silverlight Firestarter and the Silverlight community in general. He has also helped me on a personal level with several things. Daniel Heisler – For putting up with me the past year while we worked on many .NET projects together in 2010. Alvin Ashcraft – For publishing a daily blog post on the best of .NET links. He has linked to my site many times and I really appreciate what he does for the community. Chris Alcock – For publishing the Morning Brew every weekday. I remember when I first appeared on his site, I started getting hundreds of hits on my site and wondered if I was getting a DOS attack or something. It was great to find out that Chris had linked to one of my articles. Joel Cochran – For spending a week teaching “Blend-O-Rama”. This was my one of my favorite sessions of this year. I learned a lot about Expression Blend from it and the best part was that it was free and during lunchtime. Jeremy Likness – Jeremy is smart – very smart. I have learned a lot from Jeremy over the past year. He is also involved in the Silverlight community in every way possible, from forums to blog post to screencast to open source. It goes on and on. The people that I met at VSLive Orlando 2010. I had a great time chatting with Walt Ritscher, Wallace McClure, Tim Huckabee and David Platt. Also a special thanks to all of my friends on Twitter like @wilhil, @DBVaughan, @DataArtist, @wbm, @DirkStrauss and @rsringeri and many many more. Software Companies / Events / May of gave me FREE stuff. =) Microsoft (3) – I was sent a free coupon code by Microsoft to take the Silverlight 4 Beta Exam. I jumped on the offer and took the exam. It was great being selected to try out the exam before it goes public even though Microsoft eventually published a universal coupon code for everyone. I am still waiting to find out if I passed the exam. My fingers are crossed. Microsoft reaching out to me with some questions regarding the .NET Community. I’ve never had a company contact me with such interest in the community. Having a contest where 75 people could win a $100 gift certificate and a T-Shirt for submitting a Windows Phone 7 app. I submitted my app and won. All of the free launch events this year (Windows Phone 7, Visual Studio 2010, ASP.NET MVC). Wintellect – For providing an awesome day of free technical training called T.E.N. Where else can you get free training from some of the best programmers in the world? I also won a contest from them that included a NETAdvantage Ultimate License from Infragistics. VSLive – I attended the Orlando 2010 Conference and it was the best developer’s conference that I have ever attended. I got to know a lot of people at this conference and hang out with many wonderful speakers. I live tweeted the event and while it may have annoyed some, the organizers of VSLive loved it. I won the contest on Twitter and they invited me back to the 2011 session of my choice. This is a very nice gift and I really appreciate the generosity. BarcodeLib.com – For providing free barcode generating tools for a Non-Profit ASP.NET project that I was working on. Their third party controls really made this a breeze compared to my existing solution. NDepend – It is absolutely the best tool to improve code quality. The product is extremely large and I would recommend heading over to their site to check it out. Silverlight Spy – I was writing a blog post on Silverlight Spy and Koen Zwikstra provided a FREE license to me. If you ever wanted to peek inside of a Silverlight Application then this is the tool for you. He is also working on a version that will support OOB and Windows Phone 7. I would recommend checking out his site. Birmingham .NET Users Group / Silverlight Nights User Group – It takes a lot of time to put together a user group meeting every month yet it always seems to happen. I don’t want to name names for fear of leaving someone out but both of these User Groups are excellent if you live in the Birmingham, Alabama area. Publishing Companies Manning Publishing – For giving me early access to Silverlight 4 in Action by Pete Brown. It was really nice to be able to read this awesome book while Pete was writing it. I was also one of the first people to publish a review of the book. Sams Publishing and DZone – For providing a copy of Silverlight 4 Unleashed by Laurent Bugnion for me to review for their site. The review is coming in January 2011. Special Shoutout to the following 3rd Party Silverlight Controls It has been a great pleasure to work with the following companies on 3rd Party Control Giveaways every month. It always amazes me how every 3rd Party Control company is so eager to help out the community. I’ve never been turned down by any of these companies! These giveaways have sparked a lot of interest in Silverlight and hopefully I can continue giving away a new set every month. If you are a 3rd Party Control company and are interested in participating in these giveaways then please email me at mbcrump29[at]gmail[d0t].com. The companies below have already participated in my giveaways: Infragistics (December 2010) - Win a set of Infragistics Silverlight Controls with Data Visualization!  Mindscape (November 2010) - Mindscape Silverlight Controls + Free Mega Pack Contest Telerik (October 2010) - Win Telerik RadControls for Silverlight! ($799 Value) Again, I just wanted to say Thanks to everyone for helping me grow as a developer.  Subscribe to my feed

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  • Microsoft Tag Tagged Me

    - by Brian Schroer
    I got EXTREMELY lucky last week and won an HP Mini 311 notebook from a Microsoft Tag Twitter contest. I did my required tweet to enter last Tuesday, and one hour later received notification that I had won the weekly drawing. Apparently you can tweet up to 500 times (I pity the followers of those who do that), so it was really lucky that I won, and I sympathize with those who had been really trying. If you would like to try your luck, there are seven weekly prizes left, and you can find out about the contest here: http://tag.microsoft.com/ttcontest.aspx For a free PC, I thought it was the least I could do to find out what Microsoft Tag is. I was vaguely aware of those pastel-y triangle-y square things that look like someone put one of Don Johnson’s Miami Vice outfits through a shredder, and knew that the company I work for (one of the world’s largest consumer products companies) was looking into putting them on our products, packaging and advertising, but didn’t know much more about the technology. I thought they were just an improvement over bar codes, and would be used in retail store scanners, but I was mistaken. These tags are meant to be scanned by consumers using their mobile phones, to get instant access to information, websites, reviews, etc. Scanning a tag can open a web page, import a contact card, or dial a phone number, play a video… Tag reader software can be installed on Windows Mobile, iPhone, Symbian, Blackberry, Android, J2ME, and other phones (and I suspect that it will be available for Windows Phone 7 also :). There are built-in tracking, metrics and analysis tools, to help companies using Tag make decisions about their marketing expenditures. (And they don’t have to look Miami Vice-y – They can be customized to reflect the personality of the person or a brand.) Looks like interesting stuff. You can find out more at http://tag.microsoft.com.

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  • Sharing My Thoughts on Space Flight

    - by Grant Fritchey
    This went out in the DBA newsletter from Red Gate, but I enjoyed writing it so much, I thought I'd share it to a wider audience: I grew up watching the US space program. I watched men walk on the moon for the first time in 1969, when I was only six years old. From that moment on, I dreamed of going into space. I studied aeronautics and tried to get into the Air Force Academy, all in preparation for my long career as an astronaut. Clearly, that didn't quite work out for me. But it sure could for you. At Red Gate, we're running a new contest: DBA in Space. The prize is a sub-orbital flight. When I first got word of this contest, my immediate response was, "And you need me to go right away and do a test flight? Excellent!" No, no test flight needed, plus I was pretty low on the list of volunteers. "That's OK, I'll just enter." Then I was told that, as a Red Gate employee, I couldn't win. My next response was, "I quit".eventually, I was talked down off the ledge, and agreed to help make this special for some other DBA. Many (most?) of us are science fiction fans, either the soft science of Star Trek and Star Wars, or the hard science of Niven and Pournelle, or Allen Steele. We watched the Shuttles go up and land. We've been dreaming of our own trips into orbit and our vacation-home on the Moon for a long, long time. All that might not arrive on schedule, but you've got a shot at breaking clear of the atmosphere. The first stage is a video quiz, starring Brad McGehee, and it's live at www.DBAinSpace.com now. Go for it. Good luck and God speed!

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  • Last Chance At Space

    - by Grant Fritchey
    All entries for the DBA In Space contest have to be in by this Friday, the 18th. I’m so jealous of all of you who can enter this contest. Just think about it. You’re getting a chance to take a sub-orbital rocket ride. But, here’s the kicker, the chances are limited to data professionals. That’s a pretty small sub-set when you think about it. Further, you have to gotten the answers to the quiz questions correct, which only takes a little bit of honest research, but come on. That further limits the result set. You’ve really got an excellent shot at this (and the jealousy rears it’s ugly head again). If you haven’t finished your entry, go on over to the link and get it taken care of. There’s really no reason to not do it. Oh, and by the way, if you’re one of those (I’d say crazy) people who don’t want to ride the rocket, you can take the prize in cash. Although I’d be mighty disappointed in you if you did.

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  • some questions related to ubuntu app showdown

    - by user49557
    Where to ask questions related to ubuntu app developer showdown? http://askubuntu.com/questions/151148/how-do-i-participate-in-the-ubuntu-app-showdown Can I use old code by myself to build on for my entry in the Ubuntu App Showdown contest? after seeing these threads and posting a question at askubuntu where to ask questions related to ubuntu app showdown i got we can ask these questions here my questions: can i submit more than one app in the contest and tell me more about this suppose i submit 5 apps out of which one is won then will it be valid if 2 or 3 are won i think the number of t-shirts does not depends upon number of apps one per person for development i have to use quickly but can i use third party libraries for GUI or other work i think i will need it for eg. pyside the first and second winner will get laptop + mobile too right or not the mobile how the prizes will be delivered will they charge(i don't think so) i would like to use multiple libraries i can use htme right ? more details are always welcomes i have mostly all ubuntu app showdown related pages but if you find something in background than tell me note:i am not saying that i am going to win just questions don't take it in that way

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  • How John Got 15x Improvement Without Really Trying

    - by rchrd
    The following article was published on a Sun Microsystems website a number of years ago by John Feo. It is still useful and worth preserving. So I'm republishing it here.  How I Got 15x Improvement Without Really Trying John Feo, Sun Microsystems Taking ten "personal" program codes used in scientific and engineering research, the author was able to get from 2 to 15 times performance improvement easily by applying some simple general optimization techniques. Introduction Scientific research based on computer simulation depends on the simulation for advancement. The research can advance only as fast as the computational codes can execute. The codes' efficiency determines both the rate and quality of results. In the same amount of time, a faster program can generate more results and can carry out a more detailed simulation of physical phenomena than a slower program. Highly optimized programs help science advance quickly and insure that monies supporting scientific research are used as effectively as possible. Scientific computer codes divide into three broad categories: ISV, community, and personal. ISV codes are large, mature production codes developed and sold commercially. The codes improve slowly over time both in methods and capabilities, and they are well tuned for most vendor platforms. Since the codes are mature and complex, there are few opportunities to improve their performance solely through code optimization. Improvements of 10% to 15% are typical. Examples of ISV codes are DYNA3D, Gaussian, and Nastran. Community codes are non-commercial production codes used by a particular research field. Generally, they are developed and distributed by a single academic or research institution with assistance from the community. Most users just run the codes, but some develop new methods and extensions that feed back into the general release. The codes are available on most vendor platforms. Since these codes are younger than ISV codes, there are more opportunities to optimize the source code. Improvements of 50% are not unusual. Examples of community codes are AMBER, CHARM, BLAST, and FASTA. Personal codes are those written by single users or small research groups for their own use. These codes are not distributed, but may be passed from professor-to-student or student-to-student over several years. They form the primordial ocean of applications from which community and ISV codes emerge. Government research grants pay for the development of most personal codes. This paper reports on the nature and performance of this class of codes. Over the last year, I have looked at over two dozen personal codes from more than a dozen research institutions. The codes cover a variety of scientific fields, including astronomy, atmospheric sciences, bioinformatics, biology, chemistry, geology, and physics. The sources range from a few hundred lines to more than ten thousand lines, and are written in Fortran, Fortran 90, C, and C++. For the most part, the codes are modular, documented, and written in a clear, straightforward manner. They do not use complex language features, advanced data structures, programming tricks, or libraries. I had little trouble understanding what the codes did or how data structures were used. Most came with a makefile. Surprisingly, only one of the applications is parallel. All developers have access to parallel machines, so availability is not an issue. Several tried to parallelize their applications, but stopped after encountering difficulties. Lack of education and a perception that parallelism is difficult prevented most from trying. I parallelized several of the codes using OpenMP, and did not judge any of the codes as difficult to parallelize. Even more surprising than the lack of parallelism is the inefficiency of the codes. I was able to get large improvements in performance in a matter of a few days applying simple optimization techniques. Table 1 lists ten representative codes [names and affiliation are omitted to preserve anonymity]. Improvements on one processor range from 2x to 15.5x with a simple average of 4.75x. I did not use sophisticated performance tools or drill deep into the program's execution character as one would do when tuning ISV or community codes. Using only a profiler and source line timers, I identified inefficient sections of code and improved their performance by inspection. The changes were at a high level. I am sure there is another factor of 2 or 3 in each code, and more if the codes are parallelized. The study’s results show that personal scientific codes are running many times slower than they should and that the problem is pervasive. Computational scientists are not sloppy programmers; however, few are trained in the art of computer programming or code optimization. I found that most have a working knowledge of some programming language and standard software engineering practices; but they do not know, or think about, how to make their programs run faster. They simply do not know the standard techniques used to make codes run faster. In fact, they do not even perceive that such techniques exist. The case studies described in this paper show that applying simple, well known techniques can significantly increase the performance of personal codes. It is important that the scientific community and the Government agencies that support scientific research find ways to better educate academic scientific programmers. The inefficiency of their codes is so bad that it is retarding both the quality and progress of scientific research. # cacheperformance redundantoperations loopstructures performanceimprovement 1 x x 15.5 2 x 2.8 3 x x 2.5 4 x 2.1 5 x x 2.0 6 x 5.0 7 x 5.8 8 x 6.3 9 2.2 10 x x 3.3 Table 1 — Area of improvement and performance gains of 10 codes The remainder of the paper is organized as follows: sections 2, 3, and 4 discuss the three most common sources of inefficiencies in the codes studied. These are cache performance, redundant operations, and loop structures. Each section includes several examples. The last section summaries the work and suggests a possible solution to the issues raised. Optimizing cache performance Commodity microprocessor systems use caches to increase memory bandwidth and reduce memory latencies. Typical latencies from processor to L1, L2, local, and remote memory are 3, 10, 50, and 200 cycles, respectively. Moreover, bandwidth falls off dramatically as memory distances increase. Programs that do not use cache effectively run many times slower than programs that do. When optimizing for cache, the biggest performance gains are achieved by accessing data in cache order and reusing data to amortize the overhead of cache misses. Secondary considerations are prefetching, associativity, and replacement; however, the understanding and analysis required to optimize for the latter are probably beyond the capabilities of the non-expert. Much can be gained simply by accessing data in the correct order and maximizing data reuse. 6 out of the 10 codes studied here benefited from such high level optimizations. Array Accesses The most important cache optimization is the most basic: accessing Fortran array elements in column order and C array elements in row order. Four of the ten codes—1, 2, 4, and 10—got it wrong. Compilers will restructure nested loops to optimize cache performance, but may not do so if the loop structure is too complex, or the loop body includes conditionals, complex addressing, or function calls. In code 1, the compiler failed to invert a key loop because of complex addressing do I = 0, 1010, delta_x IM = I - delta_x IP = I + delta_x do J = 5, 995, delta_x JM = J - delta_x JP = J + delta_x T1 = CA1(IP, J) + CA1(I, JP) T2 = CA1(IM, J) + CA1(I, JM) S1 = T1 + T2 - 4 * CA1(I, J) CA(I, J) = CA1(I, J) + D * S1 end do end do In code 2, the culprit is conditionals do I = 1, N do J = 1, N If (IFLAG(I,J) .EQ. 0) then T1 = Value(I, J-1) T2 = Value(I-1, J) T3 = Value(I, J) T4 = Value(I+1, J) T5 = Value(I, J+1) Value(I,J) = 0.25 * (T1 + T2 + T5 + T4) Delta = ABS(T3 - Value(I,J)) If (Delta .GT. MaxDelta) MaxDelta = Delta endif enddo enddo I fixed both programs by inverting the loops by hand. Code 10 has three-dimensional arrays and triply nested loops. The structure of the most computationally intensive loops is too complex to invert automatically or by hand. The only practical solution is to transpose the arrays so that the dimension accessed by the innermost loop is in cache order. The arrays can be transposed at construction or prior to entering a computationally intensive section of code. The former requires all array references to be modified, while the latter is cost effective only if the cost of the transpose is amortized over many accesses. I used the second approach to optimize code 10. Code 5 has four-dimensional arrays and loops are nested four deep. For all of the reasons cited above the compiler is not able to restructure three key loops. Assume C arrays and let the four dimensions of the arrays be i, j, k, and l. In the original code, the index structure of the three loops is L1: for i L2: for i L3: for i for l for l for j for k for j for k for j for k for l So only L3 accesses array elements in cache order. L1 is a very complex loop—much too complex to invert. I brought the loop into cache alignment by transposing the second and fourth dimensions of the arrays. Since the code uses a macro to compute all array indexes, I effected the transpose at construction and changed the macro appropriately. The dimensions of the new arrays are now: i, l, k, and j. L3 is a simple loop and easily inverted. L2 has a loop-carried scalar dependence in k. By promoting the scalar name that carries the dependence to an array, I was able to invert the third and fourth subloops aligning the loop with cache. Code 5 is by far the most difficult of the four codes to optimize for array accesses; but the knowledge required to fix the problems is no more than that required for the other codes. I would judge this code at the limits of, but not beyond, the capabilities of appropriately trained computational scientists. Array Strides When a cache miss occurs, a line (64 bytes) rather than just one word is loaded into the cache. If data is accessed stride 1, than the cost of the miss is amortized over 8 words. Any stride other than one reduces the cost savings. Two of the ten codes studied suffered from non-unit strides. The codes represent two important classes of "strided" codes. Code 1 employs a multi-grid algorithm to reduce time to convergence. The grids are every tenth, fifth, second, and unit element. Since time to convergence is inversely proportional to the distance between elements, coarse grids converge quickly providing good starting values for finer grids. The better starting values further reduce the time to convergence. The downside is that grids of every nth element, n > 1, introduce non-unit strides into the computation. In the original code, much of the savings of the multi-grid algorithm were lost due to this problem. I eliminated the problem by compressing (copying) coarse grids into continuous memory, and rewriting the computation as a function of the compressed grid. On convergence, I copied the final values of the compressed grid back to the original grid. The savings gained from unit stride access of the compressed grid more than paid for the cost of copying. Using compressed grids, the loop from code 1 included in the previous section becomes do j = 1, GZ do i = 1, GZ T1 = CA(i+0, j-1) + CA(i-1, j+0) T4 = CA1(i+1, j+0) + CA1(i+0, j+1) S1 = T1 + T4 - 4 * CA1(i+0, j+0) CA(i+0, j+0) = CA1(i+0, j+0) + DD * S1 enddo enddo where CA and CA1 are compressed arrays of size GZ. Code 7 traverses a list of objects selecting objects for later processing. The labels of the selected objects are stored in an array. The selection step has unit stride, but the processing steps have irregular stride. A fix is to save the parameters of the selected objects in temporary arrays as they are selected, and pass the temporary arrays to the processing functions. The fix is practical if the same parameters are used in selection as in processing, or if processing comprises a series of distinct steps which use overlapping subsets of the parameters. Both conditions are true for code 7, so I achieved significant improvement by copying parameters to temporary arrays during selection. Data reuse In the previous sections, we optimized for spatial locality. It is also important to optimize for temporal locality. Once read, a datum should be used as much as possible before it is forced from cache. Loop fusion and loop unrolling are two techniques that increase temporal locality. Unfortunately, both techniques increase register pressure—as loop bodies become larger, the number of registers required to hold temporary values grows. Once register spilling occurs, any gains evaporate quickly. For multiprocessors with small register sets or small caches, the sweet spot can be very small. In the ten codes presented here, I found no opportunities for loop fusion and only two opportunities for loop unrolling (codes 1 and 3). In code 1, unrolling the outer and inner loop one iteration increases the number of result values computed by the loop body from 1 to 4, do J = 1, GZ-2, 2 do I = 1, GZ-2, 2 T1 = CA1(i+0, j-1) + CA1(i-1, j+0) T2 = CA1(i+1, j-1) + CA1(i+0, j+0) T3 = CA1(i+0, j+0) + CA1(i-1, j+1) T4 = CA1(i+1, j+0) + CA1(i+0, j+1) T5 = CA1(i+2, j+0) + CA1(i+1, j+1) T6 = CA1(i+1, j+1) + CA1(i+0, j+2) T7 = CA1(i+2, j+1) + CA1(i+1, j+2) S1 = T1 + T4 - 4 * CA1(i+0, j+0) S2 = T2 + T5 - 4 * CA1(i+1, j+0) S3 = T3 + T6 - 4 * CA1(i+0, j+1) S4 = T4 + T7 - 4 * CA1(i+1, j+1) CA(i+0, j+0) = CA1(i+0, j+0) + DD * S1 CA(i+1, j+0) = CA1(i+1, j+0) + DD * S2 CA(i+0, j+1) = CA1(i+0, j+1) + DD * S3 CA(i+1, j+1) = CA1(i+1, j+1) + DD * S4 enddo enddo The loop body executes 12 reads, whereas as the rolled loop shown in the previous section executes 20 reads to compute the same four values. In code 3, two loops are unrolled 8 times and one loop is unrolled 4 times. Here is the before for (k = 0; k < NK[u]; k++) { sum = 0.0; for (y = 0; y < NY; y++) { sum += W[y][u][k] * delta[y]; } backprop[i++]=sum; } and after code for (k = 0; k < KK - 8; k+=8) { sum0 = 0.0; sum1 = 0.0; sum2 = 0.0; sum3 = 0.0; sum4 = 0.0; sum5 = 0.0; sum6 = 0.0; sum7 = 0.0; for (y = 0; y < NY; y++) { sum0 += W[y][0][k+0] * delta[y]; sum1 += W[y][0][k+1] * delta[y]; sum2 += W[y][0][k+2] * delta[y]; sum3 += W[y][0][k+3] * delta[y]; sum4 += W[y][0][k+4] * delta[y]; sum5 += W[y][0][k+5] * delta[y]; sum6 += W[y][0][k+6] * delta[y]; sum7 += W[y][0][k+7] * delta[y]; } backprop[k+0] = sum0; backprop[k+1] = sum1; backprop[k+2] = sum2; backprop[k+3] = sum3; backprop[k+4] = sum4; backprop[k+5] = sum5; backprop[k+6] = sum6; backprop[k+7] = sum7; } for one of the loops unrolled 8 times. Optimizing for temporal locality is the most difficult optimization considered in this paper. The concepts are not difficult, but the sweet spot is small. Identifying where the program can benefit from loop unrolling or loop fusion is not trivial. Moreover, it takes some effort to get it right. Still, educating scientific programmers about temporal locality and teaching them how to optimize for it will pay dividends. Reducing instruction count Execution time is a function of instruction count. Reduce the count and you usually reduce the time. The best solution is to use a more efficient algorithm; that is, an algorithm whose order of complexity is smaller, that converges quicker, or is more accurate. Optimizing source code without changing the algorithm yields smaller, but still significant, gains. This paper considers only the latter because the intent is to study how much better codes can run if written by programmers schooled in basic code optimization techniques. The ten codes studied benefited from three types of "instruction reducing" optimizations. The two most prevalent were hoisting invariant memory and data operations out of inner loops. The third was eliminating unnecessary data copying. The nature of these inefficiencies is language dependent. Memory operations The semantics of C make it difficult for the compiler to determine all the invariant memory operations in a loop. The problem is particularly acute for loops in functions since the compiler may not know the values of the function's parameters at every call site when compiling the function. Most compilers support pragmas to help resolve ambiguities; however, these pragmas are not comprehensive and there is no standard syntax. To guarantee that invariant memory operations are not executed repetitively, the user has little choice but to hoist the operations by hand. The problem is not as severe in Fortran programs because in the absence of equivalence statements, it is a violation of the language's semantics for two names to share memory. Codes 3 and 5 are C programs. In both cases, the compiler did not hoist all invariant memory operations from inner loops. Consider the following loop from code 3 for (y = 0; y < NY; y++) { i = 0; for (u = 0; u < NU; u++) { for (k = 0; k < NK[u]; k++) { dW[y][u][k] += delta[y] * I1[i++]; } } } Since dW[y][u] can point to the same memory space as delta for one or more values of y and u, assignment to dW[y][u][k] may change the value of delta[y]. In reality, dW and delta do not overlap in memory, so I rewrote the loop as for (y = 0; y < NY; y++) { i = 0; Dy = delta[y]; for (u = 0; u < NU; u++) { for (k = 0; k < NK[u]; k++) { dW[y][u][k] += Dy * I1[i++]; } } } Failure to hoist invariant memory operations may be due to complex address calculations. If the compiler can not determine that the address calculation is invariant, then it can hoist neither the calculation nor the associated memory operations. As noted above, code 5 uses a macro to address four-dimensional arrays #define MAT4D(a,q,i,j,k) (double *)((a)->data + (q)*(a)->strides[0] + (i)*(a)->strides[3] + (j)*(a)->strides[2] + (k)*(a)->strides[1]) The macro is too complex for the compiler to understand and so, it does not identify any subexpressions as loop invariant. The simplest way to eliminate the address calculation from the innermost loop (over i) is to define a0 = MAT4D(a,q,0,j,k) before the loop and then replace all instances of *MAT4D(a,q,i,j,k) in the loop with a0[i] A similar problem appears in code 6, a Fortran program. The key loop in this program is do n1 = 1, nh nx1 = (n1 - 1) / nz + 1 nz1 = n1 - nz * (nx1 - 1) do n2 = 1, nh nx2 = (n2 - 1) / nz + 1 nz2 = n2 - nz * (nx2 - 1) ndx = nx2 - nx1 ndy = nz2 - nz1 gxx = grn(1,ndx,ndy) gyy = grn(2,ndx,ndy) gxy = grn(3,ndx,ndy) balance(n1,1) = balance(n1,1) + (force(n2,1) * gxx + force(n2,2) * gxy) * h1 balance(n1,2) = balance(n1,2) + (force(n2,1) * gxy + force(n2,2) * gyy)*h1 end do end do The programmer has written this loop well—there are no loop invariant operations with respect to n1 and n2. However, the loop resides within an iterative loop over time and the index calculations are independent with respect to time. Trading space for time, I precomputed the index values prior to the entering the time loop and stored the values in two arrays. I then replaced the index calculations with reads of the arrays. Data operations Ways to reduce data operations can appear in many forms. Implementing a more efficient algorithm produces the biggest gains. The closest I came to an algorithm change was in code 4. This code computes the inner product of K-vectors A(i) and B(j), 0 = i < N, 0 = j < M, for most values of i and j. Since the program computes most of the NM possible inner products, it is more efficient to compute all the inner products in one triply-nested loop rather than one at a time when needed. The savings accrue from reading A(i) once for all B(j) vectors and from loop unrolling. for (i = 0; i < N; i+=8) { for (j = 0; j < M; j++) { sum0 = 0.0; sum1 = 0.0; sum2 = 0.0; sum3 = 0.0; sum4 = 0.0; sum5 = 0.0; sum6 = 0.0; sum7 = 0.0; for (k = 0; k < K; k++) { sum0 += A[i+0][k] * B[j][k]; sum1 += A[i+1][k] * B[j][k]; sum2 += A[i+2][k] * B[j][k]; sum3 += A[i+3][k] * B[j][k]; sum4 += A[i+4][k] * B[j][k]; sum5 += A[i+5][k] * B[j][k]; sum6 += A[i+6][k] * B[j][k]; sum7 += A[i+7][k] * B[j][k]; } C[i+0][j] = sum0; C[i+1][j] = sum1; C[i+2][j] = sum2; C[i+3][j] = sum3; C[i+4][j] = sum4; C[i+5][j] = sum5; C[i+6][j] = sum6; C[i+7][j] = sum7; }} This change requires knowledge of a typical run; i.e., that most inner products are computed. The reasons for the change, however, derive from basic optimization concepts. It is the type of change easily made at development time by a knowledgeable programmer. In code 5, we have the data version of the index optimization in code 6. Here a very expensive computation is a function of the loop indices and so cannot be hoisted out of the loop; however, the computation is invariant with respect to an outer iterative loop over time. We can compute its value for each iteration of the computation loop prior to entering the time loop and save the values in an array. The increase in memory required to store the values is small in comparison to the large savings in time. The main loop in Code 8 is doubly nested. The inner loop includes a series of guarded computations; some are a function of the inner loop index but not the outer loop index while others are a function of the outer loop index but not the inner loop index for (j = 0; j < N; j++) { for (i = 0; i < M; i++) { r = i * hrmax; R = A[j]; temp = (PRM[3] == 0.0) ? 1.0 : pow(r, PRM[3]); high = temp * kcoeff * B[j] * PRM[2] * PRM[4]; low = high * PRM[6] * PRM[6] / (1.0 + pow(PRM[4] * PRM[6], 2.0)); kap = (R > PRM[6]) ? high * R * R / (1.0 + pow(PRM[4]*r, 2.0) : low * pow(R/PRM[6], PRM[5]); < rest of loop omitted > }} Note that the value of temp is invariant to j. Thus, we can hoist the computation for temp out of the loop and save its values in an array. for (i = 0; i < M; i++) { r = i * hrmax; TEMP[i] = pow(r, PRM[3]); } [N.B. – the case for PRM[3] = 0 is omitted and will be reintroduced later.] We now hoist out of the inner loop the computations invariant to i. Since the conditional guarding the value of kap is invariant to i, it behooves us to hoist the computation out of the inner loop, thereby executing the guard once rather than M times. The final version of the code is for (j = 0; j < N; j++) { R = rig[j] / 1000.; tmp1 = kcoeff * par[2] * beta[j] * par[4]; tmp2 = 1.0 + (par[4] * par[4] * par[6] * par[6]); tmp3 = 1.0 + (par[4] * par[4] * R * R); tmp4 = par[6] * par[6] / tmp2; tmp5 = R * R / tmp3; tmp6 = pow(R / par[6], par[5]); if ((par[3] == 0.0) && (R > par[6])) { for (i = 1; i <= imax1; i++) KAP[i] = tmp1 * tmp5; } else if ((par[3] == 0.0) && (R <= par[6])) { for (i = 1; i <= imax1; i++) KAP[i] = tmp1 * tmp4 * tmp6; } else if ((par[3] != 0.0) && (R > par[6])) { for (i = 1; i <= imax1; i++) KAP[i] = tmp1 * TEMP[i] * tmp5; } else if ((par[3] != 0.0) && (R <= par[6])) { for (i = 1; i <= imax1; i++) KAP[i] = tmp1 * TEMP[i] * tmp4 * tmp6; } for (i = 0; i < M; i++) { kap = KAP[i]; r = i * hrmax; < rest of loop omitted > } } Maybe not the prettiest piece of code, but certainly much more efficient than the original loop, Copy operations Several programs unnecessarily copy data from one data structure to another. This problem occurs in both Fortran and C programs, although it manifests itself differently in the two languages. Code 1 declares two arrays—one for old values and one for new values. At the end of each iteration, the array of new values is copied to the array of old values to reset the data structures for the next iteration. This problem occurs in Fortran programs not included in this study and in both Fortran 77 and Fortran 90 code. Introducing pointers to the arrays and swapping pointer values is an obvious way to eliminate the copying; but pointers is not a feature that many Fortran programmers know well or are comfortable using. An easy solution not involving pointers is to extend the dimension of the value array by 1 and use the last dimension to differentiate between arrays at different times. For example, if the data space is N x N, declare the array (N, N, 2). Then store the problem’s initial values in (_, _, 2) and define the scalar names new = 2 and old = 1. At the start of each iteration, swap old and new to reset the arrays. The old–new copy problem did not appear in any C program. In programs that had new and old values, the code swapped pointers to reset data structures. Where unnecessary coping did occur is in structure assignment and parameter passing. Structures in C are handled much like scalars. Assignment causes the data space of the right-hand name to be copied to the data space of the left-hand name. Similarly, when a structure is passed to a function, the data space of the actual parameter is copied to the data space of the formal parameter. If the structure is large and the assignment or function call is in an inner loop, then copying costs can grow quite large. While none of the ten programs considered here manifested this problem, it did occur in programs not included in the study. A simple fix is always to refer to structures via pointers. Optimizing loop structures Since scientific programs spend almost all their time in loops, efficient loops are the key to good performance. Conditionals, function calls, little instruction level parallelism, and large numbers of temporary values make it difficult for the compiler to generate tightly packed, highly efficient code. Conditionals and function calls introduce jumps that disrupt code flow. Users should eliminate or isolate conditionls to their own loops as much as possible. Often logical expressions can be substituted for if-then-else statements. For example, code 2 includes the following snippet MaxDelta = 0.0 do J = 1, N do I = 1, M < code omitted > Delta = abs(OldValue ? NewValue) if (Delta > MaxDelta) MaxDelta = Delta enddo enddo if (MaxDelta .gt. 0.001) goto 200 Since the only use of MaxDelta is to control the jump to 200 and all that matters is whether or not it is greater than 0.001, I made MaxDelta a boolean and rewrote the snippet as MaxDelta = .false. do J = 1, N do I = 1, M < code omitted > Delta = abs(OldValue ? NewValue) MaxDelta = MaxDelta .or. (Delta .gt. 0.001) enddo enddo if (MaxDelta) goto 200 thereby, eliminating the conditional expression from the inner loop. A microprocessor can execute many instructions per instruction cycle. Typically, it can execute one or more memory, floating point, integer, and jump operations. To be executed simultaneously, the operations must be independent. Thick loops tend to have more instruction level parallelism than thin loops. Moreover, they reduce memory traffice by maximizing data reuse. Loop unrolling and loop fusion are two techniques to increase the size of loop bodies. Several of the codes studied benefitted from loop unrolling, but none benefitted from loop fusion. This observation is not too surpising since it is the general tendency of programmers to write thick loops. As loops become thicker, the number of temporary values grows, increasing register pressure. If registers spill, then memory traffic increases and code flow is disrupted. A thick loop with many temporary values may execute slower than an equivalent series of thin loops. The biggest gain will be achieved if the thick loop can be split into a series of independent loops eliminating the need to write and read temporary arrays. I found such an occasion in code 10 where I split the loop do i = 1, n do j = 1, m A24(j,i)= S24(j,i) * T24(j,i) + S25(j,i) * U25(j,i) B24(j,i)= S24(j,i) * T25(j,i) + S25(j,i) * U24(j,i) A25(j,i)= S24(j,i) * C24(j,i) + S25(j,i) * V24(j,i) B25(j,i)= S24(j,i) * U25(j,i) + S25(j,i) * V25(j,i) C24(j,i)= S26(j,i) * T26(j,i) + S27(j,i) * U26(j,i) D24(j,i)= S26(j,i) * T27(j,i) + S27(j,i) * V26(j,i) C25(j,i)= S27(j,i) * S28(j,i) + S26(j,i) * U28(j,i) D25(j,i)= S27(j,i) * T28(j,i) + S26(j,i) * V28(j,i) end do end do into two disjoint loops do i = 1, n do j = 1, m A24(j,i)= S24(j,i) * T24(j,i) + S25(j,i) * U25(j,i) B24(j,i)= S24(j,i) * T25(j,i) + S25(j,i) * U24(j,i) A25(j,i)= S24(j,i) * C24(j,i) + S25(j,i) * V24(j,i) B25(j,i)= S24(j,i) * U25(j,i) + S25(j,i) * V25(j,i) end do end do do i = 1, n do j = 1, m C24(j,i)= S26(j,i) * T26(j,i) + S27(j,i) * U26(j,i) D24(j,i)= S26(j,i) * T27(j,i) + S27(j,i) * V26(j,i) C25(j,i)= S27(j,i) * S28(j,i) + S26(j,i) * U28(j,i) D25(j,i)= S27(j,i) * T28(j,i) + S26(j,i) * V28(j,i) end do end do Conclusions Over the course of the last year, I have had the opportunity to work with over two dozen academic scientific programmers at leading research universities. Their research interests span a broad range of scientific fields. Except for two programs that relied almost exclusively on library routines (matrix multiply and fast Fourier transform), I was able to improve significantly the single processor performance of all codes. Improvements range from 2x to 15.5x with a simple average of 4.75x. Changes to the source code were at a very high level. I did not use sophisticated techniques or programming tools to discover inefficiencies or effect the changes. Only one code was parallel despite the availability of parallel systems to all developers. Clearly, we have a problem—personal scientific research codes are highly inefficient and not running parallel. The developers are unaware of simple optimization techniques to make programs run faster. They lack education in the art of code optimization and parallel programming. I do not believe we can fix the problem by publishing additional books or training manuals. To date, the developers in questions have not studied the books or manual available, and are unlikely to do so in the future. Short courses are a possible solution, but I believe they are too concentrated to be much use. The general concepts can be taught in a three or four day course, but that is not enough time for students to practice what they learn and acquire the experience to apply and extend the concepts to their codes. Practice is the key to becoming proficient at optimization. I recommend that graduate students be required to take a semester length course in optimization and parallel programming. We would never give someone access to state-of-the-art scientific equipment costing hundreds of thousands of dollars without first requiring them to demonstrate that they know how to use the equipment. Yet the criterion for time on state-of-the-art supercomputers is at most an interesting project. Requestors are never asked to demonstrate that they know how to use the system, or can use the system effectively. A semester course would teach them the required skills. Government agencies that fund academic scientific research pay for most of the computer systems supporting scientific research as well as the development of most personal scientific codes. These agencies should require graduate schools to offer a course in optimization and parallel programming as a requirement for funding. About the Author John Feo received his Ph.D. in Computer Science from The University of Texas at Austin in 1986. After graduate school, Dr. Feo worked at Lawrence Livermore National Laboratory where he was the Group Leader of the Computer Research Group and principal investigator of the Sisal Language Project. In 1997, Dr. Feo joined Tera Computer Company where he was project manager for the MTA, and oversaw the programming and evaluation of the MTA at the San Diego Supercomputer Center. In 2000, Dr. Feo joined Sun Microsystems as an HPC application specialist. He works with university research groups to optimize and parallelize scientific codes. Dr. Feo has published over two dozen research articles in the areas of parallel parallel programming, parallel programming languages, and application performance.

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  • Windows Azure Use Case: New Development

    - by BuckWoody
    This is one in a series of posts on when and where to use a distributed architecture design in your organization's computing needs. You can find the main post here: http://blogs.msdn.com/b/buckwoody/archive/2011/01/18/windows-azure-and-sql-azure-use-cases.aspx Description: Computing platforms evolve over time. Originally computers were directed by hardware wiring - that, the “code” was the path of the wiring that directed an electrical signal from one component to another, or in some cases a physical switch controlled the path. From there software was developed, first in a very low machine language, then when compilers were created, computer languages could more closely mimic written statements. These language statements can be compiled into the lower-level machine language still used by computers today. Microprocessors replaced logic circuits, sometimes with fewer instructions (Reduced Instruction Set Computing, RISC) and sometimes with more instructions (Complex Instruction Set Computing, CISC). The reason this history is important is that along each technology advancement, computer code has adapted. Writing software for a RISC architecture is significantly different than developing for a CISC architecture. And moving to a Distributed Architecture like Windows Azure also has specific implementation details that our code must follow. But why make a change? As I’ve described, we need to make the change to our code to follow advances in technology. There’s no point in change for its own sake, but as a new paradigm offers benefits to our users, it’s important for us to leverage those benefits where it makes sense. That’s most often done in new development projects. It’s a far simpler task to take a new project and adapt it to Windows Azure than to try and retrofit older code designed in a previous computing environment. We can still use the same coding languages (.NET, Java, C++) to write code for Windows Azure, but we need to think about the architecture of that code on a new project so that it runs in the most efficient, cost-effective way in a Distributed Architecture. As we receive new requests from the organization for new projects, a distributed architecture paradigm belongs in the decision matrix for the platform target. Implementation: When you are designing new applications for Windows Azure (or any distributed architecture) there are many important details to consider. But at the risk of over-simplification, there are three main concepts to learn and architect within the new code: Stateless Programming - Stateless program is a prime concept within distributed architectures. Rather than each server owning the complete processing cycle, the information from an operation that needs to be retained (the “state”) should be persisted to another location c(like storage) common to all machines involved in the process.  An interesting learning process for Stateless Programming (although not unique to this language type) is to learn Functional Programming. Server-Side Processing - Along with developing using a Stateless Design, the closer you can locate the code processing to the data, the less expensive and faster the code will run. When you control the network layer, this is less important, since you can send vast amounts of data between the server and client, allowing the client to perform processing. In a distributed architecture, you don’t always own the network, so it’s performance is unpredictable. Also, you may not be able to control the platform the user is on (such as a smartphone, PC or tablet), so it’s imperative to deliver only results and graphical elements where possible.  Token-Based Authentication - Also called “Claims-Based Authorization”, this code practice means instead of allowing a user to log on once and then running code in that context, a more granular level of security is used. A “token” or “claim”, often represented as a Certificate, is sent along for a series or even one request. In other words, every call to the code is authenticated against the token, rather than allowing a user free reign within the code call. While this is more work initially, it can bring a greater level of security, and it is far more resilient to disconnections. Resources: See the references of “Nondistributed Deployment” and “Distributed Deployment” at the top of this article for more information with graphics:  http://msdn.microsoft.com/en-us/library/ee658120.aspx  Stack Overflow has a good thread on functional programming: http://stackoverflow.com/questions/844536/advantages-of-stateless-programming  Another good discussion on Stack Overflow on server-side processing is here: http://stackoverflow.com/questions/3064018/client-side-or-server-side-processing Claims Based Authorization is described here: http://msdn.microsoft.com/en-us/magazine/ee335707.aspx

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  • Windows Azure Use Case: New Development

    - by BuckWoody
    This is one in a series of posts on when and where to use a distributed architecture design in your organization's computing needs. You can find the main post here: http://blogs.msdn.com/b/buckwoody/archive/2011/01/18/windows-azure-and-sql-azure-use-cases.aspx Description: Computing platforms evolve over time. Originally computers were directed by hardware wiring - that, the “code” was the path of the wiring that directed an electrical signal from one component to another, or in some cases a physical switch controlled the path. From there software was developed, first in a very low machine language, then when compilers were created, computer languages could more closely mimic written statements. These language statements can be compiled into the lower-level machine language still used by computers today. Microprocessors replaced logic circuits, sometimes with fewer instructions (Reduced Instruction Set Computing, RISC) and sometimes with more instructions (Complex Instruction Set Computing, CISC). The reason this history is important is that along each technology advancement, computer code has adapted. Writing software for a RISC architecture is significantly different than developing for a CISC architecture. And moving to a Distributed Architecture like Windows Azure also has specific implementation details that our code must follow. But why make a change? As I’ve described, we need to make the change to our code to follow advances in technology. There’s no point in change for its own sake, but as a new paradigm offers benefits to our users, it’s important for us to leverage those benefits where it makes sense. That’s most often done in new development projects. It’s a far simpler task to take a new project and adapt it to Windows Azure than to try and retrofit older code designed in a previous computing environment. We can still use the same coding languages (.NET, Java, C++) to write code for Windows Azure, but we need to think about the architecture of that code on a new project so that it runs in the most efficient, cost-effective way in a Distributed Architecture. As we receive new requests from the organization for new projects, a distributed architecture paradigm belongs in the decision matrix for the platform target. Implementation: When you are designing new applications for Windows Azure (or any distributed architecture) there are many important details to consider. But at the risk of over-simplification, there are three main concepts to learn and architect within the new code: Stateless Programming - Stateless program is a prime concept within distributed architectures. Rather than each server owning the complete processing cycle, the information from an operation that needs to be retained (the “state”) should be persisted to another location c(like storage) common to all machines involved in the process.  An interesting learning process for Stateless Programming (although not unique to this language type) is to learn Functional Programming. Server-Side Processing - Along with developing using a Stateless Design, the closer you can locate the code processing to the data, the less expensive and faster the code will run. When you control the network layer, this is less important, since you can send vast amounts of data between the server and client, allowing the client to perform processing. In a distributed architecture, you don’t always own the network, so it’s performance is unpredictable. Also, you may not be able to control the platform the user is on (such as a smartphone, PC or tablet), so it’s imperative to deliver only results and graphical elements where possible.  Token-Based Authentication - Also called “Claims-Based Authorization”, this code practice means instead of allowing a user to log on once and then running code in that context, a more granular level of security is used. A “token” or “claim”, often represented as a Certificate, is sent along for a series or even one request. In other words, every call to the code is authenticated against the token, rather than allowing a user free reign within the code call. While this is more work initially, it can bring a greater level of security, and it is far more resilient to disconnections. Resources: See the references of “Nondistributed Deployment” and “Distributed Deployment” at the top of this article for more information with graphics:  http://msdn.microsoft.com/en-us/library/ee658120.aspx  Stack Overflow has a good thread on functional programming: http://stackoverflow.com/questions/844536/advantages-of-stateless-programming  Another good discussion on Stack Overflow on server-side processing is here: http://stackoverflow.com/questions/3064018/client-side-or-server-side-processing Claims Based Authorization is described here: http://msdn.microsoft.com/en-us/magazine/ee335707.aspx

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  • Is a university education really worth it for a good programmer?

    - by Jon Purdy
    The title says it all, but here's the personal side of it: I've been doing design and programming for about as long as I can remember. If there's a programming problem, I can figure it out. (Though admittedly StackOverflow has allowed me to skip the figuring out and get straight to the doing in many instances.) I've made games, esoteric programming languages, and widgets and gizmos galore. I'm currently working on a general-purpose programming language. There's nothing I do better than programming. However, I'm just as passionate about design. Thus when I felt leaving high school that my design skills were lacking, I decided to attend university for New Media Design and Imaging, a digital design-related major. For a year, I diligently studied art and programmed in my free time. As the next year progressed, however, I was obligated to take fewer art and design classes and more technical classes. The trouble was of course that these classes were geared toward non-technical students, and were far beneath my skill level at the time. No amount of petitioning could overcome the institution's reluctance to allow me to test out of such classes, and the major offered no promise for any greater challenge in the future, so I took the extreme route: I switched into the technical equivalent of the major, New Media Interactive Development. A lot of my credits moved over into the new major, but many didn't. It would have been infeasible to switch to a more rigorous technical major such as Computer Science, and having tutored Computer Science students at every level here, I doubt I would be exposed to anything that I haven't already or won't eventually find out on my own, since I'm so involved in the field. I'm now on track to graduate perhaps a year later than I had planned, which puts a significant financial strain on my family and my future self. My schedule continues to be bogged down with classes that are wholly unnecessary for me to take. I'm being re-introduced to subjects that I've covered a thousand times over, simply because I've always been interested in it all. And though I succeed in avoiding the cynical and immature tactic of failing to complete work out of some undeserved sense of superiority, I'm becoming increasingly disillusioned by the lack of intellectual stimulation. Further, my school requires students to complete a number of quarters of co-op work experience proportional to their major. My original major required two quarters, but my current requires three, delaying my graduation even more. To top it all off, college is putting a severe strain on my relationship with my very close partner of a few years, so I've searched diligently for co-op jobs in my area, alas to no avail. I'm now in my third year, and approaching that point past which I can no longer handle this. Either I keep my head down, get a degree no matter what it takes, and try to get a job with a company that will pay me enough to do what I love that I can eventually pay off my loans; or I cut my losses now, move wherever there is work, and in six months start paying off what debt I've accumulated thus far. So the real question is: is a university education really more than just a formality? It's a big decision, and one I can't make lightly. I think this is the appropriate venue for this kind of question, and I hope it sticks around for the sake of others who might someday find themselves in similar situations. My heartfelt thanks for reading, and in advance for your help.

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  • Why is there no service-oriented language?

    - by Wolfgang
    Edit: To avoid further confusion: I am not talking about web services and such. I am talking about structuring applications internally, it's not about how computers communicate. It's about programming languages, compilers and how the imperative programming paradigm is extended. Original: In the imperative programming field, we saw two paradigms in the past 20 years (or more): object-oriented (OO), and service-oriented (SO) aka. component-based (CB). Both paradigms extend the imperative programming paradigm by introducing their own notion of modules. OO calls them objects (and classes) and lets them encapsulates both data (fields) and procedures (methods) together. SO, in contrast, separates data (records, beans, ...) from code (components, services). However, only OO has programming languages which natively support its paradigm: Smalltalk, C++, Java and all other JVM-compatibles, C# and all other .NET-compatibles, Python etc. SO has no such native language. It only comes into existence on top of procedural languages or OO languages: COM/DCOM (binary, C, C++), CORBA, EJB, Spring, Guice (all Java), ... These SO frameworks clearly suffer from the missing native language support of their concepts. They start using OO classes to represent services and records. This leads to designs where there is a clear distinction between classes that have methods only (services) and those that have fields only (records). Inheritance between services or records is then simulated by inheritance of classes. Technically, its not kept so strictly but in general programmers are adviced to make classes to play only one of the two roles. They use additional, external languages to represent the missing parts: IDL's, XML configurations, Annotations in Java code, or even embedded DSL like in Guice. This is especially needed, but not limited to, since the composition of services is not part of the service code itself. In OO, objects create other objects so there is no need for such facilities but for SO there is because services don't instantiate or configure other services. They establish an inner-platform effect on top of OO (early EJB, CORBA) where the programmer has to write all the code that is needed to "drive" SO. Classes represent only a part of the nature of a service and lots of classes have to be written to form a service together. All that boiler plate is necessary because there is no SO compiler which would do it for the programmer. This is just like some people did it in C for OO when there was no C++. You just pass the record which holds the data of the object as a first parameter to the procedure which is the method. In a OO language this parameter is implicit and the compiler produces all the code that we need for virtual functions etc. For SO, this is clearly missing. Especially the newer frameworks extensively use AOP or introspection to add the missing parts to a OO language. This doesn't bring the necessary language expressiveness but avoids the boiler platform code described in the previous point. Some frameworks use code generation to produce the boiler plate code. Configuration files in XML or annotations in OO code is the source of information for this. Not all of the phenomena that I mentioned above can be attributed to SO but I hope it clearly shows that there is a need for a SO language. Since this paradigm is so popular: why isn't there one? Or maybe there are some academic ones but at least the industry doesn't use one.

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  • C# Winforms vs WPF

    - by m0s
    Hi pros, I am a student and I do freelance here and there when I have opportunity. I believe my strongest language is C#. I don't really know what is going on in real programming world, so I was wondering if WPF did take over WinForms? I know the differences between two and how two can be used simultaneously but, I just don't want to invest my time in learning dying technologies, I hope you understand. So, for windows desktop programming what would you recommend to master WinForms, WPF or maybe both? I also get a lot that desktop programming is dead already and one should only care about learning web programming. Thanks for attention, any comments are greatly appreciated.

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  • Emacs X11 autocompletion (intellisense)

    - by JC
    Hi everyone, I use visual studio for day to day programming (read putting food in my mouth) but for personal programming (read c/c++ hacking) I use Emacs. Right now I am doing a programming exercise involving the X11 API. I am continually referring to the programming API manual to find the signature of function calls. What would be really nice would be if there was an emacs alternative to the visual studio intellisense. I know there is autocompletion for the language specifics. Is there such an extension available to Emacs? Or if not, is there way of creating one, maybe using the language specifics mechanism already used for auto completion?

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  • Tricks to avoid losing motivation?

    - by AareP
    Motivation is a tricky thing to upkeep. Once I thought that ambitious projects will keep programmer motivated, and too simple tasks will hinder his motivation. Now I have plenty of experience with small and large projects, desktop/web/database programming, c++/c#/java/php languages, oop/non-oop paradigms, day-job/free-time programming.. but I still can't answer the question of motivation. Which programming tasks I like, and which don't? It seems to depend on too many variables. One thing remains constant though. It's that starting everything from scratch is always more motivating than extending some existing system. Unfortunately it's hard to use this trick in productive programming. :) So my question is, what tricks programmer can use to stay motivated? For example should we use pen and paper as much as possible, in order not to get fed up with monitor and keyboard?

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  • good books on numerical computation with C

    - by yCalleecharan
    Hi, I've read the post "What is the best book on numerical methods?" and I wish to ask more or less the same question but in relation to C programming. Most of the time, C programming books on numerical methods are just another version of the author's previous Fortran book on the same subject. I've seen Applied numerical methods in C by Nakamura, Shoichiro and the C codes are not good programming practice. I've heard bad comments about Numerical Recipes by Press. Do you know good books on C that discusses numerical methods. It's seem better for me to ask about good books on C discussing numerical methods than rather asking books on numerical methods that discusses C. I've heard about Numerical Algorithms with C by Giesela Engeln-Müllges and A Numerical Library in C for Scientists and Engineers bu Lau but haven't read them. Good books will always have algorithms implemented in the programming language in a smart way. Thanks a lot...

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  • What should I learn after HTML and CSS?

    - by Ryan B
    I am 5 days into learning how to make my website, flying through my HTML & CSS book and having fun. I’m starting to consider what to order next. I’m not sure what to study next, so please give me some advice if you can. My end goal is to create a site that has a lot of the functionality that www.edufire.com and similar sites have, just for example. I think I’m learning well with the Head First Series, and the style will probably serve me well as an intro to programming. However, I don't think the books dive too deeply into any 1 subject. I could order: A: Head First Programming: A Learner’s Guide to Programming Using the Python Language B: Head First Javascript C: Head First PHP & MySQL D: a different programming book or E: another CSS or design book to solidify my basic HTML & CSS skills Any guidance would be appreciated. Thanks!

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