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  • Google I/O 2012 - The Web Platform's Cutting Edge

    Google I/O 2012 - The Web Platform's Cutting Edge Dimitri Glazkov, Alex Komoroske From embeds to widgets to managing complex applications, you constantly face the need for better componentization as a web developer. Many-a-lines of JavaScript have been written to alleviate this problem -- poorly. But help is on the way. The web platform is gaining a powerful new set of capabilities designed to better help you build robust, reusable, and packageable components. We'll cover what they do, their status, and how you can start playing with these powerful emerging technologies today. Most importantly, we'll show you how to get involved and help influence their direction as they mature. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 2795 48 ratings Time: 47:45 More in Science & Technology

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  • Are Web Safe Colors Still Relevant?

    - by VxJasonxV
    I still remember one of my high school teachers lecturing us about the "web safe colors". A set of 216-256 colors that you should confine your designs to use, and nothing else besides them. Last I knew, Photoshop still has the "web safe" yield icon[1] on it's color picker. Are web safe colors still a concern? Outside of the obvious application (accessibility, legacy software versions, etc.), how much consideration should I give to limiting my color choice for my general audience? [1] Or was it the cube? I never remember.

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  • Figuring out the Call chain

    - by BDotA
    Let's say I have an assemblyA that has a method which creates an instance of assemblyB and calls its MethodFoo(). Now assemblyB also creates an instance of assemblyC and calls MethodFoo(). So no matter if I start with assemblyB in the code flow or with assemlyA, at the end we are calling that MethodFoo of AssemblyC(). My question is when I am in the MethodFoo() how can I know who has called me? Has it been a call originally from assemblyA or was it from assemlyB? Is there any design pattern or a good OO way of solving this?

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  • It is worth planning before jumping in the code?

    - by Rushino
    I always thought that planning is important for a game. But i don't know at which point. Some are telling me to code instead of planning but i feel like its still important because when you will be in the code you will know what to do next more easily. I am currently working on a game that will have lots of content so i decided to start a design document introducing thoses content and at a side-level i am doing proofs of concept to check if it can be done. Parts of each proofs of concept then could be used later in the real game. EDIT: I am working alone on this project. So my question is : It is worth planning before jumping in the code ? Im still interested to know what others have to say about this. Cause i still get some poeple saying i should code instead of thinking.. so what your opinion on this ?

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  • What are the caveats of the event system built on Messenger rather than on classic .NET events?

    - by voroninp
    MVVM Light and PRISM offer messenger to implement event system. the approximate interface looks like the following one: interface Messanger { void Subscribe<TMessageParam>(Action<TMessageParam> action); void Unsubscribe<TMessageParam>(Action<TMessageParam> action); void Unsubscribe<TMessageParam>(objec actionOwner); void Notify<TMessageParam>(TMessageParam param); } Now this model seems beneficial comparing to classic .net events. It works well with Dependency Injection. Actions are stored as weak references so memory leaks are avioded and unsubscribe is not a must. The only annoyance is the need to declare new TMessageParam for each specific message. But everything comes at a cost. And what I'm really worried about is that I see no shortcomings of this approach. Has anoyne the experience of some troubles with this design pattern?

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  • SharePoint 2007: Error message when adding a Web part to a list or library page

    - by Cherie Riesberg
    Sytmptom:   You have a list or document library page (allitems.aspx) and you are trying to add a Web part.  You get an error message: Unable to add selected Web part(s).  (name of Web part): The file is not checked out.  You must first check out this document before making changes. Publishing features are not turned on and it is not a page that lives in a library accessible by the GUI. Solution:  Open the site in SharePoint Designer and check out the page. Then, check in the page after modifications are done.  It seems like this is just a bug.

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  • Speaking at Triangle SQL Server User Group 16 Mar 2010!

    - by andyleonard
    I'm excited to present Applied SSIS Design Patterns to the Triangle SQL Server User Group 16 Mar 2010! This is a reprise of my PASS Summit 2009 spotlight session. If you read this blog and make the meeting, introduce yourself! :{> Andy Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!...(read more)

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  • MVC? patterns for game development? [closed]

    - by davivid
    Possible Duplicate: MVC-like compartmentalization in games? I am thinking of the best way to structure my project and was thought a MVC style pattern would be appropriate. Would be correct having the model handle the majority and basically being the game engine? Are there any standardised patterns recommended for simple game development? Model / Game Engine Data: Level Design, Chat feeds, etc Game Status: Player status, Enemy status, World Status etc etc. Engine: Physics, Collisions, AI View 3D: Gameplay, Camera, Rendering... 2D: UI etc Controller: Player Input UI Input

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  • Alternatives to OAuth?

    - by sdolgy
    The Web industry is shifting / has shifted towards using OAuth when extending API services to external consumers & developers. There is some elegance in simple....and well, the 3-step OAuth process isn't too bad ... i just find it is the best of a bad bunch of options. Are there alternatives out there that could be better, and more secure? The security reference is derived from the following URLs: http://www.infoq.com/news/2010/09/oauth2-bad-for-web http://hueniverse.com/2010/09/oauth-2-0-without-signatures-is-bad-for-the-web/

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  • What are the benefits of NoSQL?

    - by geekbrit
    I'm struggling to see how NoSQL brings any advantages to a system, so I'm interested in hearing from people who have chosen to use it, both the reasons they chose NoSQL, and positive and negative experiences in implementation and use. My first impressions are that NoSQL is a product of the availability of very large, very cheap storage; it seems that a million record database could easily have a 100MByte overhead in field labels embedded in the records. This goes against one of my software design instincts - remove redundancy in code and data whenever practical. However, NoSQL is being used with success in large high-traffic systems, so I must be missing something, looking forward to your responses.

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  • ideas on multiplayer games which include lots of collaboration?

    - by user494461
    For my master thesis I wanted to design a small multiplayer game which includes more than one player(maybe 5), has 2-3 players collaborating at a time to achieve some task. The most important thing is realistic simulation of the movable objects in the scene which more than one player should simultaneously interact with. I would also prefer large virtual environments (VEs) like mmogs where groups of players are interacting in different areas of the VE. tasks for players should include 2-3 players touching movable objects at same time. e,g, a very basic task can be users lifting a cube together and pushing it through a hole I am not new to designing virtual environments with openGL, but have never designed games before and rarely play other than few of my favorite ones like Fifa. I wanted some ideas on what kind of games should I look at which should help me with ideas for my tasks for the users to gain points and win in games? any current indie games which might inspire me?

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  • Flash/SWF Editor For Ubuntu 12.10

    - by Chantelle
    First, thank you in advance for any help that you can give a recent transplant from Windows to Ubuntu. I have a question that I have been seeking the answer too but I draw a blank at every turn. I design websites, free of charge, for nonprofit organizations that are just starting and do not have the resources to hire a design firm. I am in need of a flash/swf editor and compiler. I had a program that I used with the awful previous O/S, however WINE would not run the program. Thank you in advance for any help that you can offer. Since I do not earn a dime for doing this, I would prefer if the program was open source, however any suggestions are greatly appreciated.

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  • Where should I put a method that returns a list of active entries of a table?

    - by darga33
    I have a class named GuestbookEntry that maps to the properties that are in the database table named "guestbook". Very simple! Originally, I had a static method named getActiveEntries() that retrieved an array of all GuestbookEntry objects. Each row in the guestbook table was an object that was added to that array. Then while learning how to properly design PHP classes, I learned some things: Static methods are not desirable. Separation of Concerns Single Responsibility Principle If the GuestbookEntry class should only be responsible for managing single guestbook entries then where should this getActiveEntries() method most properly go? Update: I am looking for an answer that complies with the SOLID acronym principles and allows for test-ability. That's why I want to stay away from static calls/standard functions. DAO, repository, ...? Please explain as though your explanation will be part of "Where to Locate FOR DUMMIES"... :-)

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  • Steps to manage a large project [closed]

    - by l46kok
    Software development is an area where parallel development to its fullest form is very difficult to achieve, although you could get reasonably close with the right design. This is especially true for game development. That being said, if you are designing a game from scratch from engine to front end, what steps should be taken in order? How would you efficiently manage your project and your team? I'm asking because several people and I are interested in working on a relatively large project for learning purposes. Initially, we were going to use a proprietary engine like Unity, but since we wanted to learn how the engine works, we're going to start from bottom. I'd appreciate any suggestions that you guys can provide me.

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  • Dynamic Components

    - by Alex
    I am attempting to design a component-based architecture that allows Components to be dynamically enabled and disabled, much like the system employed by Unity3D. For example, all Components are implicitly enabled by default; however, if one desires to halt execution of code for a particular Component, one can disable it. Naively, I want to have a boolean flag in Component (which is an abstract class), and somehow serialize all method calls into strings, so that some sort of ComponentManager can check if a given Component is enabled/disabled before processing a method call on it. However, this is a pretty bad solution. I feel like I should employ some variation of the state paradigm, but I have yet to make progress. Any help would be greatly appreciated,

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  • Are nested classes under-rated?

    - by Aaron Anodide
    I'm not trying to say I know something everyone else doesn't but I've been solving more and more designs with the use of nested classes, so I'm curious to get a feeling for the acceptablilty of using this seemingly rarely used design mechanism. This leads me to the question: am I going down an inherintly bad path for reasons I'll discover when they come back to bite me, or are nested classes maybe something that are underrated? Here are two examples I just used them for: https://gist.github.com/3975581 - the first helped me keep tightly releated heirarchical things together, the second let me give access to protected members to workers...

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  • How do you usually manage callbacks in Java using Swing library?

    - by none
    I'm quite new to the Java Swing programming, and GUI development as well. As a beginner, I'm currently reading Design Pattern, but finding what I'm looking for is quite hard, most of the times. So far, I've never had huge problems defining a view hierarchy - I just use to subclass component from component. But the hard-to-do here is how managing callbacks, which often become hard to maintain due to the hard code. During my last projects, I tried to separate GUI, Listener and Callbacker objects which cooperated together, but in this way it was really hard adding new features. So, which kind of best patterns or best practices do you tend to use when trying to maintain, add new features or even worst avoid to hard-code classes which manage callbacks method in this kind of frameworks (mainly Java Swing)?

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  • Learning to program in the modern era?

    - by BBHorus
    At this time, lets say in the modern era, in which order do you organize a programing course for teaching and/or learning, what should be learned first, what should emphasize: Databases Data structures Design patterns Programing paradigms(Procedural, functional, OOP, ...etc ) Operating System Some specific programing language What about English if you are not native speaker or doesn't know English AI Anything else... I ask this because in the university that I went, the programing course was awful it was not focus on what you were going to see out when you work what you were supposed to learn. PS: Again sorry about my English is not my main language. ...Experts and gurus please share

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  • GDD-BR 2010 [2C] Building for a Faster Web

    GDD-BR 2010 [2C] Building for a Faster Web Speakers: Eric Bidelman Track: Chrome and HTML5 Time: C [12:05 - 12:50] Room: 2 Level: 151 Why should a web app be less performant than a native app? This session will focus on creating the next generation of web applications. We'll look HTML5 features that increase app performance, Chrome Developer Tools to speed development, Native Client for running native C++ in the browser, and Google Chrome Frame to bring these awesome features to users with older browsers. From: GoogleDevelopers Views: 84 1 ratings Time: 37:32 More in Science & Technology

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  • Where to start a software Analysis & Designing?

    - by Muneer
    I am starting a big database oriented software to develop. I have full picture of the software in mind. I need to do the designing using UML. As there are various tools in UML such as usecase, class diagram, statechart, component diagram, deployment diagram, activity diagram and so on, where should I start my designing. Should it be from Usecase or from Class Diagram or from State Chart? which wich approach will help me to put my mind's picture in to design.? Please corporate with me. Thanks.

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  • How can I bind an interface to a class decided by an xml or database configuration at the launch of the application?

    - by ipohfly
    I'm re-working on the design of an existing application which is build using WebForms. Currently the plan is to work it into a MVP pattern application while using Ninject as the IoC container. The reason for Ninject to be there is that the boss had wanted a certain flexibility within the system so that we can build in different flavor of business logic in the model and let the programmer to choose which to use based on the client request, either via XML configuration or database setting. I know that Ninject have no need for XML configuration, however I'm confused on how it can help to dynamically inject the dependency into the system? Imagine I have a interface IMember and I need to bind this interface to the class decided by a xml or database configuration at the launch of the application, how can I achieve that?

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  • Where would a senior PHP developer locate the method getActiveEntries()?

    - by darga33
    I have a class named GuestbookEntry that maps to the properties that are in the database table named "guestbook". Very simple! Originally, I had a static method named getActiveEntries() that retrieved an array of all GuestbookEntry objects. Each row in the guestbook table was an object that was added to that array. Then while learning how to properly design PHP classes, I learned some things: Static methods are not desirable. Separation of Concerns Single Responsibility Principle If the GuestbookEntry class should only be responsible for managing single guestbook entries then where should this getActiveEntries() method most properly go? Update: I am looking for an answer that complies with the SOLID acronym principles and allows for test-ability. That's why I want to stay away from static calls/standard functions. DAO, repository, ...? Please explain as though your explanation will be part of "Where to Locate FOR DUMMIES"... :-)

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  • Designing a single look up entity

    - by altsyset
    In almost every application you have this look up entity that provides a dynamic references. This are things like type, category, etc. These entities will always have id, name, desc So at first I designed different entities for each look up. Like education_type, education_level, degree_type.... But on a second thought I decided to have on entity for each of these kinds of entities. But when I am done with the design and check the relation this entity will be referenced by almost all entities in the system and I don't believe that is appropriate. So What is your take on this? Can you give me some clear pros and cons?

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  • Moving from mock to real objects?

    - by jjchiw
    I'm like doing TDD so I started everything mocking objects, creating interface, stubbing, great. The design seems to work, now I'll implement the stuff, a lot of the code used in the stubs are going to be reused in my real implementation yay! Now should I duplicate the tests to use the real object implementation (but keeping the mocks object of the sensitive stuff like Database and "services" that are out of my context (http calls, etc...)) Or just change the mocks and stubs of the actual tests to use the real objects....... So the question is that, keep two tests or replace the stubs, mocks? And after that, I should keep designing with the mocks, stubs or just go with real objects? (Just making myself clear I'll keep the mock object of the sensitive stuff like database and services that are out of my context, in both situations.)

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  • How to find the reason for a weekly downtime on an Ubuntu web server hosted by AWS?

    - by IceSheep
    We started monitoring our web server using Pingdom and found out that we have a downtime of a few minutes every Sunday at 0:00 UTC. The test runs every minute and checks if a successful HTTP response (code 200) is returned on port 80. The test fails due to a timeout (no response after 30 seconds). Here's what we've already checked – without success: Since we run our webserver behind a load balancer, I've set the Pingdom test on the load balancer's public DNS and the webserver's public DNS in order to find out if there's a problem with the AWS load balancer – both tests return the same result We set up Munin on our webserver. Everything looked fine even after the failure. Since the last failure lasted only 2 minutes I suppose Munin couldn't capture a potential problem (it only checks every 5 minutes) I have checked /var/log/apache2/error.log and /var/log/syslog for suspicious entries I have checked /etc/cron.weekly and /etc/crontab for suspicious entries I have searched for files created or last-modified during 0:00 and 0:15 using this method: touch -t 201209020000 start touch -t 201209020015 end find / -newer start -and ! -newer end (nothing found) Has anybody experienced a similar problem? Any proposals on how to find the reason for this behavior? It's Ubuntu 10.04 LTS running on an AWS m1.large instance. Thanks!

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