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  • Blogging & SEO - They Go Hand in Hand

    You write a blog loyally every day or so. You provide informative, fascinating substance for your faithful readers. You've even got a number of member links in there, too. But is that this enough to induce great search engine results for your hard work? In all probability not. Certain, you'll get listed with the search engines effortlessly. But without a high twenty listing at one among the majors (Google, Yahoo! or MSN), you will not have traffic, literally, banging down your door....

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  • write to depth buffer while using multiple render targets

    - by DocSeuss
    Presently my engine is set up to use deferred shading. My pixel shader output struct is as follows: struct GBuffer { float4 Depth : DEPTH0; //depth render target float4 Normal : COLOR0; //normal render target float4 Diffuse : COLOR1; //diffuse render target float4 Specular : COLOR2; //specular render target }; This works fine for flat surfaces, but I'm trying to implement relief mapping which requires me to manually write to the depth buffer to get correct silhouettes. MSDN suggests doing what I'm already doing to output to my depth render target - however, this has no impact on z culling. I think it might be because XNA uses a different depth buffer for every RenderTarget2D. How can I address these depth buffers from the pixel shader?

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  • Introducing the new Demantra Guided Resolutions!

    - by user702295
    There is a new method to find your solution called guided resolution or search helper. Currently, we cover 5 specific topical areas: Oracle Demantra 7.x and Above Data Loading Guided Resolution Note 1461899.1 Oracle Demantra Load Data Issues Not Necessarily Error Code Related Guided Resolution Note 1468884.1 Oracle Demantra 7.x and Above Workflow Issues Guided Resolution Note 1353217.1 Oracle Demantra 7.x and Above Worksheet Related Guided Resolution Note 1486639.1 Oracle Demantra 7.x and Above Engine Related Guided Resolution Note 1486634.1 The guides will be updated with the latest proven solutions on a regular basis, keeping the contect relevant. What is a guided resolution?   What is the best practice using a guided resolution? How to Use the Demantra Guided Resolution, a Proactive Services Tutorial.  Note 1473992.1

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  • navigation menus and SEO

    - by Rodolfo
    I've always have my doubts about navigation menus effect on SEO. You know, the vertical menus on the top that show in every page in the site linking to main sections and subsections. My issue is that if not done dynamically (i.e. after page is loaded or something), from a search engine's point of view it probably looks like a whole bunch of links in the beginning of the page, and links that probably have nothing to do with the page being analyzed, so it's probably not only confusing it, but also giving link 'juice' to the wrong pages or reducing its value. When I've asked SEO people about this, I usually get a "Google is smart, they'll recognize it as a menu and ignore it" response, but I'm not convinced (and the 'Google is smart' argument sounds almost like religion discussion to me). So does it affect SEO negatively or not? Are there any official posts on this topic?

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  • Google ranking - Modal views - google analytics events [duplicate]

    - by minchiya
    This question already has an answer here: How to diagnose a search engine ranking drop? 5 answers I modified a site recently : - I added many google analytics events, to better understand user behaviour. - I added also two buttons on almost all the pages of the site. Those buttons show modal-views (I am using bootstrap) with questions about user opinion. This modals views are on almost all pages of the site. After this modification the ranking of the site decreased on google search from the second place to the seconde page :( Is it the events-collected or the model-views added ? If the model-views are the reason, then how to better do similar surveys ? Did you have please similar experience, or explanation to this ? Perhaps it is the effect of panda4 update. In this cas, what can I look for to improve the site. How to debug the problem/reasons ?

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  • How do I find which isometric tiles are inside the cameras current view?

    - by Steve
    I'm putting together an isometric engine and need to cull the tiles that aren't in the camera's current view. My tile coordinates go from left to right on the X and top to bottom on the Y with (0,0) being the top left corner. If I have access to say the top left, top right, bottom left and bottom right corner coordinates, is there a formula or something I could use to determine which tiles fall in range? This is a screenshot of the layout of the tiles for reference. If there isn't one, or there's a better way to determine which tiles are on screen and which to cull, I'm all ears and am grateful for any ideas. I've got a few other methods I may be able to try such as checking the position of the tile against a rectangle. I pretty much just need something quick. Thanks for giving this a read =)

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  • Upgrading visual studio with Crystal Reports

    - by jkrebsbach
    In the process up updating an app from Visual Studio 2003 to VS 2008.  It happens to have a couple dozen crystal reports that it executes regarly. Upgraded visual studio to 2008, and when attempting to generate the reports an exception was thrown. A significant portion of the rendering engine for Crystal Reports is not coming from Crystal, it's coming from Visual Studio and those methods and properties have changed over the years.  I needed to upgrade the report generating methods from the VS 2003 way of doing things to the VS 2008 way for the report to generate successfully. Not only that, but this means that while we were previously rendering with Crystal 9 in VS 2003, Visual Studio 2008 will render per Crystal 10, which treats things like column widths in Excel different (by default, at least) so now we have to go through all of our reports and compare outputs for Crystal just to upgrade the Visual Studio environment that I foolishly believed would  not be affected.

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  • Child object free movement on Parent object

    - by The415
    Just to be straightforward, I am completely new to many aspects of coding and am searching for different specs and guidelines to aid me on my journey to crafting a wonderful game in Epic Games' Unreal Engine 4. Okay, I know upon viewing this, some may have little to no clue what I mean, so I'll put it like this to explain what I mean : Imagine a third person game with a simple model of a character. Now, say I have an object as a torso of a character in a game. Now Say I have an object as a head of the character. How could I keep the head as a child of the torso, but at the same time, allow it to move with the camera angle.

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  • Insane load average after reboot

    - by Gazzer
    After doing a reboot of Ubuntu server 12.04 LTS (after an apt-get dist-upgrade) my server load (on a 16GB) machine goes insane (around 80) for about 10 or 15 minutes The only things I can think of are these two processes: /usr/bin/mysql --defaults-file=/etc/mysql/debian.cnf --skip-column-names --batch -e ? select concat('select count(*) into @discard from `',? TABLE_SCHEMA, '`.`', TABLE_NAME, '`') ? from information_schema.TABLES where ENGINE='MyISAM' /usr/bin/mysql --defaults-file=/etc/mysql/debian.cnf --skip-column-names --silent --batch --force -e select count(*) into @discard from `information_schema`.`PARTITIONS` Is this normal?

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  • How can a load and play an .x model using vertex animation in XNA?

    - by Christian
    From a game I developed years ago, I still have character models that my former 3D engine designer created and that I'd like to reuse in a Windows Phone project now. However, the files are in DirectX format (.x) containing keyframe animation only. No bones. No skeleton. There are a lot of animation keys defined on several frames to animate the characters. I don't quite understand how that works, to be frankly. However, I did a lot of research regarding a possible way of getting the characters animated via XNA on Windows Phone and all I found are hints that it is generally possible but not supported. Possibly by implementing own Content Importers and Processors. I didn't find anyone who successfully did something like that yet. How should I go about loading and displaying these models in XNA?

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  • Why is JavaScript not used for classical application development (compiled software)?

    - by Jose Faeti
    During my years of web development with JavaScript, I come to the conclusion that it's an incredible powerful language, and you can do amazing things with it. It offers a rich set of features, like: Dynamic typing First-class functions Nested functions Closures Functions as methods Functions as Object constructors Prototype-based Objects-based (almost everything is an object) Regex Array and Object literals It seems to me that almost everything can be achieved with this kind of language, you can also emulate OO programming, since it provides great freedom and many different coding styles. With more software-oriented custom functionalities (I/O, FileSystem, Input devices, etc.) I think it will be great to develop applications with. Though, as far as I know, it's only used in web development or in existing softwares as a scripting language only. Only recently, maybe thanks to the V8 Engine, it's been used more for other kind of tasks (see node.js for example). Why until now it's only be relegated only to web development? What is keeping it away from software development?

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  • Best strategy (tried and tested) for using Box2D in a real-time multiplayer game?

    - by Simon Grey
    I am currently tackling real-time multiplayer physics updates for a game engine I am writing. My question is how best to use Box2D for networked physics. If I run the simulation on the server, should I send position, velocity etc to every client on every tick? Should I send it every few ticks? Maybe there is another way that I am missing? How has this problem been solved using Box2D before? Anyone with some ideas would be greatly appreciated!

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  • Seeking advice on system documentation

    - by Shadders
    I have a rating engine (it is basically an algorithm) which when I started had no formal documentation. We have created a functional specification/decomposition which is our business level document but now I need something more technical (a technical specification). What I am struggling to understand is what that document looks like, what format it should be in and to what level of detail we should go into. We are in the process of commenting all of the code. We also have a rough document called a Blueprint which reflects the flow of the model and is written in pseudo code. Is the combination of this blueprint and the model comments sufficient as a Technical Specification?

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  • Basic use of Business Rules

    - by shinynewbike
    I have a query on whether the following requirements would need to be designed via Business Rules - this is for a JEE based application where currently this is coded as part of the Business logic. System will create a tax account for every city, county and district combination that imposes tax for only certain cities, counties or districts depending on the taxpayer's business. When the user establishes an account which exists in all subdivisions (i.e. at city or county level), the application must use his tax code and automatically populate all the locations without requiring the user to data enter every location. I assume this would mean a data lookup table from a master table (of tax accounts) and fetch and display all locations. Is there some way in which a Rules Engine can be used to manage these combinations?

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  • Free ASP.NET MVC 3 Training Videos from Pluralsight

    - by Vincent Maverick Durano
    Normal 0 false false false EN-PH X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman","serif";} For those who are interested: The course looks at the features of the ASP.NET MVC 3 framework, including the new Razor View Engine, the new unobtrusive AJAX features, NuGet Package Management and more.. http://www.asp.net/mvc/pluralsight

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  • Google nofollow, Disavow and Link Removal Requests

    - by PsychoDad
    I am the owner of http://www.YouReview.net and I am constantly getting requests from people asking me to remove links to their sites or they will Disavow the links and they threaten me with Google penalties. All of this is a bit frustrating because first I use nofollow on any link outside the YouReview.net domain. Second, I've never heard of Google penalizing a site for linking to other websites. My question is twofold: Do disavowed links penalize the site that was disavowed? and Does the "nofollow" attribute on tags absolutely guarantee that the link is not followed and not counted for search engine ranking? Why don't more people know about nofollow?

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  • Efficient way to check for changes to the contents of folders

    - by MrVimes
    I am creating an application that maintains a database of files of a certain type in a given folder (and all subfolders) Initially the program will recurse the folders and add any file it finds of that type to the database. I want the application to have the ability to re-scan the folder and add any files that were not there the last time the folders were scanned. It can't use the date created property of the file because there is a high chance of a file being added to the folders that isn't a new file. I am wondering what the most efficient way of doing this is, and if there is a way that doesn't involve checking each file is in the database already (which, if there are 5000 files would mean 5000 queries of a list 5000 items in size, or 25 million 'checks' for the sql engine to perform) I suppose a more specific question to acheive the same goal would be - is there a property of a file (in Microsoft Windows) that will reliably tell you when that file arrived in that folder.

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  • jQuery Templates, Data Link

    - by Renso
    Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Query Templates, Data Link, and Globalization I am sure you must have read Scott Guthrie’s blog post about jQuery support and officially supporting jQuery's templating, data linking and globalization, if not here it is: jQuery Templating Since we are an open source shop and use jQuery and jQuery plugins extensively to say the least, decided to look into the templating a bit and see what data linking is all about. For those not familiar with those terms here is the summary, plenty of material out there on what it is, but here is what in my experience it means: jQuery Templating: A templating engine that allows you to specify a client-side template where you indicate which properties/tags you want dynamically updated. You in a sense specify which parts of the html is dynamic and since it is pluggable you are able to use tools data jQuery data linking and others to let it sync up your template with data. What makes it more powerful is that you can easily work with rows of data, adding and removing rows. Once the template has been generated, which you do dynamically on a client-side event, you then append/inject the resulting template somewhere in your DOM, like for example you would get a JSON object from the database, map it to your template, it populates the template with your data in the indicated places, and then let’s say for example append it to a row in a table. I have not found it that useful for lets say a single record of data since you could easily just get a partial view from the server via an html type ajax call. It really shines when you dynamically add/remove rows from a list in the DOM. I have not found an alternative that meets the functionality of the jQuery template and helps of course that Microsoft officially supports it. In future versions of the jQuery plug-in it may even ship as part of the standard jQuery library and with future versions of Visual Studio. jQuery Data Linking: In short I was fascinated by it initially by how with one line of code I can sync up my JSON object with my form elements. That's where my enthusiasm stopped. It was one-line to let is deal with syncing up your form with your JSON object, but it is not bidirectional as they state and I tried all the work arounds they suggested and none of them work. The problem is that when you update your JSON object it DOES NOT sync it up with your form. In an example, accounts are being edited client side by selecting the account from a list by clicking on the row, it then fetches the entire account JSON object via ajax json-type call and then refreshes the form with the account’s details from the new JSON object. What is the use of syncing up my JSON with the form if I still have to programmatically sync up my new JSON object with each DOM property?! So you may ask: “what is the alternative”? Good question and the same one I was pondering, maybe I can just use it for keeping my from n sync with my JSON object so I can post that JSON object back to the server and update my database. That’s when I discovered Knockout: Knockout It addresses the issues mentioned above and also supports event handling through the observer pattern. Not wanting to go into detail here, Steve Sanderson, the creator of Knockout, has already done a terrific job of that, thanks Steve for a great plug-in! Best of all it integrates perfectly with the jQuery Templating engine as well. I have not found an alternative to this plugin that supports the depth and width of functionality and would recommend it to anyone. The only drawback is the embedded html attributes (data-bind=””) tags that you have to add to the HTML, in my opinion tying your behavior to your HTML, where I like to separate behavior from HTML as well as CSS, so the HTML is purely to define content, not styling or behavior. But there are plusses to this as well and also a nifty work around to this that I will just shortly mention here with an example. Instead of data binding an html tag with knockout event handling like so:  <%=Html.TextBox("PrepayDiscount", String.Empty, new { @class = "number" })%>   Do: <%=Html.DataBoundTextBox("PrepayDiscount", String.Empty, new { @class = "number" })%>   The html extension above then takes care of the internals and you could then swap Knockout for something else if you want to inside the extension and keep the HTML plugin agnostic. Here is what the extension looks like, you can easily build a whole library to support all kinds of data binding options from this:      public static class HtmlExtensions       {         public static MvcHtmlString DataBoundTextBox(this HtmlHelper helper, string name, object value, object htmlAttributes)         {             var dic = new RouteValueDictionary(htmlAttributes);             dic.Add("data-bind", String.Format("value: {0}", name));             return helper.TextBox(name, value, dic);         }       }   Hope this helps in making a decision when and where to consider jQuery templating, data linking and Knockout.

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  • Oculus Rift with Antichamber

    - by Scott Hainline
    Antichamber runs great on linux (steam version). But it is not playable with the Oculus Rift at this point. The issues are: 1) no headtracking 2) graphics are not being split and distorted by Oculus SDK My current plan is to use LD_PRELOAD to add the functionality, this seems to be the linux equivalent of DLL injection. Antichamber appears to be using SDL, I'm hoping this can be configured to use the headtracking data as a joystick and apply the graphics distortion, but I am not sure which functions I should be looking for. Is there a simpler way of getting these issues resolved? Is SDL the right choice here? Would appreciate any information on how the Unreal Engine 3 works under linux; and library injection too.

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  • Migrating R Scripts from Development to Production

    - by Mark Hornick
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 “How do I move my R scripts stored in one database instance to another? I have my development/test system and want to migrate to production.” Users of Oracle R Enterprise Embedded R Execution will often store their R scripts in the R Script Repository in Oracle Database, especially when using the ORE SQL API. From previous blog posts, you may recall that Embedded R Execution enables running R scripts managed by Oracle Database using both R and SQL interfaces. In ORE 1.3.1., the SQL API requires scripts to be stored in the database and referenced by name in SQL queries. The SQL API enables seamless integration with database-based applications and ease of production deployment. Loading R scripts in the repository Before talking about migration, we’ll first introduce how users store R scripts in Oracle Database. Users can add R scripts to the repository in R using the function ore.scriptCreate, or SQL using the function sys.rqScriptCreate. For the sample R script     id <- 1:10     plot(1:100,rnorm(100),pch=21,bg="red",cex =2)     data.frame(id=id, val=id / 100) users wrap this in a function and store it in the R Script Repository with a name. In R, this looks like ore.scriptCreate("RandomRedDots", function () { line-height: 115%; font-family: "Courier New";">     id <- 1:10     plot(1:100,rnorm(100),pch=21,bg="red",cex =2)     data.frame(id=id, val=id / 100)) }) In SQL, this looks like begin sys.rqScriptCreate('RandomRedDots',  'function(){     id <- 1:10     plot(1:100,rnorm(100),pch=21,bg="red",cex =2)     data.frame(id=id, val=id / 100)   }'); end; / The R function ore.scriptDrop and SQL function sys.rqScriptDrop can be used to drop these scripts as well. Note that the system will give an error if the script name already exists. Accessing R scripts once they’ve been loaded If you’re not using a source code control system, it is possible that your R scripts can be misplaced or files modified, making what is stored in Oracle Database to only or best copy of your R code. If you’ve loaded your R scripts to the database, it is straightforward to access these scripts from the database table SYS.RQ_SCRIPTS. For example, select * from sys.rq_scripts where name='myScriptName'; From R, scripts in the repository can be loaded into the R client engine using a function similar to the following: ore.scriptLoad <- function(name) { query <- paste("select script from sys.rq_scripts where name='",name,"'",sep="") str.f <- OREbase:::.ore.dbGetQuery(query) assign(name,eval(parse(text = str.f)),pos=1) } ore.scriptLoad("myFunctionName") This function is also useful if you want to load an existing R script from the repository into another R script in the repository – think modular coding style. Just include this function in the body of the other function and load the named script. Migrating R scripts from one database instance to another To move a set of functions from one system to another, the following script loads the functions from one R script repository into the client R engine, then connects to the target database and creates the scripts there with the same names. scriptNames <- OREbase:::.ore.dbGetQuery("select name from sys.rq_scripts where name not like 'RQG$%' and name not like 'RQ$%'")$NAME for(s in scriptNames) { cat(s,"\n") ore.scriptLoad(s) } ore.disconnect() ore.connect("rquser","orcl","localhost","rquser") for(s in scriptNames) { cat(s,"\n") ore.scriptDrop(s) ore.scriptCreate(s,get(s)) } Best Practice When naming R scripts, keep in mind that the name can be up to 128 characters. As such, consider organizing scripts in a directory structure manner. For example, if an organization has multiple groups or applications sharing the same database and there are multiple components, use “/” to facilitate the function organization: line-height: 115%;">ore.scriptCreate("/org1/app1/component1/myFuntion1", myFunction1) ore.scriptCreate("/org1/app1/component1/myFuntion2", myFunction2) ore.scriptCreate("/org1/app2/component2/myFuntion2", myFunction2) ore.scriptCreate("/org2/app2/component1/myFuntion3", myFunction3) ore.scriptCreate("/org3/app2/component1/myFuntion4", myFunction4) Users can then query for all functions using the path prefix when looking up functions. /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}

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  • Can WebGL be used to create a tile-based multi-layer scrolling platform game?

    - by Nicholas Hill
    I've found WebGL (based on OpenGL) to be a fiendish and unforgiving framework for those learning to write HTML5-based games. Despite the presence of many examples on how to get started, I'm really struggling to understand how I could simply load a bunch of images and render them to a canvas quickly using WebGL. My specific scenario involves trying to render a map using a bespoke but simple multi-layered tile engine, where each value in a three dimensional array points to the image to use for that location in the rendered image. Think "Sonic the Hedgehog" via tilesets, tiles, maps, layers, sprites etc. Can anyone enlighten me: 1) How can I load an image that I can use as a texture in WebGL? 2) How can I dynamically select an image at run time and draw it at any co-ordinate, that I also select at run time?

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  • View Frustum Alternative

    - by Kuros
    I am working on a simulation project that requires me to have entities walking around in a 3D world. I have all that working, matrix transformations, etc. I'm at the point where I need what is essentially a view frustum, so I can give each entity a visible area. However, when looking over the calculations required to do it, it seems like a perspective frustum is only required to be able to project it onto a 2D screen. Is there another, easier to code solution, that would function better, such as an orthogonal perspective? Could I just define a shape mathematically and test wether the coordinates of the objects are inside or out? I am not really a 3D coder (and I am doing this all from scratch, not using an engine or anything), so I would like the simplest solution possible for my needs. Thank you!

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  • How to do fluid dynamics like “Where's My Water”?

    - by Edgar Miranda
    There is a game on the app store called "Where's My Water" that is really fun and uses fluid dynamics in its gameplay. You can check out a video of the gameplay... You use your finger to remove dirt from the screen, and then the water just flows to the new area. Anyone knows what engine this was made in and how they where able to get the fluid dynamics in there? I'm using the Corona SDK for mobile development and want to do something similar like this (a game with fluid dynamics).

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  • Can I get enough experience to get an industry job just by reading books?

    - by MahanGM
    I've been recently working with DirectX and getting familiar with game engines, sub-systems and have done game development for the last 5 years. I have a real question for those whom have worked in larger game making companies before. How is it possible to get to into these big game creators such as Ubisoft, Infinity Ward or EA. I'm not a beginner in my field and I'm going to produce a real nice 2D platform with my team this year, which is the result of 5 years 2D game creation experience. I'm working with prepared engines such as Unity3D or Game Maker software and using .Net with C# to write many tools for our production and proceeding in my way but never had a real engine programming experience 'till now. I'm now reading good books around this topic but I wanted to know: Is it possible to become an employee in big game company by just reading books? I mean beside having an active mind and new ideas and being a solution solver.

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  • Infinite terrain shadows

    - by user35399
    I'm creating an infinite terrain engine, which generates the terrain either with fractals or noise. How can I make dynamic shadows for the sun on this terrain, if I don't know in advance what will be rendered in front of the sun. My terrain: The sun is the only light, it is directional, my terrain is generated on a plane which is positioned before the camera, frustum culled and fits the size of the viewing frustum. It is height mapped with generated noise texture, and using tessellation shaders on it. Video:http://www.youtube.com/watch?v=tk6yFwYusOs Dynamic shadows with the infinite terrain.

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