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  • What is wrong with this SimPy installation?

    - by dmindreader
    Alright, I have tried a bunch of times the python setup.py install command from my command prompt, and this is what I'm getting: SCREEN And when trying this: from SimPy.Simulation import * on Idle, I get this: Traceback (most recent call last): File "C:/Python30/pruebas/prueba1", line 1, in <module> from SimPy.Simulation import * File "C:\Python30\SimPy\Simulation.py", line 320 print 'SimPy.Simulation %s' %__version__, ^ SyntaxError: invalid syntax >>>

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  • How to redirect a form's get variables with IIS7

    - by Gareth
    Is it possible (and if so how) to redirect the url from a forms get variables into something more url friendly using IIS 7's URL Rewrite module. An example would be /Catalog/Search/Title=Something&Order=Price into /Catalog/Search/Title/Something/Order/Price Thanks for any suggestions

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  • how to use @ in python.. and the @property

    - by zjm1126
    this is my code: def a(): print 'sss' @a() def b(): print 'aaa' b() and the Traceback is: sss Traceback (most recent call last): File "D:\zjm_code\a.py", line 8, in <module> @a() TypeError: 'NoneType' object is not callable so how to use the '@' thanks updated class a: @property def b(x): print 'sss' aa=a() print aa.b it print : sss None how to use @property thanks

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  • What is Caliburn Validation abstraction

    - by Chen Kinnrot
    Recently I saw this document that specify how great is Caliburn(Not really it compares it to the micro framework, and thats enough). I'm working with Caliburn for more than a year and don't know many things about it. So maybe someone can explain the following(Some of it I can understand but have no iea about the relation to caliburn): Validation abstraction module framework ExpressionTree-Based runtime delegate generation ViewModelFactory ShellFramework I'm working with V1.1 so if something is new in 2.0, just say it belong to the new version I'll learn it probably in the future.

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  • I'm getting the error in iTunes connect: The binary you uploaded was invalid. The signature was inva

    - by Joshua
    I went through the dev portal provisioning process twice now trying to get it to work, but to no avail. I don't think it's the second half (signature is invalid), I think it actually may have to with my binary. I have a warning in xcode that isn't helping me because I don't know what to do about it. And honestly I don't know how relevant this information even is. But it says: "Check Dependencies: Warning: The copy bundle resources build phase contains target's info.plist" The app runs perfectly in the simulator, and I haven't made any changes to the info.plist since I submitted the app to Apple last week. (this is an update) any suggestions?

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  • Why doesn't this code work?

    - by orangecl4now
    SignView *tempVC = [[SignView alloc] initWithNibName:@"SignView" bundle:Nil]; [UIView beginAnimations:nil context:nil]; [UIView setAnimationTransition: UIViewAnimationTransitionCurlUp forView:self.view cache:YES]; [UIView setAnimationDelay:0.5f]; [UIView setAnimationDuration:2.0f]; [UIView commitAnimations]; [self presentModalViewController:tempVC animated:YES]; [tempVC passDataWithString:button2.titleLabel.text andColor:currentlySelectedColor isNightModeOn:nightMode.on]; The view slides up instead of Curling up. What am I doing wrong?

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  • Localization not working

    - by Krumelur
    I have an application that is supposed to be localized (two languages, english being the default). However, I seem to only get the English versions of all strings, regardless of what the system default language is. I am probably missing something trivial, but I've read several tutorials now without any solution. I added this line to main(), NSLog(@"Current locale is: %@", [[NSLocale currentLocale] localeIdentifier]); and the resulting printout is en_US, while the system was set to use the localized language. I checked the build output, and the app bundle contains the XX.lproj folders as I believe they should (and they are UTF-16, I confirmed this). What am I missing?

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  • RUNNING PHP IN NETBEANS

    - by user216112
    i have netbeans 6.8 with all bundle faetures. now i m running my php file Binary Search h1 {color: blue} Computer guess number by using binary search Input your hidden number: (1-99) Here; } else { if ($max_num==-1 && $min_num==-1) { $max_num = 100; $min_num = 0; $result_num = $hid_num; } else { if ($comparision == "bigger") { $min_num = $guess_num; } else if ($comparision == "smaller") { $max_num = $guess_num; } } $guess_num = ($max_num + $min_num)/2; setType($guess_num,"integer"); print "Computer guess $guess_num "; if ($guess_num == $result_num) { $flag_num = -1; } if ($flag_num == -1) { print Congratulation, Computer win " Here; } else { print Your intruction: Bigger Smaller Here; } } ? but the erreor coming in the "HTTP 404 NOT FOUND" I THINK SERVER HAS BEEN NOT BEEN SET.SO WHAT SHOULD I DO TO RUN IT

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  • Drupal using Solr externally on another machine?

    - by Meg
    I'd like to use the Drupal solr search module with the Apache Solr Search hosted on an external machine. I know that Acquia offer this as a service. But it's not an affordable option for me. I'd like to install Solr on an inexpensive VPS and have all my various Drupal sites which are on different hosts accessing the search functions. Am I barking up the wrong tree?

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  • Expand Drupal menu by default

    - by Dan G
    For the menu system, is there a way to set one of the menu items to be expanded by default? I can't get my home menu item to be expanded on the homepage (at the least), and I'd like it to be expanded whenever one of the other ones isn't. I'm using Drupal 5, and the Taxonomy Menu module. Taxonomy Menu is pretty good with 95% of my pages, but some are static "About Us" type pages, which I'd like to have the home menu as default for, and then there's the homepage.

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  • How to test code built to save/restore Lifecycle of an Activity?

    - by Pentium10
    How can I test all of the following methods code? I want to play scenarios when all of them are happening to see if my code works for save/restore process of an activity. So what should I do in the Emulator to get all methods tested? public class Activity extends ApplicationContext { protected void onCreate(Bundle savedInstanceState); protected void onStart(); protected void onRestart(); protected void onResume(); protected void onPause(); protected void onStop(); protected void onDestroy(); }

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  • Rake migration aborted

    - by user2537714
    I'm running Ruby 2.0.0 and I installed it correctly. Just loaded up a gem 'devise' and as I tried to migrate my database changes, it wouldn't work: $ rake db:migrate rake aborted! attr_accessible is extracted out of Rails into a gem. Please use new recommended protection model for params(strong_parameters) or add protected_attributes to your Gemfile to use old one. Then, following another Stackoverflow post, they recommended installing Bundler. I did that successfully and got this: $ bundle exec rake db:migrate rake aborted! attr_accessible is extracted out of Rails into a gem. Please use new recommended protection model for params(strong_parameters) or add protected_attributes to your Gemfile to use old one. Is anyone up to the challenge to help?

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  • testing helpers with 'haml_tag'

    - by crankharder
    module FooHelper def foo haml_tag(:div) do haml_content("bar") end end end When I test this I get: NoMethodError: undefined method `haml_tag' This code is perfectly valid and works in a development/production environment. It's something to do with having the haml helpers properly loaded in the test environment. Thanks!

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  • unrecognized selector sent to instance

    - by iamsmug
    My app works fine in the simulator but when I run it on my phone I get this error: 2010-04-05 21:32:45.119 Top Banana[119:207] * Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '* -[MethodViewController setReferringObject:]: unrecognized selector sent to instance 0x16e930' It happens here: -(void)method { [UIView beginAnimations:@"View Flip" context:nil]; [UIView setAnimationDuration:0.50]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationTransition: UIViewAnimationTransitionFlipFromRight forView:self.navigationController.view cache:NO]; MethodViewController *methodViewController = [[MethodViewController alloc] initWithNibName:@"MethodViewController" bundle:0]; NSManagedObject *selectedObject = self.referringObject; methodViewController.referringObject = selectedObject; [self.navigationController pushViewController:methodViewController animated:NO]; methodViewController.title = @"Method"; [UIView commitAnimations]; [MethodViewController release]; } It crashes on this line: methodViewController.referringObject = selectedObject; Not sure how to resolve this as it works in the simulator, I'm sure it is fairly basic to fix, any help will be appreciated.

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  • While saving a PNG image using NSData writetofile saves corrupted data on the iphone disk

    - by jAmi
    I have a number of images (PNG,GIF and JPG) in my Application Resource Bundle. I want some images to be saved in my Documents Directory so i use : imgPath=[documentsDirectoryPath stringByAppendingPathComponent:@"myImage.png"]; if (![fileMgr fileExistsAtPath:imgPath]) { [[fileMgr contentsAtPath:[[NSBundle mainBundle] pathForResource:@"myImage"ofType:@"png"]] writeToFile:imgPath atomically:NO]; } This saves an Image file on my desired Path but this file has an Extra 300 bytes (of maybe junk data) in it which results in a corrupted image... Am i doing something wrong here? This works in the simulator but on the real device the image has some extra 300 bytes. Also a GIF image gets copied nicely and works but this problem occurs for PNG image.

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  • Error log of make command in Linux

    - by dexkid
    I am compiling a kernel module and it has many compilation errors in it. After running "make", the errors thrown out are too many to fit in the screen. Scrolling up doesn't reach the first error. I tried capturing the errors by doing make &2 log which didn't work (log file was empty and the error messages were still dumped on screen). Can someone please tell me how to go about logging all the messages generated during compilation/make into a logfile?

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  • Get screenshot on Windows with Python?

    - by Zachary Brown
    Hello, I am creating a Beta Testers reporting module so they can send in thier comments on my software, but I would like to have the option to include a screenshot with the report. How do I take a screenshot of the screen with Python on Windows? I have found several examples on Linux, but haven't had much luck on Windows.

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  • NavigationController does not set view properties correctly when pushed

    - by Sheehan Alam
    I have a UITabBarControllerDelegate that pushes a new view controller when a certain tab is pressed: - (void)tabBarController:(UITabBarController *)tabBarController didSelectViewController:(UIViewController *)viewController { MyView* myView = [[[MyView alloc] initWithNibName:@"MyView" bundle:nil]autorelease]; if([self.tabBarController.selectedViewController.title isEqualToString:@"Friends"]){ NSLog(@"Clicked Friends"); myView.reloadFriends = TRUE; [self.navigationController myView animated:YES]; } } However, if I change my code to set the tabbar's selected view controller to myView everything works, but I don't get my navigation bar: if([self.tabBarController.selectedViewController.title isEqualToString:@"Friends"]){ NSLog(@"Clicked Friends"); myView.reloadFriends = TRUE; self.tabBarController.selectedViewController = myView; } How can I set the reloadFriends property in MyView and have the navigation bar at the top?

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