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  • [C] How I change a variable of a type to another one?

    - by drigoSkalWalker
    I want to do it: int main () { bla bla bla void *onetype; switch (USER_INPUT_TYPE) { CASE CONVERT_TO_CHAR: convert onetype VOID TO CHAR HOW??? CASE CONVERT_TO_INT: convert onetype VOID TO INT HOW??? LOT OF CASES... } } Yes, I know type casting, but type casting is a 'temporary' change... So...Is there any way to accomplish it in C? EDIT : Stop stop stop! Please, see, what are you doing is type casting, I KNOW THIS, you are creating another variable of the desirable type like int i = (int) onetype, I don't want this, I want something else like onetype = (int) onetype, without recreate them, without allocate another variable. Thanks a lot guys!

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  • How do I get the inner arrays length in a 2d array in C#?

    - by Phukab
    Lets say I create a jagged 2d array like so: public static char[,] phoneLetterMapping = { {'0'}, {'1'}, {'A', 'B', 'C'} }; Now, given the first index of the array, I would like to be able to get the length of the inner array. So, I would like to be able to do something like: phoneLetterMapping[2].length I can do that in Java. But the intellisense menu doesn't return the normal members of an array when I type in the first bracket of the [][] 2d array. So, how do I get the inner array lengths in my 2d array in C#?

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  • How to pass and set a CGFloat by reference?

    - by mystify
    I want to make an method which takes an CGFloat by reference. Could I do something like this? - (void)doStuff:(CGFloat*)floatPointer I guess this must look different than other object pointers which have two of those stars. Also I'm not sure if I must do something like: - (void)doStuff:(const CGFloat*)floatPointer And of course, no idea how to assign an CGFloat value to that floatPointer. Maybe &floatPointer = 5.0f; ? Could someone give some examples and explain these? Would be great!

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  • C# character counter when writing to new line

    - by Mike
    Basically i'm trying to read a really big text file and when the charecters of the line reach X amount write to a new line, but i can't seem to get the charecter count to work. Any help is appricated! using (FileStream fs = new FileStream(betaFilePath,FileMode.Open)) using (StreamReader rdr = new StreamReader(fs)) { while (!rdr.EndOfStream) { string betaFileLine = rdr.ReadLine(); int stringline = 0; if (betaFileLine.Contains("þTEMP")) { //sb.AppendLine(@"C:\chawkster\workfiles\New Folder\GEL_ALL_PRODUCTS_CONCORD2.DAT"); string checkline = betaFileLine.Length.ToString(); foreach (string cl in checkline) { stringline++; File.AppendAllText(@"C:\chawkster\workfiles\New Folder\GEL_ALL_PRODUCTS_CONCORD3.DAT", cl); if(stringline == 1200) { File.AppendAllText(@"C:\chawkster\workfiles\New Folder\GEL_ALL_PRODUCTS_CONCORD3.DAT","\n"); stringline = 0; } } } } foreach (string cl in checkline) Error 1 Cannot convert type 'char' to 'string'

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  • How to call a function from a shared library?

    - by Frank
    What is the easiest and safest way to call a function from a shared library / dll? I am mostly interested in doing this on linux, but it would be better if there were a platform-independent way. Could someone provide example code to show how to make the following work, where the user has compiled his own version of foo into a shared library? // function prototype, implementation loaded at runtime: std::string foo(const std::string); int main(int argc, char** argv) { LoadLibrary(argv[1]); // loads library implementing foo std::cout << "Result: " << foo("test"); return 0; } BTW, I know how to compile the shared lib (foo.so), I just need to know an easy way to load it at runtime.

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  • how to listen to Enter button when using JOptionPane.showOptionDialog

    - by MemoryLeak
    I use: char[] password = null; JPasswordField jpf = new JPasswordField(30); java.lang.Object [] messageInput = { prompt, jpf }; java.lang.Object [] options = { jpf , "OK", "Cancel"}; int result = JOptionPane.showOptionDialog(null, messageInput, title, JOptionPane.OK_CANCEL_OPTION, JOptionPane.QUESTION_MESSAGE, null, options, ""); JOptionPane.showMessageDialog(null, result); if (result == 1) { password = jpf.getPassword(); } else if(result == JOptionPane.CANCEL_OPTION) { } return password; to get password, but this can not listen to the Enter button. I know if I set the options parameter to null, can make the dialog listen to "enter" button, but if I do that, the dialog don't focus to the textbox when show up. Can someone help me on this ? Thanks in advance !

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  • In a C++ template, is it allowed to return an object with spesific type parameters?

    - by nieldw
    When I've got a template with certain type parameters, is it allowed for a function to return an object of this same template, but with different types? In other words, is the following allowed? template<class edgeDecor, class vertexDecor, bool dir> Graph<edgeDecor,int,dir> Graph<edgeDecor,vertexDecor,dir>::Dijkstra(vertex s, bool print = false) const { /* Construct new Graph with apropriate decorators */ Graph<edgeDecor,int,dir> span = new Graph<edgeDecor,int,dir>(); /* ... */ return span; }; If this is not allowed, how can I accomplish the same kind of thing?

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  • C++ toLowerCase Function won't work - Access violation

    - by misaizdaleka
    Hi, I have a simple function which takes an array of characters as an argument, and converts all the characters to lower case. However, I get a weird access violation error. Here's the code: void toLower(char *rec) { int i=0; while (rec[i]!='\0') { if (rec[i]>='A' && rec[i]<='Z') rec[i]='a'+rec[i]-'A'; //this is where I get an error - assigning the //the value to rec[i] is the problem i++; } } Can you tell me what's my mistake? Thanks

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  • pointers in C with a #define

    - by milan
    The function: #define ASSOC(port) (*(volatile bit_field *) (&port)) The function call: #define SCLK ASSOC(PORTC).bit0 bit_field defined as a struct like this: typedef struct { unsigned char bit0 :1, bit1 :1, bit2 :1, bit3 :1, bit4 :1, bit5 :1, bit6 :1, bit7 :1; } bit_field; I don't know where &port is defined. Can someone please explain how the function is read and how it works please? I am not very good with pointers and this example in particular is very confusing with "*" in the front and at the end and the "&" with the port. Thank you

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  • Single C++/CLI method to wrap many type specific C functions

    - by T33C
    I am wrapping a C library using C++/CLI so that the C library can be used easily from C# in a C#'ish way. Some of the functions in this library are for putting a value into a container. There are no generics in C so there exists a function per type CLIB_SetBool(BOOL value), CLIB_SetInt(int value), CLIB_SetString(char* string) and so on. To make it easier to use from C#, I have created a single Set function which takes a System::Object. I have two related questions: With my method how would you use a switch statement on the type of System::Object to call the correct CLIB_Setxxxx function. [typeid is only for unmanaged code and I can't seem to use GetType.] Is there a better way to wrap these functions like using a Generic? [I started using template specialisation but then realised that C# doesn't see templates.] Thanks.

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  • C++ open() fails for no apparant reason

    - by jondoe
    The following code: char filename[64]; ifstream input; cout << "Please enter the filename: " << endl; cin >> filename; input.open(filename); if (!input.is_open()) { cout << "Opening file " << filename << " failed." << endl; exit(1); } fails, it enters the if() and exits. What could possibly be the cause for this? I'm using Microsoft Visual C++. When I hardcoded the filename as a constant it instead ended up garbled: http://pici.se/pictures/CNQEnwhgo.png Suggestions?

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  • C#/XNA Giant Memory Leak

    - by user1440926
    this is my first post here. I'm making a game in Visual Studio 2010 using XNA, and i've hit a giant memory leak. My game starts out using 17k ram and then after ten minutes it's upto 65k. I ran some memory profilers, and they all say that new instances of the String object are being created, but they aren't live. The amount of live instances of String hasn't changed at all. It's also creating instances of Char[] (which i'd expect from it), Object[], and StringBuilder. My game is pretty new but there's too much code to post here. I have no idea how to get rid of instances that aren't live, please help!

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  • user buffer after doing 'write' to file opened with O_DIRECT

    - by user1868481
    I'm using the O_DIRECT flag to write to the disk directly from the user buffer. But as far as I understand, Linux doesn't guarantee that after this call, the data is written. It just writes directly from the user buffer to the physical device using DMA or anything else... Therefore, I don't understand if I can write to the user buffer after the call to 'write' function. I'm sure that example code will help to understand my question: char *user_buff = malloc(...); /* assume it is aligned as needed */ fd = open(..., O_DIRECT); write(fd, ...) memset(user_buff, 0, ...) Is the last line (memset) legal? Is writing to the user buffer valid that is maybe used by DMA to transfer data to the device?

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  • How can I declare constant strings for use in both an unmanaged C++ dll and in a C# application?

    - by Surfbutler
    Curently I'm passing my const string values up from my C++ into my C# at startup via a callback, but I'm wondering if there's a way of defining them in a C++ header file that I can then also refer to in C#. I already do this with enums as they are easy. I include a file in both my C++ library project (via a .h file with a pragma once at the top), and my C# application (as a link): #if _NET public #endif enum ETestData { First, Second }; I know it sounds messy, but it works :) But...how can I do the same with string constants - I'm initially thinking the syntax is too different between the platforms, but maybe there's a way? Using clever syntax involving #if _NET, #defines etc? Using resource files? Using a C++/CLI library? Any ideas?

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  • Force to reimplement a static function in inherit classes

    - by pacopepe
    Hi, I have a program in C++ with plugins (dynamic libs). In the main program, I want to execute a static function to check if i can create a object of this type. An example without dynamic libs (aren't neccesary to understand the problem): #include "libs/parent.h" #include "libs/one.h" #include "libs/two.h" int main(int argc, char * argv[]) { Parent obj; if (One.match(argv[1])) { obj = new One(); else if (Two.match(argv[1])) { obj = new Two(); } Now, i have a interface class named Parent. All plugins inherit from this class. Ideally, I have a virtual static function in Parent named match, and all the plugins need to reimplement this function. The problem with this code is that i can't do a static virtual function in C++, so i don't know how to solve the problem. Sorry for mi english, i did my best

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  • Passing a pointer to an array to glGenBuffers

    - by Josh Elsasser
    I'm currently passing an array to a function, then attempting to use glGenBuffers with the array that is passed to the function. I can't figure out a way to get glGenBuffers to work with the array that I've passed. I have a decent grasp of the basics of pointers, but this is beyond me. This is basically how the render code works. It's a bit more complex, (colours using the same array idea, also not working) but the basic idea is as follows: void drawFoo(const GLfloat *renderArray, GLuint verticeBuffer) { glBindBuffer(GL_ARRAY_BUFFER, verticeBuffer); glBufferData(GL_ARRAY_BUFFER, sizeof(verticeBuffer)*sizeof(GLfloat), verticeBuffer, GL_STATIC_DRAW); glVertexPointer(2, GL_FLOAT, 0, 0); glEnableClientState(GL_VERTEX_BUFFER); glDrawArrays(GL_TRIANGLE_FAN, 0, 45); glDisableClientState(GL_VERTEX_BUFFEr); } Thanks in advance for the help

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  • string holding text every \n

    - by gcc
    I tried to take input in form of string, specifically: int i=0; char c[50][500]; for(;i<50;++i) scanf("%s",A[i]); The input is x is a website that allows the easy[1] creation and editing of any number of interlinked web pages via a web browser using a simplified markup language or a WYSIWYG text editor. In my program, I want the text to be stored as: A[0]="x is a website that allows the easy[1] creation and editing of any number of interlinked" A[1]=" web pages via a web browser using a simplified markup language or a WYSIWYG text editor." But my code causes the text to be stored as A[0]="is" A[1]="a" A[2]="website" .... What am I doing wrong?

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  • NOT replacing ? with letter guessed

    - by user3720541
    i need my code to replace the ? with the letter guessed. The ? needs to be replaced with a for only those to spots. The word in array is parameter. public static void replace(String[] wordOne, String blanks, char guess) { int i; blanks = wordOne[0]; for (i = 0; i < wordOne.length; i++) { for (int j = 0; j < wordOne[0].length(); j++) { blanks = blanks.replace(blanks.charAt(j), '?'); if (wordOne[0].charAt(i) == guess) { blanks = blanks.replace(blanks.charAt(i), guess); } } } System.out.println(blanks); } }

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  • How to get path to current exe file on Linux?

    - by user1519221
    The code below gives current path to exe file on Linux: #include <iostream> std::string getExePath() { char result[ PATH_MAX ]; ssize_t count = readlink( "/proc/self/exe", result, PATH_MAX ); return std::string( result, (count > 0) ? count : 0 ); } int main() { std::cout << getExePath() << std::endl; return 0; } The problem is that when I run it gives me current path to exe and name of the exe, e.g.: /home/.../Test/main.exe I would like to get only /home/.../Test/ I know that I can parse it, but is there any nicer way to do that?

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  • c++ file bad bit

    - by user230911
    Hi, when I run this code, the open and seekg and tellg operation all success. but when I read it, it fails, the eof,bad,fail bit are 0 1 1. What can cause a file bad? thanks int readriblock(int blockid, char* buffer) { ifstream rifile("./ri/reverseindex.bin", ios::in|ios::binary); rifile.seekg(blockid * RI_BLOCK_SIZE, ios::beg); if(!rifile.good()){ cout<<"block not exsit"<<endl; return -1;} cout<<rifile.tellg()<<endl; rifile.read(buffer, RI_BLOCK_SIZE); **cout<<rifile.eof()<<rifile.bad()<<rifile.fail()<<endl;** if(!rifile.good()){ cout<<"error reading block "<<blockid<<endl; return -1;} rifile.close(); return 0; }

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  • Java: How to get Unicode name of a character (or its type category)?

    - by java.is.for.desktop
    Hello, everyone! The Character class in Java defines methods which check a given char argument for equality with certain Unicode chars or for belonging to some type category. These chars and type categories are named. As stated in given javadoc, examples for named chars are HORIZONTAL TABULATION, FORM FEED, ...; example for named type categories are SPACE_SEPARATOR, PARAGRAPH_SEPARATOR, ... However, being byte or int values instead of enums, the name of these types are "hidden" at runtime. So, is there a possibility to get characters' and/or type categories' names at runtime?

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  • The glutKeyboardFunc does not react to key presses immediately

    - by Nibirue
    I have a function glutKeyboardFunc(keyboard), where keyboard has: void keyboard(unsigned char key, int x, int y){ float alpha = 1.0; switch(key){ case 'c': glClearColor(1,0,0,alpha); printf("success"); break; } } This is a summary of the function; it works properly, but only once some other action has occurred. For instance, the printf statement reports success immediately on keystroke 'c', but the background color does not become active until I click somewhere else on the canvas. I want all keystrokes to have an immediate effect.

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  • Pass the current state of a function into another function in C/C++

    - by sand
    Is there a way to pass the current state of a function into another function in C/C++? I mean all the parameters and local variables by current state. For example: void funcA (int a, int b) { char c; int d, e; // Do something with the variables. // ... funcB(); // Do something more. } void funcB() { // funcB() should be able to access variables a,b,c,d & e // and any change in these variables reflect into funcA(). } The code is in bad shape if there is a need for funcB() kind of functions. But can it be achieved? This can help if someone is starting to re-factor a long method with multiple parameters.

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  • Remove newline character while XML parsing

    - by Prashant
    Hi, I am facing a problem while XML parsing. I have an NSMutablestring currentElementValue that has newlines into it. It has been received as an XMl from a web source. Even when i am trying to remove newline charactersets of substring the first 3 char there is no effect on the string. What can be done here? Regards PC Code is (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string { if(!currentElementValue) currentElementValue = [[NSMutableString alloc] initWithString:string]; else { [currentElementValue substringFromIndex:3]; [currentElementValue stringByTrimmingCharactersInSet:[NSCharacterSet newlineCharacterSet]]; NSLog(@"Processing Value : %@ with length %d", currentElementValue,[currentElementValue length] ); }

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