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  • Deriving a class from an abstract class (C++)

    - by cemregoksu
    I have an abstract class with a pure virtual function f() and i want to create a class inherited from that class, and also override function f(). I seperated the header file and the cpp file. I declared the function f(int) in the header file and the definition is in the cpp file. However, the compiler says the derived class is still abstract. How can i fix it?

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  • How do i detect the deprecated methods in a program?

    - by manus91
    I've searched through the web and what I've found out is this: To make the compiler warn you of the details of which methods you used that were deprecated use the javac.exe -deprecation switch. Then look in the Javadoc for the deprecated methods to find out the recommended replacements. Sometimes you just have to rename. Sometimes the replacements work quite differently. But I'm not really understand how it works, can anybody help me with this?

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  • Undefined reference to `xlCreateBookCA' C++

    - by Jake88
    Hey, I'm trying to use the Libxl library in my eclipse c/c++ project. Right now I'm using the minGW compiler in eclipse. With this following code: Book* book = xlCreateBook(); I get this error: /src/xls2csv.cpp:22: undefined reference to `xlCreateBookCA' Any help would be greatly appreciated :)

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  • Is there a C# equivalent of typeof for properties/methods/members?

    - by David
    A classes Type metadata can be obtained in several ways. Two of them are: var typeInfo = Type.GetType("MyClass") and var typeInfo = typeof(MyClass) The advantage of the second way is that typos will be caught by the compiler, and the IDE can understand what I'm talking about (allowing features like refactoring to work without silently breaking the code) Does there exist an equivalent way of strongly referencing members/properties/methods for metadata and reflection? Can I replace: var propertyInfo = typeof(MyClass).GetProperty("MyProperty") with something like: var propertyInfo = property(MyClass.MyProperty)

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  • Sun's JVM instruction speed table

    - by Pindatjuh
    Is there a benchmark available how much relative time each instruction costs in a single-thread, average-case scenario (either with or without JIT compiler), for the JVM (any version) by Sun? If there is not a benchmark already available, how can I get this information? E.g.: TIME iload_1 1 iadd 12 getfield 40 etc. Where getfield is equivalent to 40 iload_1 instructions.

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  • PowerBuilder 11.5 .NET DLL pbl

    - by RepDetec
    I have converted a PowerBuilder application to 11.5 .NET. When it builds, it compiles into a DLL, an EXE and a bunch of “netmodule” files. Are the netmodules necessary for deployment, or just part of some intermediate step? Is there any way to get the compiler to build me one DLL for each pbl (PowerBuilder library)?

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  • [Visual C++]Forcing memory alignment of variables/data-structures

    - by John
    I'm looking at using SSE and I gather aligning data on 16byte boundaries is recommended. There are two cases to consider: float data[4]; struct myystruct { float x,y,z,w; }; I'm not sure the first case can be done explicitly, though there's perhaps a compiler option I could use? In the second case I remember being able to control packing in old versions of GCC several years back, is this still possible?

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  • F# compilation error: Unexpected type application

    - by Jim Burger
    In F#, given the following class: type Foo() = member this.Bar<'t> (arg0:string) = ignore() Why does the following compile: let f = new Foo() f.Bar<Int32> "string" While the following won't compile: let f = new Foo() "string" |> f.Bar<Int32> //The compiler returns the error: "Unexpected type application"

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  • Timer to find elapsed time in a function call in C

    - by Mohit Nanda
    I want to calculate time elapsed during a function call in C, to the precision of 1 nanosecond. Is there a timer function available in C to do it? If yes please provide a sample code-snippet. Pseudo code Timer.Start() foo(); Timer.Stop() Display time elapsed in execution of foo() Environment details: - using gcc 3.4 compiler on a RHEL machine

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  • Why are member constants available even if there are no instances of a its class?

    - by flockofcode
    1) Why are member constants available even if there are no instances of a its class? 2) Is the only reason why constant expressions need to be fully evaluated at compile time due to compiler replacing constant variable with literal value? 3) Since string is also an object, I would think the following would produce an error, but it doesn’t. Why? class A { const string b = “it works”; } thank you

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  • Why don't web browsers have built in validators?

    - by August Karlstrom
    As far as I know there is no web browser with built in validators for HTML, CSS and JavaScript. Developing web pages without validation is like using a compiler that doesn't do syntax analysis. Even Firefox with its excellent plugins aimed at developers like Firebug lacks plugins for CSS and JavaScript validation. Wouldn't it be useful to have these plugins? Am I missing something?

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  • Class Template Instantiation: any way round this circular reference?

    - by TimYorke34
    I have two classes that I'm using to represent some hardware: A Button and an InputPin class which represent a button that will change the value of an IC's input pin when it's pressed down. A simple example of them is: template <int pinNumber> class InputPin { static bool IsHigh() { return ( (*portAddress) & (1<<pinNumber) ); } }; template <typename InputPin> class Button { static bool IsPressed() { return !InputPin::IsHigh(); } }; This works beautifully and by using class templates, the condition below will compile as tightly as if I'd handwritten it in assembly (a single instruction). Button < InputPin<1> > powerButton; if (powerButton.IsPressed()) ........; However, I am extending it to deal with interrupts and have got a problem with circular references. Compared to the original InputPin, a new InputPinIRQ class has an extra static member function that will be called automatically by the hardware when the pin value changes. I'd like it to be able to notify the Button class of this, so that the Button class can then notify the main application that it has been pressed/released. I am currently doing this with function pointers to callbacks. In order for the callback code to be inlined by the compiler, I need to pass the function pointers as template parameters. So now, both of the new classes have an extra template parameter that is a pointer to a callback function. Unfortunately this gives me a circular reference because to instantiate a ButtonIRQ class I now have to do something like this: ButtonIRQ< InputPinIRQ< A1, ButtonIRQ<....>::OnPinChange, OnButtonChange > pB; where the <...... represents the circular reference. Does anyone know how I can avoid this circular reference? I am new to templates, so might be missing something really simple. It's important that the compiler knows exactly what code will be run when the interrupt occurs as it then does some very useful optimisation - it is able to inline the callback function and literally inserts the callback function's code at the exact address that is called on a h/w interrupt.

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  • Generic overloading tells me this is the same function. Not agree.

    - by serhio
    base class: Class List(Of T) Function Contains(ByVal value As T) As Boolean derived class: Class Bar : List(Of Exception) ' Exception type as example ' Function Contains(Of U)(ByVal value As U) As Boolean compiler tells me that that two are the same, so I need to declare Overloads/new this second function. But I want use U to differentiate the type (one logic) like NullReferenceException, ArgumentNull Exception, etc. but want to leave the base function(no differentiation by type - other logic) as well.

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  • Where does Flash Builder Plugin seaches for dotted namespace names?

    - by Suzan Cioc
    I have the following text in my MXLM sample: <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" xmlns:ns1="com.infrared5.asmf.controls.flex.data.*" xmlns:ns2="com.infrared5.asmf.controls.flex.video.*" xmlns:ns3="com.infrared5.asmf.controls.flex.net.*" xmlns:ns4="jedai.controls.flex.data.*" xmlns:ns5="jedai.controls.flex.video.*" xmlns:ns6="jedai.controls.flex.net.*"> Last 6 namespaces are defined as some "dotted" name pathes. Where does compiler look for them and in which order?

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  • c# 3.5 class List<int> class initialisation

    - by josephj1989
    I can initialize a List like new List{1,2,3,4,5}; However List does not have a constructor which accepts a single parameter. So I tried to run this through the debugger and it seems to be calling the Add method. So how does the compiler know which method to invoke to add each individual element. This may be a silly question but I am a bit confused. Thanks

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  • Compiling in g++ for gprof

    - by myahya
    I do not understand the documentation for gprof regarding how to compile your program for profiling with gprof. In g++, is it required to compile with the -g option (debugging information) in a addition to the -pg option or not. In each case I get different results, and I would like to see where the bottlenecks in my application are in release mode, not in debug mode, where many optimizations are left out by the compiler (e.g. inlining)

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